bug fixed: type casting
Browse files- handcrafted_solution.py +8 -8
handcrafted_solution.py
CHANGED
@@ -164,7 +164,7 @@ def get_smooth_uv_depth(vertices, depth, gest_seg_np, sfm_depth_np):
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vertex_depth = np.array(vertex_depth)
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return uv, vertex_depth
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-
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from numba import njit, prange
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@njit(parallel=True)
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def fill_range(u, v, z, dilate_r, c, sfm_depth_np, sfm_color_np, H, W):
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@@ -178,7 +178,6 @@ def fill_range(u, v, z, dilate_r, c, sfm_depth_np, sfm_color_np, H, W):
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if DUMP_IMG:
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sfm_color_np[j, i] = c
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return sfm_depth_np, sfm_color_np
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-
'''
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def get_SfM_depth(points3D, depth_np, gest_seg_np, K, R, t, dilate_r = 5):
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'''Project 3D sfm pointcloud to the image plane '''
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@@ -207,7 +206,7 @@ def get_SfM_depth(points3D, depth_np, gest_seg_np, K, R, t, dilate_r = 5):
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#checked = 0
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#print('dim of us uv zs rgb:', len(us), len(vs), len(zs), len(rgb))
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for u,v,z,c in zip(us,vs,zs, rgb):
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-
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sfm_depth_np, sfm_color_np = fill_range(u, v, z, dilate_r, c, sfm_depth_np, sfm_color_np, H, W)
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'''
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i_range = range(max(0, u - dilate_r), min(W, u + dilate_r))
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@@ -221,7 +220,7 @@ def get_SfM_depth(points3D, depth_np, gest_seg_np, K, R, t, dilate_r = 5):
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sfm_depth_np[j, i] = z
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if DUMP_IMG:
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sfm_color_np[j, i] = c
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-
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#print(f'checked {checked} pts')
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@@ -519,6 +518,7 @@ def delete_one_vert(vertices, vertices_3d, connections, vert_to_del):
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#print(f'del {len(conn_to_del)} connections')
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connections = np.delete(connections, (conn_to_del), axis=0)
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#print(vertices, vertices_3d, connections)
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if vertices:
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return vertices, vertices_3d, connections
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@@ -599,7 +599,7 @@ def predict(entry, visualize=False, prune_dist_thr=600, depth_scale=2.5, ) -> Tu
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continue
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#uv, depth_vert = get_uv_depth(vertices, depth_np)
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-
sfm_depth_np = get_SfM_depth(points3D, depth_np, gest_seg_np, K, R, t,
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uv, depth_vert = get_smooth_uv_depth(vertices, depth_np, gest_seg_np, sfm_depth_np)
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#uv, depth_vert = get_smooth_uv_depth(vertices, depth_np, gest_seg_np, None)
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@@ -616,9 +616,9 @@ def predict(entry, visualize=False, prune_dist_thr=600, depth_scale=2.5, ) -> Tu
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#all_3d_vertices, connections_3d = merge_vertices_3d(vert_edge_per_image, 3.0) # TODO: 3cm looks too small
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all_3d_vertices, connections_3d = merge_vertices_3d(vert_edge_per_image, 30)
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#print(f'after merge, {len(all_3d_vertices)} 3d vertices and {len(connections_3d)} 3d connections')
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-
#all_3d_vertices_clean, connections_3d_clean = prune_not_connected(all_3d_vertices, connections_3d)
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-
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-
all_3d_vertices_clean, connections_3d_clean = all_3d_vertices, connections_3d # don't prune -> cost:2.0
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#print(f'after pruning, {len(all_3d_vertices_clean)} 3d clean vertices and {len(connections_3d_clean)} 3d clean connections')
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if (len(all_3d_vertices_clean) < 2) or len(connections_3d_clean) < 1:
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print (f'Not enough vertices or connections in the 3D vertices')
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vertex_depth = np.array(vertex_depth)
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return uv, vertex_depth
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+
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from numba import njit, prange
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@njit(parallel=True)
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def fill_range(u, v, z, dilate_r, c, sfm_depth_np, sfm_color_np, H, W):
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if DUMP_IMG:
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sfm_color_np[j, i] = c
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return sfm_depth_np, sfm_color_np
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def get_SfM_depth(points3D, depth_np, gest_seg_np, K, R, t, dilate_r = 5):
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'''Project 3D sfm pointcloud to the image plane '''
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#checked = 0
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#print('dim of us uv zs rgb:', len(us), len(vs), len(zs), len(rgb))
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for u,v,z,c in zip(us,vs,zs, rgb):
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+
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sfm_depth_np, sfm_color_np = fill_range(u, v, z, dilate_r, c, sfm_depth_np, sfm_color_np, H, W)
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'''
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i_range = range(max(0, u - dilate_r), min(W, u + dilate_r))
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sfm_depth_np[j, i] = z
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if DUMP_IMG:
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sfm_color_np[j, i] = c
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+
'''
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#print(f'checked {checked} pts')
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#print(f'del {len(conn_to_del)} connections')
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connections = np.delete(connections, (conn_to_del), axis=0)
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+
connections = connections.tolist()
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#print(vertices, vertices_3d, connections)
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if vertices:
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return vertices, vertices_3d, connections
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continue
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#uv, depth_vert = get_uv_depth(vertices, depth_np)
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+
sfm_depth_np = get_SfM_depth(points3D, depth_np, gest_seg_np, K, R, t, 10)
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uv, depth_vert = get_smooth_uv_depth(vertices, depth_np, gest_seg_np, sfm_depth_np)
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#uv, depth_vert = get_smooth_uv_depth(vertices, depth_np, gest_seg_np, None)
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#all_3d_vertices, connections_3d = merge_vertices_3d(vert_edge_per_image, 3.0) # TODO: 3cm looks too small
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all_3d_vertices, connections_3d = merge_vertices_3d(vert_edge_per_image, 30)
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#print(f'after merge, {len(all_3d_vertices)} 3d vertices and {len(connections_3d)} 3d connections')
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+
#all_3d_vertices_clean, connections_3d_clean = prune_not_connected(all_3d_vertices, connections_3d)
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+
all_3d_vertices_clean, connections_3d_clean = prune_far(all_3d_vertices, connections_3d, prune_dist_thr=prune_dist_thr)
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+
#all_3d_vertices_clean, connections_3d_clean = all_3d_vertices, connections_3d # don't prune -> cost:2.0
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#print(f'after pruning, {len(all_3d_vertices_clean)} 3d clean vertices and {len(connections_3d_clean)} 3d clean connections')
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if (len(all_3d_vertices_clean) < 2) or len(connections_3d_clean) < 1:
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print (f'Not enough vertices or connections in the 3D vertices')
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