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README.md
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license: openrail++
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---
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---
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license: openrail++
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---
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# Texture Diffusion
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This DreamBooth model is fine-tuned for diffuse textures. It produces flat textures with very little visible lighting/shadows.
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## Samples
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Here are a few example images (generated with 50 steps).
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| pbr uneven stone wall | pbr dirt with weeds | pbr bright white marble |
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| --- | --- | --- |
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| ![](samples/pbr%20uneven%20stone%20wall.png) | ![](samples/pbr%20dirt%20with%20weeds.png) | ![](samples/pbr%20bright%20white%20marble.png) |
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## Usage
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Use the token `pbr` in your prompts to invoke the style.
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This model was made for use in [Dream Textures](https://github.com/carson-katri/dream-textures), a Stable Diffusion add-on for Blender.
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You can also use it with [🧨 diffusers](https://github.com/huggingface/diffusers):
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```python
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from diffusers import StableDiffusionPipeline
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import torch
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model_id = "dream-textures/texture-diffusion"
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pipe = StableDiffusionPipeline.from_pretrained(model_id, torch_dtype=torch.float16)
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pipe = pipe.to("cuda")
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prompt = "pbr brick wall"
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image = pipe(prompt).images[0]
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image.save("bricks.png")
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```
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## Training Details
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* Base Model: [stabilityai/stable-diffusion-2-base](https://huggingface.co/stabilityai/stable-diffusion-2-base)
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* Resolution: `512`
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* Prior Loss Weight: `1.0`
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* Class Prompt: `texture`
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* Batch Size: `1`
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* Learning Rate: `1e-6`
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* Precision: `fp16`
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* Steps: `4000`
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* GPU: Tesla T4
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### Dataset
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This model was trained on 278 CC0 textures from [PolyHaven](https://polyhaven.com/).
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