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import os |
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import torch |
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from . import texture |
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from . import mesh |
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from . import material |
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def _find_mat(materials, name): |
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for mat in materials: |
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if mat['name'] == name: |
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return mat |
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return materials[0] |
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def normalize_mesh(vertices, scale_factor=1.0): |
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min_vals, _ = torch.min(vertices, dim=0) |
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max_vals, _ = torch.max(vertices, dim=0) |
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center = (max_vals + min_vals) / 2 |
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vertices = vertices - center |
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max_extent = torch.max(max_vals - min_vals) |
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scale = 2.0 * scale_factor / max_extent |
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vertices = vertices * scale |
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return vertices |
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def rotate_y_90(v_pos): |
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rotate_y = torch.tensor([[0, 0, 1, 0], |
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[0, 1, 0, 0], |
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[-1, 0, 0, 0], |
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[0, 0, 0, 1]], dtype=torch.float32, device=v_pos.device) |
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return rotate_y |
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def load_obj(filename, clear_ks=True, mtl_override=None, return_attributes=False, path_is_attributrs=False, scale_factor=1.0): |
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obj_path = os.path.dirname(filename) |
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with open(filename, 'r') as f: |
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lines = f.readlines() |
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all_materials = [ |
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{ |
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'name' : '_default_mat', |
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'bsdf' : 'pbr', |
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'kd' : texture.Texture2D(torch.tensor([0.5, 0.5, 0.5], dtype=torch.float32, device='cuda')), |
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'ks' : texture.Texture2D(torch.tensor([0.0, 0.0, 0.0], dtype=torch.float32, device='cuda')) |
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} |
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] |
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if mtl_override is None: |
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for line in lines: |
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if len(line.split()) == 0: |
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continue |
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if line.split()[0] == 'mtllib': |
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all_materials += material.load_mtl(os.path.join(obj_path, line.split()[1]), clear_ks) |
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else: |
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all_materials += material.load_mtl(mtl_override) |
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vertices, texcoords, normals = [], [], [] |
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for line in lines: |
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if len(line.split()) == 0: |
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continue |
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prefix = line.split()[0].lower() |
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if prefix == 'v': |
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vertices.append([float(v) for v in line.split()[1:]]) |
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elif prefix == 'vt': |
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val = [float(v) for v in line.split()[1:]] |
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texcoords.append([val[0], 1.0 - val[1]]) |
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elif prefix == 'vn': |
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normals.append([float(v) for v in line.split()[1:]]) |
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activeMatIdx = None |
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used_materials = [] |
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faces, tfaces, nfaces, mfaces = [], [], [], [] |
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for line in lines: |
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if len(line.split()) == 0: |
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continue |
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prefix = line.split()[0].lower() |
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if prefix == 'usemtl': |
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mat = _find_mat(all_materials, line.split()[1]) |
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if not mat in used_materials: |
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used_materials.append(mat) |
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activeMatIdx = used_materials.index(mat) |
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elif prefix == 'f': |
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vs = line.split()[1:] |
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nv = len(vs) |
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vv = vs[0].split('/') |
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v0 = int(vv[0]) - 1 |
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t0 = int(vv[1]) - 1 if vv[1] != "" else -1 |
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n0 = int(vv[2]) - 1 if vv[2] != "" else -1 |
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for i in range(nv - 2): |
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vv = vs[i + 1].split('/') |
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v1 = int(vv[0]) - 1 |
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t1 = int(vv[1]) - 1 if vv[1] != "" else -1 |
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n1 = int(vv[2]) - 1 if vv[2] != "" else -1 |
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vv = vs[i + 2].split('/') |
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v2 = int(vv[0]) - 1 |
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t2 = int(vv[1]) - 1 if vv[1] != "" else -1 |
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n2 = int(vv[2]) - 1 if vv[2] != "" else -1 |
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mfaces.append(activeMatIdx) |
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faces.append([v0, v1, v2]) |
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tfaces.append([t0, t1, t2]) |
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nfaces.append([n0, n1, n2]) |
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assert len(tfaces) == len(faces) and len(nfaces) == len (faces) |
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if len(used_materials) > 1: |
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uber_material, texcoords, tfaces = material.merge_materials(used_materials, texcoords, tfaces, mfaces) |
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else: |
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uber_material = used_materials[0] |
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vertices = torch.tensor(vertices, dtype=torch.float32, device='cuda') |
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texcoords = torch.tensor(texcoords, dtype=torch.float32, device='cuda') if len(texcoords) > 0 else None |
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normals = torch.tensor(normals, dtype=torch.float32, device='cuda') if len(normals) > 0 else None |
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faces = torch.tensor(faces, dtype=torch.int64, device='cuda') |
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tfaces = torch.tensor(tfaces, dtype=torch.int64, device='cuda') if texcoords is not None else None |
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nfaces = torch.tensor(nfaces, dtype=torch.int64, device='cuda') if normals is not None else None |
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vertices = normalize_mesh(vertices, scale_factor=scale_factor) |
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if return_attributes: |
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return mesh.Mesh(vertices, faces, normals, nfaces, texcoords, tfaces, material=uber_material), vertices, faces, normals, nfaces, texcoords, tfaces, uber_material |
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return mesh.Mesh(vertices, faces, normals, nfaces, texcoords, tfaces, material=uber_material) |
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def write_obj(folder, mesh, save_material=True): |
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obj_file = os.path.join(folder, 'mesh.obj') |
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print("Writing mesh: ", obj_file) |
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with open(obj_file, "w") as f: |
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f.write("mtllib mesh.mtl\n") |
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f.write("g default\n") |
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v_pos = mesh.v_pos.detach().cpu().numpy() if mesh.v_pos is not None else None |
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v_nrm = mesh.v_nrm.detach().cpu().numpy() if mesh.v_nrm is not None else None |
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v_tex = mesh.v_tex.detach().cpu().numpy() if mesh.v_tex is not None else None |
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t_pos_idx = mesh.t_pos_idx.detach().cpu().numpy() if mesh.t_pos_idx is not None else None |
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t_nrm_idx = mesh.t_nrm_idx.detach().cpu().numpy() if mesh.t_nrm_idx is not None else None |
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t_tex_idx = mesh.t_tex_idx.detach().cpu().numpy() if mesh.t_tex_idx is not None else None |
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print(" writing %d vertices" % len(v_pos)) |
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for v in v_pos: |
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f.write('v {} {} {} \n'.format(v[0], v[1], v[2])) |
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if v_tex is not None: |
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print(" writing %d texcoords" % len(v_tex)) |
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assert(len(t_pos_idx) == len(t_tex_idx)) |
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for v in v_tex: |
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f.write('vt {} {} \n'.format(v[0], 1.0 - v[1])) |
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if v_nrm is not None: |
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print(" writing %d normals" % len(v_nrm)) |
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assert(len(t_pos_idx) == len(t_nrm_idx)) |
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for v in v_nrm: |
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f.write('vn {} {} {}\n'.format(v[0], v[1], v[2])) |
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f.write("s 1 \n") |
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f.write("g pMesh1\n") |
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f.write("usemtl defaultMat\n") |
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print(" writing %d faces" % len(t_pos_idx)) |
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for i in range(len(t_pos_idx)): |
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f.write("f ") |
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for j in range(3): |
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f.write(' %s/%s/%s' % (str(t_pos_idx[i][j]+1), '' if v_tex is None else str(t_tex_idx[i][j]+1), '' if v_nrm is None else str(t_nrm_idx[i][j]+1))) |
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f.write("\n") |
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if save_material: |
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mtl_file = os.path.join(folder, 'mesh.mtl') |
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print("Writing material: ", mtl_file) |
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material.save_mtl(mtl_file, mesh.material) |
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print("Done exporting mesh") |
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