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VPG playing Walker2DBulletEnv-v0 from https://github.com/sgoodfriend/rl-algo-impls/tree/0511de345b17175b7cf1ea706c3e05981f11761c
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import numpy as np
import torch
from typing import NamedTuple, Sequence
from rl_algo_impls.shared.policy.on_policy import OnPolicy
from rl_algo_impls.shared.trajectory import Trajectory
from rl_algo_impls.wrappers.vectorable_wrapper import VecEnvObs
class RtgAdvantage(NamedTuple):
rewards_to_go: torch.Tensor
advantage: torch.Tensor
def discounted_cumsum(x: np.ndarray, gamma: float) -> np.ndarray:
dc = x.copy()
for i in reversed(range(len(x) - 1)):
dc[i] += gamma * dc[i + 1]
return dc
def compute_advantage_from_trajectories(
trajectories: Sequence[Trajectory],
policy: OnPolicy,
gamma: float,
gae_lambda: float,
device: torch.device,
) -> torch.Tensor:
advantage = []
for traj in trajectories:
last_val = 0
if not traj.terminated and traj.next_obs is not None:
last_val = policy.value(traj.next_obs)
rew = np.append(np.array(traj.rew), last_val)
v = np.append(np.array(traj.v), last_val)
deltas = rew[:-1] + gamma * v[1:] - v[:-1]
advantage.append(discounted_cumsum(deltas, gamma * gae_lambda))
return torch.as_tensor(
np.concatenate(advantage), dtype=torch.float32, device=device
)
def compute_rtg_and_advantage_from_trajectories(
trajectories: Sequence[Trajectory],
policy: OnPolicy,
gamma: float,
gae_lambda: float,
device: torch.device,
) -> RtgAdvantage:
rewards_to_go = []
advantages = []
for traj in trajectories:
last_val = 0
if not traj.terminated and traj.next_obs is not None:
last_val = policy.value(traj.next_obs)
rew = np.append(np.array(traj.rew), last_val)
v = np.append(np.array(traj.v), last_val)
deltas = rew[:-1] + gamma * v[1:] - v[:-1]
adv = discounted_cumsum(deltas, gamma * gae_lambda)
advantages.append(adv)
rewards_to_go.append(v[:-1] + adv)
return RtgAdvantage(
torch.as_tensor(
np.concatenate(rewards_to_go), dtype=torch.float32, device=device
),
torch.as_tensor(np.concatenate(advantages), dtype=torch.float32, device=device),
)
def compute_advantages(
rewards: np.ndarray,
values: np.ndarray,
episode_starts: np.ndarray,
next_episode_starts: np.ndarray,
next_obs: VecEnvObs,
policy: OnPolicy,
gamma: float,
gae_lambda: float,
) -> np.ndarray:
advantages = np.zeros_like(rewards)
last_gae_lam = 0
n_steps = advantages.shape[0]
for t in reversed(range(n_steps)):
if t == n_steps - 1:
next_nonterminal = 1.0 - next_episode_starts
next_value = policy.value(next_obs)
else:
next_nonterminal = 1.0 - episode_starts[t + 1]
next_value = values[t + 1]
delta = rewards[t] + gamma * next_value * next_nonterminal - values[t]
last_gae_lam = delta + gamma * gae_lambda * next_nonterminal * last_gae_lam
advantages[t] = last_gae_lam
return advantages