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SubscribeCED: Consistent ensemble distillation for audio tagging
Augmentation and knowledge distillation (KD) are well-established techniques employed in audio classification tasks, aimed at enhancing performance and reducing model sizes on the widely recognized Audioset (AS) benchmark. Although both techniques are effective individually, their combined use, called consistent teaching, hasn't been explored before. This paper proposes CED, a simple training framework that distils student models from large teacher ensembles with consistent teaching. To achieve this, CED efficiently stores logits as well as the augmentation methods on disk, making it scalable to large-scale datasets. Central to CED's efficacy is its label-free nature, meaning that only the stored logits are used for the optimization of a student model only requiring 0.3\% additional disk space for AS. The study trains various transformer-based models, including a 10M parameter model achieving a 49.0 mean average precision (mAP) on AS. Pretrained models and code are available at https://github.com/RicherMans/CED.
End-to-end learning for music audio tagging at scale
The lack of data tends to limit the outcomes of deep learning research, particularly when dealing with end-to-end learning stacks processing raw data such as waveforms. In this study, 1.2M tracks annotated with musical labels are available to train our end-to-end models. This large amount of data allows us to unrestrictedly explore two different design paradigms for music auto-tagging: assumption-free models - using waveforms as input with very small convolutional filters; and models that rely on domain knowledge - log-mel spectrograms with a convolutional neural network designed to learn timbral and temporal features. Our work focuses on studying how these two types of deep architectures perform when datasets of variable size are available for training: the MagnaTagATune (25k songs), the Million Song Dataset (240k songs), and a private dataset of 1.2M songs. Our experiments suggest that music domain assumptions are relevant when not enough training data are available, thus showing how waveform-based models outperform spectrogram-based ones in large-scale data scenarios.
PANNs: Large-Scale Pretrained Audio Neural Networks for Audio Pattern Recognition
Audio pattern recognition is an important research topic in the machine learning area, and includes several tasks such as audio tagging, acoustic scene classification, music classification, speech emotion classification and sound event detection. Recently, neural networks have been applied to tackle audio pattern recognition problems. However, previous systems are built on specific datasets with limited durations. Recently, in computer vision and natural language processing, systems pretrained on large-scale datasets have generalized well to several tasks. However, there is limited research on pretraining systems on large-scale datasets for audio pattern recognition. In this paper, we propose pretrained audio neural networks (PANNs) trained on the large-scale AudioSet dataset. These PANNs are transferred to other audio related tasks. We investigate the performance and computational complexity of PANNs modeled by a variety of convolutional neural networks. We propose an architecture called Wavegram-Logmel-CNN using both log-mel spectrogram and waveform as input feature. Our best PANN system achieves a state-of-the-art mean average precision (mAP) of 0.439 on AudioSet tagging, outperforming the best previous system of 0.392. We transfer PANNs to six audio pattern recognition tasks, and demonstrate state-of-the-art performance in several of those tasks. We have released the source code and pretrained models of PANNs: https://github.com/qiuqiangkong/audioset_tagging_cnn.
Joint Music and Language Attention Models for Zero-shot Music Tagging
Music tagging is a task to predict the tags of music recordings. However, previous music tagging research primarily focuses on close-set music tagging tasks which can not be generalized to new tags. In this work, we propose a zero-shot music tagging system modeled by a joint music and language attention (JMLA) model to address the open-set music tagging problem. The JMLA model consists of an audio encoder modeled by a pretrained masked autoencoder and a decoder modeled by a Falcon7B. We introduce preceiver resampler to convert arbitrary length audio into fixed length embeddings. We introduce dense attention connections between encoder and decoder layers to improve the information flow between the encoder and decoder layers. We collect a large-scale music and description dataset from the internet. We propose to use ChatGPT to convert the raw descriptions into formalized and diverse descriptions to train the JMLA models. Our proposed JMLA system achieves a zero-shot audio tagging accuracy of 64.82% on the GTZAN dataset, outperforming previous zero-shot systems and achieves comparable results to previous systems on the FMA and the MagnaTagATune datasets.
Killing two birds with one stone: Can an audio captioning system also be used for audio-text retrieval?
Automated Audio Captioning (AAC) aims to develop systems capable of describing an audio recording using a textual sentence. In contrast, Audio-Text Retrieval (ATR) systems seek to find the best matching audio recording(s) for a given textual query (Text-to-Audio) or vice versa (Audio-to-Text). These tasks require different types of systems: AAC employs a sequence-to-sequence model, while ATR utilizes a ranking model that compares audio and text representations within a shared projection subspace. However, this work investigates the relationship between AAC and ATR by exploring the ATR capabilities of an unmodified AAC system, without fine-tuning for the new task. Our AAC system consists of an audio encoder (ConvNeXt-Tiny) trained on AudioSet for audio tagging, and a transformer decoder responsible for generating sentences. For AAC, it achieves a high SPIDEr-FL score of 0.298 on Clotho and 0.472 on AudioCaps on average. For ATR, we propose using the standard Cross-Entropy loss values obtained for any audio/caption pair. Experimental results on the Clotho and AudioCaps datasets demonstrate decent recall values using this simple approach. For instance, we obtained a Text-to-Audio R@1 value of 0.382 for Au-dioCaps, which is above the current state-of-the-art method without external data. Interestingly, we observe that normalizing the loss values was necessary for Audio-to-Text retrieval.
Whisper-AT: Noise-Robust Automatic Speech Recognizers are Also Strong General Audio Event Taggers
In this paper, we focus on Whisper, a recent automatic speech recognition model trained with a massive 680k hour labeled speech corpus recorded in diverse conditions. We first show an interesting finding that while Whisper is very robust against real-world background sounds (e.g., music), its audio representation is actually not noise-invariant, but is instead highly correlated to non-speech sounds, indicating that Whisper recognizes speech conditioned on the noise type. With this finding, we build a unified audio tagging and speech recognition model Whisper-AT by freezing the backbone of Whisper, and training a lightweight audio tagging model on top of it. With <1% extra computational cost, Whisper-AT can recognize audio events, in addition to spoken text, in a single forward pass.
A Framework for Synthetic Audio Conversations Generation using Large Language Models
In this paper, we introduce ConversaSynth, a framework designed to generate synthetic conversation audio using large language models (LLMs) with multiple persona settings. The framework first creates diverse and coherent text-based dialogues across various topics, which are then converted into audio using text-to-speech (TTS) systems. Our experiments demonstrate that ConversaSynth effectively generates highquality synthetic audio datasets, which can significantly enhance the training and evaluation of models for audio tagging, audio classification, and multi-speaker speech recognition. The results indicate that the synthetic datasets generated by ConversaSynth exhibit substantial diversity and realism, making them suitable for developing robust, adaptable audio-based AI systems.
Universal Source Separation with Weakly Labelled Data
Universal source separation (USS) is a fundamental research task for computational auditory scene analysis, which aims to separate mono recordings into individual source tracks. There are three potential challenges awaiting the solution to the audio source separation task. First, previous audio source separation systems mainly focus on separating one or a limited number of specific sources. There is a lack of research on building a unified system that can separate arbitrary sources via a single model. Second, most previous systems require clean source data to train a separator, while clean source data are scarce. Third, there is a lack of USS system that can automatically detect and separate active sound classes in a hierarchical level. To use large-scale weakly labeled/unlabeled audio data for audio source separation, we propose a universal audio source separation framework containing: 1) an audio tagging model trained on weakly labeled data as a query net; and 2) a conditional source separation model that takes query net outputs as conditions to separate arbitrary sound sources. We investigate various query nets, source separation models, and training strategies and propose a hierarchical USS strategy to automatically detect and separate sound classes from the AudioSet ontology. By solely leveraging the weakly labelled AudioSet, our USS system is successful in separating a wide variety of sound classes, including sound event separation, music source separation, and speech enhancement. The USS system achieves an average signal-to-distortion ratio improvement (SDRi) of 5.57 dB over 527 sound classes of AudioSet; 10.57 dB on the DCASE 2018 Task 2 dataset; 8.12 dB on the MUSDB18 dataset; an SDRi of 7.28 dB on the Slakh2100 dataset; and an SSNR of 9.00 dB on the voicebank-demand dataset. We release the source code at https://github.com/bytedance/uss
Towards Weakly Supervised Text-to-Audio Grounding
Text-to-audio grounding (TAG) task aims to predict the onsets and offsets of sound events described by natural language. This task can facilitate applications such as multimodal information retrieval. This paper focuses on weakly-supervised text-to-audio grounding (WSTAG), where frame-level annotations of sound events are unavailable, and only the caption of a whole audio clip can be utilized for training. WSTAG is superior to strongly-supervised approaches in its scalability to large audio-text datasets. Two WSTAG frameworks are studied in this paper: sentence-level and phrase-level. First, we analyze the limitations of mean pooling used in the previous WSTAG approach and investigate the effects of different pooling strategies. We then propose phrase-level WSTAG to use matching labels between audio clips and phrases for training. Advanced negative sampling strategies and self-supervision are proposed to enhance the accuracy of the weak labels and provide pseudo strong labels. Experimental results show that our system significantly outperforms the previous WSTAG SOTA. Finally, we conduct extensive experiments to analyze the effects of several factors on phrase-level WSTAG. The code and model is available at https://github.com/wsntxxn/TextToAudioGrounding.
Scaling Rich Style-Prompted Text-to-Speech Datasets
We introduce Paralinguistic Speech Captions (ParaSpeechCaps), a large-scale dataset that annotates speech utterances with rich style captions. While rich abstract tags (e.g. guttural, nasal, pained) have been explored in small-scale human-annotated datasets, existing large-scale datasets only cover basic tags (e.g. low-pitched, slow, loud). We combine off-the-shelf text and speech embedders, classifiers and an audio language model to automatically scale rich tag annotations for the first time. ParaSpeechCaps covers a total of 59 style tags, including both speaker-level intrinsic tags and utterance-level situational tags. It consists of 342 hours of human-labelled data (PSC-Base) and 2427 hours of automatically annotated data (PSC-Scaled). We finetune Parler-TTS, an open-source style-prompted TTS model, on ParaSpeechCaps, and achieve improved style consistency (+7.9% Consistency MOS) and speech quality (+15.5% Naturalness MOS) over the best performing baseline that combines existing rich style tag datasets. We ablate several of our dataset design choices to lay the foundation for future work in this space. Our dataset, models and code are released at https://github.com/ajd12342/paraspeechcaps .
Musical Word Embedding for Music Tagging and Retrieval
Word embedding has become an essential means for text-based information retrieval. Typically, word embeddings are learned from large quantities of general and unstructured text data. However, in the domain of music, the word embedding may have difficulty understanding musical contexts or recognizing music-related entities like artists and tracks. To address this issue, we propose a new approach called Musical Word Embedding (MWE), which involves learning from various types of texts, including both everyday and music-related vocabulary. We integrate MWE into an audio-word joint representation framework for tagging and retrieving music, using words like tag, artist, and track that have different levels of musical specificity. Our experiments show that using a more specific musical word like track results in better retrieval performance, while using a less specific term like tag leads to better tagging performance. To balance this compromise, we suggest multi-prototype training that uses words with different levels of musical specificity jointly. We evaluate both word embedding and audio-word joint embedding on four tasks (tag rank prediction, music tagging, query-by-tag, and query-by-track) across two datasets (Million Song Dataset and MTG-Jamendo). Our findings show that the suggested MWE is more efficient and robust than the conventional word embedding.
Automatic tagging using deep convolutional neural networks
We present a content-based automatic music tagging algorithm using fully convolutional neural networks (FCNs). We evaluate different architectures consisting of 2D convolutional layers and subsampling layers only. In the experiments, we measure the AUC-ROC scores of the architectures with different complexities and input types using the MagnaTagATune dataset, where a 4-layer architecture shows state-of-the-art performance with mel-spectrogram input. Furthermore, we evaluated the performances of the architectures with varying the number of layers on a larger dataset (Million Song Dataset), and found that deeper models outperformed the 4-layer architecture. The experiments show that mel-spectrogram is an effective time-frequency representation for automatic tagging and that more complex models benefit from more training data.
PITCH: AI-assisted Tagging of Deepfake Audio Calls using Challenge-Response
The rise of AI voice-cloning technology, particularly audio Real-time Deepfakes (RTDFs), has intensified social engineering attacks by enabling real-time voice impersonation that bypasses conventional enrollment-based authentication. To address this, we propose PITCH, a robust challenge-response method to detect and tag interactive deepfake audio calls. We developed a comprehensive taxonomy of audio challenges based on the human auditory system, linguistics, and environmental factors, yielding 20 prospective challenges. These were tested against leading voice-cloning systems using a novel dataset comprising 18,600 original and 1.6 million deepfake samples from 100 users. PITCH's prospective challenges enhanced machine detection capabilities to 88.7% AUROC score on the full unbalanced dataset, enabling us to shortlist 10 functional challenges that balance security and usability. For human evaluation and subsequent analyses, we filtered a challenging, balanced subset. On this subset, human evaluators independently scored 72.6% accuracy, while machines achieved 87.7%. Acknowledging that call environments require higher human control, we aided call receivers in making decisions with them using machines. Our solution uses an early warning system to tag suspicious incoming calls as "Deepfake-likely." Contrary to prior findings, we discovered that integrating human intuition with machine precision offers complementary advantages. Our solution gave users maximum control and boosted detection accuracy to 84.5%. Evidenced by this jump in accuracy, PITCH demonstrated the potential for AI-assisted pre-screening in call verification processes, offering an adaptable and usable approach to combat real-time voice-cloning attacks. Code to reproduce and access data at https://github.com/mittalgovind/PITCH-Deepfakes.
Libri-Light: A Benchmark for ASR with Limited or No Supervision
We introduce a new collection of spoken English audio suitable for training speech recognition systems under limited or no supervision. It is derived from open-source audio books from the LibriVox project. It contains over 60K hours of audio, which is, to our knowledge, the largest freely-available corpus of speech. The audio has been segmented using voice activity detection and is tagged with SNR, speaker ID and genre descriptions. Additionally, we provide baseline systems and evaluation metrics working under three settings: (1) the zero resource/unsupervised setting (ABX), (2) the semi-supervised setting (PER, CER) and (3) the distant supervision setting (WER). Settings (2) and (3) use limited textual resources (10 minutes to 10 hours) aligned with the speech. Setting (3) uses large amounts of unaligned text. They are evaluated on the standard LibriSpeech dev and test sets for comparison with the supervised state-of-the-art.
Audio Retrieval with Natural Language Queries
We consider the task of retrieving audio using free-form natural language queries. To study this problem, which has received limited attention in the existing literature, we introduce challenging new benchmarks for text-based audio retrieval using text annotations sourced from the Audiocaps and Clotho datasets. We then employ these benchmarks to establish baselines for cross-modal audio retrieval, where we demonstrate the benefits of pre-training on diverse audio tasks. We hope that our benchmarks will inspire further research into cross-modal text-based audio retrieval with free-form text queries.
Audio Retrieval with Natural Language Queries: A Benchmark Study
The objectives of this work are cross-modal text-audio and audio-text retrieval, in which the goal is to retrieve the audio content from a pool of candidates that best matches a given written description and vice versa. Text-audio retrieval enables users to search large databases through an intuitive interface: they simply issue free-form natural language descriptions of the sound they would like to hear. To study the tasks of text-audio and audio-text retrieval, which have received limited attention in the existing literature, we introduce three challenging new benchmarks. We first construct text-audio and audio-text retrieval benchmarks from the AudioCaps and Clotho audio captioning datasets. Additionally, we introduce the SoundDescs benchmark, which consists of paired audio and natural language descriptions for a diverse collection of sounds that are complementary to those found in AudioCaps and Clotho. We employ these three benchmarks to establish baselines for cross-modal text-audio and audio-text retrieval, where we demonstrate the benefits of pre-training on diverse audio tasks. We hope that our benchmarks will inspire further research into audio retrieval with free-form text queries. Code, audio features for all datasets used, and the SoundDescs dataset are publicly available at https://github.com/akoepke/audio-retrieval-benchmark.
Audiobox TTA-RAG: Improving Zero-Shot and Few-Shot Text-To-Audio with Retrieval-Augmented Generation
Current leading Text-To-Audio (TTA) generation models suffer from degraded performance on zero-shot and few-shot settings. It is often challenging to generate high-quality audio for audio events that are unseen or uncommon in the training set. Inspired by the success of Retrieval-Augmented Generation (RAG) in Large Language Model (LLM)-based knowledge-intensive tasks, we extend the TTA process with additional conditioning contexts. We propose Audiobox TTA-RAG, a novel retrieval-augmented TTA approach based on Audiobox, a conditional flow-matching audio generation model. Unlike the vanilla Audiobox TTA solution which generates audio conditioned on text, we augmented the conditioning input with retrieved audio samples that provide additional acoustic information to generate the target audio. Our retrieval method does not require the external database to have labeled audio, offering more practical use cases. To evaluate our proposed method, we curated test sets in zero-shot and few-shot settings. Our empirical results show that the proposed model can effectively leverage the retrieved audio samples and significantly improve zero-shot and few-shot TTA performance, with large margins on multiple evaluation metrics, while maintaining the ability to generate semantically aligned audio for the in-domain setting. In addition, we investigate the effect of different retrieval methods and data sources.
Retrieval-Augmented Text-to-Audio Generation
Despite recent progress in text-to-audio (TTA) generation, we show that the state-of-the-art models, such as AudioLDM, trained on datasets with an imbalanced class distribution, such as AudioCaps, are biased in their generation performance. Specifically, they excel in generating common audio classes while underperforming in the rare ones, thus degrading the overall generation performance. We refer to this problem as long-tailed text-to-audio generation. To address this issue, we propose a simple retrieval-augmented approach for TTA models. Specifically, given an input text prompt, we first leverage a Contrastive Language Audio Pretraining (CLAP) model to retrieve relevant text-audio pairs. The features of the retrieved audio-text data are then used as additional conditions to guide the learning of TTA models. We enhance AudioLDM with our proposed approach and denote the resulting augmented system as Re-AudioLDM. On the AudioCaps dataset, Re-AudioLDM achieves a state-of-the-art Frechet Audio Distance (FAD) of 1.37, outperforming the existing approaches by a large margin. Furthermore, we show that Re-AudioLDM can generate realistic audio for complex scenes, rare audio classes, and even unseen audio types, indicating its potential in TTA tasks.
A Detailed Audio-Text Data Simulation Pipeline using Single-Event Sounds
Recently, there has been an increasing focus on audio-text cross-modal learning. However, most of the existing audio-text datasets contain only simple descriptions of sound events. Compared with classification labels, the advantages of such descriptions are significantly limited. In this paper, we first analyze the detailed information that human descriptions of audio may contain beyond sound event labels. Based on the analysis, we propose an automatic pipeline for curating audio-text pairs with rich details. Leveraging the property that sounds can be mixed and concatenated in the time domain, we control details in four aspects: temporal relationship, loudness, speaker identity, and occurrence number, in simulating audio mixtures. Corresponding details are transformed into captions by large language models. Audio-text pairs with rich details in text descriptions are thereby obtained. We validate the effectiveness of our pipeline with a small amount of simulated data, demonstrating that the simulated data enables models to learn detailed audio captioning.
A Strongly-Labelled Polyphonic Dataset of Urban Sounds with Spatiotemporal Context
This paper introduces SINGA:PURA, a strongly labelled polyphonic urban sound dataset with spatiotemporal context. The data were collected via several recording units deployed across Singapore as a part of a wireless acoustic sensor network. These recordings were made as part of a project to identify and mitigate noise sources in Singapore, but also possess a wider applicability to sound event detection, classification, and localization. This paper introduces an accompanying hierarchical label taxonomy, which has been designed to be compatible with other existing datasets for urban sound tagging while also able to capture sound events unique to the Singaporean context. This paper details the data collection, annotation, and processing methodologies for the creation of the dataset. We further perform exploratory data analysis and include the performance of a baseline model on the dataset as a benchmark.
Codified audio language modeling learns useful representations for music information retrieval
We demonstrate that language models pre-trained on codified (discretely-encoded) music audio learn representations that are useful for downstream MIR tasks. Specifically, we explore representations from Jukebox (Dhariwal et al. 2020): a music generation system containing a language model trained on codified audio from 1M songs. To determine if Jukebox's representations contain useful information for MIR, we use them as input features to train shallow models on several MIR tasks. Relative to representations from conventional MIR models which are pre-trained on tagging, we find that using representations from Jukebox as input features yields 30% stronger performance on average across four MIR tasks: tagging, genre classification, emotion recognition, and key detection. For key detection, we observe that representations from Jukebox are considerably stronger than those from models pre-trained on tagging, suggesting that pre-training via codified audio language modeling may address blind spots in conventional approaches. We interpret the strength of Jukebox's representations as evidence that modeling audio instead of tags provides richer representations for MIR.
Evaluation of CNN-based Automatic Music Tagging Models
Recent advances in deep learning accelerated the development of content-based automatic music tagging systems. Music information retrieval (MIR) researchers proposed various architecture designs, mainly based on convolutional neural networks (CNNs), that achieve state-of-the-art results in this multi-label binary classification task. However, due to the differences in experimental setups followed by researchers, such as using different dataset splits and software versions for evaluation, it is difficult to compare the proposed architectures directly with each other. To facilitate further research, in this paper we conduct a consistent evaluation of different music tagging models on three datasets (MagnaTagATune, Million Song Dataset, and MTG-Jamendo) and provide reference results using common evaluation metrics (ROC-AUC and PR-AUC). Furthermore, all the models are evaluated with perturbed inputs to investigate the generalization capabilities concerning time stretch, pitch shift, dynamic range compression, and addition of white noise. For reproducibility, we provide the PyTorch implementations with the pre-trained models.
Zero-Shot Audio Captioning Using Soft and Hard Prompts
In traditional audio captioning methods, a model is usually trained in a fully supervised manner using a human-annotated dataset containing audio-text pairs and then evaluated on the test sets from the same dataset. Such methods have two limitations. First, these methods are often data-hungry and require time-consuming and expensive human annotations to obtain audio-text pairs. Second, these models often suffer from performance degradation in cross-domain scenarios, i.e., when the input audio comes from a different domain than the training set, which, however, has received little attention. We propose an effective audio captioning method based on the contrastive language-audio pre-training (CLAP) model to address these issues. Our proposed method requires only textual data for training, enabling the model to generate text from the textual feature in the cross-modal semantic space.In the inference stage, the model generates the descriptive text for the given audio from the audio feature by leveraging the audio-text alignment from CLAP.We devise two strategies to mitigate the discrepancy between text and audio embeddings: a mixed-augmentation-based soft prompt and a retrieval-based acoustic-aware hard prompt. These approaches are designed to enhance the generalization performance of our proposed model, facilitating the model to generate captions more robustly and accurately. Extensive experiments on AudioCaps and Clotho benchmarks show the effectiveness of our proposed method, which outperforms other zero-shot audio captioning approaches for in-domain scenarios and outperforms the compared methods for cross-domain scenarios, underscoring the generalization ability of our method.
Efficient Supervised Training of Audio Transformers for Music Representation Learning
In this work, we address music representation learning using convolution-free transformers. We build on top of existing spectrogram-based audio transformers such as AST and train our models on a supervised task using patchout training similar to PaSST. In contrast to previous works, we study how specific design decisions affect downstream music tagging tasks instead of focusing on the training task. We assess the impact of initializing the models with different pre-trained weights, using various input audio segment lengths, using learned representations from different blocks and tokens of the transformer for downstream tasks, and applying patchout at inference to speed up feature extraction. We find that 1) initializing the model from ImageNet or AudioSet weights and using longer input segments are beneficial both for the training and downstream tasks, 2) the best representations for the considered downstream tasks are located in the middle blocks of the transformer, and 3) using patchout at inference allows faster processing than our convolutional baselines while maintaining superior performance. The resulting models, MAEST, are publicly available and obtain the best performance among open models in music tagging tasks.
CLASP: Contrastive Language-Speech Pretraining for Multilingual Multimodal Information Retrieval
This study introduces CLASP (Contrastive Language-Speech Pretraining), a multilingual, multimodal representation tailored for audio-text information retrieval. CLASP leverages the synergy between spoken content and textual data. During training, we utilize our newly introduced speech-text dataset, which encompasses 15 diverse categories ranging from fiction to religion. CLASP's audio component integrates audio spectrograms with a pre-trained self-supervised speech model, while its language encoding counterpart employs a sentence encoder pre-trained on over 100 languages. This unified lightweight model bridges the gap between various modalities and languages, enhancing its effectiveness in handling and retrieving multilingual and multimodal data. Our evaluations across multiple languages demonstrate that CLASP establishes new benchmarks in HITS@1, MRR, and meanR metrics, outperforming traditional ASR-based retrieval approaches in specific scenarios.
Is my automatic audio captioning system so bad? spider-max: a metric to consider several caption candidates
Automatic Audio Captioning (AAC) is the task that aims to describe an audio signal using natural language. AAC systems take as input an audio signal and output a free-form text sentence, called a caption. Evaluating such systems is not trivial, since there are many ways to express the same idea. For this reason, several complementary metrics, such as BLEU, CIDEr, SPICE and SPIDEr, are used to compare a single automatic caption to one or several captions of reference, produced by a human annotator. Nevertheless, an automatic system can produce several caption candidates, either using some randomness in the sentence generation process, or by considering the various competing hypothesized captions during decoding with beam-search, for instance. If we consider an end-user of an AAC system, presenting several captions instead of a single one seems relevant to provide some diversity, similarly to information retrieval systems. In this work, we explore the possibility to consider several predicted captions in the evaluation process instead of one. For this purpose, we propose SPIDEr-max, a metric that takes the maximum SPIDEr value among the scores of several caption candidates. To advocate for our metric, we report experiments on Clotho v2.1 and AudioCaps, with a transformed-based system. On AudioCaps for example, this system reached a SPIDEr-max value (with 5 candidates) close to the SPIDEr human score of reference.
Neural Audio Fingerprint for High-specific Audio Retrieval based on Contrastive Learning
Most of existing audio fingerprinting systems have limitations to be used for high-specific audio retrieval at scale. In this work, we generate a low-dimensional representation from a short unit segment of audio, and couple this fingerprint with a fast maximum inner-product search. To this end, we present a contrastive learning framework that derives from the segment-level search objective. Each update in training uses a batch consisting of a set of pseudo labels, randomly selected original samples, and their augmented replicas. These replicas can simulate the degrading effects on original audio signals by applying small time offsets and various types of distortions, such as background noise and room/microphone impulse responses. In the segment-level search task, where the conventional audio fingerprinting systems used to fail, our system using 10x smaller storage has shown promising results. Our code and dataset are available at https://mimbres.github.io/neural-audio-fp/.
Toward Universal Text-to-Music Retrieval
This paper introduces effective design choices for text-to-music retrieval systems. An ideal text-based retrieval system would support various input queries such as pre-defined tags, unseen tags, and sentence-level descriptions. In reality, most previous works mainly focused on a single query type (tag or sentence) which may not generalize to another input type. Hence, we review recent text-based music retrieval systems using our proposed benchmark in two main aspects: input text representation and training objectives. Our findings enable a universal text-to-music retrieval system that achieves comparable retrieval performances in both tag- and sentence-level inputs. Furthermore, the proposed multimodal representation generalizes to 9 different downstream music classification tasks. We present the code and demo online.
AudioGen: Textually Guided Audio Generation
We tackle the problem of generating audio samples conditioned on descriptive text captions. In this work, we propose AaudioGen, an auto-regressive generative model that generates audio samples conditioned on text inputs. AudioGen operates on a learnt discrete audio representation. The task of text-to-audio generation poses multiple challenges. Due to the way audio travels through a medium, differentiating ``objects'' can be a difficult task (e.g., separating multiple people simultaneously speaking). This is further complicated by real-world recording conditions (e.g., background noise, reverberation, etc.). Scarce text annotations impose another constraint, limiting the ability to scale models. Finally, modeling high-fidelity audio requires encoding audio at high sampling rate, leading to extremely long sequences. To alleviate the aforementioned challenges we propose an augmentation technique that mixes different audio samples, driving the model to internally learn to separate multiple sources. We curated 10 datasets containing different types of audio and text annotations to handle the scarcity of text-audio data points. For faster inference, we explore the use of multi-stream modeling, allowing the use of shorter sequences while maintaining a similar bitrate and perceptual quality. We apply classifier-free guidance to improve adherence to text. Comparing to the evaluated baselines, AudioGen outperforms over both objective and subjective metrics. Finally, we explore the ability of the proposed method to generate audio continuation conditionally and unconditionally. Samples: https://felixkreuk.github.io/audiogen
Qwen-Audio: Advancing Universal Audio Understanding via Unified Large-Scale Audio-Language Models
Recently, instruction-following audio-language models have received broad attention for audio interaction with humans. However, the absence of pre-trained audio models capable of handling diverse audio types and tasks has hindered progress in this field. Consequently, most existing works have only been able to support a limited range of interaction capabilities. In this paper, we develop the Qwen-Audio model and address this limitation by scaling up audio-language pre-training to cover over 30 tasks and various audio types, such as human speech, natural sounds, music, and songs, to facilitate universal audio understanding abilities. However, directly co-training all tasks and datasets can lead to interference issues, as the textual labels associated with different datasets exhibit considerable variations due to differences in task focus, language, granularity of annotation, and text structure. To overcome the one-to-many interference, we carefully design a multi-task training framework by conditioning on a sequence of hierarchical tags to the decoder for encouraging knowledge sharing and avoiding interference through shared and specified tags respectively. Remarkably, Qwen-Audio achieves impressive performance across diverse benchmark tasks without requiring any task-specific fine-tuning, surpassing its counterparts. Building upon the capabilities of Qwen-Audio, we further develop Qwen-Audio-Chat, which allows for input from various audios and text inputs, enabling multi-turn dialogues and supporting various audio-central scenarios.
Sample-level CNN Architectures for Music Auto-tagging Using Raw Waveforms
Recent work has shown that the end-to-end approach using convolutional neural network (CNN) is effective in various types of machine learning tasks. For audio signals, the approach takes raw waveforms as input using an 1-D convolution layer. In this paper, we improve the 1-D CNN architecture for music auto-tagging by adopting building blocks from state-of-the-art image classification models, ResNets and SENets, and adding multi-level feature aggregation to it. We compare different combinations of the modules in building CNN architectures. The results show that they achieve significant improvements over previous state-of-the-art models on the MagnaTagATune dataset and comparable results on Million Song Dataset. Furthermore, we analyze and visualize our model to show how the 1-D CNN operates.
AudioCLIP: Extending CLIP to Image, Text and Audio
In the past, the rapidly evolving field of sound classification greatly benefited from the application of methods from other domains. Today, we observe the trend to fuse domain-specific tasks and approaches together, which provides the community with new outstanding models. In this work, we present an extension of the CLIP model that handles audio in addition to text and images. Our proposed model incorporates the ESResNeXt audio-model into the CLIP framework using the AudioSet dataset. Such a combination enables the proposed model to perform bimodal and unimodal classification and querying, while keeping CLIP's ability to generalize to unseen datasets in a zero-shot inference fashion. AudioCLIP achieves new state-of-the-art results in the Environmental Sound Classification (ESC) task, out-performing other approaches by reaching accuracies of 90.07% on the UrbanSound8K and 97.15% on the ESC-50 datasets. Further it sets new baselines in the zero-shot ESC-task on the same datasets (68.78% and 69.40%, respectively). Finally, we also assess the cross-modal querying performance of the proposed model as well as the influence of full and partial training on the results. For the sake of reproducibility, our code is published.
Large-scale Contrastive Language-Audio Pretraining with Feature Fusion and Keyword-to-Caption Augmentation
Contrastive learning has shown remarkable success in the field of multimodal representation learning. In this paper, we propose a pipeline of contrastive language-audio pretraining to develop an audio representation by combining audio data with natural language descriptions. To accomplish this target, we first release LAION-Audio-630K, a large collection of 633,526 audio-text pairs from different data sources. Second, we construct a contrastive language-audio pretraining model by considering different audio encoders and text encoders. We incorporate the feature fusion mechanism and keyword-to-caption augmentation into the model design to further enable the model to process audio inputs of variable lengths and enhance the performance. Third, we perform comprehensive experiments to evaluate our model across three tasks: text-to-audio retrieval, zero-shot audio classification, and supervised audio classification. The results demonstrate that our model achieves superior performance in text-to-audio retrieval task. In audio classification tasks, the model achieves state-of-the-art performance in the zero-shot setting and is able to obtain performance comparable to models' results in the non-zero-shot setting. LAION-Audio-630K and the proposed model are both available to the public.
WavCaps: A ChatGPT-Assisted Weakly-Labelled Audio Captioning Dataset for Audio-Language Multimodal Research
The advancement of audio-language (AL) multimodal learning tasks has been significant in recent years. However, researchers face challenges due to the costly and time-consuming collection process of existing audio-language datasets, which are limited in size. To address this data scarcity issue, we introduce WavCaps, the first large-scale weakly-labelled audio captioning dataset, comprising approximately 400k audio clips with paired captions. We sourced audio clips and their raw descriptions from web sources and a sound event detection dataset. However, the online-harvested raw descriptions are highly noisy and unsuitable for direct use in tasks such as automated audio captioning. To overcome this issue, we propose a three-stage processing pipeline for filtering noisy data and generating high-quality captions, where ChatGPT, a large language model, is leveraged to filter and transform raw descriptions automatically. We conduct a comprehensive analysis of the characteristics of WavCaps dataset and evaluate it on multiple downstream audio-language multimodal learning tasks. The systems trained on WavCaps outperform previous state-of-the-art (SOTA) models by a significant margin. Our aspiration is for the WavCaps dataset we have proposed to facilitate research in audio-language multimodal learning and demonstrate the potential of utilizing ChatGPT to enhance academic research. Our dataset and codes are available at https://github.com/XinhaoMei/WavCaps.
WikiMuTe: A web-sourced dataset of semantic descriptions for music audio
Multi-modal deep learning techniques for matching free-form text with music have shown promising results in the field of Music Information Retrieval (MIR). Prior work is often based on large proprietary data while publicly available datasets are few and small in size. In this study, we present WikiMuTe, a new and open dataset containing rich semantic descriptions of music. The data is sourced from Wikipedia's rich catalogue of articles covering musical works. Using a dedicated text-mining pipeline, we extract both long and short-form descriptions covering a wide range of topics related to music content such as genre, style, mood, instrumentation, and tempo. To show the use of this data, we train a model that jointly learns text and audio representations and performs cross-modal retrieval. The model is evaluated on two tasks: tag-based music retrieval and music auto-tagging. The results show that while our approach has state-of-the-art performance on multiple tasks, but still observe a difference in performance depending on the data used for training.
Efficient Encoders for Streaming Sequence Tagging
A naive application of state-of-the-art bidirectional encoders for streaming sequence tagging would require encoding each token from scratch for each new token in an incremental streaming input (like transcribed speech). The lack of re-usability of previous computation leads to a higher number of Floating Point Operations (or FLOPs) and higher number of unnecessary label flips. Increased FLOPs consequently lead to higher wall-clock time and increased label flipping leads to poorer streaming performance. In this work, we present a Hybrid Encoder with Adaptive Restart (HEAR) that addresses these issues while maintaining the performance of bidirectional encoders over the offline (or complete) inputs while improving performance on streaming (or incomplete) inputs. HEAR has a Hybrid unidirectional-bidirectional encoder architecture to perform sequence tagging, along with an Adaptive Restart Module (ARM) to selectively guide the restart of bidirectional portion of the encoder. Across four sequence tagging tasks, HEAR offers FLOP savings in streaming settings upto 71.1% and also outperforms bidirectional encoders for streaming predictions by upto +10% streaming exact match.
Enhance Temporal Relations in Audio Captioning with Sound Event Detection
Automated audio captioning aims at generating natural language descriptions for given audio clips, not only detecting and classifying sounds, but also summarizing the relationships between audio events. Recent research advances in audio captioning have introduced additional guidance to improve the accuracy of audio events in generated sentences. However, temporal relations between audio events have received little attention while revealing complex relations is a key component in summarizing audio content. Therefore, this paper aims to better capture temporal relationships in caption generation with sound event detection (SED), a task that locates events' timestamps. We investigate the best approach to integrate temporal information in a captioning model and propose a temporal tag system to transform the timestamps into comprehensible relations. Results evaluated by the proposed temporal metrics suggest that great improvement is achieved in terms of temporal relation generation.
Impact of Acoustic Event Tagging on Scene Classification in a Multi-Task Learning Framework
Acoustic events are sounds with well-defined spectro-temporal characteristics which can be associated with the physical objects generating them. Acoustic scenes are collections of such acoustic events in no specific temporal order. Given this natural linkage between events and scenes, a common belief is that the ability to classify events must help in the classification of scenes. This has led to several efforts attempting to do well on Acoustic Event Tagging (AET) and Acoustic Scene Classification (ASC) using a multi-task network. However, in these efforts, improvement in one task does not guarantee an improvement in the other, suggesting a tension between ASC and AET. It is unclear if improvements in AET translates to improvements in ASC. We explore this conundrum through an extensive empirical study and show that under certain conditions, using AET as an auxiliary task in the multi-task network consistently improves ASC performance. Additionally, ASC performance further improves with the AET data-set size and is not sensitive to the choice of events or the number of events in the AET data-set. We conclude that this improvement in ASC performance comes from the regularization effect of using AET and not from the network's improved ability to discern between acoustic events.
Modeling of learning curves with applications to pos tagging
An algorithm to estimate the evolution of learning curves on the whole of a training data base, based on the results obtained from a portion and using a functional strategy, is introduced. We approximate iteratively the sought value at the desired time, independently of the learning technique used and once a point in the process, called prediction level, has been passed. The proposal proves to be formally correct with respect to our working hypotheses and includes a reliable proximity condition. This allows the user to fix a convergence threshold with respect to the accuracy finally achievable, which extends the concept of stopping criterion and seems to be effective even in the presence of distorting observations. Our aim is to evaluate the training effort, supporting decision making in order to reduce the need for both human and computational resources during the learning process. The proposal is of interest in at least three operational procedures. The first is the anticipation of accuracy gain, with the purpose of measuring how much work is needed to achieve a certain degree of performance. The second relates the comparison of efficiency between systems at training time, with the objective of completing this task only for the one that best suits our requirements. The prediction of accuracy is also a valuable item of information for customizing systems, since we can estimate in advance the impact of settings on both the performance and the development costs. Using the generation of part-of-speech taggers as an example application, the experimental results are consistent with our expectations.
Wav2CLIP: Learning Robust Audio Representations From CLIP
We propose Wav2CLIP, a robust audio representation learning method by distilling from Contrastive Language-Image Pre-training (CLIP). We systematically evaluate Wav2CLIP on a variety of audio tasks including classification, retrieval, and generation, and show that Wav2CLIP can outperform several publicly available pre-trained audio representation algorithms. Wav2CLIP projects audio into a shared embedding space with images and text, which enables multimodal applications such as zero-shot classification, and cross-modal retrieval. Furthermore, Wav2CLIP needs just ~10% of the data to achieve competitive performance on downstream tasks compared with fully supervised models, and is more efficient to pre-train than competing methods as it does not require learning a visual model in concert with an auditory model. Finally, we demonstrate image generation from Wav2CLIP as qualitative assessment of the shared embedding space. Our code and model weights are open sourced and made available for further applications.
Prefix tuning for automated audio captioning
Audio captioning aims to generate text descriptions from environmental sounds. One challenge of audio captioning is the difficulty of the generalization due to the lack of audio-text paired training data. In this work, we propose a simple yet effective method of dealing with small-scaled datasets by leveraging a pre-trained language model. We keep the language model frozen to maintain the expressivity for text generation, and we only learn to extract global and temporal features from the input audio. To bridge a modality gap between the audio features and the language model, we employ mapping networks that translate audio features to the continuous vectors the language model can understand, called prefixes. We evaluate our proposed method on the Clotho and AudioCaps dataset and show our method outperforms prior arts in diverse experimental settings.
SLAM-AAC: Enhancing Audio Captioning with Paraphrasing Augmentation and CLAP-Refine through LLMs
Automated Audio Captioning (AAC) aims to generate natural textual descriptions for input audio signals. Recent progress in audio pre-trained models and large language models (LLMs) has significantly enhanced audio understanding and textual reasoning capabilities, making improvements in AAC possible. In this paper, we propose SLAM-AAC to further enhance AAC with paraphrasing augmentation and CLAP-Refine through LLMs. Our approach uses the self-supervised EAT model to extract fine-grained audio representations, which are then aligned with textual embeddings via lightweight linear layers. The caption generation LLM is efficiently fine-tuned using the LoRA adapter. Drawing inspiration from the back-translation method in machine translation, we implement paraphrasing augmentation to expand the Clotho dataset during pre-training. This strategy helps alleviate the limitation of scarce audio-text pairs and generates more diverse captions from a small set of audio clips. During inference, we introduce the plug-and-play CLAP-Refine strategy to fully exploit multiple decoding outputs, akin to the n-best rescoring strategy in speech recognition. Using the CLAP model for audio-text similarity calculation, we could select the textual descriptions generated by multiple searching beams that best match the input audio. Experimental results show that SLAM-AAC achieves state-of-the-art performance on Clotho V2 and AudioCaps, surpassing previous mainstream models.
MultiQT: Multimodal Learning for Real-Time Question Tracking in Speech
We address a challenging and practical task of labeling questions in speech in real time during telephone calls to emergency medical services in English, which embeds within a broader decision support system for emergency call-takers. We propose a novel multimodal approach to real-time sequence labeling in speech. Our model treats speech and its own textual representation as two separate modalities or views, as it jointly learns from streamed audio and its noisy transcription into text via automatic speech recognition. Our results show significant gains of jointly learning from the two modalities when compared to text or audio only, under adverse noise and limited volume of training data. The results generalize to medical symptoms detection where we observe a similar pattern of improvements with multimodal learning.
Can CLIP Help Sound Source Localization?
Large-scale pre-trained image-text models demonstrate remarkable versatility across diverse tasks, benefiting from their robust representational capabilities and effective multimodal alignment. We extend the application of these models, specifically CLIP, to the domain of sound source localization. Unlike conventional approaches, we employ the pre-trained CLIP model without explicit text input, relying solely on the audio-visual correspondence. To this end, we introduce a framework that translates audio signals into tokens compatible with CLIP's text encoder, yielding audio-driven embeddings. By directly using these embeddings, our method generates audio-grounded masks for the provided audio, extracts audio-grounded image features from the highlighted regions, and aligns them with the audio-driven embeddings using the audio-visual correspondence objective. Our findings suggest that utilizing pre-trained image-text models enable our model to generate more complete and compact localization maps for the sounding objects. Extensive experiments show that our method outperforms state-of-the-art approaches by a significant margin.
Language-Guided Music Recommendation for Video via Prompt Analogies
We propose a method to recommend music for an input video while allowing a user to guide music selection with free-form natural language. A key challenge of this problem setting is that existing music video datasets provide the needed (video, music) training pairs, but lack text descriptions of the music. This work addresses this challenge with the following three contributions. First, we propose a text-synthesis approach that relies on an analogy-based prompting procedure to generate natural language music descriptions from a large-scale language model (BLOOM-176B) given pre-trained music tagger outputs and a small number of human text descriptions. Second, we use these synthesized music descriptions to train a new trimodal model, which fuses text and video input representations to query music samples. For training, we introduce a text dropout regularization mechanism which we show is critical to model performance. Our model design allows for the retrieved music audio to agree with the two input modalities by matching visual style depicted in the video and musical genre, mood, or instrumentation described in the natural language query. Third, to evaluate our approach, we collect a testing dataset for our problem by annotating a subset of 4k clips from the YT8M-MusicVideo dataset with natural language music descriptions which we make publicly available. We show that our approach can match or exceed the performance of prior methods on video-to-music retrieval while significantly improving retrieval accuracy when using text guidance.
Audio-Language Models for Audio-Centric Tasks: A survey
Audio-Language Models (ALMs), which are trained on audio-text data, focus on the processing, understanding, and reasoning of sounds. Unlike traditional supervised learning approaches learning from predefined labels, ALMs utilize natural language as a supervision signal, which is more suitable for describing complex real-world audio recordings. ALMs demonstrate strong zero-shot capabilities and can be flexibly adapted to diverse downstream tasks. These strengths not only enhance the accuracy and generalization of audio processing tasks but also promote the development of models that more closely resemble human auditory perception and comprehension. Recent advances in ALMs have positioned them at the forefront of computer audition research, inspiring a surge of efforts to advance ALM technologies. Despite rapid progress in the field of ALMs, there is still a notable lack of systematic surveys that comprehensively organize and analyze developments. In this paper, we present a comprehensive review of ALMs with a focus on general audio tasks, aiming to fill this gap by providing a structured and holistic overview of ALMs. Specifically, we cover: (1) the background of computer audition and audio-language models; (2) the foundational aspects of ALMs, including prevalent network architectures, training objectives, and evaluation methods; (3) foundational pre-training and audio-language pre-training approaches; (4) task-specific fine-tuning, multi-task tuning and agent systems for downstream applications; (5) datasets and benchmarks; and (6) current challenges and future directions. Our review provides a clear technical roadmap for researchers to understand the development and future trends of existing technologies, offering valuable references for implementation in real-world scenarios.
How Should We Extract Discrete Audio Tokens from Self-Supervised Models?
Discrete audio tokens have recently gained attention for their potential to bridge the gap between audio and language processing. Ideal audio tokens must preserve content, paralinguistic elements, speaker identity, and many other audio details. Current audio tokenization methods fall into two categories: Semantic tokens, acquired through quantization of Self-Supervised Learning (SSL) models, and Neural compression-based tokens (codecs). Although previous studies have benchmarked codec models to identify optimal configurations, the ideal setup for quantizing pretrained SSL models remains unclear. This paper explores the optimal configuration of semantic tokens across discriminative and generative tasks. We propose a scalable solution to train a universal vocoder across multiple SSL layers. Furthermore, an attention mechanism is employed to identify task-specific influential layers, enhancing the adaptability and performance of semantic tokens in diverse audio applications.
Pengi: An Audio Language Model for Audio Tasks
In the domain of audio processing, Transfer Learning has facilitated the rise of Self-Supervised Learning and Zero-Shot Learning techniques. These approaches have led to the development of versatile models capable of tackling a wide array of tasks, while delivering state-of-the-art performance. However, current models inherently lack the capacity to produce the requisite language for open-ended tasks, such as Audio Captioning or Audio Question & Answering. We introduce Pengi, a novel Audio Language Model that leverages Transfer Learning by framing all audio tasks as text-generation tasks. It takes as input, an audio recording, and text, and generates free-form text as output. The input audio is represented as a sequence of continuous embeddings by an audio encoder. A text encoder does the same for the corresponding text input. Both sequences are combined as a prefix to prompt a pre-trained frozen language model. The unified architecture of Pengi enables open-ended tasks and close-ended tasks without any additional fine-tuning or task-specific extensions. When evaluated on 22 downstream tasks, our approach yields state-of-the-art performance in several of them. Our results show that connecting language models with audio models is a major step towards general-purpose audio understanding
Sparks of Large Audio Models: A Survey and Outlook
This survey paper provides a comprehensive overview of the recent advancements and challenges in applying large language models to the field of audio signal processing. Audio processing, with its diverse signal representations and a wide range of sources--from human voices to musical instruments and environmental sounds--poses challenges distinct from those found in traditional Natural Language Processing scenarios. Nevertheless, Large Audio Models, epitomized by transformer-based architectures, have shown marked efficacy in this sphere. By leveraging massive amount of data, these models have demonstrated prowess in a variety of audio tasks, spanning from Automatic Speech Recognition and Text-To-Speech to Music Generation, among others. Notably, recently these Foundational Audio Models, like SeamlessM4T, have started showing abilities to act as universal translators, supporting multiple speech tasks for up to 100 languages without any reliance on separate task-specific systems. This paper presents an in-depth analysis of state-of-the-art methodologies regarding Foundational Large Audio Models, their performance benchmarks, and their applicability to real-world scenarios. We also highlight current limitations and provide insights into potential future research directions in the realm of Large Audio Models with the intent to spark further discussion, thereby fostering innovation in the next generation of audio-processing systems. Furthermore, to cope with the rapid development in this area, we will consistently update the relevant repository with relevant recent articles and their open-source implementations at https://github.com/EmulationAI/awesome-large-audio-models.
Do Audio-Language Models Understand Linguistic Variations?
Open-vocabulary audio language models (ALMs), like Contrastive Language Audio Pretraining (CLAP), represent a promising new paradigm for audio-text retrieval using natural language queries. In this paper, for the first time, we perform controlled experiments on various benchmarks to show that existing ALMs struggle to generalize to linguistic variations in textual queries. To address this issue, we propose RobustCLAP, a novel and compute-efficient technique to learn audio-language representations agnostic to linguistic variations. Specifically, we reformulate the contrastive loss used in CLAP architectures by introducing a multi-view contrastive learning objective, where paraphrases are treated as different views of the same audio scene and use this for training. Our proposed approach improves the text-to-audio retrieval performance of CLAP by 0.8%-13% across benchmarks and enhances robustness to linguistic variation.
LP-MusicCaps: LLM-Based Pseudo Music Captioning
Automatic music captioning, which generates natural language descriptions for given music tracks, holds significant potential for enhancing the understanding and organization of large volumes of musical data. Despite its importance, researchers face challenges due to the costly and time-consuming collection process of existing music-language datasets, which are limited in size. To address this data scarcity issue, we propose the use of large language models (LLMs) to artificially generate the description sentences from large-scale tag datasets. This results in approximately 2.2M captions paired with 0.5M audio clips. We term it Large Language Model based Pseudo music caption dataset, shortly, LP-MusicCaps. We conduct a systemic evaluation of the large-scale music captioning dataset with various quantitative evaluation metrics used in the field of natural language processing as well as human evaluation. In addition, we trained a transformer-based music captioning model with the dataset and evaluated it under zero-shot and transfer-learning settings. The results demonstrate that our proposed approach outperforms the supervised baseline model.
Enhance audio generation controllability through representation similarity regularization
This paper presents an innovative approach to enhance control over audio generation by emphasizing the alignment between audio and text representations during model training. In the context of language model-based audio generation, the model leverages input from both textual and audio token representations to predict subsequent audio tokens. However, the current configuration lacks explicit regularization to ensure the alignment between the chosen text representation and the language model's predictions. Our proposal involves the incorporation of audio and text representation regularization, particularly during the classifier-free guidance (CFG) phase, where the text condition is excluded from cross attention during language model training. The aim of this proposed representation regularization is to minimize discrepancies in audio and text similarity compared to other samples within the same training batch. Experimental results on both music and audio generation tasks demonstrate that our proposed methods lead to improvements in objective metrics for both audio and music generation, as well as an enhancement in the human perception for audio generation.
SpeechCraft: A Fine-grained Expressive Speech Dataset with Natural Language Description
Speech-language multi-modal learning presents a significant challenge due to the fine nuanced information inherent in speech styles. Therefore, a large-scale dataset providing elaborate comprehension of speech style is urgently needed to facilitate insightful interplay between speech audio and natural language. However, constructing such datasets presents a major trade-off between large-scale data collection and high-quality annotation. To tackle this challenge, we propose an automatic speech annotation system for expressiveness interpretation that annotates in-the-wild speech clips with expressive and vivid human language descriptions. Initially, speech audios are processed by a series of expert classifiers and captioning models to capture diverse speech characteristics, followed by a fine-tuned LLaMA for customized annotation generation. Unlike previous tag/templet-based annotation frameworks with limited information and diversity, our system provides in-depth understandings of speech style through tailored natural language descriptions, thereby enabling accurate and voluminous data generation for large model training. With this system, we create SpeechCraft, a fine-grained bilingual expressive speech dataset. It is distinguished by highly descriptive natural language style prompts, containing approximately 2,000 hours of audio data and encompassing over two million speech clips. Extensive experiments demonstrate that the proposed dataset significantly boosts speech-language task performance in stylist speech synthesis and speech style understanding.
Audio-FLAN: A Preliminary Release
Recent advancements in audio tokenization have significantly enhanced the integration of audio capabilities into large language models (LLMs). However, audio understanding and generation are often treated as distinct tasks, hindering the development of truly unified audio-language models. While instruction tuning has demonstrated remarkable success in improving generalization and zero-shot learning across text and vision, its application to audio remains largely unexplored. A major obstacle is the lack of comprehensive datasets that unify audio understanding and generation. To address this, we introduce Audio-FLAN, a large-scale instruction-tuning dataset covering 80 diverse tasks across speech, music, and sound domains, with over 100 million instances. Audio-FLAN lays the foundation for unified audio-language models that can seamlessly handle both understanding (e.g., transcription, comprehension) and generation (e.g., speech, music, sound) tasks across a wide range of audio domains in a zero-shot manner. The Audio-FLAN dataset is available on HuggingFace and GitHub and will be continuously updated.
Weakly-supervised Automated Audio Captioning via text only training
In recent years, datasets of paired audio and captions have enabled remarkable success in automatically generating descriptions for audio clips, namely Automated Audio Captioning (AAC). However, it is labor-intensive and time-consuming to collect a sufficient number of paired audio and captions. Motivated by the recent advances in Contrastive Language-Audio Pretraining (CLAP), we propose a weakly-supervised approach to train an AAC model assuming only text data and a pre-trained CLAP model, alleviating the need for paired target data. Our approach leverages the similarity between audio and text embeddings in CLAP. During training, we learn to reconstruct the text from the CLAP text embedding, and during inference, we decode using the audio embeddings. To mitigate the modality gap between the audio and text embeddings we employ strategies to bridge the gap during training and inference stages. We evaluate our proposed method on Clotho and AudioCaps datasets demonstrating its ability to achieve a relative performance of up to ~83% compared to fully supervised approaches trained with paired target data.
Filler Word Detection and Classification: A Dataset and Benchmark
Filler words such as `uh' or `um' are sounds or words people use to signal they are pausing to think. Finding and removing filler words from recordings is a common and tedious task in media editing. Automatically detecting and classifying filler words could greatly aid in this task, but few studies have been published on this problem to date. A key reason is the absence of a dataset with annotated filler words for model training and evaluation. In this work, we present a novel speech dataset, PodcastFillers, with 35K annotated filler words and 50K annotations of other sounds that commonly occur in podcasts such as breaths, laughter, and word repetitions. We propose a pipeline that leverages VAD and ASR to detect filler candidates and a classifier to distinguish between filler word types. We evaluate our proposed pipeline on PodcastFillers, compare to several baselines, and present a detailed ablation study. In particular, we evaluate the importance of using ASR and how it compares to a transcription-free approach resembling keyword spotting. We show that our pipeline obtains state-of-the-art results, and that leveraging ASR strongly outperforms a keyword spotting approach. We make PodcastFillers publicly available, in the hope that our work serves as a benchmark for future research.
Enriching Music Descriptions with a Finetuned-LLM and Metadata for Text-to-Music Retrieval
Text-to-Music Retrieval, finding music based on a given natural language query, plays a pivotal role in content discovery within extensive music databases. To address this challenge, prior research has predominantly focused on a joint embedding of music audio and text, utilizing it to retrieve music tracks that exactly match descriptive queries related to musical attributes (i.e. genre, instrument) and contextual elements (i.e. mood, theme). However, users also articulate a need to explore music that shares similarities with their favorite tracks or artists, such as I need a similar track to Superstition by Stevie Wonder. To address these concerns, this paper proposes an improved Text-to-Music Retrieval model, denoted as TTMR++, which utilizes rich text descriptions generated with a finetuned large language model and metadata. To accomplish this, we obtained various types of seed text from several existing music tag and caption datasets and a knowledge graph dataset of artists and tracks. The experimental results show the effectiveness of TTMR++ in comparison to state-of-the-art music-text joint embedding models through a comprehensive evaluation involving various musical text queries.
Automated Audio Captioning with Recurrent Neural Networks
We present the first approach to automated audio captioning. We employ an encoder-decoder scheme with an alignment model in between. The input to the encoder is a sequence of log mel-band energies calculated from an audio file, while the output is a sequence of words, i.e. a caption. The encoder is a multi-layered, bi-directional gated recurrent unit (GRU) and the decoder a multi-layered GRU with a classification layer connected to the last GRU of the decoder. The classification layer and the alignment model are fully connected layers with shared weights between timesteps. The proposed method is evaluated using data drawn from a commercial sound effects library, ProSound Effects. The resulting captions were rated through metrics utilized in machine translation and image captioning fields. Results from metrics show that the proposed method can predict words appearing in the original caption, but not always correctly ordered.
Toward Interpretable Music Tagging with Self-Attention
Self-attention is an attention mechanism that learns a representation by relating different positions in the sequence. The transformer, which is a sequence model solely based on self-attention, and its variants achieved state-of-the-art results in many natural language processing tasks. Since music composes its semantics based on the relations between components in sparse positions, adopting the self-attention mechanism to solve music information retrieval (MIR) problems can be beneficial. Hence, we propose a self-attention based deep sequence model for music tagging. The proposed architecture consists of shallow convolutional layers followed by stacked Transformer encoders. Compared to conventional approaches using fully convolutional or recurrent neural networks, our model is more interpretable while reporting competitive results. We validate the performance of our model with the MagnaTagATune and the Million Song Dataset. In addition, we demonstrate the interpretability of the proposed architecture with a heat map visualization.
DASB - Discrete Audio and Speech Benchmark
Discrete audio tokens have recently gained considerable attention for their potential to connect audio and language processing, enabling the creation of modern multimodal large language models. Ideal audio tokens must effectively preserve phonetic and semantic content along with paralinguistic information, speaker identity, and other details. While several types of audio tokens have been recently proposed, identifying the optimal tokenizer for various tasks is challenging due to the inconsistent evaluation settings in existing studies. To address this gap, we release the Discrete Audio and Speech Benchmark (DASB), a comprehensive leaderboard for benchmarking discrete audio tokens across a wide range of discriminative tasks, including speech recognition, speaker identification and verification, emotion recognition, keyword spotting, and intent classification, as well as generative tasks such as speech enhancement, separation, and text-to-speech. Our results show that, on average, semantic tokens outperform compression tokens across most discriminative and generative tasks. However, the performance gap between semantic tokens and standard continuous representations remains substantial, highlighting the need for further research in this field.
AudioBERT: Audio Knowledge Augmented Language Model
Recent studies have identified that language models, pretrained on text-only datasets, often lack elementary visual knowledge, e.g., colors of everyday objects. Motivated by this observation, we ask whether a similar shortcoming exists in terms of the auditory knowledge. To answer this question, we construct a new dataset called AuditoryBench, which consists of two novel tasks for evaluating auditory knowledge. Based on our analysis using the benchmark, we find that language models also suffer from a severe lack of auditory knowledge. To address this limitation, we propose AudioBERT, a novel method to augment the auditory knowledge of BERT through a retrieval-based approach. First, we detect auditory knowledge spans in prompts to query our retrieval model efficiently. Then, we inject audio knowledge into BERT and switch on low-rank adaptation for effective adaptation when audio knowledge is required. Our experiments demonstrate that AudioBERT is quite effective, achieving superior performance on the AuditoryBench. The dataset and code are available at https://github.com/HJ-Ok/AudioBERT.
GAMA: A Large Audio-Language Model with Advanced Audio Understanding and Complex Reasoning Abilities
Perceiving and understanding non-speech sounds and non-verbal speech is essential to making decisions that help us interact with our surroundings. In this paper, we propose GAMA, a novel General-purpose Large Audio-Language Model (LALM) with Advanced Audio Understanding and Complex Reasoning Abilities. We build GAMA by integrating an LLM with multiple types of audio representations, including features from a custom Audio Q-Former, a multi-layer aggregator that aggregates features from multiple layers of an audio encoder. We fine-tune GAMA on a large-scale audio-language dataset, which augments it with audio understanding capabilities. Next, we propose CompA-R (Instruction-Tuning for Complex Audio Reasoning), a synthetically generated instruction-tuning (IT) dataset with instructions that require the model to perform complex reasoning on the input audio. We instruction-tune GAMA with CompA-R to endow it with complex reasoning abilities, where we further add a soft prompt as input with high-level semantic evidence by leveraging event tags of the input audio. Finally, we also propose CompA-R-test, a human-labeled evaluation dataset for evaluating the capabilities of LALMs on open-ended audio question-answering that requires complex reasoning. Through automated and expert human evaluations, we show that GAMA outperforms all other LALMs in literature on diverse audio understanding tasks by margins of 1%-84%. Further, GAMA IT-ed on CompA-R proves to be superior in its complex reasoning and instruction following capabilities.
Play It Back: Iterative Attention for Audio Recognition
A key function of auditory cognition is the association of characteristic sounds with their corresponding semantics over time. Humans attempting to discriminate between fine-grained audio categories, often replay the same discriminative sounds to increase their prediction confidence. We propose an end-to-end attention-based architecture that through selective repetition attends over the most discriminative sounds across the audio sequence. Our model initially uses the full audio sequence and iteratively refines the temporal segments replayed based on slot attention. At each playback, the selected segments are replayed using a smaller hop length which represents higher resolution features within these segments. We show that our method can consistently achieve state-of-the-art performance across three audio-classification benchmarks: AudioSet, VGG-Sound, and EPIC-KITCHENS-100.
Improving Audio Captioning Models with Fine-grained Audio Features, Text Embedding Supervision, and LLM Mix-up Augmentation
Automated audio captioning (AAC) aims to generate informative descriptions for various sounds from nature and/or human activities. In recent years, AAC has quickly attracted research interest, with state-of-the-art systems now relying on a sequence-to-sequence (seq2seq) backbone powered by strong models such as Transformers. Following the macro-trend of applied machine learning research, in this work, we strive to improve the performance of seq2seq AAC models by extensively leveraging pretrained models and large language models (LLMs). Specifically, we utilize BEATs to extract fine-grained audio features. Then, we employ Instructor LLM to fetch text embeddings of captions, and infuse their language-modality knowledge into BEATs audio features via an auxiliary InfoNCE loss function. Moreover, we propose a novel data augmentation method that uses ChatGPT to produce caption mix-ups (i.e., grammatical and compact combinations of two captions) which, together with the corresponding audio mixtures, increase not only the amount but also the complexity and diversity of training data. During inference, we propose to employ nucleus sampling and a hybrid reranking algorithm, which has not been explored in AAC research. Combining our efforts, our model achieves a new state-of-the-art 32.6 SPIDEr-FL score on the Clotho evaluation split, and wins the 2023 DCASE AAC challenge.
Acoustic Prompt Tuning: Empowering Large Language Models with Audition Capabilities
The auditory system plays a substantial role in shaping the overall human perceptual experience. While prevailing large language models (LLMs) and visual language models (VLMs) have shown their promise in solving a wide variety of vision and language understanding tasks, only a few of them can be generalised to the audio domain without compromising their domain-specific capacity. In this work, we introduce Acoustic Prompt Turning (APT), a new adapter extending LLMs and VLMs to the audio domain by soft prompting only. Specifically, APT applies an instruction-aware audio aligner to generate soft prompts, conditioned on both input text and sounds, as language model inputs. To mitigate the data scarcity in the audio domain, a multi-task learning strategy is proposed by formulating diverse audio tasks in a sequence-to-sequence manner. Moreover, we improve the framework of audio language model by using interleaved audio-text embeddings as the input sequence. This improved framework imposes zero constraints on the input format and thus is capable of tackling more understanding tasks, such as few-shot audio classification and audio reasoning. To further evaluate the reasoning ability of audio networks, we propose natural language audio reasoning (NLAR), a new task that analyses across two audio clips by comparison and summarization. Experiments show that APT-enhanced LLMs (namely APT-LLMs) achieve competitive results compared to the expert models (i.e., the networks trained on the targeted datasets) across various tasks. We finally demonstrate the APT's ability in extending frozen VLMs to the audio domain without finetuning, achieving promising results in the audio-visual question and answering task. Our code and model weights are released at https://github.com/JinhuaLiang/APT.
Codec Does Matter: Exploring the Semantic Shortcoming of Codec for Audio Language Model
Recent advancements in audio generation have been significantly propelled by the capabilities of Large Language Models (LLMs). The existing research on audio LLM has primarily focused on enhancing the architecture and scale of audio language models, as well as leveraging larger datasets, and generally, acoustic codecs, such as EnCodec, are used for audio tokenization. However, these codecs were originally designed for audio compression, which may lead to suboptimal performance in the context of audio LLM. Our research aims to address the shortcomings of current audio LLM codecs, particularly their challenges in maintaining semantic integrity in generated audio. For instance, existing methods like VALL-E, which condition acoustic token generation on text transcriptions, often suffer from content inaccuracies and elevated word error rates (WER) due to semantic misinterpretations of acoustic tokens, resulting in word skipping and errors. To overcome these issues, we propose a straightforward yet effective approach called X-Codec. X-Codec incorporates semantic features from a pre-trained semantic encoder before the Residual Vector Quantization (RVQ) stage and introduces a semantic reconstruction loss after RVQ. By enhancing the semantic ability of the codec, X-Codec significantly reduces WER in speech synthesis tasks and extends these benefits to non-speech applications, including music and sound generation. Our experiments in text-to-speech, music continuation, and text-to-sound tasks demonstrate that integrating semantic information substantially improves the overall performance of language models in audio generation. Our code and demo are available (Demo: https://x-codec-audio.github.io Code: https://github.com/zhenye234/xcodec)
VoiceLDM: Text-to-Speech with Environmental Context
This paper presents VoiceLDM, a model designed to produce audio that accurately follows two distinct natural language text prompts: the description prompt and the content prompt. The former provides information about the overall environmental context of the audio, while the latter conveys the linguistic content. To achieve this, we adopt a text-to-audio (TTA) model based on latent diffusion models and extend its functionality to incorporate an additional content prompt as a conditional input. By utilizing pretrained contrastive language-audio pretraining (CLAP) and Whisper, VoiceLDM is trained on large amounts of real-world audio without manual annotations or transcriptions. Additionally, we employ dual classifier-free guidance to further enhance the controllability of VoiceLDM. Experimental results demonstrate that VoiceLDM is capable of generating plausible audio that aligns well with both input conditions, even surpassing the speech intelligibility of the ground truth audio on the AudioCaps test set. Furthermore, we explore the text-to-speech (TTS) and zero-shot text-to-audio capabilities of VoiceLDM and show that it achieves competitive results. Demos and code are available at https://voiceldm.github.io.
Training Audio Captioning Models without Audio
Automated Audio Captioning (AAC) is the task of generating natural language descriptions given an audio stream. A typical AAC system requires manually curated training data of audio segments and corresponding text caption annotations. The creation of these audio-caption pairs is costly, resulting in general data scarcity for the task. In this work, we address this major limitation and propose an approach to train AAC systems using only text. Our approach leverages the multimodal space of contrastively trained audio-text models, such as CLAP. During training, a decoder generates captions conditioned on the pretrained CLAP text encoder. During inference, the text encoder is replaced with the pretrained CLAP audio encoder. To bridge the modality gap between text and audio embeddings, we propose the use of noise injection or a learnable adapter, during training. We find that the proposed text-only framework performs competitively with state-of-the-art models trained with paired audio, showing that efficient text-to-audio transfer is possible. Finally, we showcase both stylized audio captioning and caption enrichment while training without audio or human-created text captions.
Empowering Low-Resource Language ASR via Large-Scale Pseudo Labeling
In this study, we tackle the challenge of limited labeled data for low-resource languages in ASR, focusing on Hindi. Specifically, we explore pseudo-labeling, by proposing a generic framework combining multiple ideas from existing works. Our framework integrates multiple base models for transcription and evaluators for assessing audio-transcript pairs, resulting in robust pseudo-labeling for low resource languages. We validate our approach with a new benchmark, IndicYT, comprising diverse YouTube audio files from multiple content categories. Our findings show that augmenting pseudo labeled data from YouTube with existing training data leads to significant performance improvements on IndicYT, without affecting performance on out-of-domain benchmarks, demonstrating the efficacy of pseudo-labeled data in enhancing ASR capabilities for low-resource languages. The benchmark, code and models developed as a part of this work will be made publicly available.
MSTRE-Net: Multistreaming Acoustic Modeling for Automatic Lyrics Transcription
This paper makes several contributions to automatic lyrics transcription (ALT) research. Our main contribution is a novel variant of the Multistreaming Time-Delay Neural Network (MTDNN) architecture, called MSTRE-Net, which processes the temporal information using multiple streams in parallel with varying resolutions keeping the network more compact, and thus with a faster inference and an improved recognition rate than having identical TDNN streams. In addition, two novel preprocessing steps prior to training the acoustic model are proposed. First, we suggest using recordings from both monophonic and polyphonic domains during training the acoustic model. Second, we tag monophonic and polyphonic recordings with distinct labels for discriminating non-vocal silence and music instances during alignment. Moreover, we present a new test set with a considerably larger size and a higher musical variability compared to the existing datasets used in ALT literature, while maintaining the gender balance of the singers. Our best performing model sets the state-of-the-art in lyrics transcription by a large margin. For reproducibility, we publicly share the identifiers to retrieve the data used in this paper.
FLAP: Fast Language-Audio Pre-training
We propose Fast Language-Audio Pre-training (FLAP), a self-supervised approach that efficiently and effectively learns aligned audio and language representations through masking, contrastive learning and reconstruction. For efficiency, FLAP randomly drops audio spectrogram tokens, focusing solely on the remaining ones for self-supervision. Through inter-modal contrastive learning, FLAP learns to align paired audio and text representations in a shared latent space. Notably, FLAP leverages multiple augmented views via masking for inter-modal contrast and learns to reconstruct the masked portion of audio tokens. Moreover, FLAP leverages large language models (LLMs) to augment the text inputs, contributing to improved performance. These approaches lead to more robust and informative audio-text representations, enabling FLAP to achieve state-of-the-art (SoTA) performance on audio-text retrieval tasks on AudioCaps (achieving 53.0% R@1) and Clotho (achieving 25.5% R@1).
VoxLingua107: a Dataset for Spoken Language Recognition
This paper investigates the use of automatically collected web audio data for the task of spoken language recognition. We generate semi-random search phrases from language-specific Wikipedia data that are then used to retrieve videos from YouTube for 107 languages. Speech activity detection and speaker diarization are used to extract segments from the videos that contain speech. Post-filtering is used to remove segments from the database that are likely not in the given language, increasing the proportion of correctly labeled segments to 98%, based on crowd-sourced verification. The size of the resulting training set (VoxLingua107) is 6628 hours (62 hours per language on the average) and it is accompanied by an evaluation set of 1609 verified utterances. We use the data to build language recognition models for several spoken language identification tasks. Experiments show that using the automatically retrieved training data gives competitive results to using hand-labeled proprietary datasets. The dataset is publicly available.
Qwen2-Audio Technical Report
We introduce the latest progress of Qwen-Audio, a large-scale audio-language model called Qwen2-Audio, which is capable of accepting various audio signal inputs and performing audio analysis or direct textual responses with regard to speech instructions. In contrast to complex hierarchical tags, we have simplified the pre-training process by utilizing natural language prompts for different data and tasks, and have further expanded the data volume. We have boosted the instruction-following capability of Qwen2-Audio and implemented two distinct audio interaction modes for voice chat and audio analysis. In the voice chat mode, users can freely engage in voice interactions with Qwen2-Audio without text input. In the audio analysis mode, users could provide audio and text instructions for analysis during the interaction. Note that we do not use any system prompts to switch between voice chat and audio analysis modes. Qwen2-Audio is capable of intelligently comprehending the content within audio and following voice commands to respond appropriately. For instance, in an audio segment that simultaneously contains sounds, multi-speaker conversations, and a voice command, Qwen2-Audio can directly understand the command and provide an interpretation and response to the audio. Additionally, DPO has optimized the model's performance in terms of factuality and adherence to desired behavior. According to the evaluation results from AIR-Bench, Qwen2-Audio outperformed previous SOTAs, such as Gemini-1.5-pro, in tests focused on audio-centric instruction-following capabilities. Qwen2-Audio is open-sourced with the aim of fostering the advancement of the multi-modal language community.
CoNeTTE: An efficient Audio Captioning system leveraging multiple datasets with Task Embedding
Automated Audio Captioning (AAC) involves generating natural language descriptions of audio content, using encoder-decoder architectures. An audio encoder produces audio embeddings fed to a decoder, usually a Transformer decoder, for caption generation. In this work, we describe our model, which novelty, compared to existing models, lies in the use of a ConvNeXt architecture as audio encoder, adapted from the vision domain to audio classification. This model, called CNext-trans, achieved state-of-the-art scores on the AudioCaps (AC) dataset and performed competitively on Clotho (CL), while using four to forty times fewer parameters than existing models. We examine potential biases in the AC dataset due to its origin from AudioSet by investigating unbiased encoder's impact on performance. Using the well-known PANN's CNN14, for instance, as an unbiased encoder, we observed a 1.7% absolute reduction in SPIDEr score (where higher scores indicate better performance). To improve cross-dataset performance, we conducted experiments by combining multiple AAC datasets (AC, CL, MACS, WavCaps) for training. Although this strategy enhanced overall model performance across datasets, it still fell short compared to models trained specifically on a single target dataset, indicating the absence of a one-size-fits-all model. To mitigate performance gaps between datasets, we introduced a Task Embedding (TE) token, allowing the model to identify the source dataset for each input sample. We provide insights into the impact of these TEs on both the form (words) and content (sound event types) of the generated captions. The resulting model, named CoNeTTE, an unbiased CNext-trans model enriched with dataset-specific Task Embeddings, achieved SPIDEr scores of 44.1% and 30.5% on AC and CL, respectively. Code available: https://github.com/Labbeti/conette-audio-captioning.
Improving Text-To-Audio Models with Synthetic Captions
It is an open challenge to obtain high quality training data, especially captions, for text-to-audio models. Although prior methods have leveraged text-only language models to augment and improve captions, such methods have limitations related to scale and coherence between audio and captions. In this work, we propose an audio captioning pipeline that uses an audio language model to synthesize accurate and diverse captions for audio at scale. We leverage this pipeline to produce a dataset of synthetic captions for AudioSet, named AF-AudioSet, and then evaluate the benefit of pre-training text-to-audio models on these synthetic captions. Through systematic evaluations on AudioCaps and MusicCaps, we find leveraging our pipeline and synthetic captions leads to significant improvements on audio generation quality, achieving a new state-of-the-art.
AudioTime: A Temporally-aligned Audio-text Benchmark Dataset
Recent advancements in audio generation have enabled the creation of high-fidelity audio clips from free-form textual descriptions. However, temporal relationships, a critical feature for audio content, are currently underrepresented in mainstream models, resulting in an imprecise temporal controllability. Specifically, users cannot accurately control the timestamps of sound events using free-form text. We acknowledge that a significant factor is the absence of high-quality, temporally-aligned audio-text datasets, which are essential for training models with temporal control. The more temporally-aligned the annotations, the better the models can understand the precise relationship between audio outputs and temporal textual prompts. Therefore, we present a strongly aligned audio-text dataset, AudioTime. It provides text annotations rich in temporal information such as timestamps, duration, frequency, and ordering, covering almost all aspects of temporal control. Additionally, we offer a comprehensive test set and evaluation metric to assess the temporal control performance of various models. Examples are available on the https://zeyuxie29.github.io/AudioTime/
Convolutional Recurrent Neural Networks for Music Classification
We introduce a convolutional recurrent neural network (CRNN) for music tagging. CRNNs take advantage of convolutional neural networks (CNNs) for local feature extraction and recurrent neural networks for temporal summarisation of the extracted features. We compare CRNN with three CNN structures that have been used for music tagging while controlling the number of parameters with respect to their performance and training time per sample. Overall, we found that CRNNs show a strong performance with respect to the number of parameter and training time, indicating the effectiveness of its hybrid structure in music feature extraction and feature summarisation.
Representation, Exploration and Recommendation of Music Playlists
Playlists have become a significant part of our listening experience because of the digital cloud-based services such as Spotify, Pandora, Apple Music. Owing to the meteoric rise in the usage of playlists, recommending playlists is crucial to music services today. Although there has been a lot of work done in playlist prediction, the area of playlist representation hasn't received that level of attention. Over the last few years, sequence-to-sequence models, especially in the field of natural language processing, have shown the effectiveness of learned embeddings in capturing the semantic characteristics of sequences. We can apply similar concepts to music to learn fixed length representations for playlists and use those representations for downstream tasks such as playlist discovery, browsing, and recommendation. In this work, we formulate the problem of learning a fixed-length playlist representation in an unsupervised manner, using Sequence-to-sequence (Seq2seq) models, interpreting playlists as sentences and songs as words. We compare our model with two other encoding architectures for baseline comparison. We evaluate our work using the suite of tasks commonly used for assessing sentence embeddings, along with a few additional tasks pertaining to music, and a recommendation task to study the traits captured by the playlist embeddings and their effectiveness for the purpose of music recommendation.
Challenge on Sound Scene Synthesis: Evaluating Text-to-Audio Generation
Despite significant advancements in neural text-to-audio generation, challenges persist in controllability and evaluation. This paper addresses these issues through the Sound Scene Synthesis challenge held as part of the Detection and Classification of Acoustic Scenes and Events 2024. We present an evaluation protocol combining objective metric, namely Fr\'echet Audio Distance, with perceptual assessments, utilizing a structured prompt format to enable diverse captions and effective evaluation. Our analysis reveals varying performance across sound categories and model architectures, with larger models generally excelling but innovative lightweight approaches also showing promise. The strong correlation between objective metrics and human ratings validates our evaluation approach. We discuss outcomes in terms of audio quality, controllability, and architectural considerations for text-to-audio synthesizers, providing direction for future research.
Sample-level Deep Convolutional Neural Networks for Music Auto-tagging Using Raw Waveforms
Recently, the end-to-end approach that learns hierarchical representations from raw data using deep convolutional neural networks has been successfully explored in the image, text and speech domains. This approach was applied to musical signals as well but has been not fully explored yet. To this end, we propose sample-level deep convolutional neural networks which learn representations from very small grains of waveforms (e.g. 2 or 3 samples) beyond typical frame-level input representations. Our experiments show how deep architectures with sample-level filters improve the accuracy in music auto-tagging and they provide results comparable to previous state-of-the-art performances for the Magnatagatune dataset and Million Song Dataset. In addition, we visualize filters learned in a sample-level DCNN in each layer to identify hierarchically learned features and show that they are sensitive to log-scaled frequency along layer, such as mel-frequency spectrogram that is widely used in music classification systems.
CLIPSep: Learning Text-queried Sound Separation with Noisy Unlabeled Videos
Recent years have seen progress beyond domain-specific sound separation for speech or music towards universal sound separation for arbitrary sounds. Prior work on universal sound separation has investigated separating a target sound out of an audio mixture given a text query. Such text-queried sound separation systems provide a natural and scalable interface for specifying arbitrary target sounds. However, supervised text-queried sound separation systems require costly labeled audio-text pairs for training. Moreover, the audio provided in existing datasets is often recorded in a controlled environment, causing a considerable generalization gap to noisy audio in the wild. In this work, we aim to approach text-queried universal sound separation by using only unlabeled data. We propose to leverage the visual modality as a bridge to learn the desired audio-textual correspondence. The proposed CLIPSep model first encodes the input query into a query vector using the contrastive language-image pretraining (CLIP) model, and the query vector is then used to condition an audio separation model to separate out the target sound. While the model is trained on image-audio pairs extracted from unlabeled videos, at test time we can instead query the model with text inputs in a zero-shot setting, thanks to the joint language-image embedding learned by the CLIP model. Further, videos in the wild often contain off-screen sounds and background noise that may hinder the model from learning the desired audio-textual correspondence. To address this problem, we further propose an approach called noise invariant training for training a query-based sound separation model on noisy data. Experimental results show that the proposed models successfully learn text-queried universal sound separation using only noisy unlabeled videos, even achieving competitive performance against a supervised model in some settings.
ReCLAP: Improving Zero Shot Audio Classification by Describing Sounds
Open-vocabulary audio-language models, like CLAP, offer a promising approach for zero-shot audio classification (ZSAC) by enabling classification with any arbitrary set of categories specified with natural language prompts. In this paper, we propose a simple but effective method to improve ZSAC with CLAP. Specifically, we shift from the conventional method of using prompts with abstract category labels (e.g., Sound of an organ) to prompts that describe sounds using their inherent descriptive features in a diverse context (e.g.,The organ's deep and resonant tones filled the cathedral.). To achieve this, we first propose ReCLAP, a CLAP model trained with rewritten audio captions for improved understanding of sounds in the wild. These rewritten captions describe each sound event in the original caption using their unique discriminative characteristics. ReCLAP outperforms all baselines on both multi-modal audio-text retrieval and ZSAC. Next, to improve zero-shot audio classification with ReCLAP, we propose prompt augmentation. In contrast to the traditional method of employing hand-written template prompts, we generate custom prompts for each unique label in the dataset. These custom prompts first describe the sound event in the label and then employ them in diverse scenes. Our proposed method improves ReCLAP's performance on ZSAC by 1%-18% and outperforms all baselines by 1% - 55%.
Audio Entailment: Assessing Deductive Reasoning for Audio Understanding
Recent literature uses language to build foundation models for audio. These Audio-Language Models (ALMs) are trained on a vast number of audio-text pairs and show remarkable performance in tasks including Text-to-Audio Retrieval, Captioning, and Question Answering. However, their ability to engage in more complex open-ended tasks, like Interactive Question-Answering, requires proficiency in logical reasoning -- a skill not yet benchmarked. We introduce the novel task of Audio Entailment to evaluate an ALM's deductive reasoning ability. This task assesses whether a text description (hypothesis) of audio content can be deduced from an audio recording (premise), with potential conclusions being entailment, neutral, or contradiction, depending on the sufficiency of the evidence. We create two datasets for this task with audio recordings sourced from two audio captioning datasets -- AudioCaps and Clotho -- and hypotheses generated using Large Language Models (LLMs). We benchmark state-of-the-art ALMs and find deficiencies in logical reasoning with both zero-shot and linear probe evaluations. Finally, we propose "caption-before-reason", an intermediate step of captioning that improves the zero-shot and linear-probe performance of ALMs by an absolute 6% and 3%, respectively.
LiteMuL: A Lightweight On-Device Sequence Tagger using Multi-task Learning
Named entity detection and Parts-of-speech tagging are the key tasks for many NLP applications. Although the current state of the art methods achieved near perfection for long, formal, structured text there are hindrances in deploying these models on memory-constrained devices such as mobile phones. Furthermore, the performance of these models is degraded when they encounter short, informal, and casual conversations. To overcome these difficulties, we present LiteMuL - a lightweight on-device sequence tagger that can efficiently process the user conversations using a Multi-Task Learning (MTL) approach. To the best of our knowledge, the proposed model is the first on-device MTL neural model for sequence tagging. Our LiteMuL model is about 2.39 MB in size and achieved an accuracy of 0.9433 (for NER), 0.9090 (for POS) on the CoNLL 2003 dataset. The proposed LiteMuL not only outperforms the current state of the art results but also surpasses the results of our proposed on-device task-specific models, with accuracy gains of up to 11% and model-size reduction by 50%-56%. Our model is competitive with other MTL approaches for NER and POS tasks while outshines them with a low memory footprint. We also evaluated our model on custom-curated user conversations and observed impressive results.
Multiple-Instance, Cascaded Classification for Keyword Spotting in Narrow-Band Audio
We propose using cascaded classifiers for a keyword spotting (KWS) task on narrow-band (NB), 8kHz audio acquired in non-IID environments --- a more challenging task than most state-of-the-art KWS systems face. We present a model that incorporates Deep Neural Networks (DNNs), cascading, multiple-feature representations, and multiple-instance learning. The cascaded classifiers handle the task's class imbalance and reduce power consumption on computationally-constrained devices via early termination. The KWS system achieves a false negative rate of 6% at an hourly false positive rate of 0.75
AIR-Bench: Benchmarking Large Audio-Language Models via Generative Comprehension
Recently, instruction-following audio-language models have received broad attention for human-audio interaction. However, the absence of benchmarks capable of evaluating audio-centric interaction capabilities has impeded advancements in this field. Previous models primarily focus on assessing different fundamental tasks, such as Automatic Speech Recognition (ASR), and lack an assessment of the open-ended generative capabilities centered around audio. Thus, it is challenging to track the progression in the Large Audio-Language Models (LALMs) domain and to provide guidance for future improvement. In this paper, we introduce AIR-Bench (Audio InstRuction Benchmark), the first benchmark designed to evaluate the ability of LALMs to understand various types of audio signals (including human speech, natural sounds, and music), and furthermore, to interact with humans in the textual format. AIR-Bench encompasses two dimensions: foundation and chat benchmarks. The former consists of 19 tasks with approximately 19k single-choice questions, intending to inspect the basic single-task ability of LALMs. The latter one contains 2k instances of open-ended question-and-answer data, directly assessing the comprehension of the model on complex audio and its capacity to follow instructions. Both benchmarks require the model to generate hypotheses directly. We design a unified framework that leverages advanced language models, such as GPT-4, to evaluate the scores of generated hypotheses given the meta-information of the audio. Experimental results demonstrate a high level of consistency between GPT-4-based evaluation and human evaluation. By revealing the limitations of existing LALMs through evaluation results, AIR-Bench can provide insights into the direction of future research.
SSAST: Self-Supervised Audio Spectrogram Transformer
Recently, neural networks based purely on self-attention, such as the Vision Transformer (ViT), have been shown to outperform deep learning models constructed with convolutional neural networks (CNNs) on various vision tasks, thus extending the success of Transformers, which were originally developed for language processing, to the vision domain. A recent study showed that a similar methodology can also be applied to the audio domain. Specifically, the Audio Spectrogram Transformer (AST) achieves state-of-the-art results on various audio classification benchmarks. However, pure Transformer models tend to require more training data compared to CNNs, and the success of the AST relies on supervised pretraining that requires a large amount of labeled data and a complex training pipeline, thus limiting the practical usage of AST. This paper focuses on audio and speech classification, and aims to reduce the need for large amounts of labeled data for AST by leveraging self-supervised learning using unlabeled data. Specifically, we propose to pretrain the AST model with joint discriminative and generative masked spectrogram patch modeling (MSPM) using unlabeled audio from AudioSet and Librispeech. We evaluate our pretrained models on both audio and speech classification tasks including audio event classification, keyword spotting, emotion recognition, and speaker identification. The proposed self-supervised framework significantly boosts AST performance on all tasks, with an average improvement of 60.9%, leading to similar or even better results than a supervised pretrained AST. To the best of our knowledge, it is the first patch-based self-supervised learning framework in the audio and speech domain, and also the first self-supervised learning framework for AST.
AudioSetCaps: An Enriched Audio-Caption Dataset using Automated Generation Pipeline with Large Audio and Language Models
With the emergence of audio-language models, constructing large-scale paired audio-language datasets has become essential yet challenging for model development, primarily due to the time-intensive and labour-heavy demands involved. While large language models (LLMs) have improved the efficiency of synthetic audio caption generation, current approaches struggle to effectively extract and incorporate detailed audio information. In this paper, we propose an automated pipeline that integrates audio-language models for fine-grained content extraction, LLMs for synthetic caption generation, and a contrastive language-audio pretraining (CLAP) model-based refinement process to improve the quality of captions. Specifically, we employ prompt chaining techniques in the content extraction stage to obtain accurate and fine-grained audio information, while we use the refinement process to mitigate potential hallucinations in the generated captions. Leveraging the AudioSet dataset and the proposed approach, we create AudioSetCaps, a dataset comprising 1.9 million audio-caption pairs, the largest audio-caption dataset at the time of writing. The models trained with AudioSetCaps achieve state-of-the-art performance on audio-text retrieval with R@1 scores of 46.3% for text-to-audio and 59.7% for audio-to-text retrieval and automated audio captioning with the CIDEr score of 84.8. As our approach has shown promising results with AudioSetCaps, we create another dataset containing 4.1 million synthetic audio-language pairs based on the Youtube-8M and VGGSound datasets. To facilitate research in audio-language learning, we have made our pipeline, datasets with 6 million audio-language pairs, and pre-trained models publicly available at https://github.com/JishengBai/AudioSetCaps.
Transcribe, Align and Segment: Creating speech datasets for low-resource languages
In this work, we showcase a cost-effective method for generating training data for speech processing tasks. First, we transcribe unlabeled speech using a state-of-the-art Automatic Speech Recognition (ASR) model. Next, we align generated transcripts with the audio and apply segmentation on short utterances. Our focus is on ASR for low-resource languages, such as Ukrainian, using podcasts as a source of unlabeled speech. We release a new dataset UK-PODS that features modern conversational Ukrainian language. It contains over 50 hours of text audio-pairs as well as uk-pods-conformer, a 121 M parameters ASR model that is trained on MCV-10 and UK-PODS and achieves 3x reduction of Word Error Rate (WER) on podcasts comparing to publically available uk-nvidia-citrinet while maintaining comparable WER on MCV-10 test split. Both dataset UK-PODS https://huggingface.co/datasets/taras-sereda/uk-pods and ASR uk-pods-conformer https://huggingface.co/taras-sereda/uk-pods-conformer are available on the hugging-face hub.
Taming Data and Transformers for Audio Generation
Generating ambient sounds and effects is a challenging problem due to data scarcity and often insufficient caption quality, making it difficult to employ large-scale generative models for the task. In this work, we tackle the problem by introducing two new models. First, we propose AutoCap, a high-quality and efficient automatic audio captioning model. We show that by leveraging metadata available with the audio modality, we can substantially improve the quality of captions. AutoCap reaches CIDEr score of 83.2, marking a 3.2% improvement from the best available captioning model at four times faster inference speed. We then use AutoCap to caption clips from existing datasets, obtaining 761,000 audio clips with high-quality captions, forming the largest available audio-text dataset. Second, we propose GenAu, a scalable transformer-based audio generation architecture that we scale up to 1.25B parameters and train with our new dataset. When compared to state-of-the-art audio generators, GenAu obtains significant improvements of 15.7% in FAD score, 22.7% in IS, and 13.5% in CLAP score, indicating significantly improved quality of generated audio compared to previous works. This shows that the quality of data is often as important as its quantity. Besides, since AutoCap is fully automatic, new audio samples can be added to the training dataset, unlocking the training of even larger generative models for audio synthesis.
Multilingual Audio Captioning using machine translated data
Automated Audio Captioning (AAC) systems attempt to generate a natural language sentence, a caption, that describes the content of an audio recording, in terms of sound events. Existing datasets provide audio-caption pairs, with captions written in English only. In this work, we explore multilingual AAC, using machine translated captions. We translated automatically two prominent AAC datasets, AudioCaps and Clotho, from English to French, German and Spanish. We trained and evaluated monolingual systems in the four languages, on AudioCaps and Clotho. In all cases, the models achieved similar performance, about 75% CIDEr on AudioCaps and 43% on Clotho. In French, we acquired manual captions of the AudioCaps eval subset. The French system, trained on the machine translated version of AudioCaps, achieved significantly better results on the manual eval subset, compared to the English system for which we automatically translated the outputs to French. This advocates in favor of building systems in a target language instead of simply translating to a target language the English captions from the English system. Finally, we built a multilingual model, which achieved results in each language comparable to each monolingual system, while using much less parameters than using a collection of monolingual systems.
wav2vec 2.0: A Framework for Self-Supervised Learning of Speech Representations
We show for the first time that learning powerful representations from speech audio alone followed by fine-tuning on transcribed speech can outperform the best semi-supervised methods while being conceptually simpler. wav2vec 2.0 masks the speech input in the latent space and solves a contrastive task defined over a quantization of the latent representations which are jointly learned. Experiments using all labeled data of Librispeech achieve 1.8/3.3 WER on the clean/other test sets. When lowering the amount of labeled data to one hour, wav2vec 2.0 outperforms the previous state of the art on the 100 hour subset while using 100 times less labeled data. Using just ten minutes of labeled data and pre-training on 53k hours of unlabeled data still achieves 4.8/8.2 WER. This demonstrates the feasibility of speech recognition with limited amounts of labeled data.
ParaCLAP -- Towards a general language-audio model for computational paralinguistic tasks
Contrastive language-audio pretraining (CLAP) has recently emerged as a method for making audio analysis more generalisable. Specifically, CLAP-style models are able to `answer' a diverse set of language queries, extending the capabilities of audio models beyond a closed set of labels. However, CLAP relies on a large set of (audio, query) pairs for pretraining. While such sets are available for general audio tasks, like captioning or sound event detection, there are no datasets with matched audio and text queries for computational paralinguistic (CP) tasks. As a result, the community relies on generic CLAP models trained for general audio with limited success. In the present study, we explore training considerations for ParaCLAP, a CLAP-style model suited to CP, including a novel process for creating audio-language queries. We demonstrate its effectiveness on a set of computational paralinguistic tasks, where it is shown to surpass the performance of open-source state-of-the-art models.
NatureLM-audio: an Audio-Language Foundation Model for Bioacoustics
Large language models (LLMs) prompted with text and audio represent the state of the art in various auditory tasks, including speech, music, and general audio, showing emergent abilities on unseen tasks. However, these capabilities have yet to be fully demonstrated in bioacoustics tasks, such as detecting animal vocalizations in large recordings, classifying rare and endangered species, and labeling context and behavior - tasks that are crucial for conservation, biodiversity monitoring, and the study of animal behavior. In this work, we present NatureLM-audio, the first audio-language foundation model specifically designed for bioacoustics. Our carefully curated training dataset comprises text-audio pairs spanning a diverse range of bioacoustics, speech, and music data, designed to address the challenges posed by limited annotated datasets in the field. We demonstrate successful transfer of learned representations from music and speech to bioacoustics, and our model shows promising generalization to unseen taxa and tasks. Importantly, we test NatureLM-audio on a novel benchmark (BEANS-Zero) and it sets the new state of the art (SotA) on several bioacoustics tasks, including zero-shot classification of unseen species. To advance bioacoustics research, we also open-source the code for generating training and benchmark data, as well as for training the model.
Generating Realistic Images from In-the-wild Sounds
Representing wild sounds as images is an important but challenging task due to the lack of paired datasets between sound and images and the significant differences in the characteristics of these two modalities. Previous studies have focused on generating images from sound in limited categories or music. In this paper, we propose a novel approach to generate images from in-the-wild sounds. First, we convert sound into text using audio captioning. Second, we propose audio attention and sentence attention to represent the rich characteristics of sound and visualize the sound. Lastly, we propose a direct sound optimization with CLIPscore and AudioCLIP and generate images with a diffusion-based model. In experiments, it shows that our model is able to generate high quality images from wild sounds and outperforms baselines in both quantitative and qualitative evaluations on wild audio datasets.
EnCodecMAE: Leveraging neural codecs for universal audio representation learning
The goal of universal audio representation learning is to obtain foundational models that can be used for a variety of downstream tasks involving speech, music or environmental sounds. To approach this problem, methods inspired by self-supervised models from NLP, like BERT, are often used and adapted to audio. These models rely on the discrete nature of text, hence adopting this type of approach for audio processing requires either a change in the learning objective or mapping the audio signal to a set of discrete classes. In this work, we explore the use of EnCodec, a neural audio codec, to generate discrete targets for learning an universal audio model based on a masked autoencoder (MAE). We evaluate this approach, which we call EncodecMAE, on a wide range of audio tasks spanning speech, music and environmental sounds, achieving performances comparable or better than leading audio representation models.
Natural language guidance of high-fidelity text-to-speech with synthetic annotations
Text-to-speech models trained on large-scale datasets have demonstrated impressive in-context learning capabilities and naturalness. However, control of speaker identity and style in these models typically requires conditioning on reference speech recordings, limiting creative applications. Alternatively, natural language prompting of speaker identity and style has demonstrated promising results and provides an intuitive method of control. However, reliance on human-labeled descriptions prevents scaling to large datasets. Our work bridges the gap between these two approaches. We propose a scalable method for labeling various aspects of speaker identity, style, and recording conditions. We then apply this method to a 45k hour dataset, which we use to train a speech language model. Furthermore, we propose simple methods for increasing audio fidelity, significantly outperforming recent work despite relying entirely on found data. Our results demonstrate high-fidelity speech generation in a diverse range of accents, prosodic styles, channel conditions, and acoustic conditions, all accomplished with a single model and intuitive natural language conditioning. Audio samples can be heard at https://text-description-to-speech.com/.
Enhancing Low-Resource Language and Instruction Following Capabilities of Audio Language Models
Audio language models can understand audio inputs and perform a range of audio-related tasks based on instructions, such as speech recognition and audio captioning, where the instructions are usually textual prompts. Audio language models are mostly initialized from pre-trained audio encoders and large language models (LLMs). Although these pre-trained components were developed to support multiple languages, audio-language models are trained predominantly on English data, which may limit their usability to only English instructions or English speech inputs. First, this paper examines the performance of existing audio language models in an underserved language using Thai as an example. This paper demonstrates that, despite being built on multilingual backbones, audio language models do not exhibit cross-lingual emergent abilities to low-resource languages. Second, this paper studies data mixture for developing audio language models that are optimized for a target language as well as English. In addition. this paper integrates audio comprehension and speech instruction-following capabilities into a single unified model. Our experiments provide insights into data mixture for enhancing instruction-following capabilities in both a low-resource language and English. Our model, Typhoon-Audio, outperforms existing open-source audio language models by a considerable margin, and it is comparable to state-of-the-art Gemini-1.5-Pro in both English and Thai languages.
M^3AV: A Multimodal, Multigenre, and Multipurpose Audio-Visual Academic Lecture Dataset
Publishing open-source academic video recordings is an emergent and prevalent approach to sharing knowledge online. Such videos carry rich multimodal information including speech, the facial and body movements of the speakers, as well as the texts and pictures in the slides and possibly even the papers. Although multiple academic video datasets have been constructed and released, few of them support both multimodal content recognition and understanding tasks, which is partially due to the lack of high-quality human annotations. In this paper, we propose a novel multimodal, multigenre, and multipurpose audio-visual academic lecture dataset (M^3AV), which has almost 367 hours of videos from five sources covering computer science, mathematics, and medical and biology topics. With high-quality human annotations of the spoken and written words, in particular high-valued name entities, the dataset can be used for multiple audio-visual recognition and understanding tasks. Evaluations performed on contextual speech recognition, speech synthesis, and slide and script generation tasks demonstrate that the diversity of M^3AV makes it a challenging dataset.
Audio Atlas: Visualizing and Exploring Audio Datasets
We introduce Audio Atlas, an interactive web application for visualizing audio data using text-audio embeddings. Audio Atlas is designed to facilitate the exploration and analysis of audio datasets using a contrastive embedding model and a vector database for efficient data management and semantic search. The system maps audio embeddings into a two-dimensional space and leverages DeepScatter for dynamic visualization. Designed for extensibility, Audio Atlas allows easy integration of new datasets, enabling users to better understand their audio data and identify both patterns and outliers. We open-source the codebase of Audio Atlas, and provide an initial implementation containing various audio and music datasets.
T-CLAP: Temporal-Enhanced Contrastive Language-Audio Pretraining
Contrastive language-audio pretraining~(CLAP) has been developed to align the representations of audio and language, achieving remarkable performance in retrieval and classification tasks. However, current CLAP struggles to capture temporal information within audio and text features, presenting substantial limitations for tasks such as audio retrieval and generation. To address this gap, we introduce T-CLAP, a temporal-enhanced CLAP model. We use Large Language Models~(LLMs) and mixed-up strategies to generate temporal-contrastive captions for audio clips from extensive audio-text datasets. Subsequently, a new temporal-focused contrastive loss is designed to fine-tune the CLAP model by incorporating these synthetic data. We conduct comprehensive experiments and analysis in multiple downstream tasks. T-CLAP shows improved capability in capturing the temporal relationship of sound events and outperforms state-of-the-art models by a significant margin.
Audio Match Cutting: Finding and Creating Matching Audio Transitions in Movies and Videos
A "match cut" is a common video editing technique where a pair of shots that have a similar composition transition fluidly from one to another. Although match cuts are often visual, certain match cuts involve the fluid transition of audio, where sounds from different sources merge into one indistinguishable transition between two shots. In this paper, we explore the ability to automatically find and create "audio match cuts" within videos and movies. We create a self-supervised audio representation for audio match cutting and develop a coarse-to-fine audio match pipeline that recommends matching shots and creates the blended audio. We further annotate a dataset for the proposed audio match cut task and compare the ability of multiple audio representations to find audio match cut candidates. Finally, we evaluate multiple methods to blend two matching audio candidates with the goal of creating a smooth transition. Project page and examples are available at: https://denfed.github.io/audiomatchcut/
Overview and Evaluation of Sound Event Localization and Detection in DCASE 2019
Sound event localization and detection is a novel area of research that emerged from the combined interest of analyzing the acoustic scene in terms of the spatial and temporal activity of sounds of interest. This paper presents an overview of the first international evaluation on sound event localization and detection, organized as a task of the DCASE 2019 Challenge. A large-scale realistic dataset of spatialized sound events was generated for the challenge, to be used for training of learning-based approaches, and for evaluation of the submissions in an unlabeled subset. The overview presents in detail how the systems were evaluated and ranked and the characteristics of the best-performing systems. Common strategies in terms of input features, model architectures, training approaches, exploitation of prior knowledge, and data augmentation are discussed. Since ranking in the challenge was based on individually evaluating localization and event classification performance, part of the overview focuses on presenting metrics for the joint measurement of the two, together with a reevaluation of submissions using these new metrics. The new analysis reveals submissions that performed better on the joint task of detecting the correct type of event close to its original location than some of the submissions that were ranked higher in the challenge. Consequently, ranking of submissions which performed strongly when evaluated separately on detection or localization, but not jointly on both, was affected negatively.
AVA-Speech: A Densely Labeled Dataset of Speech Activity in Movies
Speech activity detection (or endpointing) is an important processing step for applications such as speech recognition, language identification and speaker diarization. Both audio- and vision-based approaches have been used for this task in various settings, often tailored toward end applications. However, much of the prior work reports results in synthetic settings, on task-specific datasets, or on datasets that are not openly available. This makes it difficult to compare approaches and understand their strengths and weaknesses. In this paper, we describe a new dataset which we will release publicly containing densely labeled speech activity in YouTube videos, with the goal of creating a shared, available dataset for this task. The labels in the dataset annotate three different speech activity conditions: clean speech, speech co-occurring with music, and speech co-occurring with noise, which enable analysis of model performance in more challenging conditions based on the presence of overlapping noise. We report benchmark performance numbers on AVA-Speech using off-the-shelf, state-of-the-art audio and vision models that serve as a baseline to facilitate future research.
The Power of Sound (TPoS): Audio Reactive Video Generation with Stable Diffusion
In recent years, video generation has become a prominent generative tool and has drawn significant attention. However, there is little consideration in audio-to-video generation, though audio contains unique qualities like temporal semantics and magnitude. Hence, we propose The Power of Sound (TPoS) model to incorporate audio input that includes both changeable temporal semantics and magnitude. To generate video frames, TPoS utilizes a latent stable diffusion model with textual semantic information, which is then guided by the sequential audio embedding from our pretrained Audio Encoder. As a result, this method produces audio reactive video contents. We demonstrate the effectiveness of TPoS across various tasks and compare its results with current state-of-the-art techniques in the field of audio-to-video generation. More examples are available at https://ku-vai.github.io/TPoS/
Zero Resource Cross-Lingual Part Of Speech Tagging
Part of speech tagging in zero-resource settings can be an effective approach for low-resource languages when no labeled training data is available. Existing systems use two main techniques for POS tagging i.e. pretrained multilingual large language models(LLM) or project the source language labels into the zero resource target language and train a sequence labeling model on it. We explore the latter approach using the off-the-shelf alignment module and train a hidden Markov model(HMM) to predict the POS tags. We evaluate transfer learning setup with English as a source language and French, German, and Spanish as target languages for part-of-speech tagging. Our conclusion is that projected alignment data in zero-resource language can be beneficial to predict POS tags.
CLIPSonic: Text-to-Audio Synthesis with Unlabeled Videos and Pretrained Language-Vision Models
Recent work has studied text-to-audio synthesis using large amounts of paired text-audio data. However, audio recordings with high-quality text annotations can be difficult to acquire. In this work, we approach text-to-audio synthesis using unlabeled videos and pretrained language-vision models. We propose to learn the desired text-audio correspondence by leveraging the visual modality as a bridge. We train a conditional diffusion model to generate the audio track of a video, given a video frame encoded by a pretrained contrastive language-image pretraining (CLIP) model. At test time, we first explore performing a zero-shot modality transfer and condition the diffusion model with a CLIP-encoded text query. However, we observe a noticeable performance drop with respect to image queries. To close this gap, we further adopt a pretrained diffusion prior model to generate a CLIP image embedding given a CLIP text embedding. Our results show the effectiveness of the proposed method, and that the pretrained diffusion prior can reduce the modality transfer gap. While we focus on text-to-audio synthesis, the proposed model can also generate audio from image queries, and it shows competitive performance against a state-of-the-art image-to-audio synthesis model in a subjective listening test. This study offers a new direction of approaching text-to-audio synthesis that leverages the naturally-occurring audio-visual correspondence in videos and the power of pretrained language-vision models.
The Spotify Podcast Dataset
Podcasts are a relatively new form of audio media. Episodes appear on a regular cadence, and come in many different formats and levels of formality. They can be formal news journalism or conversational chat; fiction or non-fiction. They are rapidly growing in popularity and yet have been relatively little studied. As an audio format, podcasts are more varied in style and production types than, say, broadcast news, and contain many more genres than typically studied in video research. The medium is therefore a rich domain with many research avenues for the IR and NLP communities. We present the Spotify Podcast Dataset, a set of approximately 100K podcast episodes comprised of raw audio files along with accompanying ASR transcripts. This represents over 47,000 hours of transcribed audio, and is an order of magnitude larger than previous speech-to-text corpora.
FMA: A Dataset For Music Analysis
We introduce the Free Music Archive (FMA), an open and easily accessible dataset suitable for evaluating several tasks in MIR, a field concerned with browsing, searching, and organizing large music collections. The community's growing interest in feature and end-to-end learning is however restrained by the limited availability of large audio datasets. The FMA aims to overcome this hurdle by providing 917 GiB and 343 days of Creative Commons-licensed audio from 106,574 tracks from 16,341 artists and 14,854 albums, arranged in a hierarchical taxonomy of 161 genres. It provides full-length and high-quality audio, pre-computed features, together with track- and user-level metadata, tags, and free-form text such as biographies. We here describe the dataset and how it was created, propose a train/validation/test split and three subsets, discuss some suitable MIR tasks, and evaluate some baselines for genre recognition. Code, data, and usage examples are available at https://github.com/mdeff/fma
Make-An-Audio 2: Temporal-Enhanced Text-to-Audio Generation
Large diffusion models have been successful in text-to-audio (T2A) synthesis tasks, but they often suffer from common issues such as semantic misalignment and poor temporal consistency due to limited natural language understanding and data scarcity. Additionally, 2D spatial structures widely used in T2A works lead to unsatisfactory audio quality when generating variable-length audio samples since they do not adequately prioritize temporal information. To address these challenges, we propose Make-an-Audio 2, a latent diffusion-based T2A method that builds on the success of Make-an-Audio. Our approach includes several techniques to improve semantic alignment and temporal consistency: Firstly, we use pre-trained large language models (LLMs) to parse the text into structured <event & order> pairs for better temporal information capture. We also introduce another structured-text encoder to aid in learning semantic alignment during the diffusion denoising process. To improve the performance of variable length generation and enhance the temporal information extraction, we design a feed-forward Transformer-based diffusion denoiser. Finally, we use LLMs to augment and transform a large amount of audio-label data into audio-text datasets to alleviate the problem of scarcity of temporal data. Extensive experiments show that our method outperforms baseline models in both objective and subjective metrics, and achieves significant gains in temporal information understanding, semantic consistency, and sound quality.
Speech Commands: A Dataset for Limited-Vocabulary Speech Recognition
Describes an audio dataset of spoken words designed to help train and evaluate keyword spotting systems. Discusses why this task is an interesting challenge, and why it requires a specialized dataset that is different from conventional datasets used for automatic speech recognition of full sentences. Suggests a methodology for reproducible and comparable accuracy metrics for this task. Describes how the data was collected and verified, what it contains, previous versions and properties. Concludes by reporting baseline results of models trained on this dataset.
Improving Music Genre Classification from Multi-Modal Properties of Music and Genre Correlations Perspective
Music genre classification has been widely studied in past few years for its various applications in music information retrieval. Previous works tend to perform unsatisfactorily, since those methods only use audio content or jointly use audio content and lyrics content inefficiently. In addition, as genres normally co-occur in a music track, it is desirable to capture and model the genre correlations to improve the performance of multi-label music genre classification. To solve these issues, we present a novel multi-modal method leveraging audio-lyrics contrastive loss and two symmetric cross-modal attention, to align and fuse features from audio and lyrics. Furthermore, based on the nature of the multi-label classification, a genre correlations extraction module is presented to capture and model potential genre correlations. Extensive experiments demonstrate that our proposed method significantly surpasses other multi-label music genre classification methods and achieves state-of-the-art result on Music4All dataset.
Speak, Read and Prompt: High-Fidelity Text-to-Speech with Minimal Supervision
We introduce SPEAR-TTS, a multi-speaker text-to-speech (TTS) system that can be trained with minimal supervision. By combining two types of discrete speech representations, we cast TTS as a composition of two sequence-to-sequence tasks: from text to high-level semantic tokens (akin to "reading") and from semantic tokens to low-level acoustic tokens ("speaking"). Decoupling these two tasks enables training of the "speaking" module using abundant audio-only data, and unlocks the highly efficient combination of pretraining and backtranslation to reduce the need for parallel data when training the "reading" component. To control the speaker identity, we adopt example prompting, which allows SPEAR-TTS to generalize to unseen speakers using only a short sample of 3 seconds, without any explicit speaker representation or speaker-id labels. Our experiments demonstrate that SPEAR-TTS achieves a character error rate that is competitive with state-of-the-art methods using only 15 minutes of parallel data, while matching ground-truth speech in terms of naturalness and acoustic quality, as measured in subjective tests.
Context-Aware Attention Layers coupled with Optimal Transport Domain Adaptation methods for recognizing dementia from spontaneous speech
Alzheimer's disease (AD) constitutes a complex neurocognitive disease and is the main cause of dementia. Although many studies have been proposed targeting at diagnosing dementia through spontaneous speech, there are still limitations. Existing state-of-the-art approaches, which propose multimodal methods, train separately language and acoustic models, employ majority-vote approaches, and concatenate the representations of the different modalities either at the input level, i.e., early fusion, or during training. Also, some of them employ self-attention layers, which calculate the dependencies between representations without considering the contextual information. In addition, no prior work has taken into consideration the model calibration. To address these limitations, we propose some new methods for detecting AD patients, which capture the intra- and cross-modal interactions. First, we convert the audio files into log-Mel spectrograms, their delta, and delta-delta and create in this way an image per audio file consisting of three channels. Next, we pass each transcript and image through BERT and DeiT models respectively. After that, context-based self-attention layers, self-attention layers with a gate model, and optimal transport domain adaptation methods are employed for capturing the intra- and inter-modal interactions. Finally, we exploit two methods for fusing the self and cross-attended features. For taking into account the model calibration, we apply label smoothing. We use both performance and calibration metrics. Experiments conducted on the ADReSS Challenge dataset indicate the efficacy of our introduced approaches over existing research initiatives with our best performing model reaching Accuracy and F1-score up to 91.25% and 91.06% respectively.
VGGSound: A Large-scale Audio-Visual Dataset
Our goal is to collect a large-scale audio-visual dataset with low label noise from videos in the wild using computer vision techniques. The resulting dataset can be used for training and evaluating audio recognition models. We make three contributions. First, we propose a scalable pipeline based on computer vision techniques to create an audio dataset from open-source media. Our pipeline involves obtaining videos from YouTube; using image classification algorithms to localize audio-visual correspondence; and filtering out ambient noise using audio verification. Second, we use this pipeline to curate the VGGSound dataset consisting of more than 210k videos for 310 audio classes. Third, we investigate various Convolutional Neural Network~(CNN) architectures and aggregation approaches to establish audio recognition baselines for our new dataset. Compared to existing audio datasets, VGGSound ensures audio-visual correspondence and is collected under unconstrained conditions. Code and the dataset are available at http://www.robots.ox.ac.uk/~vgg/data/vggsound/
Auffusion: Leveraging the Power of Diffusion and Large Language Models for Text-to-Audio Generation
Recent advancements in diffusion models and large language models (LLMs) have significantly propelled the field of AIGC. Text-to-Audio (TTA), a burgeoning AIGC application designed to generate audio from natural language prompts, is attracting increasing attention. However, existing TTA studies often struggle with generation quality and text-audio alignment, especially for complex textual inputs. Drawing inspiration from state-of-the-art Text-to-Image (T2I) diffusion models, we introduce Auffusion, a TTA system adapting T2I model frameworks to TTA task, by effectively leveraging their inherent generative strengths and precise cross-modal alignment. Our objective and subjective evaluations demonstrate that Auffusion surpasses previous TTA approaches using limited data and computational resource. Furthermore, previous studies in T2I recognizes the significant impact of encoder choice on cross-modal alignment, like fine-grained details and object bindings, while similar evaluation is lacking in prior TTA works. Through comprehensive ablation studies and innovative cross-attention map visualizations, we provide insightful assessments of text-audio alignment in TTA. Our findings reveal Auffusion's superior capability in generating audios that accurately match textual descriptions, which further demonstrated in several related tasks, such as audio style transfer, inpainting and other manipulations. Our implementation and demos are available at https://auffusion.github.io.
TALKPLAY: Multimodal Music Recommendation with Large Language Models
We present TalkPlay, a multimodal music recommendation system that reformulates the recommendation task as large language model token generation. TalkPlay represents music through an expanded token vocabulary that encodes multiple modalities - audio, lyrics, metadata, semantic tags, and playlist co-occurrence. Using these rich representations, the model learns to generate recommendations through next-token prediction on music recommendation conversations, that requires learning the associations natural language query and response, as well as music items. In other words, the formulation transforms music recommendation into a natural language understanding task, where the model's ability to predict conversation tokens directly optimizes query-item relevance. Our approach eliminates traditional recommendation-dialogue pipeline complexity, enabling end-to-end learning of query-aware music recommendations. In the experiment, TalkPlay is successfully trained and outperforms baseline methods in various aspects, demonstrating strong context understanding as a conversational music recommender.
Identifying Speakers in Dialogue Transcripts: A Text-based Approach Using Pretrained Language Models
We introduce an approach to identifying speaker names in dialogue transcripts, a crucial task for enhancing content accessibility and searchability in digital media archives. Despite the advancements in speech recognition, the task of text-based speaker identification (SpeakerID) has received limited attention, lacking large-scale, diverse datasets for effective model training. Addressing these gaps, we present a novel, large-scale dataset derived from the MediaSum corpus, encompassing transcripts from a wide range of media sources. We propose novel transformer-based models tailored for SpeakerID, leveraging contextual cues within dialogues to accurately attribute speaker names. Through extensive experiments, our best model achieves a great precision of 80.3\%, setting a new benchmark for SpeakerID. The data and code are publicly available here: https://github.com/adobe-research/speaker-identification
Annotation Tool and Dataset for Fact-Checking Podcasts
Podcasts are a popular medium on the web, featuring diverse and multilingual content that often includes unverified claims. Fact-checking podcasts is a challenging task, requiring transcription, annotation, and claim verification, all while preserving the contextual details of spoken content. Our tool offers a novel approach to tackle these challenges by enabling real-time annotation of podcasts during playback. This unique capability allows users to listen to the podcast and annotate key elements, such as check-worthy claims, claim spans, and contextual errors, simultaneously. By integrating advanced transcription models like OpenAI's Whisper and leveraging crowdsourced annotations, we create high-quality datasets to fine-tune multilingual transformer models such as XLM-RoBERTa for tasks like claim detection and stance classification. Furthermore, we release the annotated podcast transcripts and sample annotations with preliminary experiments.
Contrastive Augmentation: An Unsupervised Learning Approach for Keyword Spotting in Speech Technology
This paper addresses the persistent challenge in Keyword Spotting (KWS), a fundamental component in speech technology, regarding the acquisition of substantial labeled data for training. Given the difficulty in obtaining large quantities of positive samples and the laborious process of collecting new target samples when the keyword changes, we introduce a novel approach combining unsupervised contrastive learning and a unique augmentation-based technique. Our method allows the neural network to train on unlabeled data sets, potentially improving performance in downstream tasks with limited labeled data sets. We also propose that similar high-level feature representations should be employed for speech utterances with the same keyword despite variations in speed or volume. To achieve this, we present a speech augmentation-based unsupervised learning method that utilizes the similarity between the bottleneck layer feature and the audio reconstructing information for auxiliary training. Furthermore, we propose a compressed convolutional architecture to address potential redundancy and non-informative information in KWS tasks, enabling the model to simultaneously learn local features and focus on long-term information. This method achieves strong performance on the Google Speech Commands V2 Dataset. Inspired by recent advancements in sign spotting and spoken term detection, our method underlines the potential of our contrastive learning approach in KWS and the advantages of Query-by-Example Spoken Term Detection strategies. The presented CAB-KWS provide new perspectives in the field of KWS, demonstrating effective ways to reduce data collection efforts and increase the system's robustness.
Multitask learning in Audio Captioning: a sentence embedding regression loss acts as a regularizer
In this work, we propose to study the performance of a model trained with a sentence embedding regression loss component for the Automated Audio Captioning task. This task aims to build systems that can describe audio content with a single sentence written in natural language. Most systems are trained with the standard Cross-Entropy loss, which does not take into account the semantic closeness of the sentence. We found that adding a sentence embedding loss term reduces overfitting, but also increased SPIDEr from 0.397 to 0.418 in our first setting on the AudioCaps corpus. When we increased the weight decay value, we found our model to be much closer to the current state-of-the-art methods, with a SPIDEr score up to 0.444 compared to a 0.475 score. Moreover, this model uses eight times less trainable parameters. In this training setting, the sentence embedding loss has no more impact on the model performance.
Sound Event Detection in Multichannel Audio Using Spatial and Harmonic Features
In this paper, we propose the use of spatial and harmonic features in combination with long short term memory (LSTM) recurrent neural network (RNN) for automatic sound event detection (SED) task. Real life sound recordings typically have many overlapping sound events, making it hard to recognize with just mono channel audio. Human listeners have been successfully recognizing the mixture of overlapping sound events using pitch cues and exploiting the stereo (multichannel) audio signal available at their ears to spatially localize these events. Traditionally SED systems have only been using mono channel audio, motivated by the human listener we propose to extend them to use multichannel audio. The proposed SED system is compared against the state of the art mono channel method on the development subset of TUT sound events detection 2016 database. The usage of spatial and harmonic features are shown to improve the performance of SED.
FSD50K: An Open Dataset of Human-Labeled Sound Events
Most existing datasets for sound event recognition (SER) are relatively small and/or domain-specific, with the exception of AudioSet, based on over 2M tracks from YouTube videos and encompassing over 500 sound classes. However, AudioSet is not an open dataset as its official release consists of pre-computed audio features. Downloading the original audio tracks can be problematic due to YouTube videos gradually disappearing and usage rights issues. To provide an alternative benchmark dataset and thus foster SER research, we introduce FSD50K, an open dataset containing over 51k audio clips totalling over 100h of audio manually labeled using 200 classes drawn from the AudioSet Ontology. The audio clips are licensed under Creative Commons licenses, making the dataset freely distributable (including waveforms). We provide a detailed description of the FSD50K creation process, tailored to the particularities of Freesound data, including challenges encountered and solutions adopted. We include a comprehensive dataset characterization along with discussion of limitations and key factors to allow its audio-informed usage. Finally, we conduct sound event classification experiments to provide baseline systems as well as insight on the main factors to consider when splitting Freesound audio data for SER. Our goal is to develop a dataset to be widely adopted by the community as a new open benchmark for SER research.
AVASpeech-SMAD: A Strongly Labelled Speech and Music Activity Detection Dataset with Label Co-Occurrence
We propose a dataset, AVASpeech-SMAD, to assist speech and music activity detection research. With frame-level music labels, the proposed dataset extends the existing AVASpeech dataset, which originally consists of 45 hours of audio and speech activity labels. To the best of our knowledge, the proposed AVASpeech-SMAD is the first open-source dataset that features strong polyphonic labels for both music and speech. The dataset was manually annotated and verified via an iterative cross-checking process. A simple automatic examination was also implemented to further improve the quality of the labels. Evaluation results from two state-of-the-art SMAD systems are also provided as a benchmark for future reference.
Speech Recognition for Analysis of Police Radio Communication
Police departments around the world use two-way radio for coordination. These broadcast police communications (BPC) are a unique source of information about everyday police activity and emergency response. Yet BPC are not transcribed, and their naturalistic audio properties make automatic transcription challenging. We collect a corpus of roughly 62,000 manually transcribed radio transmissions (~46 hours of audio) to evaluate the feasibility of automatic speech recognition (ASR) using modern recognition models. We evaluate the performance of off-the-shelf speech recognizers, models fine-tuned on BPC data, and customized end-to-end models. We find that both human and machine transcription is challenging in this domain. Large off-the-shelf ASR models perform poorly, but fine-tuned models can reach the approximate range of human performance. Our work suggests directions for future work, including analysis of short utterances and potential miscommunication in police radio interactions. We make our corpus and data annotation pipeline available to other researchers, to enable further research on recognition and analysis of police communication.
On The Open Prompt Challenge In Conditional Audio Generation
Text-to-audio generation (TTA) produces audio from a text description, learning from pairs of audio samples and hand-annotated text. However, commercializing audio generation is challenging as user-input prompts are often under-specified when compared to text descriptions used to train TTA models. In this work, we treat TTA models as a ``blackbox'' and address the user prompt challenge with two key insights: (1) User prompts are generally under-specified, leading to a large alignment gap between user prompts and training prompts. (2) There is a distribution of audio descriptions for which TTA models are better at generating higher quality audio, which we refer to as ``audionese''. To this end, we rewrite prompts with instruction-tuned models and propose utilizing text-audio alignment as feedback signals via margin ranking learning for audio improvements. On both objective and subjective human evaluations, we observed marked improvements in both text-audio alignment and music audio quality.
JamendoMaxCaps: A Large Scale Music-caption Dataset with Imputed Metadata
We introduce JamendoMaxCaps, a large-scale music-caption dataset featuring over 200,000 freely licensed instrumental tracks from the renowned Jamendo platform. The dataset includes captions generated by a state-of-the-art captioning model, enhanced with imputed metadata. We also introduce a retrieval system that leverages both musical features and metadata to identify similar songs, which are then used to fill in missing metadata using a local large language model (LLLM). This approach allows us to provide a more comprehensive and informative dataset for researchers working on music-language understanding tasks. We validate this approach quantitatively with five different measurements. By making the JamendoMaxCaps dataset publicly available, we provide a high-quality resource to advance research in music-language understanding tasks such as music retrieval, multimodal representation learning, and generative music models.
Sound event detection using weakly labeled dataset with stacked convolutional and recurrent neural network
This paper proposes a neural network architecture and training scheme to learn the start and end time of sound events (strong labels) in an audio recording given just the list of sound events existing in the audio without time information (weak labels). We achieve this by using a stacked convolutional and recurrent neural network with two prediction layers in sequence one for the strong followed by the weak label. The network is trained using frame-wise log mel-band energy as the input audio feature, and weak labels provided in the dataset as labels for the weak label prediction layer. Strong labels are generated by replicating the weak labels as many number of times as the frames in the input audio feature, and used for strong label layer during training. We propose to control what the network learns from the weak and strong labels by different weighting for the loss computed in the two prediction layers. The proposed method is evaluated on a publicly available dataset of 155 hours with 17 sound event classes. The method achieves the best error rate of 0.84 for strong labels and F-score of 43.3% for weak labels on the unseen test split.
Masked Audio Generation using a Single Non-Autoregressive Transformer
We introduce MAGNeT, a masked generative sequence modeling method that operates directly over several streams of audio tokens. Unlike prior work, MAGNeT is comprised of a single-stage, non-autoregressive transformer. During training, we predict spans of masked tokens obtained from a masking scheduler, while during inference we gradually construct the output sequence using several decoding steps. To further enhance the quality of the generated audio, we introduce a novel rescoring method in which, we leverage an external pre-trained model to rescore and rank predictions from MAGNeT, which will be then used for later decoding steps. Lastly, we explore a hybrid version of MAGNeT, in which we fuse between autoregressive and non-autoregressive models to generate the first few seconds in an autoregressive manner while the rest of the sequence is being decoded in parallel. We demonstrate the efficiency of MAGNeT for the task of text-to-music and text-to-audio generation and conduct an extensive empirical evaluation, considering both objective metrics and human studies. The proposed approach is comparable to the evaluated baselines, while being significantly faster (x7 faster than the autoregressive baseline). Through ablation studies and analysis, we shed light on the importance of each of the components comprising MAGNeT, together with pointing to the trade-offs between autoregressive and non-autoregressive modeling, considering latency, throughput, and generation quality. Samples are available on our demo page https://pages.cs.huji.ac.il/adiyoss-lab/MAGNeT.
Audio Flamingo: A Novel Audio Language Model with Few-Shot Learning and Dialogue Abilities
Augmenting large language models (LLMs) to understand audio -- including non-speech sounds and non-verbal speech -- is critically important for diverse real-world applications of LLMs. In this paper, we propose Audio Flamingo, a novel audio language model with 1) strong audio understanding abilities, 2) the ability to quickly adapt to unseen tasks via in-context learning and retrieval, and 3) strong multi-turn dialogue abilities. We introduce a series of training techniques, architecture design, and data strategies to enhance our model with these abilities. Extensive evaluations across various audio understanding tasks confirm the efficacy of our method, setting new state-of-the-art benchmarks.
GigaSpeech: An Evolving, Multi-domain ASR Corpus with 10,000 Hours of Transcribed Audio
This paper introduces GigaSpeech, an evolving, multi-domain English speech recognition corpus with 10,000 hours of high quality labeled audio suitable for supervised training, and 40,000 hours of total audio suitable for semi-supervised and unsupervised training. Around 40,000 hours of transcribed audio is first collected from audiobooks, podcasts and YouTube, covering both read and spontaneous speaking styles, and a variety of topics, such as arts, science, sports, etc. A new forced alignment and segmentation pipeline is proposed to create sentence segments suitable for speech recognition training, and to filter out segments with low-quality transcription. For system training, GigaSpeech provides five subsets of different sizes, 10h, 250h, 1000h, 2500h, and 10000h. For our 10,000-hour XL training subset, we cap the word error rate at 4% during the filtering/validation stage, and for all our other smaller training subsets, we cap it at 0%. The DEV and TEST evaluation sets, on the other hand, are re-processed by professional human transcribers to ensure high transcription quality. Baseline systems are provided for popular speech recognition toolkits, namely Athena, ESPnet, Kaldi and Pika.