%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!114 &11400000 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 2ec995e51a6e251468d2a3fd8a686257, type: 3} m_Name: UniversalRenderPipelineGlobalSettings m_EditorClassIdentifier: k_AssetVersion: 3 m_RenderingLayerNames: - Default m_ValidRenderingLayers: 1 lightLayerName0: lightLayerName1: lightLayerName2: lightLayerName3: lightLayerName4: lightLayerName5: lightLayerName6: lightLayerName7: m_StripDebugVariants: 1 m_StripUnusedPostProcessingVariants: 0 m_StripUnusedVariants: 1 m_StripUnusedLODCrossFadeVariants: 1 m_StripScreenCoordOverrideVariants: 1 supportRuntimeDebugDisplay: 0 m_ShaderVariantLogLevel: 0 m_ExportShaderVariants: 1