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@@ -37,7 +37,7 @@ language:
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  # Material Synthesis With SDXL
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  ## Model description
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@@ -64,6 +64,5 @@ To represent different texture types, the model uses a two-token system for the
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  `metalmap` - metallic texture
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  Here are some examples of the 3D model in action (although you may want to use the base if you just want top-down textures)
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  <Gallery />
 
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  # Material Synthesis With SDXL
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+ NOTE: The Inference API uses the 3D model by default, so if you want to generate 2D textures you may want to clone to a space or run the model yourself.
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  ## Model description
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  `metalmap` - metallic texture
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  Here are some examples of the 3D model in action (although you may want to use the base if you just want top-down textures)
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  <Gallery />