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arxiv:2411.04923

VideoGLaMM: A Large Multimodal Model for Pixel-Level Visual Grounding in Videos

Published on Nov 7
· Submitted by shehan97 on Nov 8
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Abstract

Fine-grained alignment between videos and text is challenging due to complex spatial and temporal dynamics in videos. Existing video-based Large Multimodal Models (LMMs) handle basic conversations but struggle with precise pixel-level grounding in videos. To address this, we introduce VideoGLaMM, a LMM designed for fine-grained pixel-level grounding in videos based on user-provided textual inputs. Our design seamlessly connects three key components: a Large Language Model, a dual vision encoder that emphasizes both spatial and temporal details, and a spatio-temporal decoder for accurate mask generation. This connection is facilitated via tunable V-L and L-V adapters that enable close Vision-Language (VL) alignment. The architecture is trained to synchronize both spatial and temporal elements of video content with textual instructions. To enable fine-grained grounding, we curate a multimodal dataset featuring detailed visually-grounded conversations using a semiautomatic annotation pipeline, resulting in a diverse set of 38k video-QA triplets along with 83k objects and 671k masks. We evaluate VideoGLaMM on three challenging tasks: Grounded Conversation Generation, Visual Grounding, and Referring Video Segmentation. Experimental results show that our model consistently outperforms existing approaches across all three tasks.

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We introduce Video Grounded Large Multi-modal Model (VideoGLaMM), a video large multimodal model, capable of pixel-level visual grounding, featuring an end-to-end alignment mechanism.

To achieve fine-grained spatio-temporal alignment, we introduce a benchmark grounded conversation generation (GCG) dataset consisting of 38k grounded video-QA triplet pairs and 83k objects and roughly 671k fine-grained spatio-temporal masks.

We also assess the performance of VideoGLaMM across diverse tasks spanning grounded conversation generation, visual grounding, and referring video segmentation, where it achieves state-of-the-art performance

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