Papers
arxiv:1406.2661

Generative Adversarial Networks

Published on Jun 10, 2014
Authors:
,
,
,
,
,
,
,

Abstract

We propose a new framework for estimating generative models via an adversarial process, in which we simultaneously train two models: a generative model G that captures the data distribution, and a discriminative model D that estimates the probability that a sample came from the training data rather than G. The training procedure for G is to maximize the probability of D making a mistake. This framework corresponds to a minimax two-player game. In the space of arbitrary functions G and D, a unique solution exists, with G recovering the training data distribution and D equal to 1/2 everywhere. In the case where G and D are defined by multilayer perceptrons, the entire system can be trained with backpropagation. There is no need for any Markov chains or unrolled approximate inference networks during either training or generation of samples. Experiments demonstrate the potential of the framework through qualitative and quantitative evaluation of the generated samples.

Community

Sign up or log in to comment

Models citing this paper 21

Browse 21 models citing this paper

Datasets citing this paper 0

No dataset linking this paper

Cite arxiv.org/abs/1406.2661 in a dataset README.md to link it from this page.

Spaces citing this paper 13

Collections including this paper 3