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/* All selectors that should act as interactables / keyboard buttons by default */ | |
const interactableSelectors = [ | |
'.interactable', // Main interactable class for ALL interactable controls (can also be manually added in code, so that's why its listed here) | |
'.custom_interactable', // Manually made interactable controls via code (see 'makeKeyboardInteractable()') | |
'.menu_button', // General menu button in ST | |
'.right_menu_button', // Button-likes in many menus | |
'.drawer-icon', // Main "menu bar" icons | |
'.inline-drawer-icon', // Buttons/icons inside the drawer menus | |
'.paginationjs-pages li a', // Pagination buttons | |
'.group_select, .character_select, .bogus_folder_select', // Cards to select char, group or folder in character list and other places | |
'.avatar-container', // Persona list blocks | |
'.tag .tag_remove', // Remove button in removable tags | |
'.bg_example', // Background elements in the background menu | |
'.bg_example .bg_button', // The inline buttons on the backgrounds | |
'#options a', // Option entries in the popup options menu | |
'.mes_buttons .mes_button', // Small inline buttons on the chat messages | |
'.extraMesButtons>div:not(.mes_button)', // The extra/extension buttons inline on the chat messages | |
'.swipe_left, .swipe_right', // Swipe buttons on the last message | |
'.stscript_btn', // STscript buttons in the chat bar | |
'.select2_choice_clickable+span.select2-container .select2-selection__choice__display', // select2 control elements if they are meant to be clickable | |
'.avatar_load_preview', // Char display avatar selection | |
]; | |
if (CSS.supports('selector(:has(*))')) { | |
// Option entries in the extension menu popup that are coming from extensions | |
interactableSelectors.push('#extensionsMenu div:has(.extensionsMenuExtensionButton)'); | |
} | |
export const INTERACTABLE_CONTROL_CLASS = 'interactable'; | |
export const CUSTOM_INTERACTABLE_CONTROL_CLASS = 'custom_interactable'; | |
export const NOT_FOCUSABLE_CONTROL_CLASS = 'not_focusable'; | |
export const DISABLED_CONTROL_CLASS = 'disabled'; | |
/** | |
* An observer that will check if any new interactables or scroll reset containers are added to the body | |
* @type {MutationObserver} | |
*/ | |
const observer = new MutationObserver(mutations => { | |
mutations.forEach(mutation => { | |
if (mutation.type === 'childList') { | |
mutation.addedNodes.forEach(handleNodeChange); | |
} | |
if (mutation.type === 'attributes') { | |
const target = mutation.target; | |
if (mutation.attributeName === 'class' && target instanceof Element) { | |
handleNodeChange(target); | |
} | |
} | |
}); | |
}); | |
/** | |
* Function to handle node changes (added or modified nodes) | |
* @param {Element} node | |
*/ | |
function handleNodeChange(node) { | |
if (node.nodeType === Node.ELEMENT_NODE && node instanceof Element) { | |
// Handle keyboard interactables | |
if (isKeyboardInteractable(node)) { | |
makeKeyboardInteractable(node); | |
} | |
initializeInteractables(node); | |
// Handle scroll reset containers | |
if (node.classList.contains('scroll-reset-container')) { | |
applyScrollResetBehavior(node); | |
} | |
initializeScrollResetBehaviors(node); | |
} | |
} | |
/** | |
* Registers an interactable class (for example for an extension) and makes it keyboard interactable. | |
* Optionally apply the 'not_focusable' and 'disabled' classes if needed. | |
* | |
* @param {string} interactableSelector - The CSS selector for the interactable (Supports class combinations, chained via dots like <c>tag.actionable</c>, and sub selectors) | |
* @param {object} [options={}] - Optional settings for the interactable | |
* @param {boolean} [options.disabledByDefault=false] - Whether interactables of this class should be disabled by default | |
* @param {boolean} [options.notFocusableByDefault=false] - Whether interactables of this class should not be focusable by default | |
*/ | |
export function registerInteractableType(interactableSelector, { disabledByDefault = false, notFocusableByDefault = false } = {}) { | |
interactableSelectors.push(interactableSelector); | |
const interactables = document.querySelectorAll(interactableSelector); | |
if (disabledByDefault || notFocusableByDefault) { | |
interactables.forEach(interactable => { | |
if (disabledByDefault) interactable.classList.add(DISABLED_CONTROL_CLASS); | |
if (notFocusableByDefault) interactable.classList.add(NOT_FOCUSABLE_CONTROL_CLASS); | |
}); | |
} | |
makeKeyboardInteractable(...interactables); | |
} | |
/** | |
* Checks if the given control is a keyboard-enabled interactable. | |
* | |
* @param {Element} control - The control element to check | |
* @returns {boolean} Returns true if the control is a keyboard interactable, false otherwise | |
*/ | |
export function isKeyboardInteractable(control) { | |
// Check if this control matches any of the selectors | |
return interactableSelectors.some(selector => control.matches(selector)); | |
} | |
/** | |
* Makes all the given controls keyboard interactable and sets their state. | |
* If the control doesn't have any of the classes, it will be set to a custom-enabled keyboard interactable. | |
* | |
* @param {Element[]} interactables - The controls to make interactable and set their state | |
*/ | |
export function makeKeyboardInteractable(...interactables) { | |
interactables.forEach(interactable => { | |
// If this control doesn't have any of the classes, lets say the caller knows this and wants this to be a custom-enabled keyboard control. | |
if (!isKeyboardInteractable(interactable)) { | |
interactable.classList.add(CUSTOM_INTERACTABLE_CONTROL_CLASS); | |
} | |
// Just for CSS styling and future reference, every keyboard interactable control should have a common class | |
if (!interactable.classList.contains(INTERACTABLE_CONTROL_CLASS)) { | |
interactable.classList.add(INTERACTABLE_CONTROL_CLASS); | |
} | |
/** | |
* Check if the element or any parent element has 'disabled' or 'not_focusable' class | |
* @param {Element} el | |
* @returns {boolean} | |
*/ | |
const hasDisabledOrNotFocusableAncestor = (el) => { | |
while (el) { | |
if (el.classList.contains(NOT_FOCUSABLE_CONTROL_CLASS) || el.classList.contains(DISABLED_CONTROL_CLASS)) { | |
return true; | |
} | |
el = el.parentElement; | |
} | |
return false; | |
}; | |
// Set/remove the tabindex accordingly to the classes. Remembering if it had a custom value. | |
if (!hasDisabledOrNotFocusableAncestor(interactable)) { | |
if (!interactable.hasAttribute('tabindex')) { | |
const tabIndex = interactable.getAttribute('data-original-tabindex') ?? '0'; | |
interactable.setAttribute('tabindex', tabIndex); | |
} | |
} else { | |
interactable.setAttribute('data-original-tabindex', interactable.getAttribute('tabindex')); | |
interactable.removeAttribute('tabindex'); | |
} | |
}); | |
} | |
/** | |
* Initializes the focusability of controls on the given element or the document | |
* | |
* @param {Element|Document} [element=document] - The element on which to initialize the interactable state. Defaults to the document. | |
*/ | |
function initializeInteractables(element = document) { | |
const interactables = getAllInteractables(element); | |
makeKeyboardInteractable(...interactables); | |
} | |
/** | |
* Queries all interactables within the given element based on the given selectors and returns them as an array | |
* | |
* @param {Element|Document} element - The element within which to query the interactables | |
* @returns {HTMLElement[]} An array containing all the interactables that match the given selectors | |
*/ | |
function getAllInteractables(element) { | |
// Query each selector individually and combine all to a big array to return | |
return [].concat(...interactableSelectors.map(selector => Array.from(element.querySelectorAll(`${selector}`)))); | |
} | |
/** | |
* Function to apply scroll reset behavior to a container | |
* @param {Element} container - The container | |
*/ | |
const applyScrollResetBehavior = (container) => { | |
container.addEventListener('focusout', (e) => { | |
setTimeout(() => { | |
const focusedElement = document.activeElement; | |
if (!container.contains(focusedElement)) { | |
container.scrollTop = 0; | |
container.scrollLeft = 0; | |
} | |
}, 0); | |
}); | |
}; | |
/** | |
* Initializes the scroll reset behavior on the given element or the document | |
* | |
* @param {Element|Document} [element=document] - The element on which to initialize the scroll reset behavior. Defaults to the document. | |
*/ | |
function initializeScrollResetBehaviors(element = document) { | |
const scrollResetContainers = element.querySelectorAll('.scroll-reset-container'); | |
scrollResetContainers.forEach(container => applyScrollResetBehavior(container)); | |
} | |
/** | |
* Handles keydown events on the document to trigger click on Enter key press for interactables | |
* | |
* @param {KeyboardEvent} event - The keyboard event | |
*/ | |
function handleGlobalKeyDown(event) { | |
if (event.key === 'Enter') { | |
if (!(event.target instanceof HTMLElement)) | |
return; | |
// Only count enter on this interactable if no modifier key is pressed | |
if (event.altKey || event.ctrlKey || event.shiftKey) | |
return; | |
// Traverse up the DOM tree to find the actual interactable element | |
let target = event.target; | |
while (target && !isKeyboardInteractable(target)) { | |
target = target.parentElement; | |
} | |
// Trigger click if a valid interactable is found and it's not disabled | |
if (target && !target.classList.contains(DISABLED_CONTROL_CLASS)) { | |
console.debug('Triggering click on keyboard-focused interactable control via Enter', target); | |
target.click(); | |
} | |
} | |
} | |
/** | |
* Initializes several keyboard functionalities for ST | |
*/ | |
export function initKeyboard() { | |
// Start observing the body for added elements and attribute changes | |
observer.observe(document.body, { | |
childList: true, | |
subtree: true, | |
attributes: true, | |
attributeFilter: ['class'], | |
}); | |
// Initialize already existing controls | |
initializeInteractables(); | |
initializeScrollResetBehaviors(); | |
// Add a global keydown listener | |
document.addEventListener('keydown', handleGlobalKeyDown); | |
} | |