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Runtime error
Runtime error
Commit
·
6311de2
1
Parent(s):
502beba
fix
Browse files
src/app/main.tsx
CHANGED
@@ -270,7 +270,7 @@ export default function Main() {
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</div>
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<div className={[
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-
"flex flex-col w-full pt-4 space-y-
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getGame(gameRef.current).className // apply the game theme
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].join(" ")}>
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<div className="flex flex-row">
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@@ -286,7 +286,9 @@ export default function Main() {
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{i < (clickables.length - 1) ? <div>,</div> : null}
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</div>)}
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</div>
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-
<
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<Renderer
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rendered={rendered}
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onUserAction={handleUserAction}
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@@ -295,7 +297,7 @@ export default function Main() {
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game={game}
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engine={engine}
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/>
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-
<
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</div>
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</div>
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)
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</div>
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<div className={[
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+
"flex flex-col w-full pt-4 space-y-3 px-2 text-gray-50 dark:text-gray-50",
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getGame(gameRef.current).className // apply the game theme
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].join(" ")}>
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<div className="flex flex-row">
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{i < (clickables.length - 1) ? <div>,</div> : null}
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</div>)}
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</div>
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+
<div className="text-xl p-3 rounded-xl backdrop-blur-sm bg-white/30">
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+
You are looking at: <span className="font-bold">{hoveredActionnable || "nothing"}</span>
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+
</div>
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<Renderer
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rendered={rendered}
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onUserAction={handleUserAction}
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game={game}
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engine={engine}
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/>
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+
<div className="text-xl rounded-xl backdrop-blur-sm bg-white/30">{dialogue}</div>
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</div>
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</div>
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)
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src/app/types.ts
CHANGED
@@ -44,6 +44,6 @@ export interface RenderedScene {
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status: RenderedSceneStatus
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assetUrl: string
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error: string
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-
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segments: ImageSegment[]
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}
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status: RenderedSceneStatus
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assetUrl: string
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error: string
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+
maskUrl: string
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segments: ImageSegment[]
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}
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src/components/business/cartesian-image.tsx
CHANGED
@@ -1,24 +1,21 @@
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import { ForwardedRef, forwardRef } from "react"
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import { SceneEventHandler } from "./types"
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export const CartesianImage = forwardRef(({
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-
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width,
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height,
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onEvent,
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className,
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}: {
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-
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width: number | string
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-
height: number | string
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onEvent: SceneEventHandler
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className?: string
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}, ref: ForwardedRef<
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const handleEvent = (event: React.MouseEvent<
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const element = ((ref as any)?.current) as
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if (!element) {
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console.log("element isn't ready")
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@@ -26,23 +23,32 @@ export const CartesianImage = forwardRef(({
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}
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const boundingRect = element.getBoundingClientRect()
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const x = event.clientX - boundingRect.left
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-
const y = event.clientY - boundingRect.top
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const eventType = isClick ? "click" : "hover"
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onEvent(eventType, x, y)
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}
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return (
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-
<
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src={src}
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ref={ref}
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-
width={width}
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-
height={height}
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className={className}
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onMouseUp={(event) => handleEvent(event, true)}
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onMouseMove={(event) => handleEvent(event, false)}
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-
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)
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})
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import { ForwardedRef, forwardRef } from "react"
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import { SceneEventHandler } from "./types"
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+
import { RenderedScene } from "@/app/types"
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export const CartesianImage = forwardRef(({
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rendered,
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onEvent,
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className,
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}: {
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rendered: RenderedScene
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onEvent: SceneEventHandler
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className?: string
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+
}, ref: ForwardedRef<HTMLDivElement>) => {
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+
const handleEvent = (event: React.MouseEvent<HTMLDivElement, MouseEvent>, isClick: boolean) => {
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const element = ((ref as any)?.current) as HTMLDivElement
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if (!element) {
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console.log("element isn't ready")
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}
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const boundingRect = element.getBoundingClientRect()
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+
const x = (event.clientX - boundingRect.left) * 1.03
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+
const y = (event.clientY - boundingRect.top) //* 1.03
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const eventType = isClick ? "click" : "hover"
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onEvent(eventType, x, y)
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}
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+
if (!rendered.assetUrl) {
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return null
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}
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return (
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+
<div
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className={className}
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onMouseUp={(event) => handleEvent(event, true)}
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onMouseMove={(event) => handleEvent(event, false)}
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>
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+
<img
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src={rendered.assetUrl || undefined}
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ref={ref as any}
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className="absolute"
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/>
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+
<img
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src={rendered.maskUrl || undefined}
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+
className="absolute opacity-50"
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/>
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</div>
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)
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})
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src/components/business/cartesian-video.tsx
CHANGED
@@ -1,24 +1,21 @@
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import { ForwardedRef, forwardRef } from "react"
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import { SceneEventHandler } from "./types"
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export const CartesianVideo = forwardRef(({
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-
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-
width,
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-
height,
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onEvent,
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className,
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}: {
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-
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-
width: number | string
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-
height: number | string
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onEvent: SceneEventHandler
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className?: string
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-
}, ref: ForwardedRef<
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-
const handleEvent = (event: React.MouseEvent<
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-
const element = ((ref as any)?.current) as
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if (!element) {
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console.log("element isn't ready")
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@@ -34,18 +31,24 @@ export const CartesianVideo = forwardRef(({
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}
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return (
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-
<
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-
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-
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muted
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autoPlay
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loop
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-
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height={height}
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-
className={className}
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-
onMouseUp={(event) => handleEvent(event, true)}
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-
onMouseMove={(event) => handleEvent(event, false)}
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/>
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)
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})
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import { ForwardedRef, forwardRef } from "react"
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import { SceneEventHandler } from "./types"
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+
import { RenderedScene } from "@/app/types"
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export const CartesianVideo = forwardRef(({
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rendered,
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onEvent,
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className,
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}: {
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rendered: RenderedScene
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onEvent: SceneEventHandler
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className?: string
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+
}, ref: ForwardedRef<HTMLDivElement>) => {
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+
const handleEvent = (event: React.MouseEvent<HTMLDivElement, MouseEvent>, isClick: boolean) => {
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+
const element = ((ref as any)?.current) as HTMLDivElement
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if (!element) {
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console.log("element isn't ready")
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}
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return (
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+
<div
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className={className}
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ref={ref}
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onMouseUp={(event) => handleEvent(event, true)}
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onMouseMove={(event) => handleEvent(event, false)}
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>
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<video
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src={rendered.assetUrl || undefined}
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muted
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autoPlay
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loop
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className="absolute"
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/>
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<img
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src={rendered.maskUrl || undefined}
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className="absolute opacity-50"
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/>
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</div>
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)
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})
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src/components/business/renderer.tsx
CHANGED
@@ -10,11 +10,7 @@ import { CartesianVideo } from "./cartesian-video"
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import { SphericalImage } from "./spherical-image"
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export const Renderer = ({
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-
rendered
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assetUrl = "",
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-
maskBase64 = "",
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segments = []
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-
},
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onUserAction,
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onUserHover,
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isLoading,
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@@ -29,34 +25,30 @@ export const Renderer = ({
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engine: Engine
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}) => {
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const timeoutRef = useRef<any>()
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-
const
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const canvasRef = useRef<HTMLCanvasElement | null>(null)
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const contextRef = useRef<CanvasRenderingContext2D | null>(null)
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const [actionnable, setActionnable] = useState<string>("")
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const [progressPercent, setProcessPercent] = useState(0)
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const progressRef = useRef(0)
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const isLoadingRef = useRef(isLoading)
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-
const maskUrl = `data:image/png;base64,${maskBase64}`
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useEffect(() => {
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if (
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-
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const img = new Image();
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img.onload = function () {
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canvasRef.current = document.createElement('canvas');
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canvasRef.current.width = img.width;
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canvasRef.current.height = img.height;
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contextRef.current = canvasRef.current.getContext('2d', {
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willReadFrequently: true
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});
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contextRef.current!.drawImage(img, 0, 0, img.width, img.height);
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-
}
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img.src = "data:image/png;base64," + maskBase64;
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} else {
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// console.log("error, no maskBase64 detected!")
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}
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-
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-
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const getPixelColor = (x: number, y: number) => {
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if (!contextRef.current) {
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@@ -74,7 +66,7 @@ export const Renderer = ({
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const getSegmentAt = (x: number, y: number): ImageSegment => {
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if (!contextRef.current) throw new Error("Unable to get context from canvas");
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-
if (!
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let closestSegment: ImageSegment = {
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id: 0,
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@@ -92,7 +84,7 @@ export const Renderer = ({
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let minDistance = Infinity;
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-
segments.forEach(segment => {
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const segmentColor = segment.color.slice(0,3); // get the RGB part only
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const distance = Math.sqrt(
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@@ -122,7 +114,7 @@ export const Renderer = ({
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// sometimes we generate an image, but the segmentation fails
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// so if we click anywhere bug there are no segments,
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// we inform the rest of the app by passing nothing
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-
if (type === "click" && segments.length == 0) {
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onUserAction("nothing, to trigger a scene reload")
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return
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}
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@@ -149,7 +141,7 @@ export const Renderer = ({
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} else {
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// only trigger hover events if there are segments,
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// otherwise it's best to stay silent
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-
if (segments.length) {
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onUserHover(actionnable)
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}
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}
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@@ -177,40 +169,7 @@ export const Renderer = ({
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if (isLoading) {
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timeoutRef.current = setInterval(updateProgressBar, 200)
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}
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-
}, [isLoading, assetUrl, engine?.type])
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-
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-
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-
/*
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-
<img
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-
src={assetUrl}
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-
ref={imgRef}
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-
width="1024px"
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188 |
-
height="512px"
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-
className={
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-
[
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"absolute top-0 left-0",
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-
actionnable ? "cursor-pointer" : ""
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-
].join(" ")
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-
}
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-
onMouseDown={(event) => handleMouseEvent(event, true)}
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-
onMouseMove={handleMouseEvent}
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-
/>
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-
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-
<img
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-
src={"data:image/png;base64," + maskBase64}
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-
ref={imgRef}
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-
width="1024px"
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-
height="512px"
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-
className={
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-
[
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"absolute top-0 left-0 opacity-30",
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207 |
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actionnable ? "cursor-pointer" : ""
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-
].join(" ")
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-
}
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-
onMouseDown={(event) => handleMouseEvent(event, true)}
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-
onMouseMove={handleMouseEvent}
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-
/>
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213 |
-
*/
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215 |
return (
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<div className="w-full pt-2">
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@@ -219,7 +178,7 @@ export const Renderer = ({
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"relative border-2 border-gray-50 rounded-xl overflow-hidden",
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engine.type === "cartesian_video"
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|| engine.type === "cartesian_image"
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222 |
-
? "w-[1024px] h-[512px]"
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: "w-full h-[800px]",
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isLoading
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@@ -228,27 +187,21 @@ export const Renderer = ({
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228 |
? "cursor-pointer"
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: ""
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].join(" ")}>
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231 |
-
{
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232 |
-
null
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233 |
-
: engine.type === "cartesian_video"
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234 |
? <CartesianVideo
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235 |
-
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236 |
-
ref={
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237 |
-
width="1024px"
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238 |
-
height="512px"
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239 |
onEvent={handleMouseEvent}
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240 |
/>
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: engine.type === "spherical_image"
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242 |
? <SphericalImage
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243 |
-
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244 |
-
ref={
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245 |
onEvent={handleMouseEvent}
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246 |
/>
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247 |
: <CartesianImage
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248 |
-
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249 |
-
ref={
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250 |
-
width="1024px"
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251 |
-
height="512px"
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252 |
onEvent={handleMouseEvent}
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253 |
/>
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254 |
}
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10 |
import { SphericalImage } from "./spherical-image"
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12 |
export const Renderer = ({
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13 |
+
rendered,
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14 |
onUserAction,
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onUserHover,
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isLoading,
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engine: Engine
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26 |
}) => {
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27 |
const timeoutRef = useRef<any>()
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28 |
+
const viewRef = useRef<HTMLDivElement>()
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29 |
const canvasRef = useRef<HTMLCanvasElement | null>(null)
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30 |
const contextRef = useRef<CanvasRenderingContext2D | null>(null)
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31 |
const [actionnable, setActionnable] = useState<string>("")
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32 |
const [progressPercent, setProcessPercent] = useState(0)
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33 |
const progressRef = useRef(0)
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34 |
const isLoadingRef = useRef(isLoading)
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35 |
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36 |
useEffect(() => {
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37 |
+
if (!rendered.maskUrl) {
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38 |
+
return
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39 |
}
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40 |
+
const img = new Image()
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41 |
+
img.onload = function () {
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42 |
+
canvasRef.current = document.createElement('canvas')
|
43 |
+
canvasRef.current.width = img.width
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44 |
+
canvasRef.current.height = img.height
|
45 |
+
contextRef.current = canvasRef.current.getContext('2d', {
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46 |
+
willReadFrequently: true
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47 |
+
})
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48 |
+
contextRef.current!.drawImage(img, 0, 0, img.width, img.height)
|
49 |
+
}
|
50 |
+
img.src = rendered.maskUrl
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51 |
+
}, [rendered.maskUrl])
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52 |
|
53 |
const getPixelColor = (x: number, y: number) => {
|
54 |
if (!contextRef.current) {
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|
66 |
|
67 |
const getSegmentAt = (x: number, y: number): ImageSegment => {
|
68 |
if (!contextRef.current) throw new Error("Unable to get context from canvas");
|
69 |
+
if (!rendered.maskUrl) throw new Error("Mask is undefined");
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70 |
|
71 |
let closestSegment: ImageSegment = {
|
72 |
id: 0,
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|
84 |
|
85 |
let minDistance = Infinity;
|
86 |
|
87 |
+
rendered.segments.forEach(segment => {
|
88 |
const segmentColor = segment.color.slice(0,3); // get the RGB part only
|
89 |
|
90 |
const distance = Math.sqrt(
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|
114 |
// sometimes we generate an image, but the segmentation fails
|
115 |
// so if we click anywhere bug there are no segments,
|
116 |
// we inform the rest of the app by passing nothing
|
117 |
+
if (type === "click" && rendered.segments.length == 0) {
|
118 |
onUserAction("nothing, to trigger a scene reload")
|
119 |
return
|
120 |
}
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|
141 |
} else {
|
142 |
// only trigger hover events if there are segments,
|
143 |
// otherwise it's best to stay silent
|
144 |
+
if (rendered.segments.length) {
|
145 |
onUserHover(actionnable)
|
146 |
}
|
147 |
}
|
|
|
169 |
if (isLoading) {
|
170 |
timeoutRef.current = setInterval(updateProgressBar, 200)
|
171 |
}
|
172 |
+
}, [isLoading, rendered.assetUrl, engine?.type])
|
|
|
|
|
|
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|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
173 |
|
174 |
return (
|
175 |
<div className="w-full pt-2">
|
|
|
178 |
"relative border-2 border-gray-50 rounded-xl overflow-hidden",
|
179 |
engine.type === "cartesian_video"
|
180 |
|| engine.type === "cartesian_image"
|
181 |
+
? "w-full h-screen" // w-[1024px] h-[512px]"
|
182 |
: "w-full h-[800px]",
|
183 |
|
184 |
isLoading
|
|
|
187 |
? "cursor-pointer"
|
188 |
: ""
|
189 |
].join(" ")}>
|
190 |
+
{engine.type === "cartesian_video"
|
|
|
|
|
191 |
? <CartesianVideo
|
192 |
+
rendered={rendered}
|
193 |
+
ref={viewRef as any}
|
|
|
|
|
194 |
onEvent={handleMouseEvent}
|
195 |
/>
|
196 |
: engine.type === "spherical_image"
|
197 |
? <SphericalImage
|
198 |
+
rendered={rendered}
|
199 |
+
ref={viewRef as any}
|
200 |
onEvent={handleMouseEvent}
|
201 |
/>
|
202 |
: <CartesianImage
|
203 |
+
rendered={rendered}
|
204 |
+
ref={viewRef as any}
|
|
|
|
|
205 |
onEvent={handleMouseEvent}
|
206 |
/>
|
207 |
}
|
src/components/business/spherical-image.tsx
CHANGED
@@ -2,13 +2,14 @@ import { ForwardedRef, forwardRef } from "react"
|
|
2 |
import { ReactPhotoSphereViewer } from "react-photo-sphere-viewer"
|
3 |
|
4 |
import { SceneEventHandler } from "./types"
|
|
|
5 |
|
6 |
export const SphericalImage = forwardRef(({
|
7 |
-
|
8 |
onEvent,
|
9 |
className,
|
10 |
}: {
|
11 |
-
|
12 |
onEvent: SceneEventHandler
|
13 |
className?: string
|
14 |
}, ref: ForwardedRef<HTMLImageElement>) => {
|
@@ -16,7 +17,7 @@ export const SphericalImage = forwardRef(({
|
|
16 |
|
17 |
return (
|
18 |
<ReactPhotoSphereViewer
|
19 |
-
src={
|
20 |
// ref={ref}
|
21 |
container=""
|
22 |
containerClass={className}
|
|
|
2 |
import { ReactPhotoSphereViewer } from "react-photo-sphere-viewer"
|
3 |
|
4 |
import { SceneEventHandler } from "./types"
|
5 |
+
import { RenderedScene } from "@/app/types"
|
6 |
|
7 |
export const SphericalImage = forwardRef(({
|
8 |
+
rendered,
|
9 |
onEvent,
|
10 |
className,
|
11 |
}: {
|
12 |
+
rendered: RenderedScene
|
13 |
onEvent: SceneEventHandler
|
14 |
className?: string
|
15 |
}, ref: ForwardedRef<HTMLImageElement>) => {
|
|
|
17 |
|
18 |
return (
|
19 |
<ReactPhotoSphereViewer
|
20 |
+
src={rendered.assetUrl}
|
21 |
// ref={ref}
|
22 |
container=""
|
23 |
containerClass={className}
|