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Update README.md
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README.md
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- diffusers
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- lora
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- replicate
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base_model: black-forest-labs/FLUX.1-
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pipeline_tag: text-to-image
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instance_prompt: RTMI
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library_name: diffusers
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inference:
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parameters:
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width: 1024
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height: 1024
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widget:
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output:
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output:
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url:
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example_title: "Spiderman"
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output:
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url:
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example_title:
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output:
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url:
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---
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# Flux Lora Rtmi
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@@ -88,4 +245,4 @@ image = pipeline('your prompt').images[0]
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<Gallery />
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For more details, including weighting, merging and fusing LoRAs, check the [documentation on loading LoRAs in diffusers](https://huggingface.co/docs/diffusers/main/en/using-diffusers/loading_adapters)
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- diffusers
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- lora
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- replicate
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base_model: black-forest-labs/FLUX.1-schnell
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pipeline_tag: text-to-image
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instance_prompt: RTMI
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library_name: diffusers
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inference:
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parameters:
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width: 1024
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height: 1024
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widget:
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- text: >-
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RTMI style. Guybrush threepwood, a tall man with blonde hair, wearing a
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blue pirate coat with gold accents. He has a white shirt underneath, a belt
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with a gold buckle, and dark pants. His expression is thoughtful, and he has
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a slight stubble on his face, adding to his adventurous appearance. Guybrush
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is programming with many computers. Cyberpunk style.
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example_title: Guybrush programmer
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output:
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url: samples/guybrush-programmer.png
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- text: >-
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RTMI style. An empty interior scene just inside the entrance of a towering
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building constructed and inhabited by cockroaches. The perspective is
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distorted and cartoonish, with the camera positioned as if you're standing
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just past the grand, slightly arched door that leads into the building. The
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interior is a labyrinth of narrow, winding corridors that twist and turn
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unpredictably, with passageways leading up, down, and in all directions,
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creating a sense of disorientation. The ceiling, walls, and floors are all
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pristine white, with the floor retroilluminated, casting a soft glow
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upwards. The hallways have a sleek, futuristic appearance, but are still
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dimly lit, with shadows that accentuate the strange angles of the walls. The
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retro-style TVs embedded in the walls have bright orange plastic casings,
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while the screens emit a soft, white light. The screens are tilted at odd
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angles, flickering with static or displaying quirky, old-school TV shows,
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adding a nostalgic glow to the cold environment. The staircases are modern
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and minimalist, without handrails, their black steps creating a stark
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contrast against the white surroundings. The stairs spiral upward in erratic
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directions, some leading to higher floors, while others abruptly end in dead
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ends. The stairways are crooked, with steps of varying heights and widths,
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enhancing the building’s surreal, disjointed atmosphere. The white walls are
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adorned with subtle, recessed cockroach logos, creating an embossed effect
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that adds texture and detail to the otherwise smooth surfaces. Additional
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doors are scattered throughout the corridor, some leading to hidden rooms,
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while others open into completely dark tunnels. The hallways also bifurcate
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in places, with some passages leading into these pitch-black tunnels,
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creating a sense of mystery and unease. The entire scene is bathed in a mix
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of dim lighting from the ceiling, the soft glow from the floor, and the
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eerie light of the orange TVs, creating a mysterious and slightly unsettling
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atmosphere.
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example_title: Tv nest
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output:
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url: samples/tv-channel.png
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- text: >-
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RTMI style. textured paper collage The paper texture is very visible. There
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are different textures. The papers are handmade painted with watercolor and
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crayons. An empty stylized game background scene using muted colors, mainly
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blue, yellow, orange, black and violet. A winding path crosses the screen,
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curving from the top left to the bottom right. Below the path, whimsical
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trees with irregular, bulbous shapes and playful, swirling bushes fill the
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scene. To the right stands a cozy, old-fashioned restaurant with large glass
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windows, through which warm, soft light spills onto the empty street.
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Inside, simple wooden tables and chairs are arranged neatly, but the
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restaurant is vacant, giving it a peaceful, quiet vibe. The restaurant's
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exterior features a large, aged wooden sign, slightly crooked, with an
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oversized fork carved into it and the text "Crespín Restorán" in quirky,
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uneven letters. Outside, a few tufts of grass poke through the cracks of the
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weathered sidewalk tiles, adding to the rustic charm. The night sky above is
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dark, with a crescent moon shining softly, casting gentle shadows. The
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street is empty and lonely, illuminated by a few antique-style street lamps
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that emit a dim, warm light, contrasting with the cold, bluish light of the
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street itself. The lamps are bent and irregular, with wavy lines, and their
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light creates playful, wavy reflections on the pavement. The visual style in
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these images can be characterized as highly exaggerated and car.
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example_title: Restaurant outdoor
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output:
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url: samples/restaurant-outdoor.png
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- text: >-
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RTMI game background design. Fisheye lens panorama background for a
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point-and-click game. The horizon is curvy, and the scene is viewed from a
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low angle on a deserted beach with soft, golden sand. In the foreground,
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gentle waves of the deep blue ocean lap against the shore. Far in the
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distance, a steep cliff rises dramatically from the beach, and perched on
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top is a very large wooden cabin with a rustic, adventurous design. The
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cabin features a thatched roof and sturdy log walls in various shades of
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brown. A winding dirt path carves its way up the cliffside, connecting the
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beach with the cabin above. Below the cliff, a small wooden pier extends
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into the water, where a boat is gently swaying in the breeze. On the distant
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horizon, a small picturesque village resembling Capri is nestled on a hill,
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its buildings barely visible against the bright, sunny sky. The entire scene
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is peaceful and tranquil, with the sun casting a warm light over the
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landscape, while the sense of adventure lingers in the air from the towering
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cliff and the solitary wooden cabin above. . This visual style is defined by
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a strong emphasis on exaggerated forms and dynamic compositions. The shapes
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throughout are distorted and twisted, moving away from realistic
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representations and instead creating a world that feels fluid and constantly
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in motion. Buildings and objects often appear bent, curved, or skewed,
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giving the environment a surreal quality that emphasizes a playful and
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imaginative tone. The architecture seems to defy gravity, with structures
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leaning at odd angles, contributing to the overall whimsical feel.
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Perspective is another key aspect of this style, where traditional rules are
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intentionally bent or broken. Instead of using a realistic vanishing point,
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the perspective often resembles a wide-angle or fisheye lens, with objects
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stretching and warping as they recede into the distance. This creates a
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sense of depth that is exaggerated and immersive, drawing the viewer into
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the scene while maintaining a distinctly stylized and cartoonish appearance.
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Lighting is used to define the shapes and enhance the sense of depth and
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dimension. Highlights and shadows are applied in a bold, almost graphic
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manner, bringing out the contours of the objects and creating a strong
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contrast between different elements. This approach adds to the overall
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dynamism of the composition, making the scenes feel energetic and full of
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life. The compositions themselves are carefully structured to guide the
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viewer’s eye across the scene. The use of exaggerated perspective and
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distorted shapes creates a visual flow that leads from one area to another,
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encouraging exploration and engagement with the environment. This sense of
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movement within the static image helps to reinforce the idea of a world that
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is in constant flux, where nothing is quite as it seems. Overall, the style
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focuses on distortion, dynamic perspective, and strong lighting to create an
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engaging and surreal visual experience. The world feels lively and
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imaginative, with every element contributing to a cohesive and playful
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aesthetic that invites the viewer into its unique and fantastical universe.
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example_title: Beach
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output:
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url: samples/beach-01.png
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- text: >-
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RTMI illustration style. View from a cliffside lookout, looking down towards
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large rocks and the ocean below. The edge of the cliff is covered in rough,
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gray rocks with small cracks and patches of resilient vegetation growing
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between them. The deep blue ocean below gently crashes against the rocks at
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the base of the cliff, creating swirls of white foam. Some of the rocks are
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partially submerged in water, while others jut out, weathered by the waves.
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On the right, the ocean extends toward the horizon, with the sunlight
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reflecting off the water, creating bright glimmers. The sky above is clear,
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with soft sunlight bathing the scene. The atmosphere is peaceful, with soft
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shadows cast on the rocks and water. The base of the cliff is composed of
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dark, rugged rocks with patches of algae that catch the light, while gentle
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waves leave traces of foam as they break against the rocks. . The visual
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style in these images can be characterized as highly exaggerated and
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cartoonish, with a playful use of perspective and distortion. The style
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features bold and vibrant color schemes, where each area of the scene uses a
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limited but intense palette, allowing the shapes and forms to stand out
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sharply. These colors are often applied in large, flat planes, giving the
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visuals a somewhat graphic novel-like quality, even though they are rendered
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with a painterly texture. The perspective is notably warped, creating an
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almost fisheye lens effect in some cases. This warping is especially evident
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in how walls and floors curve unnaturally, as if the viewer is seeing the
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scene through a distorted lens. This creates a surreal and exaggerated space
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that enhances the whimsical and absurd nature of the scenes. Shapes are
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angular, with a mix of sharp and flowing lines. There’s a clear emphasis on
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abstraction, where objects and architectural elements are simplified to
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their most recognizable forms but are bent and twisted to fit the playful
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tone of the scene. The use of negative space is also significant, where
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shadows and silhouettes create dynamic contrasts, further adding to the
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overall exaggerated aesthetic. The perspective does not follow strict rules
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of realism. Instead, it is dynamically altered to guide the viewer’s eye
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across the scene, often leading to a sense of depth through exaggerated
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angles. The lens-like distortion pulls the edges of the scene outward,
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creating a sense of expansion, as if the environment is stretching away from
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the viewer. This helps to create a visually engaging and immersive
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experience, despite the flatness of the color application. Overall, the
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style combines vibrant, exaggerated color with distorted shapes and a
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playful approach to perspective, resulting in a visually unique and
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whimsical world that feels both surreal and immersive. The style is a
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collage that emphasizes texture and a handmade feel. Use simple geometric
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shapes cut from textured paper, incorporating a mix of rough, uneven edges
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to mimic the look of hand-torn paper. Incorporate crayon or pastel-like
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effects on some of the elements, adding a slightly uneven, grainy texture.
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The colors should be soft and muted, with subtle variations in hue, as if
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lightly shaded or colored by hand. The background should have a textured,
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almost sponge-like appearance, with visible brush strokes or speckled
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effects. Overall, the piece should have a playful, handcrafted look,
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combining the rough, tactile qualities of traditional collage with the
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expressive, childlike feel of crayon or pastel artwork.
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example_title: Cliff
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output:
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url: samples/punta-01.png
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- text: >-
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RTMI cartoon character design. The image shows two singers passionately
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performing on stage, both holding microphones and singing with great
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emotion. The man on the left is bald, with a neatly trimmed beard and
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wearing a dark blue suit jacket over a white shirt. His head is tilted
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slightly upward as he sings, with his mouth wide open, conveying intensity
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and energy. His right hand grips the microphone tightly, and his left hand
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is extended outwards, as if emphasizing the power of his performance. To
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his right is a woman with long, curly blonde hair cascading over her
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shoulders. She is wearing a black, sparkling dress with a deep neckline, and
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she too is singing with enthusiasm. Her expression is powerful, with her
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mouth open wide as she belts out a note. She holds her microphone in her
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right hand, while her left hand is extended in a dramatic gesture, as if
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reaching out to the audience. She wears a watch on her left wrist and a ring
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on her right hand, adding to her glamorous appearance. The background
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features a stage with a decorative backdrop that includes a large circular
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design in shades of yellow and orange, resembling an abstract sun. Overhead,
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green stage lights illuminate the scene, casting a vibrant glow on the
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performers. Behind them, a dark curtain provides contrast, making the
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singers stand out even more. The atmosphere is lively, with the lighting
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and their dynamic expressions capturing the essence of a passionate
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performance.
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example_title: Singers
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output:
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url: samples/singers-01.png
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- text: RTMI style. illustration of spiderman at the comic con
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example_title: Spiderman
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output:
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url: samples/spiderman.png
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- text: >-
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RTMI style. character design. The image depicts Monna Lisa by leonardo da
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vinci in cartoon RTMI style.
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example_title: Monna Lisa
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output:
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url: samples/monna-lisa-03.png
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---
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# Flux Lora Rtmi
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<Gallery />
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For more details, including weighting, merging and fusing LoRAs, check the [documentation on loading LoRAs in diffusers](https://huggingface.co/docs/diffusers/main/en/using-diffusers/loading_adapters)
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