ltg
/

File size: 12,225 Bytes
c45d283
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
from ucca import layer0, layer1
from ucca.layer0 import NodeTags as L0Tags
from ucca.layer1 import EdgeTags as ETags, NodeTags as L1Tags

NO_MULTIPLE_INCOMING_CATEGORIES = {ETags.Function, ETags.ParallelScene, ETags.Linker, ETags.LinkRelation,
                                   ETags.Connector, ETags.Punctuation, ETags.Terminal}
TOP_CATEGORIES = {ETags.ParallelScene, ETags.Linker, ETags.Function, ETags.Ground, ETags.Punctuation,
                  ETags.LinkRelation, ETags.LinkArgument, ETags.Connector}
COORDINATED_MAIN_REL = "Coordinated_Main_Rel."


def fparent(node_or_edge):
    try:
        return node_or_edge.fparent
    except AttributeError:
        try:
            return node_or_edge.parent
        except AttributeError:
            return node_or_edge.parents[0] if node_or_edge.parents else None


def remove_unmarked_implicits(node):
    while node is not None and not node.children and not node.attrib.get("implicit"):
        parent = fparent(node)
        if parent is None:
            break
        node.destroy()
        node = parent


def remove(parent, child):
    if parent is not None:
        parent.remove(child)
        remove_unmarked_implicits(parent)


def destroy(node_or_edge):
    parent = fparent(node_or_edge)
    try:
        node_or_edge.destroy()
    except AttributeError:
        parent.remove(node_or_edge)
    if parent is not None:
        remove_unmarked_implicits(parent)
    return parent


def copy_edge(edge, parent=None, child=None, tag=None, attrib=None):
    if parent is None:
        parent = edge.parent
    if child is None:
        child = edge.child
    if not tag:
        categories = [(c.tag, c.slot, c.layer, c.parent) for c in edge.categories]
    else:
        categories = [(tag,)]
    if attrib is None:
        attrib = edge.attrib
    if parent in child.iter():
        # raise ValueError("Created cycle (%s->%s) when trying to normalize '%s'" % (
        #     "->".join(n.ID for n in child.iter() if parent in n.iter()), child.ID, parent))
        return False
    parent.add_multiple(categories, child, edge_attrib=attrib)
    return True


def replace_center(edge):
    if len(edge.parent) == 1 and not edge.parent.parents:
        return ETags.ParallelScene
    if edge.parent.participants and not edge.parent.is_scene():
        return ETags.Process  # TODO should be state if the word is a copula
    return edge.tag


def replace_edge_tags(node):
    for edge in node:
        if not edge.attrib.get("remote") and edge.tag == ETags.Center:
            edge.tag = replace_center(edge)
        elif node.parallel_scenes:
            if edge.tag == ETags.Connector:
                edge.tag = ETags.Linker
        elif edge.tag == ETags.Linker:
            edge.tag = ETags.Connector
        elif node.is_scene():
            if edge.tag == ETags.Elaborator:
                edge.tag = ETags.Adverbial
        elif edge.tag == ETags.Adverbial:
            edge.tag = ETags.Elaborator


def move_elements(node, tags, parent_tags, forward=True):
    for edge in node:
        if edge.child.tag == L1Tags.Foundational and edge.tag in ((tags,) if isinstance(tags, str) else tags):
            try:
                parent_edge = min((e for e in node if e != edge and e.child.tag == L1Tags.Foundational),
                                  key=lambda e: abs(((edge.child.start_position - e.child.end_position),
                                                     (e.child.start_position - edge.child.end_position))[forward]))
            except ValueError:
                continue
            if parent_edge.tag in ((parent_tags,) if isinstance(parent_tags, str) else parent_tags):
                parent = parent_edge.child
                if copy_edge(edge, parent=parent):
                    remove(node, edge)


def move_scene_elements(node):
    if node.parallel_scenes:
        move_elements(node, tags=(ETags.Relator, ETags.Elaborator, ETags.Center), parent_tags=ETags.ParallelScene)


def move_sub_scene_elements(node):
    if node.is_scene():
        move_elements(node, tags=(ETags.Elaborator, ETags.Center), parent_tags=ETags.Participant, forward=False)


def separate_scenes(node, l1, top_level=False):
    if (node.is_scene() or node.participants) and (top_level or node.parallel_scenes):
        edges = list(node)
        scene = l1.add_fnode(node, ETags.ParallelScene)
        for edge in edges:
            if edge.tag not in (ETags.ParallelScene, ETags.Punctuation, ETags.Linker, ETags.Ground):
                if copy_edge(edge, parent=scene):
                    remove(node, edge)


def lowest_common_ancestor(*nodes):
    parents = [nodes[0]] if nodes else []
    while parents:
        for parent in parents:
            if parent.tag == L1Tags.Foundational and (not parent.terminals or nodes[1:]) \
                    and all(n in parent.iter() for n in nodes[1:]):
                return parent
        parents = [p for n in parents for p in n.parents]
    return None


def nearest_word(l0, position, step):
    while True:
        position += step
        try:
            terminal = l0.by_position(position)
        except IndexError:
            return None
        if terminal.tag == L0Tags.Word:
            return terminal


def nearest_parent(l0, *terminals):
    return lowest_common_ancestor(*filter(None, (nearest_word(l0, terminals[0].position, -1),
                                                 nearest_word(l0, terminals[-1].position, 1))))


def reattach_punct(l0, l1):
    detach_punct(l1)
    attach_punct(l0, l1)


def attach_punct(l0, l1):
    for terminal in l0.all:
        if layer0.is_punct(terminal) and not terminal.incoming:
            l1.add_punct(nearest_parent(l0, terminal), terminal)


def detach_punct(l1):
    for node in l1.all:
        if node.tag == L1Tags.Punctuation:
            destroy(node)


def reattach_terminals(l0, l1):
    attach_terminals(l0, l1)
    for terminal in l0.all:
        for edge in terminal.incoming:
            if any(e.tag != ETags.Terminal for e in edge.parent):
                node = l1.add_fnode(edge.parent, ETags.Center)
                if copy_edge(edge, parent=node):
                    remove(edge.parent, edge)


def attach_terminals(l0, l1):
    for terminal in l0.all:
        if not terminal.incoming:
            node = l1.add_fnode(nearest_parent(l0, terminal), ETags.Function)
            node.add(ETags.Terminal, terminal)


def flatten_centers(node):
    """
    Whenever there are Cs inside Cs, remove the external C.
    Whenever there is a C as an only child, remove it.
    """
    if node.tag == L1Tags.Foundational and len(node.centers) == 1:
        if node.ftag == ETags.Center and len(fparent(node).centers) == 1:  # Center inside center
            for edge in node.incoming:
                if edge.attrib.get("remote"):
                    copy_edge(edge, child=node.centers[0])
            for edge in node:
                copy_edge(edge, parent=fparent(node))
            return destroy(node)
        elif len(node.children) == 1:  # Center as only child
            for edge in node.incoming:
                attrib = edge.attrib
                if node.outgoing[0].attrib.get("remote"):
                    attrib["remote"] = True
                copy_edge(edge, child=node.centers[0], attrib=attrib)
            return destroy(node)
    return node


def flatten_functions(node):
    """
    Whenever there is an F as an only child, remove it. If an F has non-terminal children, move them up.
    """
    if node.tag == L1Tags.Foundational and node.incoming:  # Avoid creating root->terminal edge
        for child in node.functions:
            if len(child.children) > len(child.terminals):
                for edge in child:
                    copy_edge(edge, parent=node, tag=ETags.Function if edge.tag == ETags.Center else edge.tag)
                destroy(child)
        if len(node.functions) == len(node.children) == 1:
            for edge in node.incoming:
                copy_edge(edge, child=node.functions[0])
            return destroy(node)
    return node


def flatten_participants(node):
    """
    Whenever there is an A as an only child, remove it.
    If there is an implicit A in a scene without a main relation, remove it.
    """
    if node.tag == L1Tags.Foundational:
        participants = node.participants
        if len(participants) == len(node.children) == 1 and len(participants[0].ftags) == 1:
            for edge in node.incoming:
                copy_edge(edge, child=participants[0])
            return destroy(node)
        elif participants and not node.is_scene():
            for child in participants:
                if child.attrib.get("implicit"):
                    destroy(child)
    return node


def split_coordinated_main_rel(node, l1):
    for edge in node:
        attrib = edge.attrib.copy()
        if attrib.pop(COORDINATED_MAIN_REL, None):
            assert {ETags.Process, ETags.State}.issuperset(edge.tags), \
                "%s node without main relation: %s" % (COORDINATED_MAIN_REL, node)
            main_rel = edge.child
            centers = main_rel.centers
            assert centers, "%s node without centers: %s" % (COORDINATED_MAIN_REL, main_rel)
            top = fparent(node)
            if ETags.ParallelScene in node.ftags:
                top.remove(node)
            else:
                top = node
            outgoing = list(node.outgoing)
            scenes = []
            for center in centers:
                main_rel.remove(center)
                new_scene = l1.add_fnode(top, ETags.ParallelScene)
                copy_edge(edge, parent=new_scene, child=center, attrib=attrib)
                for scene_edge in outgoing:
                    if scene_edge.ID != edge.ID and not (
                            scenes and NO_MULTIPLE_INCOMING_CATEGORIES.intersection(scene_edge.tags)):
                        # Not the CMR edge itself, and not a category that does not allow multiple parents
                        copy_edge(scene_edge, parent=new_scene, attrib={"remote": True} if scenes else None)
                scenes.append(new_scene)
            for main_rel_edge in list(main_rel.outgoing):
                tags = main_rel_edge.tags
                copy_edge(main_rel_edge, parent=top if TOP_CATEGORIES.issuperset(tags) else scenes[0],
                          tag=ETags.Linker if ETags.Connector in main_rel_edge.tags else None)
                destroy(main_rel_edge)
            for scene_edge in outgoing:
                if scene_edge.ID != edge.ID:
                    destroy(scene_edge)
            if main_rel.incoming:
                main_rel.destroy()
            if not node.incoming:
                node.destroy()
    return node


def normalize_node(node, l1, extra):
    if node.tag == L1Tags.Foundational:
        if extra:
            replace_edge_tags(node)
            move_scene_elements(node)
            move_sub_scene_elements(node)
        separate_scenes(node, l1, top_level=node in l1.heads)
        node = split_coordinated_main_rel(node, l1)
        if node is None:
            return None
        node = flatten_centers(node)
        if node is None:
            return
        node = flatten_functions(node)
        if node is None:
            return
        flatten_participants(node)


def normalize(passage, extra=False):
    l0 = passage.layer(layer0.LAYER_ID)
    l1 = passage.layer(layer1.LAYER_ID)
    reattach_punct(l0, l1)
    heads = list(l1.heads)
    stack = [heads]
    visited = set()
    path = []
    path_set = set()
    while stack:
        for edge in stack[-1]:
            try:
                node = edge.child
            except AttributeError:
                node = edge
            if node in path_set:
                destroy(edge)
            elif node not in visited:
                visited.add(node)
                path.append(node)
                path_set.add(node)
                stack.append(node)
                normalize_node(node, l1, extra)
                break
        else:
            if path:
                path_set.remove(path.pop())
            stack.pop()
    reattach_punct(l0, l1)
    if extra:
        reattach_terminals(l0, l1)