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import gymnasium as gym
from stable_baselines3 import DQN
from stable_baselines3.common.monitor import Monitor
from stable_baselines3.common.vec_env import VecVideoRecorder, DummyVecEnv, VecEnv

env_id = "ALE/Pacman-v5"
video_folder = "videos/"
video_length = 1000 #steps

vec_env = DummyVecEnv([lambda: gym.make(env_id, render_mode="rgb_array")])
model = DQN.load("ALE-Pacman-v5")
# output: <stable_baselines3.common.vec_env.dummy_vec_env.DummyVecEnv object at 0x0000029974DC6550>

# vec_env = gym.make(env_id, render_mode="rgb_array")
# output <OrderEnforcing<PassiveEnvChecker<AtariEnv<ALE/Pacman-v5>>>>

# vec_env = Monitor(gym.make(env_id, render_mode="rgb_array"))

print("\n\n\n")
print(vec_env)
print("\n\n\n")

obs = vec_env.reset()


# Record the video starting at the first step
vec_env = VecVideoRecorder(vec_env,
                           video_folder, 
                           record_video_trigger=lambda x: x == 0,
                           video_length=video_length,
                          #  name_prefix=f"video-{env_id}"
                           )
#  Once I make the environment, now I need to walk through it...???
#   I want to act according to the policy that has been trained
obs = vec_env.reset()
print(vec_env)
for _ in range(video_length + 1):
  action, states = model.predict(obs)
  obs, _, _, _ = vec_env.step(action)
# # Save the video
vec_env.close()