#!/usr/bin/env python import os import random import uuid import gradio as gr import numpy as np from PIL import Image import spaces from typing import Tuple import torch from diffusers import StableDiffusionXLPipeline, EulerAncestralDiscreteScheduler DESCRIPTION = """ # DALL•E 3 XL v2 """ def create_snow_effect(): # CSS 스타일 정의 snow_css = """ @keyframes snowfall { 0% { transform: translateY(-10vh) translateX(0); opacity: 1; } 100% { transform: translateY(100vh) translateX(100px); opacity: 0.3; } } .snowflake { position: fixed; color: white; font-size: 1.5em; user-select: none; z-index: 1000; pointer-events: none; animation: snowfall linear infinite; } """ # JavaScript 코드 정의 snow_js = """ function createSnowflake() { const snowflake = document.createElement('div'); snowflake.innerHTML = '❄'; snowflake.className = 'snowflake'; snowflake.style.left = Math.random() * 100 + 'vw'; snowflake.style.animationDuration = Math.random() * 3 + 2 + 's'; snowflake.style.opacity = Math.random(); document.body.appendChild(snowflake); setTimeout(() => { snowflake.remove(); }, 5000); } setInterval(createSnowflake, 200); """ # CSS와 JavaScript를 결합한 HTML snow_html = f""" """ return gr.HTML(snow_html) def save_image(img): unique_name = str(uuid.uuid4()) + ".png" img.save(unique_name) return unique_name def randomize_seed_fn(seed: int, randomize_seed: bool) -> int: if randomize_seed: seed = random.randint(0, MAX_SEED) return seed MAX_SEED = np.iinfo(np.int32).max if not torch.cuda.is_available(): DESCRIPTION += "\n
Running on CPU 🥶 This demo may not work on CPU.
" MAX_SEED = np.iinfo(np.int32).max USE_TORCH_COMPILE = 0 ENABLE_CPU_OFFLOAD = 0 if torch.cuda.is_available(): pipe = StableDiffusionXLPipeline.from_pretrained( "fluently/Fluently-XL-Final", torch_dtype=torch.float16, use_safetensors=True, ) pipe.scheduler = EulerAncestralDiscreteScheduler.from_config(pipe.scheduler.config) pipe.load_lora_weights("ehristoforu/dalle-3-xl-v2", weight_name="dalle-3-xl-lora-v2.safetensors", adapter_name="dalle") pipe.set_adapters("dalle") pipe.to("cuda") style_list = [ { "name": "(No style)", "prompt": "{prompt}", "negative_prompt": "", }, { "name": "Cinematic", "prompt": "cinematic still {prompt} . emotional, harmonious, vignette, highly detailed, high budget, bokeh, cinemascope, moody, epic, gorgeous, film grain, grainy", "negative_prompt": "anime, cartoon, graphic, text, painting, crayon, graphite, abstract, glitch, deformed, mutated, ugly, disfigured", }, { "name": "Photographic", "prompt": "cinematic photo {prompt} . 35mm photograph, film, bokeh, professional, 4k, highly detailed", "negative_prompt": "drawing, painting, crayon, sketch, graphite, impressionist, noisy, blurry, soft, deformed, ugly", }, { "name": "Anime", "prompt": "anime artwork {prompt} . anime style, key visual, vibrant, studio anime, highly detailed", "negative_prompt": "photo, deformed, black and white, realism, disfigured, low contrast", }, { "name": "Manga", "prompt": "manga style {prompt} . vibrant, high-energy, detailed, iconic, Japanese comic style", "negative_prompt": "ugly, deformed, noisy, blurry, low contrast, realism, photorealistic, Western comic style", }, { "name": "Digital Art", "prompt": "concept art {prompt} . digital artwork, illustrative, painterly, matte painting, highly detailed", "negative_prompt": "photo, photorealistic, realism, ugly", }, { "name": "Pixel art", "prompt": "pixel-art {prompt} . low-res, blocky, pixel art style, 8-bit graphics", "negative_prompt": "sloppy, messy, blurry, noisy, highly detailed, ultra textured, photo, realistic", }, { "name": "Fantasy art", "prompt": "ethereal fantasy concept art of {prompt} . magnificent, celestial, ethereal, painterly, epic, majestic, magical, fantasy art, cover art, dreamy", "negative_prompt": "photographic, realistic, realism, 35mm film, dslr, cropped, frame, text, deformed, glitch, noise, noisy, off-center, deformed, cross-eyed, closed eyes, bad anatomy, ugly, disfigured, sloppy, duplicate, mutated, black and white", }, { "name": "Neonpunk", "prompt": "neonpunk style {prompt} . cyberpunk, vaporwave, neon, vibes, vibrant, stunningly beautiful, crisp, detailed, sleek, ultramodern, magenta highlights, dark purple shadows, high contrast, cinematic, ultra detailed, intricate, professional", "negative_prompt": "painting, drawing, illustration, glitch, deformed, mutated, cross-eyed, ugly, disfigured", }, { "name": "3D Model", "prompt": "professional 3d model {prompt} . octane render, highly detailed, volumetric, dramatic lighting", "negative_prompt": "ugly, deformed, noisy, low poly, blurry, painting", }, ] styles = {k["name"]: (k["prompt"], k["negative_prompt"]) for k in style_list} STYLE_NAMES = list(styles.keys()) DEFAULT_STYLE_NAME = "(No style)" def apply_style(style_name: str, positive: str, negative: str = "") -> Tuple[str, str]: p, n = styles.get(style_name, styles[DEFAULT_STYLE_NAME]) if not negative: negative = "" return p.replace("{prompt}", positive), n + negative @spaces.GPU(enable_queue=True) def generate( prompt: str, negative_prompt: str = "", style: str = DEFAULT_STYLE_NAME, use_negative_prompt: bool = False, num_inference_steps: int = 30, num_images_per_prompt: int = 2, seed: int = 0, width: int = 1024, height: int = 1024, guidance_scale: float = 3, randomize_seed: bool = False, progress=gr.Progress(track_tqdm=True), ): seed = int(randomize_seed_fn(seed, randomize_seed)) if not use_negative_prompt: negative_prompt = "" # type: ignore prompt, negative_prompt = apply_style(style, prompt, negative_prompt) images = pipe( prompt=prompt, negative_prompt=negative_prompt, width=width, height=height, guidance_scale=guidance_scale, num_inference_steps=num_inference_steps, num_images_per_prompt=num_images_per_prompt, cross_attention_kwargs={"scale": 0.65}, output_type="pil", ).images image_paths = [save_image(img) for img in images] print(image_paths) return image_paths, seed examples = [ "neon holography crystal cat", "a cat eating a piece of cheese", "an astronaut riding a horse in space", "a cartoon of a boy playing with a tiger", "a cute robot artist painting on an easel, concept art", "a close up of a woman wearing a transparent, prismatic, elaborate nemeses headdress, over the should pose, brown skin-tone" ] css = ''' footer { visibility: hidden } ''' with gr.Blocks(css=css , theme=gr.themes.Base()) as demo: create_snow_effect() gr.HTML("