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  1. templates/index.html +26 -32
templates/index.html CHANGED
@@ -35,49 +35,43 @@
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  <span class="info-text">
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  <p>This web app allows you to generate music with
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  Polyphemus,
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- a polyphonic multitrack symbolic music generator.</p>
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  <p>
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- The model generates 2 bars of 4/4 multi-instrumental
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- music.
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- The instruments are 4: drums, bass, piano and strings.
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- </p>
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- <p>
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- The editable 4x32 grid allows you to specify which of
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- the 4
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  instruments must be activated in the 32 timesteps that
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  constitute a bar. The model then generates music by
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- following the directives for each of the 2 bars.
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  </p>
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  <h3><center>Quick Instructions</center></h3>
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  <ol>
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- <li> <b>Edit the Grid:</b> Activate or deactivate the
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- cells
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- in the grid with the left click. Click and drag to
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- activate or deactivate multiple cells. Try not to go
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- too crazy with the editing, as the model works
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- better
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- with grids that resemble real ones.
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  </li>
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- <li><b>Generate Music With the Model:</b> Click on the
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- "Generate" button and wait for the model to generate
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- music.
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  </li>
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- <li><b>Play the Music:</b> After you click play, the
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- music will be played and visualized through a
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- pianoroll. During play, the grid will
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- continuously highlight the current timestep in the
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  sequence.
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  </li>
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- <li><b>Repeat:</b> You may end up liking a particular
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- piece of generated music. You can then experiment
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- with it by trying different
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- instrument activations while keeping the same
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- musical content. If you want to keep the same
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- musical content of the
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- last generated sequence, just activate the
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- "Keep Style" checkbox before generation.
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  </li>
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  </ol>
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@@ -178,7 +172,7 @@
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  <td></td>
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  <td></td>
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  <td></td>
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- <td></td>
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  <td></td>
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  <td></td>
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  <td></td>
 
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  <span class="info-text">
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  <p>This web app allows you to generate music with
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  Polyphemus,
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+ a polyphonic multi-instrument symbolic music generator.</p>
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  <p>
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+ The model generates 2 bars of 4/4 music played by 4
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+ instruments: drums, bass, piano and strings. The editable
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+ 4x32 grid allows you to specify which of the 4
 
 
 
 
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  instruments must be activated in the 32 timesteps that
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  constitute a bar. The model then generates music by
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+ following these directives for each of the 2 bars.
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  </p>
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  <h3><center>Quick Instructions</center></h3>
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  <ol>
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+ <li> <b>Edit the Grid:</b> To activate or deactivate an
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+ instrument at a given timestep, simply click on the
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+ respective cell. Beats are shaded differently to ease
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+ the editing process. Click and drag to activate or deactivate
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+ multiple cells. For optimal results, try to design a grid
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+ that mirrors realistic music patterns.
 
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  </li>
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+ <li><b>Generate Music With the Model:</b> Once you're satisfied
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+ with your grid design, hit the "Generate" button and wait
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+ for the model to generate music for you.
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  </li>
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+ <li><b>Play the Music:</b> After generating, click on "Play"
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+ to hear the music. As the music plays, a pianoroll will
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+ provide a visual representation of it, while the grid will
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+ continuously highlight the current timestep in the
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  sequence.
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  </li>
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+ <li><b>Repeat:</b> If you find a tune that you like, you can
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+ then experiment with it by trying different instrument
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+ activations without changing the core musical theme. If you
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+ wish to retain the style of a previously generated sequence
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+ to tweak its instrument activations, make sure the
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+ "Keep Style" checkbox is checked before generating another
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+ piece.
 
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  </li>
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  </ol>
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  <td></td>
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  <td></td>
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  <td></td>
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+ <td></td>generate music with
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  <td></td>
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  <td></td>
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  <td></td>