This view is limited to 50 files because it contains too many changes.
See raw diff
- .config/dotnet-tools.json +12 -0
- .gitattributes +2 -0
- .gitignore +36 -0
- .vscode/extensions.json +5 -0
- .vscode/launch.json +10 -0
- .vscode/settings.json +55 -0
- 3DSurvivalGame.sln +20 -0
- Assembly-CSharp.csproj +1125 -0
- Assets/ART.meta +8 -0
- Assets/ART/UI ART.meta +8 -0
- Assets/ART/UI ART/cursor.png +0 -0
- Assets/ART/UI ART/cursor.png.meta +127 -0
- Assets/ART/UI ART/file icon.png +0 -0
- Assets/ART/UI ART/file icon.png.meta +127 -0
- Assets/ART/UI ART/hand.png +0 -0
- Assets/ART/UI ART/hand.png.meta +127 -0
- Assets/ART/UI ART/refine icon.png +0 -0
- Assets/ART/UI ART/refine icon.png.meta +127 -0
- Assets/ART/UI ART/sphere.png +0 -0
- Assets/ART/UI ART/sphere.png.meta +127 -0
- Assets/ART/UI ART/sticks.png +0 -0
- Assets/ART/UI ART/sticks.png.meta +127 -0
- Assets/ART/UI ART/tools.png +0 -0
- Assets/ART/UI ART/tools.png.meta +127 -0
- Assets/ART/UI ART/wall.png +0 -0
- Assets/ART/UI ART/wall.png.meta +127 -0
- Assets/ART/UI ART/wodden-box.png +0 -0
- Assets/ART/UI ART/wodden-box.png.meta +127 -0
- Assets/ART/UI ART/wooden wall.png +0 -0
- Assets/ART/UI ART/wooden wall.png.meta +127 -0
- Assets/ART/birch_parts.meta +8 -0
- Assets/ART/birch_parts/birch_bark.png +3 -0
- Assets/ART/birch_parts/birch_bark.png.meta +91 -0
- Assets/ART/birch_parts/inner_trunk.jpeg +0 -0
- Assets/ART/birch_parts/inner_trunk.jpeg.meta +127 -0
- Assets/ART/birch_parts/log.png +0 -0
- Assets/ART/birch_parts/log.png.meta +127 -0
- Assets/ART/birch_parts/stump.png +0 -0
- Assets/ART/birch_parts/stump.png.meta +127 -0
- Assets/ART/trash.png +0 -0
- Assets/ART/trash.png.meta +127 -0
- Assets/ART/trash_open.png +0 -0
- Assets/ART/trash_open.png.meta +127 -0
- Assets/ART/wd_n2_t.PNG +0 -0
- Assets/ART/wd_n2_t.PNG.meta +127 -0
- Assets/ART/weathered_planks_nor_gl_4k.exr +3 -0
- Assets/ART/weathered_planks_nor_gl_4k.exr.meta +127 -0
- Assets/Animation.meta +8 -0
- Assets/Animation/Axe_model.controller +156 -0
- Assets/Animation/Axe_model.controller.meta +8 -0
.config/dotnet-tools.json
ADDED
@@ -0,0 +1,12 @@
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1 |
+
{
|
2 |
+
"version": 1,
|
3 |
+
"isRoot": true,
|
4 |
+
"tools": {
|
5 |
+
"csharpier": {
|
6 |
+
"version": "0.28.2",
|
7 |
+
"commands": [
|
8 |
+
"dotnet-csharpier"
|
9 |
+
]
|
10 |
+
}
|
11 |
+
}
|
12 |
+
}
|
.gitattributes
CHANGED
@@ -33,3 +33,5 @@ saved_model/**/* filter=lfs diff=lfs merge=lfs -text
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33 |
*.zip filter=lfs diff=lfs merge=lfs -text
|
34 |
*.zst filter=lfs diff=lfs merge=lfs -text
|
35 |
*tfevents* filter=lfs diff=lfs merge=lfs -text
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33 |
*.zip filter=lfs diff=lfs merge=lfs -text
|
34 |
*.zst filter=lfs diff=lfs merge=lfs -text
|
35 |
*tfevents* filter=lfs diff=lfs merge=lfs -text
|
36 |
+
Assets/ART/weathered_planks_nor_gl_4k.exr filter=lfs diff=lfs merge=lfs -text
|
37 |
+
Assets/ART/birch_parts/birch_bark.png filter=lfs diff=lfs merge=lfs -text
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.gitignore
ADDED
@@ -0,0 +1,36 @@
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# This .gitignore file should be placed at the root of your Unity project directory.
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2 |
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+
# Get latest from https://github.com/github/gitignore/blob/master/Unity.gitignore
|
4 |
+
**/Library/
|
5 |
+
**/Temp/
|
6 |
+
**/Obj/
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7 |
+
**/Builds/
|
8 |
+
**/Logs/
|
9 |
+
**/UserSettings/
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10 |
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|
11 |
+
# Asset meta data should only be ignored when the corresponding asset is also ignored.
|
12 |
+
!**/*.meta
|
13 |
+
|
14 |
+
# Uncomment this line if you wish to ignore the asset store tools plugin.
|
15 |
+
# **/Assets/AssetStoreTools*
|
16 |
+
|
17 |
+
# Autogenerated Jetbrains Rider plugin
|
18 |
+
**/Assets/Plugins/Editor/JetBrains*
|
19 |
+
|
20 |
+
# Visual Studio cache directory
|
21 |
+
.vs/
|
22 |
+
|
23 |
+
# Gradle cache directory
|
24 |
+
.gradle/
|
25 |
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|
26 |
+
# assets
|
27 |
+
Assets/Fantasy Skybox FREE/*
|
28 |
+
Assets/FantasyEnvironments/*
|
29 |
+
Assets/TerrainSampleAssets/*
|
30 |
+
Assets/Rock/*
|
31 |
+
Assets/Fantasy Wooden GUI Free/*
|
32 |
+
Assets/GUI_Parts/*
|
33 |
+
Assets/GUI parts (Legacy)/*
|
34 |
+
Assets/Rabbits/*
|
35 |
+
Assets/New Terrain.asset
|
36 |
+
Assets/New Terrain 1.asset
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.vscode/extensions.json
ADDED
@@ -0,0 +1,5 @@
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1 |
+
{
|
2 |
+
"recommendations": [
|
3 |
+
"visualstudiotoolsforunity.vstuc"
|
4 |
+
]
|
5 |
+
}
|
.vscode/launch.json
ADDED
@@ -0,0 +1,10 @@
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1 |
+
{
|
2 |
+
"version": "0.2.0",
|
3 |
+
"configurations": [
|
4 |
+
{
|
5 |
+
"name": "Attach to Unity",
|
6 |
+
"type": "vstuc",
|
7 |
+
"request": "attach"
|
8 |
+
}
|
9 |
+
]
|
10 |
+
}
|
.vscode/settings.json
ADDED
@@ -0,0 +1,55 @@
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1 |
+
{
|
2 |
+
"files.exclude": {
|
3 |
+
"**/.DS_Store": true,
|
4 |
+
"**/.git": true,
|
5 |
+
"**/.gitmodules": true,
|
6 |
+
"**/*.booproj": true,
|
7 |
+
"**/*.pidb": true,
|
8 |
+
"**/*.suo": true,
|
9 |
+
"**/*.user": true,
|
10 |
+
"**/*.userprefs": true,
|
11 |
+
"**/*.unityproj": true,
|
12 |
+
"**/*.dll": true,
|
13 |
+
"**/*.exe": true,
|
14 |
+
"**/*.pdf": true,
|
15 |
+
"**/*.mid": true,
|
16 |
+
"**/*.midi": true,
|
17 |
+
"**/*.wav": true,
|
18 |
+
"**/*.gif": true,
|
19 |
+
"**/*.ico": true,
|
20 |
+
"**/*.jpg": true,
|
21 |
+
"**/*.jpeg": true,
|
22 |
+
"**/*.png": true,
|
23 |
+
"**/*.psd": true,
|
24 |
+
"**/*.tga": true,
|
25 |
+
"**/*.tif": true,
|
26 |
+
"**/*.tiff": true,
|
27 |
+
"**/*.3ds": true,
|
28 |
+
"**/*.3DS": true,
|
29 |
+
"**/*.fbx": true,
|
30 |
+
"**/*.FBX": true,
|
31 |
+
"**/*.lxo": true,
|
32 |
+
"**/*.LXO": true,
|
33 |
+
"**/*.ma": true,
|
34 |
+
"**/*.MA": true,
|
35 |
+
"**/*.obj": true,
|
36 |
+
"**/*.OBJ": true,
|
37 |
+
"**/*.asset": true,
|
38 |
+
"**/*.cubemap": true,
|
39 |
+
"**/*.flare": true,
|
40 |
+
"**/*.mat": true,
|
41 |
+
"**/*.meta": true,
|
42 |
+
"**/*.prefab": true,
|
43 |
+
"**/*.unity": true,
|
44 |
+
"build/": true,
|
45 |
+
"Build/": true,
|
46 |
+
"Library/": true,
|
47 |
+
"library/": true,
|
48 |
+
"obj/": true,
|
49 |
+
"Obj/": true,
|
50 |
+
"ProjectSettings/": true,
|
51 |
+
"temp/": true,
|
52 |
+
"Temp/": true
|
53 |
+
},
|
54 |
+
"dotnet.defaultSolution": "3DSurvivalGame.sln"
|
55 |
+
}
|
3DSurvivalGame.sln
ADDED
@@ -0,0 +1,20 @@
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|
1 |
+
|
2 |
+
Microsoft Visual Studio Solution File, Format Version 12.00
|
3 |
+
# Visual Studio 15
|
4 |
+
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Assembly-CSharp", "Assembly-CSharp.csproj", "{AD92062E-C5F1-BA9C-EF50-0084F4EF227E}"
|
5 |
+
EndProject
|
6 |
+
Global
|
7 |
+
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
8 |
+
Debug|Any CPU = Debug|Any CPU
|
9 |
+
Release|Any CPU = Release|Any CPU
|
10 |
+
EndGlobalSection
|
11 |
+
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
12 |
+
{AD92062E-C5F1-BA9C-EF50-0084F4EF227E}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
13 |
+
{AD92062E-C5F1-BA9C-EF50-0084F4EF227E}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
14 |
+
{AD92062E-C5F1-BA9C-EF50-0084F4EF227E}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
15 |
+
{AD92062E-C5F1-BA9C-EF50-0084F4EF227E}.Release|Any CPU.Build.0 = Release|Any CPU
|
16 |
+
EndGlobalSection
|
17 |
+
GlobalSection(SolutionProperties) = preSolution
|
18 |
+
HideSolutionNode = FALSE
|
19 |
+
EndGlobalSection
|
20 |
+
EndGlobal
|
Assembly-CSharp.csproj
ADDED
@@ -0,0 +1,1125 @@
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assetBundleName:
|
8 |
+
assetBundleVariant:
|