var unityFramework = (() => { var _scriptDir = typeof document !== 'undefined' && document.currentScript ? document.currentScript.src : undefined; if (typeof __filename !== 'undefined') _scriptDir = _scriptDir || __filename; return ( function(unityFramework) { unityFramework = unityFramework || {}; // The Module object: Our interface to the outside world. We import // and export values on it. There are various ways Module can be used: // 1. Not defined. We create it here // 2. A function parameter, function(Module) { ..generated code.. } // 3. pre-run appended it, var Module = {}; ..generated code.. // 4. External script tag defines var Module. // We need to check if Module already exists (e.g. case 3 above). // Substitution will be replaced with actual code on later stage of the build, // this way Closure Compiler will not mangle it (e.g. case 4. above). // Note that if you want to run closure, and also to use Module // after the generated code, you will need to define var Module = {}; // before the code. Then that object will be used in the code, and you // can continue to use Module afterwards as well. var Module = typeof unityFramework != 'undefined' ? unityFramework : {}; // See https://caniuse.com/mdn-javascript_builtins_object_assign // Set up the promise that indicates the Module is initialized var readyPromiseResolve, readyPromiseReject; Module['ready'] = new Promise(function(resolve, reject) { readyPromiseResolve = resolve; readyPromiseReject = reject; }); if (!Object.getOwnPropertyDescriptor(Module['ready'], '_main')) { Object.defineProperty(Module['ready'], '_main', { configurable: true, get: function() { abort('You are getting _main on the Promise object, instead of the instance. Use .then() to get called back with the instance, see the MODULARIZE docs in src/settings.js') } }); Object.defineProperty(Module['ready'], '_main', { configurable: true, set: function() { abort('You are setting _main on the Promise object, instead of the instance. Use .then() to get called back with the instance, see the MODULARIZE docs in src/settings.js') } }); } if (!Object.getOwnPropertyDescriptor(Module['ready'], '_ReleaseKeys')) { Object.defineProperty(Module['ready'], '_ReleaseKeys', { configurable: true, get: function() { abort('You are getting _ReleaseKeys on the Promise object, instead of the instance. Use .then() to get called back with the instance, see the MODULARIZE docs in src/settings.js') } }); Object.defineProperty(Module['ready'], '_ReleaseKeys', { configurable: true, set: function() { abort('You are setting _ReleaseKeys on the Promise object, instead of the instance. Use .then() to get called back with the instance, see the MODULARIZE docs in src/settings.js') } }); } if (!Object.getOwnPropertyDescriptor(Module['ready'], '_getMemInfo')) { Object.defineProperty(Module['ready'], '_getMemInfo', { configurable: true, get: function() { abort('You are getting _getMemInfo on the Promise object, instead of the instance. Use .then() to get called back with the instance, see the MODULARIZE docs in src/settings.js') } }); Object.defineProperty(Module['ready'], '_getMemInfo', { configurable: true, set: function() { abort('You are setting _getMemInfo on the Promise object, instead of the instance. Use .then() to get called back with the instance, see the MODULARIZE docs in src/settings.js') } }); } if (!Object.getOwnPropertyDescriptor(Module['ready'], '_SendMessageFloat')) { Object.defineProperty(Module['ready'], '_SendMessageFloat', { configurable: true, get: function() { abort('You are getting _SendMessageFloat on the Promise object, instead of the instance. Use .then() to get called back with the instance, see the MODULARIZE docs in src/settings.js') } }); Object.defineProperty(Module['ready'], '_SendMessageFloat', { configurable: true, set: function() { abort('You are setting _SendMessageFloat on the Promise object, instead of the instance. Use .then() to get called back with the instance, see the MODULARIZE docs in src/settings.js') } }); } if (!Object.getOwnPropertyDescriptor(Module['ready'], '_SendMessageString')) { Object.defineProperty(Module['ready'], '_SendMessageString', { configurable: true, get: function() { abort('You are getting _SendMessageString on the Promise object, instead of the instance. Use .then() to get called back with the instance, see the MODULARIZE docs in src/settings.js') } }); Object.defineProperty(Module['ready'], '_SendMessageString', { configurable: true, set: function() { abort('You are setting _SendMessageString on the Promise object, instead of the instance. Use .then() to get called back with the instance, see the MODULARIZE docs in src/settings.js') } }); } if (!Object.getOwnPropertyDescriptor(Module['ready'], '_SendMessage')) { Object.defineProperty(Module['ready'], '_SendMessage', { configurable: true, get: function() { abort('You are getting _SendMessage on the Promise object, instead of the instance. Use .then() to get called back with the instance, see the MODULARIZE docs in src/settings.js') } }); Object.defineProperty(Module['ready'], '_SendMessage', { configurable: true, set: function() { abort('You are setting _SendMessage on the Promise object, instead of the instance. Use .then() to get called back with the instance, see the MODULARIZE docs in src/settings.js') } }); } if (!Object.getOwnPropertyDescriptor(Module['ready'], '_SetFullscreen')) { Object.defineProperty(Module['ready'], '_SetFullscreen', { configurable: true, get: function() { abort('You are getting _SetFullscreen on the Promise object, instead of the instance. Use .then() to get called back with the instance, see the MODULARIZE docs in src/settings.js') } }); Object.defineProperty(Module['ready'], '_SetFullscreen', { configurable: true, set: function() { abort('You are setting _SetFullscreen on the Promise object, instead of the instance. Use .then() to get called back with the instance, see the MODULARIZE docs in src/settings.js') } }); } if (!Object.getOwnPropertyDescriptor(Module['ready'], '_InjectProfilerSample')) { Object.defineProperty(Module['ready'], '_InjectProfilerSample', { configurable: true, get: function() { abort('You are getting _InjectProfilerSample on the Promise object, instead of the instance. Use .then() to get called back with the instance, see the MODULARIZE docs in src/settings.js') } }); Object.defineProperty(Module['ready'], '_InjectProfilerSample', { configurable: true, set: function() { abort('You are setting _InjectProfilerSample on the Promise object, instead of the instance. Use .then() to get called back with the instance, see the MODULARIZE docs in src/settings.js') } }); } if (!Object.getOwnPropertyDescriptor(Module['ready'], '___stdio_exit')) { Object.defineProperty(Module['ready'], '___stdio_exit', { configurable: true, get: function() { abort('You are getting ___stdio_exit on the Promise object, instead of the instance. Use .then() to get called back with the instance, see the MODULARIZE docs in src/settings.js') } }); Object.defineProperty(Module['ready'], '___stdio_exit', { configurable: true, set: function() { abort('You are setting ___stdio_exit on the Promise object, instead of the instance. Use .then() to get called back with the instance, see the MODULARIZE docs in src/settings.js') } }); } if (!Object.getOwnPropertyDescriptor(Module['ready'], 'onRuntimeInitialized')) { Object.defineProperty(Module['ready'], 'onRuntimeInitialized', { configurable: true, get: function() { abort('You are getting onRuntimeInitialized on the Promise object, instead of the instance. Use .then() to get called back with the instance, see the MODULARIZE docs in src/settings.js') } }); Object.defineProperty(Module['ready'], 'onRuntimeInitialized', { configurable: true, set: function() { abort('You are setting onRuntimeInitialized on the Promise object, instead of the instance. Use .then() to get called back with the instance, see the MODULARIZE docs in src/settings.js') } }); } // --pre-jses are emitted after the Module integration code, so that they can // refer to Module (if they choose; they can also define Module) // Emscripten 1.x had a function Pointer_stringify() to marshal C strings to JS strings. That has been obsoleted by the new UTF8/16/32ToString() API family. function Pointer_stringify(s, len) { warnOnce("The JavaScript function 'Pointer_stringify(ptrToSomeCString)' is obsoleted and will be removed in a future Unity version. Please call 'UTF8ToString(ptrToSomeCString)' instead."); return UTF8ToString(s, len); } Module['Pointer_stringify'] = Pointer_stringify; var stackTraceReference = "(^|\\n)(\\s+at\\s+|)jsStackTrace(\\s+\\(|@)([^\\n]+):\\d+:\\d+(\\)|)(\\n|$)"; var stackTraceReferenceMatch = jsStackTrace().match(new RegExp(stackTraceReference)); if (stackTraceReferenceMatch) Module.stackTraceRegExp = new RegExp(stackTraceReference.replace("([^\\n]+)", stackTraceReferenceMatch[4].replace(/[\\^${}[\]().*+?|]/g,"\\$&")).replace("jsStackTrace", "[^\\n]+")); var abort = function (what) { if (ABORT) return; ABORT = true; EXITSTATUS = 1; if (typeof ENVIRONMENT_IS_PTHREAD !== "undefined" && ENVIRONMENT_IS_PTHREAD) console.error("Pthread aborting at " + new Error().stack); if (what !== undefined) { out(what); err(what); what = JSON.stringify(what) } else { what = ""; } var message = "abort(" + what + ") at " + stackTrace(); if (Module.abortHandler && Module.abortHandler(message)) return; throw message; } Module["SetFullscreen"] = function (fullscreen) { if (typeof runtimeInitialized === 'undefined' || !runtimeInitialized) { console.log ("Runtime not initialized yet."); } else if (typeof JSEvents === 'undefined') { console.log ("Player not loaded yet."); } else { var tmp = JSEvents.canPerformEventHandlerRequests; JSEvents.canPerformEventHandlerRequests = function () { return 1; }; Module.ccall("SetFullscreen", null, ["number"], [fullscreen]); JSEvents.canPerformEventHandlerRequests = tmp; } }; if (!Module['ENVIRONMENT_IS_PTHREAD']) { Module['preRun'].push(function () { // Initialize the IndexedDB based file system. Module['unityFileSystemInit'] allows // developers to override this with their own function, when they want to do cloud storage // instead. var unityFileSystemInit = Module['unityFileSystemInit'] || function () { FS.mkdir('/idbfs'); FS.mount(IDBFS, {}, '/idbfs'); Module.addRunDependency('JS_FileSystem_Mount'); FS.syncfs(true, function (err) { if (err) console.log('IndexedDB is not available. Data will not persist in cache and PlayerPrefs will not be saved.'); Module.removeRunDependency('JS_FileSystem_Mount'); }); }; unityFileSystemInit(); }); } var videoInputDevices = []; // Set to null to disable video input devices altogether. var videoInputDevicesEnumerated = false; var removeEnumerateMediaDevicesRunDependency; var enumerateWatchdog = null; // Bug/limitation: Chrome does not specify deviceIds for any MediaDeviceInfo input devices at least in Chrome 85 on Windows 10 // This means that we need to use an awkward heuristic way of matching old video input connections to new ones. function matchToOldDevice(newDevice) { var oldDevices = Object.keys(videoInputDevices); // First match by deviceId for(var i = 0; i < oldDevices.length; ++i) { var old = videoInputDevices[oldDevices[i]]; if (old.deviceId && old.deviceId == newDevice.deviceId) return old; } // Then by object identity, in case that is supported. for(var i = 0; i < oldDevices.length; ++i) { var old = videoInputDevices[oldDevices[i]]; if (old == newDevice) return old; } // Then by label for(var i = 0; i < oldDevices.length; ++i) { var old = videoInputDevices[oldDevices[i]]; if (old.label && old.label == newDevice.label) return old; } // Last, by groupId + kind combination for(var i = 0; i < oldDevices.length; ++i) { var old = videoInputDevices[oldDevices[i]]; if (old.groupId && old.kind && old.groupId == newDevice.groupId && old.kind == newDevice.kind) return old; } } function assignNewVideoInputId() { for(var i = 0;; ++i) { if (!videoInputDevices[i]) return i; } } function updateVideoInputDevices(devices) { removeEnumerateMediaDevicesRunDependency(); // we're going to clear the list of videoInputDevices and regenerate it to get more accurate info after being granted camera access videoInputDevices = []; var retainedDevices = {}; var newDevices = []; // Find devices that still exist devices.forEach(function (device) { if (device.kind === 'videoinput') { // Only interested in WebCam inputs var oldDevice = matchToOldDevice(device); if (oldDevice) { retainedDevices[oldDevice.id] = oldDevice; } else { newDevices.push(device); } } }); videoInputDevices = retainedDevices; // Assign IDs to video input devices that are new newDevices.forEach(function (device) { if (!device.id) { device.id = assignNewVideoInputId(); // Attempt to name the device. In both Firefox and Chrome, label is null. // In Chrome, deviceId is null. (could use it here, but human-readable // name is probably better than a long hash) device.name = device.label || ("Video input #" + (device.id + 1)); // Chrome 85 on Android labels camera provides devices with labels like // "camera2 0, facing back" and "camera2 1, facing front", use that to // determine whether the device is front facing or not. // some labels don't provide that info, like the camera on a 2019 MacbookPro: FaceTime HD Camera (Built-in) // so if there's no "front" or "back" in the label or name, we're going to assume it's front facing device.isFrontFacing = device.name.toLowerCase().includes('front') || (!(device.name.toLowerCase().includes('front')) && !(device.name.toLowerCase().includes('back'))); videoInputDevices[device.id] = device; } }); } function enumerateMediaDeviceList() { if (!videoInputDevices) return; // Bug/limitation: If there are multiple video or audio devices connected, // Chrome only lists one of each category (audioinput/videoinput/audioutput) (tested Chrome 85 on Windows 10) navigator.mediaDevices.enumerateDevices().then(function(devices) { updateVideoInputDevices(devices); videoInputDevicesEnumerated = true; }).catch(function(e) { console.warn('Unable to enumerate media devices: ' + e + '\nWebcams will not be available.'); disableAccessToMediaDevices(); }); // Work around Firefox 81 bug on Windows: // https://bugzilla.mozilla.org/show_bug.cgi?id=1397977, devicechange // events do not fire, so resort to polling for device changes once every // 60 seconds. if (/Firefox/.test(navigator.userAgent)) { setTimeout(enumerateMediaDeviceList, 60000); warnOnce('Applying workaround to Firefox bug https://bugzilla.mozilla.org/show_bug.cgi?id=1397977'); } } function disableAccessToMediaDevices() { // Safari 11 has navigator.mediaDevices, but navigator.mediaDevices.add/removeEventListener is undefined if (navigator.mediaDevices && navigator.mediaDevices.removeEventListener) { navigator.mediaDevices.removeEventListener('devicechange', enumerateMediaDeviceList); } videoInputDevices = null; } Module['disableAccessToMediaDevices'] = disableAccessToMediaDevices; if (!navigator.mediaDevices) { console.warn('navigator.mediaDevices not supported by this browser. Webcam access will not be available.' + (location.protocol == 'https:' ? '' : ' Try hosting the page over HTTPS, because some browsers disable webcam access when insecure HTTP is being used.')); disableAccessToMediaDevices(); } else if (typeof ENVIRONMENT_IS_PTHREAD === "undefined" || !ENVIRONMENT_IS_PTHREAD) setTimeout(function() { try { // Do not start engine main() until we have completed enumeration. addRunDependency('enumerateMediaDevices'); removeEnumerateMediaDevicesRunDependency = function() { if (enumerateWatchdog !== null) clearTimeout(enumerateWatchdog); removeRunDependency('enumerateMediaDevices'); if (navigator.mediaDevices) console.log('navigator.mediaDevices support available'); removeEnumerateMediaDevicesRunDependency = function(){}; } // Enumerate media devices now at startup.. enumerateMediaDeviceList(); // Firefox won't complete device enumeration if the window isn't in focus causing the startup to hang, so we // wait a second before removing the dependency and starting with an empty list of devices. Moving forward it's // likely more browsers will assume this standard. // See https://w3c.github.io/mediacapture-main/#dom-mediadevices-enumeratedevices enumerateWatchdog = setTimeout(removeEnumerateMediaDevicesRunDependency, 1000); // .. and whenever the connected devices list changes. navigator.mediaDevices.addEventListener('devicechange', enumerateMediaDeviceList); } catch(e) { console.warn('Unable to enumerate media devices: ' + e); disableAccessToMediaDevices(); } }, 0); function SendMessage(gameObject, func, param) { var func_cstr = stringToNewUTF8(func); var gameObject_cstr = stringToNewUTF8(gameObject); var param_cstr = 0; try { if (param === undefined) _SendMessage(gameObject_cstr, func_cstr); else if (typeof param === "string") { param_cstr = stringToNewUTF8(param); _SendMessageString(gameObject_cstr, func_cstr, param_cstr); } else if (typeof param === "number") _SendMessageFloat(gameObject_cstr, func_cstr, param); else throw "" + param + " is does not have a type which is supported by SendMessage."; } finally { _free(param_cstr); _free(gameObject_cstr); _free(func_cstr); } } Module["SendMessage"] = SendMessage; // to avoid emscripten stripping // Sometimes an existing Module object exists with properties // meant to overwrite the default module functionality. Here // we collect those properties and reapply _after_ we configure // the current environment's defaults to avoid having to be so // defensive during initialization. var moduleOverrides = Object.assign({}, Module); var arguments_ = []; var thisProgram = './this.program'; var quit_ = (status, toThrow) => { throw toThrow; }; // Determine the runtime environment we are in. You can customize this by // setting the ENVIRONMENT setting at compile time (see settings.js). // Attempt to auto-detect the environment var ENVIRONMENT_IS_WEB = typeof window == 'object'; var ENVIRONMENT_IS_WORKER = typeof importScripts == 'function'; // N.b. Electron.js environment is simultaneously a NODE-environment, but // also a web environment. var ENVIRONMENT_IS_NODE = typeof process == 'object' && typeof process.versions == 'object' && typeof process.versions.node == 'string'; var ENVIRONMENT_IS_SHELL = !ENVIRONMENT_IS_WEB && !ENVIRONMENT_IS_NODE && !ENVIRONMENT_IS_WORKER; if (Module['ENVIRONMENT']) { throw new Error('Module.ENVIRONMENT has been deprecated. To force the environment, use the ENVIRONMENT compile-time option (for example, -s ENVIRONMENT=web or -s ENVIRONMENT=node)'); } // `/` should be present at the end if `scriptDirectory` is not empty var scriptDirectory = ''; function locateFile(path) { if (Module['locateFile']) { return Module['locateFile'](path, scriptDirectory); } return scriptDirectory + path; } // Hooks that are implemented differently in different runtime environments. var read_, readAsync, readBinary, setWindowTitle; // Normally we don't log exceptions but instead let them bubble out the top // level where the embedding environment (e.g. the browser) can handle // them. // However under v8 and node we sometimes exit the process direcly in which case // its up to use us to log the exception before exiting. // If we fix https://github.com/emscripten-core/emscripten/issues/15080 // this may no longer be needed under node. function logExceptionOnExit(e) { if (e instanceof ExitStatus) return; let toLog = e; if (e && typeof e == 'object' && e.stack) { toLog = [e, e.stack]; } err('exiting due to exception: ' + toLog); } var fs; var nodePath; var requireNodeFS; if (ENVIRONMENT_IS_NODE) { if (!(typeof process == 'object' && typeof require == 'function')) throw new Error('not compiled for this environment (did you build to HTML and try to run it not on the web, or set ENVIRONMENT to something - like node - and run it someplace else - like on the web?)'); if (ENVIRONMENT_IS_WORKER) { scriptDirectory = require('path').dirname(scriptDirectory) + '/'; } else { scriptDirectory = __dirname + '/'; } // include: node_shell_read.js requireNodeFS = () => { // Use nodePath as the indicator for these not being initialized, // since in some environments a global fs may have already been // created. if (!nodePath) { fs = require('fs'); nodePath = require('path'); } }; read_ = function shell_read(filename, binary) { requireNodeFS(); filename = nodePath['normalize'](filename); return fs.readFileSync(filename, binary ? undefined : 'utf8'); }; readBinary = (filename) => { var ret = read_(filename, true); if (!ret.buffer) { ret = new Uint8Array(ret); } assert(ret.buffer); return ret; }; readAsync = (filename, onload, onerror) => { requireNodeFS(); filename = nodePath['normalize'](filename); fs.readFile(filename, function(err, data) { if (err) onerror(err); else onload(data.buffer); }); }; // end include: node_shell_read.js if (process['argv'].length > 1) { thisProgram = process['argv'][1].replace(/\\/g, '/'); } arguments_ = process['argv'].slice(2); // MODULARIZE will export the module in the proper place outside, we don't need to export here process['on']('uncaughtException', function(ex) { // suppress ExitStatus exceptions from showing an error if (!(ex instanceof ExitStatus)) { throw ex; } }); // Without this older versions of node (< v15) will log unhandled rejections // but return 0, which is not normally the desired behaviour. This is // not be needed with node v15 and about because it is now the default // behaviour: // See https://nodejs.org/api/cli.html#cli_unhandled_rejections_mode process['on']('unhandledRejection', function(reason) { throw reason; }); quit_ = (status, toThrow) => { if (keepRuntimeAlive()) { process['exitCode'] = status; throw toThrow; } logExceptionOnExit(toThrow); process['exit'](status); }; Module['inspect'] = function () { return '[Emscripten Module object]'; }; } else if (ENVIRONMENT_IS_SHELL) { if ((typeof process == 'object' && typeof require === 'function') || typeof window == 'object' || typeof importScripts == 'function') throw new Error('not compiled for this environment (did you build to HTML and try to run it not on the web, or set ENVIRONMENT to something - like node - and run it someplace else - like on the web?)'); if (typeof read != 'undefined') { read_ = function shell_read(f) { return read(f); }; } readBinary = function readBinary(f) { let data; if (typeof readbuffer == 'function') { return new Uint8Array(readbuffer(f)); } data = read(f, 'binary'); assert(typeof data == 'object'); return data; }; readAsync = function readAsync(f, onload, onerror) { setTimeout(() => onload(readBinary(f)), 0); }; if (typeof scriptArgs != 'undefined') { arguments_ = scriptArgs; } else if (typeof arguments != 'undefined') { arguments_ = arguments; } if (typeof quit == 'function') { quit_ = (status, toThrow) => { logExceptionOnExit(toThrow); quit(status); }; } if (typeof print != 'undefined') { // Prefer to use print/printErr where they exist, as they usually work better. if (typeof console == 'undefined') console = /** @type{!Console} */({}); console.log = /** @type{!function(this:Console, ...*): undefined} */ (print); console.warn = console.error = /** @type{!function(this:Console, ...*): undefined} */ (typeof printErr != 'undefined' ? printErr : print); } } else // Note that this includes Node.js workers when relevant (pthreads is enabled). // Node.js workers are detected as a combination of ENVIRONMENT_IS_WORKER and // ENVIRONMENT_IS_NODE. if (ENVIRONMENT_IS_WEB || ENVIRONMENT_IS_WORKER) { if (ENVIRONMENT_IS_WORKER) { // Check worker, not web, since window could be polyfilled scriptDirectory = self.location.href; } else if (typeof document != 'undefined' && document.currentScript) { // web scriptDirectory = document.currentScript.src; } // When MODULARIZE, this JS may be executed later, after document.currentScript // is gone, so we saved it, and we use it here instead of any other info. if (_scriptDir) { scriptDirectory = _scriptDir; } // blob urls look like blob:http://site.com/etc/etc and we cannot infer anything from them. // otherwise, slice off the final part of the url to find the script directory. // if scriptDirectory does not contain a slash, lastIndexOf will return -1, // and scriptDirectory will correctly be replaced with an empty string. // If scriptDirectory contains a query (starting with ?) or a fragment (starting with #), // they are removed because they could contain a slash. if (scriptDirectory.indexOf('blob:') !== 0) { scriptDirectory = scriptDirectory.substr(0, scriptDirectory.replace(/[?#].*/, "").lastIndexOf('/')+1); } else { scriptDirectory = ''; } if (!(typeof window == 'object' || typeof importScripts == 'function')) throw new Error('not compiled for this environment (did you build to HTML and try to run it not on the web, or set ENVIRONMENT to something - like node - and run it someplace else - like on the web?)'); // Differentiate the Web Worker from the Node Worker case, as reading must // be done differently. { // include: web_or_worker_shell_read.js read_ = (url) => { var xhr = new XMLHttpRequest(); xhr.open('GET', url, false); xhr.send(null); return xhr.responseText; } if (ENVIRONMENT_IS_WORKER) { readBinary = (url) => { var xhr = new XMLHttpRequest(); xhr.open('GET', url, false); xhr.responseType = 'arraybuffer'; xhr.send(null); return new Uint8Array(/** @type{!ArrayBuffer} */(xhr.response)); }; } readAsync = (url, onload, onerror) => { var xhr = new XMLHttpRequest(); xhr.open('GET', url, true); xhr.responseType = 'arraybuffer'; xhr.onload = () => { if (xhr.status == 200 || (xhr.status == 0 && xhr.response)) { // file URLs can return 0 onload(xhr.response); return; } onerror(); }; xhr.onerror = onerror; xhr.send(null); } // end include: web_or_worker_shell_read.js } setWindowTitle = (title) => document.title = title; } else { throw new Error('environment detection error'); } var out = Module['print'] || console.log.bind(console); var err = Module['printErr'] || console.warn.bind(console); // Merge back in the overrides Object.assign(Module, moduleOverrides); // Free the object hierarchy contained in the overrides, this lets the GC // reclaim data used e.g. in memoryInitializerRequest, which is a large typed array. moduleOverrides = null; checkIncomingModuleAPI(); // Emit code to handle expected values on the Module object. This applies Module.x // to the proper local x. This has two benefits: first, we only emit it if it is // expected to arrive, and second, by using a local everywhere else that can be // minified. if (Module['arguments']) arguments_ = Module['arguments'];legacyModuleProp('arguments', 'arguments_'); if (Module['thisProgram']) thisProgram = Module['thisProgram'];legacyModuleProp('thisProgram', 'thisProgram'); if (Module['quit']) quit_ = Module['quit'];legacyModuleProp('quit', 'quit_'); // perform assertions in shell.js after we set up out() and err(), as otherwise if an assertion fails it cannot print the message // Assertions on removed incoming Module JS APIs. assert(typeof Module['memoryInitializerPrefixURL'] == 'undefined', 'Module.memoryInitializerPrefixURL option was removed, use Module.locateFile instead'); assert(typeof Module['pthreadMainPrefixURL'] == 'undefined', 'Module.pthreadMainPrefixURL option was removed, use Module.locateFile instead'); assert(typeof Module['cdInitializerPrefixURL'] == 'undefined', 'Module.cdInitializerPrefixURL option was removed, use Module.locateFile instead'); assert(typeof Module['filePackagePrefixURL'] == 'undefined', 'Module.filePackagePrefixURL option was removed, use Module.locateFile instead'); assert(typeof Module['read'] == 'undefined', 'Module.read option was removed (modify read_ in JS)'); assert(typeof Module['readAsync'] == 'undefined', 'Module.readAsync option was removed (modify readAsync in JS)'); assert(typeof Module['readBinary'] == 'undefined', 'Module.readBinary option was removed (modify readBinary in JS)'); assert(typeof Module['setWindowTitle'] == 'undefined', 'Module.setWindowTitle option was removed (modify setWindowTitle in JS)'); assert(typeof Module['TOTAL_MEMORY'] == 'undefined', 'Module.TOTAL_MEMORY has been renamed Module.INITIAL_MEMORY'); legacyModuleProp('read', 'read_'); legacyModuleProp('readAsync', 'readAsync'); legacyModuleProp('readBinary', 'readBinary'); legacyModuleProp('setWindowTitle', 'setWindowTitle'); var PROXYFS = 'PROXYFS is no longer included by default; build with -lproxyfs.js'; var WORKERFS = 'WORKERFS is no longer included by default; build with -lworkerfs.js'; var NODEFS = 'NODEFS is no longer included by default; build with -lnodefs.js'; assert(!ENVIRONMENT_IS_SHELL, "shell environment detected but not enabled at build time. Add 'shell' to `-s ENVIRONMENT` to enable."); var STACK_ALIGN = 16; var POINTER_SIZE = 4; function getNativeTypeSize(type) { switch (type) { case 'i1': case 'i8': return 1; case 'i16': return 2; case 'i32': return 4; case 'i64': return 8; case 'float': return 4; case 'double': return 8; default: { if (type[type.length - 1] === '*') { return POINTER_SIZE; } else if (type[0] === 'i') { const bits = Number(type.substr(1)); assert(bits % 8 === 0, 'getNativeTypeSize invalid bits ' + bits + ', type ' + type); return bits / 8; } else { return 0; } } } } function warnOnce(text) { if (!warnOnce.shown) warnOnce.shown = {}; if (!warnOnce.shown[text]) { warnOnce.shown[text] = 1; err(text); } } // include: runtime_functions.js // Wraps a JS function as a wasm function with a given signature. function convertJsFunctionToWasm(func, sig) { // If the type reflection proposal is available, use the new // "WebAssembly.Function" constructor. // Otherwise, construct a minimal wasm module importing the JS function and // re-exporting it. if (typeof WebAssembly.Function == "function") { var typeNames = { 'i': 'i32', 'j': 'i64', 'f': 'f32', 'd': 'f64' }; var type = { parameters: [], results: sig[0] == 'v' ? [] : [typeNames[sig[0]]] }; for (var i = 1; i < sig.length; ++i) { type.parameters.push(typeNames[sig[i]]); } return new WebAssembly.Function(type, func); } // The module is static, with the exception of the type section, which is // generated based on the signature passed in. var typeSection = [ 0x01, // id: section, 0x00, // length: 0 (placeholder) 0x01, // count: 1 0x60, // form: func ]; var sigRet = sig.slice(0, 1); var sigParam = sig.slice(1); var typeCodes = { 'i': 0x7f, // i32 'j': 0x7e, // i64 'f': 0x7d, // f32 'd': 0x7c, // f64 }; // Parameters, length + signatures typeSection.push(sigParam.length); for (var i = 0; i < sigParam.length; ++i) { typeSection.push(typeCodes[sigParam[i]]); } // Return values, length + signatures // With no multi-return in MVP, either 0 (void) or 1 (anything else) if (sigRet == 'v') { typeSection.push(0x00); } else { typeSection = typeSection.concat([0x01, typeCodes[sigRet]]); } // Write the overall length of the type section back into the section header // (excepting the 2 bytes for the section id and length) typeSection[1] = typeSection.length - 2; // Rest of the module is static var bytes = new Uint8Array([ 0x00, 0x61, 0x73, 0x6d, // magic ("\0asm") 0x01, 0x00, 0x00, 0x00, // version: 1 ].concat(typeSection, [ 0x02, 0x07, // import section // (import "e" "f" (func 0 (type 0))) 0x01, 0x01, 0x65, 0x01, 0x66, 0x00, 0x00, 0x07, 0x05, // export section // (export "f" (func 0 (type 0))) 0x01, 0x01, 0x66, 0x00, 0x00, ])); // We can compile this wasm module synchronously because it is very small. // This accepts an import (at "e.f"), that it reroutes to an export (at "f") var module = new WebAssembly.Module(bytes); var instance = new WebAssembly.Instance(module, { 'e': { 'f': func } }); var wrappedFunc = instance.exports['f']; return wrappedFunc; } var freeTableIndexes = []; // Weak map of functions in the table to their indexes, created on first use. var functionsInTableMap; function getEmptyTableSlot() { // Reuse a free index if there is one, otherwise grow. if (freeTableIndexes.length) { return freeTableIndexes.pop(); } // Grow the table try { wasmTable.grow(1); } catch (err) { if (!(err instanceof RangeError)) { throw err; } throw 'Unable to grow wasm table. Set ALLOW_TABLE_GROWTH.'; } return wasmTable.length - 1; } function updateTableMap(offset, count) { for (var i = offset; i < offset + count; i++) { var item = getWasmTableEntry(i); // Ignore null values. if (item) { functionsInTableMap.set(item, i); } } } /** * Add a function to the table. * 'sig' parameter is required if the function being added is a JS function. * @param {string=} sig */ function addFunction(func, sig) { assert(typeof func != 'undefined'); // Check if the function is already in the table, to ensure each function // gets a unique index. First, create the map if this is the first use. if (!functionsInTableMap) { functionsInTableMap = new WeakMap(); updateTableMap(0, wasmTable.length); } if (functionsInTableMap.has(func)) { return functionsInTableMap.get(func); } // It's not in the table, add it now. var ret = getEmptyTableSlot(); // Set the new value. try { // Attempting to call this with JS function will cause of table.set() to fail setWasmTableEntry(ret, func); } catch (err) { if (!(err instanceof TypeError)) { throw err; } assert(typeof sig != 'undefined', 'Missing signature argument to addFunction: ' + func); var wrapped = convertJsFunctionToWasm(func, sig); setWasmTableEntry(ret, wrapped); } functionsInTableMap.set(func, ret); return ret; } function removeFunction(index) { functionsInTableMap.delete(getWasmTableEntry(index)); freeTableIndexes.push(index); } // end include: runtime_functions.js // include: runtime_debug.js function legacyModuleProp(prop, newName) { if (!Object.getOwnPropertyDescriptor(Module, prop)) { Object.defineProperty(Module, prop, { configurable: true, get: function() { abort('Module.' + prop + ' has been replaced with plain ' + newName + ' (the initial value can be provided on Module, but after startup the value is only looked for on a local variable of that name)'); } }); } } function ignoredModuleProp(prop) { if (Object.getOwnPropertyDescriptor(Module, prop)) { abort('`Module.' + prop + '` was supplied but `' + prop + '` not included in INCOMING_MODULE_JS_API'); } } function unexportedMessage(sym, isFSSybol) { var msg = "'" + sym + "' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)"; if (isFSSybol) { msg += '. Alternatively, forcing filesystem support (-s FORCE_FILESYSTEM=1) can export this for you'; } return msg; } function unexportedRuntimeSymbol(sym, isFSSybol) { if (!Object.getOwnPropertyDescriptor(Module, sym)) { Object.defineProperty(Module, sym, { configurable: true, get: function() { abort(unexportedMessage(sym, isFSSybol)); } }); } } function unexportedRuntimeFunction(sym, isFSSybol) { if (!Object.getOwnPropertyDescriptor(Module, sym)) { Module[sym] = () => abort(unexportedMessage(sym, isFSSybol)); } } // end include: runtime_debug.js var tempRet0 = 0; var setTempRet0 = (value) => { tempRet0 = value; }; var getTempRet0 = () => tempRet0; // === Preamble library stuff === // Documentation for the public APIs defined in this file must be updated in: // site/source/docs/api_reference/preamble.js.rst // A prebuilt local version of the documentation is available at: // site/build/text/docs/api_reference/preamble.js.txt // You can also build docs locally as HTML or other formats in site/ // An online HTML version (which may be of a different version of Emscripten) // is up at http://kripken.github.io/emscripten-site/docs/api_reference/preamble.js.html var wasmBinary; if (Module['wasmBinary']) wasmBinary = Module['wasmBinary'];legacyModuleProp('wasmBinary', 'wasmBinary'); var noExitRuntime = Module['noExitRuntime'] || true;legacyModuleProp('noExitRuntime', 'noExitRuntime'); if (typeof WebAssembly != 'object') { abort('no native wasm support detected'); } // include: runtime_safe_heap.js // In MINIMAL_RUNTIME, setValue() and getValue() are only available when building with safe heap enabled, for heap safety checking. // In traditional runtime, setValue() and getValue() are always available (although their use is highly discouraged due to perf penalties) /** @param {number} ptr @param {number} value @param {string} type @param {number|boolean=} noSafe */ function setValue(ptr, value, type = 'i8', noSafe) { if (type.charAt(type.length-1) === '*') type = 'i32'; switch (type) { case 'i1': HEAP8[((ptr)>>0)] = value; break; case 'i8': HEAP8[((ptr)>>0)] = value; break; case 'i16': HEAP16[((ptr)>>1)] = value; break; case 'i32': HEAP32[((ptr)>>2)] = value; break; case 'i64': (tempI64 = [value>>>0,(tempDouble=value,(+(Math.abs(tempDouble))) >= 1.0 ? (tempDouble > 0.0 ? ((Math.min((+(Math.floor((tempDouble)/4294967296.0))), 4294967295.0))|0)>>>0 : (~~((+(Math.ceil((tempDouble - +(((~~(tempDouble)))>>>0))/4294967296.0)))))>>>0) : 0)],HEAP32[((ptr)>>2)] = tempI64[0],HEAP32[(((ptr)+(4))>>2)] = tempI64[1]); break; case 'float': HEAPF32[((ptr)>>2)] = value; break; case 'double': HEAPF64[((ptr)>>3)] = value; break; default: abort('invalid type for setValue: ' + type); } } /** @param {number} ptr @param {string} type @param {number|boolean=} noSafe */ function getValue(ptr, type = 'i8', noSafe) { if (type.charAt(type.length-1) === '*') type = 'i32'; switch (type) { case 'i1': return HEAP8[((ptr)>>0)]; case 'i8': return HEAP8[((ptr)>>0)]; case 'i16': return HEAP16[((ptr)>>1)]; case 'i32': return HEAP32[((ptr)>>2)]; case 'i64': return HEAP32[((ptr)>>2)]; case 'float': return HEAPF32[((ptr)>>2)]; case 'double': return Number(HEAPF64[((ptr)>>3)]); default: abort('invalid type for getValue: ' + type); } return null; } // end include: runtime_safe_heap.js // Wasm globals var wasmMemory; //======================================== // Runtime essentials //======================================== // whether we are quitting the application. no code should run after this. // set in exit() and abort() var ABORT = false; // set by exit() and abort(). Passed to 'onExit' handler. // NOTE: This is also used as the process return code code in shell environments // but only when noExitRuntime is false. var EXITSTATUS; /** @type {function(*, string=)} */ function assert(condition, text) { if (!condition) { abort('Assertion failed' + (text ? ': ' + text : '')); } } // Returns the C function with a specified identifier (for C++, you need to do manual name mangling) function getCFunc(ident) { var func = Module['_' + ident]; // closure exported function assert(func, 'Cannot call unknown function ' + ident + ', make sure it is exported'); return func; } // C calling interface. /** @param {string|null=} returnType @param {Array=} argTypes @param {Arguments|Array=} args @param {Object=} opts */ function ccall(ident, returnType, argTypes, args, opts) { // For fast lookup of conversion functions var toC = { 'string': function(str) { var ret = 0; if (str !== null && str !== undefined && str !== 0) { // null string // at most 4 bytes per UTF-8 code point, +1 for the trailing '\0' var len = (str.length << 2) + 1; ret = stackAlloc(len); stringToUTF8(str, ret, len); } return ret; }, 'array': function(arr) { var ret = stackAlloc(arr.length); writeArrayToMemory(arr, ret); return ret; } }; function convertReturnValue(ret) { if (returnType === 'string') return UTF8ToString(ret); if (returnType === 'boolean') return Boolean(ret); return ret; } var func = getCFunc(ident); var cArgs = []; var stack = 0; assert(returnType !== 'array', 'Return type should not be "array".'); if (args) { for (var i = 0; i < args.length; i++) { var converter = toC[argTypes[i]]; if (converter) { if (stack === 0) stack = stackSave(); cArgs[i] = converter(args[i]); } else { cArgs[i] = args[i]; } } } var ret = func.apply(null, cArgs); function onDone(ret) { if (stack !== 0) stackRestore(stack); return convertReturnValue(ret); } ret = onDone(ret); return ret; } /** @param {string=} returnType @param {Array=} argTypes @param {Object=} opts */ function cwrap(ident, returnType, argTypes, opts) { return function() { return ccall(ident, returnType, argTypes, arguments, opts); } } // We used to include malloc/free by default in the past. Show a helpful error in // builds with assertions. // include: runtime_legacy.js var ALLOC_NORMAL = 0; // Tries to use _malloc() var ALLOC_STACK = 1; // Lives for the duration of the current function call /** * allocate(): This function is no longer used by emscripten but is kept around to avoid * breaking external users. * You should normally not use allocate(), and instead allocate * memory using _malloc()/stackAlloc(), initialize it with * setValue(), and so forth. * @param {(Uint8Array|Array)} slab: An array of data. * @param {number=} allocator : How to allocate memory, see ALLOC_* */ function allocate(slab, allocator) { var ret; assert(typeof allocator == 'number', 'allocate no longer takes a type argument') assert(typeof slab != 'number', 'allocate no longer takes a number as arg0') if (allocator == ALLOC_STACK) { ret = stackAlloc(slab.length); } else { ret = _malloc(slab.length); } if (!slab.subarray && !slab.slice) { slab = new Uint8Array(slab); } HEAPU8.set(slab, ret); return ret; } // end include: runtime_legacy.js // include: runtime_strings.js // runtime_strings.js: Strings related runtime functions that are part of both MINIMAL_RUNTIME and regular runtime. var UTF8Decoder = typeof TextDecoder != 'undefined' ? new TextDecoder('utf8') : undefined; // Given a pointer 'ptr' to a null-terminated UTF8-encoded string in the given array that contains uint8 values, returns // a copy of that string as a Javascript String object. /** * heapOrArray is either a regular array, or a JavaScript typed array view. * @param {number} idx * @param {number=} maxBytesToRead * @return {string} */ function UTF8ArrayToString(heapOrArray, idx, maxBytesToRead) { var endIdx = idx + maxBytesToRead; var endPtr = idx; // TextDecoder needs to know the byte length in advance, it doesn't stop on null terminator by itself. // Also, use the length info to avoid running tiny strings through TextDecoder, since .subarray() allocates garbage. // (As a tiny code save trick, compare endPtr against endIdx using a negation, so that undefined means Infinity) while (heapOrArray[endPtr] && !(endPtr >= endIdx)) ++endPtr; if (endPtr - idx > 16 && heapOrArray.buffer && UTF8Decoder) { return UTF8Decoder.decode(heapOrArray.subarray(idx, endPtr)); } else { var str = ''; // If building with TextDecoder, we have already computed the string length above, so test loop end condition against that while (idx < endPtr) { // For UTF8 byte structure, see: // http://en.wikipedia.org/wiki/UTF-8#Description // https://www.ietf.org/rfc/rfc2279.txt // https://tools.ietf.org/html/rfc3629 var u0 = heapOrArray[idx++]; if (!(u0 & 0x80)) { str += String.fromCharCode(u0); continue; } var u1 = heapOrArray[idx++] & 63; if ((u0 & 0xE0) == 0xC0) { str += String.fromCharCode(((u0 & 31) << 6) | u1); continue; } var u2 = heapOrArray[idx++] & 63; if ((u0 & 0xF0) == 0xE0) { u0 = ((u0 & 15) << 12) | (u1 << 6) | u2; } else { if ((u0 & 0xF8) != 0xF0) warnOnce('Invalid UTF-8 leading byte 0x' + u0.toString(16) + ' encountered when deserializing a UTF-8 string in wasm memory to a JS string!'); u0 = ((u0 & 7) << 18) | (u1 << 12) | (u2 << 6) | (heapOrArray[idx++] & 63); } if (u0 < 0x10000) { str += String.fromCharCode(u0); } else { var ch = u0 - 0x10000; str += String.fromCharCode(0xD800 | (ch >> 10), 0xDC00 | (ch & 0x3FF)); } } } return str; } // Given a pointer 'ptr' to a null-terminated UTF8-encoded string in the emscripten HEAP, returns a // copy of that string as a Javascript String object. // maxBytesToRead: an optional length that specifies the maximum number of bytes to read. You can omit // this parameter to scan the string until the first \0 byte. If maxBytesToRead is // passed, and the string at [ptr, ptr+maxBytesToReadr[ contains a null byte in the // middle, then the string will cut short at that byte index (i.e. maxBytesToRead will // not produce a string of exact length [ptr, ptr+maxBytesToRead[) // N.B. mixing frequent uses of UTF8ToString() with and without maxBytesToRead may // throw JS JIT optimizations off, so it is worth to consider consistently using one // style or the other. /** * @param {number} ptr * @param {number=} maxBytesToRead * @return {string} */ function UTF8ToString(ptr, maxBytesToRead) { ; return ptr ? UTF8ArrayToString(HEAPU8, ptr, maxBytesToRead) : ''; } // Copies the given Javascript String object 'str' to the given byte array at address 'outIdx', // encoded in UTF8 form and null-terminated. The copy will require at most str.length*4+1 bytes of space in the HEAP. // Use the function lengthBytesUTF8 to compute the exact number of bytes (excluding null terminator) that this function will write. // Parameters: // str: the Javascript string to copy. // heap: the array to copy to. Each index in this array is assumed to be one 8-byte element. // outIdx: The starting offset in the array to begin the copying. // maxBytesToWrite: The maximum number of bytes this function can write to the array. // This count should include the null terminator, // i.e. if maxBytesToWrite=1, only the null terminator will be written and nothing else. // maxBytesToWrite=0 does not write any bytes to the output, not even the null terminator. // Returns the number of bytes written, EXCLUDING the null terminator. function stringToUTF8Array(str, heap, outIdx, maxBytesToWrite) { if (!(maxBytesToWrite > 0)) // Parameter maxBytesToWrite is not optional. Negative values, 0, null, undefined and false each don't write out any bytes. return 0; var startIdx = outIdx; var endIdx = outIdx + maxBytesToWrite - 1; // -1 for string null terminator. for (var i = 0; i < str.length; ++i) { // Gotcha: charCodeAt returns a 16-bit word that is a UTF-16 encoded code unit, not a Unicode code point of the character! So decode UTF16->UTF32->UTF8. // See http://unicode.org/faq/utf_bom.html#utf16-3 // For UTF8 byte structure, see http://en.wikipedia.org/wiki/UTF-8#Description and https://www.ietf.org/rfc/rfc2279.txt and https://tools.ietf.org/html/rfc3629 var u = str.charCodeAt(i); // possibly a lead surrogate if (u >= 0xD800 && u <= 0xDFFF) { var u1 = str.charCodeAt(++i); u = 0x10000 + ((u & 0x3FF) << 10) | (u1 & 0x3FF); } if (u <= 0x7F) { if (outIdx >= endIdx) break; heap[outIdx++] = u; } else if (u <= 0x7FF) { if (outIdx + 1 >= endIdx) break; heap[outIdx++] = 0xC0 | (u >> 6); heap[outIdx++] = 0x80 | (u & 63); } else if (u <= 0xFFFF) { if (outIdx + 2 >= endIdx) break; heap[outIdx++] = 0xE0 | (u >> 12); heap[outIdx++] = 0x80 | ((u >> 6) & 63); heap[outIdx++] = 0x80 | (u & 63); } else { if (outIdx + 3 >= endIdx) break; if (u > 0x10FFFF) warnOnce('Invalid Unicode code point 0x' + u.toString(16) + ' encountered when serializing a JS string to a UTF-8 string in wasm memory! (Valid unicode code points should be in range 0-0x10FFFF).'); heap[outIdx++] = 0xF0 | (u >> 18); heap[outIdx++] = 0x80 | ((u >> 12) & 63); heap[outIdx++] = 0x80 | ((u >> 6) & 63); heap[outIdx++] = 0x80 | (u & 63); } } // Null-terminate the pointer to the buffer. heap[outIdx] = 0; return outIdx - startIdx; } // Copies the given Javascript String object 'str' to the emscripten HEAP at address 'outPtr', // null-terminated and encoded in UTF8 form. The copy will require at most str.length*4+1 bytes of space in the HEAP. // Use the function lengthBytesUTF8 to compute the exact number of bytes (excluding null terminator) that this function will write. // Returns the number of bytes written, EXCLUDING the null terminator. function stringToUTF8(str, outPtr, maxBytesToWrite) { assert(typeof maxBytesToWrite == 'number', 'stringToUTF8(str, outPtr, maxBytesToWrite) is missing the third parameter that specifies the length of the output buffer!'); return stringToUTF8Array(str, HEAPU8,outPtr, maxBytesToWrite); } // Returns the number of bytes the given Javascript string takes if encoded as a UTF8 byte array, EXCLUDING the null terminator byte. function lengthBytesUTF8(str) { var len = 0; for (var i = 0; i < str.length; ++i) { // Gotcha: charCodeAt returns a 16-bit word that is a UTF-16 encoded code unit, not a Unicode code point of the character! So decode UTF16->UTF32->UTF8. // See http://unicode.org/faq/utf_bom.html#utf16-3 var u = str.charCodeAt(i); // possibly a lead surrogate if (u >= 0xD800 && u <= 0xDFFF) u = 0x10000 + ((u & 0x3FF) << 10) | (str.charCodeAt(++i) & 0x3FF); if (u <= 0x7F) ++len; else if (u <= 0x7FF) len += 2; else if (u <= 0xFFFF) len += 3; else len += 4; } return len; } // end include: runtime_strings.js // include: runtime_strings_extra.js // runtime_strings_extra.js: Strings related runtime functions that are available only in regular runtime. // Given a pointer 'ptr' to a null-terminated ASCII-encoded string in the emscripten HEAP, returns // a copy of that string as a Javascript String object. function AsciiToString(ptr) { var str = ''; while (1) { var ch = HEAPU8[((ptr++)>>0)]; if (!ch) return str; str += String.fromCharCode(ch); } } // Copies the given Javascript String object 'str' to the emscripten HEAP at address 'outPtr', // null-terminated and encoded in ASCII form. The copy will require at most str.length+1 bytes of space in the HEAP. function stringToAscii(str, outPtr) { return writeAsciiToMemory(str, outPtr, false); } // Given a pointer 'ptr' to a null-terminated UTF16LE-encoded string in the emscripten HEAP, returns // a copy of that string as a Javascript String object. var UTF16Decoder = typeof TextDecoder != 'undefined' ? new TextDecoder('utf-16le') : undefined; function UTF16ToString(ptr, maxBytesToRead) { assert(ptr % 2 == 0, 'Pointer passed to UTF16ToString must be aligned to two bytes!'); var endPtr = ptr; // TextDecoder needs to know the byte length in advance, it doesn't stop on null terminator by itself. // Also, use the length info to avoid running tiny strings through TextDecoder, since .subarray() allocates garbage. var idx = endPtr >> 1; var maxIdx = idx + maxBytesToRead / 2; // If maxBytesToRead is not passed explicitly, it will be undefined, and this // will always evaluate to true. This saves on code size. while (!(idx >= maxIdx) && HEAPU16[idx]) ++idx; endPtr = idx << 1; if (endPtr - ptr > 32 && UTF16Decoder) { return UTF16Decoder.decode(HEAPU8.subarray(ptr, endPtr)); } else { var str = ''; // If maxBytesToRead is not passed explicitly, it will be undefined, and the for-loop's condition // will always evaluate to true. The loop is then terminated on the first null char. for (var i = 0; !(i >= maxBytesToRead / 2); ++i) { var codeUnit = HEAP16[(((ptr)+(i*2))>>1)]; if (codeUnit == 0) break; // fromCharCode constructs a character from a UTF-16 code unit, so we can pass the UTF16 string right through. str += String.fromCharCode(codeUnit); } return str; } } // Copies the given Javascript String object 'str' to the emscripten HEAP at address 'outPtr', // null-terminated and encoded in UTF16 form. The copy will require at most str.length*4+2 bytes of space in the HEAP. // Use the function lengthBytesUTF16() to compute the exact number of bytes (excluding null terminator) that this function will write. // Parameters: // str: the Javascript string to copy. // outPtr: Byte address in Emscripten HEAP where to write the string to. // maxBytesToWrite: The maximum number of bytes this function can write to the array. This count should include the null // terminator, i.e. if maxBytesToWrite=2, only the null terminator will be written and nothing else. // maxBytesToWrite<2 does not write any bytes to the output, not even the null terminator. // Returns the number of bytes written, EXCLUDING the null terminator. function stringToUTF16(str, outPtr, maxBytesToWrite) { assert(outPtr % 2 == 0, 'Pointer passed to stringToUTF16 must be aligned to two bytes!'); assert(typeof maxBytesToWrite == 'number', 'stringToUTF16(str, outPtr, maxBytesToWrite) is missing the third parameter that specifies the length of the output buffer!'); // Backwards compatibility: if max bytes is not specified, assume unsafe unbounded write is allowed. if (maxBytesToWrite === undefined) { maxBytesToWrite = 0x7FFFFFFF; } if (maxBytesToWrite < 2) return 0; maxBytesToWrite -= 2; // Null terminator. var startPtr = outPtr; var numCharsToWrite = (maxBytesToWrite < str.length*2) ? (maxBytesToWrite / 2) : str.length; for (var i = 0; i < numCharsToWrite; ++i) { // charCodeAt returns a UTF-16 encoded code unit, so it can be directly written to the HEAP. var codeUnit = str.charCodeAt(i); // possibly a lead surrogate HEAP16[((outPtr)>>1)] = codeUnit; outPtr += 2; } // Null-terminate the pointer to the HEAP. HEAP16[((outPtr)>>1)] = 0; return outPtr - startPtr; } // Returns the number of bytes the given Javascript string takes if encoded as a UTF16 byte array, EXCLUDING the null terminator byte. function lengthBytesUTF16(str) { return str.length*2; } function UTF32ToString(ptr, maxBytesToRead) { assert(ptr % 4 == 0, 'Pointer passed to UTF32ToString must be aligned to four bytes!'); var i = 0; var str = ''; // If maxBytesToRead is not passed explicitly, it will be undefined, and this // will always evaluate to true. This saves on code size. while (!(i >= maxBytesToRead / 4)) { var utf32 = HEAP32[(((ptr)+(i*4))>>2)]; if (utf32 == 0) break; ++i; // Gotcha: fromCharCode constructs a character from a UTF-16 encoded code (pair), not from a Unicode code point! So encode the code point to UTF-16 for constructing. // See http://unicode.org/faq/utf_bom.html#utf16-3 if (utf32 >= 0x10000) { var ch = utf32 - 0x10000; str += String.fromCharCode(0xD800 | (ch >> 10), 0xDC00 | (ch & 0x3FF)); } else { str += String.fromCharCode(utf32); } } return str; } // Copies the given Javascript String object 'str' to the emscripten HEAP at address 'outPtr', // null-terminated and encoded in UTF32 form. The copy will require at most str.length*4+4 bytes of space in the HEAP. // Use the function lengthBytesUTF32() to compute the exact number of bytes (excluding null terminator) that this function will write. // Parameters: // str: the Javascript string to copy. // outPtr: Byte address in Emscripten HEAP where to write the string to. // maxBytesToWrite: The maximum number of bytes this function can write to the array. This count should include the null // terminator, i.e. if maxBytesToWrite=4, only the null terminator will be written and nothing else. // maxBytesToWrite<4 does not write any bytes to the output, not even the null terminator. // Returns the number of bytes written, EXCLUDING the null terminator. function stringToUTF32(str, outPtr, maxBytesToWrite) { assert(outPtr % 4 == 0, 'Pointer passed to stringToUTF32 must be aligned to four bytes!'); assert(typeof maxBytesToWrite == 'number', 'stringToUTF32(str, outPtr, maxBytesToWrite) is missing the third parameter that specifies the length of the output buffer!'); // Backwards compatibility: if max bytes is not specified, assume unsafe unbounded write is allowed. if (maxBytesToWrite === undefined) { maxBytesToWrite = 0x7FFFFFFF; } if (maxBytesToWrite < 4) return 0; var startPtr = outPtr; var endPtr = startPtr + maxBytesToWrite - 4; for (var i = 0; i < str.length; ++i) { // Gotcha: charCodeAt returns a 16-bit word that is a UTF-16 encoded code unit, not a Unicode code point of the character! We must decode the string to UTF-32 to the heap. // See http://unicode.org/faq/utf_bom.html#utf16-3 var codeUnit = str.charCodeAt(i); // possibly a lead surrogate if (codeUnit >= 0xD800 && codeUnit <= 0xDFFF) { var trailSurrogate = str.charCodeAt(++i); codeUnit = 0x10000 + ((codeUnit & 0x3FF) << 10) | (trailSurrogate & 0x3FF); } HEAP32[((outPtr)>>2)] = codeUnit; outPtr += 4; if (outPtr + 4 > endPtr) break; } // Null-terminate the pointer to the HEAP. HEAP32[((outPtr)>>2)] = 0; return outPtr - startPtr; } // Returns the number of bytes the given Javascript string takes if encoded as a UTF16 byte array, EXCLUDING the null terminator byte. function lengthBytesUTF32(str) { var len = 0; for (var i = 0; i < str.length; ++i) { // Gotcha: charCodeAt returns a 16-bit word that is a UTF-16 encoded code unit, not a Unicode code point of the character! We must decode the string to UTF-32 to the heap. // See http://unicode.org/faq/utf_bom.html#utf16-3 var codeUnit = str.charCodeAt(i); if (codeUnit >= 0xD800 && codeUnit <= 0xDFFF) ++i; // possibly a lead surrogate, so skip over the tail surrogate. len += 4; } return len; } // Allocate heap space for a JS string, and write it there. // It is the responsibility of the caller to free() that memory. function allocateUTF8(str) { var size = lengthBytesUTF8(str) + 1; var ret = _malloc(size); if (ret) stringToUTF8Array(str, HEAP8, ret, size); return ret; } // Allocate stack space for a JS string, and write it there. function allocateUTF8OnStack(str) { var size = lengthBytesUTF8(str) + 1; var ret = stackAlloc(size); stringToUTF8Array(str, HEAP8, ret, size); return ret; } // Deprecated: This function should not be called because it is unsafe and does not provide // a maximum length limit of how many bytes it is allowed to write. Prefer calling the // function stringToUTF8Array() instead, which takes in a maximum length that can be used // to be secure from out of bounds writes. /** @deprecated @param {boolean=} dontAddNull */ function writeStringToMemory(string, buffer, dontAddNull) { warnOnce('writeStringToMemory is deprecated and should not be called! Use stringToUTF8() instead!'); var /** @type {number} */ lastChar, /** @type {number} */ end; if (dontAddNull) { // stringToUTF8Array always appends null. If we don't want to do that, remember the // character that existed at the location where the null will be placed, and restore // that after the write (below). end = buffer + lengthBytesUTF8(string); lastChar = HEAP8[end]; } stringToUTF8(string, buffer, Infinity); if (dontAddNull) HEAP8[end] = lastChar; // Restore the value under the null character. } function writeArrayToMemory(array, buffer) { assert(array.length >= 0, 'writeArrayToMemory array must have a length (should be an array or typed array)') HEAP8.set(array, buffer); } /** @param {boolean=} dontAddNull */ function writeAsciiToMemory(str, buffer, dontAddNull) { for (var i = 0; i < str.length; ++i) { assert(str.charCodeAt(i) === (str.charCodeAt(i) & 0xff)); HEAP8[((buffer++)>>0)] = str.charCodeAt(i); } // Null-terminate the pointer to the HEAP. if (!dontAddNull) HEAP8[((buffer)>>0)] = 0; } // end include: runtime_strings_extra.js // Memory management var HEAP, /** @type {!ArrayBuffer} */ buffer, /** @type {!Int8Array} */ HEAP8, /** @type {!Uint8Array} */ HEAPU8, /** @type {!Int16Array} */ HEAP16, /** @type {!Uint16Array} */ HEAPU16, /** @type {!Int32Array} */ HEAP32, /** @type {!Uint32Array} */ HEAPU32, /** @type {!Float32Array} */ HEAPF32, /** @type {!Float64Array} */ HEAPF64; function updateGlobalBufferAndViews(buf) { buffer = buf; Module['HEAP8'] = HEAP8 = new Int8Array(buf); Module['HEAP16'] = HEAP16 = new Int16Array(buf); Module['HEAP32'] = HEAP32 = new Int32Array(buf); Module['HEAPU8'] = HEAPU8 = new Uint8Array(buf); Module['HEAPU16'] = HEAPU16 = new Uint16Array(buf); Module['HEAPU32'] = HEAPU32 = new Uint32Array(buf); Module['HEAPF32'] = HEAPF32 = new Float32Array(buf); Module['HEAPF64'] = HEAPF64 = new Float64Array(buf); } var TOTAL_STACK = 5242880; if (Module['TOTAL_STACK']) assert(TOTAL_STACK === Module['TOTAL_STACK'], 'the stack size can no longer be determined at runtime') var INITIAL_MEMORY = Module['INITIAL_MEMORY'] || 33554432;legacyModuleProp('INITIAL_MEMORY', 'INITIAL_MEMORY'); assert(INITIAL_MEMORY >= TOTAL_STACK, 'INITIAL_MEMORY should be larger than TOTAL_STACK, was ' + INITIAL_MEMORY + '! (TOTAL_STACK=' + TOTAL_STACK + ')'); // check for full engine support (use string 'subarray' to avoid closure compiler confusion) assert(typeof Int32Array != 'undefined' && typeof Float64Array !== 'undefined' && Int32Array.prototype.subarray != undefined && Int32Array.prototype.set != undefined, 'JS engine does not provide full typed array support'); // If memory is defined in wasm, the user can't provide it. assert(!Module['wasmMemory'], 'Use of `wasmMemory` detected. Use -s IMPORTED_MEMORY to define wasmMemory externally'); assert(INITIAL_MEMORY == 33554432, 'Detected runtime INITIAL_MEMORY setting. Use -s IMPORTED_MEMORY to define wasmMemory dynamically'); // include: runtime_init_table.js // In regular non-RELOCATABLE mode the table is exported // from the wasm module and this will be assigned once // the exports are available. var wasmTable; // end include: runtime_init_table.js // include: runtime_stack_check.js // Initializes the stack cookie. Called at the startup of main and at the startup of each thread in pthreads mode. function writeStackCookie() { var max = _emscripten_stack_get_end(); assert((max & 3) == 0); // The stack grow downwards towards _emscripten_stack_get_end. // We write cookies to the final two words in the stack and detect if they are // ever overwritten. HEAP32[((max)>>2)] = 0x2135467; HEAP32[(((max)+(4))>>2)] = 0x89BACDFE; // Also test the global address 0 for integrity. HEAP32[0] = 0x63736d65; /* 'emsc' */ } function checkStackCookie() { if (ABORT) return; var max = _emscripten_stack_get_end(); var cookie1 = HEAPU32[((max)>>2)]; var cookie2 = HEAPU32[(((max)+(4))>>2)]; if (cookie1 != 0x2135467 || cookie2 != 0x89BACDFE) { abort('Stack overflow! Stack cookie has been overwritten, expected hex dwords 0x89BACDFE and 0x2135467, but received 0x' + cookie2.toString(16) + ' 0x' + cookie1.toString(16)); } // Also test the global address 0 for integrity. if (HEAP32[0] !== 0x63736d65 /* 'emsc' */) abort('Runtime error: The application has corrupted its heap memory area (address zero)!'); } // end include: runtime_stack_check.js // include: runtime_assertions.js // Endianness check (function() { var h16 = new Int16Array(1); var h8 = new Int8Array(h16.buffer); h16[0] = 0x6373; if (h8[0] !== 0x73 || h8[1] !== 0x63) throw 'Runtime error: expected the system to be little-endian! (Run with -s SUPPORT_BIG_ENDIAN=1 to bypass)'; })(); // end include: runtime_assertions.js var __ATPRERUN__ = []; // functions called before the runtime is initialized var __ATINIT__ = []; // functions called during startup var __ATMAIN__ = []; // functions called when main() is to be run var __ATEXIT__ = []; // functions called during shutdown var __ATPOSTRUN__ = []; // functions called after the main() is called var runtimeInitialized = false; function keepRuntimeAlive() { return noExitRuntime; } function preRun() { if (Module['preRun']) { if (typeof Module['preRun'] == 'function') Module['preRun'] = [Module['preRun']]; while (Module['preRun'].length) { addOnPreRun(Module['preRun'].shift()); } } callRuntimeCallbacks(__ATPRERUN__); } function initRuntime() { checkStackCookie(); assert(!runtimeInitialized); runtimeInitialized = true; if (!Module["noFSInit"] && !FS.init.initialized) FS.init(); FS.ignorePermissions = false; TTY.init(); SOCKFS.root = FS.mount(SOCKFS, {}, null); PIPEFS.root = FS.mount(PIPEFS, {}, null); callRuntimeCallbacks(__ATINIT__); } function preMain() { checkStackCookie(); callRuntimeCallbacks(__ATMAIN__); } function postRun() { checkStackCookie(); if (Module['postRun']) { if (typeof Module['postRun'] == 'function') Module['postRun'] = [Module['postRun']]; while (Module['postRun'].length) { addOnPostRun(Module['postRun'].shift()); } } callRuntimeCallbacks(__ATPOSTRUN__); } function addOnPreRun(cb) { __ATPRERUN__.unshift(cb); } function addOnInit(cb) { __ATINIT__.unshift(cb); } function addOnPreMain(cb) { __ATMAIN__.unshift(cb); } function addOnExit(cb) { } function addOnPostRun(cb) { __ATPOSTRUN__.unshift(cb); } // include: runtime_math.js // https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Math/imul // https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Math/fround // https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Math/clz32 // https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Math/trunc assert(Math.imul, 'This browser does not support Math.imul(), build with LEGACY_VM_SUPPORT or POLYFILL_OLD_MATH_FUNCTIONS to add in a polyfill'); assert(Math.fround, 'This browser does not support Math.fround(), build with LEGACY_VM_SUPPORT or POLYFILL_OLD_MATH_FUNCTIONS to add in a polyfill'); assert(Math.clz32, 'This browser does not support Math.clz32(), build with LEGACY_VM_SUPPORT or POLYFILL_OLD_MATH_FUNCTIONS to add in a polyfill'); assert(Math.trunc, 'This browser does not support Math.trunc(), build with LEGACY_VM_SUPPORT or POLYFILL_OLD_MATH_FUNCTIONS to add in a polyfill'); // end include: runtime_math.js // A counter of dependencies for calling run(). If we need to // do asynchronous work before running, increment this and // decrement it. Incrementing must happen in a place like // Module.preRun (used by emcc to add file preloading). // Note that you can add dependencies in preRun, even though // it happens right before run - run will be postponed until // the dependencies are met. var runDependencies = 0; var runDependencyWatcher = null; var dependenciesFulfilled = null; // overridden to take different actions when all run dependencies are fulfilled var runDependencyTracking = {}; function getUniqueRunDependency(id) { var orig = id; while (1) { if (!runDependencyTracking[id]) return id; id = orig + Math.random(); } } function addRunDependency(id) { runDependencies++; if (Module['monitorRunDependencies']) { Module['monitorRunDependencies'](runDependencies); } if (id) { assert(!runDependencyTracking[id]); runDependencyTracking[id] = 1; if (runDependencyWatcher === null && typeof setInterval != 'undefined') { // Check for missing dependencies every few seconds runDependencyWatcher = setInterval(function() { if (ABORT) { clearInterval(runDependencyWatcher); runDependencyWatcher = null; return; } var shown = false; for (var dep in runDependencyTracking) { if (!shown) { shown = true; err('still waiting on run dependencies:'); } err('dependency: ' + dep); } if (shown) { err('(end of list)'); } }, 10000); } } else { err('warning: run dependency added without ID'); } } function removeRunDependency(id) { runDependencies--; if (Module['monitorRunDependencies']) { Module['monitorRunDependencies'](runDependencies); } if (id) { assert(runDependencyTracking[id]); delete runDependencyTracking[id]; } else { err('warning: run dependency removed without ID'); } if (runDependencies == 0) { if (runDependencyWatcher !== null) { clearInterval(runDependencyWatcher); runDependencyWatcher = null; } if (dependenciesFulfilled) { var callback = dependenciesFulfilled; dependenciesFulfilled = null; callback(); // can add another dependenciesFulfilled } } } Module["preloadedImages"] = {}; // maps url to image data Module["preloadedAudios"] = {}; // maps url to audio data /** @param {string|number=} what */ function abort(what) { { if (Module['onAbort']) { Module['onAbort'](what); } } what = 'Aborted(' + what + ')'; // TODO(sbc): Should we remove printing and leave it up to whoever // catches the exception? err(what); ABORT = true; EXITSTATUS = 1; // Use a wasm runtime error, because a JS error might be seen as a foreign // exception, which means we'd run destructors on it. We need the error to // simply make the program stop. // Suppress closure compiler warning here. Closure compiler's builtin extern // defintion for WebAssembly.RuntimeError claims it takes no arguments even // though it can. // TODO(https://github.com/google/closure-compiler/pull/3913): Remove if/when upstream closure gets fixed. /** @suppress {checkTypes} */ var e = new WebAssembly.RuntimeError(what); readyPromiseReject(e); // Throw the error whether or not MODULARIZE is set because abort is used // in code paths apart from instantiation where an exception is expected // to be thrown when abort is called. throw e; } // {{MEM_INITIALIZER}} // include: memoryprofiler.js // end include: memoryprofiler.js // include: URIUtils.js // Prefix of data URIs emitted by SINGLE_FILE and related options. var dataURIPrefix = 'data:application/octet-stream;base64,'; // Indicates whether filename is a base64 data URI. function isDataURI(filename) { // Prefix of data URIs emitted by SINGLE_FILE and related options. return filename.startsWith(dataURIPrefix); } // Indicates whether filename is delivered via file protocol (as opposed to http/https) function isFileURI(filename) { return filename.startsWith('file://'); } // end include: URIUtils.js /** @param {boolean=} fixedasm */ function createExportWrapper(name, fixedasm) { return function() { var displayName = name; var asm = fixedasm; if (!fixedasm) { asm = Module['asm']; } assert(runtimeInitialized, 'native function `' + displayName + '` called before runtime initialization'); if (!asm[name]) { assert(asm[name], 'exported native function `' + displayName + '` not found'); } return asm[name].apply(null, arguments); }; } var wasmBinaryFile; wasmBinaryFile = 'build.wasm'; if (!isDataURI(wasmBinaryFile)) { wasmBinaryFile = locateFile(wasmBinaryFile); } function getBinary(file) { try { if (file == wasmBinaryFile && wasmBinary) { return new Uint8Array(wasmBinary); } if (readBinary) { return readBinary(file); } else { throw "both async and sync fetching of the wasm failed"; } } catch (err) { abort(err); } } function getBinaryPromise() { // If we don't have the binary yet, try to to load it asynchronously. // Fetch has some additional restrictions over XHR, like it can't be used on a file:// url. // See https://github.com/github/fetch/pull/92#issuecomment-140665932 // Cordova or Electron apps are typically loaded from a file:// url. // So use fetch if it is available and the url is not a file, otherwise fall back to XHR. if (!wasmBinary && (ENVIRONMENT_IS_WEB || ENVIRONMENT_IS_WORKER)) { if (typeof fetch == 'function' && !isFileURI(wasmBinaryFile) ) { return fetch(wasmBinaryFile, { credentials: 'same-origin' }).then(function(response) { if (!response['ok']) { throw "failed to load wasm binary file at '" + wasmBinaryFile + "'"; } return response['arrayBuffer'](); }).catch(function () { return getBinary(wasmBinaryFile); }); } else { if (readAsync) { // fetch is not available or url is file => try XHR (readAsync uses XHR internally) return new Promise(function(resolve, reject) { readAsync(wasmBinaryFile, function(response) { resolve(new Uint8Array(/** @type{!ArrayBuffer} */(response))) }, reject) }); } } } // Otherwise, getBinary should be able to get it synchronously return Promise.resolve().then(function() { return getBinary(wasmBinaryFile); }); } // Create the wasm instance. // Receives the wasm imports, returns the exports. function createWasm() { // prepare imports var info = { 'env': asmLibraryArg, 'wasi_snapshot_preview1': asmLibraryArg, }; // Load the wasm module and create an instance of using native support in the JS engine. // handle a generated wasm instance, receiving its exports and // performing other necessary setup /** @param {WebAssembly.Module=} module*/ function receiveInstance(instance, module) { var exports = instance.exports; Module['asm'] = exports; wasmMemory = Module['asm']['memory']; assert(wasmMemory, "memory not found in wasm exports"); // This assertion doesn't hold when emscripten is run in --post-link // mode. // TODO(sbc): Read INITIAL_MEMORY out of the wasm file in post-link mode. //assert(wasmMemory.buffer.byteLength === 33554432); updateGlobalBufferAndViews(wasmMemory.buffer); wasmTable = Module['asm']['__indirect_function_table']; assert(wasmTable, "table not found in wasm exports"); addOnInit(Module['asm']['__wasm_call_ctors']); removeRunDependency('wasm-instantiate'); } // we can't run yet (except in a pthread, where we have a custom sync instantiator) addRunDependency('wasm-instantiate'); // Prefer streaming instantiation if available. // Async compilation can be confusing when an error on the page overwrites Module // (for example, if the order of elements is wrong, and the one defining Module is // later), so we save Module and check it later. var trueModule = Module; function receiveInstantiationResult(result) { // 'result' is a ResultObject object which has both the module and instance. // receiveInstance() will swap in the exports (to Module.asm) so they can be called assert(Module === trueModule, 'the Module object should not be replaced during async compilation - perhaps the order of HTML elements is wrong?'); trueModule = null; // TODO: Due to Closure regression https://github.com/google/closure-compiler/issues/3193, the above line no longer optimizes out down to the following line. // When the regression is fixed, can restore the above USE_PTHREADS-enabled path. receiveInstance(result['instance']); } function instantiateArrayBuffer(receiver) { return getBinaryPromise().then(function(binary) { return WebAssembly.instantiate(binary, info); }).then(function (instance) { return instance; }).then(receiver, function(reason) { err('failed to asynchronously prepare wasm: ' + reason); // Warn on some common problems. if (isFileURI(wasmBinaryFile)) { err('warning: Loading from a file URI (' + wasmBinaryFile + ') is not supported in most browsers. See https://emscripten.org/docs/getting_started/FAQ.html#how-do-i-run-a-local-webserver-for-testing-why-does-my-program-stall-in-downloading-or-preparing'); } abort(reason); }); } function instantiateAsync() { if (!wasmBinary && typeof WebAssembly.instantiateStreaming == 'function' && !isDataURI(wasmBinaryFile) && // Don't use streaming for file:// delivered objects in a webview, fetch them synchronously. !isFileURI(wasmBinaryFile) && typeof fetch == 'function') { return fetch(wasmBinaryFile, { credentials: 'same-origin' }).then(function(response) { // Suppress closure warning here since the upstream definition for // instantiateStreaming only allows Promise rather than // an actual Response. // TODO(https://github.com/google/closure-compiler/pull/3913): Remove if/when upstream closure is fixed. /** @suppress {checkTypes} */ var result = WebAssembly.instantiateStreaming(response, info); return result.then( receiveInstantiationResult, function(reason) { // We expect the most common failure cause to be a bad MIME type for the binary, // in which case falling back to ArrayBuffer instantiation should work. err('wasm streaming compile failed: ' + reason); err('falling back to ArrayBuffer instantiation'); return instantiateArrayBuffer(receiveInstantiationResult); }); }); } else { return instantiateArrayBuffer(receiveInstantiationResult); } } // User shell pages can write their own Module.instantiateWasm = function(imports, successCallback) callback // to manually instantiate the Wasm module themselves. This allows pages to run the instantiation parallel // to any other async startup actions they are performing. // Also pthreads and wasm workers initialize the wasm instance through this path. if (Module['instantiateWasm']) { try { var exports = Module['instantiateWasm'](info, receiveInstance); return exports; } catch(e) { err('Module.instantiateWasm callback failed with error: ' + e); return false; } } // If instantiation fails, reject the module ready promise. instantiateAsync().catch(readyPromiseReject); return {}; // no exports yet; we'll fill them in later } // Globals used by JS i64 conversions (see makeSetValue) var tempDouble; var tempI64; // === Body === var ASM_CONSTS = { 8490800: function() {return Module.webglContextAttributes.premultipliedAlpha;}, 8490861: function() {return Module.webglContextAttributes.preserveDrawingBuffer;}, 8490925: function() {return Module.webglContextAttributes.powerPreference;}, 8490983: function() {Module['emscripten_get_now_backup'] = performance.now;}, 8491038: function($0) {performance.now = function() { return $0; };}, 8491086: function($0) {performance.now = function() { return $0; };}, 8491134: function() {performance.now = Module['emscripten_get_now_backup'];} }; function callRuntimeCallbacks(callbacks) { while (callbacks.length > 0) { var callback = callbacks.shift(); if (typeof callback == 'function') { callback(Module); // Pass the module as the first argument. continue; } var func = callback.func; if (typeof func == 'number') { if (callback.arg === undefined) { // Run the wasm function ptr with signature 'v'. If no function // with such signature was exported, this call does not need // to be emitted (and would confuse Closure) (function() { dynCall_v.call(null, func); })(); } else { // If any function with signature 'vi' was exported, run // the callback with that signature. (function(a1) { dynCall_vi.apply(null, [func, a1]); })(callback.arg); } } else { func(callback.arg === undefined ? null : callback.arg); } } } function withStackSave(f) { var stack = stackSave(); var ret = f(); stackRestore(stack); return ret; } function demangle(func) { // If demangle has failed before, stop demangling any further function names // This avoids an infinite recursion with malloc()->abort()->stackTrace()->demangle()->malloc()->... demangle.recursionGuard = (demangle.recursionGuard|0)+1; if (demangle.recursionGuard > 1) return func; var __cxa_demangle_func = Module['___cxa_demangle'] || Module['__cxa_demangle']; assert(__cxa_demangle_func); return withStackSave(function() { try { var s = func; if (s.startsWith('__Z')) s = s.substr(1); var len = lengthBytesUTF8(s)+1; var buf = stackAlloc(len); stringToUTF8(s, buf, len); var status = stackAlloc(4); var ret = __cxa_demangle_func(buf, 0, 0, status); if (HEAP32[((status)>>2)] === 0 && ret) { return UTF8ToString(ret); } // otherwise, libcxxabi failed } catch(e) { } finally { _free(ret); if (demangle.recursionGuard < 2) --demangle.recursionGuard; } // failure when using libcxxabi, don't demangle return func; }); } function demangleAll(text) { var regex = /\b_Z[\w\d_]+/g; return text.replace(regex, function(x) { var y = demangle(x); return x === y ? x : (y + ' [' + x + ']'); }); } function dynCallLegacy(sig, ptr, args) { assert(('dynCall_' + sig) in Module, 'bad function pointer type - no table for sig \'' + sig + '\''); if (args && args.length) { // j (64-bit integer) must be passed in as two numbers [low 32, high 32]. assert(args.length === sig.substring(1).replace(/j/g, '--').length); } else { assert(sig.length == 1); } var f = Module["dynCall_" + sig]; return args && args.length ? f.apply(null, [ptr].concat(args)) : f.call(null, ptr); } var wasmTableMirror = []; function getWasmTableEntry(funcPtr) { var func = wasmTableMirror[funcPtr]; if (!func) { if (funcPtr >= wasmTableMirror.length) wasmTableMirror.length = funcPtr + 1; wasmTableMirror[funcPtr] = func = wasmTable.get(funcPtr); } assert(wasmTable.get(funcPtr) == func, "JavaScript-side Wasm function table mirror is out of date!"); return func; } /** @param {Object=} args */ function dynCall(sig, ptr, args) { return dynCallLegacy(sig, ptr, args); } function handleException(e) { // Certain exception types we do not treat as errors since they are used for // internal control flow. // 1. ExitStatus, which is thrown by exit() // 2. "unwind", which is thrown by emscripten_unwind_to_js_event_loop() and others // that wish to return to JS event loop. if (e instanceof ExitStatus || e == 'unwind') { return EXITSTATUS; } quit_(1, e); } function jsStackTrace() { var error = new Error(); if (!error.stack) { // IE10+ special cases: It does have callstack info, but it is only populated if an Error object is thrown, // so try that as a special-case. try { throw new Error(); } catch(e) { error = e; } if (!error.stack) { return '(no stack trace available)'; } } return error.stack.toString(); } function setWasmTableEntry(idx, func) { wasmTable.set(idx, func); wasmTableMirror[idx] = func; } function stackTrace() { var js = jsStackTrace(); if (Module['extraStackTrace']) js += '\n' + Module['extraStackTrace'](); return demangleAll(js); } function _CreateObjectUrl(array, size) { // Copy the input data (`array`) from the heap to // a separate array (`copy`). This is necessary // because any views on the heap (e.g. `slice` below) // are invalidated when Unity increases the // the heap size. It is safe to use the data in // place if it is used immediately (i.e. before // this function returns). // // For background info, see: // https://emscripten.org/docs/porting/connecting_cpp_and_javascript/Interacting-with-code.html#access-memory-from-javascript var slice = new Uint8Array(HEAPU8.buffer, array, size); var copy = new Uint8Array(slice); var blob = new Blob([copy], {type: 'application/octet-stream'}); var url = URL.createObjectURL(blob); // Return a C# string to the caller. // // For discussion, see: // https://docs.unity3d.com/Manual/webgl-interactingwithbrowserscripting.html var bufferSize = lengthBytesUTF8(url) + 1; var buffer = _malloc(bufferSize); stringToUTF8(url, buffer, bufferSize); return buffer; } function _DownloadFile(gameObjectNamePtr, methodNamePtr, filenamePtr, byteArray, byteArraySize) { var gameObjectName = UTF8ToString(gameObjectNamePtr); var methodName = UTF8ToString(methodNamePtr); var filename = UTF8ToString(filenamePtr); var bytes = new Uint8Array(byteArraySize); for (var i = 0; i < byteArraySize; i++) { bytes[i] = HEAPU8[byteArray + i]; } var downloader = window.document.createElement('a'); downloader.setAttribute('id', gameObjectName); downloader.href = window.URL.createObjectURL(new Blob([bytes], { type: 'application/octet-stream' })); downloader.download = filename; document.body.appendChild(downloader); document.onmouseup = function() { downloader.click(); document.body.removeChild(downloader); document.onmouseup = null; SendMessage(gameObjectName, methodName); }; } function _GetJSMemoryInfo(totalJSptr, usedJSptr) { if (performance.memory) { HEAPF64[totalJSptr >> 3] = performance.memory.totalJSHeapSize; HEAPF64[usedJSptr >> 3] = performance.memory.usedJSHeapSize; } else { HEAPF64[totalJSptr >> 3] = NaN; HEAPF64[usedJSptr >> 3] = NaN; } } var JS_Accelerometer = null; var JS_Accelerometer_callback = 0; function _JS_Accelerometer_IsRunning() { // Sensor is running if there is an activated new JS_Accelerometer; or the JS_Accelerometer_callback is hooked up return (JS_Accelerometer && JS_Accelerometer.activated) || (JS_Accelerometer_callback != 0); } var JS_Accelerometer_multiplier = 1; var JS_Accelerometer_lastValue = {x:0,y:0,z:0}; function JS_Accelerometer_eventHandler() { // Record the last value for gravity computation JS_Accelerometer_lastValue = { x: JS_Accelerometer.x * JS_Accelerometer_multiplier, y: JS_Accelerometer.y * JS_Accelerometer_multiplier, z: JS_Accelerometer.z * JS_Accelerometer_multiplier }; if (JS_Accelerometer_callback != 0) dynCall_vfff(JS_Accelerometer_callback, JS_Accelerometer_lastValue.x, JS_Accelerometer_lastValue.y, JS_Accelerometer_lastValue.z); } var JS_Accelerometer_frequencyRequest = 0; var JS_Accelerometer_frequency = 0; var JS_LinearAccelerationSensor_callback = 0; var JS_GravitySensor_callback = 0; var JS_Gyroscope_callback = 0; function JS_ComputeGravity(accelerometerValue, linearAccelerationValue) { // On some Android devices, the linear acceleration direction is reversed compared to its accelerometer // So, compute both the difference and sum (difference of the negative) and return the one that's the smallest in magnitude var difference = { x: accelerometerValue.x - linearAccelerationValue.x, y: accelerometerValue.y - linearAccelerationValue.y, z: accelerometerValue.z - linearAccelerationValue.z }; var differenceMagnitudeSq = difference.x*difference.x + difference.y*difference.y + difference.z*difference.z; var sum = { x: accelerometerValue.x + linearAccelerationValue.x, y: accelerometerValue.y + linearAccelerationValue.y, z: accelerometerValue.z + linearAccelerationValue.z }; var sumMagnitudeSq = sum.x*sum.x + sum.y*sum.y + sum.z*sum.z; return (differenceMagnitudeSq <= sumMagnitudeSq) ? difference : sum; } function JS_DeviceMotion_eventHandler(event) { // The accelerationIncludingGravity property is the amount of acceleration recorded by the device, in meters per second squared (m/s2). // Its value is the sum of the acceleration of the device as induced by the user and the acceleration caused by gravity. // Apply the JS_Accelerometer_multiplier to convert to g var accelerometerValue = { x: event.accelerationIncludingGravity.x * JS_Accelerometer_multiplier, y: event.accelerationIncludingGravity.y * JS_Accelerometer_multiplier, z: event.accelerationIncludingGravity.z * JS_Accelerometer_multiplier }; if (JS_Accelerometer_callback != 0) dynCall_vfff(JS_Accelerometer_callback, accelerometerValue.x, accelerometerValue.y, accelerometerValue.z); // The acceleration property is the amount of acceleration recorded by the device, in meters per second squared (m/s2), compensated for gravity. // Apply the JS_Accelerometer_multiplier to convert to g var linearAccelerationValue = { x: event.acceleration.x * JS_Accelerometer_multiplier, y: event.acceleration.y * JS_Accelerometer_multiplier, z: event.acceleration.z * JS_Accelerometer_multiplier }; if (JS_LinearAccelerationSensor_callback != 0) dynCall_vfff(JS_LinearAccelerationSensor_callback, linearAccelerationValue.x, linearAccelerationValue.y, linearAccelerationValue.z); // Compute and raise the gravity sensor vector if (JS_GravitySensor_callback != 0) { assert(typeof GravitySensor === 'undefined'); var gravityValue = JS_ComputeGravity(accelerometerValue, linearAccelerationValue); dynCall_vfff(JS_GravitySensor_callback, gravityValue.x, gravityValue.y, gravityValue.z); } // The rotationRate property describes the rotation rates of the device around each of its axes (deg/s), but we want in radians/s so must scale // Note that the spec here has been updated so x,y,z axes are alpha,beta,gamma. // Therefore the order of axes at https://developer.mozilla.org/en-US/docs/Web/API/DeviceMotionEvent/rotationRate is incorrect // // There is a bug in Chrome < M66 where rotationRate values are not in deg/s https://bugs.chromium.org/p/chromium/issues/detail?id=541607 // But that version is too old to include a check here if (JS_Gyroscope_callback != 0) { var degToRad = Math.PI / 180; dynCall_vfff(JS_Gyroscope_callback, event.rotationRate.alpha * degToRad, event.rotationRate.beta * degToRad, event.rotationRate.gamma * degToRad); } } var JS_DeviceSensorPermissions = 0; function JS_RequestDeviceSensorPermissions(permissions) { // iOS requires that we request permissions before using device sensor events if (permissions & 1/*DeviceOrientationEvent permission*/) { if (typeof DeviceOrientationEvent.requestPermission === 'function') { DeviceOrientationEvent.requestPermission() .then(function(permissionState) { if (permissionState === 'granted') { JS_DeviceSensorPermissions &= ~1; // Remove DeviceOrientationEvent permission bit } else { warnOnce("DeviceOrientationEvent permission not granted"); } }) .catch(function(err) { // Permissions cannot be requested unless on a user interaction (a touch event) // So in this case set JS_DeviceSensorPermissions and we will try again on a touch event warnOnce(err); JS_DeviceSensorPermissions |= 1/*DeviceOrientationEvent permission*/; }); } } if (permissions & 2/*DeviceMotionEvent permission*/) { if (typeof DeviceMotionEvent.requestPermission === 'function') { DeviceMotionEvent.requestPermission() .then(function(permissionState) { if (permissionState === 'granted') { JS_DeviceSensorPermissions &= ~2; // Remove DeviceMotionEvent permission bit } else { warnOnce("DeviceMotionEvent permission not granted"); } }) .catch(function(err) { // Permissions cannot be requested unless on a user interaction (a touch event) // So in this case set JS_DeviceSensorPermissions and we will try again on a touch event warnOnce(err); JS_DeviceSensorPermissions |= 2/*DeviceMotionEvent permission*/; }); } } } function JS_DeviceMotion_add() { // Only add the event listener if we don't yet have any of the motion callbacks set if (JS_Accelerometer_callback == 0 && JS_LinearAccelerationSensor_callback == 0 && JS_GravitySensor_callback == 0 && JS_Gyroscope_callback == 0) { JS_RequestDeviceSensorPermissions(2/*DeviceMotionEvent permission*/); window.addEventListener('devicemotion', JS_DeviceMotion_eventHandler); } } function JS_DefineAccelerometerMultiplier() { // Earth's gravity in m/s^2, same as ASENSOR_STANDARD_GRAVITY var g = 9.80665; // Multiplier is 1/g to normalize acceleration // iOS has its direction opposite to Android and Windows (tested Surface Pro tablet) // We include Macintosh in the test to capture Safari on iOS viewing in Desktop mode (the default now on iPads) JS_Accelerometer_multiplier = (/(iPhone|iPad|Macintosh)/i.test(navigator.userAgent)) ? 1/g : -1/g; } function _JS_Accelerometer_Start(callback, frequency) { // callback can be zero here when called via JS_GravitySensor_Start JS_DefineAccelerometerMultiplier(); // If we don't have new sensor API, fallback to old DeviceMotionEvent if (typeof Accelerometer === 'undefined') { JS_DeviceMotion_add(); // Must call before we set the callback if (callback != 0) JS_Accelerometer_callback = callback; return; } if (callback != 0) JS_Accelerometer_callback = callback; function InitializeAccelerometer(frequency) { // Use device referenceFrame, since New Input System package does its own compensation JS_Accelerometer = new Accelerometer({ frequency: frequency, referenceFrame: 'device' }); JS_Accelerometer.addEventListener('reading', JS_Accelerometer_eventHandler); JS_Accelerometer.addEventListener('error', function(e) { // e.error could be DOMException: Could not connect to a sensor warnOnce((e.error) ? e.error : e); }); JS_Accelerometer.start(); JS_Accelerometer_frequency = frequency; } // If the sensor is already created, stop and re-create it with new frequency if (JS_Accelerometer) { if (JS_Accelerometer_frequency != frequency) { JS_Accelerometer.stop(); JS_Accelerometer.removeEventListener('reading', JS_Accelerometer_eventHandler); InitializeAccelerometer(frequency); } } else if (JS_Accelerometer_frequencyRequest != 0) { // If the permissions promise is currently in progress, then note new frequency only JS_Accelerometer_frequencyRequest = frequency; } else { JS_Accelerometer_frequencyRequest = frequency; // Request required permission for the Accelerometer navigator.permissions.query({name: 'accelerometer'}) .then(function(result) { if (result.state === "granted") { InitializeAccelerometer(JS_Accelerometer_frequencyRequest); } else { warnOnce("No permission to use Accelerometer."); } JS_Accelerometer_frequencyRequest = 0; }); } } function JS_DeviceMotion_remove() { // If we've removed the last callback, remove the devicemotion event listener if (JS_Accelerometer_callback == 0 && JS_LinearAccelerationSensor_callback == 0 && JS_GravitySensor_callback == 0 && JS_Gyroscope_callback == 0 ) { window.removeEventListener('devicemotion', JS_DeviceOrientation_eventHandler); } } function _JS_Accelerometer_Stop() { if (JS_Accelerometer) { // Only actually stop the accelerometer if we don't need it to compute gravity values if (typeof GravitySensor !== 'undefined' || JS_GravitySensor_callback == 0) { JS_Accelerometer.stop(); JS_Accelerometer.removeEventListener('reading', JS_Accelerometer_eventHandler); JS_Accelerometer = null; } JS_Accelerometer_callback = 0; JS_Accelerometer_frequency = 0; } else if (JS_Accelerometer_callback != 0) { JS_Accelerometer_callback = 0; JS_DeviceMotion_remove(); } } var ExceptionsSeen = 0; function _JS_CallAsLongAsNoExceptionsSeen(cb) { if (!ExceptionsSeen) { try { (function() { dynCall_v.call(null, cb); })(); } catch(e) { ExceptionsSeen = 1; console.error('Uncaught exception from main loop:'); console.error(e); console.error('Halting program.'); if (Module.errorHandler) Module.errorHandler(e); throw e; } } } function _JS_Cursor_SetImage(ptr, length) { var binary = ""; for (var i = 0; i < length; i++) binary += String.fromCharCode(HEAPU8[ptr + i]); Module.canvas.style.cursor = "url(data:image/cur;base64," + btoa(binary) + "),default"; } function _JS_Cursor_SetShow(show) { Module.canvas.style.cursor = show ? "default" : "none"; } function jsDomCssEscapeId(id) { // Use CSS Object Model to escape ID if feature is present if (typeof window.CSS !== "undefined" && typeof window.CSS.escape !== "undefined") { return window.CSS.escape(id); } // Fallback: Escape special characters with RegExp. This handles most cases but not all! return id.replace(/(#|\.|\+|\[|\]|\(|\)|\{|\})/g, "\\$1"); } function jsCanvasSelector() { // This lookup specifies the target canvas that different DOM // events are registered to, like keyboard and mouse events. // This requires that Module['canvas'] must have a CSS ID associated // with it, it cannot be empty. Override Module['canvas'] to specify // some other target to use, e.g. if the page contains multiple Unity // game instances. if (Module['canvas'] && !Module['canvas'].id) throw 'Module["canvas"] must have a CSS ID associated with it!'; var canvasId = Module['canvas'] ? Module['canvas'].id : 'unity-canvas'; return '#' + jsDomCssEscapeId(canvasId); } function _JS_DOM_MapViewportCoordinateToElementLocalCoordinate(viewportX, viewportY, targetX, targetY) { var canvas = document.querySelector(jsCanvasSelector()); var rect = canvas && canvas.getBoundingClientRect(); HEAPU32[targetX >> 2] = viewportX - (rect ? rect.left : 0); HEAPU32[targetY >> 2] = viewportY - (rect ? rect.top : 0); } function stringToNewUTF8(jsString) { var length = lengthBytesUTF8(jsString)+1; var cString = _malloc(length); stringToUTF8(jsString, cString, length); return cString; } function _JS_DOM_UnityCanvasSelector() { var canvasSelector = jsCanvasSelector(); if (_JS_DOM_UnityCanvasSelector.selector != canvasSelector) { _free(_JS_DOM_UnityCanvasSelector.ptr); _JS_DOM_UnityCanvasSelector.ptr = stringToNewUTF8(canvasSelector); _JS_DOM_UnityCanvasSelector.selector = canvasSelector; } return _JS_DOM_UnityCanvasSelector.ptr; } function _JS_Eval_OpenURL(ptr) { var str = UTF8ToString(ptr); window.open(str, '_blank', ''); } var fs = {numPendingSync:0,syncInternal:1000,syncInProgress:false,sync:function(onlyPendingSync) { if (onlyPendingSync) { if (fs.numPendingSync == 0) return; } else if (fs.syncInProgress) { // this is to avoid indexedDB memory leak when FS.syncfs is executed before the previous one completed. fs.numPendingSync++; return; } fs.syncInProgress = true; FS.syncfs(false, (function(err) { fs.syncInProgress = false; })); fs.numPendingSync = 0; }}; function _JS_FileSystem_Initialize() { Module.setInterval(function(){ fs.sync(true); }, fs.syncInternal); } function _JS_FileSystem_Sync() { fs.sync(false); } var JS_GravitySensor = null; function _JS_GravitySensor_IsRunning() { return (typeof GravitySensor !== 'undefined') ? (JS_GravitySensor && JS_GravitySensor.activated) : JS_GravitySensor_callback != 0; } function JS_GravitySensor_eventHandler() { if (JS_GravitySensor_callback != 0) dynCall_vfff(JS_GravitySensor_callback, JS_GravitySensor.x * JS_Accelerometer_multiplier, JS_GravitySensor.y * JS_Accelerometer_multiplier, JS_GravitySensor.z * JS_Accelerometer_multiplier); } var JS_GravitySensor_frequencyRequest = 0; var JS_LinearAccelerationSensor = null; function JS_LinearAccelerationSensor_eventHandler() { var linearAccelerationValue = { x: JS_LinearAccelerationSensor.x * JS_Accelerometer_multiplier, y: JS_LinearAccelerationSensor.y * JS_Accelerometer_multiplier, z: JS_LinearAccelerationSensor.z * JS_Accelerometer_multiplier }; if (JS_LinearAccelerationSensor_callback != 0) dynCall_vfff(JS_LinearAccelerationSensor_callback, linearAccelerationValue.x, linearAccelerationValue.y, linearAccelerationValue.z); // Calculate and call the Gravity callback if the Gravity Sensor API isn't present if (JS_GravitySensor_callback != 0 && typeof GravitySensor === 'undefined') { var gravityValue = JS_ComputeGravity(JS_Accelerometer_lastValue, linearAccelerationValue); dynCall_vfff(JS_GravitySensor_callback, gravityValue.x, gravityValue.y, gravityValue.z); } } var JS_LinearAccelerationSensor_frequencyRequest = 0; var JS_LinearAccelerationSensor_frequency = 0; function _JS_LinearAccelerationSensor_Start(callback, frequency) { // callback can be zero here when called via JS_GravitySensor_Start JS_DefineAccelerometerMultiplier(); // If we don't have new sensor API, fallback to old DeviceMotionEvent if (typeof LinearAccelerationSensor === 'undefined') { JS_DeviceMotion_add(); // Must call before we set the callback if (callback != 0) JS_LinearAccelerationSensor_callback = callback; return; } if (callback != 0) JS_LinearAccelerationSensor_callback = callback; function InitializeLinearAccelerationSensor(frequency) { // Use device referenceFrame, since New Input System package does its own compensation JS_LinearAccelerationSensor = new LinearAccelerationSensor({ frequency: frequency, referenceFrame: 'device' }); JS_LinearAccelerationSensor.addEventListener('reading', JS_LinearAccelerationSensor_eventHandler); JS_LinearAccelerationSensor.addEventListener('error', function(e) { // e.error could be DOMException: Could not connect to a sensor warnOnce((e.error) ? e.error : e); }); JS_LinearAccelerationSensor.start(); JS_LinearAccelerationSensor_frequency = frequency; } // If the sensor is already created, stop and re-create it with new frequency if (JS_LinearAccelerationSensor) { if (JS_LinearAccelerationSensor_frequency != frequency) { JS_LinearAccelerationSensor.stop(); JS_LinearAccelerationSensor.removeEventListener('reading', JS_LinearAccelerationSensor_eventHandler); InitializeLinearAccelerationSensor(frequency); } } else if (JS_LinearAccelerationSensor_frequencyRequest != 0) { // If the permissions promise is currently in progress, then note new frequency only JS_LinearAccelerationSensor_frequencyRequest = frequency; } else { JS_LinearAccelerationSensor_frequencyRequest = frequency; // Request required permission for the LinearAccelerationSensor navigator.permissions.query({name: 'accelerometer'}) .then(function(result) { if (result.state === "granted") { InitializeLinearAccelerationSensor(JS_LinearAccelerationSensor_frequencyRequest); } else { warnOnce("No permission to use LinearAccelerationSensor."); } JS_LinearAccelerationSensor_frequencyRequest = 0; }); } } function _JS_GravitySensor_Start(callback, frequency) { assert(callback != 0, 'Invalid callback passed to JS_GravitySensor_Start'); // If we don't have explicit new Gravity Sensor API, start the Accelerometer and LinearAccelerationSensor // and we will compute the gravity value from those readings if (typeof GravitySensor === 'undefined') { // Start both Accelerometer and LinearAccelerationSensor _JS_Accelerometer_Start(0, Math.max(frequency, JS_Accelerometer_frequency)); _JS_LinearAccelerationSensor_Start(0, Math.max(frequency, JS_LinearAccelerationSensor_frequency)); // Add the gravity sensor callback (must be after Accelerometer and LinearAccelerationSensor start) JS_GravitySensor_callback = callback; return; } JS_DefineAccelerometerMultiplier(); JS_GravitySensor_callback = callback; function InitializeGravitySensor(frequency) { // Use device referenceFrame, since New Input System package does its own compensation JS_GravitySensor = new GravitySensor({ frequency: frequency, referenceFrame: 'device' }); JS_GravitySensor.addEventListener('reading', JS_GravitySensor_eventHandler); JS_GravitySensor.addEventListener('error', function(e) { // e.error could be DOMException: Could not connect to a sensor warnOnce((e.error) ? e.error : e); }); JS_GravitySensor.start(); } // If the sensor is already created, stop and re-create it with new frequency if (JS_GravitySensor) { JS_GravitySensor.stop(); JS_GravitySensor.removeEventListener('reading', JS_GravitySensor_eventHandler); InitializeGravitySensor(frequency); } else if (JS_GravitySensor_frequencyRequest != 0) { // If the permissions promise is currently in progress, then note new frequency only JS_GravitySensor_frequencyRequest = frequency; } else { JS_GravitySensor_frequencyRequest = frequency; // Request required permission for the GravitySensor navigator.permissions.query({name: 'accelerometer'}) .then(function(result) { if (result.state === "granted") { InitializeGravitySensor(JS_GravitySensor_frequencyRequest); } else { warnOnce("No permission to use GravitySensor."); } JS_GravitySensor_frequencyRequest = 0; }); } } function _JS_LinearAccelerationSensor_Stop() { if (JS_LinearAccelerationSensor) { // Only actually stop the Linear Acceleration Sensor if we don't need it to compute gravity values if (typeof GravitySensor !== 'undefined' || JS_GravitySensor_callback == 0) { JS_LinearAccelerationSensor.stop(); JS_LinearAccelerationSensor.removeEventListener('reading', JS_LinearAccelerationSensor_eventHandler); JS_LinearAccelerationSensor = null; } JS_LinearAccelerationSensor_callback = 0; JS_LinearAccelerationSensor_frequency = 0; } else if (JS_LinearAccelerationSensor_callback != 0) { JS_LinearAccelerationSensor_callback = 0; JS_DeviceMotion_remove(); } } function _JS_GravitySensor_Stop() { JS_GravitySensor_callback = 0; // If we don't have Gravity Sensor API, stop the Accelerometer and LinearAccelerationSensor if (typeof GravitySensor === 'undefined') { // Stop the source sensors if they're not used explicitly by Unity if (JS_Accelerometer_callback == 0) _JS_Accelerometer_Stop(); if (JS_LinearAccelerationSensor_callback == 0) _JS_LinearAccelerationSensor_Stop(); return; } if (JS_GravitySensor) { JS_GravitySensor.stop(); JS_GravitySensor.removeEventListener('reading', JS_GravitySensor_eventHandler); JS_GravitySensor = null; } } function _JS_GuardAgainstJsExceptions(cb) { try { (function() { dynCall_v.call(null, cb); })(); } catch(e) { console.warn(e); } } var JS_Gyroscope = null; function _JS_Gyroscope_IsRunning() { // Sensor is running if there is an activated new JS_Gyroscope; or the JS_Gyroscope_callback is hooked up return (JS_Gyroscope && JS_Gyroscope.activated) || (JS_Gyroscope_callback != 0); } function JS_Gyroscope_eventHandler() { // Radians per second if (JS_Gyroscope_callback != 0) dynCall_vfff(JS_Gyroscope_callback, JS_Gyroscope.x, JS_Gyroscope.y, JS_Gyroscope.z); } var JS_Gyroscope_frequencyRequest = 0; function _JS_Gyroscope_Start(callback, frequency) { assert(callback != 0, 'Invalid callback passed to JS_Gyroscope_Start'); // If we don't have new sensor API, fallback to old DeviceMotionEvent if (typeof Gyroscope === 'undefined') { JS_DeviceMotion_add(); // Must call before we set the callback JS_Gyroscope_callback = callback; return; } JS_Gyroscope_callback = callback; function InitializeGyroscope(frequency) { // Use device referenceFrame, since New Input System package does its own compensation JS_Gyroscope = new Gyroscope({ frequency: frequency, referenceFrame: 'device' }); JS_Gyroscope.addEventListener('reading', JS_Gyroscope_eventHandler); JS_Gyroscope.addEventListener('error', function(e) { // e.error could be DOMException: Could not connect to a sensor warnOnce((e.error) ? e.error : e); }); JS_Gyroscope.start(); } // If the sensor is already created, stop and re-create it with new frequency if (JS_Gyroscope) { JS_Gyroscope.stop(); JS_Gyroscope.removeEventListener('reading', JS_Gyroscope_eventHandler); InitializeGyroscope(frequency); } else if (JS_Gyroscope_frequencyRequest != 0) { // If the permissions promise is currently in progress, then note new frequency only JS_Gyroscope_frequencyRequest = frequency; } else { JS_Gyroscope_frequencyRequest = frequency; // Request required permission for the Gyroscope navigator.permissions.query({name: 'gyroscope'}) .then(function(result) { if (result.state === "granted") { InitializeGyroscope(JS_Gyroscope_frequencyRequest); } else { warnOnce("No permission to use Gyroscope."); } JS_Gyroscope_frequencyRequest = 0; }); } } function _JS_Gyroscope_Stop() { if (JS_Gyroscope) { JS_Gyroscope.stop(); JS_Gyroscope.removeEventListener('reading', JS_Gyroscope_eventHandler); JS_Gyroscope = null; JS_Gyroscope_callback = 0; } else if (JS_Gyroscope_callback != 0) { JS_Gyroscope_callback = 0; JS_DeviceMotion_remove(); } } function _JS_Init_ContextMenuHandler() { const _handleContextMenu = function (event){ if(event.target.localName !== "canvas") _ReleaseKeys(); } document.addEventListener("contextmenu", _handleContextMenu); Module.deinitializers.push(function() { document.removeEventListener("contextmenu", _handleContextMenu); }); } function _JS_LinearAccelerationSensor_IsRunning() { // Sensor is running if there is an activated new JS_LinearAccelerationSensor; or the JS_LinearAccelerationSensor_callback is hooked up return (JS_LinearAccelerationSensor && JS_LinearAccelerationSensor.activated) || (JS_LinearAccelerationSensor_callback != 0); } function _JS_Log_Dump(ptr, type) { var str = UTF8ToString(ptr); if (typeof dump == 'function') dump (str); switch (type) { case 0: //LogType_Error case 1: //LogType_Assert case 4: //LogType_Exception console.error (str); return; case 2: //LogType_Warning console.warn (str); return; case 3: //LogType_Log case 5: //LogType_Debug console.log (str); return; default: console.error ("Unknown console message type!") console.error (str); } } function _JS_Log_StackTrace(buffer, bufferSize) { var trace = stackTrace(); if (buffer) stringToUTF8(trace, buffer, bufferSize); return lengthBytesUTF8(trace); } var mobile_input_hide_delay = null; var mobile_input_text = null; var mobile_input = null; var mobile_input_ignore_blur_event = false; function _JS_MobileKeybard_GetIgnoreBlurEvent() { // On some platforms, such as iOS15, a blur event is sent to the window after the keyboard // is closed. This causes the game to be paused in the blur event handler in ScreenManagerWebGL. // It checks this return value to see if it should ignore the blur event. return mobile_input_ignore_blur_event; } function _JS_MobileKeyboard_GetKeyboardStatus() { var kKeyboardStatusVisible = 0; var kKeyboardStatusDone = 1; //var kKeyboardStatusCanceled = 2; //var kKeyboardStatusLostFocus = 3; if (!mobile_input) return kKeyboardStatusDone; return kKeyboardStatusVisible; } function _JS_MobileKeyboard_GetText(buffer, bufferSize) { // If the keyboard was closed, use the cached version of the input's text so that Unity can // still ask for it. var text = mobile_input && mobile_input.input ? mobile_input.input.value : mobile_input_text ? mobile_input_text : ""; if (buffer) stringToUTF8(text, buffer, bufferSize); return lengthBytesUTF8(text); } function _JS_MobileKeyboard_GetTextSelection(outStart, outLength) { if (!mobile_input) { HEAP32[outStart >> 2] = 0; HEAP32[outLength >> 2] = 0; return; } HEAP32[outStart >> 2] = mobile_input.input.selectionStart; HEAP32[outLength >> 2] = mobile_input.input.selectionEnd - mobile_input.input.selectionStart; } function _JS_MobileKeyboard_Hide(delay) { if (mobile_input_hide_delay) return; mobile_input_ignore_blur_event = true; function hideMobileKeyboard() { if (mobile_input && mobile_input.input) { mobile_input_text = mobile_input.input.value; mobile_input.input = null; if (mobile_input.parentNode && mobile_input.parentNode) { mobile_input.parentNode.removeChild(mobile_input); } } mobile_input = null; mobile_input_hide_delay = null; // mobile_input_ignore_blur_event was set to true so that ScreenManagerWebGL will ignore // the blur event it might get from the closing of the keyboard. But it might not get that // blur event, too, depending on the browser. So we want to clear the flag, as soon as we // can, but some time after the blur event has been potentially fired. setTimeout(function() { mobile_input_ignore_blur_event = false; }, 100); } if (delay) { // Delaying the hide of the input/keyboard allows a new input to be selected and re-use the // existing control. This fixes a problem where a quick tap select of a new element would // cause it to not be displayed because it tried to be focused before the old keyboard finished // sliding away. var hideDelay = 200; mobile_input_hide_delay = setTimeout(hideMobileKeyboard, hideDelay); } else { hideMobileKeyboard(); } } function _JS_MobileKeyboard_SetCharacterLimit(limit) { if (!mobile_input) return; mobile_input.input.maxLength = limit; } function _JS_MobileKeyboard_SetText(text) { if (!mobile_input) return; text = UTF8ToString(text); mobile_input.input.value = text; } function _JS_MobileKeyboard_SetTextSelection(start, length) { if (!mobile_input) return; if(mobile_input.input.type === "number"){ // The type of input field has to be changed to use setSelectionRange mobile_input.input.type = "text"; mobile_input.input.setSelectionRange(start, start + length); mobile_input.input.type = "number"; } else { mobile_input.input.setSelectionRange(start, start + length); } } function _JS_MobileKeyboard_Show(text, keyboardType, autocorrection, multiline, secure, alert, placeholder, characterLimit) { if (mobile_input_hide_delay) { clearTimeout(mobile_input_hide_delay); mobile_input_hide_delay = null; } text = UTF8ToString(text); mobile_input_text = text; placeholder = UTF8ToString(placeholder); var container = document.body; var hasExistingMobileInput = !!mobile_input; // From KeyboardOnScreen::KeyboardTypes var input_type; var KEYBOARD_TYPE_NUMBERS_AND_PUNCTUATION = 2; var KEYBOARD_TYPE_URL = 3; var KEYBOARD_TYPE_NUMBER_PAD = 4; var KEYBOARD_TYPE_PHONE_PAD = 5; var KEYBOARD_TYPE_EMAIL_ADDRESS = 7; if (!secure) { switch (keyboardType) { case KEYBOARD_TYPE_EMAIL_ADDRESS: input_type = "email"; break; case KEYBOARD_TYPE_URL: input_type = "url"; break; case KEYBOARD_TYPE_NUMBERS_AND_PUNCTUATION: case KEYBOARD_TYPE_NUMBER_PAD: case KEYBOARD_TYPE_PHONE_PAD: input_type = "number"; break; default: input_type = "text"; break; } } else { input_type = "password"; } if (hasExistingMobileInput) { if (mobile_input.multiline != multiline) { _JS_MobileKeyboard_Hide(false); return; } } var inputContainer = mobile_input || document.createElement("div"); if (!hasExistingMobileInput) { inputContainer.style = "width:100%; position:fixed; bottom:0px; margin:0px; padding:0px; left:0px; border: 1px solid #000; border-radius: 5px; background-color:#fff; font-size:14pt;"; container.appendChild(inputContainer); mobile_input = inputContainer; } var input = hasExistingMobileInput ? mobile_input.input : document.createElement(multiline ? "textarea" : "input"); mobile_input.multiline = multiline; mobile_input.secure = secure; mobile_input.keyboardType = keyboardType; mobile_input.inputType = input_type; input.type = input_type; input.style = "width:calc(100% - 85px); " + (multiline ? "height:100px;" : "") + "vertical-align:top; border-radius: 5px; outline:none; cursor:default; resize:none; border:0px; padding:10px 0px 10px 10px;"; input.spellcheck = autocorrection ? true : false; input.maxLength = characterLimit > 0 ? characterLimit : 524288; input.value = text; input.placeholder = placeholder; if (!hasExistingMobileInput) { inputContainer.appendChild(input); inputContainer.input = input; } if (!hasExistingMobileInput) { var okButton = document.createElement("button"); okButton.innerText = "OK"; okButton.style = "border:0; position:absolute; left:calc(100% - 75px); top:0px; width:75px; height:100%; margin:0; padding:0; border-radius: 5px; background-color:#fff"; okButton.addEventListener("touchend", function() { _JS_MobileKeyboard_Hide(true); }); inputContainer.appendChild(okButton); inputContainer.okButton = okButton; // For single-line text input, enter key will close the keyboard. input.addEventListener('keyup', function(e) { if (input.parentNode.multiline) return; if (e.code == 'Enter' || e.which == 13 || e.keyCode == 13) { _JS_MobileKeyboard_Hide(true); } }); // On iOS, the keyboard has a done button that hides the keyboard. The only way to detect // when this happens seems to be when the HTML input looses focus, so we watch for the blur // event on the input element and close the element/keybaord when it's gotten. input.addEventListener("blur", function(e) { _JS_MobileKeyboard_Hide(true); e.stopPropagation(); e.preventDefault(); }); input.select(); input.focus(); } else { input.select(); } } var JS_OrientationSensor = null; var JS_OrientationSensor_callback = 0; function _JS_OrientationSensor_IsRunning() { // Sensor is running if there is an activated new JS_OrientationSensor; or the DeviceOrientation handler is hooked up return (JS_OrientationSensor && JS_OrientationSensor.activated) || (JS_OrientationSensor_callback != 0); } function JS_OrientationSensor_eventHandler() { if (JS_OrientationSensor_callback != 0) dynCall_vffff(JS_OrientationSensor_callback, JS_OrientationSensor.quaternion[0], JS_OrientationSensor.quaternion[1], JS_OrientationSensor.quaternion[2], JS_OrientationSensor.quaternion[3]); } var JS_OrientationSensor_frequencyRequest = 0; function JS_DeviceOrientation_eventHandler(event) { if (JS_OrientationSensor_callback) { // OBSERVATION: On Android Firefox, absolute = false, webkitCompassHeading = null // OBSERVATION: On iOS Safari, absolute is undefined, webkitCompassHeading and webkitCompassAccuracy are set // Convert alpha, beta, gamma Euler angles to a quaternion var degToRad = Math.PI / 180; var x = event.beta * degToRad; var y = event.gamma * degToRad; var z = event.alpha * degToRad; var cx = Math.cos(x/2); var sx = Math.sin(x/2); var cy = Math.cos(y/2); var sy = Math.sin(y/2); var cz = Math.cos(z/2); var sz = Math.sin(z/2); var qx = sx * cy * cz - cx * sy * sz; var qy = cx * sy * cz + sx * cy * sz; var qz = cx * cy * sz + sx * sy * cz; var qw = cx * cy * cz - sx * sy * sz; dynCall_vffff(JS_OrientationSensor_callback, qx, qy, qz, qw); } } function _JS_OrientationSensor_Start(callback, frequency) { assert(callback != 0, 'Invalid callback passed to JS_OrientationSensor_Start'); // If we don't have new sensor API, fallback to old DeviceOrientationEvent if (typeof RelativeOrientationSensor === 'undefined') { if (JS_OrientationSensor_callback == 0) { JS_OrientationSensor_callback = callback; JS_RequestDeviceSensorPermissions(1/*DeviceOrientationEvent permission*/); window.addEventListener('deviceorientation', JS_DeviceOrientation_eventHandler); } return; } JS_OrientationSensor_callback = callback; function InitializeOrientationSensor(frequency) { // Use device referenceFrame, since New Input System package does its own compensation // Use relative orientation to match native players JS_OrientationSensor = new RelativeOrientationSensor({ frequency: frequency, referenceFrame: 'device' }); JS_OrientationSensor.addEventListener('reading', JS_OrientationSensor_eventHandler); JS_OrientationSensor.addEventListener('error', function(e) { // e.error could be DOMException: Could not connect to a sensor warnOnce((e.error) ? e.error : e); }); JS_OrientationSensor.start(); } // If the sensor is already created, stop and re-create it with new frequency if (JS_OrientationSensor) { JS_OrientationSensor.stop(); JS_OrientationSensor.removeEventListener('reading', JS_OrientationSensor_eventHandler); InitializeOrientationSensor(frequency); } else if (JS_OrientationSensor_frequencyRequest != 0) { // If the permissions promise is currently in progress, then note new frequency only JS_OrientationSensor_frequencyRequest = frequency; } else { JS_OrientationSensor_frequencyRequest = frequency; // Request required permissions for the RelativeOrientationSensor Promise.all([navigator.permissions.query({ name: "accelerometer" }), navigator.permissions.query({ name: "gyroscope" })]) .then(function(results) { if (results.every(function(result) {return(result.state === "granted");})) { InitializeOrientationSensor(JS_OrientationSensor_frequencyRequest); } else { warnOnce("No permissions to use RelativeOrientationSensor."); } JS_OrientationSensor_frequencyRequest = 0; }); } } function _JS_OrientationSensor_Stop() { if (JS_OrientationSensor) { JS_OrientationSensor.stop(); JS_OrientationSensor.removeEventListener('reading', JS_OrientationSensor_eventHandler); JS_OrientationSensor = null; } else if (JS_OrientationSensor_callback != 0) { window.removeEventListener('deviceorientation', JS_DeviceOrientation_eventHandler); } JS_OrientationSensor_callback = 0; } function _JS_Profiler_InjectJobs() { for (var jobname in Module["Jobs"]) { var job = Module["Jobs"][jobname]; if (typeof job["endtime"] != "undefined") Module.ccall("InjectProfilerSample", null, ["string", "number", "number"], [jobname, job.starttime, job.endtime]); } } function _JS_RequestDeviceSensorPermissionsOnTouch() { if (JS_DeviceSensorPermissions == 0) return; // Re-request any required device sensor permissions (iOS requires that permissions are requested on a user interaction event) JS_RequestDeviceSensorPermissions(JS_DeviceSensorPermissions); } function _JS_RunQuitCallbacks() { Module.QuitCleanup(); } var JS_ScreenOrientation_callback = 0; function JS_ScreenOrientation_eventHandler() { if (JS_ScreenOrientation_callback) dynCall_viii(JS_ScreenOrientation_callback, window.innerWidth, window.innerHeight, screen.orientation ? screen.orientation.angle : window.orientation); } function _JS_ScreenOrientation_DeInit() { JS_ScreenOrientation_callback = 0; window.removeEventListener('resize', JS_ScreenOrientation_eventHandler); if (screen.orientation) { screen.orientation.removeEventListener('change', JS_ScreenOrientation_eventHandler); } } function _JS_ScreenOrientation_Init(callback) { // Only register if not yet registered if (!JS_ScreenOrientation_callback) { if (screen.orientation) { // Use Screen Orientation API if available: // - https://www.w3.org/TR/screen-orientation/ // - https://caniuse.com/screen-orientation // - https://developer.mozilla.org/en-US/docs/Web/API/Screen/orientation // (Firefox, Chrome, Chrome for Android, Firefox for Android) screen.orientation.addEventListener('change', JS_ScreenOrientation_eventHandler); } // As a fallback, use deprecated DOM window.orientation field if available: // - https://compat.spec.whatwg.org/#dom-window-orientation // - https://developer.mozilla.org/en-US/docs/Web/API/Window/orientation // (Safari for iOS) // Listening to resize event also helps emulate landscape/portrait transitions on desktop // browsers when the browser window is scaled to narrow/wide configurations. window.addEventListener('resize', JS_ScreenOrientation_eventHandler); JS_ScreenOrientation_callback = callback; // Trigger the event handler immediately after the engine initialization is done to start up // ScreenManager with the initial state. setTimeout(JS_ScreenOrientation_eventHandler, 0); } } var JS_ScreenOrientation_requestedLockType = -1; var JS_ScreenOrientation_appliedLockType = -1; var JS_ScreenOrientation_timeoutID = -1; function _JS_ScreenOrientation_Lock(orientationLockType) { // We will use the Screen Orientation API if available, and silently return if not available // - https://www.w3.org/TR/screen-orientation/ // - https://caniuse.com/screen-orientation // - https://developer.mozilla.org/en-US/docs/Web/API/Screen/orientation if (!screen.orientation || !screen.orientation.lock) { // As of writing, this is only not implemented on Safari return; } // Callback to apply the lock function applyLock() { JS_ScreenOrientation_appliedLockType = JS_ScreenOrientation_requestedLockType; // Index must match enum class OrientationLockType in ScreenOrientation.h var screenOrientations = ['any', 0/*natural*/, 'landscape', 'portrait', 'portrait-primary', 'portrait-secondary', 'landscape-primary', 'landscape-secondary' ]; var type = screenOrientations[JS_ScreenOrientation_appliedLockType]; assert(type, 'Invalid orientationLockType passed to JS_ScreenOrientation_Lock'); // Apply the lock, which is done asynchronously and returns a Promise screen.orientation.lock(type).then(function() { // Upon success, see if the JS_ScreenOrientation_requestedLockType value has changed, in which case, we will now need to queue another applyLock if (JS_ScreenOrientation_requestedLockType != JS_ScreenOrientation_appliedLockType) { JS_ScreenOrientation_timeoutID = setTimeout(applyLock, 0); } else { JS_ScreenOrientation_timeoutID = -1; } }).catch(function(err) { // When screen.orientation.lock() is called on a desktop browser, a DOMException is thrown by the promise warnOnce(err); JS_ScreenOrientation_timeoutID = -1; }); // Note, there is also an screen.orientation.unlock() which unlocks auto rotate to default orientation. // On my Google Pixel 5, this allows 'portrait-primary' AND 'landscape', but will differ depending on device. } // Request this orientationLockType be applied on the callback JS_ScreenOrientation_requestedLockType = orientationLockType; // Queue applyLock callback if there is not already a callback or a screen.orientation.lock call in progress if (JS_ScreenOrientation_timeoutID == -1 && orientationLockType != JS_ScreenOrientation_appliedLockType) { JS_ScreenOrientation_timeoutID = setTimeout(applyLock, 0); } } var WEBAudio = {audioInstanceIdCounter:0,audioInstances:{},audioContext:null,audioWebEnabled:0,audioCache:[],pendingAudioSources:{}}; function jsAudioMixinSetPitch(source) { // Add a helper to AudioBufferSourceNode which gives the current playback position of the clip in seconds. source.estimatePlaybackPosition = function () { var t = (WEBAudio.audioContext.currentTime - source.playbackStartTime) * source.playbackRate.value; // Collapse extra times that the audio clip has looped through. if (source.loop && t >= source.loopStart) { t = (t - source.loopStart) % (source.loopEnd - source.loopStart) + source.loopStart; } return t; } // Add a helper to AudioBufferSourceNode to allow adjusting pitch in a way that keeps playback position estimation functioning. source.setPitch = function (newPitch) { var curPosition = source.estimatePlaybackPosition(); if (curPosition >= 0) { // If negative, the clip has not begun to play yet (that delay is not scaled by pitch) source.playbackStartTime = WEBAudio.audioContext.currentTime - curPosition / newPitch; } if (source.playbackRate.value !== newPitch) source.playbackRate.value = newPitch; } } function jsAudioCreateUncompressedSoundClip(buffer, error) { var soundClip = { buffer: buffer, error: error }; /** * Release resources of a sound clip */ soundClip.release = function () { }; /** * Get length of sound clip in number of samples * @returns {number} */ soundClip.getLength = function () { if (!this.buffer) { console.log ("Trying to get length of sound which is not loaded."); return 0; } // Fakemod assumes sample rate is 44100, though that's not necessarily the case, // depending on OS, if the audio file was not imported by our pipeline. // Therefore we need to recalculate the length based on the actual samplerate. var sampleRateRatio = 44100 / this.buffer.sampleRate; return this.buffer.length * sampleRateRatio; } /** * Gets uncompressed audio data from sound clip. * If output buffer is smaller than the sound data only the first portion * of the sound data is read. * Sound clips with multiple channels will be stored one after the other. * * @param {number} ptr Pointer to the output buffer * @param {number} length Size of output buffer in bytes * @returns Size of data in bytes written to output buffer */ soundClip.getData = function (ptr, length) { if (!this.buffer) { console.log ("Trying to get data of sound which is not loaded."); return 0; } // Get output buffer var startOutputBuffer = ptr >> 2; var output = HEAPF32.subarray(startOutputBuffer, startOutputBuffer + (length >> 2)); var numMaxSamples = Math.floor((length >> 2) / this.buffer.numberOfChannels); var numReadSamples = Math.min(this.buffer.length, numMaxSamples); // Copy audio data to outputbuffer for (var i = 0; i < this.buffer.numberOfChannels; i++) { var channelData = this.buffer.getChannelData(i).subarray(0, numReadSamples); output.set(channelData, i * numReadSamples); } return numReadSamples * this.buffer.numberOfChannels * 4; } /** * Gets number of channels of soundclip * @returns {number} */ soundClip.getNumberOfChannels = function () { if (!this.buffer) { console.log ("Trying to get metadata of sound which is not loaded."); return 0; } return this.buffer.numberOfChannels; } /** * Gets sampling rate in Hz * @returns {number} */ soundClip.getFrequency = function () { if (!this.buffer) { console.log ("Trying to get metadata of sound which is not loaded."); return 0; } return this.buffer.sampleRate; } /** * Create an audio source node. * @returns {AudioBufferSourceNode} */ soundClip.createSourceNode = function () { if (!this.buffer) { console.log ("Trying to play sound which is not loaded."); } var source = WEBAudio.audioContext.createBufferSource(); source.buffer = this.buffer; jsAudioMixinSetPitch(source); return source; }; return soundClip; } function jsAudioCreateChannel(callback, userData) { var channel = { callback: callback, userData: userData, source: null, gain: WEBAudio.audioContext.createGain(), panner: WEBAudio.audioContext.createPanner(), threeD: false, loop: false, loopStart: 0, loopEnd: 0, pitch: 1.0 }; channel.panner.rolloffFactor = 0; // We calculate rolloff ourselves. /** * Release internal resources. */ channel.release = function () { // Explicitly disconnect audio nodes related to this audio channel when the channel should be // GCd to work around Safari audio performance bug that resulted in crackling audio; as suggested // in https://bugs.webkit.org/show_bug.cgi?id=222098#c23 this.disconnectSource(); this.gain.disconnect(); this.panner.disconnect(); } /** * Play a sound clip on the channel * @param {UncompressedSoundClip|CompressedSoundClip} soundClip * @param {number} startTime Scheduled start time in seconds * @param {number} startOffset Start offset in seconds */ channel.playSoundClip = function (soundClip, startTime, startOffset) { try { var self = this; this.source = soundClip.createSourceNode(); this.setupPanning(); // Setup on ended callback this.source.onended = function () { self.source.isStopped = true; self.disconnectSource(); if (self.callback) { dynCall("vi", self.callback, [self.userData]); } }; this.source.loop = this.loop; this.source.loopStart = this.loopStart; this.source.loopEnd = this.loopEnd; this.source.start(startTime, startOffset); this.source.playbackStartTime = startTime - startOffset / this.source.playbackRate.value; this.source.setPitch(this.pitch); } catch (e) { // Need to catch exception, otherwise execution will stop on Safari if audio output is missing/broken console.error("Channel.playSoundClip error. Exception: " + e); } }; /** * Stop playback on channel */ channel.stop = function (delay) { if (!this.source) { return; } // stop source currently playing. try { channel.source.stop(WEBAudio.audioContext.currentTime + delay); } catch (e) { // when stop() is used more than once for the same source in Safari it causes the following exception: // InvalidStateError: DOM Exception 11: An attempt was made to use an object that is not, or is no longer, usable. // Ignore that exception. } if (delay == 0) { this.disconnectSource(); } }; /** * Return wether the channel is currently paused * @returns {boolean} */ channel.isPaused = function () { if (!this.source) { return true; } if (this.source.isPausedMockNode) { return true; } if (this.source.mediaElement) { return this.source.mediaElement.paused || this.source.pauseRequested; } return false; }; /** * Pause playback of channel */ channel.pause = function () { if (!this.source || this.source.isPausedMockNode) { return; } if (this.source.mediaElement) { this.source._pauseMediaElement(); return; } // WebAudio does not have support for pausing and resuming AudioBufferSourceNodes (they are a fire-once abstraction) // When we want to pause a node, create a mocked object in its place that represents the needed state that is required // for resuming the clip. var pausedSource = { isPausedMockNode: true, buffer: this.source.buffer, loop: this.source.loop, loopStart: this.source.loopStart, loopEnd: this.source.loopEnd, playbackRate: this.source.playbackRate.value, scheduledStopTime: undefined, // Specifies in seconds the time at the clip where the playback was paused at. // Can be negative if the audio clip has not started yet. playbackPausedAtPosition: this.source.estimatePlaybackPosition(), setPitch: function (v) { this.playbackRate = v; }, stop: function(when) { this.scheduledStopTime = when; } }; // Stop and clear the real audio source... this.stop(0); this.disconnectSource(); // .. and replace the source with a paused mock version. this.source = pausedSource; }; /** * Resume playback on channel. */ channel.resume = function () { // If the source is a compressed audio MediaElement, it was directly paused so we can // directly play it again. if (this.source && this.source.mediaElement) { this.source.start(undefined, this.source.currentTime); return; } // N.B. We only resume a source that has been previously paused. That is, resume() cannot be used to start playback if // channel was not playing an audio clip before, but playSoundClip() is to be used. if (!this.source || !this.source.isPausedMockNode) { return; } var pausedSource = this.source; var soundClip = jsAudioCreateUncompressedSoundClip(pausedSource.buffer, false); this.playSoundClip(soundClip, WEBAudio.audioContext.currentTime, Math.max(0, pausedSource.playbackPausedAtPosition)); this.source.loop = pausedSource.loop; this.source.loopStart = pausedSource.loopStart; this.source.loopEnd = pausedSource.loopEnd; this.source.setPitch(pausedSource.playbackRate); // Apply scheduled stop of source if present if (typeof pausedSource.scheduledStopTime !== "undefined") { var delay = Math.max(pausedSource.scheduledStopTime - WEBAudio.audioContext.currentTime, 0); this.stop(delay); } }; /** * Set loop mode * @param {boolean} loop If true audio will be looped. */ channel.setLoop = function (loop) { this.loop = loop; if (!this.source || this.source.loop == loop) { return; } this.source.loop = loop; } /** * Set loop start and end * @param {number} loopStart Start of the loop in seconds. * @param {number} loopEnd End of the loop in seconds. */ channel.setLoopPoints = function (loopStart, loopEnd) { this.loopStart = loopStart; this.loopEnd = loopEnd; if (!this.source) { return; } if (this.source.loopStart !== loopStart) { this.source.loopStart = loopStart; } if (this.source.loopEnd !== loopEnd) { this.source.loopEnd = loopEnd; } } /** * Set channel 3D mode * @param {boolean} threeD If true the channel will be played back as 3D audio */ channel.set3D = function (threeD) { if (this.threeD == threeD) { return; } this.threeD = threeD; // Only update node graph is source is initialized if (!this.source) { return; } this.setupPanning(); } /** * Set the pitch of the channel * @param {number} pitch Pitch of the channel */ channel.setPitch = function (pitch) { this.pitch = pitch; // Only update pitch if source is initialized if (!this.source) { return; } this.source.setPitch(pitch); } /** * Set volume of channel * @param {number} volume Volume of channel */ channel.setVolume = function (volume) { // Work around WebKit bug https://bugs.webkit.org/show_bug.cgi?id=222098 // Updating volume only if it changes reduces sound distortion over time. // See case 1350204, 1348348 and 1352665 if (this.gain.gain.value == volume) { return; } this.gain.gain.value = volume; } /** * Set the 3D position of the audio channel * @param {number} x * @param {number} y * @param {number} z */ channel.setPosition = function (x, y, z) { var p = this.panner; // Work around Chrome performance bug https://bugs.chromium.org/p/chromium/issues/detail?id=1133233 // by only updating the PannerNode position if it has changed. // See case 1270768. if (p.positionX) { // Use new properties if they exist ... if (p.positionX.value !== x) p.positionX.value = x; if (p.positionY.value !== y) p.positionY.value = y; if (p.positionZ.value !== z) p.positionZ.value = z; } else if (p._x !== x || p._y !== y || p._z !== z) { // ... or the deprecated set function if they don't (and shadow cache the set values to avoid re-setting later) p.setPosition(x, y, z); p._x = x; p._y = y; p._z = z; } } /** * Disconnect source node from graph */ channel.disconnectSource = function () { if (!this.source || this.source.isPausedMockNode) { return; } if (this.source.mediaElement) { // Pause playback of media element this.source._pauseMediaElement(); } this.source.onended = null; this.source.disconnect(); delete this.source; }; /** * Changes this audio channel to either 3D panning or 2D mode (no panning) */ channel.setupPanning = function () { // We have a mocked paused object in effect? if (this.source.isPausedMockNode) return; // Configure audio panning options either for 3D or 2D. this.source.disconnect(); this.panner.disconnect(); this.gain.disconnect(); if (this.threeD) { // In 3D: AudioBufferSourceNode/MediaElementSourceNode -> PannerNode -> GainNode -> AudioContext.destination this.source.connect(this.panner); this.panner.connect(this.gain); } else { // In 2D: AudioBufferSourceNode/MediaElementSourceNode -> GainNode -> AudioContext.destination this.source.connect(this.gain); } this.gain.connect(WEBAudio.audioContext.destination); } /** * Returns wether playback on a channel is stopped. * @returns {boolean} Returns true if playback on channel is stopped. */ channel.isStopped = function () { if (!this.source) { // Uncompressed audio // No playback source -> channel is stopped return true; } if (this.source.mediaElement) { // Compressed audio return this.source.isStopped; } return false; } return channel; } function _JS_Sound_Create_Channel(callback, userData) { if (WEBAudio.audioWebEnabled == 0) return; WEBAudio.audioInstances[++WEBAudio.audioInstanceIdCounter] = jsAudioCreateChannel(callback, userData); return WEBAudio.audioInstanceIdCounter; } function _JS_Sound_GetData(bufferInstance, ptr, length) { if (WEBAudio.audioWebEnabled == 0) return 0; var soundClip = WEBAudio.audioInstances[bufferInstance]; if (!soundClip) return 0; return soundClip.getData(ptr, length); } function _JS_Sound_GetLength(bufferInstance) { if (WEBAudio.audioWebEnabled == 0) return 0; var soundClip = WEBAudio.audioInstances[bufferInstance]; if (!soundClip) return 0; return soundClip.getLength(); } function _JS_Sound_GetLoadState(bufferInstance) { if (WEBAudio.audioWebEnabled == 0) return 2; var sound = WEBAudio.audioInstances[bufferInstance]; if (sound.error) return 2; if (sound.buffer || sound.url) return 0; return 1; } function _JS_Sound_GetMetaData(bufferInstance, metaData) { if (WEBAudio.audioWebEnabled == 0) { HEAPU32[metaData >> 2] = 0; HEAPU32[(metaData >> 2) + 1] = 0; return false; } var soundClip = WEBAudio.audioInstances[bufferInstance]; if (!soundClip) { HEAPU32[metaData >> 2] = 0; HEAPU32[(metaData >> 2) + 1] = 0; return false; } HEAPU32[metaData >> 2] = soundClip.getNumberOfChannels(); HEAPU32[(metaData >> 2) + 1] = soundClip.getFrequency(); return true; } function jsAudioPlayPendingBlockedAudio(soundId) { var pendingAudio = WEBAudio.pendingAudioSources[soundId]; pendingAudio.sourceNode._startPlayback(pendingAudio.offset); delete WEBAudio.pendingAudioSources[soundId]; } function jsAudioPlayBlockedAudios() { Object.keys(WEBAudio.pendingAudioSources).forEach(function (audioId) { jsAudioPlayPendingBlockedAudio(audioId); }); } function _JS_Sound_Init() { try { window.AudioContext = window.AudioContext || window.webkitAudioContext; WEBAudio.audioContext = new AudioContext(); var tryToResumeAudioContext = function () { if (WEBAudio.audioContext.state === 'suspended') WEBAudio.audioContext.resume().catch(function (error) { console.warn("Could not resume audio context. Exception: " + error); }); else Module.clearInterval(resumeInterval); }; var resumeInterval = Module.setInterval(tryToResumeAudioContext, 400); WEBAudio.audioWebEnabled = 1; // Safari has the restriction where Audio elements need to be created from a direct user event, // even if the rest of the audio playback requirements is that a user event has happeend // at some point previously. The AudioContext also needs to be resumed, if paused, from a // direct user event. Catch user events here and use them to fill a cache of Audio // elements to be used by the rest of the system. var _userEventCallback = function () { try { // On Safari, resuming the audio context needs to happen from a user event. // The AudioContext is suspended by default, and on iOS if the user switches tabs // and comes back, it will be interrupted. Touching the page will resume audio // playback. if (WEBAudio.audioContext.state !== "running" && WEBAudio.audioContext.state !== "closed") { WEBAudio.audioContext.resume().catch(function (error) { console.warn("Could not resume audio context. Exception: " + error); }); } // Play blocked audio elements jsAudioPlayBlockedAudios(); // How many audio elements should we cache? How many compressed audio channels might // be played at a single time? var audioCacheSize = 20; while (WEBAudio.audioCache.length < audioCacheSize) { var audio = new Audio(); audio.autoplay = false; WEBAudio.audioCache.push(audio); } } catch (e) { // Audio error, but don't need to notify here, they would have already been // informed of audio errors. } }; window.addEventListener("mousedown", _userEventCallback); window.addEventListener("touchstart", _userEventCallback); // Make sure we release the event listeners when the app quits to avoid leaking memory. Module.deinitializers.push(function () { window.removeEventListener("mousedown", _userEventCallback); window.removeEventListener("touchstart", _userEventCallback); }); } catch (e) { alert('Web Audio API is not supported in this browser'); } } function _JS_Sound_IsStopped(channelInstance) { if (WEBAudio.audioWebEnabled == 0) return true; var channel = WEBAudio.audioInstances[channelInstance]; if (!channel) return true; return channel.isStopped(); } function jsAudioCreateUncompressedSoundClipFromCompressedAudio(audioData) { var soundClip = jsAudioCreateUncompressedSoundClip(null, false); WEBAudio.audioContext.decodeAudioData( audioData, function (_buffer) { soundClip.buffer = _buffer; }, function (_error) { soundClip.error = true; console.log("Decode error: " + _error); } ); return soundClip; } function jsAudioAddPendingBlockedAudio(sourceNode, offset) { WEBAudio.pendingAudioSources[sourceNode.mediaElement.src] = { sourceNode: sourceNode, offset: offset }; } function jsAudioGetMimeTypeFromType(fmodSoundType) { switch(fmodSoundType) { case 13: // FMOD_SOUND_TYPE_MPEG return "audio/mpeg"; case 20: // FMOD_SOUND_TYPE_WAV return "audio/wav"; default: // Fallback to mp4 audio file for other types or if not set (works on most browsers) return "audio/mp4"; } } function jsAudioCreateCompressedSoundClip(audioData, fmodSoundType) { var mimeType = jsAudioGetMimeTypeFromType(fmodSoundType); var blob = new Blob([audioData], { type: mimeType }); var soundClip = { url: URL.createObjectURL(blob), error: false, mediaElement: new Audio() }; // An Audio element is created for the buffer so that we can access properties like duration // in JS_Sound_GetLength, which knows about the buffer object, but not the channel object. // This Audio element is used for metadata properties only, not for playback. Trying to play // back this Audio element would cause an error on Safari because it's not created in a // direct user event handler. soundClip.mediaElement.preload = "metadata"; soundClip.mediaElement.src = soundClip.url; /** * Release resources of a sound clip */ soundClip.release = function () { if (!this.mediaElement) { return; } this.mediaElement.src = ""; URL.revokeObjectURL(this.url); delete this.mediaElement; delete this.url; } /** * Get length of sound clip in number of samples * @returns {number} */ soundClip.getLength = function () { // Convert duration (seconds) to number of samples. return this.mediaElement.duration * 44100; } /** * Gets uncompressed audio data from sound clip. * If output buffer is smaller than the sound data only the first portion * of the sound data is read. * Sound clips with multiple channels will be stored one after the other. * * @param {number} ptr Pointer to the output buffer * @param {number} length Size of output buffer in bytes * @returns Size of data in bytes written to output buffer */ soundClip.getData = function (ptr, length) { console.warn("getData() is not supported for compressed sound."); return 0; } /** * Gets number of channels of soundclip * @returns {number} */ soundClip.getNumberOfChannels = function () { console.warn("getNumberOfChannels() is not supported for compressed sound."); return 0; } /** * Gets sampling rate in Hz * @returns {number} */ soundClip.getFrequency = function () { console.warn("getFrequency() is not supported for compressed sound."); return 0; } /** * Create an audio source node * @returns {MediaElementAudioSourceNode} */ soundClip.createSourceNode = function () { var self = this; var mediaElement = WEBAudio.audioCache.length ? WEBAudio.audioCache.pop() : new Audio();; mediaElement.preload = "metadata"; mediaElement.src = this.url; var source = WEBAudio.audioContext.createMediaElementSource(mediaElement); Object.defineProperty(source, "loop", { get: function () { return source.mediaElement.loop; }, set: function (v) { if (source.mediaElement.loop !== v) source.mediaElement.loop = v; } }); source.playbackRate = {}; Object.defineProperty(source.playbackRate, "value", { get: function () { return source.mediaElement.playbackRate; }, set: function (v) { if (source.mediaElement.playbackRate !== v) source.mediaElement.playbackRate = v; } }); Object.defineProperty(source, "currentTime", { get: function () { return source.mediaElement.currentTime; }, set: function (v) { if (source.mediaElement.currentTime !== v) source.mediaElement.currentTime = v; } }); Object.defineProperty(source, "mute", { get: function () { return source.mediaElement.mute; }, set: function (v) { if (source.mediaElement.mute !== v) source.mediaElement.mute = v; } }); Object.defineProperty(source, "onended", { get: function () { return source.mediaElement.onended; }, set: function (onended) { source.mediaElement.onended = onended; } }); source.playPromise = null; source.playTimeout = null; source.pauseRequested = false; source.isStopped = false; source._pauseMediaElement = function () { // If there is a play request still pending, then pausing now would cause an // error. Instead, mark that we want the audio paused as soon as it can be, // which will be when the play promise resolves. if (source.playPromise || source.playTimeout) { source.pauseRequested = true; } else { // If there is no play request pending, we can pause immediately. source.mediaElement.pause(); } }; source._startPlayback = function (offset) { if (source.playPromise || source.playTimeout) { source.mediaElement.currentTime = offset; source.pauseRequested = false; return; } source.mediaElement.currentTime = offset; source.playPromise = source.mediaElement.play(); if (source.playPromise) { source.playPromise.then(function () { // If a pause was requested between play() and the MediaElement actually // starting, then pause it now. if (source.pauseRequested) { source.mediaElement.pause(); source.pauseRequested = false; } source.playPromise = null; }).catch(function (error) { source.playPromise = null; if (error.name !== 'NotAllowedError') throw error; // Playing a media element may fail if there was no previous user interaction // Retry playback when there was a user interaction jsAudioAddPendingBlockedAudio(source, offset); }); } }; source.start = function (startTime, offset) { if (typeof startTime === "undefined") { startTime = WEBAudio.audioContext.currentTime; } if (typeof offset === "undefined") { offset = 0.0; } // Compare startTime to WEBAudio context currentTime, and if // startTime is more than about 4 msecs in the future, do a setTimeout() wait // for the remaining duration, and only then play. 4 msecs boundary because // setTimeout() is specced to throttle <= 4 msec waits if repeatedly called. var startDelayThresholdMS = 4; // Convert startTime and currentTime to milliseconds var startDelayMS = (startTime - WEBAudio.audioContext.currentTime) * 1000; if (startDelayMS > startDelayThresholdMS) { source.playTimeout = setTimeout(function () { source.playTimeout = null; source._startPlayback(offset); }, startDelayMS); } else { source._startPlayback(offset); } }; source.stop = function (stopTime) { if (typeof stopTime === "undefined") { stopTime = WEBAudio.audioContext.currentTime; } // Compare stopTime to WEBAudio context currentTime, and if // stopTime is more than about 4 msecs in the future, do a setTimeout() wait // for the remaining duration, and only then stop. 4 msecs boundary because // setTimeout() is specced to throttle <= 4 msec waits if repeatedly called. var stopDelayThresholdMS = 4; // Convert startTime and currentTime to milliseconds var stopDelayMS = (stopTime - WEBAudio.audioContext.currentTime) * 1000; if (stopDelayMS > stopDelayThresholdMS) { setTimeout(function () { source._pauseMediaElement(); source.isStopped = true; }, stopDelayMS); } else { source._pauseMediaElement(); source.isStopped = true; } }; jsAudioMixinSetPitch(source); return source; } return soundClip; } function _JS_Sound_Load(ptr, length, decompress, fmodSoundType) { if (WEBAudio.audioWebEnabled == 0) return 0; var audioData = HEAPU8.buffer.slice(ptr, ptr + length); // We don't ever want to play back really small audio clips as compressed, the compressor has a startup CPU cost, // and replaying the same audio clip multiple times (either individually or when looping) has an unwanted CPU // overhead if the same data will be decompressed on demand again and again. Hence we want to play back small // audio files always as fully uncompressed in memory. // However this will be a memory usage tradeoff. // Tests with aac audio sizes in a .m4a container shows: // 2.11MB stereo 44.1kHz .m4a file containing 90 seconds of 196kbps aac audio decompresses to 30.3MB of float32 PCM data. (~14.3x size increase) // 721KB stereo 44.1kHz .m4a file 29 seconds of 196kbps aac audio decompresses to 10.0MB of float32 PCM data. (~14x size increase) // 6.07KB mono 44.1kHZ .m4a file containing 1 second of 101kbps aac audio decompresses to 72kB of float32 PCM data. (~11x size increase) // -> overall AAC compression factor is ~10x-15x. // Based on above, take 128KB as a cutoff size: if we have a .m4a clip that is smaller than this, // we always uncompress it up front, receiving at most ~1.8MB of raw audio data, which can hold about ~10 seconds of mono audio. // In other words, heuristically all audio clips <= mono ~10 seconds (5 seconds if stereo) in duration will be always fully uncompressed in memory. if (length < 131072) decompress = 1; var sound; if (decompress) { sound = jsAudioCreateUncompressedSoundClipFromCompressedAudio(audioData); } else { sound = jsAudioCreateCompressedSoundClip(audioData, fmodSoundType); } WEBAudio.audioInstances[++WEBAudio.audioInstanceIdCounter] = sound; return WEBAudio.audioInstanceIdCounter; } function jsAudioCreateUncompressedSoundClipFromPCM(channels, length, sampleRate, ptr) { var buffer = WEBAudio.audioContext.createBuffer(channels, length, sampleRate); // Copy audio data to buffer for (var i = 0; i < channels; i++) { var offs = (ptr >> 2) + length * i; var copyToChannel = buffer['copyToChannel'] || function (source, channelNumber, startInChannel) { // Shim for copyToChannel on browsers which don't support it like Safari. var clipped = source.subarray(0, Math.min(source.length, this.length - (startInChannel | 0))); this.getChannelData(channelNumber | 0).set(clipped, startInChannel | 0); }; copyToChannel.apply(buffer, [HEAPF32.subarray(offs, offs + length), i, 0]); } return jsAudioCreateUncompressedSoundClip(buffer, false); } function _JS_Sound_Load_PCM(channels, length, sampleRate, ptr) { if (WEBAudio.audioWebEnabled == 0) return 0; var sound = jsAudioCreateUncompressedSoundClipFromPCM(channels, length, sampleRate, ptr); WEBAudio.audioInstances[++WEBAudio.audioInstanceIdCounter] = sound; return WEBAudio.audioInstanceIdCounter; } function _JS_Sound_Play(bufferInstance, channelInstance, offset, delay) { if (WEBAudio.audioWebEnabled == 0) return; // stop sound clip which is currently playing in the channel. _JS_Sound_Stop(channelInstance, 0); var soundClip = WEBAudio.audioInstances[bufferInstance]; var channel = WEBAudio.audioInstances[channelInstance]; if (!soundClip) { console.log("Trying to play sound which is not loaded."); return; } try { channel.playSoundClip(soundClip, WEBAudio.audioContext.currentTime + delay, offset); } catch (error) { console.error("playSoundClip error. Exception: " + e); } } function _JS_Sound_ReleaseInstance(instance) { var object = WEBAudio.audioInstances[instance]; if (object) { object.release(); } // Let the GC free up the audio object. delete WEBAudio.audioInstances[instance]; } function _JS_Sound_ResumeIfNeeded() { if (WEBAudio.audioWebEnabled == 0) return; if (WEBAudio.audioContext.state === 'suspended') WEBAudio.audioContext.resume().catch(function (error) { console.warn("Could not resume audio context. Exception: " + error); }); } function _JS_Sound_Set3D(channelInstance, threeD) { var channel = WEBAudio.audioInstances[channelInstance]; channel.set3D(threeD); } function _JS_Sound_SetListenerOrientation(x, y, z, xUp, yUp, zUp) { if (WEBAudio.audioWebEnabled == 0) return; // Web Audio uses a RHS coordinate system, Unity uses LHS, causing orientations to be flipped. // So we pass a negative direction here to compensate, otherwise channels will be flipped. x = -x; y = -y; z = -z; var l = WEBAudio.audioContext.listener; // Do not re-set same values here if the orientation has not changed. This avoid unpredictable performance issues in Chrome // and Safari Web Audio implementations. if (l.forwardX) { // Use new properties if they exist ... if (l.forwardX.value !== x) l.forwardX.value = x; if (l.forwardY.value !== y) l.forwardY.value = y; if (l.forwardZ.value !== z) l.forwardZ.value = z; if (l.upX.value !== xUp) l.upX.value = xUp; if (l.upY.value !== yUp) l.upY.value = yUp; if (l.upZ.value !== zUp) l.upZ.value = zUp; } else if (l._forwardX !== x || l._forwardY !== y || l._forwardZ !== z || l._upX !== xUp || l._upY !== yUp || l._upZ !== zUp) { // ... and old deprecated setOrientation if new properties are not supported. l.setOrientation(x, y, z, xUp, yUp, zUp); l._forwardX = x; l._forwardY = y; l._forwardZ = z; l._upX = xUp; l._upY = yUp; l._upZ = zUp; } } function _JS_Sound_SetListenerPosition(x, y, z) { if (WEBAudio.audioWebEnabled == 0) return; var l = WEBAudio.audioContext.listener; // Do not re-set same values here if the orientation has not changed. This avoid unpredictable performance issues in Chrome // and Safari Web Audio implementations. if (l.positionX) { // Use new properties if they exist ... if (l.positionX.value !== x) l.positionX.value = x; if (l.positionY.value !== y) l.positionY.value = y; if (l.positionZ.value !== z) l.positionZ.value = z; } else if (l._positionX !== x || l._positionY !== y || l._positionZ !== z) { // ... and old deprecated setPosition if new properties are not supported. l.setPosition(x, y, z); l._positionX = x; l._positionY = y; l._positionZ = z; } } function _JS_Sound_SetLoop(channelInstance, loop) { if (WEBAudio.audioWebEnabled == 0) return; var channel = WEBAudio.audioInstances[channelInstance]; channel.setLoop(loop); } function _JS_Sound_SetLoopPoints(channelInstance, loopStart, loopEnd) { if (WEBAudio.audioWebEnabled == 0) return; var channel = WEBAudio.audioInstances[channelInstance]; channel.setLoopPoints(loopStart, loopEnd); } function _JS_Sound_SetPaused(channelInstance, paused) { if (WEBAudio.audioWebEnabled == 0) return; var channel = WEBAudio.audioInstances[channelInstance]; if (paused != channel.isPaused()) { if (paused) channel.pause(); else channel.resume(); } } function _JS_Sound_SetPitch(channelInstance, v) { if (WEBAudio.audioWebEnabled == 0) return; try { var channel = WEBAudio.audioInstances[channelInstance]; channel.setPitch(v); } catch (e) { console.error('JS_Sound_SetPitch(channel=' + channelInstance + ', pitch=' + v + ') threw an exception: ' + e); } } function _JS_Sound_SetPosition(channelInstance, x, y, z) { if (WEBAudio.audioWebEnabled == 0) return; var channel = WEBAudio.audioInstances[channelInstance]; channel.setPosition(x, y, z); } function _JS_Sound_SetVolume(channelInstance, v) { if (WEBAudio.audioWebEnabled == 0) return; try { var channel = WEBAudio.audioInstances[channelInstance]; channel.setVolume(v); } catch (e) { console.error('JS_Sound_SetVolume(channel=' + channelInstance + ', volume=' + v + ') threw an exception: ' + e); } } function _JS_Sound_Stop(channelInstance, delay) { if (WEBAudio.audioWebEnabled == 0) return; var channel = WEBAudio.audioInstances[channelInstance]; channel.stop(delay); } function _JS_SystemInfo_GetBrowserName(buffer, bufferSize) { var browser = Module.SystemInfo.browser; if (buffer) stringToUTF8(browser, buffer, bufferSize); return lengthBytesUTF8(browser); } function _JS_SystemInfo_GetBrowserVersionString(buffer, bufferSize) { var browserVer = Module.SystemInfo.browserVersion; if (buffer) stringToUTF8(browserVer, buffer, bufferSize); return lengthBytesUTF8(browserVer); } function _JS_SystemInfo_GetCanvasClientSize(domElementSelector, outWidth, outHeight) { var selector = UTF8ToString(domElementSelector); var canvas = (selector == '#canvas') ? Module['canvas'] : document.querySelector(selector); var w = 0, h = 0; if (canvas) { var size = canvas.getBoundingClientRect(); w = size.width; h = size.height; } HEAPF64[outWidth >> 3] = w; HEAPF64[outHeight >> 3] = h; } function _JS_SystemInfo_GetDocumentURL(buffer, bufferSize) { if (buffer) stringToUTF8(document.URL, buffer, bufferSize); return lengthBytesUTF8(document.URL); } function _JS_SystemInfo_GetGPUInfo(buffer, bufferSize) { var gpuinfo = Module.SystemInfo.gpu; if (buffer) stringToUTF8(gpuinfo, buffer, bufferSize); return lengthBytesUTF8(gpuinfo); } function _JS_SystemInfo_GetLanguage(buffer, bufferSize) { var language = Module.SystemInfo.language; if (buffer) stringToUTF8(language, buffer, bufferSize); return lengthBytesUTF8(language); } function _JS_SystemInfo_GetMatchWebGLToCanvasSize() { // If matchWebGLToCanvasSize is not present, it is // same as true, to keep backwards compatibility with user page templates // that are not setting this field. return Module.matchWebGLToCanvasSize || Module.matchWebGLToCanvasSize === undefined; } function _JS_SystemInfo_GetMemory() { return HEAPU8.length/(1024*1024); } function _JS_SystemInfo_GetOS(buffer, bufferSize) { var browser = Module.SystemInfo.os + " " + Module.SystemInfo.osVersion; if (buffer) stringToUTF8(browser, buffer, bufferSize); return lengthBytesUTF8(browser); } function _JS_SystemInfo_GetPreferredDevicePixelRatio() { return Module.matchWebGLToCanvasSize == false ? 1 : Module.devicePixelRatio || window.devicePixelRatio || 1; } function _JS_SystemInfo_GetScreenSize(outWidth, outHeight) { HEAPF64[outWidth >> 3] = Module.SystemInfo.width; HEAPF64[outHeight >> 3] = Module.SystemInfo.height; } function _JS_SystemInfo_GetStreamingAssetsURL(buffer, bufferSize) { if (buffer) stringToUTF8(Module.streamingAssetsUrl, buffer, bufferSize); return lengthBytesUTF8(Module.streamingAssetsUrl); } function _JS_SystemInfo_HasAstcHdr() { var ext = GLctx.getExtension('WEBGL_compressed_texture_astc'); if (ext && ext.getSupportedProfiles) { return ext.getSupportedProfiles().includes("hdr"); } return false; } function _JS_SystemInfo_HasCursorLock() { return Module.SystemInfo.hasCursorLock; } function _JS_SystemInfo_HasFullscreen() { return Module.SystemInfo.hasFullscreen; } function _JS_SystemInfo_HasWebGL() { return Module.SystemInfo.hasWebGL; } function _JS_SystemInfo_IsMobile() { return Module.SystemInfo.mobile; } function _JS_UnityEngineShouldQuit() { return !!Module.shouldQuit; } var wr = {requests:{},responses:{},abortControllers:{},timer:{},nextRequestId:1}; function _JS_WebRequest_Abort(requestId) { var abortController = wr.abortControllers[requestId]; if (!abortController || abortController.signal.aborted) { return; } abortController.abort(); } function _JS_WebRequest_Create(url, method) { var _url = UTF8ToString(url); var _method = UTF8ToString(method); var abortController = new AbortController(); var requestOptions = { url: _url, init: { method: _method, signal: abortController.signal, headers: {}, enableStreamingDownload: true }, tempBuffer: null, tempBufferSize: 0 }; wr.abortControllers[wr.nextRequestId] = abortController; wr.requests[wr.nextRequestId] = requestOptions; return wr.nextRequestId++; } function jsWebRequestGetResponseHeaderString(requestId) { var response = wr.responses[requestId]; if (!response) { return ""; } // Use cached value of response header string if present if (response.headerString) { return response.headerString; } // Create response header string from headers object var headers = ""; var entries = response.headers.entries(); for (var result = entries.next(); !result.done; result = entries.next()) { headers += result.value[0] + ": " + result.value[1] + "\r\n"; } response.headerString = headers; return headers; } function _JS_WebRequest_GetResponseMetaData(requestId, headerBuffer, headerSize, responseUrlBuffer, responseUrlSize) { var response = wr.responses[requestId]; if (!response) { stringToUTF8("", headerBuffer, headerSize); stringToUTF8("", responseUrlBuffer, responseUrlSize); return; } if (headerBuffer) { var headers = jsWebRequestGetResponseHeaderString(requestId); stringToUTF8(headers, headerBuffer, headerSize); } if (responseUrlBuffer) { stringToUTF8(response.url, responseUrlBuffer, responseUrlSize); } } function _JS_WebRequest_GetResponseMetaDataLengths(requestId, buffer) { var response = wr.responses[requestId]; if (!response) { HEAPU32[buffer >> 2] = 0; HEAPU32[(buffer >> 2) + 1] = 0; return; } var headers = jsWebRequestGetResponseHeaderString(requestId); // Set length of header and response url to output buffer HEAPU32[buffer >> 2] = lengthBytesUTF8(headers); HEAPU32[(buffer >> 2) + 1] = lengthBytesUTF8(response.url); } function _JS_WebRequest_Release(requestId) { // Clear timeout if (wr.timer[requestId]) { clearTimeout(wr.timer[requestId]); } // Remove all resources for request delete wr.requests[requestId]; delete wr.responses[requestId]; delete wr.abortControllers[requestId]; delete wr.timer[requestId]; } function _JS_WebRequest_Send(requestId, ptr, length, arg, onresponse, onprogress) { var requestOptions = wr.requests[requestId]; var abortController = wr.abortControllers[requestId]; function getTempBuffer(size) { // Allocate new temp buffer if none has been allocated if (!requestOptions.tempBuffer) { const initialSize = Math.max(size, 1024); // Use 1 kB as minimal temp buffer size to prevent too many reallocations requestOptions.tempBuffer = _malloc(initialSize); requestOptions.tempBufferSize = initialSize; } // Increase size of temp buffer if necessary if (requestOptions.tempBufferSize < size) { _free(requestOptions.tempBuffer); requestOptions.tempBuffer = _malloc(size); requestOptions.tempBufferSize = size; } return requestOptions.tempBuffer; } function ClearTimeout() { if (wr.timer[requestId]) { clearTimeout(wr.timer[requestId]); delete wr.timer[requestId]; } } function HandleSuccess(response, body) { ClearTimeout(); if (!onresponse) { return; } var kWebRequestOK = 0; // 200 is successful http request, 0 is returned by non-http requests (file:). if (requestOptions.init.enableStreamingDownload) { // Body was streamed only send final body length dynCall('viiiiii', onresponse, [arg, response.status, 0, body.length, 0, kWebRequestOK]); } else if (body.length != 0) { // Send whole body at once var buffer = _malloc(body.length); HEAPU8.set(body, buffer); dynCall('viiiiii', onresponse, [arg, response.status, buffer, body.length, 0, kWebRequestOK]); } else { dynCall('viiiiii', onresponse, [arg, response.status, 0, 0, 0, kWebRequestOK]); } // Cleanup temp buffer if (requestOptions.tempBuffer) { _free(requestOptions.tempBuffer); } } function HandleError(err, code) { ClearTimeout(); if (!onresponse) { return; } var len = lengthBytesUTF8(err) + 1; var buffer = _malloc(len); stringToUTF8(err, buffer, len); dynCall('viiiiii', onresponse, [arg, 500, 0, 0, buffer, code]); _free(buffer); // Clean up temp buffer if (requestOptions.tempBuffer) { _free(requestOptions.tempBuffer); } } function HandleProgress(e) { if (!onprogress || !e.lengthComputable) { return; } var response = e.response; wr.responses[requestId] = response; if (e.chunk) { // Response body streaming is enabled copy data to new buffer var buffer = getTempBuffer(e.chunk.length); HEAPU8.set(e.chunk, buffer); dynCall('viiiiii', onprogress, [arg, response.status, e.loaded, e.total, buffer, e.chunk.length]); } else { // no response body streaming dynCall('viiiiii', onprogress, [arg, response.status, e.loaded, e.total, 0, 0]); } } try { if (length > 0) { var postData = HEAPU8.subarray(ptr, ptr+length); requestOptions.init.body = new Blob([postData]); } // Add timeout handler if timeout is set if (requestOptions.timeout) { wr.timer[requestId] = setTimeout(function () { requestOptions.isTimedOut = true; abortController.abort(); }, requestOptions.timeout); } var fetchImpl = Module.fetchWithProgress; requestOptions.init.onProgress = HandleProgress; if (Module.companyName && Module.productName && Module.cachedFetch) { fetchImpl = Module.cachedFetch; requestOptions.init.companyName = Module.companyName; requestOptions.init.productName = Module.productName; requestOptions.init.productVersion = Module.productVersion; requestOptions.init.control = Module.cacheControl(requestOptions.url); } fetchImpl(requestOptions.url, requestOptions.init).then(function (response) { wr.responses[requestId] = response; HandleSuccess(response, response.parsedBody); }).catch(function (error) { var kWebErrorUnknown = 2; var kWebErrorAborted = 17; var kWebErrorTimeout = 14; if (requestOptions.isTimedOut) { HandleError("Connection timed out.", kWebErrorTimeout); } else if (abortController.signal.aborted) { HandleError("Aborted.", kWebErrorAborted); } else { HandleError(error.message, kWebErrorUnknown); } }); } catch(error) { var kWebErrorUnknown = 2; HandleError(error.message, kWebErrorUnknown); } } function _JS_WebRequest_SetRedirectLimit(request, redirectLimit) { var requestOptions = wr.requests[request]; if (!requestOptions) { return; } // Disable redirects if redirectLimit == 0 otherwise use browser defined redirect limit requestOptions.init.redirect = redirectLimit === 0 ? "error" : "follow"; } function _JS_WebRequest_SetRequestHeader(requestId, header, value) { var requestOptions = wr.requests[requestId]; if (!requestOptions) { return; } var _header = UTF8ToString(header); var _value = UTF8ToString(value); requestOptions.init.headers[_header] = _value; } function _JS_WebRequest_SetTimeout(requestId, timeout) { var requestOptions = wr.requests[requestId]; if (!requestOptions) { return; } requestOptions.timeout = timeout; } function _PasteManagerSetup() { document.body.addEventListener("paste", function(e) { e.preventDefault(); var text = (e.originalEvent || e).clipboardData.getData('text/plain'); SendMessage("PasteManager", "Paste", text); }); } function _UploadFile(gameObjectNamePtr, methodNamePtr, filterPtr, multiselect) { var gameObjectName = UTF8ToString(gameObjectNamePtr); var methodName = UTF8ToString(methodNamePtr); var filter = UTF8ToString(filterPtr); var fileInput = document.getElementById(this.oldGameObjectName); if (fileInput) { document.body.removeChild(fileInput); } fileInput = document.createElement('input'); fileInput.setAttribute('id', gameObjectName); fileInput.setAttribute('type', 'file'); fileInput.setAttribute('class', 'standalone-file-picker'); if (multiselect) { fileInput.setAttribute('multiple', 'multiple'); } if (filter) { fileInput.setAttribute('accept', filter); } fileInput.onclick = function(event) { event.stopPropagation(); this.value = null; }; fileInput.onchange = function(event) { event.stopPropagation(); var urls = []; for (var i = 0; i < event.target.files.length; i++) { urls.push({ "name": event.target.files[i].name, "url": URL.createObjectURL(event.target.files[i]) }); } SendMessage(gameObjectName, methodName, JSON.stringify(urls)); document.body.removeChild(fileInput); }; document.body.appendChild(fileInput); fileInput.focus(); fileInput.click(); this.oldGameObjectName = gameObjectName; } function ___assert_fail(condition, filename, line, func) { abort('Assertion failed: ' + UTF8ToString(condition) + ', at: ' + [filename ? UTF8ToString(filename) : 'unknown filename', line, func ? UTF8ToString(func) : 'unknown function']); } function ___cxa_allocate_exception(size) { // Thrown object is prepended by exception metadata block return _malloc(size + 16) + 16; } /** @constructor */ function ExceptionInfo(excPtr) { this.excPtr = excPtr; this.ptr = excPtr - 16; this.set_type = function(type) { HEAP32[(((this.ptr)+(4))>>2)] = type; }; this.get_type = function() { return HEAP32[(((this.ptr)+(4))>>2)]; }; this.set_destructor = function(destructor) { HEAP32[(((this.ptr)+(8))>>2)] = destructor; }; this.get_destructor = function() { return HEAP32[(((this.ptr)+(8))>>2)]; }; this.set_refcount = function(refcount) { HEAP32[((this.ptr)>>2)] = refcount; }; this.set_caught = function (caught) { caught = caught ? 1 : 0; HEAP8[(((this.ptr)+(12))>>0)] = caught; }; this.get_caught = function () { return HEAP8[(((this.ptr)+(12))>>0)] != 0; }; this.set_rethrown = function (rethrown) { rethrown = rethrown ? 1 : 0; HEAP8[(((this.ptr)+(13))>>0)] = rethrown; }; this.get_rethrown = function () { return HEAP8[(((this.ptr)+(13))>>0)] != 0; }; // Initialize native structure fields. Should be called once after allocated. this.init = function(type, destructor) { this.set_type(type); this.set_destructor(destructor); this.set_refcount(0); this.set_caught(false); this.set_rethrown(false); } this.add_ref = function() { var value = HEAP32[((this.ptr)>>2)]; HEAP32[((this.ptr)>>2)] = value + 1; }; // Returns true if last reference released. this.release_ref = function() { var prev = HEAP32[((this.ptr)>>2)]; HEAP32[((this.ptr)>>2)] = prev - 1; assert(prev > 0); return prev === 1; }; } /** * @constructor * @param {number=} ptr */ function CatchInfo(ptr) { this.free = function() { _free(this.ptr); this.ptr = 0; }; this.set_base_ptr = function(basePtr) { HEAP32[((this.ptr)>>2)] = basePtr; }; this.get_base_ptr = function() { return HEAP32[((this.ptr)>>2)]; }; this.set_adjusted_ptr = function(adjustedPtr) { HEAP32[(((this.ptr)+(4))>>2)] = adjustedPtr; }; this.get_adjusted_ptr_addr = function() { return this.ptr + 4; } this.get_adjusted_ptr = function() { return HEAP32[(((this.ptr)+(4))>>2)]; }; // Get pointer which is expected to be received by catch clause in C++ code. It may be adjusted // when the pointer is casted to some of the exception object base classes (e.g. when virtual // inheritance is used). When a pointer is thrown this method should return the thrown pointer // itself. this.get_exception_ptr = function() { // Work around a fastcomp bug, this code is still included for some reason in a build without // exceptions support. var isPointer = ___cxa_is_pointer_type( this.get_exception_info().get_type()); if (isPointer) { return HEAP32[((this.get_base_ptr())>>2)]; } var adjusted = this.get_adjusted_ptr(); if (adjusted !== 0) return adjusted; return this.get_base_ptr(); }; this.get_exception_info = function() { return new ExceptionInfo(this.get_base_ptr()); }; if (ptr === undefined) { this.ptr = _malloc(8); this.set_adjusted_ptr(0); } else { this.ptr = ptr; } } var exceptionCaught = []; function exception_addRef(info) { info.add_ref(); } var uncaughtExceptionCount = 0; function ___cxa_begin_catch(ptr) { var catchInfo = new CatchInfo(ptr); var info = catchInfo.get_exception_info(); if (!info.get_caught()) { info.set_caught(true); uncaughtExceptionCount--; } info.set_rethrown(false); exceptionCaught.push(catchInfo); exception_addRef(info); return catchInfo.get_exception_ptr(); } var exceptionLast = 0; function ___cxa_free_exception(ptr) { try { return _free(new ExceptionInfo(ptr).ptr); } catch(e) { err('exception during cxa_free_exception: ' + e); } } function exception_decRef(info) { // A rethrown exception can reach refcount 0; it must not be discarded // Its next handler will clear the rethrown flag and addRef it, prior to // final decRef and destruction here if (info.release_ref() && !info.get_rethrown()) { var destructor = info.get_destructor(); if (destructor) { // In Wasm, destructors return 'this' as in ARM (function(a1) { return dynCall_ii.apply(null, [destructor, a1]); })(info.excPtr); } ___cxa_free_exception(info.excPtr); } } function ___cxa_end_catch() { // Clear state flag. _setThrew(0); assert(exceptionCaught.length > 0); // Call destructor if one is registered then clear it. var catchInfo = exceptionCaught.pop(); exception_decRef(catchInfo.get_exception_info()); catchInfo.free(); exceptionLast = 0; // XXX in decRef? } function ___resumeException(catchInfoPtr) { var catchInfo = new CatchInfo(catchInfoPtr); var ptr = catchInfo.get_base_ptr(); if (!exceptionLast) { exceptionLast = ptr; } catchInfo.free(); throw ptr; } function ___cxa_find_matching_catch_2() { var thrown = exceptionLast; if (!thrown) { // just pass through the null ptr setTempRet0(0); return ((0)|0); } var info = new ExceptionInfo(thrown); var thrownType = info.get_type(); var catchInfo = new CatchInfo(); catchInfo.set_base_ptr(thrown); catchInfo.set_adjusted_ptr(thrown); if (!thrownType) { // just pass through the thrown ptr setTempRet0(0); return ((catchInfo.ptr)|0); } var typeArray = Array.prototype.slice.call(arguments); // can_catch receives a **, add indirection // The different catch blocks are denoted by different types. // Due to inheritance, those types may not precisely match the // type of the thrown object. Find one which matches, and // return the type of the catch block which should be called. for (var i = 0; i < typeArray.length; i++) { var caughtType = typeArray[i]; if (caughtType === 0 || caughtType === thrownType) { // Catch all clause matched or exactly the same type is caught break; } if (___cxa_can_catch(caughtType, thrownType, catchInfo.get_adjusted_ptr_addr())) { setTempRet0(caughtType); return ((catchInfo.ptr)|0); } } setTempRet0(thrownType); return ((catchInfo.ptr)|0); } function ___cxa_find_matching_catch_3() { var thrown = exceptionLast; if (!thrown) { // just pass through the null ptr setTempRet0(0); return ((0)|0); } var info = new ExceptionInfo(thrown); var thrownType = info.get_type(); var catchInfo = new CatchInfo(); catchInfo.set_base_ptr(thrown); catchInfo.set_adjusted_ptr(thrown); if (!thrownType) { // just pass through the thrown ptr setTempRet0(0); return ((catchInfo.ptr)|0); } var typeArray = Array.prototype.slice.call(arguments); // can_catch receives a **, add indirection // The different catch blocks are denoted by different types. // Due to inheritance, those types may not precisely match the // type of the thrown object. Find one which matches, and // return the type of the catch block which should be called. for (var i = 0; i < typeArray.length; i++) { var caughtType = typeArray[i]; if (caughtType === 0 || caughtType === thrownType) { // Catch all clause matched or exactly the same type is caught break; } if (___cxa_can_catch(caughtType, thrownType, catchInfo.get_adjusted_ptr_addr())) { setTempRet0(caughtType); return ((catchInfo.ptr)|0); } } setTempRet0(thrownType); return ((catchInfo.ptr)|0); } function ___cxa_find_matching_catch_4() { var thrown = exceptionLast; if (!thrown) { // just pass through the null ptr setTempRet0(0); return ((0)|0); } var info = new ExceptionInfo(thrown); var thrownType = info.get_type(); var catchInfo = new CatchInfo(); catchInfo.set_base_ptr(thrown); catchInfo.set_adjusted_ptr(thrown); if (!thrownType) { // just pass through the thrown ptr setTempRet0(0); return ((catchInfo.ptr)|0); } var typeArray = Array.prototype.slice.call(arguments); // can_catch receives a **, add indirection // The different catch blocks are denoted by different types. // Due to inheritance, those types may not precisely match the // type of the thrown object. Find one which matches, and // return the type of the catch block which should be called. for (var i = 0; i < typeArray.length; i++) { var caughtType = typeArray[i]; if (caughtType === 0 || caughtType === thrownType) { // Catch all clause matched or exactly the same type is caught break; } if (___cxa_can_catch(caughtType, thrownType, catchInfo.get_adjusted_ptr_addr())) { setTempRet0(caughtType); return ((catchInfo.ptr)|0); } } setTempRet0(thrownType); return ((catchInfo.ptr)|0); } function ___cxa_rethrow() { var catchInfo = exceptionCaught.pop(); if (!catchInfo) { abort('no exception to throw'); } var info = catchInfo.get_exception_info(); var ptr = catchInfo.get_base_ptr(); if (!info.get_rethrown()) { // Only pop if the corresponding push was through rethrow_primary_exception exceptionCaught.push(catchInfo); info.set_rethrown(true); info.set_caught(false); uncaughtExceptionCount++; } else { catchInfo.free(); } exceptionLast = ptr; throw ptr; } function ___cxa_throw(ptr, type, destructor) { var info = new ExceptionInfo(ptr); // Initialize ExceptionInfo content after it was allocated in __cxa_allocate_exception. info.init(type, destructor); exceptionLast = ptr; uncaughtExceptionCount++; throw ptr; } var PATH = {splitPath:function(filename) { var splitPathRe = /^(\/?|)([\s\S]*?)((?:\.{1,2}|[^\/]+?|)(\.[^.\/]*|))(?:[\/]*)$/; return splitPathRe.exec(filename).slice(1); },normalizeArray:function(parts, allowAboveRoot) { // if the path tries to go above the root, `up` ends up > 0 var up = 0; for (var i = parts.length - 1; i >= 0; i--) { var last = parts[i]; if (last === '.') { parts.splice(i, 1); } else if (last === '..') { parts.splice(i, 1); up++; } else if (up) { parts.splice(i, 1); up--; } } // if the path is allowed to go above the root, restore leading ..s if (allowAboveRoot) { for (; up; up--) { parts.unshift('..'); } } return parts; },normalize:function(path) { var isAbsolute = path.charAt(0) === '/', trailingSlash = path.substr(-1) === '/'; // Normalize the path path = PATH.normalizeArray(path.split('/').filter(function(p) { return !!p; }), !isAbsolute).join('/'); if (!path && !isAbsolute) { path = '.'; } if (path && trailingSlash) { path += '/'; } return (isAbsolute ? '/' : '') + path; },dirname:function(path) { var result = PATH.splitPath(path), root = result[0], dir = result[1]; if (!root && !dir) { // No dirname whatsoever return '.'; } if (dir) { // It has a dirname, strip trailing slash dir = dir.substr(0, dir.length - 1); } return root + dir; },basename:function(path) { // EMSCRIPTEN return '/'' for '/', not an empty string if (path === '/') return '/'; path = PATH.normalize(path); path = path.replace(/\/$/, ""); var lastSlash = path.lastIndexOf('/'); if (lastSlash === -1) return path; return path.substr(lastSlash+1); },extname:function(path) { return PATH.splitPath(path)[3]; },join:function() { var paths = Array.prototype.slice.call(arguments, 0); return PATH.normalize(paths.join('/')); },join2:function(l, r) { return PATH.normalize(l + '/' + r); }}; function getRandomDevice() { if (typeof crypto == 'object' && typeof crypto['getRandomValues'] == 'function') { // for modern web browsers var randomBuffer = new Uint8Array(1); return function() { crypto.getRandomValues(randomBuffer); return randomBuffer[0]; }; } else if (ENVIRONMENT_IS_NODE) { // for nodejs with or without crypto support included try { var crypto_module = require('crypto'); // nodejs has crypto support return function() { return crypto_module['randomBytes'](1)[0]; }; } catch (e) { // nodejs doesn't have crypto support } } // we couldn't find a proper implementation, as Math.random() is not suitable for /dev/random, see emscripten-core/emscripten/pull/7096 return function() { abort("no cryptographic support found for randomDevice. consider polyfilling it if you want to use something insecure like Math.random(), e.g. put this in a --pre-js: var crypto = { getRandomValues: function(array) { for (var i = 0; i < array.length; i++) array[i] = (Math.random()*256)|0 } };"); }; } var PATH_FS = {resolve:function() { var resolvedPath = '', resolvedAbsolute = false; for (var i = arguments.length - 1; i >= -1 && !resolvedAbsolute; i--) { var path = (i >= 0) ? arguments[i] : FS.cwd(); // Skip empty and invalid entries if (typeof path != 'string') { throw new TypeError('Arguments to path.resolve must be strings'); } else if (!path) { return ''; // an invalid portion invalidates the whole thing } resolvedPath = path + '/' + resolvedPath; resolvedAbsolute = path.charAt(0) === '/'; } // At this point the path should be resolved to a full absolute path, but // handle relative paths to be safe (might happen when process.cwd() fails) resolvedPath = PATH.normalizeArray(resolvedPath.split('/').filter(function(p) { return !!p; }), !resolvedAbsolute).join('/'); return ((resolvedAbsolute ? '/' : '') + resolvedPath) || '.'; },relative:function(from, to) { from = PATH_FS.resolve(from).substr(1); to = PATH_FS.resolve(to).substr(1); function trim(arr) { var start = 0; for (; start < arr.length; start++) { if (arr[start] !== '') break; } var end = arr.length - 1; for (; end >= 0; end--) { if (arr[end] !== '') break; } if (start > end) return []; return arr.slice(start, end - start + 1); } var fromParts = trim(from.split('/')); var toParts = trim(to.split('/')); var length = Math.min(fromParts.length, toParts.length); var samePartsLength = length; for (var i = 0; i < length; i++) { if (fromParts[i] !== toParts[i]) { samePartsLength = i; break; } } var outputParts = []; for (var i = samePartsLength; i < fromParts.length; i++) { outputParts.push('..'); } outputParts = outputParts.concat(toParts.slice(samePartsLength)); return outputParts.join('/'); }}; var TTY = {ttys:[],init:function () { // https://github.com/emscripten-core/emscripten/pull/1555 // if (ENVIRONMENT_IS_NODE) { // // currently, FS.init does not distinguish if process.stdin is a file or TTY // // device, it always assumes it's a TTY device. because of this, we're forcing // // process.stdin to UTF8 encoding to at least make stdin reading compatible // // with text files until FS.init can be refactored. // process['stdin']['setEncoding']('utf8'); // } },shutdown:function() { // https://github.com/emscripten-core/emscripten/pull/1555 // if (ENVIRONMENT_IS_NODE) { // // inolen: any idea as to why node -e 'process.stdin.read()' wouldn't exit immediately (with process.stdin being a tty)? // // isaacs: because now it's reading from the stream, you've expressed interest in it, so that read() kicks off a _read() which creates a ReadReq operation // // inolen: I thought read() in that case was a synchronous operation that just grabbed some amount of buffered data if it exists? // // isaacs: it is. but it also triggers a _read() call, which calls readStart() on the handle // // isaacs: do process.stdin.pause() and i'd think it'd probably close the pending call // process['stdin']['pause'](); // } },register:function(dev, ops) { TTY.ttys[dev] = { input: [], output: [], ops: ops }; FS.registerDevice(dev, TTY.stream_ops); },stream_ops:{open:function(stream) { var tty = TTY.ttys[stream.node.rdev]; if (!tty) { throw new FS.ErrnoError(43); } stream.tty = tty; stream.seekable = false; },close:function(stream) { // flush any pending line data stream.tty.ops.flush(stream.tty); },flush:function(stream) { stream.tty.ops.flush(stream.tty); },read:function(stream, buffer, offset, length, pos /* ignored */) { if (!stream.tty || !stream.tty.ops.get_char) { throw new FS.ErrnoError(60); } var bytesRead = 0; for (var i = 0; i < length; i++) { var result; try { result = stream.tty.ops.get_char(stream.tty); } catch (e) { throw new FS.ErrnoError(29); } if (result === undefined && bytesRead === 0) { throw new FS.ErrnoError(6); } if (result === null || result === undefined) break; bytesRead++; buffer[offset+i] = result; } if (bytesRead) { stream.node.timestamp = Date.now(); } return bytesRead; },write:function(stream, buffer, offset, length, pos) { if (!stream.tty || !stream.tty.ops.put_char) { throw new FS.ErrnoError(60); } try { for (var i = 0; i < length; i++) { stream.tty.ops.put_char(stream.tty, buffer[offset+i]); } } catch (e) { throw new FS.ErrnoError(29); } if (length) { stream.node.timestamp = Date.now(); } return i; }},default_tty_ops:{get_char:function(tty) { if (!tty.input.length) { var result = null; if (ENVIRONMENT_IS_NODE) { // we will read data by chunks of BUFSIZE var BUFSIZE = 256; var buf = Buffer.alloc(BUFSIZE); var bytesRead = 0; try { bytesRead = fs.readSync(process.stdin.fd, buf, 0, BUFSIZE, -1); } catch(e) { // Cross-platform differences: on Windows, reading EOF throws an exception, but on other OSes, // reading EOF returns 0. Uniformize behavior by treating the EOF exception to return 0. if (e.toString().includes('EOF')) bytesRead = 0; else throw e; } if (bytesRead > 0) { result = buf.slice(0, bytesRead).toString('utf-8'); } else { result = null; } } else if (typeof window != 'undefined' && typeof window.prompt == 'function') { // Browser. result = window.prompt('Input: '); // returns null on cancel if (result !== null) { result += '\n'; } } else if (typeof readline == 'function') { // Command line. result = readline(); if (result !== null) { result += '\n'; } } if (!result) { return null; } tty.input = intArrayFromString(result, true); } return tty.input.shift(); },put_char:function(tty, val) { if (val === null || val === 10) { out(UTF8ArrayToString(tty.output, 0)); tty.output = []; } else { if (val != 0) tty.output.push(val); // val == 0 would cut text output off in the middle. } },flush:function(tty) { if (tty.output && tty.output.length > 0) { out(UTF8ArrayToString(tty.output, 0)); tty.output = []; } }},default_tty1_ops:{put_char:function(tty, val) { if (val === null || val === 10) { err(UTF8ArrayToString(tty.output, 0)); tty.output = []; } else { if (val != 0) tty.output.push(val); } },flush:function(tty) { if (tty.output && tty.output.length > 0) { err(UTF8ArrayToString(tty.output, 0)); tty.output = []; } }}}; function zeroMemory(address, size) { HEAPU8.fill(0, address, address + size); } function alignMemory(size, alignment) { assert(alignment, "alignment argument is required"); return Math.ceil(size / alignment) * alignment; } function mmapAlloc(size) { size = alignMemory(size, 65536); var ptr = _emscripten_builtin_memalign(65536, size); if (!ptr) return 0; zeroMemory(ptr, size); return ptr; } var MEMFS = {ops_table:null,mount:function(mount) { return MEMFS.createNode(null, '/', 16384 | 511 /* 0777 */, 0); },createNode:function(parent, name, mode, dev) { if (FS.isBlkdev(mode) || FS.isFIFO(mode)) { // no supported throw new FS.ErrnoError(63); } if (!MEMFS.ops_table) { MEMFS.ops_table = { dir: { node: { getattr: MEMFS.node_ops.getattr, setattr: MEMFS.node_ops.setattr, lookup: MEMFS.node_ops.lookup, mknod: MEMFS.node_ops.mknod, rename: MEMFS.node_ops.rename, unlink: MEMFS.node_ops.unlink, rmdir: MEMFS.node_ops.rmdir, readdir: MEMFS.node_ops.readdir, symlink: MEMFS.node_ops.symlink }, stream: { llseek: MEMFS.stream_ops.llseek } }, file: { node: { getattr: MEMFS.node_ops.getattr, setattr: MEMFS.node_ops.setattr }, stream: { llseek: MEMFS.stream_ops.llseek, read: MEMFS.stream_ops.read, write: MEMFS.stream_ops.write, allocate: MEMFS.stream_ops.allocate, mmap: MEMFS.stream_ops.mmap, msync: MEMFS.stream_ops.msync } }, link: { node: { getattr: MEMFS.node_ops.getattr, setattr: MEMFS.node_ops.setattr, readlink: MEMFS.node_ops.readlink }, stream: {} }, chrdev: { node: { getattr: MEMFS.node_ops.getattr, setattr: MEMFS.node_ops.setattr }, stream: FS.chrdev_stream_ops } }; } var node = FS.createNode(parent, name, mode, dev); if (FS.isDir(node.mode)) { node.node_ops = MEMFS.ops_table.dir.node; node.stream_ops = MEMFS.ops_table.dir.stream; node.contents = {}; } else if (FS.isFile(node.mode)) { node.node_ops = MEMFS.ops_table.file.node; node.stream_ops = MEMFS.ops_table.file.stream; node.usedBytes = 0; // The actual number of bytes used in the typed array, as opposed to contents.length which gives the whole capacity. // When the byte data of the file is populated, this will point to either a typed array, or a normal JS array. Typed arrays are preferred // for performance, and used by default. However, typed arrays are not resizable like normal JS arrays are, so there is a small disk size // penalty involved for appending file writes that continuously grow a file similar to std::vector capacity vs used -scheme. node.contents = null; } else if (FS.isLink(node.mode)) { node.node_ops = MEMFS.ops_table.link.node; node.stream_ops = MEMFS.ops_table.link.stream; } else if (FS.isChrdev(node.mode)) { node.node_ops = MEMFS.ops_table.chrdev.node; node.stream_ops = MEMFS.ops_table.chrdev.stream; } node.timestamp = Date.now(); // add the new node to the parent if (parent) { parent.contents[name] = node; parent.timestamp = node.timestamp; } return node; },getFileDataAsTypedArray:function(node) { if (!node.contents) return new Uint8Array(0); if (node.contents.subarray) return node.contents.subarray(0, node.usedBytes); // Make sure to not return excess unused bytes. return new Uint8Array(node.contents); },expandFileStorage:function(node, newCapacity) { var prevCapacity = node.contents ? node.contents.length : 0; if (prevCapacity >= newCapacity) return; // No need to expand, the storage was already large enough. // Don't expand strictly to the given requested limit if it's only a very small increase, but instead geometrically grow capacity. // For small filesizes (<1MB), perform size*2 geometric increase, but for large sizes, do a much more conservative size*1.125 increase to // avoid overshooting the allocation cap by a very large margin. var CAPACITY_DOUBLING_MAX = 1024 * 1024; newCapacity = Math.max(newCapacity, (prevCapacity * (prevCapacity < CAPACITY_DOUBLING_MAX ? 2.0 : 1.125)) >>> 0); if (prevCapacity != 0) newCapacity = Math.max(newCapacity, 256); // At minimum allocate 256b for each file when expanding. var oldContents = node.contents; node.contents = new Uint8Array(newCapacity); // Allocate new storage. if (node.usedBytes > 0) node.contents.set(oldContents.subarray(0, node.usedBytes), 0); // Copy old data over to the new storage. },resizeFileStorage:function(node, newSize) { if (node.usedBytes == newSize) return; if (newSize == 0) { node.contents = null; // Fully decommit when requesting a resize to zero. node.usedBytes = 0; } else { var oldContents = node.contents; node.contents = new Uint8Array(newSize); // Allocate new storage. if (oldContents) { node.contents.set(oldContents.subarray(0, Math.min(newSize, node.usedBytes))); // Copy old data over to the new storage. } node.usedBytes = newSize; } },node_ops:{getattr:function(node) { var attr = {}; // device numbers reuse inode numbers. attr.dev = FS.isChrdev(node.mode) ? node.id : 1; attr.ino = node.id; attr.mode = node.mode; attr.nlink = 1; attr.uid = 0; attr.gid = 0; attr.rdev = node.rdev; if (FS.isDir(node.mode)) { attr.size = 4096; } else if (FS.isFile(node.mode)) { attr.size = node.usedBytes; } else if (FS.isLink(node.mode)) { attr.size = node.link.length; } else { attr.size = 0; } attr.atime = new Date(node.timestamp); attr.mtime = new Date(node.timestamp); attr.ctime = new Date(node.timestamp); // NOTE: In our implementation, st_blocks = Math.ceil(st_size/st_blksize), // but this is not required by the standard. attr.blksize = 4096; attr.blocks = Math.ceil(attr.size / attr.blksize); return attr; },setattr:function(node, attr) { if (attr.mode !== undefined) { node.mode = attr.mode; } if (attr.timestamp !== undefined) { node.timestamp = attr.timestamp; } if (attr.size !== undefined) { MEMFS.resizeFileStorage(node, attr.size); } },lookup:function(parent, name) { throw FS.genericErrors[44]; },mknod:function(parent, name, mode, dev) { return MEMFS.createNode(parent, name, mode, dev); },rename:function(old_node, new_dir, new_name) { // if we're overwriting a directory at new_name, make sure it's empty. if (FS.isDir(old_node.mode)) { var new_node; try { new_node = FS.lookupNode(new_dir, new_name); } catch (e) { } if (new_node) { for (var i in new_node.contents) { throw new FS.ErrnoError(55); } } } // do the internal rewiring delete old_node.parent.contents[old_node.name]; old_node.parent.timestamp = Date.now() old_node.name = new_name; new_dir.contents[new_name] = old_node; new_dir.timestamp = old_node.parent.timestamp; old_node.parent = new_dir; },unlink:function(parent, name) { delete parent.contents[name]; parent.timestamp = Date.now(); },rmdir:function(parent, name) { var node = FS.lookupNode(parent, name); for (var i in node.contents) { throw new FS.ErrnoError(55); } delete parent.contents[name]; parent.timestamp = Date.now(); },readdir:function(node) { var entries = ['.', '..']; for (var key in node.contents) { if (!node.contents.hasOwnProperty(key)) { continue; } entries.push(key); } return entries; },symlink:function(parent, newname, oldpath) { var node = MEMFS.createNode(parent, newname, 511 /* 0777 */ | 40960, 0); node.link = oldpath; return node; },readlink:function(node) { if (!FS.isLink(node.mode)) { throw new FS.ErrnoError(28); } return node.link; }},stream_ops:{read:function(stream, buffer, offset, length, position) { var contents = stream.node.contents; if (position >= stream.node.usedBytes) return 0; var size = Math.min(stream.node.usedBytes - position, length); assert(size >= 0); if (size > 8 && contents.subarray) { // non-trivial, and typed array buffer.set(contents.subarray(position, position + size), offset); } else { for (var i = 0; i < size; i++) buffer[offset + i] = contents[position + i]; } return size; },write:function(stream, buffer, offset, length, position, canOwn) { // The data buffer should be a typed array view assert(!(buffer instanceof ArrayBuffer)); // If the buffer is located in main memory (HEAP), and if // memory can grow, we can't hold on to references of the // memory buffer, as they may get invalidated. That means we // need to do copy its contents. if (buffer.buffer === HEAP8.buffer) { canOwn = false; } if (!length) return 0; var node = stream.node; node.timestamp = Date.now(); if (buffer.subarray && (!node.contents || node.contents.subarray)) { // This write is from a typed array to a typed array? if (canOwn) { assert(position === 0, 'canOwn must imply no weird position inside the file'); node.contents = buffer.subarray(offset, offset + length); node.usedBytes = length; return length; } else if (node.usedBytes === 0 && position === 0) { // If this is a simple first write to an empty file, do a fast set since we don't need to care about old data. node.contents = buffer.slice(offset, offset + length); node.usedBytes = length; return length; } else if (position + length <= node.usedBytes) { // Writing to an already allocated and used subrange of the file? node.contents.set(buffer.subarray(offset, offset + length), position); return length; } } // Appending to an existing file and we need to reallocate, or source data did not come as a typed array. MEMFS.expandFileStorage(node, position+length); if (node.contents.subarray && buffer.subarray) { // Use typed array write which is available. node.contents.set(buffer.subarray(offset, offset + length), position); } else { for (var i = 0; i < length; i++) { node.contents[position + i] = buffer[offset + i]; // Or fall back to manual write if not. } } node.usedBytes = Math.max(node.usedBytes, position + length); return length; },llseek:function(stream, offset, whence) { var position = offset; if (whence === 1) { position += stream.position; } else if (whence === 2) { if (FS.isFile(stream.node.mode)) { position += stream.node.usedBytes; } } if (position < 0) { throw new FS.ErrnoError(28); } return position; },allocate:function(stream, offset, length) { MEMFS.expandFileStorage(stream.node, offset + length); stream.node.usedBytes = Math.max(stream.node.usedBytes, offset + length); },mmap:function(stream, address, length, position, prot, flags) { if (address !== 0) { // We don't currently support location hints for the address of the mapping throw new FS.ErrnoError(28); } if (!FS.isFile(stream.node.mode)) { throw new FS.ErrnoError(43); } var ptr; var allocated; var contents = stream.node.contents; // Only make a new copy when MAP_PRIVATE is specified. if (!(flags & 2) && contents.buffer === buffer) { // We can't emulate MAP_SHARED when the file is not backed by the buffer // we're mapping to (e.g. the HEAP buffer). allocated = false; ptr = contents.byteOffset; } else { // Try to avoid unnecessary slices. if (position > 0 || position + length < contents.length) { if (contents.subarray) { contents = contents.subarray(position, position + length); } else { contents = Array.prototype.slice.call(contents, position, position + length); } } allocated = true; ptr = mmapAlloc(length); if (!ptr) { throw new FS.ErrnoError(48); } HEAP8.set(contents, ptr); } return { ptr: ptr, allocated: allocated }; },msync:function(stream, buffer, offset, length, mmapFlags) { if (!FS.isFile(stream.node.mode)) { throw new FS.ErrnoError(43); } if (mmapFlags & 2) { // MAP_PRIVATE calls need not to be synced back to underlying fs return 0; } var bytesWritten = MEMFS.stream_ops.write(stream, buffer, 0, length, offset, false); // should we check if bytesWritten and length are the same? return 0; }}}; /** @param {boolean=} noRunDep */ function asyncLoad(url, onload, onerror, noRunDep) { var dep = !noRunDep ? getUniqueRunDependency('al ' + url) : ''; readAsync(url, function(arrayBuffer) { assert(arrayBuffer, 'Loading data file "' + url + '" failed (no arrayBuffer).'); onload(new Uint8Array(arrayBuffer)); if (dep) removeRunDependency(dep); }, function(event) { if (onerror) { onerror(); } else { throw 'Loading data file "' + url + '" failed.'; } }); if (dep) addRunDependency(dep); } var IDBFS = {dbs:{},indexedDB:() => { if (typeof indexedDB != 'undefined') return indexedDB; var ret = null; if (typeof window == 'object') ret = window.indexedDB || window.mozIndexedDB || window.webkitIndexedDB || window.msIndexedDB; assert(ret, 'IDBFS used, but indexedDB not supported'); return ret; },DB_VERSION:21,DB_STORE_NAME:"FILE_DATA",mount:function(mount) { // reuse all of the core MEMFS functionality return MEMFS.mount.apply(null, arguments); },syncfs:(mount, populate, callback) => { IDBFS.getLocalSet(mount, (err, local) => { if (err) return callback(err); IDBFS.getRemoteSet(mount, (err, remote) => { if (err) return callback(err); var src = populate ? remote : local; var dst = populate ? local : remote; IDBFS.reconcile(src, dst, callback); }); }); },getDB:(name, callback) => { // check the cache first var db = IDBFS.dbs[name]; if (db) { return callback(null, db); } var req; try { req = IDBFS.indexedDB().open(name, IDBFS.DB_VERSION); } catch (e) { return callback(e); } if (!req) { return callback("Unable to connect to IndexedDB"); } req.onupgradeneeded = (e) => { var db = /** @type {IDBDatabase} */ (e.target.result); var transaction = e.target.transaction; var fileStore; if (db.objectStoreNames.contains(IDBFS.DB_STORE_NAME)) { fileStore = transaction.objectStore(IDBFS.DB_STORE_NAME); } else { fileStore = db.createObjectStore(IDBFS.DB_STORE_NAME); } if (!fileStore.indexNames.contains('timestamp')) { fileStore.createIndex('timestamp', 'timestamp', { unique: false }); } }; req.onsuccess = () => { db = /** @type {IDBDatabase} */ (req.result); // add to the cache IDBFS.dbs[name] = db; callback(null, db); }; req.onerror = (e) => { callback(this.error); e.preventDefault(); }; },getLocalSet:(mount, callback) => { var entries = {}; function isRealDir(p) { return p !== '.' && p !== '..'; }; function toAbsolute(root) { return (p) => { return PATH.join2(root, p); } }; var check = FS.readdir(mount.mountpoint).filter(isRealDir).map(toAbsolute(mount.mountpoint)); while (check.length) { var path = check.pop(); var stat; try { stat = FS.stat(path); } catch (e) { return callback(e); } if (FS.isDir(stat.mode)) { check.push.apply(check, FS.readdir(path).filter(isRealDir).map(toAbsolute(path))); } entries[path] = { 'timestamp': stat.mtime }; } return callback(null, { type: 'local', entries: entries }); },getRemoteSet:(mount, callback) => { var entries = {}; IDBFS.getDB(mount.mountpoint, (err, db) => { if (err) return callback(err); try { var transaction = db.transaction([IDBFS.DB_STORE_NAME], 'readonly'); transaction.onerror = (e) => { callback(this.error); e.preventDefault(); }; var store = transaction.objectStore(IDBFS.DB_STORE_NAME); var index = store.index('timestamp'); index.openKeyCursor().onsuccess = (event) => { var cursor = event.target.result; if (!cursor) { return callback(null, { type: 'remote', db: db, entries: entries }); } entries[cursor.primaryKey] = { 'timestamp': cursor.key }; cursor.continue(); }; } catch (e) { return callback(e); } }); },loadLocalEntry:(path, callback) => { var stat, node; try { var lookup = FS.lookupPath(path); node = lookup.node; stat = FS.stat(path); } catch (e) { return callback(e); } if (FS.isDir(stat.mode)) { return callback(null, { 'timestamp': stat.mtime, 'mode': stat.mode }); } else if (FS.isFile(stat.mode)) { // Performance consideration: storing a normal JavaScript array to a IndexedDB is much slower than storing a typed array. // Therefore always convert the file contents to a typed array first before writing the data to IndexedDB. node.contents = MEMFS.getFileDataAsTypedArray(node); return callback(null, { 'timestamp': stat.mtime, 'mode': stat.mode, 'contents': node.contents }); } else { return callback(new Error('node type not supported')); } },storeLocalEntry:(path, entry, callback) => { try { if (FS.isDir(entry['mode'])) { FS.mkdirTree(path, entry['mode']); } else if (FS.isFile(entry['mode'])) { FS.writeFile(path, entry['contents'], { canOwn: true }); } else { return callback(new Error('node type not supported')); } FS.chmod(path, entry['mode']); FS.utime(path, entry['timestamp'], entry['timestamp']); } catch (e) { return callback(e); } callback(null); },removeLocalEntry:(path, callback) => { try { var lookup = FS.lookupPath(path); var stat = FS.stat(path); if (FS.isDir(stat.mode)) { FS.rmdir(path); } else if (FS.isFile(stat.mode)) { FS.unlink(path); } } catch (e) { return callback(e); } callback(null); },loadRemoteEntry:(store, path, callback) => { var req = store.get(path); req.onsuccess = (event) => { callback(null, event.target.result); }; req.onerror = (e) => { callback(this.error); e.preventDefault(); }; },storeRemoteEntry:(store, path, entry, callback) => { try { var req = store.put(entry, path); } catch (e) { callback(e); return; } req.onsuccess = () => { callback(null); }; req.onerror = (e) => { callback(this.error); e.preventDefault(); }; },removeRemoteEntry:(store, path, callback) => { var req = store.delete(path); req.onsuccess = () => { callback(null); }; req.onerror = (e) => { callback(this.error); e.preventDefault(); }; },reconcile:(src, dst, callback) => { var total = 0; var create = []; Object.keys(src.entries).forEach(function (key) { var e = src.entries[key]; var e2 = dst.entries[key]; if (!e2 || e['timestamp'].getTime() != e2['timestamp'].getTime()) { create.push(key); total++; } }); var remove = []; Object.keys(dst.entries).forEach(function (key) { if (!src.entries[key]) { remove.push(key); total++; } }); if (!total) { return callback(null); } var errored = false; var db = src.type === 'remote' ? src.db : dst.db; var transaction = db.transaction([IDBFS.DB_STORE_NAME], 'readwrite'); var store = transaction.objectStore(IDBFS.DB_STORE_NAME); function done(err) { if (err && !errored) { errored = true; return callback(err); } }; transaction.onerror = (e) => { done(this.error); e.preventDefault(); }; transaction.oncomplete = (e) => { if (!errored) { callback(null); } }; // sort paths in ascending order so directory entries are created // before the files inside them create.sort().forEach((path) => { if (dst.type === 'local') { IDBFS.loadRemoteEntry(store, path, (err, entry) => { if (err) return done(err); IDBFS.storeLocalEntry(path, entry, done); }); } else { IDBFS.loadLocalEntry(path, (err, entry) => { if (err) return done(err); IDBFS.storeRemoteEntry(store, path, entry, done); }); } }); // sort paths in descending order so files are deleted before their // parent directories remove.sort().reverse().forEach((path) => { if (dst.type === 'local') { IDBFS.removeLocalEntry(path, done); } else { IDBFS.removeRemoteEntry(store, path, done); } }); }}; var ERRNO_MESSAGES = {0:"Success",1:"Arg list too long",2:"Permission denied",3:"Address already in use",4:"Address not available",5:"Address family not supported by protocol family",6:"No more processes",7:"Socket already connected",8:"Bad file number",9:"Trying to read unreadable message",10:"Mount device busy",11:"Operation canceled",12:"No children",13:"Connection aborted",14:"Connection refused",15:"Connection reset by peer",16:"File locking deadlock error",17:"Destination address required",18:"Math arg out of domain of func",19:"Quota exceeded",20:"File exists",21:"Bad address",22:"File too large",23:"Host is unreachable",24:"Identifier removed",25:"Illegal byte sequence",26:"Connection already in progress",27:"Interrupted system call",28:"Invalid argument",29:"I/O error",30:"Socket is already connected",31:"Is a directory",32:"Too many symbolic links",33:"Too many open files",34:"Too many links",35:"Message too long",36:"Multihop attempted",37:"File or path name too long",38:"Network interface is not configured",39:"Connection reset by network",40:"Network is unreachable",41:"Too many open files in system",42:"No buffer space available",43:"No such device",44:"No such file or directory",45:"Exec format error",46:"No record locks available",47:"The link has been severed",48:"Not enough core",49:"No message of desired type",50:"Protocol not available",51:"No space left on device",52:"Function not implemented",53:"Socket is not connected",54:"Not a directory",55:"Directory not empty",56:"State not recoverable",57:"Socket operation on non-socket",59:"Not a typewriter",60:"No such device or address",61:"Value too large for defined data type",62:"Previous owner died",63:"Not super-user",64:"Broken pipe",65:"Protocol error",66:"Unknown protocol",67:"Protocol wrong type for socket",68:"Math result not representable",69:"Read only file system",70:"Illegal seek",71:"No such process",72:"Stale file handle",73:"Connection timed out",74:"Text file busy",75:"Cross-device link",100:"Device not a stream",101:"Bad font file fmt",102:"Invalid slot",103:"Invalid request code",104:"No anode",105:"Block device required",106:"Channel number out of range",107:"Level 3 halted",108:"Level 3 reset",109:"Link number out of range",110:"Protocol driver not attached",111:"No CSI structure available",112:"Level 2 halted",113:"Invalid exchange",114:"Invalid request descriptor",115:"Exchange full",116:"No data (for no delay io)",117:"Timer expired",118:"Out of streams resources",119:"Machine is not on the network",120:"Package not installed",121:"The object is remote",122:"Advertise error",123:"Srmount error",124:"Communication error on send",125:"Cross mount point (not really error)",126:"Given log. name not unique",127:"f.d. invalid for this operation",128:"Remote address changed",129:"Can access a needed shared lib",130:"Accessing a corrupted shared lib",131:".lib section in a.out corrupted",132:"Attempting to link in too many libs",133:"Attempting to exec a shared library",135:"Streams pipe error",136:"Too many users",137:"Socket type not supported",138:"Not supported",139:"Protocol family not supported",140:"Can't send after socket shutdown",141:"Too many references",142:"Host is down",148:"No medium (in tape drive)",156:"Level 2 not synchronized"}; var ERRNO_CODES = {}; var FS = {root:null,mounts:[],devices:{},streams:[],nextInode:1,nameTable:null,currentPath:"/",initialized:false,ignorePermissions:true,ErrnoError:null,genericErrors:{},filesystems:null,syncFSRequests:0,lookupPath:(path, opts = {}) => { path = PATH_FS.resolve(FS.cwd(), path); if (!path) return { path: '', node: null }; var defaults = { follow_mount: true, recurse_count: 0 }; opts = Object.assign(defaults, opts) if (opts.recurse_count > 8) { // max recursive lookup of 8 throw new FS.ErrnoError(32); } // split the path var parts = PATH.normalizeArray(path.split('/').filter((p) => !!p), false); // start at the root var current = FS.root; var current_path = '/'; for (var i = 0; i < parts.length; i++) { var islast = (i === parts.length-1); if (islast && opts.parent) { // stop resolving break; } current = FS.lookupNode(current, parts[i]); current_path = PATH.join2(current_path, parts[i]); // jump to the mount's root node if this is a mountpoint if (FS.isMountpoint(current)) { if (!islast || (islast && opts.follow_mount)) { current = current.mounted.root; } } // by default, lookupPath will not follow a symlink if it is the final path component. // setting opts.follow = true will override this behavior. if (!islast || opts.follow) { var count = 0; while (FS.isLink(current.mode)) { var link = FS.readlink(current_path); current_path = PATH_FS.resolve(PATH.dirname(current_path), link); var lookup = FS.lookupPath(current_path, { recurse_count: opts.recurse_count + 1 }); current = lookup.node; if (count++ > 40) { // limit max consecutive symlinks to 40 (SYMLOOP_MAX). throw new FS.ErrnoError(32); } } } } return { path: current_path, node: current }; },getPath:(node) => { var path; while (true) { if (FS.isRoot(node)) { var mount = node.mount.mountpoint; if (!path) return mount; return mount[mount.length-1] !== '/' ? mount + '/' + path : mount + path; } path = path ? node.name + '/' + path : node.name; node = node.parent; } },hashName:(parentid, name) => { var hash = 0; for (var i = 0; i < name.length; i++) { hash = ((hash << 5) - hash + name.charCodeAt(i)) | 0; } return ((parentid + hash) >>> 0) % FS.nameTable.length; },hashAddNode:(node) => { var hash = FS.hashName(node.parent.id, node.name); node.name_next = FS.nameTable[hash]; FS.nameTable[hash] = node; },hashRemoveNode:(node) => { var hash = FS.hashName(node.parent.id, node.name); if (FS.nameTable[hash] === node) { FS.nameTable[hash] = node.name_next; } else { var current = FS.nameTable[hash]; while (current) { if (current.name_next === node) { current.name_next = node.name_next; break; } current = current.name_next; } } },lookupNode:(parent, name) => { var errCode = FS.mayLookup(parent); if (errCode) { throw new FS.ErrnoError(errCode, parent); } var hash = FS.hashName(parent.id, name); for (var node = FS.nameTable[hash]; node; node = node.name_next) { var nodeName = node.name; if (node.parent.id === parent.id && nodeName === name) { return node; } } // if we failed to find it in the cache, call into the VFS return FS.lookup(parent, name); },createNode:(parent, name, mode, rdev) => { assert(typeof parent == 'object') var node = new FS.FSNode(parent, name, mode, rdev); FS.hashAddNode(node); return node; },destroyNode:(node) => { FS.hashRemoveNode(node); },isRoot:(node) => { return node === node.parent; },isMountpoint:(node) => { return !!node.mounted; },isFile:(mode) => { return (mode & 61440) === 32768; },isDir:(mode) => { return (mode & 61440) === 16384; },isLink:(mode) => { return (mode & 61440) === 40960; },isChrdev:(mode) => { return (mode & 61440) === 8192; },isBlkdev:(mode) => { return (mode & 61440) === 24576; },isFIFO:(mode) => { return (mode & 61440) === 4096; },isSocket:(mode) => { return (mode & 49152) === 49152; },flagModes:{"r":0,"r+":2,"w":577,"w+":578,"a":1089,"a+":1090},modeStringToFlags:(str) => { var flags = FS.flagModes[str]; if (typeof flags == 'undefined') { throw new Error('Unknown file open mode: ' + str); } return flags; },flagsToPermissionString:(flag) => { var perms = ['r', 'w', 'rw'][flag & 3]; if ((flag & 512)) { perms += 'w'; } return perms; },nodePermissions:(node, perms) => { if (FS.ignorePermissions) { return 0; } // return 0 if any user, group or owner bits are set. if (perms.includes('r') && !(node.mode & 292)) { return 2; } else if (perms.includes('w') && !(node.mode & 146)) { return 2; } else if (perms.includes('x') && !(node.mode & 73)) { return 2; } return 0; },mayLookup:(dir) => { var errCode = FS.nodePermissions(dir, 'x'); if (errCode) return errCode; if (!dir.node_ops.lookup) return 2; return 0; },mayCreate:(dir, name) => { try { var node = FS.lookupNode(dir, name); return 20; } catch (e) { } return FS.nodePermissions(dir, 'wx'); },mayDelete:(dir, name, isdir) => { var node; try { node = FS.lookupNode(dir, name); } catch (e) { return e.errno; } var errCode = FS.nodePermissions(dir, 'wx'); if (errCode) { return errCode; } if (isdir) { if (!FS.isDir(node.mode)) { return 54; } if (FS.isRoot(node) || FS.getPath(node) === FS.cwd()) { return 10; } } else { if (FS.isDir(node.mode)) { return 31; } } return 0; },mayOpen:(node, flags) => { if (!node) { return 44; } if (FS.isLink(node.mode)) { return 32; } else if (FS.isDir(node.mode)) { if (FS.flagsToPermissionString(flags) !== 'r' || // opening for write (flags & 512)) { // TODO: check for O_SEARCH? (== search for dir only) return 31; } } return FS.nodePermissions(node, FS.flagsToPermissionString(flags)); },MAX_OPEN_FDS:4096,nextfd:(fd_start = 0, fd_end = FS.MAX_OPEN_FDS) => { for (var fd = fd_start; fd <= fd_end; fd++) { if (!FS.streams[fd]) { return fd; } } throw new FS.ErrnoError(33); },getStream:(fd) => FS.streams[fd],createStream:(stream, fd_start, fd_end) => { if (!FS.FSStream) { FS.FSStream = /** @constructor */ function(){}; FS.FSStream.prototype = { object: { get: function() { return this.node; }, set: function(val) { this.node = val; } }, isRead: { get: function() { return (this.flags & 2097155) !== 1; } }, isWrite: { get: function() { return (this.flags & 2097155) !== 0; } }, isAppend: { get: function() { return (this.flags & 1024); } } }; } // clone it, so we can return an instance of FSStream stream = Object.assign(new FS.FSStream(), stream); var fd = FS.nextfd(fd_start, fd_end); stream.fd = fd; FS.streams[fd] = stream; return stream; },closeStream:(fd) => { FS.streams[fd] = null; },chrdev_stream_ops:{open:(stream) => { var device = FS.getDevice(stream.node.rdev); // override node's stream ops with the device's stream.stream_ops = device.stream_ops; // forward the open call if (stream.stream_ops.open) { stream.stream_ops.open(stream); } },llseek:() => { throw new FS.ErrnoError(70); }},major:(dev) => ((dev) >> 8),minor:(dev) => ((dev) & 0xff),makedev:(ma, mi) => ((ma) << 8 | (mi)),registerDevice:(dev, ops) => { FS.devices[dev] = { stream_ops: ops }; },getDevice:(dev) => FS.devices[dev],getMounts:(mount) => { var mounts = []; var check = [mount]; while (check.length) { var m = check.pop(); mounts.push(m); check.push.apply(check, m.mounts); } return mounts; },syncfs:(populate, callback) => { if (typeof populate == 'function') { callback = populate; populate = false; } FS.syncFSRequests++; if (FS.syncFSRequests > 1) { err('warning: ' + FS.syncFSRequests + ' FS.syncfs operations in flight at once, probably just doing extra work'); } var mounts = FS.getMounts(FS.root.mount); var completed = 0; function doCallback(errCode) { assert(FS.syncFSRequests > 0); FS.syncFSRequests--; return callback(errCode); } function done(errCode) { if (errCode) { if (!done.errored) { done.errored = true; return doCallback(errCode); } return; } if (++completed >= mounts.length) { doCallback(null); } }; // sync all mounts mounts.forEach((mount) => { if (!mount.type.syncfs) { return done(null); } mount.type.syncfs(mount, populate, done); }); },mount:(type, opts, mountpoint) => { if (typeof type == 'string') { // The filesystem was not included, and instead we have an error // message stored in the variable. throw type; } var root = mountpoint === '/'; var pseudo = !mountpoint; var node; if (root && FS.root) { throw new FS.ErrnoError(10); } else if (!root && !pseudo) { var lookup = FS.lookupPath(mountpoint, { follow_mount: false }); mountpoint = lookup.path; // use the absolute path node = lookup.node; if (FS.isMountpoint(node)) { throw new FS.ErrnoError(10); } if (!FS.isDir(node.mode)) { throw new FS.ErrnoError(54); } } var mount = { type: type, opts: opts, mountpoint: mountpoint, mounts: [] }; // create a root node for the fs var mountRoot = type.mount(mount); mountRoot.mount = mount; mount.root = mountRoot; if (root) { FS.root = mountRoot; } else if (node) { // set as a mountpoint node.mounted = mount; // add the new mount to the current mount's children if (node.mount) { node.mount.mounts.push(mount); } } return mountRoot; },unmount:(mountpoint) => { var lookup = FS.lookupPath(mountpoint, { follow_mount: false }); if (!FS.isMountpoint(lookup.node)) { throw new FS.ErrnoError(28); } // destroy the nodes for this mount, and all its child mounts var node = lookup.node; var mount = node.mounted; var mounts = FS.getMounts(mount); Object.keys(FS.nameTable).forEach((hash) => { var current = FS.nameTable[hash]; while (current) { var next = current.name_next; if (mounts.includes(current.mount)) { FS.destroyNode(current); } current = next; } }); // no longer a mountpoint node.mounted = null; // remove this mount from the child mounts var idx = node.mount.mounts.indexOf(mount); assert(idx !== -1); node.mount.mounts.splice(idx, 1); },lookup:(parent, name) => { return parent.node_ops.lookup(parent, name); },mknod:(path, mode, dev) => { var lookup = FS.lookupPath(path, { parent: true }); var parent = lookup.node; var name = PATH.basename(path); if (!name || name === '.' || name === '..') { throw new FS.ErrnoError(28); } var errCode = FS.mayCreate(parent, name); if (errCode) { throw new FS.ErrnoError(errCode); } if (!parent.node_ops.mknod) { throw new FS.ErrnoError(63); } return parent.node_ops.mknod(parent, name, mode, dev); },create:(path, mode) => { mode = mode !== undefined ? mode : 438 /* 0666 */; mode &= 4095; mode |= 32768; return FS.mknod(path, mode, 0); },mkdir:(path, mode) => { mode = mode !== undefined ? mode : 511 /* 0777 */; mode &= 511 | 512; mode |= 16384; return FS.mknod(path, mode, 0); },mkdirTree:(path, mode) => { var dirs = path.split('/'); var d = ''; for (var i = 0; i < dirs.length; ++i) { if (!dirs[i]) continue; d += '/' + dirs[i]; try { FS.mkdir(d, mode); } catch(e) { if (e.errno != 20) throw e; } } },mkdev:(path, mode, dev) => { if (typeof dev == 'undefined') { dev = mode; mode = 438 /* 0666 */; } mode |= 8192; return FS.mknod(path, mode, dev); },symlink:(oldpath, newpath) => { if (!PATH_FS.resolve(oldpath)) { throw new FS.ErrnoError(44); } var lookup = FS.lookupPath(newpath, { parent: true }); var parent = lookup.node; if (!parent) { throw new FS.ErrnoError(44); } var newname = PATH.basename(newpath); var errCode = FS.mayCreate(parent, newname); if (errCode) { throw new FS.ErrnoError(errCode); } if (!parent.node_ops.symlink) { throw new FS.ErrnoError(63); } return parent.node_ops.symlink(parent, newname, oldpath); },rename:(old_path, new_path) => { var old_dirname = PATH.dirname(old_path); var new_dirname = PATH.dirname(new_path); var old_name = PATH.basename(old_path); var new_name = PATH.basename(new_path); // parents must exist var lookup, old_dir, new_dir; // let the errors from non existant directories percolate up lookup = FS.lookupPath(old_path, { parent: true }); old_dir = lookup.node; lookup = FS.lookupPath(new_path, { parent: true }); new_dir = lookup.node; if (!old_dir || !new_dir) throw new FS.ErrnoError(44); // need to be part of the same mount if (old_dir.mount !== new_dir.mount) { throw new FS.ErrnoError(75); } // source must exist var old_node = FS.lookupNode(old_dir, old_name); // old path should not be an ancestor of the new path var relative = PATH_FS.relative(old_path, new_dirname); if (relative.charAt(0) !== '.') { throw new FS.ErrnoError(28); } // new path should not be an ancestor of the old path relative = PATH_FS.relative(new_path, old_dirname); if (relative.charAt(0) !== '.') { throw new FS.ErrnoError(55); } // see if the new path already exists var new_node; try { new_node = FS.lookupNode(new_dir, new_name); } catch (e) { // not fatal } // early out if nothing needs to change if (old_node === new_node) { return; } // we'll need to delete the old entry var isdir = FS.isDir(old_node.mode); var errCode = FS.mayDelete(old_dir, old_name, isdir); if (errCode) { throw new FS.ErrnoError(errCode); } // need delete permissions if we'll be overwriting. // need create permissions if new doesn't already exist. errCode = new_node ? FS.mayDelete(new_dir, new_name, isdir) : FS.mayCreate(new_dir, new_name); if (errCode) { throw new FS.ErrnoError(errCode); } if (!old_dir.node_ops.rename) { throw new FS.ErrnoError(63); } if (FS.isMountpoint(old_node) || (new_node && FS.isMountpoint(new_node))) { throw new FS.ErrnoError(10); } // if we are going to change the parent, check write permissions if (new_dir !== old_dir) { errCode = FS.nodePermissions(old_dir, 'w'); if (errCode) { throw new FS.ErrnoError(errCode); } } // remove the node from the lookup hash FS.hashRemoveNode(old_node); // do the underlying fs rename try { old_dir.node_ops.rename(old_node, new_dir, new_name); } catch (e) { throw e; } finally { // add the node back to the hash (in case node_ops.rename // changed its name) FS.hashAddNode(old_node); } },rmdir:(path) => { var lookup = FS.lookupPath(path, { parent: true }); var parent = lookup.node; var name = PATH.basename(path); var node = FS.lookupNode(parent, name); var errCode = FS.mayDelete(parent, name, true); if (errCode) { throw new FS.ErrnoError(errCode); } if (!parent.node_ops.rmdir) { throw new FS.ErrnoError(63); } if (FS.isMountpoint(node)) { throw new FS.ErrnoError(10); } parent.node_ops.rmdir(parent, name); FS.destroyNode(node); },readdir:(path) => { var lookup = FS.lookupPath(path, { follow: true }); var node = lookup.node; if (!node.node_ops.readdir) { throw new FS.ErrnoError(54); } return node.node_ops.readdir(node); },unlink:(path) => { var lookup = FS.lookupPath(path, { parent: true }); var parent = lookup.node; if (!parent) { throw new FS.ErrnoError(44); } var name = PATH.basename(path); var node = FS.lookupNode(parent, name); var errCode = FS.mayDelete(parent, name, false); if (errCode) { // According to POSIX, we should map EISDIR to EPERM, but // we instead do what Linux does (and we must, as we use // the musl linux libc). throw new FS.ErrnoError(errCode); } if (!parent.node_ops.unlink) { throw new FS.ErrnoError(63); } if (FS.isMountpoint(node)) { throw new FS.ErrnoError(10); } parent.node_ops.unlink(parent, name); FS.destroyNode(node); },readlink:(path) => { var lookup = FS.lookupPath(path); var link = lookup.node; if (!link) { throw new FS.ErrnoError(44); } if (!link.node_ops.readlink) { throw new FS.ErrnoError(28); } return PATH_FS.resolve(FS.getPath(link.parent), link.node_ops.readlink(link)); },stat:(path, dontFollow) => { var lookup = FS.lookupPath(path, { follow: !dontFollow }); var node = lookup.node; if (!node) { throw new FS.ErrnoError(44); } if (!node.node_ops.getattr) { throw new FS.ErrnoError(63); } return node.node_ops.getattr(node); },lstat:(path) => { return FS.stat(path, true); },chmod:(path, mode, dontFollow) => { var node; if (typeof path == 'string') { var lookup = FS.lookupPath(path, { follow: !dontFollow }); node = lookup.node; } else { node = path; } if (!node.node_ops.setattr) { throw new FS.ErrnoError(63); } node.node_ops.setattr(node, { mode: (mode & 4095) | (node.mode & ~4095), timestamp: Date.now() }); },lchmod:(path, mode) => { FS.chmod(path, mode, true); },fchmod:(fd, mode) => { var stream = FS.getStream(fd); if (!stream) { throw new FS.ErrnoError(8); } FS.chmod(stream.node, mode); },chown:(path, uid, gid, dontFollow) => { var node; if (typeof path == 'string') { var lookup = FS.lookupPath(path, { follow: !dontFollow }); node = lookup.node; } else { node = path; } if (!node.node_ops.setattr) { throw new FS.ErrnoError(63); } node.node_ops.setattr(node, { timestamp: Date.now() // we ignore the uid / gid for now }); },lchown:(path, uid, gid) => { FS.chown(path, uid, gid, true); },fchown:(fd, uid, gid) => { var stream = FS.getStream(fd); if (!stream) { throw new FS.ErrnoError(8); } FS.chown(stream.node, uid, gid); },truncate:(path, len) => { if (len < 0) { throw new FS.ErrnoError(28); } var node; if (typeof path == 'string') { var lookup = FS.lookupPath(path, { follow: true }); node = lookup.node; } else { node = path; } if (!node.node_ops.setattr) { throw new FS.ErrnoError(63); } if (FS.isDir(node.mode)) { throw new FS.ErrnoError(31); } if (!FS.isFile(node.mode)) { throw new FS.ErrnoError(28); } var errCode = FS.nodePermissions(node, 'w'); if (errCode) { throw new FS.ErrnoError(errCode); } node.node_ops.setattr(node, { size: len, timestamp: Date.now() }); },ftruncate:(fd, len) => { var stream = FS.getStream(fd); if (!stream) { throw new FS.ErrnoError(8); } if ((stream.flags & 2097155) === 0) { throw new FS.ErrnoError(28); } FS.truncate(stream.node, len); },utime:(path, atime, mtime) => { var lookup = FS.lookupPath(path, { follow: true }); var node = lookup.node; node.node_ops.setattr(node, { timestamp: Math.max(atime, mtime) }); },open:(path, flags, mode, fd_start, fd_end) => { if (path === "") { throw new FS.ErrnoError(44); } flags = typeof flags == 'string' ? FS.modeStringToFlags(flags) : flags; mode = typeof mode == 'undefined' ? 438 /* 0666 */ : mode; if ((flags & 64)) { mode = (mode & 4095) | 32768; } else { mode = 0; } var node; if (typeof path == 'object') { node = path; } else { path = PATH.normalize(path); try { var lookup = FS.lookupPath(path, { follow: !(flags & 131072) }); node = lookup.node; } catch (e) { // ignore } } // perhaps we need to create the node var created = false; if ((flags & 64)) { if (node) { // if O_CREAT and O_EXCL are set, error out if the node already exists if ((flags & 128)) { throw new FS.ErrnoError(20); } } else { // node doesn't exist, try to create it node = FS.mknod(path, mode, 0); created = true; } } if (!node) { throw new FS.ErrnoError(44); } // can't truncate a device if (FS.isChrdev(node.mode)) { flags &= ~512; } // if asked only for a directory, then this must be one if ((flags & 65536) && !FS.isDir(node.mode)) { throw new FS.ErrnoError(54); } // check permissions, if this is not a file we just created now (it is ok to // create and write to a file with read-only permissions; it is read-only // for later use) if (!created) { var errCode = FS.mayOpen(node, flags); if (errCode) { throw new FS.ErrnoError(errCode); } } // do truncation if necessary if ((flags & 512)) { FS.truncate(node, 0); } // we've already handled these, don't pass down to the underlying vfs flags &= ~(128 | 512 | 131072); // register the stream with the filesystem var stream = FS.createStream({ node: node, path: FS.getPath(node), // we want the absolute path to the node flags: flags, seekable: true, position: 0, stream_ops: node.stream_ops, // used by the file family libc calls (fopen, fwrite, ferror, etc.) ungotten: [], error: false }, fd_start, fd_end); // call the new stream's open function if (stream.stream_ops.open) { stream.stream_ops.open(stream); } if (Module['logReadFiles'] && !(flags & 1)) { if (!FS.readFiles) FS.readFiles = {}; if (!(path in FS.readFiles)) { FS.readFiles[path] = 1; } } return stream; },close:(stream) => { if (FS.isClosed(stream)) { throw new FS.ErrnoError(8); } if (stream.getdents) stream.getdents = null; // free readdir state try { if (stream.stream_ops.close) { stream.stream_ops.close(stream); } } catch (e) { throw e; } finally { FS.closeStream(stream.fd); } stream.fd = null; },isClosed:(stream) => { return stream.fd === null; },llseek:(stream, offset, whence) => { if (FS.isClosed(stream)) { throw new FS.ErrnoError(8); } if (!stream.seekable || !stream.stream_ops.llseek) { throw new FS.ErrnoError(70); } if (whence != 0 && whence != 1 && whence != 2) { throw new FS.ErrnoError(28); } stream.position = stream.stream_ops.llseek(stream, offset, whence); stream.ungotten = []; return stream.position; },read:(stream, buffer, offset, length, position) => { if (length < 0 || position < 0) { throw new FS.ErrnoError(28); } if (FS.isClosed(stream)) { throw new FS.ErrnoError(8); } if ((stream.flags & 2097155) === 1) { throw new FS.ErrnoError(8); } if (FS.isDir(stream.node.mode)) { throw new FS.ErrnoError(31); } if (!stream.stream_ops.read) { throw new FS.ErrnoError(28); } var seeking = typeof position != 'undefined'; if (!seeking) { position = stream.position; } else if (!stream.seekable) { throw new FS.ErrnoError(70); } var bytesRead = stream.stream_ops.read(stream, buffer, offset, length, position); if (!seeking) stream.position += bytesRead; return bytesRead; },write:(stream, buffer, offset, length, position, canOwn) => { if (length < 0 || position < 0) { throw new FS.ErrnoError(28); } if (FS.isClosed(stream)) { throw new FS.ErrnoError(8); } if ((stream.flags & 2097155) === 0) { throw new FS.ErrnoError(8); } if (FS.isDir(stream.node.mode)) { throw new FS.ErrnoError(31); } if (!stream.stream_ops.write) { throw new FS.ErrnoError(28); } if (stream.seekable && stream.flags & 1024) { // seek to the end before writing in append mode FS.llseek(stream, 0, 2); } var seeking = typeof position != 'undefined'; if (!seeking) { position = stream.position; } else if (!stream.seekable) { throw new FS.ErrnoError(70); } var bytesWritten = stream.stream_ops.write(stream, buffer, offset, length, position, canOwn); if (!seeking) stream.position += bytesWritten; return bytesWritten; },allocate:(stream, offset, length) => { if (FS.isClosed(stream)) { throw new FS.ErrnoError(8); } if (offset < 0 || length <= 0) { throw new FS.ErrnoError(28); } if ((stream.flags & 2097155) === 0) { throw new FS.ErrnoError(8); } if (!FS.isFile(stream.node.mode) && !FS.isDir(stream.node.mode)) { throw new FS.ErrnoError(43); } if (!stream.stream_ops.allocate) { throw new FS.ErrnoError(138); } stream.stream_ops.allocate(stream, offset, length); },mmap:(stream, address, length, position, prot, flags) => { // User requests writing to file (prot & PROT_WRITE != 0). // Checking if we have permissions to write to the file unless // MAP_PRIVATE flag is set. According to POSIX spec it is possible // to write to file opened in read-only mode with MAP_PRIVATE flag, // as all modifications will be visible only in the memory of // the current process. if ((prot & 2) !== 0 && (flags & 2) === 0 && (stream.flags & 2097155) !== 2) { throw new FS.ErrnoError(2); } if ((stream.flags & 2097155) === 1) { throw new FS.ErrnoError(2); } if (!stream.stream_ops.mmap) { throw new FS.ErrnoError(43); } return stream.stream_ops.mmap(stream, address, length, position, prot, flags); },msync:(stream, buffer, offset, length, mmapFlags) => { if (!stream || !stream.stream_ops.msync) { return 0; } return stream.stream_ops.msync(stream, buffer, offset, length, mmapFlags); },munmap:(stream) => 0,ioctl:(stream, cmd, arg) => { if (!stream.stream_ops.ioctl) { throw new FS.ErrnoError(59); } return stream.stream_ops.ioctl(stream, cmd, arg); },readFile:(path, opts = {}) => { opts.flags = opts.flags || 0; opts.encoding = opts.encoding || 'binary'; if (opts.encoding !== 'utf8' && opts.encoding !== 'binary') { throw new Error('Invalid encoding type "' + opts.encoding + '"'); } var ret; var stream = FS.open(path, opts.flags); var stat = FS.stat(path); var length = stat.size; var buf = new Uint8Array(length); FS.read(stream, buf, 0, length, 0); if (opts.encoding === 'utf8') { ret = UTF8ArrayToString(buf, 0); } else if (opts.encoding === 'binary') { ret = buf; } FS.close(stream); return ret; },writeFile:(path, data, opts = {}) => { opts.flags = opts.flags || 577; var stream = FS.open(path, opts.flags, opts.mode); if (typeof data == 'string') { var buf = new Uint8Array(lengthBytesUTF8(data)+1); var actualNumBytes = stringToUTF8Array(data, buf, 0, buf.length); FS.write(stream, buf, 0, actualNumBytes, undefined, opts.canOwn); } else if (ArrayBuffer.isView(data)) { FS.write(stream, data, 0, data.byteLength, undefined, opts.canOwn); } else { throw new Error('Unsupported data type'); } FS.close(stream); },cwd:() => FS.currentPath,chdir:(path) => { var lookup = FS.lookupPath(path, { follow: true }); if (lookup.node === null) { throw new FS.ErrnoError(44); } if (!FS.isDir(lookup.node.mode)) { throw new FS.ErrnoError(54); } var errCode = FS.nodePermissions(lookup.node, 'x'); if (errCode) { throw new FS.ErrnoError(errCode); } FS.currentPath = lookup.path; },createDefaultDirectories:() => { FS.mkdir('/tmp'); FS.mkdir('/home'); FS.mkdir('/home/web_user'); },createDefaultDevices:() => { // create /dev FS.mkdir('/dev'); // setup /dev/null FS.registerDevice(FS.makedev(1, 3), { read: () => 0, write: (stream, buffer, offset, length, pos) => length, }); FS.mkdev('/dev/null', FS.makedev(1, 3)); // setup /dev/tty and /dev/tty1 // stderr needs to print output using err() rather than out() // so we register a second tty just for it. TTY.register(FS.makedev(5, 0), TTY.default_tty_ops); TTY.register(FS.makedev(6, 0), TTY.default_tty1_ops); FS.mkdev('/dev/tty', FS.makedev(5, 0)); FS.mkdev('/dev/tty1', FS.makedev(6, 0)); // setup /dev/[u]random var random_device = getRandomDevice(); FS.createDevice('/dev', 'random', random_device); FS.createDevice('/dev', 'urandom', random_device); // we're not going to emulate the actual shm device, // just create the tmp dirs that reside in it commonly FS.mkdir('/dev/shm'); FS.mkdir('/dev/shm/tmp'); },createSpecialDirectories:() => { // create /proc/self/fd which allows /proc/self/fd/6 => readlink gives the // name of the stream for fd 6 (see test_unistd_ttyname) FS.mkdir('/proc'); var proc_self = FS.mkdir('/proc/self'); FS.mkdir('/proc/self/fd'); FS.mount({ mount: () => { var node = FS.createNode(proc_self, 'fd', 16384 | 511 /* 0777 */, 73); node.node_ops = { lookup: (parent, name) => { var fd = +name; var stream = FS.getStream(fd); if (!stream) throw new FS.ErrnoError(8); var ret = { parent: null, mount: { mountpoint: 'fake' }, node_ops: { readlink: () => stream.path }, }; ret.parent = ret; // make it look like a simple root node return ret; } }; return node; } }, {}, '/proc/self/fd'); },createStandardStreams:() => { // TODO deprecate the old functionality of a single // input / output callback and that utilizes FS.createDevice // and instead require a unique set of stream ops // by default, we symlink the standard streams to the // default tty devices. however, if the standard streams // have been overwritten we create a unique device for // them instead. if (Module['stdin']) { FS.createDevice('/dev', 'stdin', Module['stdin']); } else { FS.symlink('/dev/tty', '/dev/stdin'); } if (Module['stdout']) { FS.createDevice('/dev', 'stdout', null, Module['stdout']); } else { FS.symlink('/dev/tty', '/dev/stdout'); } if (Module['stderr']) { FS.createDevice('/dev', 'stderr', null, Module['stderr']); } else { FS.symlink('/dev/tty1', '/dev/stderr'); } // open default streams for the stdin, stdout and stderr devices var stdin = FS.open('/dev/stdin', 0); var stdout = FS.open('/dev/stdout', 1); var stderr = FS.open('/dev/stderr', 1); assert(stdin.fd === 0, 'invalid handle for stdin (' + stdin.fd + ')'); assert(stdout.fd === 1, 'invalid handle for stdout (' + stdout.fd + ')'); assert(stderr.fd === 2, 'invalid handle for stderr (' + stderr.fd + ')'); },ensureErrnoError:() => { if (FS.ErrnoError) return; FS.ErrnoError = /** @this{Object} */ function ErrnoError(errno, node) { this.node = node; this.setErrno = /** @this{Object} */ function(errno) { this.errno = errno; for (var key in ERRNO_CODES) { if (ERRNO_CODES[key] === errno) { this.code = key; break; } } }; this.setErrno(errno); this.message = ERRNO_MESSAGES[errno]; // Try to get a maximally helpful stack trace. On Node.js, getting Error.stack // now ensures it shows what we want. if (this.stack) { // Define the stack property for Node.js 4, which otherwise errors on the next line. Object.defineProperty(this, "stack", { value: (new Error).stack, writable: true }); this.stack = demangleAll(this.stack); } }; FS.ErrnoError.prototype = new Error(); FS.ErrnoError.prototype.constructor = FS.ErrnoError; // Some errors may happen quite a bit, to avoid overhead we reuse them (and suffer a lack of stack info) [44].forEach((code) => { FS.genericErrors[code] = new FS.ErrnoError(code); FS.genericErrors[code].stack = ''; }); },staticInit:() => { FS.ensureErrnoError(); FS.nameTable = new Array(4096); FS.mount(MEMFS, {}, '/'); FS.createDefaultDirectories(); FS.createDefaultDevices(); FS.createSpecialDirectories(); FS.filesystems = { 'MEMFS': MEMFS, 'IDBFS': IDBFS, }; },init:(input, output, error) => { assert(!FS.init.initialized, 'FS.init was previously called. If you want to initialize later with custom parameters, remove any earlier calls (note that one is automatically added to the generated code)'); FS.init.initialized = true; FS.ensureErrnoError(); // Allow Module.stdin etc. to provide defaults, if none explicitly passed to us here Module['stdin'] = input || Module['stdin']; Module['stdout'] = output || Module['stdout']; Module['stderr'] = error || Module['stderr']; FS.createStandardStreams(); },quit:() => { FS.init.initialized = false; // Call musl-internal function to close all stdio streams, so nothing is // left in internal buffers. ___stdio_exit(); // close all of our streams for (var i = 0; i < FS.streams.length; i++) { var stream = FS.streams[i]; if (!stream) { continue; } FS.close(stream); } },getMode:(canRead, canWrite) => { var mode = 0; if (canRead) mode |= 292 | 73; if (canWrite) mode |= 146; return mode; },findObject:(path, dontResolveLastLink) => { var ret = FS.analyzePath(path, dontResolveLastLink); if (ret.exists) { return ret.object; } else { return null; } },analyzePath:(path, dontResolveLastLink) => { // operate from within the context of the symlink's target try { var lookup = FS.lookupPath(path, { follow: !dontResolveLastLink }); path = lookup.path; } catch (e) { } var ret = { isRoot: false, exists: false, error: 0, name: null, path: null, object: null, parentExists: false, parentPath: null, parentObject: null }; try { var lookup = FS.lookupPath(path, { parent: true }); ret.parentExists = true; ret.parentPath = lookup.path; ret.parentObject = lookup.node; ret.name = PATH.basename(path); lookup = FS.lookupPath(path, { follow: !dontResolveLastLink }); ret.exists = true; ret.path = lookup.path; ret.object = lookup.node; ret.name = lookup.node.name; ret.isRoot = lookup.path === '/'; } catch (e) { ret.error = e.errno; }; return ret; },createPath:(parent, path, canRead, canWrite) => { parent = typeof parent == 'string' ? parent : FS.getPath(parent); var parts = path.split('/').reverse(); while (parts.length) { var part = parts.pop(); if (!part) continue; var current = PATH.join2(parent, part); try { FS.mkdir(current); } catch (e) { // ignore EEXIST } parent = current; } return current; },createFile:(parent, name, properties, canRead, canWrite) => { var path = PATH.join2(typeof parent == 'string' ? parent : FS.getPath(parent), name); var mode = FS.getMode(canRead, canWrite); return FS.create(path, mode); },createDataFile:(parent, name, data, canRead, canWrite, canOwn) => { var path = name; if (parent) { parent = typeof parent == 'string' ? parent : FS.getPath(parent); path = name ? PATH.join2(parent, name) : parent; } var mode = FS.getMode(canRead, canWrite); var node = FS.create(path, mode); if (data) { if (typeof data == 'string') { var arr = new Array(data.length); for (var i = 0, len = data.length; i < len; ++i) arr[i] = data.charCodeAt(i); data = arr; } // make sure we can write to the file FS.chmod(node, mode | 146); var stream = FS.open(node, 577); FS.write(stream, data, 0, data.length, 0, canOwn); FS.close(stream); FS.chmod(node, mode); } return node; },createDevice:(parent, name, input, output) => { var path = PATH.join2(typeof parent == 'string' ? parent : FS.getPath(parent), name); var mode = FS.getMode(!!input, !!output); if (!FS.createDevice.major) FS.createDevice.major = 64; var dev = FS.makedev(FS.createDevice.major++, 0); // Create a fake device that a set of stream ops to emulate // the old behavior. FS.registerDevice(dev, { open: (stream) => { stream.seekable = false; }, close: (stream) => { // flush any pending line data if (output && output.buffer && output.buffer.length) { output(10); } }, read: (stream, buffer, offset, length, pos /* ignored */) => { var bytesRead = 0; for (var i = 0; i < length; i++) { var result; try { result = input(); } catch (e) { throw new FS.ErrnoError(29); } if (result === undefined && bytesRead === 0) { throw new FS.ErrnoError(6); } if (result === null || result === undefined) break; bytesRead++; buffer[offset+i] = result; } if (bytesRead) { stream.node.timestamp = Date.now(); } return bytesRead; }, write: (stream, buffer, offset, length, pos) => { for (var i = 0; i < length; i++) { try { output(buffer[offset+i]); } catch (e) { throw new FS.ErrnoError(29); } } if (length) { stream.node.timestamp = Date.now(); } return i; } }); return FS.mkdev(path, mode, dev); },forceLoadFile:(obj) => { if (obj.isDevice || obj.isFolder || obj.link || obj.contents) return true; if (typeof XMLHttpRequest != 'undefined') { throw new Error("Lazy loading should have been performed (contents set) in createLazyFile, but it was not. Lazy loading only works in web workers. Use --embed-file or --preload-file in emcc on the main thread."); } else if (read_) { // Command-line. try { // WARNING: Can't read binary files in V8's d8 or tracemonkey's js, as // read() will try to parse UTF8. obj.contents = intArrayFromString(read_(obj.url), true); obj.usedBytes = obj.contents.length; } catch (e) { throw new FS.ErrnoError(29); } } else { throw new Error('Cannot load without read() or XMLHttpRequest.'); } },createLazyFile:(parent, name, url, canRead, canWrite) => { // Lazy chunked Uint8Array (implements get and length from Uint8Array). Actual getting is abstracted away for eventual reuse. /** @constructor */ function LazyUint8Array() { this.lengthKnown = false; this.chunks = []; // Loaded chunks. Index is the chunk number } LazyUint8Array.prototype.get = /** @this{Object} */ function LazyUint8Array_get(idx) { if (idx > this.length-1 || idx < 0) { return undefined; } var chunkOffset = idx % this.chunkSize; var chunkNum = (idx / this.chunkSize)|0; return this.getter(chunkNum)[chunkOffset]; }; LazyUint8Array.prototype.setDataGetter = function LazyUint8Array_setDataGetter(getter) { this.getter = getter; }; LazyUint8Array.prototype.cacheLength = function LazyUint8Array_cacheLength() { // Find length var xhr = new XMLHttpRequest(); xhr.open('HEAD', url, false); xhr.send(null); if (!(xhr.status >= 200 && xhr.status < 300 || xhr.status === 304)) throw new Error("Couldn't load " + url + ". Status: " + xhr.status); var datalength = Number(xhr.getResponseHeader("Content-length")); var header; var hasByteServing = (header = xhr.getResponseHeader("Accept-Ranges")) && header === "bytes"; var usesGzip = (header = xhr.getResponseHeader("Content-Encoding")) && header === "gzip"; var chunkSize = 1024*1024; // Chunk size in bytes if (!hasByteServing) chunkSize = datalength; // Function to get a range from the remote URL. var doXHR = (from, to) => { if (from > to) throw new Error("invalid range (" + from + ", " + to + ") or no bytes requested!"); if (to > datalength-1) throw new Error("only " + datalength + " bytes available! programmer error!"); // TODO: Use mozResponseArrayBuffer, responseStream, etc. if available. var xhr = new XMLHttpRequest(); xhr.open('GET', url, false); if (datalength !== chunkSize) xhr.setRequestHeader("Range", "bytes=" + from + "-" + to); // Some hints to the browser that we want binary data. xhr.responseType = 'arraybuffer'; if (xhr.overrideMimeType) { xhr.overrideMimeType('text/plain; charset=x-user-defined'); } xhr.send(null); if (!(xhr.status >= 200 && xhr.status < 300 || xhr.status === 304)) throw new Error("Couldn't load " + url + ". Status: " + xhr.status); if (xhr.response !== undefined) { return new Uint8Array(/** @type{Array} */(xhr.response || [])); } else { return intArrayFromString(xhr.responseText || '', true); } }; var lazyArray = this; lazyArray.setDataGetter((chunkNum) => { var start = chunkNum * chunkSize; var end = (chunkNum+1) * chunkSize - 1; // including this byte end = Math.min(end, datalength-1); // if datalength-1 is selected, this is the last block if (typeof lazyArray.chunks[chunkNum] == 'undefined') { lazyArray.chunks[chunkNum] = doXHR(start, end); } if (typeof lazyArray.chunks[chunkNum] == 'undefined') throw new Error('doXHR failed!'); return lazyArray.chunks[chunkNum]; }); if (usesGzip || !datalength) { // if the server uses gzip or doesn't supply the length, we have to download the whole file to get the (uncompressed) length chunkSize = datalength = 1; // this will force getter(0)/doXHR do download the whole file datalength = this.getter(0).length; chunkSize = datalength; out("LazyFiles on gzip forces download of the whole file when length is accessed"); } this._length = datalength; this._chunkSize = chunkSize; this.lengthKnown = true; }; if (typeof XMLHttpRequest != 'undefined') { if (!ENVIRONMENT_IS_WORKER) throw 'Cannot do synchronous binary XHRs outside webworkers in modern browsers. Use --embed-file or --preload-file in emcc'; var lazyArray = new LazyUint8Array(); Object.defineProperties(lazyArray, { length: { get: /** @this{Object} */ function() { if (!this.lengthKnown) { this.cacheLength(); } return this._length; } }, chunkSize: { get: /** @this{Object} */ function() { if (!this.lengthKnown) { this.cacheLength(); } return this._chunkSize; } } }); var properties = { isDevice: false, contents: lazyArray }; } else { var properties = { isDevice: false, url: url }; } var node = FS.createFile(parent, name, properties, canRead, canWrite); // This is a total hack, but I want to get this lazy file code out of the // core of MEMFS. If we want to keep this lazy file concept I feel it should // be its own thin LAZYFS proxying calls to MEMFS. if (properties.contents) { node.contents = properties.contents; } else if (properties.url) { node.contents = null; node.url = properties.url; } // Add a function that defers querying the file size until it is asked the first time. Object.defineProperties(node, { usedBytes: { get: /** @this {FSNode} */ function() { return this.contents.length; } } }); // override each stream op with one that tries to force load the lazy file first var stream_ops = {}; var keys = Object.keys(node.stream_ops); keys.forEach((key) => { var fn = node.stream_ops[key]; stream_ops[key] = function forceLoadLazyFile() { FS.forceLoadFile(node); return fn.apply(null, arguments); }; }); // use a custom read function stream_ops.read = (stream, buffer, offset, length, position) => { FS.forceLoadFile(node); var contents = stream.node.contents; if (position >= contents.length) return 0; var size = Math.min(contents.length - position, length); assert(size >= 0); if (contents.slice) { // normal array for (var i = 0; i < size; i++) { buffer[offset + i] = contents[position + i]; } } else { for (var i = 0; i < size; i++) { // LazyUint8Array from sync binary XHR buffer[offset + i] = contents.get(position + i); } } return size; }; node.stream_ops = stream_ops; return node; },createPreloadedFile:(parent, name, url, canRead, canWrite, onload, onerror, dontCreateFile, canOwn, preFinish) => { // TODO we should allow people to just pass in a complete filename instead // of parent and name being that we just join them anyways var fullname = name ? PATH_FS.resolve(PATH.join2(parent, name)) : parent; var dep = getUniqueRunDependency('cp ' + fullname); // might have several active requests for the same fullname function processData(byteArray) { function finish(byteArray) { if (preFinish) preFinish(); if (!dontCreateFile) { FS.createDataFile(parent, name, byteArray, canRead, canWrite, canOwn); } if (onload) onload(); removeRunDependency(dep); } if (Browser.handledByPreloadPlugin(byteArray, fullname, finish, () => { if (onerror) onerror(); removeRunDependency(dep); })) { return; } finish(byteArray); } addRunDependency(dep); if (typeof url == 'string') { asyncLoad(url, (byteArray) => processData(byteArray), onerror); } else { processData(url); } },indexedDB:() => { return window.indexedDB || window.mozIndexedDB || window.webkitIndexedDB || window.msIndexedDB; },DB_NAME:() => { return 'EM_FS_' + window.location.pathname; },DB_VERSION:20,DB_STORE_NAME:"FILE_DATA",saveFilesToDB:(paths, onload, onerror) => { onload = onload || (() => {}); onerror = onerror || (() => {}); var indexedDB = FS.indexedDB(); try { var openRequest = indexedDB.open(FS.DB_NAME(), FS.DB_VERSION); } catch (e) { return onerror(e); } openRequest.onupgradeneeded = () => { out('creating db'); var db = openRequest.result; db.createObjectStore(FS.DB_STORE_NAME); }; openRequest.onsuccess = () => { var db = openRequest.result; var transaction = db.transaction([FS.DB_STORE_NAME], 'readwrite'); var files = transaction.objectStore(FS.DB_STORE_NAME); var ok = 0, fail = 0, total = paths.length; function finish() { if (fail == 0) onload(); else onerror(); } paths.forEach((path) => { var putRequest = files.put(FS.analyzePath(path).object.contents, path); putRequest.onsuccess = () => { ok++; if (ok + fail == total) finish() }; putRequest.onerror = () => { fail++; if (ok + fail == total) finish() }; }); transaction.onerror = onerror; }; openRequest.onerror = onerror; },loadFilesFromDB:(paths, onload, onerror) => { onload = onload || (() => {}); onerror = onerror || (() => {}); var indexedDB = FS.indexedDB(); try { var openRequest = indexedDB.open(FS.DB_NAME(), FS.DB_VERSION); } catch (e) { return onerror(e); } openRequest.onupgradeneeded = onerror; // no database to load from openRequest.onsuccess = () => { var db = openRequest.result; try { var transaction = db.transaction([FS.DB_STORE_NAME], 'readonly'); } catch(e) { onerror(e); return; } var files = transaction.objectStore(FS.DB_STORE_NAME); var ok = 0, fail = 0, total = paths.length; function finish() { if (fail == 0) onload(); else onerror(); } paths.forEach((path) => { var getRequest = files.get(path); getRequest.onsuccess = () => { if (FS.analyzePath(path).exists) { FS.unlink(path); } FS.createDataFile(PATH.dirname(path), PATH.basename(path), getRequest.result, true, true, true); ok++; if (ok + fail == total) finish(); }; getRequest.onerror = () => { fail++; if (ok + fail == total) finish() }; }); transaction.onerror = onerror; }; openRequest.onerror = onerror; },absolutePath:() => { abort('FS.absolutePath has been removed; use PATH_FS.resolve instead'); },createFolder:() => { abort('FS.createFolder has been removed; use FS.mkdir instead'); },createLink:() => { abort('FS.createLink has been removed; use FS.symlink instead'); },joinPath:() => { abort('FS.joinPath has been removed; use PATH.join instead'); },mmapAlloc:() => { abort('FS.mmapAlloc has been replaced by the top level function mmapAlloc'); },standardizePath:() => { abort('FS.standardizePath has been removed; use PATH.normalize instead'); }}; var SYSCALLS = {DEFAULT_POLLMASK:5,calculateAt:function(dirfd, path, allowEmpty) { if (path[0] === '/') { return path; } // relative path var dir; if (dirfd === -100) { dir = FS.cwd(); } else { var dirstream = FS.getStream(dirfd); if (!dirstream) throw new FS.ErrnoError(8); dir = dirstream.path; } if (path.length == 0) { if (!allowEmpty) { throw new FS.ErrnoError(44);; } return dir; } return PATH.join2(dir, path); },doStat:function(func, path, buf) { try { var stat = func(path); } catch (e) { if (e && e.node && PATH.normalize(path) !== PATH.normalize(FS.getPath(e.node))) { // an error occurred while trying to look up the path; we should just report ENOTDIR return -54; } throw e; } HEAP32[((buf)>>2)] = stat.dev; HEAP32[(((buf)+(4))>>2)] = 0; HEAP32[(((buf)+(8))>>2)] = stat.ino; HEAP32[(((buf)+(12))>>2)] = stat.mode; HEAP32[(((buf)+(16))>>2)] = stat.nlink; HEAP32[(((buf)+(20))>>2)] = stat.uid; HEAP32[(((buf)+(24))>>2)] = stat.gid; HEAP32[(((buf)+(28))>>2)] = stat.rdev; HEAP32[(((buf)+(32))>>2)] = 0; (tempI64 = [stat.size>>>0,(tempDouble=stat.size,(+(Math.abs(tempDouble))) >= 1.0 ? (tempDouble > 0.0 ? ((Math.min((+(Math.floor((tempDouble)/4294967296.0))), 4294967295.0))|0)>>>0 : (~~((+(Math.ceil((tempDouble - +(((~~(tempDouble)))>>>0))/4294967296.0)))))>>>0) : 0)],HEAP32[(((buf)+(40))>>2)] = tempI64[0],HEAP32[(((buf)+(44))>>2)] = tempI64[1]); HEAP32[(((buf)+(48))>>2)] = 4096; HEAP32[(((buf)+(52))>>2)] = stat.blocks; HEAP32[(((buf)+(56))>>2)] = (stat.atime.getTime() / 1000)|0; HEAP32[(((buf)+(60))>>2)] = 0; HEAP32[(((buf)+(64))>>2)] = (stat.mtime.getTime() / 1000)|0; HEAP32[(((buf)+(68))>>2)] = 0; HEAP32[(((buf)+(72))>>2)] = (stat.ctime.getTime() / 1000)|0; HEAP32[(((buf)+(76))>>2)] = 0; (tempI64 = [stat.ino>>>0,(tempDouble=stat.ino,(+(Math.abs(tempDouble))) >= 1.0 ? (tempDouble > 0.0 ? ((Math.min((+(Math.floor((tempDouble)/4294967296.0))), 4294967295.0))|0)>>>0 : (~~((+(Math.ceil((tempDouble - +(((~~(tempDouble)))>>>0))/4294967296.0)))))>>>0) : 0)],HEAP32[(((buf)+(80))>>2)] = tempI64[0],HEAP32[(((buf)+(84))>>2)] = tempI64[1]); return 0; },doMsync:function(addr, stream, len, flags, offset) { var buffer = HEAPU8.slice(addr, addr + len); FS.msync(stream, buffer, offset, len, flags); },doMkdir:function(path, mode) { // remove a trailing slash, if one - /a/b/ has basename of '', but // we want to create b in the context of this function path = PATH.normalize(path); if (path[path.length-1] === '/') path = path.substr(0, path.length-1); FS.mkdir(path, mode, 0); return 0; },doMknod:function(path, mode, dev) { // we don't want this in the JS API as it uses mknod to create all nodes. switch (mode & 61440) { case 32768: case 8192: case 24576: case 4096: case 49152: break; default: return -28; } FS.mknod(path, mode, dev); return 0; },doReadlink:function(path, buf, bufsize) { if (bufsize <= 0) return -28; var ret = FS.readlink(path); var len = Math.min(bufsize, lengthBytesUTF8(ret)); var endChar = HEAP8[buf+len]; stringToUTF8(ret, buf, bufsize+1); // readlink is one of the rare functions that write out a C string, but does never append a null to the output buffer(!) // stringToUTF8() always appends a null byte, so restore the character under the null byte after the write. HEAP8[buf+len] = endChar; return len; },doAccess:function(path, amode) { if (amode & ~7) { // need a valid mode return -28; } var lookup = FS.lookupPath(path, { follow: true }); var node = lookup.node; if (!node) { return -44; } var perms = ''; if (amode & 4) perms += 'r'; if (amode & 2) perms += 'w'; if (amode & 1) perms += 'x'; if (perms /* otherwise, they've just passed F_OK */ && FS.nodePermissions(node, perms)) { return -2; } return 0; },doReadv:function(stream, iov, iovcnt, offset) { var ret = 0; for (var i = 0; i < iovcnt; i++) { var ptr = HEAP32[(((iov)+(i*8))>>2)]; var len = HEAP32[(((iov)+(i*8 + 4))>>2)]; var curr = FS.read(stream, HEAP8,ptr, len, offset); if (curr < 0) return -1; ret += curr; if (curr < len) break; // nothing more to read } return ret; },doWritev:function(stream, iov, iovcnt, offset) { var ret = 0; for (var i = 0; i < iovcnt; i++) { var ptr = HEAP32[(((iov)+(i*8))>>2)]; var len = HEAP32[(((iov)+(i*8 + 4))>>2)]; var curr = FS.write(stream, HEAP8,ptr, len, offset); if (curr < 0) return -1; ret += curr; } return ret; },varargs:undefined,get:function() { assert(SYSCALLS.varargs != undefined); SYSCALLS.varargs += 4; var ret = HEAP32[(((SYSCALLS.varargs)-(4))>>2)]; return ret; },getStr:function(ptr) { var ret = UTF8ToString(ptr); return ret; },getStreamFromFD:function(fd) { var stream = FS.getStream(fd); if (!stream) throw new FS.ErrnoError(8); return stream; },get64:function(low, high) { if (low >= 0) assert(high === 0); else assert(high === -1); return low; }}; function ___syscall__newselect(nfds, readfds, writefds, exceptfds, timeout) { try { // readfds are supported, // writefds checks socket open status // exceptfds not supported // timeout is always 0 - fully async assert(nfds <= 64, 'nfds must be less than or equal to 64'); // fd sets have 64 bits // TODO: this could be 1024 based on current musl headers assert(!exceptfds, 'exceptfds not supported'); var total = 0; var srcReadLow = (readfds ? HEAP32[((readfds)>>2)] : 0), srcReadHigh = (readfds ? HEAP32[(((readfds)+(4))>>2)] : 0); var srcWriteLow = (writefds ? HEAP32[((writefds)>>2)] : 0), srcWriteHigh = (writefds ? HEAP32[(((writefds)+(4))>>2)] : 0); var srcExceptLow = (exceptfds ? HEAP32[((exceptfds)>>2)] : 0), srcExceptHigh = (exceptfds ? HEAP32[(((exceptfds)+(4))>>2)] : 0); var dstReadLow = 0, dstReadHigh = 0; var dstWriteLow = 0, dstWriteHigh = 0; var dstExceptLow = 0, dstExceptHigh = 0; var allLow = (readfds ? HEAP32[((readfds)>>2)] : 0) | (writefds ? HEAP32[((writefds)>>2)] : 0) | (exceptfds ? HEAP32[((exceptfds)>>2)] : 0); var allHigh = (readfds ? HEAP32[(((readfds)+(4))>>2)] : 0) | (writefds ? HEAP32[(((writefds)+(4))>>2)] : 0) | (exceptfds ? HEAP32[(((exceptfds)+(4))>>2)] : 0); var check = function(fd, low, high, val) { return (fd < 32 ? (low & val) : (high & val)); }; for (var fd = 0; fd < nfds; fd++) { var mask = 1 << (fd % 32); if (!(check(fd, allLow, allHigh, mask))) { continue; // index isn't in the set } var stream = FS.getStream(fd); if (!stream) throw new FS.ErrnoError(8); var flags = SYSCALLS.DEFAULT_POLLMASK; if (stream.stream_ops.poll) { flags = stream.stream_ops.poll(stream); } if ((flags & 1) && check(fd, srcReadLow, srcReadHigh, mask)) { fd < 32 ? (dstReadLow = dstReadLow | mask) : (dstReadHigh = dstReadHigh | mask); total++; } if ((flags & 4) && check(fd, srcWriteLow, srcWriteHigh, mask)) { fd < 32 ? (dstWriteLow = dstWriteLow | mask) : (dstWriteHigh = dstWriteHigh | mask); total++; } if ((flags & 2) && check(fd, srcExceptLow, srcExceptHigh, mask)) { fd < 32 ? (dstExceptLow = dstExceptLow | mask) : (dstExceptHigh = dstExceptHigh | mask); total++; } } if (readfds) { HEAP32[((readfds)>>2)] = dstReadLow; HEAP32[(((readfds)+(4))>>2)] = dstReadHigh; } if (writefds) { HEAP32[((writefds)>>2)] = dstWriteLow; HEAP32[(((writefds)+(4))>>2)] = dstWriteHigh; } if (exceptfds) { HEAP32[((exceptfds)>>2)] = dstExceptLow; HEAP32[(((exceptfds)+(4))>>2)] = dstExceptHigh; } return total; } catch (e) { if (typeof FS == 'undefined' || !(e instanceof FS.ErrnoError)) throw e; return -e.errno; } } var SOCKFS = {mount:function(mount) { // If Module['websocket'] has already been defined (e.g. for configuring // the subprotocol/url) use that, if not initialise it to a new object. Module['websocket'] = (Module['websocket'] && ('object' === typeof Module['websocket'])) ? Module['websocket'] : {}; // Add the Event registration mechanism to the exported websocket configuration // object so we can register network callbacks from native JavaScript too. // For more documentation see system/include/emscripten/emscripten.h Module['websocket']._callbacks = {}; Module['websocket']['on'] = /** @this{Object} */ function(event, callback) { if ('function' === typeof callback) { this._callbacks[event] = callback; } return this; }; Module['websocket'].emit = /** @this{Object} */ function(event, param) { if ('function' === typeof this._callbacks[event]) { this._callbacks[event].call(this, param); } }; // If debug is enabled register simple default logging callbacks for each Event. return FS.createNode(null, '/', 16384 | 511 /* 0777 */, 0); },createSocket:function(family, type, protocol) { type &= ~526336; // Some applications may pass it; it makes no sense for a single process. var streaming = type == 1; if (streaming && protocol && protocol != 6) { throw new FS.ErrnoError(66); // if SOCK_STREAM, must be tcp or 0. } // create our internal socket structure var sock = { family: family, type: type, protocol: protocol, server: null, error: null, // Used in getsockopt for SOL_SOCKET/SO_ERROR test peers: {}, pending: [], recv_queue: [], sock_ops: SOCKFS.websocket_sock_ops }; // create the filesystem node to store the socket structure var name = SOCKFS.nextname(); var node = FS.createNode(SOCKFS.root, name, 49152, 0); node.sock = sock; // and the wrapping stream that enables library functions such // as read and write to indirectly interact with the socket var stream = FS.createStream({ path: name, node: node, flags: 2, seekable: false, stream_ops: SOCKFS.stream_ops }); // map the new stream to the socket structure (sockets have a 1:1 // relationship with a stream) sock.stream = stream; return sock; },getSocket:function(fd) { var stream = FS.getStream(fd); if (!stream || !FS.isSocket(stream.node.mode)) { return null; } return stream.node.sock; },stream_ops:{poll:function(stream) { var sock = stream.node.sock; return sock.sock_ops.poll(sock); },ioctl:function(stream, request, varargs) { var sock = stream.node.sock; return sock.sock_ops.ioctl(sock, request, varargs); },read:function(stream, buffer, offset, length, position /* ignored */) { var sock = stream.node.sock; var msg = sock.sock_ops.recvmsg(sock, length); if (!msg) { // socket is closed return 0; } buffer.set(msg.buffer, offset); return msg.buffer.length; },write:function(stream, buffer, offset, length, position /* ignored */) { var sock = stream.node.sock; return sock.sock_ops.sendmsg(sock, buffer, offset, length); },close:function(stream) { var sock = stream.node.sock; sock.sock_ops.close(sock); }},nextname:function() { if (!SOCKFS.nextname.current) { SOCKFS.nextname.current = 0; } return 'socket[' + (SOCKFS.nextname.current++) + ']'; },websocket_sock_ops:{createPeer:function(sock, addr, port) { var ws; if (typeof addr == 'object') { ws = addr; addr = null; port = null; } if (ws) { // for sockets that've already connected (e.g. we're the server) // we can inspect the _socket property for the address if (ws._socket) { addr = ws._socket.remoteAddress; port = ws._socket.remotePort; } // if we're just now initializing a connection to the remote, // inspect the url property else { var result = /ws[s]?:\/\/([^:]+):(\d+)/.exec(ws.url); if (!result) { throw new Error('WebSocket URL must be in the format ws(s)://address:port'); } addr = result[1]; port = parseInt(result[2], 10); } } else { // create the actual websocket object and connect try { // runtimeConfig gets set to true if WebSocket runtime configuration is available. var runtimeConfig = (Module['websocket'] && ('object' === typeof Module['websocket'])); // The default value is 'ws://' the replace is needed because the compiler replaces '//' comments with '#' // comments without checking context, so we'd end up with ws:#, the replace swaps the '#' for '//' again. var url = 'ws:#'.replace('#', '//'); if (runtimeConfig) { if ('string' === typeof Module['websocket']['url']) { url = Module['websocket']['url']; // Fetch runtime WebSocket URL config. } } if (url === 'ws://' || url === 'wss://') { // Is the supplied URL config just a prefix, if so complete it. var parts = addr.split('/'); url = url + parts[0] + ":" + port + "/" + parts.slice(1).join('/'); } // Make the WebSocket subprotocol (Sec-WebSocket-Protocol) default to binary if no configuration is set. var subProtocols = 'binary'; // The default value is 'binary' if (runtimeConfig) { if ('string' === typeof Module['websocket']['subprotocol']) { subProtocols = Module['websocket']['subprotocol']; // Fetch runtime WebSocket subprotocol config. } } // The default WebSocket options var opts = undefined; if (subProtocols !== 'null') { // The regex trims the string (removes spaces at the beginning and end, then splits the string by // , into an Array. Whitespace removal is important for Websockify and ws. subProtocols = subProtocols.replace(/^ +| +$/g,"").split(/ *, */); // The node ws library API for specifying optional subprotocol is slightly different than the browser's. opts = ENVIRONMENT_IS_NODE ? {'protocol': subProtocols.toString()} : subProtocols; } // some webservers (azure) does not support subprotocol header if (runtimeConfig && null === Module['websocket']['subprotocol']) { subProtocols = 'null'; opts = undefined; } // If node we use the ws library. var WebSocketConstructor; if (ENVIRONMENT_IS_NODE) { WebSocketConstructor = /** @type{(typeof WebSocket)} */(require('ws')); } else { WebSocketConstructor = WebSocket; } ws = new WebSocketConstructor(url, opts); ws.binaryType = 'arraybuffer'; } catch (e) { throw new FS.ErrnoError(23); } } var peer = { addr: addr, port: port, socket: ws, dgram_send_queue: [] }; SOCKFS.websocket_sock_ops.addPeer(sock, peer); SOCKFS.websocket_sock_ops.handlePeerEvents(sock, peer); // if this is a bound dgram socket, send the port number first to allow // us to override the ephemeral port reported to us by remotePort on the // remote end. if (sock.type === 2 && typeof sock.sport != 'undefined') { peer.dgram_send_queue.push(new Uint8Array([ 255, 255, 255, 255, 'p'.charCodeAt(0), 'o'.charCodeAt(0), 'r'.charCodeAt(0), 't'.charCodeAt(0), ((sock.sport & 0xff00) >> 8) , (sock.sport & 0xff) ])); } return peer; },getPeer:function(sock, addr, port) { return sock.peers[addr + ':' + port]; },addPeer:function(sock, peer) { sock.peers[peer.addr + ':' + peer.port] = peer; },removePeer:function(sock, peer) { delete sock.peers[peer.addr + ':' + peer.port]; },handlePeerEvents:function(sock, peer) { var first = true; var handleOpen = function () { Module['websocket'].emit('open', sock.stream.fd); try { var queued = peer.dgram_send_queue.shift(); while (queued) { peer.socket.send(queued); queued = peer.dgram_send_queue.shift(); } } catch (e) { // not much we can do here in the way of proper error handling as we've already // lied and said this data was sent. shut it down. peer.socket.close(); } }; function handleMessage(data) { if (typeof data == 'string') { var encoder = new TextEncoder(); // should be utf-8 data = encoder.encode(data); // make a typed array from the string } else { assert(data.byteLength !== undefined); // must receive an ArrayBuffer if (data.byteLength == 0) { // An empty ArrayBuffer will emit a pseudo disconnect event // as recv/recvmsg will return zero which indicates that a socket // has performed a shutdown although the connection has not been disconnected yet. return; } else { data = new Uint8Array(data); // make a typed array view on the array buffer } } // if this is the port message, override the peer's port with it var wasfirst = first; first = false; if (wasfirst && data.length === 10 && data[0] === 255 && data[1] === 255 && data[2] === 255 && data[3] === 255 && data[4] === 'p'.charCodeAt(0) && data[5] === 'o'.charCodeAt(0) && data[6] === 'r'.charCodeAt(0) && data[7] === 't'.charCodeAt(0)) { // update the peer's port and it's key in the peer map var newport = ((data[8] << 8) | data[9]); SOCKFS.websocket_sock_ops.removePeer(sock, peer); peer.port = newport; SOCKFS.websocket_sock_ops.addPeer(sock, peer); return; } sock.recv_queue.push({ addr: peer.addr, port: peer.port, data: data }); Module['websocket'].emit('message', sock.stream.fd); }; if (ENVIRONMENT_IS_NODE) { peer.socket.on('open', handleOpen); peer.socket.on('message', function(data, flags) { if (!flags.binary) { return; } handleMessage((new Uint8Array(data)).buffer); // copy from node Buffer -> ArrayBuffer }); peer.socket.on('close', function() { Module['websocket'].emit('close', sock.stream.fd); }); peer.socket.on('error', function(error) { // Although the ws library may pass errors that may be more descriptive than // ECONNREFUSED they are not necessarily the expected error code e.g. // ENOTFOUND on getaddrinfo seems to be node.js specific, so using ECONNREFUSED // is still probably the most useful thing to do. sock.error = 14; // Used in getsockopt for SOL_SOCKET/SO_ERROR test. Module['websocket'].emit('error', [sock.stream.fd, sock.error, 'ECONNREFUSED: Connection refused']); // don't throw }); } else { peer.socket.onopen = handleOpen; peer.socket.onclose = function() { Module['websocket'].emit('close', sock.stream.fd); }; peer.socket.onmessage = function peer_socket_onmessage(event) { handleMessage(event.data); }; peer.socket.onerror = function(error) { // The WebSocket spec only allows a 'simple event' to be thrown on error, // so we only really know as much as ECONNREFUSED. sock.error = 14; // Used in getsockopt for SOL_SOCKET/SO_ERROR test. Module['websocket'].emit('error', [sock.stream.fd, sock.error, 'ECONNREFUSED: Connection refused']); }; } },poll:function(sock) { if (sock.type === 1 && sock.server) { // listen sockets should only say they're available for reading // if there are pending clients. return sock.pending.length ? (64 | 1) : 0; } var mask = 0; var dest = sock.type === 1 ? // we only care about the socket state for connection-based sockets SOCKFS.websocket_sock_ops.getPeer(sock, sock.daddr, sock.dport) : null; if (sock.recv_queue.length || !dest || // connection-less sockets are always ready to read (dest && dest.socket.readyState === dest.socket.CLOSING) || (dest && dest.socket.readyState === dest.socket.CLOSED)) { // let recv return 0 once closed mask |= (64 | 1); } if (!dest || // connection-less sockets are always ready to write (dest && dest.socket.readyState === dest.socket.OPEN)) { mask |= 4; } if ((dest && dest.socket.readyState === dest.socket.CLOSING) || (dest && dest.socket.readyState === dest.socket.CLOSED)) { mask |= 16; } return mask; },ioctl:function(sock, request, arg) { switch (request) { case 21531: var bytes = 0; if (sock.recv_queue.length) { bytes = sock.recv_queue[0].data.length; } HEAP32[((arg)>>2)] = bytes; return 0; default: return 28; } },close:function(sock) { // if we've spawned a listen server, close it if (sock.server) { try { sock.server.close(); } catch (e) { } sock.server = null; } // close any peer connections var peers = Object.keys(sock.peers); for (var i = 0; i < peers.length; i++) { var peer = sock.peers[peers[i]]; try { peer.socket.close(); } catch (e) { } SOCKFS.websocket_sock_ops.removePeer(sock, peer); } return 0; },bind:function(sock, addr, port) { if (typeof sock.saddr != 'undefined' || typeof sock.sport != 'undefined') { throw new FS.ErrnoError(28); // already bound } sock.saddr = addr; sock.sport = port; // in order to emulate dgram sockets, we need to launch a listen server when // binding on a connection-less socket // note: this is only required on the server side if (sock.type === 2) { // close the existing server if it exists if (sock.server) { sock.server.close(); sock.server = null; } // swallow error operation not supported error that occurs when binding in the // browser where this isn't supported try { sock.sock_ops.listen(sock, 0); } catch (e) { if (!(e instanceof FS.ErrnoError)) throw e; if (e.errno !== 138) throw e; } } },connect:function(sock, addr, port) { if (sock.server) { throw new FS.ErrnoError(138); } // TODO autobind // if (!sock.addr && sock.type == 2) { // } // early out if we're already connected / in the middle of connecting if (typeof sock.daddr != 'undefined' && typeof sock.dport != 'undefined') { var dest = SOCKFS.websocket_sock_ops.getPeer(sock, sock.daddr, sock.dport); if (dest) { if (dest.socket.readyState === dest.socket.CONNECTING) { throw new FS.ErrnoError(7); } else { throw new FS.ErrnoError(30); } } } // add the socket to our peer list and set our // destination address / port to match var peer = SOCKFS.websocket_sock_ops.createPeer(sock, addr, port); sock.daddr = peer.addr; sock.dport = peer.port; // always "fail" in non-blocking mode throw new FS.ErrnoError(26); },listen:function(sock, backlog) { if (!ENVIRONMENT_IS_NODE) { throw new FS.ErrnoError(138); } if (sock.server) { throw new FS.ErrnoError(28); // already listening } var WebSocketServer = require('ws').Server; var host = sock.saddr; sock.server = new WebSocketServer({ host: host, port: sock.sport // TODO support backlog }); Module['websocket'].emit('listen', sock.stream.fd); // Send Event with listen fd. sock.server.on('connection', function(ws) { if (sock.type === 1) { var newsock = SOCKFS.createSocket(sock.family, sock.type, sock.protocol); // create a peer on the new socket var peer = SOCKFS.websocket_sock_ops.createPeer(newsock, ws); newsock.daddr = peer.addr; newsock.dport = peer.port; // push to queue for accept to pick up sock.pending.push(newsock); Module['websocket'].emit('connection', newsock.stream.fd); } else { // create a peer on the listen socket so calling sendto // with the listen socket and an address will resolve // to the correct client SOCKFS.websocket_sock_ops.createPeer(sock, ws); Module['websocket'].emit('connection', sock.stream.fd); } }); sock.server.on('closed', function() { Module['websocket'].emit('close', sock.stream.fd); sock.server = null; }); sock.server.on('error', function(error) { // Although the ws library may pass errors that may be more descriptive than // ECONNREFUSED they are not necessarily the expected error code e.g. // ENOTFOUND on getaddrinfo seems to be node.js specific, so using EHOSTUNREACH // is still probably the most useful thing to do. This error shouldn't // occur in a well written app as errors should get trapped in the compiled // app's own getaddrinfo call. sock.error = 23; // Used in getsockopt for SOL_SOCKET/SO_ERROR test. Module['websocket'].emit('error', [sock.stream.fd, sock.error, 'EHOSTUNREACH: Host is unreachable']); // don't throw }); },accept:function(listensock) { if (!listensock.server || !listensock.pending.length) { throw new FS.ErrnoError(28); } var newsock = listensock.pending.shift(); newsock.stream.flags = listensock.stream.flags; return newsock; },getname:function(sock, peer) { var addr, port; if (peer) { if (sock.daddr === undefined || sock.dport === undefined) { throw new FS.ErrnoError(53); } addr = sock.daddr; port = sock.dport; } else { // TODO saddr and sport will be set for bind()'d UDP sockets, but what // should we be returning for TCP sockets that've been connect()'d? addr = sock.saddr || 0; port = sock.sport || 0; } return { addr: addr, port: port }; },sendmsg:function(sock, buffer, offset, length, addr, port) { if (sock.type === 2) { // connection-less sockets will honor the message address, // and otherwise fall back to the bound destination address if (addr === undefined || port === undefined) { addr = sock.daddr; port = sock.dport; } // if there was no address to fall back to, error out if (addr === undefined || port === undefined) { throw new FS.ErrnoError(17); } } else { // connection-based sockets will only use the bound addr = sock.daddr; port = sock.dport; } // find the peer for the destination address var dest = SOCKFS.websocket_sock_ops.getPeer(sock, addr, port); // early out if not connected with a connection-based socket if (sock.type === 1) { if (!dest || dest.socket.readyState === dest.socket.CLOSING || dest.socket.readyState === dest.socket.CLOSED) { throw new FS.ErrnoError(53); } else if (dest.socket.readyState === dest.socket.CONNECTING) { throw new FS.ErrnoError(6); } } // create a copy of the incoming data to send, as the WebSocket API // doesn't work entirely with an ArrayBufferView, it'll just send // the entire underlying buffer if (ArrayBuffer.isView(buffer)) { offset += buffer.byteOffset; buffer = buffer.buffer; } var data; data = buffer.slice(offset, offset + length); // if we're emulating a connection-less dgram socket and don't have // a cached connection, queue the buffer to send upon connect and // lie, saying the data was sent now. if (sock.type === 2) { if (!dest || dest.socket.readyState !== dest.socket.OPEN) { // if we're not connected, open a new connection if (!dest || dest.socket.readyState === dest.socket.CLOSING || dest.socket.readyState === dest.socket.CLOSED) { dest = SOCKFS.websocket_sock_ops.createPeer(sock, addr, port); } dest.dgram_send_queue.push(data); return length; } } try { // send the actual data dest.socket.send(data); return length; } catch (e) { throw new FS.ErrnoError(28); } },recvmsg:function(sock, length) { // http://pubs.opengroup.org/onlinepubs/7908799/xns/recvmsg.html if (sock.type === 1 && sock.server) { // tcp servers should not be recv()'ing on the listen socket throw new FS.ErrnoError(53); } var queued = sock.recv_queue.shift(); if (!queued) { if (sock.type === 1) { var dest = SOCKFS.websocket_sock_ops.getPeer(sock, sock.daddr, sock.dport); if (!dest) { // if we have a destination address but are not connected, error out throw new FS.ErrnoError(53); } else if (dest.socket.readyState === dest.socket.CLOSING || dest.socket.readyState === dest.socket.CLOSED) { // return null if the socket has closed return null; } else { // else, our socket is in a valid state but truly has nothing available throw new FS.ErrnoError(6); } } else { throw new FS.ErrnoError(6); } } // queued.data will be an ArrayBuffer if it's unadulterated, but if it's // requeued TCP data it'll be an ArrayBufferView var queuedLength = queued.data.byteLength || queued.data.length; var queuedOffset = queued.data.byteOffset || 0; var queuedBuffer = queued.data.buffer || queued.data; var bytesRead = Math.min(length, queuedLength); var res = { buffer: new Uint8Array(queuedBuffer, queuedOffset, bytesRead), addr: queued.addr, port: queued.port }; // push back any unread data for TCP connections if (sock.type === 1 && bytesRead < queuedLength) { var bytesRemaining = queuedLength - bytesRead; queued.data = new Uint8Array(queuedBuffer, queuedOffset + bytesRead, bytesRemaining); sock.recv_queue.unshift(queued); } return res; }}}; function getSocketFromFD(fd) { var socket = SOCKFS.getSocket(fd); if (!socket) throw new FS.ErrnoError(8); return socket; } function setErrNo(value) { HEAP32[((___errno_location())>>2)] = value; return value; } var Sockets = {BUFFER_SIZE:10240,MAX_BUFFER_SIZE:10485760,nextFd:1,fds:{},nextport:1,maxport:65535,peer:null,connections:{},portmap:{},localAddr:4261412874,addrPool:[33554442,50331658,67108874,83886090,100663306,117440522,134217738,150994954,167772170,184549386,201326602,218103818,234881034]}; function inetPton4(str) { var b = str.split('.'); for (var i = 0; i < 4; i++) { var tmp = Number(b[i]); if (isNaN(tmp)) return null; b[i] = tmp; } return (b[0] | (b[1] << 8) | (b[2] << 16) | (b[3] << 24)) >>> 0; } /** @suppress {checkTypes} */ function jstoi_q(str) { return parseInt(str); } function inetPton6(str) { var words; var w, offset, z, i; /* http://home.deds.nl/~aeron/regex/ */ var valid6regx = /^((?=.*::)(?!.*::.+::)(::)?([\dA-F]{1,4}:(:|\b)|){5}|([\dA-F]{1,4}:){6})((([\dA-F]{1,4}((?!\3)::|:\b|$))|(?!\2\3)){2}|(((2[0-4]|1\d|[1-9])?\d|25[0-5])\.?\b){4})$/i var parts = []; if (!valid6regx.test(str)) { return null; } if (str === "::") { return [0, 0, 0, 0, 0, 0, 0, 0]; } // Z placeholder to keep track of zeros when splitting the string on ":" if (str.startsWith("::")) { str = str.replace("::", "Z:"); // leading zeros case } else { str = str.replace("::", ":Z:"); } if (str.indexOf(".") > 0) { // parse IPv4 embedded stress str = str.replace(new RegExp('[.]', 'g'), ":"); words = str.split(":"); words[words.length-4] = jstoi_q(words[words.length-4]) + jstoi_q(words[words.length-3])*256; words[words.length-3] = jstoi_q(words[words.length-2]) + jstoi_q(words[words.length-1])*256; words = words.slice(0, words.length-2); } else { words = str.split(":"); } offset = 0; z = 0; for (w=0; w < words.length; w++) { if (typeof words[w] == 'string') { if (words[w] === 'Z') { // compressed zeros - write appropriate number of zero words for (z = 0; z < (8 - words.length+1); z++) { parts[w+z] = 0; } offset = z-1; } else { // parse hex to field to 16-bit value and write it in network byte-order parts[w+offset] = _htons(parseInt(words[w],16)); } } else { // parsed IPv4 words parts[w+offset] = words[w]; } } return [ (parts[1] << 16) | parts[0], (parts[3] << 16) | parts[2], (parts[5] << 16) | parts[4], (parts[7] << 16) | parts[6] ]; } /** @param {number=} addrlen */ function writeSockaddr(sa, family, addr, port, addrlen) { switch (family) { case 2: addr = inetPton4(addr); zeroMemory(sa, 16); if (addrlen) { HEAP32[((addrlen)>>2)] = 16; } HEAP16[((sa)>>1)] = family; HEAP32[(((sa)+(4))>>2)] = addr; HEAP16[(((sa)+(2))>>1)] = _htons(port); break; case 10: addr = inetPton6(addr); zeroMemory(sa, 28); if (addrlen) { HEAP32[((addrlen)>>2)] = 28; } HEAP32[((sa)>>2)] = family; HEAP32[(((sa)+(8))>>2)] = addr[0]; HEAP32[(((sa)+(12))>>2)] = addr[1]; HEAP32[(((sa)+(16))>>2)] = addr[2]; HEAP32[(((sa)+(20))>>2)] = addr[3]; HEAP16[(((sa)+(2))>>1)] = _htons(port); break; default: return 5; } return 0; } var DNS = {address_map:{id:1,addrs:{},names:{}},lookup_name:function (name) { // If the name is already a valid ipv4 / ipv6 address, don't generate a fake one. var res = inetPton4(name); if (res !== null) { return name; } res = inetPton6(name); if (res !== null) { return name; } // See if this name is already mapped. var addr; if (DNS.address_map.addrs[name]) { addr = DNS.address_map.addrs[name]; } else { var id = DNS.address_map.id++; assert(id < 65535, 'exceeded max address mappings of 65535'); addr = '172.29.' + (id & 0xff) + '.' + (id & 0xff00); DNS.address_map.names[addr] = name; DNS.address_map.addrs[name] = addr; } return addr; },lookup_addr:function (addr) { if (DNS.address_map.names[addr]) { return DNS.address_map.names[addr]; } return null; }}; function ___syscall_accept4(fd, addr, addrlen, flags) { try { var sock = getSocketFromFD(fd); var newsock = sock.sock_ops.accept(sock); if (addr) { var errno = writeSockaddr(addr, newsock.family, DNS.lookup_name(newsock.daddr), newsock.dport, addrlen); assert(!errno); } return newsock.stream.fd; } catch (e) { if (typeof FS == 'undefined' || !(e instanceof FS.ErrnoError)) throw e; return -e.errno; } } function inetNtop4(addr) { return (addr & 0xff) + '.' + ((addr >> 8) & 0xff) + '.' + ((addr >> 16) & 0xff) + '.' + ((addr >> 24) & 0xff) } function inetNtop6(ints) { // ref: http://www.ietf.org/rfc/rfc2373.txt - section 2.5.4 // Format for IPv4 compatible and mapped 128-bit IPv6 Addresses // 128-bits are split into eight 16-bit words // stored in network byte order (big-endian) // | 80 bits | 16 | 32 bits | // +-----------------------------------------------------------------+ // | 10 bytes | 2 | 4 bytes | // +--------------------------------------+--------------------------+ // + 5 words | 1 | 2 words | // +--------------------------------------+--------------------------+ // |0000..............................0000|0000| IPv4 ADDRESS | (compatible) // +--------------------------------------+----+---------------------+ // |0000..............................0000|FFFF| IPv4 ADDRESS | (mapped) // +--------------------------------------+----+---------------------+ var str = ""; var word = 0; var longest = 0; var lastzero = 0; var zstart = 0; var len = 0; var i = 0; var parts = [ ints[0] & 0xffff, (ints[0] >> 16), ints[1] & 0xffff, (ints[1] >> 16), ints[2] & 0xffff, (ints[2] >> 16), ints[3] & 0xffff, (ints[3] >> 16) ]; // Handle IPv4-compatible, IPv4-mapped, loopback and any/unspecified addresses var hasipv4 = true; var v4part = ""; // check if the 10 high-order bytes are all zeros (first 5 words) for (i = 0; i < 5; i++) { if (parts[i] !== 0) { hasipv4 = false; break; } } if (hasipv4) { // low-order 32-bits store an IPv4 address (bytes 13 to 16) (last 2 words) v4part = inetNtop4(parts[6] | (parts[7] << 16)); // IPv4-mapped IPv6 address if 16-bit value (bytes 11 and 12) == 0xFFFF (6th word) if (parts[5] === -1) { str = "::ffff:"; str += v4part; return str; } // IPv4-compatible IPv6 address if 16-bit value (bytes 11 and 12) == 0x0000 (6th word) if (parts[5] === 0) { str = "::"; //special case IPv6 addresses if (v4part === "0.0.0.0") v4part = ""; // any/unspecified address if (v4part === "0.0.0.1") v4part = "1";// loopback address str += v4part; return str; } } // Handle all other IPv6 addresses // first run to find the longest contiguous zero words for (word = 0; word < 8; word++) { if (parts[word] === 0) { if (word - lastzero > 1) { len = 0; } lastzero = word; len++; } if (len > longest) { longest = len; zstart = word - longest + 1; } } for (word = 0; word < 8; word++) { if (longest > 1) { // compress contiguous zeros - to produce "::" if (parts[word] === 0 && word >= zstart && word < (zstart + longest) ) { if (word === zstart) { str += ":"; if (zstart === 0) str += ":"; //leading zeros case } continue; } } // converts 16-bit words from big-endian to little-endian before converting to hex string str += Number(_ntohs(parts[word] & 0xffff)).toString(16); str += word < 7 ? ":" : ""; } return str; } function readSockaddr(sa, salen) { // family / port offsets are common to both sockaddr_in and sockaddr_in6 var family = HEAP16[((sa)>>1)]; var port = _ntohs(HEAPU16[(((sa)+(2))>>1)]); var addr; switch (family) { case 2: if (salen !== 16) { return { errno: 28 }; } addr = HEAP32[(((sa)+(4))>>2)]; addr = inetNtop4(addr); break; case 10: if (salen !== 28) { return { errno: 28 }; } addr = [ HEAP32[(((sa)+(8))>>2)], HEAP32[(((sa)+(12))>>2)], HEAP32[(((sa)+(16))>>2)], HEAP32[(((sa)+(20))>>2)] ]; addr = inetNtop6(addr); break; default: return { errno: 5 }; } return { family: family, addr: addr, port: port }; } /** @param {boolean=} allowNull */ function getSocketAddress(addrp, addrlen, allowNull) { if (allowNull && addrp === 0) return null; var info = readSockaddr(addrp, addrlen); if (info.errno) throw new FS.ErrnoError(info.errno); info.addr = DNS.lookup_addr(info.addr) || info.addr; return info; } function ___syscall_bind(fd, addr, addrlen) { try { var sock = getSocketFromFD(fd); var info = getSocketAddress(addr, addrlen); sock.sock_ops.bind(sock, info.addr, info.port); return 0; } catch (e) { if (typeof FS == 'undefined' || !(e instanceof FS.ErrnoError)) throw e; return -e.errno; } } function ___syscall_chmod(path, mode) { try { path = SYSCALLS.getStr(path); FS.chmod(path, mode); return 0; } catch (e) { if (typeof FS == 'undefined' || !(e instanceof FS.ErrnoError)) throw e; return -e.errno; } } function ___syscall_connect(fd, addr, addrlen) { try { var sock = getSocketFromFD(fd); var info = getSocketAddress(addr, addrlen); sock.sock_ops.connect(sock, info.addr, info.port); return 0; } catch (e) { if (typeof FS == 'undefined' || !(e instanceof FS.ErrnoError)) throw e; return -e.errno; } } function ___syscall_dup3(fd, suggestFD, flags) { try { var old = SYSCALLS.getStreamFromFD(fd); assert(!flags); if (old.fd === suggestFD) return -28; var suggest = FS.getStream(suggestFD); if (suggest) FS.close(suggest); return FS.open(old.path, old.flags, 0, suggestFD, suggestFD).fd; } catch (e) { if (typeof FS == 'undefined' || !(e instanceof FS.ErrnoError)) throw e; return -e.errno; } } function ___syscall_faccessat(dirfd, path, amode, flags) { try { path = SYSCALLS.getStr(path); assert(flags === 0); path = SYSCALLS.calculateAt(dirfd, path); return SYSCALLS.doAccess(path, amode); } catch (e) { if (typeof FS == 'undefined' || !(e instanceof FS.ErrnoError)) throw e; return -e.errno; } } function ___syscall_fchmod(fd, mode) { try { FS.fchmod(fd, mode); return 0; } catch (e) { if (typeof FS == 'undefined' || !(e instanceof FS.ErrnoError)) throw e; return -e.errno; } } function ___syscall_fcntl64(fd, cmd, varargs) { SYSCALLS.varargs = varargs; try { var stream = SYSCALLS.getStreamFromFD(fd); switch (cmd) { case 0: { var arg = SYSCALLS.get(); if (arg < 0) { return -28; } var newStream; newStream = FS.open(stream.path, stream.flags, 0, arg); return newStream.fd; } case 1: case 2: return 0; // FD_CLOEXEC makes no sense for a single process. case 3: return stream.flags; case 4: { var arg = SYSCALLS.get(); stream.flags |= arg; return 0; } case 5: /* case 5: Currently in musl F_GETLK64 has same value as F_GETLK, so omitted to avoid duplicate case blocks. If that changes, uncomment this */ { var arg = SYSCALLS.get(); var offset = 0; // We're always unlocked. HEAP16[(((arg)+(offset))>>1)] = 2; return 0; } case 6: case 7: /* case 6: Currently in musl F_SETLK64 has same value as F_SETLK, so omitted to avoid duplicate case blocks. If that changes, uncomment this */ /* case 7: Currently in musl F_SETLKW64 has same value as F_SETLKW, so omitted to avoid duplicate case blocks. If that changes, uncomment this */ return 0; // Pretend that the locking is successful. case 16: case 8: return -28; // These are for sockets. We don't have them fully implemented yet. case 9: // musl trusts getown return values, due to a bug where they must be, as they overlap with errors. just return -1 here, so fnctl() returns that, and we set errno ourselves. setErrNo(28); return -1; default: { return -28; } } } catch (e) { if (typeof FS == 'undefined' || !(e instanceof FS.ErrnoError)) throw e; return -e.errno; } } function ___syscall_fstat64(fd, buf) { try { var stream = SYSCALLS.getStreamFromFD(fd); return SYSCALLS.doStat(FS.stat, stream.path, buf); } catch (e) { if (typeof FS == 'undefined' || !(e instanceof FS.ErrnoError)) throw e; return -e.errno; } } function ___syscall_ftruncate64(fd, low, high) { try { var length = SYSCALLS.get64(low, high); FS.ftruncate(fd, length); return 0; } catch (e) { if (typeof FS == 'undefined' || !(e instanceof FS.ErrnoError)) throw e; return -e.errno; } } function ___syscall_getcwd(buf, size) { try { if (size === 0) return -28; var cwd = FS.cwd(); var cwdLengthInBytes = lengthBytesUTF8(cwd); if (size < cwdLengthInBytes + 1) return -68; stringToUTF8(cwd, buf, size); return buf; } catch (e) { if (typeof FS == 'undefined' || !(e instanceof FS.ErrnoError)) throw e; return -e.errno; } } function ___syscall_getdents64(fd, dirp, count) { try { var stream = SYSCALLS.getStreamFromFD(fd) if (!stream.getdents) { stream.getdents = FS.readdir(stream.path); } var struct_size = 280; var pos = 0; var off = FS.llseek(stream, 0, 1); var idx = Math.floor(off / struct_size); while (idx < stream.getdents.length && pos + struct_size <= count) { var id; var type; var name = stream.getdents[idx]; if (name === '.') { id = stream.node.id; type = 4; // DT_DIR } else if (name === '..') { var lookup = FS.lookupPath(stream.path, { parent: true }); id = lookup.node.id; type = 4; // DT_DIR } else { var child = FS.lookupNode(stream.node, name); id = child.id; type = FS.isChrdev(child.mode) ? 2 : // DT_CHR, character device. FS.isDir(child.mode) ? 4 : // DT_DIR, directory. FS.isLink(child.mode) ? 10 : // DT_LNK, symbolic link. 8; // DT_REG, regular file. } assert(id); (tempI64 = [id>>>0,(tempDouble=id,(+(Math.abs(tempDouble))) >= 1.0 ? (tempDouble > 0.0 ? ((Math.min((+(Math.floor((tempDouble)/4294967296.0))), 4294967295.0))|0)>>>0 : (~~((+(Math.ceil((tempDouble - +(((~~(tempDouble)))>>>0))/4294967296.0)))))>>>0) : 0)],HEAP32[((dirp + pos)>>2)] = tempI64[0],HEAP32[(((dirp + pos)+(4))>>2)] = tempI64[1]); (tempI64 = [(idx + 1) * struct_size>>>0,(tempDouble=(idx + 1) * struct_size,(+(Math.abs(tempDouble))) >= 1.0 ? (tempDouble > 0.0 ? ((Math.min((+(Math.floor((tempDouble)/4294967296.0))), 4294967295.0))|0)>>>0 : (~~((+(Math.ceil((tempDouble - +(((~~(tempDouble)))>>>0))/4294967296.0)))))>>>0) : 0)],HEAP32[(((dirp + pos)+(8))>>2)] = tempI64[0],HEAP32[(((dirp + pos)+(12))>>2)] = tempI64[1]); HEAP16[(((dirp + pos)+(16))>>1)] = 280; HEAP8[(((dirp + pos)+(18))>>0)] = type; stringToUTF8(name, dirp + pos + 19, 256); pos += struct_size; idx += 1; } FS.llseek(stream, idx * struct_size, 0); return pos; } catch (e) { if (typeof FS == 'undefined' || !(e instanceof FS.ErrnoError)) throw e; return -e.errno; } } function ___syscall_getpeername(fd, addr, addrlen) { try { var sock = getSocketFromFD(fd); if (!sock.daddr) { return -53; // The socket is not connected. } var errno = writeSockaddr(addr, sock.family, DNS.lookup_name(sock.daddr), sock.dport, addrlen); assert(!errno); return 0; } catch (e) { if (typeof FS == 'undefined' || !(e instanceof FS.ErrnoError)) throw e; return -e.errno; } } function ___syscall_getsockname(fd, addr, addrlen) { try { err("__syscall_getsockname " + fd); var sock = getSocketFromFD(fd); // TODO: sock.saddr should never be undefined, see TODO in websocket_sock_ops.getname var errno = writeSockaddr(addr, sock.family, DNS.lookup_name(sock.saddr || '0.0.0.0'), sock.sport, addrlen); assert(!errno); return 0; } catch (e) { if (typeof FS == 'undefined' || !(e instanceof FS.ErrnoError)) throw e; return -e.errno; } } function ___syscall_getsockopt(fd, level, optname, optval, optlen) { try { var sock = getSocketFromFD(fd); // Minimal getsockopt aimed at resolving https://github.com/emscripten-core/emscripten/issues/2211 // so only supports SOL_SOCKET with SO_ERROR. if (level === 1) { if (optname === 4) { HEAP32[((optval)>>2)] = sock.error; HEAP32[((optlen)>>2)] = 4; sock.error = null; // Clear the error (The SO_ERROR option obtains and then clears this field). return 0; } } return -50; // The option is unknown at the level indicated. } catch (e) { if (typeof FS == 'undefined' || !(e instanceof FS.ErrnoError)) throw e; return -e.errno; } } function ___syscall_ioctl(fd, op, varargs) { SYSCALLS.varargs = varargs; try { var stream = SYSCALLS.getStreamFromFD(fd); switch (op) { case 21509: case 21505: { if (!stream.tty) return -59; return 0; } case 21510: case 21511: case 21512: case 21506: case 21507: case 21508: { if (!stream.tty) return -59; return 0; // no-op, not actually adjusting terminal settings } case 21519: { if (!stream.tty) return -59; var argp = SYSCALLS.get(); HEAP32[((argp)>>2)] = 0; return 0; } case 21520: { if (!stream.tty) return -59; return -28; // not supported } case 21531: { var argp = SYSCALLS.get(); return FS.ioctl(stream, op, argp); } case 21523: { // TODO: in theory we should write to the winsize struct that gets // passed in, but for now musl doesn't read anything on it if (!stream.tty) return -59; return 0; } case 21524: { // TODO: technically, this ioctl call should change the window size. // but, since emscripten doesn't have any concept of a terminal window // yet, we'll just silently throw it away as we do TIOCGWINSZ if (!stream.tty) return -59; return 0; } default: abort('bad ioctl syscall ' + op); } } catch (e) { if (typeof FS == 'undefined' || !(e instanceof FS.ErrnoError)) throw e; return -e.errno; } } function ___syscall_listen(fd, backlog) { try { var sock = getSocketFromFD(fd); sock.sock_ops.listen(sock, backlog); return 0; } catch (e) { if (typeof FS == 'undefined' || !(e instanceof FS.ErrnoError)) throw e; return -e.errno; } } function ___syscall_lstat64(path, buf) { try { path = SYSCALLS.getStr(path); return SYSCALLS.doStat(FS.lstat, path, buf); } catch (e) { if (typeof FS == 'undefined' || !(e instanceof FS.ErrnoError)) throw e; return -e.errno; } } function ___syscall_mkdir(path, mode) { try { path = SYSCALLS.getStr(path); return SYSCALLS.doMkdir(path, mode); } catch (e) { if (typeof FS == 'undefined' || !(e instanceof FS.ErrnoError)) throw e; return -e.errno; } } function ___syscall_newfstatat(dirfd, path, buf, flags) { try { path = SYSCALLS.getStr(path); var nofollow = flags & 256; var allowEmpty = flags & 4096; flags = flags & (~4352); assert(!flags, flags); path = SYSCALLS.calculateAt(dirfd, path, allowEmpty); return SYSCALLS.doStat(nofollow ? FS.lstat : FS.stat, path, buf); } catch (e) { if (typeof FS == 'undefined' || !(e instanceof FS.ErrnoError)) throw e; return -e.errno; } } function ___syscall_openat(dirfd, path, flags, varargs) { SYSCALLS.varargs = varargs; try { path = SYSCALLS.getStr(path); path = SYSCALLS.calculateAt(dirfd, path); var mode = varargs ? SYSCALLS.get() : 0; return FS.open(path, flags, mode).fd; } catch (e) { if (typeof FS == 'undefined' || !(e instanceof FS.ErrnoError)) throw e; return -e.errno; } } var PIPEFS = {BUCKET_BUFFER_SIZE:8192,mount:function (mount) { // Do not pollute the real root directory or its child nodes with pipes // Looks like it is OK to create another pseudo-root node not linked to the FS.root hierarchy this way return FS.createNode(null, '/', 16384 | 511 /* 0777 */, 0); },createPipe:function () { var pipe = { buckets: [], // refcnt 2 because pipe has a read end and a write end. We need to be // able to read from the read end after write end is closed. refcnt : 2, }; pipe.buckets.push({ buffer: new Uint8Array(PIPEFS.BUCKET_BUFFER_SIZE), offset: 0, roffset: 0 }); var rName = PIPEFS.nextname(); var wName = PIPEFS.nextname(); var rNode = FS.createNode(PIPEFS.root, rName, 4096, 0); var wNode = FS.createNode(PIPEFS.root, wName, 4096, 0); rNode.pipe = pipe; wNode.pipe = pipe; var readableStream = FS.createStream({ path: rName, node: rNode, flags: 0, seekable: false, stream_ops: PIPEFS.stream_ops }); rNode.stream = readableStream; var writableStream = FS.createStream({ path: wName, node: wNode, flags: 1, seekable: false, stream_ops: PIPEFS.stream_ops }); wNode.stream = writableStream; return { readable_fd: readableStream.fd, writable_fd: writableStream.fd }; },stream_ops:{poll:function (stream) { var pipe = stream.node.pipe; if ((stream.flags & 2097155) === 1) { return (256 | 4); } else { if (pipe.buckets.length > 0) { for (var i = 0; i < pipe.buckets.length; i++) { var bucket = pipe.buckets[i]; if (bucket.offset - bucket.roffset > 0) { return (64 | 1); } } } } return 0; },ioctl:function (stream, request, varargs) { return 28; },fsync:function (stream) { return 28; },read:function (stream, buffer, offset, length, position /* ignored */) { var pipe = stream.node.pipe; var currentLength = 0; for (var i = 0; i < pipe.buckets.length; i++) { var bucket = pipe.buckets[i]; currentLength += bucket.offset - bucket.roffset; } assert(buffer instanceof ArrayBuffer || ArrayBuffer.isView(buffer)); var data = buffer.subarray(offset, offset + length); if (length <= 0) { return 0; } if (currentLength == 0) { // Behave as if the read end is always non-blocking throw new FS.ErrnoError(6); } var toRead = Math.min(currentLength, length); var totalRead = toRead; var toRemove = 0; for (var i = 0; i < pipe.buckets.length; i++) { var currBucket = pipe.buckets[i]; var bucketSize = currBucket.offset - currBucket.roffset; if (toRead <= bucketSize) { var tmpSlice = currBucket.buffer.subarray(currBucket.roffset, currBucket.offset); if (toRead < bucketSize) { tmpSlice = tmpSlice.subarray(0, toRead); currBucket.roffset += toRead; } else { toRemove++; } data.set(tmpSlice); break; } else { var tmpSlice = currBucket.buffer.subarray(currBucket.roffset, currBucket.offset); data.set(tmpSlice); data = data.subarray(tmpSlice.byteLength); toRead -= tmpSlice.byteLength; toRemove++; } } if (toRemove && toRemove == pipe.buckets.length) { // Do not generate excessive garbage in use cases such as // write several bytes, read everything, write several bytes, read everything... toRemove--; pipe.buckets[toRemove].offset = 0; pipe.buckets[toRemove].roffset = 0; } pipe.buckets.splice(0, toRemove); return totalRead; },write:function (stream, buffer, offset, length, position /* ignored */) { var pipe = stream.node.pipe; assert(buffer instanceof ArrayBuffer || ArrayBuffer.isView(buffer)); var data = buffer.subarray(offset, offset + length); var dataLen = data.byteLength; if (dataLen <= 0) { return 0; } var currBucket = null; if (pipe.buckets.length == 0) { currBucket = { buffer: new Uint8Array(PIPEFS.BUCKET_BUFFER_SIZE), offset: 0, roffset: 0 }; pipe.buckets.push(currBucket); } else { currBucket = pipe.buckets[pipe.buckets.length - 1]; } assert(currBucket.offset <= PIPEFS.BUCKET_BUFFER_SIZE); var freeBytesInCurrBuffer = PIPEFS.BUCKET_BUFFER_SIZE - currBucket.offset; if (freeBytesInCurrBuffer >= dataLen) { currBucket.buffer.set(data, currBucket.offset); currBucket.offset += dataLen; return dataLen; } else if (freeBytesInCurrBuffer > 0) { currBucket.buffer.set(data.subarray(0, freeBytesInCurrBuffer), currBucket.offset); currBucket.offset += freeBytesInCurrBuffer; data = data.subarray(freeBytesInCurrBuffer, data.byteLength); } var numBuckets = (data.byteLength / PIPEFS.BUCKET_BUFFER_SIZE) | 0; var remElements = data.byteLength % PIPEFS.BUCKET_BUFFER_SIZE; for (var i = 0; i < numBuckets; i++) { var newBucket = { buffer: new Uint8Array(PIPEFS.BUCKET_BUFFER_SIZE), offset: PIPEFS.BUCKET_BUFFER_SIZE, roffset: 0 }; pipe.buckets.push(newBucket); newBucket.buffer.set(data.subarray(0, PIPEFS.BUCKET_BUFFER_SIZE)); data = data.subarray(PIPEFS.BUCKET_BUFFER_SIZE, data.byteLength); } if (remElements > 0) { var newBucket = { buffer: new Uint8Array(PIPEFS.BUCKET_BUFFER_SIZE), offset: data.byteLength, roffset: 0 }; pipe.buckets.push(newBucket); newBucket.buffer.set(data); } return dataLen; },close:function (stream) { var pipe = stream.node.pipe; pipe.refcnt--; if (pipe.refcnt === 0) { pipe.buckets = null; } }},nextname:function () { if (!PIPEFS.nextname.current) { PIPEFS.nextname.current = 0; } return 'pipe[' + (PIPEFS.nextname.current++) + ']'; }}; function ___syscall_pipe(fdPtr) { try { if (fdPtr == 0) { throw new FS.ErrnoError(21); } var res = PIPEFS.createPipe(); HEAP32[((fdPtr)>>2)] = res.readable_fd; HEAP32[(((fdPtr)+(4))>>2)] = res.writable_fd; return 0; } catch (e) { if (typeof FS == 'undefined' || !(e instanceof FS.ErrnoError)) throw e; return -e.errno; } } function ___syscall_poll(fds, nfds, timeout) { try { var nonzero = 0; for (var i = 0; i < nfds; i++) { var pollfd = fds + 8 * i; var fd = HEAP32[((pollfd)>>2)]; var events = HEAP16[(((pollfd)+(4))>>1)]; var mask = 32; var stream = FS.getStream(fd); if (stream) { mask = SYSCALLS.DEFAULT_POLLMASK; if (stream.stream_ops.poll) { mask = stream.stream_ops.poll(stream); } } mask &= events | 8 | 16; if (mask) nonzero++; HEAP16[(((pollfd)+(6))>>1)] = mask; } return nonzero; } catch (e) { if (typeof FS == 'undefined' || !(e instanceof FS.ErrnoError)) throw e; return -e.errno; } } function ___syscall_readlinkat(dirfd, path, buf, bufsize) { try { path = SYSCALLS.getStr(path); path = SYSCALLS.calculateAt(dirfd, path); return SYSCALLS.doReadlink(path, buf, bufsize); } catch (e) { if (typeof FS == 'undefined' || !(e instanceof FS.ErrnoError)) throw e; return -e.errno; } } function ___syscall_recvfrom(fd, buf, len, flags, addr, addrlen) { try { var sock = getSocketFromFD(fd); var msg = sock.sock_ops.recvmsg(sock, len); if (!msg) return 0; // socket is closed if (addr) { var errno = writeSockaddr(addr, sock.family, DNS.lookup_name(msg.addr), msg.port, addrlen); assert(!errno); } HEAPU8.set(msg.buffer, buf); return msg.buffer.byteLength; } catch (e) { if (typeof FS == 'undefined' || !(e instanceof FS.ErrnoError)) throw e; return -e.errno; } } function ___syscall_recvmsg(fd, message, flags) { try { var sock = getSocketFromFD(fd); var iov = HEAP32[(((message)+(8))>>2)]; var num = HEAP32[(((message)+(12))>>2)]; // get the total amount of data we can read across all arrays var total = 0; for (var i = 0; i < num; i++) { total += HEAP32[(((iov)+((8 * i) + 4))>>2)]; } // try to read total data var msg = sock.sock_ops.recvmsg(sock, total); if (!msg) return 0; // socket is closed // TODO honor flags: // MSG_OOB // Requests out-of-band data. The significance and semantics of out-of-band data are protocol-specific. // MSG_PEEK // Peeks at the incoming message. // MSG_WAITALL // Requests that the function block until the full amount of data requested can be returned. The function may return a smaller amount of data if a signal is caught, if the connection is terminated, if MSG_PEEK was specified, or if an error is pending for the socket. // write the source address out var name = HEAP32[((message)>>2)]; if (name) { var errno = writeSockaddr(name, sock.family, DNS.lookup_name(msg.addr), msg.port); assert(!errno); } // write the buffer out to the scatter-gather arrays var bytesRead = 0; var bytesRemaining = msg.buffer.byteLength; for (var i = 0; bytesRemaining > 0 && i < num; i++) { var iovbase = HEAP32[(((iov)+((8 * i) + 0))>>2)]; var iovlen = HEAP32[(((iov)+((8 * i) + 4))>>2)]; if (!iovlen) { continue; } var length = Math.min(iovlen, bytesRemaining); var buf = msg.buffer.subarray(bytesRead, bytesRead + length); HEAPU8.set(buf, iovbase + bytesRead); bytesRead += length; bytesRemaining -= length; } // TODO set msghdr.msg_flags // MSG_EOR // End of record was received (if supported by the protocol). // MSG_OOB // Out-of-band data was received. // MSG_TRUNC // Normal data was truncated. // MSG_CTRUNC return bytesRead; } catch (e) { if (typeof FS == 'undefined' || !(e instanceof FS.ErrnoError)) throw e; return -e.errno; } } function ___syscall_renameat(olddirfd, oldpath, newdirfd, newpath) { try { oldpath = SYSCALLS.getStr(oldpath); newpath = SYSCALLS.getStr(newpath); oldpath = SYSCALLS.calculateAt(olddirfd, oldpath); newpath = SYSCALLS.calculateAt(newdirfd, newpath); FS.rename(oldpath, newpath); return 0; } catch (e) { if (typeof FS == 'undefined' || !(e instanceof FS.ErrnoError)) throw e; return -e.errno; } } function ___syscall_rmdir(path) { try { path = SYSCALLS.getStr(path); FS.rmdir(path); return 0; } catch (e) { if (typeof FS == 'undefined' || !(e instanceof FS.ErrnoError)) throw e; return -e.errno; } } function ___syscall_sendmsg(fd, message, flags) { try { var sock = getSocketFromFD(fd); var iov = HEAP32[(((message)+(8))>>2)]; var num = HEAP32[(((message)+(12))>>2)]; // read the address and port to send to var addr, port; var name = HEAP32[((message)>>2)]; var namelen = HEAP32[(((message)+(4))>>2)]; if (name) { var info = readSockaddr(name, namelen); if (info.errno) return -info.errno; port = info.port; addr = DNS.lookup_addr(info.addr) || info.addr; } // concatenate scatter-gather arrays into one message buffer var total = 0; for (var i = 0; i < num; i++) { total += HEAP32[(((iov)+((8 * i) + 4))>>2)]; } var view = new Uint8Array(total); var offset = 0; for (var i = 0; i < num; i++) { var iovbase = HEAP32[(((iov)+((8 * i) + 0))>>2)]; var iovlen = HEAP32[(((iov)+((8 * i) + 4))>>2)]; for (var j = 0; j < iovlen; j++) { view[offset++] = HEAP8[(((iovbase)+(j))>>0)]; } } // write the buffer return sock.sock_ops.sendmsg(sock, view, 0, total, addr, port); } catch (e) { if (typeof FS == 'undefined' || !(e instanceof FS.ErrnoError)) throw e; return -e.errno; } } function ___syscall_sendto(fd, message, length, flags, addr, addr_len) { try { var sock = getSocketFromFD(fd); var dest = getSocketAddress(addr, addr_len, true); if (!dest) { // send, no address provided return FS.write(sock.stream, HEAP8,message, length); } else { // sendto an address return sock.sock_ops.sendmsg(sock, HEAP8,message, length, dest.addr, dest.port); } } catch (e) { if (typeof FS == 'undefined' || !(e instanceof FS.ErrnoError)) throw e; return -e.errno; } } function ___syscall_socket(domain, type, protocol) { try { var sock = SOCKFS.createSocket(domain, type, protocol); assert(sock.stream.fd < 64); // XXX ? select() assumes socket fd values are in 0..63 return sock.stream.fd; } catch (e) { if (typeof FS == 'undefined' || !(e instanceof FS.ErrnoError)) throw e; return -e.errno; } } function ___syscall_stat64(path, buf) { try { path = SYSCALLS.getStr(path); return SYSCALLS.doStat(FS.stat, path, buf); } catch (e) { if (typeof FS == 'undefined' || !(e instanceof FS.ErrnoError)) throw e; return -e.errno; } } function ___syscall_statfs64(path, size, buf) { try { path = SYSCALLS.getStr(path); assert(size === 64); // NOTE: None of the constants here are true. We're just returning safe and // sane values. HEAP32[(((buf)+(4))>>2)] = 4096; HEAP32[(((buf)+(40))>>2)] = 4096; HEAP32[(((buf)+(8))>>2)] = 1000000; HEAP32[(((buf)+(12))>>2)] = 500000; HEAP32[(((buf)+(16))>>2)] = 500000; HEAP32[(((buf)+(20))>>2)] = FS.nextInode; HEAP32[(((buf)+(24))>>2)] = 1000000; HEAP32[(((buf)+(28))>>2)] = 42; HEAP32[(((buf)+(44))>>2)] = 2; // ST_NOSUID HEAP32[(((buf)+(36))>>2)] = 255; return 0; } catch (e) { if (typeof FS == 'undefined' || !(e instanceof FS.ErrnoError)) throw e; return -e.errno; } } function ___syscall_symlink(target, linkpath) { try { target = SYSCALLS.getStr(target); linkpath = SYSCALLS.getStr(linkpath); FS.symlink(target, linkpath); return 0; } catch (e) { if (typeof FS == 'undefined' || !(e instanceof FS.ErrnoError)) throw e; return -e.errno; } } function ___syscall_truncate64(path, low, high) { try { path = SYSCALLS.getStr(path); var length = SYSCALLS.get64(low, high); FS.truncate(path, length); return 0; } catch (e) { if (typeof FS == 'undefined' || !(e instanceof FS.ErrnoError)) throw e; return -e.errno; } } function ___syscall_unlinkat(dirfd, path, flags) { try { path = SYSCALLS.getStr(path); path = SYSCALLS.calculateAt(dirfd, path); if (flags === 0) { FS.unlink(path); } else if (flags === 512) { FS.rmdir(path); } else { abort('Invalid flags passed to unlinkat'); } return 0; } catch (e) { if (typeof FS == 'undefined' || !(e instanceof FS.ErrnoError)) throw e; return -e.errno; } } function ___syscall_utimensat(dirfd, path, times, flags) { try { path = SYSCALLS.getStr(path); assert(flags === 0); path = SYSCALLS.calculateAt(dirfd, path, true); if (!times) { var atime = Date.now(); var mtime = atime; } else { var seconds = HEAP32[((times)>>2)]; var nanoseconds = HEAP32[(((times)+(4))>>2)]; atime = (seconds*1000) + (nanoseconds/(1000*1000)); times += 8; seconds = HEAP32[((times)>>2)]; nanoseconds = HEAP32[(((times)+(4))>>2)]; mtime = (seconds*1000) + (nanoseconds/(1000*1000)); } FS.utime(path, atime, mtime); return 0; } catch (e) { if (typeof FS == 'undefined' || !(e instanceof FS.ErrnoError)) throw e; return -e.errno; } } var dlopen_main_init = 0; function __dlopen_js(handle) { warnOnce('Unable to open DLL! Dynamic linking is not supported in WebAssembly builds due to limitations to performance and code size. Please statically link in the needed libraries.'); // Do not abort here - IL2CPP will throw a managed exception. // Return dummy success for the first dlopen since that is the __main__ module (so it gets past its assert checks), // and false otherwise. TODO: After Emscripten is updated to a version newer than 3.1.8-unity, this logic can be // dropped: https://github.com/emscripten-core/emscripten/issues/16790 var ret = !dlopen_main_init; dlopen_main_init = 1; return ret; } function __dlsym_js(handle, symbol) { return 0; } function __emscripten_date_now() { return Date.now(); } var nowIsMonotonic = true;; function __emscripten_get_now_is_monotonic() { return nowIsMonotonic; } function __emscripten_throw_longjmp() { throw Infinity; } function __gmtime_js(time, tmPtr) { var date = new Date(HEAP32[((time)>>2)]*1000); HEAP32[((tmPtr)>>2)] = date.getUTCSeconds(); HEAP32[(((tmPtr)+(4))>>2)] = date.getUTCMinutes(); HEAP32[(((tmPtr)+(8))>>2)] = date.getUTCHours(); HEAP32[(((tmPtr)+(12))>>2)] = date.getUTCDate(); HEAP32[(((tmPtr)+(16))>>2)] = date.getUTCMonth(); HEAP32[(((tmPtr)+(20))>>2)] = date.getUTCFullYear()-1900; HEAP32[(((tmPtr)+(24))>>2)] = date.getUTCDay(); var start = Date.UTC(date.getUTCFullYear(), 0, 1, 0, 0, 0, 0); var yday = ((date.getTime() - start) / (1000 * 60 * 60 * 24))|0; HEAP32[(((tmPtr)+(28))>>2)] = yday; } function __localtime_js(time, tmPtr) { var date = new Date(HEAP32[((time)>>2)]*1000); HEAP32[((tmPtr)>>2)] = date.getSeconds(); HEAP32[(((tmPtr)+(4))>>2)] = date.getMinutes(); HEAP32[(((tmPtr)+(8))>>2)] = date.getHours(); HEAP32[(((tmPtr)+(12))>>2)] = date.getDate(); HEAP32[(((tmPtr)+(16))>>2)] = date.getMonth(); HEAP32[(((tmPtr)+(20))>>2)] = date.getFullYear()-1900; HEAP32[(((tmPtr)+(24))>>2)] = date.getDay(); var start = new Date(date.getFullYear(), 0, 1); var yday = ((date.getTime() - start.getTime()) / (1000 * 60 * 60 * 24))|0; HEAP32[(((tmPtr)+(28))>>2)] = yday; HEAP32[(((tmPtr)+(36))>>2)] = -(date.getTimezoneOffset() * 60); // Attention: DST is in December in South, and some regions don't have DST at all. var summerOffset = new Date(date.getFullYear(), 6, 1).getTimezoneOffset(); var winterOffset = start.getTimezoneOffset(); var dst = (summerOffset != winterOffset && date.getTimezoneOffset() == Math.min(winterOffset, summerOffset))|0; HEAP32[(((tmPtr)+(32))>>2)] = dst; } function __mktime_js(tmPtr) { var date = new Date(HEAP32[(((tmPtr)+(20))>>2)] + 1900, HEAP32[(((tmPtr)+(16))>>2)], HEAP32[(((tmPtr)+(12))>>2)], HEAP32[(((tmPtr)+(8))>>2)], HEAP32[(((tmPtr)+(4))>>2)], HEAP32[((tmPtr)>>2)], 0); // There's an ambiguous hour when the time goes back; the tm_isdst field is // used to disambiguate it. Date() basically guesses, so we fix it up if it // guessed wrong, or fill in tm_isdst with the guess if it's -1. var dst = HEAP32[(((tmPtr)+(32))>>2)]; var guessedOffset = date.getTimezoneOffset(); var start = new Date(date.getFullYear(), 0, 1); var summerOffset = new Date(date.getFullYear(), 6, 1).getTimezoneOffset(); var winterOffset = start.getTimezoneOffset(); var dstOffset = Math.min(winterOffset, summerOffset); // DST is in December in South if (dst < 0) { // Attention: some regions don't have DST at all. HEAP32[(((tmPtr)+(32))>>2)] = Number(summerOffset != winterOffset && dstOffset == guessedOffset); } else if ((dst > 0) != (dstOffset == guessedOffset)) { var nonDstOffset = Math.max(winterOffset, summerOffset); var trueOffset = dst > 0 ? dstOffset : nonDstOffset; // Don't try setMinutes(date.getMinutes() + ...) -- it's messed up. date.setTime(date.getTime() + (trueOffset - guessedOffset)*60000); } HEAP32[(((tmPtr)+(24))>>2)] = date.getDay(); var yday = ((date.getTime() - start.getTime()) / (1000 * 60 * 60 * 24))|0; HEAP32[(((tmPtr)+(28))>>2)] = yday; // To match expected behavior, update fields from date HEAP32[((tmPtr)>>2)] = date.getSeconds(); HEAP32[(((tmPtr)+(4))>>2)] = date.getMinutes(); HEAP32[(((tmPtr)+(8))>>2)] = date.getHours(); HEAP32[(((tmPtr)+(12))>>2)] = date.getDate(); HEAP32[(((tmPtr)+(16))>>2)] = date.getMonth(); return (date.getTime() / 1000)|0; } function __mmap_js(addr, len, prot, flags, fd, off, allocated, builtin) { try { var info = FS.getStream(fd); if (!info) return -8; var res = FS.mmap(info, addr, len, off, prot, flags); var ptr = res.ptr; HEAP32[((allocated)>>2)] = res.allocated; return ptr; } catch (e) { if (typeof FS == 'undefined' || !(e instanceof FS.ErrnoError)) throw e; return -e.errno; } } function __munmap_js(addr, len, prot, flags, fd, offset) { try { var stream = FS.getStream(fd); if (stream) { if (prot & 2) { SYSCALLS.doMsync(addr, stream, len, flags, offset); } FS.munmap(stream); } } catch (e) { if (typeof FS == 'undefined' || !(e instanceof FS.ErrnoError)) throw e; return -e.errno; } } function _tzset_impl(timezone, daylight, tzname) { var currentYear = new Date().getFullYear(); var winter = new Date(currentYear, 0, 1); var summer = new Date(currentYear, 6, 1); var winterOffset = winter.getTimezoneOffset(); var summerOffset = summer.getTimezoneOffset(); // Local standard timezone offset. Local standard time is not adjusted for daylight savings. // This code uses the fact that getTimezoneOffset returns a greater value during Standard Time versus Daylight Saving Time (DST). // Thus it determines the expected output during Standard Time, and it compares whether the output of the given date the same (Standard) or less (DST). var stdTimezoneOffset = Math.max(winterOffset, summerOffset); // timezone is specified as seconds west of UTC ("The external variable // `timezone` shall be set to the difference, in seconds, between // Coordinated Universal Time (UTC) and local standard time."), the same // as returned by stdTimezoneOffset. // See http://pubs.opengroup.org/onlinepubs/009695399/functions/tzset.html HEAP32[((timezone)>>2)] = stdTimezoneOffset * 60; HEAP32[((daylight)>>2)] = Number(winterOffset != summerOffset); function extractZone(date) { var match = date.toTimeString().match(/\(([A-Za-z ]+)\)$/); return match ? match[1] : "GMT"; }; var winterName = extractZone(winter); var summerName = extractZone(summer); var winterNamePtr = allocateUTF8(winterName); var summerNamePtr = allocateUTF8(summerName); if (summerOffset < winterOffset) { // Northern hemisphere HEAP32[((tzname)>>2)] = winterNamePtr; HEAP32[(((tzname)+(4))>>2)] = summerNamePtr; } else { HEAP32[((tzname)>>2)] = summerNamePtr; HEAP32[(((tzname)+(4))>>2)] = winterNamePtr; } } function __tzset_js(timezone, daylight, tzname) { // TODO: Use (malleable) environment variables instead of system settings. if (__tzset_js.called) return; __tzset_js.called = true; _tzset_impl(timezone, daylight, tzname); } function _abort() { abort('native code called abort()'); } var readAsmConstArgsArray = []; function readAsmConstArgs(sigPtr, buf) { ; // Nobody should have mutated _readAsmConstArgsArray underneath us to be something else than an array. assert(Array.isArray(readAsmConstArgsArray)); // The input buffer is allocated on the stack, so it must be stack-aligned. assert(buf % 16 == 0); readAsmConstArgsArray.length = 0; var ch; // Most arguments are i32s, so shift the buffer pointer so it is a plain // index into HEAP32. buf >>= 2; while (ch = HEAPU8[sigPtr++]) { assert(ch === 100/*'d'*/ || ch === 102/*'f'*/ || ch === 105 /*'i'*/, 'Invalid character ' + ch + '("' + String.fromCharCode(ch) + '") in readAsmConstArgs! Use only "d", "f" or "i", and do not specify "v" for void return argument.'); // A double takes two 32-bit slots, and must also be aligned - the backend // will emit padding to avoid that. var readAsmConstArgsDouble = ch < 105; if (readAsmConstArgsDouble && (buf & 1)) buf++; readAsmConstArgsArray.push(readAsmConstArgsDouble ? HEAPF64[buf++ >> 1] : HEAP32[buf]); ++buf; } return readAsmConstArgsArray; } function _emscripten_asm_const_int(code, sigPtr, argbuf) { var args = readAsmConstArgs(sigPtr, argbuf); if (!ASM_CONSTS.hasOwnProperty(code)) abort('No EM_ASM constant found at address ' + code); return ASM_CONSTS[code].apply(null, args); } function mainThreadEM_ASM(code, sigPtr, argbuf, sync) { var args = readAsmConstArgs(sigPtr, argbuf); if (!ASM_CONSTS.hasOwnProperty(code)) abort('No EM_ASM constant found at address ' + code); return ASM_CONSTS[code].apply(null, args); } function _emscripten_asm_const_int_sync_on_main_thread(code, sigPtr, argbuf) { return mainThreadEM_ASM(code, sigPtr, argbuf, 1); } function _emscripten_set_main_loop_timing(mode, value) { Browser.mainLoop.timingMode = mode; Browser.mainLoop.timingValue = value; if (!Browser.mainLoop.func) { err('emscripten_set_main_loop_timing: Cannot set timing mode for main loop since a main loop does not exist! Call emscripten_set_main_loop first to set one up.'); return 1; // Return non-zero on failure, can't set timing mode when there is no main loop. } if (!Browser.mainLoop.running) { Browser.mainLoop.running = true; } if (mode == 0 /*EM_TIMING_SETTIMEOUT*/) { Browser.mainLoop.scheduler = function Browser_mainLoop_scheduler_setTimeout() { var timeUntilNextTick = Math.max(0, Browser.mainLoop.tickStartTime + value - _emscripten_get_now())|0; setTimeout(Browser.mainLoop.runner, timeUntilNextTick); // doing this each time means that on exception, we stop }; Browser.mainLoop.method = 'timeout'; } else if (mode == 1 /*EM_TIMING_RAF*/) { Browser.mainLoop.scheduler = function Browser_mainLoop_scheduler_rAF() { Browser.requestAnimationFrame(Browser.mainLoop.runner); }; Browser.mainLoop.method = 'rAF'; } else if (mode == 2 /*EM_TIMING_SETIMMEDIATE*/) { if (typeof setImmediate == 'undefined') { // Emulate setImmediate. (note: not a complete polyfill, we don't emulate clearImmediate() to keep code size to minimum, since not needed) var setImmediates = []; var emscriptenMainLoopMessageId = 'setimmediate'; var Browser_setImmediate_messageHandler = function(/** @type {Event} */ event) { // When called in current thread or Worker, the main loop ID is structured slightly different to accommodate for --proxy-to-worker runtime listening to Worker events, // so check for both cases. if (event.data === emscriptenMainLoopMessageId || event.data.target === emscriptenMainLoopMessageId) { event.stopPropagation(); setImmediates.shift()(); } } addEventListener("message", Browser_setImmediate_messageHandler, true); setImmediate = /** @type{function(function(): ?, ...?): number} */(function Browser_emulated_setImmediate(func) { setImmediates.push(func); if (ENVIRONMENT_IS_WORKER) { if (Module['setImmediates'] === undefined) Module['setImmediates'] = []; Module['setImmediates'].push(func); postMessage({target: emscriptenMainLoopMessageId}); // In --proxy-to-worker, route the message via proxyClient.js } else postMessage(emscriptenMainLoopMessageId, "*"); // On the main thread, can just send the message to itself. }) } Browser.mainLoop.scheduler = function Browser_mainLoop_scheduler_setImmediate() { setImmediate(Browser.mainLoop.runner); }; Browser.mainLoop.method = 'immediate'; } return 0; } var _emscripten_get_now;if (ENVIRONMENT_IS_NODE) { _emscripten_get_now = () => { var t = process['hrtime'](); return t[0] * 1e3 + t[1] / 1e6; }; } else _emscripten_get_now = () => performance.now(); ; function runtimeKeepalivePush() { } function _exit(status) { // void _exit(int status); // http://pubs.opengroup.org/onlinepubs/000095399/functions/exit.html exit(status); } function maybeExit() { } /** * @param {number=} arg * @param {boolean=} noSetTiming */ function setMainLoop(browserIterationFunc, fps, simulateInfiniteLoop, arg, noSetTiming) { assert(!Browser.mainLoop.func, 'emscripten_set_main_loop: there can only be one main loop function at once: call emscripten_cancel_main_loop to cancel the previous one before setting a new one with different parameters.'); Browser.mainLoop.func = browserIterationFunc; Browser.mainLoop.arg = arg; var thisMainLoopId = Browser.mainLoop.currentlyRunningMainloop; function checkIsRunning() { if (thisMainLoopId < Browser.mainLoop.currentlyRunningMainloop) { maybeExit(); return false; } return true; } // We create the loop runner here but it is not actually running until // _emscripten_set_main_loop_timing is called (which might happen a // later time). This member signifies that the current runner has not // yet been started so that we can call runtimeKeepalivePush when it // gets it timing set for the first time. Browser.mainLoop.running = false; Browser.mainLoop.runner = function Browser_mainLoop_runner() { if (ABORT) return; if (Browser.mainLoop.queue.length > 0) { var start = Date.now(); var blocker = Browser.mainLoop.queue.shift(); blocker.func(blocker.arg); if (Browser.mainLoop.remainingBlockers) { var remaining = Browser.mainLoop.remainingBlockers; var next = remaining%1 == 0 ? remaining-1 : Math.floor(remaining); if (blocker.counted) { Browser.mainLoop.remainingBlockers = next; } else { // not counted, but move the progress along a tiny bit next = next + 0.5; // do not steal all the next one's progress Browser.mainLoop.remainingBlockers = (8*remaining + next)/9; } } out('main loop blocker "' + blocker.name + '" took ' + (Date.now() - start) + ' ms'); //, left: ' + Browser.mainLoop.remainingBlockers); Browser.mainLoop.updateStatus(); // catches pause/resume main loop from blocker execution if (!checkIsRunning()) return; setTimeout(Browser.mainLoop.runner, 0); return; } // catch pauses from non-main loop sources if (!checkIsRunning()) return; // Implement very basic swap interval control Browser.mainLoop.currentFrameNumber = Browser.mainLoop.currentFrameNumber + 1 | 0; if (Browser.mainLoop.timingMode == 1/*EM_TIMING_RAF*/ && Browser.mainLoop.timingValue > 1 && Browser.mainLoop.currentFrameNumber % Browser.mainLoop.timingValue != 0) { // Not the scheduled time to render this frame - skip. Browser.mainLoop.scheduler(); return; } else if (Browser.mainLoop.timingMode == 0/*EM_TIMING_SETTIMEOUT*/) { Browser.mainLoop.tickStartTime = _emscripten_get_now(); } // Signal GL rendering layer that processing of a new frame is about to start. This helps it optimize // VBO double-buffering and reduce GPU stalls. GL.newRenderingFrameStarted(); if (Browser.mainLoop.method === 'timeout' && Module.ctx) { warnOnce('Looks like you are rendering without using requestAnimationFrame for the main loop. You should use 0 for the frame rate in emscripten_set_main_loop in order to use requestAnimationFrame, as that can greatly improve your frame rates!'); Browser.mainLoop.method = ''; // just warn once per call to set main loop } Browser.mainLoop.runIter(browserIterationFunc); checkStackCookie(); // catch pauses from the main loop itself if (!checkIsRunning()) return; // Queue new audio data. This is important to be right after the main loop invocation, so that we will immediately be able // to queue the newest produced audio samples. // TODO: Consider adding pre- and post- rAF callbacks so that GL.newRenderingFrameStarted() and SDL.audio.queueNewAudioData() // do not need to be hardcoded into this function, but can be more generic. if (typeof SDL == 'object' && SDL.audio && SDL.audio.queueNewAudioData) SDL.audio.queueNewAudioData(); Browser.mainLoop.scheduler(); } if (!noSetTiming) { if (fps && fps > 0) _emscripten_set_main_loop_timing(0/*EM_TIMING_SETTIMEOUT*/, 1000.0 / fps); else _emscripten_set_main_loop_timing(1/*EM_TIMING_RAF*/, 1); // Do rAF by rendering each frame (no decimating) Browser.mainLoop.scheduler(); } if (simulateInfiniteLoop) { throw 'unwind'; } } /** @param {boolean=} synchronous */ function callUserCallback(func, synchronous) { if (ABORT) { err('user callback triggered after runtime exited or application aborted. Ignoring.'); return; } // For synchronous calls, let any exceptions propagate, and don't let the runtime exit. if (synchronous) { func(); return; } try { func(); } catch (e) { handleException(e); } } function runtimeKeepalivePop() { } /** @param {number=} timeout */ function safeSetTimeout(func, timeout) { return setTimeout(function() { callUserCallback(func); }, timeout); } var Browser = {mainLoop:{running:false,scheduler:null,method:"",currentlyRunningMainloop:0,func:null,arg:0,timingMode:0,timingValue:0,currentFrameNumber:0,queue:[],pause:function() { Browser.mainLoop.scheduler = null; // Incrementing this signals the previous main loop that it's now become old, and it must return. Browser.mainLoop.currentlyRunningMainloop++; },resume:function() { Browser.mainLoop.currentlyRunningMainloop++; var timingMode = Browser.mainLoop.timingMode; var timingValue = Browser.mainLoop.timingValue; var func = Browser.mainLoop.func; Browser.mainLoop.func = null; // do not set timing and call scheduler, we will do it on the next lines setMainLoop(func, 0, false, Browser.mainLoop.arg, true); _emscripten_set_main_loop_timing(timingMode, timingValue); Browser.mainLoop.scheduler(); },updateStatus:function() { if (Module['setStatus']) { var message = Module['statusMessage'] || 'Please wait...'; var remaining = Browser.mainLoop.remainingBlockers; var expected = Browser.mainLoop.expectedBlockers; if (remaining) { if (remaining < expected) { Module['setStatus'](message + ' (' + (expected - remaining) + '/' + expected + ')'); } else { Module['setStatus'](message); } } else { Module['setStatus'](''); } } },runIter:function(func) { if (ABORT) return; if (Module['preMainLoop']) { var preRet = Module['preMainLoop'](); if (preRet === false) { return; // |return false| skips a frame } } callUserCallback(func); if (Module['postMainLoop']) Module['postMainLoop'](); }},isFullscreen:false,pointerLock:false,moduleContextCreatedCallbacks:[],workers:[],init:function() { if (!Module["preloadPlugins"]) Module["preloadPlugins"] = []; // needs to exist even in workers if (Browser.initted) return; Browser.initted = true; try { new Blob(); Browser.hasBlobConstructor = true; } catch(e) { Browser.hasBlobConstructor = false; out("warning: no blob constructor, cannot create blobs with mimetypes"); } Browser.BlobBuilder = typeof MozBlobBuilder != "undefined" ? MozBlobBuilder : (typeof WebKitBlobBuilder != "undefined" ? WebKitBlobBuilder : (!Browser.hasBlobConstructor ? out("warning: no BlobBuilder") : null)); Browser.URLObject = typeof window != "undefined" ? (window.URL ? window.URL : window.webkitURL) : undefined; if (!Module.noImageDecoding && typeof Browser.URLObject == 'undefined') { out("warning: Browser does not support creating object URLs. Built-in browser image decoding will not be available."); Module.noImageDecoding = true; } // Support for plugins that can process preloaded files. You can add more of these to // your app by creating and appending to Module.preloadPlugins. // // Each plugin is asked if it can handle a file based on the file's name. If it can, // it is given the file's raw data. When it is done, it calls a callback with the file's // (possibly modified) data. For example, a plugin might decompress a file, or it // might create some side data structure for use later (like an Image element, etc.). var imagePlugin = {}; imagePlugin['canHandle'] = function imagePlugin_canHandle(name) { return !Module.noImageDecoding && /\.(jpg|jpeg|png|bmp)$/i.test(name); }; imagePlugin['handle'] = function imagePlugin_handle(byteArray, name, onload, onerror) { var b = null; if (Browser.hasBlobConstructor) { try { b = new Blob([byteArray], { type: Browser.getMimetype(name) }); if (b.size !== byteArray.length) { // Safari bug #118630 // Safari's Blob can only take an ArrayBuffer b = new Blob([(new Uint8Array(byteArray)).buffer], { type: Browser.getMimetype(name) }); } } catch(e) { warnOnce('Blob constructor present but fails: ' + e + '; falling back to blob builder'); } } if (!b) { var bb = new Browser.BlobBuilder(); bb.append((new Uint8Array(byteArray)).buffer); // we need to pass a buffer, and must copy the array to get the right data range b = bb.getBlob(); } var url = Browser.URLObject.createObjectURL(b); assert(typeof url == 'string', 'createObjectURL must return a url as a string'); var img = new Image(); img.onload = () => { assert(img.complete, 'Image ' + name + ' could not be decoded'); var canvas = /** @type {!HTMLCanvasElement} */ (document.createElement('canvas')); canvas.width = img.width; canvas.height = img.height; var ctx = canvas.getContext('2d'); ctx.drawImage(img, 0, 0); Module["preloadedImages"][name] = canvas; Browser.URLObject.revokeObjectURL(url); if (onload) onload(byteArray); }; img.onerror = (event) => { out('Image ' + url + ' could not be decoded'); if (onerror) onerror(); }; img.src = url; }; Module['preloadPlugins'].push(imagePlugin); var audioPlugin = {}; audioPlugin['canHandle'] = function audioPlugin_canHandle(name) { return !Module.noAudioDecoding && name.substr(-4) in { '.ogg': 1, '.wav': 1, '.mp3': 1 }; }; audioPlugin['handle'] = function audioPlugin_handle(byteArray, name, onload, onerror) { var done = false; function finish(audio) { if (done) return; done = true; Module["preloadedAudios"][name] = audio; if (onload) onload(byteArray); } function fail() { if (done) return; done = true; Module["preloadedAudios"][name] = new Audio(); // empty shim if (onerror) onerror(); } if (Browser.hasBlobConstructor) { try { var b = new Blob([byteArray], { type: Browser.getMimetype(name) }); } catch(e) { return fail(); } var url = Browser.URLObject.createObjectURL(b); // XXX we never revoke this! assert(typeof url == 'string', 'createObjectURL must return a url as a string'); var audio = new Audio(); audio.addEventListener('canplaythrough', function() { finish(audio) }, false); // use addEventListener due to chromium bug 124926 audio.onerror = function audio_onerror(event) { if (done) return; out('warning: browser could not fully decode audio ' + name + ', trying slower base64 approach'); function encode64(data) { var BASE = 'ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/'; var PAD = '='; var ret = ''; var leftchar = 0; var leftbits = 0; for (var i = 0; i < data.length; i++) { leftchar = (leftchar << 8) | data[i]; leftbits += 8; while (leftbits >= 6) { var curr = (leftchar >> (leftbits-6)) & 0x3f; leftbits -= 6; ret += BASE[curr]; } } if (leftbits == 2) { ret += BASE[(leftchar&3) << 4]; ret += PAD + PAD; } else if (leftbits == 4) { ret += BASE[(leftchar&0xf) << 2]; ret += PAD; } return ret; } audio.src = 'data:audio/x-' + name.substr(-3) + ';base64,' + encode64(byteArray); finish(audio); // we don't wait for confirmation this worked - but it's worth trying }; audio.src = url; // workaround for chrome bug 124926 - we do not always get oncanplaythrough or onerror safeSetTimeout(function() { finish(audio); // try to use it even though it is not necessarily ready to play }, 10000); } else { return fail(); } }; Module['preloadPlugins'].push(audioPlugin); // Canvas event setup function pointerLockChange() { Browser.pointerLock = document['pointerLockElement'] === Module['canvas'] || document['mozPointerLockElement'] === Module['canvas'] || document['webkitPointerLockElement'] === Module['canvas'] || document['msPointerLockElement'] === Module['canvas']; } var canvas = Module['canvas']; if (canvas) { // forced aspect ratio can be enabled by defining 'forcedAspectRatio' on Module // Module['forcedAspectRatio'] = 4 / 3; canvas.requestPointerLock = canvas['requestPointerLock'] || canvas['mozRequestPointerLock'] || canvas['webkitRequestPointerLock'] || canvas['msRequestPointerLock'] || function(){}; canvas.exitPointerLock = document['exitPointerLock'] || document['mozExitPointerLock'] || document['webkitExitPointerLock'] || document['msExitPointerLock'] || function(){}; // no-op if function does not exist canvas.exitPointerLock = canvas.exitPointerLock.bind(document); document.addEventListener('pointerlockchange', pointerLockChange, false); document.addEventListener('mozpointerlockchange', pointerLockChange, false); document.addEventListener('webkitpointerlockchange', pointerLockChange, false); document.addEventListener('mspointerlockchange', pointerLockChange, false); if (Module['elementPointerLock']) { canvas.addEventListener("click", function(ev) { if (!Browser.pointerLock && Module['canvas'].requestPointerLock) { Module['canvas'].requestPointerLock(); ev.preventDefault(); } }, false); } } },handledByPreloadPlugin:function(byteArray, fullname, finish, onerror) { // Ensure plugins are ready. Browser.init(); var handled = false; Module['preloadPlugins'].forEach(function(plugin) { if (handled) return; if (plugin['canHandle'](fullname)) { plugin['handle'](byteArray, fullname, finish, onerror); handled = true; } }); return handled; },createContext:function(/** @type {HTMLCanvasElement} */ canvas, useWebGL, setInModule, webGLContextAttributes) { if (useWebGL && Module.ctx && canvas == Module.canvas) return Module.ctx; // no need to recreate GL context if it's already been created for this canvas. var ctx; var contextHandle; if (useWebGL) { // For GLES2/desktop GL compatibility, adjust a few defaults to be different to WebGL defaults, so that they align better with the desktop defaults. var contextAttributes = { antialias: false, alpha: false, majorVersion: (typeof WebGL2RenderingContext != 'undefined') ? 2 : 1, }; if (webGLContextAttributes) { for (var attribute in webGLContextAttributes) { contextAttributes[attribute] = webGLContextAttributes[attribute]; } } // This check of existence of GL is here to satisfy Closure compiler, which yells if variable GL is referenced below but GL object is not // actually compiled in because application is not doing any GL operations. TODO: Ideally if GL is not being used, this function // Browser.createContext() should not even be emitted. if (typeof GL != 'undefined') { contextHandle = GL.createContext(canvas, contextAttributes); if (contextHandle) { ctx = GL.getContext(contextHandle).GLctx; } } } else { ctx = canvas.getContext('2d'); } if (!ctx) return null; if (setInModule) { if (!useWebGL) assert(typeof GLctx == 'undefined', 'cannot set in module if GLctx is used, but we are a non-GL context that would replace it'); Module.ctx = ctx; if (useWebGL) GL.makeContextCurrent(contextHandle); Module.useWebGL = useWebGL; Browser.moduleContextCreatedCallbacks.forEach(function(callback) { callback() }); Browser.init(); } return ctx; },destroyContext:function(canvas, useWebGL, setInModule) {},fullscreenHandlersInstalled:false,lockPointer:undefined,resizeCanvas:undefined,requestFullscreen:function(lockPointer, resizeCanvas) { Browser.lockPointer = lockPointer; Browser.resizeCanvas = resizeCanvas; if (typeof Browser.lockPointer == 'undefined') Browser.lockPointer = true; if (typeof Browser.resizeCanvas == 'undefined') Browser.resizeCanvas = false; var canvas = Module['canvas']; function fullscreenChange() { Browser.isFullscreen = false; var canvasContainer = canvas.parentNode; if ((document['fullscreenElement'] || document['mozFullScreenElement'] || document['msFullscreenElement'] || document['webkitFullscreenElement'] || document['webkitCurrentFullScreenElement']) === canvasContainer) { canvas.exitFullscreen = Browser.exitFullscreen; if (Browser.lockPointer) canvas.requestPointerLock(); Browser.isFullscreen = true; if (Browser.resizeCanvas) { Browser.setFullscreenCanvasSize(); } else { Browser.updateCanvasDimensions(canvas); } } else { // remove the full screen specific parent of the canvas again to restore the HTML structure from before going full screen canvasContainer.parentNode.insertBefore(canvas, canvasContainer); canvasContainer.parentNode.removeChild(canvasContainer); if (Browser.resizeCanvas) { Browser.setWindowedCanvasSize(); } else { Browser.updateCanvasDimensions(canvas); } } if (Module['onFullScreen']) Module['onFullScreen'](Browser.isFullscreen); if (Module['onFullscreen']) Module['onFullscreen'](Browser.isFullscreen); } if (!Browser.fullscreenHandlersInstalled) { Browser.fullscreenHandlersInstalled = true; document.addEventListener('fullscreenchange', fullscreenChange, false); document.addEventListener('mozfullscreenchange', fullscreenChange, false); document.addEventListener('webkitfullscreenchange', fullscreenChange, false); document.addEventListener('MSFullscreenChange', fullscreenChange, false); } // create a new parent to ensure the canvas has no siblings. this allows browsers to optimize full screen performance when its parent is the full screen root var canvasContainer = document.createElement("div"); canvas.parentNode.insertBefore(canvasContainer, canvas); canvasContainer.appendChild(canvas); // use parent of canvas as full screen root to allow aspect ratio correction (Firefox stretches the root to screen size) canvasContainer.requestFullscreen = canvasContainer['requestFullscreen'] || canvasContainer['mozRequestFullScreen'] || canvasContainer['msRequestFullscreen'] || (canvasContainer['webkitRequestFullscreen'] ? function() { canvasContainer['webkitRequestFullscreen'](Element['ALLOW_KEYBOARD_INPUT']) } : null) || (canvasContainer['webkitRequestFullScreen'] ? function() { canvasContainer['webkitRequestFullScreen'](Element['ALLOW_KEYBOARD_INPUT']) } : null); canvasContainer.requestFullscreen(); },requestFullScreen:function() { abort('Module.requestFullScreen has been replaced by Module.requestFullscreen (without a capital S)'); },exitFullscreen:function() { // This is workaround for chrome. Trying to exit from fullscreen // not in fullscreen state will cause "TypeError: Document not active" // in chrome. See https://github.com/emscripten-core/emscripten/pull/8236 if (!Browser.isFullscreen) { return false; } var CFS = document['exitFullscreen'] || document['cancelFullScreen'] || document['mozCancelFullScreen'] || document['msExitFullscreen'] || document['webkitCancelFullScreen'] || (function() {}); CFS.apply(document, []); return true; },nextRAF:0,fakeRequestAnimationFrame:function(func) { // try to keep 60fps between calls to here var now = Date.now(); if (Browser.nextRAF === 0) { Browser.nextRAF = now + 1000/60; } else { while (now + 2 >= Browser.nextRAF) { // fudge a little, to avoid timer jitter causing us to do lots of delay:0 Browser.nextRAF += 1000/60; } } var delay = Math.max(Browser.nextRAF - now, 0); setTimeout(func, delay); },requestAnimationFrame:function(func) { if (typeof requestAnimationFrame == 'function') { requestAnimationFrame(func); return; } var RAF = Browser.fakeRequestAnimationFrame; RAF(func); },safeSetTimeout:function(func) { // Legacy function, this is used by the SDL2 port so we need to keep it // around at least until that is updated. return safeSetTimeout(func); },safeRequestAnimationFrame:function(func) { return Browser.requestAnimationFrame(function() { callUserCallback(func); }); },getMimetype:function(name) { return { 'jpg': 'image/jpeg', 'jpeg': 'image/jpeg', 'png': 'image/png', 'bmp': 'image/bmp', 'ogg': 'audio/ogg', 'wav': 'audio/wav', 'mp3': 'audio/mpeg' }[name.substr(name.lastIndexOf('.')+1)]; },getUserMedia:function(func) { if (!window.getUserMedia) { window.getUserMedia = navigator['getUserMedia'] || navigator['mozGetUserMedia']; } window.getUserMedia(func); },getMovementX:function(event) { return event['movementX'] || event['mozMovementX'] || event['webkitMovementX'] || 0; },getMovementY:function(event) { return event['movementY'] || event['mozMovementY'] || event['webkitMovementY'] || 0; },getMouseWheelDelta:function(event) { var delta = 0; switch (event.type) { case 'DOMMouseScroll': // 3 lines make up a step delta = event.detail / 3; break; case 'mousewheel': // 120 units make up a step delta = event.wheelDelta / 120; break; case 'wheel': delta = event.deltaY switch (event.deltaMode) { case 0: // DOM_DELTA_PIXEL: 100 pixels make up a step delta /= 100; break; case 1: // DOM_DELTA_LINE: 3 lines make up a step delta /= 3; break; case 2: // DOM_DELTA_PAGE: A page makes up 80 steps delta *= 80; break; default: throw 'unrecognized mouse wheel delta mode: ' + event.deltaMode; } break; default: throw 'unrecognized mouse wheel event: ' + event.type; } return delta; },mouseX:0,mouseY:0,mouseMovementX:0,mouseMovementY:0,touches:{},lastTouches:{},calculateMouseEvent:function(event) { // event should be mousemove, mousedown or mouseup if (Browser.pointerLock) { // When the pointer is locked, calculate the coordinates // based on the movement of the mouse. // Workaround for Firefox bug 764498 if (event.type != 'mousemove' && ('mozMovementX' in event)) { Browser.mouseMovementX = Browser.mouseMovementY = 0; } else { Browser.mouseMovementX = Browser.getMovementX(event); Browser.mouseMovementY = Browser.getMovementY(event); } // check if SDL is available if (typeof SDL != "undefined") { Browser.mouseX = SDL.mouseX + Browser.mouseMovementX; Browser.mouseY = SDL.mouseY + Browser.mouseMovementY; } else { // just add the mouse delta to the current absolut mouse position // FIXME: ideally this should be clamped against the canvas size and zero Browser.mouseX += Browser.mouseMovementX; Browser.mouseY += Browser.mouseMovementY; } } else { // Otherwise, calculate the movement based on the changes // in the coordinates. var rect = Module["canvas"].getBoundingClientRect(); var cw = Module["canvas"].width; var ch = Module["canvas"].height; // Neither .scrollX or .pageXOffset are defined in a spec, but // we prefer .scrollX because it is currently in a spec draft. // (see: http://www.w3.org/TR/2013/WD-cssom-view-20131217/) var scrollX = ((typeof window.scrollX != 'undefined') ? window.scrollX : window.pageXOffset); var scrollY = ((typeof window.scrollY != 'undefined') ? window.scrollY : window.pageYOffset); // If this assert lands, it's likely because the browser doesn't support scrollX or pageXOffset // and we have no viable fallback. assert((typeof scrollX != 'undefined') && (typeof scrollY != 'undefined'), 'Unable to retrieve scroll position, mouse positions likely broken.'); if (event.type === 'touchstart' || event.type === 'touchend' || event.type === 'touchmove') { var touch = event.touch; if (touch === undefined) { return; // the "touch" property is only defined in SDL } var adjustedX = touch.pageX - (scrollX + rect.left); var adjustedY = touch.pageY - (scrollY + rect.top); adjustedX = adjustedX * (cw / rect.width); adjustedY = adjustedY * (ch / rect.height); var coords = { x: adjustedX, y: adjustedY }; if (event.type === 'touchstart') { Browser.lastTouches[touch.identifier] = coords; Browser.touches[touch.identifier] = coords; } else if (event.type === 'touchend' || event.type === 'touchmove') { var last = Browser.touches[touch.identifier]; if (!last) last = coords; Browser.lastTouches[touch.identifier] = last; Browser.touches[touch.identifier] = coords; } return; } var x = event.pageX - (scrollX + rect.left); var y = event.pageY - (scrollY + rect.top); // the canvas might be CSS-scaled compared to its backbuffer; // SDL-using content will want mouse coordinates in terms // of backbuffer units. x = x * (cw / rect.width); y = y * (ch / rect.height); Browser.mouseMovementX = x - Browser.mouseX; Browser.mouseMovementY = y - Browser.mouseY; Browser.mouseX = x; Browser.mouseY = y; } },resizeListeners:[],updateResizeListeners:function() { var canvas = Module['canvas']; Browser.resizeListeners.forEach(function(listener) { listener(canvas.width, canvas.height); }); },setCanvasSize:function(width, height, noUpdates) { var canvas = Module['canvas']; Browser.updateCanvasDimensions(canvas, width, height); if (!noUpdates) Browser.updateResizeListeners(); },windowedWidth:0,windowedHeight:0,setFullscreenCanvasSize:function() { // check if SDL is available if (typeof SDL != "undefined") { var flags = HEAPU32[((SDL.screen)>>2)]; flags = flags | 0x00800000; // set SDL_FULLSCREEN flag HEAP32[((SDL.screen)>>2)] = flags; } Browser.updateCanvasDimensions(Module['canvas']); Browser.updateResizeListeners(); },setWindowedCanvasSize:function() { // check if SDL is available if (typeof SDL != "undefined") { var flags = HEAPU32[((SDL.screen)>>2)]; flags = flags & ~0x00800000; // clear SDL_FULLSCREEN flag HEAP32[((SDL.screen)>>2)] = flags; } Browser.updateCanvasDimensions(Module['canvas']); Browser.updateResizeListeners(); },updateCanvasDimensions:function(canvas, wNative, hNative) { if (wNative && hNative) { canvas.widthNative = wNative; canvas.heightNative = hNative; } else { wNative = canvas.widthNative; hNative = canvas.heightNative; } var w = wNative; var h = hNative; if (Module['forcedAspectRatio'] && Module['forcedAspectRatio'] > 0) { if (w/h < Module['forcedAspectRatio']) { w = Math.round(h * Module['forcedAspectRatio']); } else { h = Math.round(w / Module['forcedAspectRatio']); } } if (((document['fullscreenElement'] || document['mozFullScreenElement'] || document['msFullscreenElement'] || document['webkitFullscreenElement'] || document['webkitCurrentFullScreenElement']) === canvas.parentNode) && (typeof screen != 'undefined')) { var factor = Math.min(screen.width / w, screen.height / h); w = Math.round(w * factor); h = Math.round(h * factor); } if (Browser.resizeCanvas) { if (canvas.width != w) canvas.width = w; if (canvas.height != h) canvas.height = h; if (typeof canvas.style != 'undefined') { canvas.style.removeProperty( "width"); canvas.style.removeProperty("height"); } } else { if (canvas.width != wNative) canvas.width = wNative; if (canvas.height != hNative) canvas.height = hNative; if (typeof canvas.style != 'undefined') { if (w != wNative || h != hNative) { canvas.style.setProperty( "width", w + "px", "important"); canvas.style.setProperty("height", h + "px", "important"); } else { canvas.style.removeProperty( "width"); canvas.style.removeProperty("height"); } } } }}; function _emscripten_cancel_main_loop() { Browser.mainLoop.pause(); Browser.mainLoop.func = null; } function _emscripten_clear_interval(id) { clearInterval(id); } function _emscripten_console_error(str) { assert(typeof str == 'number'); console.error(UTF8ToString(str)); } var JSEvents = {inEventHandler:0,removeAllEventListeners:function() { for (var i = JSEvents.eventHandlers.length-1; i >= 0; --i) { JSEvents._removeHandler(i); } JSEvents.eventHandlers = []; JSEvents.deferredCalls = []; },registerRemoveEventListeners:function() { if (!JSEvents.removeEventListenersRegistered) { __ATEXIT__.push(JSEvents.removeAllEventListeners); JSEvents.removeEventListenersRegistered = true; } },deferredCalls:[],deferCall:function(targetFunction, precedence, argsList) { function arraysHaveEqualContent(arrA, arrB) { if (arrA.length != arrB.length) return false; for (var i in arrA) { if (arrA[i] != arrB[i]) return false; } return true; } // Test if the given call was already queued, and if so, don't add it again. for (var i in JSEvents.deferredCalls) { var call = JSEvents.deferredCalls[i]; if (call.targetFunction == targetFunction && arraysHaveEqualContent(call.argsList, argsList)) { return; } } JSEvents.deferredCalls.push({ targetFunction: targetFunction, precedence: precedence, argsList: argsList }); JSEvents.deferredCalls.sort(function(x,y) { return x.precedence < y.precedence; }); },removeDeferredCalls:function(targetFunction) { for (var i = 0; i < JSEvents.deferredCalls.length; ++i) { if (JSEvents.deferredCalls[i].targetFunction == targetFunction) { JSEvents.deferredCalls.splice(i, 1); --i; } } },canPerformEventHandlerRequests:function() { return JSEvents.inEventHandler && JSEvents.currentEventHandler.allowsDeferredCalls; },runDeferredCalls:function() { if (!JSEvents.canPerformEventHandlerRequests()) { return; } for (var i = 0; i < JSEvents.deferredCalls.length; ++i) { var call = JSEvents.deferredCalls[i]; JSEvents.deferredCalls.splice(i, 1); --i; call.targetFunction.apply(null, call.argsList); } },eventHandlers:[],removeAllHandlersOnTarget:function(target, eventTypeString) { for (var i = 0; i < JSEvents.eventHandlers.length; ++i) { if (JSEvents.eventHandlers[i].target == target && (!eventTypeString || eventTypeString == JSEvents.eventHandlers[i].eventTypeString)) { JSEvents._removeHandler(i--); } } },_removeHandler:function(i) { var h = JSEvents.eventHandlers[i]; h.target.removeEventListener(h.eventTypeString, h.eventListenerFunc, h.useCapture); JSEvents.eventHandlers.splice(i, 1); },registerOrRemoveHandler:function(eventHandler) { var jsEventHandler = function jsEventHandler(event) { // Increment nesting count for the event handler. ++JSEvents.inEventHandler; JSEvents.currentEventHandler = eventHandler; // Process any old deferred calls the user has placed. JSEvents.runDeferredCalls(); // Process the actual event, calls back to user C code handler. eventHandler.handlerFunc(event); // Process any new deferred calls that were placed right now from this event handler. JSEvents.runDeferredCalls(); // Out of event handler - restore nesting count. --JSEvents.inEventHandler; }; if (eventHandler.callbackfunc) { eventHandler.eventListenerFunc = jsEventHandler; eventHandler.target.addEventListener(eventHandler.eventTypeString, jsEventHandler, eventHandler.useCapture); JSEvents.eventHandlers.push(eventHandler); JSEvents.registerRemoveEventListeners(); } else { for (var i = 0; i < JSEvents.eventHandlers.length; ++i) { if (JSEvents.eventHandlers[i].target == eventHandler.target && JSEvents.eventHandlers[i].eventTypeString == eventHandler.eventTypeString) { JSEvents._removeHandler(i--); } } } },getNodeNameForTarget:function(target) { if (!target) return ''; if (target == window) return '#window'; if (target == screen) return '#screen'; return (target && target.nodeName) ? target.nodeName : ''; },fullscreenEnabled:function() { return document.fullscreenEnabled // Safari 13.0.3 on macOS Catalina 10.15.1 still ships with prefixed webkitFullscreenEnabled. // TODO: If Safari at some point ships with unprefixed version, update the version check above. || document.webkitFullscreenEnabled ; }}; var currentFullscreenStrategy = {}; function maybeCStringToJsString(cString) { // "cString > 2" checks if the input is a number, and isn't of the special // values we accept here, EMSCRIPTEN_EVENT_TARGET_* (which map to 0, 1, 2). // In other words, if cString > 2 then it's a pointer to a valid place in // memory, and points to a C string. return cString > 2 ? UTF8ToString(cString) : cString; } var specialHTMLTargets = [0, typeof document != 'undefined' ? document : 0, typeof window != 'undefined' ? window : 0]; function findEventTarget(target) { target = maybeCStringToJsString(target); var domElement = specialHTMLTargets[target] || (typeof document != 'undefined' ? document.querySelector(target) : undefined); return domElement; } function findCanvasEventTarget(target) { return findEventTarget(target); } function _emscripten_get_canvas_element_size(target, width, height) { var canvas = findCanvasEventTarget(target); if (!canvas) return -4; HEAP32[((width)>>2)] = canvas.width; HEAP32[((height)>>2)] = canvas.height; } function getCanvasElementSize(target) { return withStackSave(function() { var w = stackAlloc(8); var h = w + 4; var targetInt = stackAlloc(target.id.length+1); stringToUTF8(target.id, targetInt, target.id.length+1); var ret = _emscripten_get_canvas_element_size(targetInt, w, h); var size = [HEAP32[((w)>>2)], HEAP32[((h)>>2)]]; return size; }); } function _emscripten_set_canvas_element_size(target, width, height) { var canvas = findCanvasEventTarget(target); if (!canvas) return -4; canvas.width = width; canvas.height = height; return 0; } function setCanvasElementSize(target, width, height) { if (!target.controlTransferredOffscreen) { target.width = width; target.height = height; } else { // This function is being called from high-level JavaScript code instead of asm.js/Wasm, // and it needs to synchronously proxy over to another thread, so marshal the string onto the heap to do the call. withStackSave(function() { var targetInt = stackAlloc(target.id.length+1); stringToUTF8(target.id, targetInt, target.id.length+1); _emscripten_set_canvas_element_size(targetInt, width, height); }); } } function registerRestoreOldStyle(canvas) { var canvasSize = getCanvasElementSize(canvas); var oldWidth = canvasSize[0]; var oldHeight = canvasSize[1]; var oldCssWidth = canvas.style.width; var oldCssHeight = canvas.style.height; var oldBackgroundColor = canvas.style.backgroundColor; // Chrome reads color from here. var oldDocumentBackgroundColor = document.body.style.backgroundColor; // IE11 reads color from here. // Firefox always has black background color. var oldPaddingLeft = canvas.style.paddingLeft; // Chrome, FF, Safari var oldPaddingRight = canvas.style.paddingRight; var oldPaddingTop = canvas.style.paddingTop; var oldPaddingBottom = canvas.style.paddingBottom; var oldMarginLeft = canvas.style.marginLeft; // IE11 var oldMarginRight = canvas.style.marginRight; var oldMarginTop = canvas.style.marginTop; var oldMarginBottom = canvas.style.marginBottom; var oldDocumentBodyMargin = document.body.style.margin; var oldDocumentOverflow = document.documentElement.style.overflow; // Chrome, Firefox var oldDocumentScroll = document.body.scroll; // IE var oldImageRendering = canvas.style.imageRendering; function restoreOldStyle() { var fullscreenElement = document.fullscreenElement || document.webkitFullscreenElement || document.msFullscreenElement ; if (!fullscreenElement) { document.removeEventListener('fullscreenchange', restoreOldStyle); // Unprefixed Fullscreen API shipped in Chromium 71 (https://bugs.chromium.org/p/chromium/issues/detail?id=383813) // As of Safari 13.0.3 on macOS Catalina 10.15.1 still ships with prefixed webkitfullscreenchange. TODO: revisit this check once Safari ships unprefixed version. document.removeEventListener('webkitfullscreenchange', restoreOldStyle); setCanvasElementSize(canvas, oldWidth, oldHeight); canvas.style.width = oldCssWidth; canvas.style.height = oldCssHeight; canvas.style.backgroundColor = oldBackgroundColor; // Chrome // IE11 hack: assigning 'undefined' or an empty string to document.body.style.backgroundColor has no effect, so first assign back the default color // before setting the undefined value. Setting undefined value is also important, or otherwise we would later treat that as something that the user // had explicitly set so subsequent fullscreen transitions would not set background color properly. if (!oldDocumentBackgroundColor) document.body.style.backgroundColor = 'white'; document.body.style.backgroundColor = oldDocumentBackgroundColor; // IE11 canvas.style.paddingLeft = oldPaddingLeft; // Chrome, FF, Safari canvas.style.paddingRight = oldPaddingRight; canvas.style.paddingTop = oldPaddingTop; canvas.style.paddingBottom = oldPaddingBottom; canvas.style.marginLeft = oldMarginLeft; // IE11 canvas.style.marginRight = oldMarginRight; canvas.style.marginTop = oldMarginTop; canvas.style.marginBottom = oldMarginBottom; document.body.style.margin = oldDocumentBodyMargin; document.documentElement.style.overflow = oldDocumentOverflow; // Chrome, Firefox document.body.scroll = oldDocumentScroll; // IE canvas.style.imageRendering = oldImageRendering; if (canvas.GLctxObject) canvas.GLctxObject.GLctx.viewport(0, 0, oldWidth, oldHeight); if (currentFullscreenStrategy.canvasResizedCallback) { (function(a1, a2, a3) { return dynCall_iiii.apply(null, [currentFullscreenStrategy.canvasResizedCallback, a1, a2, a3]); })(37, 0, currentFullscreenStrategy.canvasResizedCallbackUserData); } } } document.addEventListener('fullscreenchange', restoreOldStyle); // Unprefixed Fullscreen API shipped in Chromium 71 (https://bugs.chromium.org/p/chromium/issues/detail?id=383813) // As of Safari 13.0.3 on macOS Catalina 10.15.1 still ships with prefixed webkitfullscreenchange. TODO: revisit this check once Safari ships unprefixed version. document.addEventListener('webkitfullscreenchange', restoreOldStyle); return restoreOldStyle; } function setLetterbox(element, topBottom, leftRight) { // Cannot use margin to specify letterboxes in FF or Chrome, since those ignore margins in fullscreen mode. element.style.paddingLeft = element.style.paddingRight = leftRight + 'px'; element.style.paddingTop = element.style.paddingBottom = topBottom + 'px'; } function getBoundingClientRect(e) { return specialHTMLTargets.indexOf(e) < 0 ? e.getBoundingClientRect() : {'left':0,'top':0}; } function _JSEvents_resizeCanvasForFullscreen(target, strategy) { var restoreOldStyle = registerRestoreOldStyle(target); var cssWidth = strategy.softFullscreen ? innerWidth : screen.width; var cssHeight = strategy.softFullscreen ? innerHeight : screen.height; var rect = getBoundingClientRect(target); var windowedCssWidth = rect.width; var windowedCssHeight = rect.height; var canvasSize = getCanvasElementSize(target); var windowedRttWidth = canvasSize[0]; var windowedRttHeight = canvasSize[1]; if (strategy.scaleMode == 3) { setLetterbox(target, (cssHeight - windowedCssHeight) / 2, (cssWidth - windowedCssWidth) / 2); cssWidth = windowedCssWidth; cssHeight = windowedCssHeight; } else if (strategy.scaleMode == 2) { if (cssWidth*windowedRttHeight < windowedRttWidth*cssHeight) { var desiredCssHeight = windowedRttHeight * cssWidth / windowedRttWidth; setLetterbox(target, (cssHeight - desiredCssHeight) / 2, 0); cssHeight = desiredCssHeight; } else { var desiredCssWidth = windowedRttWidth * cssHeight / windowedRttHeight; setLetterbox(target, 0, (cssWidth - desiredCssWidth) / 2); cssWidth = desiredCssWidth; } } // If we are adding padding, must choose a background color or otherwise Chrome will give the // padding a default white color. Do it only if user has not customized their own background color. if (!target.style.backgroundColor) target.style.backgroundColor = 'black'; // IE11 does the same, but requires the color to be set in the document body. if (!document.body.style.backgroundColor) document.body.style.backgroundColor = 'black'; // IE11 // Firefox always shows black letterboxes independent of style color. target.style.width = cssWidth + 'px'; target.style.height = cssHeight + 'px'; if (strategy.filteringMode == 1) { target.style.imageRendering = 'optimizeSpeed'; target.style.imageRendering = '-moz-crisp-edges'; target.style.imageRendering = '-o-crisp-edges'; target.style.imageRendering = '-webkit-optimize-contrast'; target.style.imageRendering = 'optimize-contrast'; target.style.imageRendering = 'crisp-edges'; target.style.imageRendering = 'pixelated'; } var dpiScale = (strategy.canvasResolutionScaleMode == 2) ? devicePixelRatio : 1; if (strategy.canvasResolutionScaleMode != 0) { var newWidth = (cssWidth * dpiScale)|0; var newHeight = (cssHeight * dpiScale)|0; setCanvasElementSize(target, newWidth, newHeight); if (target.GLctxObject) target.GLctxObject.GLctx.viewport(0, 0, newWidth, newHeight); } return restoreOldStyle; } function _JSEvents_requestFullscreen(target, strategy) { // EMSCRIPTEN_FULLSCREEN_SCALE_DEFAULT + EMSCRIPTEN_FULLSCREEN_CANVAS_SCALE_NONE is a mode where no extra logic is performed to the DOM elements. if (strategy.scaleMode != 0 || strategy.canvasResolutionScaleMode != 0) { _JSEvents_resizeCanvasForFullscreen(target, strategy); } if (target.requestFullscreen) { target.requestFullscreen(); } else if (target.webkitRequestFullscreen) { target.webkitRequestFullscreen(Element.ALLOW_KEYBOARD_INPUT); } else { return JSEvents.fullscreenEnabled() ? -3 : -1; } currentFullscreenStrategy = strategy; if (strategy.canvasResizedCallback) { (function(a1, a2, a3) { return dynCall_iiii.apply(null, [strategy.canvasResizedCallback, a1, a2, a3]); })(37, 0, strategy.canvasResizedCallbackUserData); } return 0; } function _emscripten_exit_fullscreen() { if (!JSEvents.fullscreenEnabled()) return -1; // Make sure no queued up calls will fire after this. JSEvents.removeDeferredCalls(_JSEvents_requestFullscreen); var d = specialHTMLTargets[1]; if (d.exitFullscreen) { d.fullscreenElement && d.exitFullscreen(); } else if (d.webkitExitFullscreen) { d.webkitFullscreenElement && d.webkitExitFullscreen(); } else { return -1; } return 0; } function requestPointerLock(target) { if (target.requestPointerLock) { target.requestPointerLock(); } else if (target.msRequestPointerLock) { target.msRequestPointerLock(); } else { // document.body is known to accept pointer lock, so use that to differentiate if the user passed a bad element, // or if the whole browser just doesn't support the feature. if (document.body.requestPointerLock || document.body.msRequestPointerLock ) { return -3; } else { return -1; } } return 0; } function _emscripten_exit_pointerlock() { // Make sure no queued up calls will fire after this. JSEvents.removeDeferredCalls(requestPointerLock); if (document.exitPointerLock) { document.exitPointerLock(); } else if (document.msExitPointerLock) { document.msExitPointerLock(); } else { return -1; } return 0; } function fillFullscreenChangeEventData(eventStruct) { var fullscreenElement = document.fullscreenElement || document.mozFullScreenElement || document.webkitFullscreenElement || document.msFullscreenElement; var isFullscreen = !!fullscreenElement; // Assigning a boolean to HEAP32 with expected type coercion. /** @suppress{checkTypes} */ HEAP32[((eventStruct)>>2)] = isFullscreen; HEAP32[(((eventStruct)+(4))>>2)] = JSEvents.fullscreenEnabled(); // If transitioning to fullscreen, report info about the element that is now fullscreen. // If transitioning to windowed mode, report info about the element that just was fullscreen. var reportedElement = isFullscreen ? fullscreenElement : JSEvents.previousFullscreenElement; var nodeName = JSEvents.getNodeNameForTarget(reportedElement); var id = (reportedElement && reportedElement.id) ? reportedElement.id : ''; stringToUTF8(nodeName, eventStruct + 8, 128); stringToUTF8(id, eventStruct + 136, 128); HEAP32[(((eventStruct)+(264))>>2)] = reportedElement ? reportedElement.clientWidth : 0; HEAP32[(((eventStruct)+(268))>>2)] = reportedElement ? reportedElement.clientHeight : 0; HEAP32[(((eventStruct)+(272))>>2)] = screen.width; HEAP32[(((eventStruct)+(276))>>2)] = screen.height; if (isFullscreen) { JSEvents.previousFullscreenElement = fullscreenElement; } } function _emscripten_get_fullscreen_status(fullscreenStatus) { if (!JSEvents.fullscreenEnabled()) return -1; fillFullscreenChangeEventData(fullscreenStatus); return 0; } function fillGamepadEventData(eventStruct, e) { HEAPF64[((eventStruct)>>3)] = e.timestamp; for (var i = 0; i < e.axes.length; ++i) { HEAPF64[(((eventStruct+i*8)+(16))>>3)] = e.axes[i]; } for (var i = 0; i < e.buttons.length; ++i) { if (typeof e.buttons[i] == 'object') { HEAPF64[(((eventStruct+i*8)+(528))>>3)] = e.buttons[i].value; } else { HEAPF64[(((eventStruct+i*8)+(528))>>3)] = e.buttons[i]; } } for (var i = 0; i < e.buttons.length; ++i) { if (typeof e.buttons[i] == 'object') { HEAP32[(((eventStruct+i*4)+(1040))>>2)] = e.buttons[i].pressed; } else { // Assigning a boolean to HEAP32, that's ok, but Closure would like to warn about it: /** @suppress {checkTypes} */ HEAP32[(((eventStruct+i*4)+(1040))>>2)] = e.buttons[i] == 1; } } HEAP32[(((eventStruct)+(1296))>>2)] = e.connected; HEAP32[(((eventStruct)+(1300))>>2)] = e.index; HEAP32[(((eventStruct)+(8))>>2)] = e.axes.length; HEAP32[(((eventStruct)+(12))>>2)] = e.buttons.length; stringToUTF8(e.id, eventStruct + 1304, 64); stringToUTF8(e.mapping, eventStruct + 1368, 64); } function _emscripten_get_gamepad_status(index, gamepadState) { if (!JSEvents.lastGamepadState) throw 'emscripten_get_gamepad_status() can only be called after having first called emscripten_sample_gamepad_data() and that function has returned EMSCRIPTEN_RESULT_SUCCESS!'; // INVALID_PARAM is returned on a Gamepad index that never was there. if (index < 0 || index >= JSEvents.lastGamepadState.length) return -5; // NO_DATA is returned on a Gamepad index that was removed. // For previously disconnected gamepads there should be an empty slot (null/undefined/false) at the index. // This is because gamepads must keep their original position in the array. // For example, removing the first of two gamepads produces [null/undefined/false, gamepad]. if (!JSEvents.lastGamepadState[index]) return -7; fillGamepadEventData(gamepadState, JSEvents.lastGamepadState[index]); return 0; } function _emscripten_get_heap_max() { // Stay one Wasm page short of 4GB: while e.g. Chrome is able to allocate // full 4GB Wasm memories, the size will wrap back to 0 bytes in Wasm side // for any code that deals with heap sizes, which would require special // casing all heap size related code to treat 0 specially. return 2147483648; } function _emscripten_get_now_res() { // return resolution of get_now, in nanoseconds if (ENVIRONMENT_IS_NODE) { return 1; // nanoseconds } else // Modern environment where performance.now() is supported: return 1000; // microseconds (1/1000 of a millisecond) } function _emscripten_get_num_gamepads() { if (!JSEvents.lastGamepadState) throw 'emscripten_get_num_gamepads() can only be called after having first called emscripten_sample_gamepad_data() and that function has returned EMSCRIPTEN_RESULT_SUCCESS!'; // N.B. Do not call emscripten_get_num_gamepads() unless having first called emscripten_sample_gamepad_data(), and that has returned EMSCRIPTEN_RESULT_SUCCESS. // Otherwise the following line will throw an exception. return JSEvents.lastGamepadState.length; } function _emscripten_html5_remove_all_event_listeners() { JSEvents.removeAllEventListeners(); } function _emscripten_is_webgl_context_lost(contextHandle) { return !GL.contexts[contextHandle] || GL.contexts[contextHandle].GLctx.isContextLost(); // No context ~> lost context. } function reallyNegative(x) { return x < 0 || (x === 0 && (1/x) === -Infinity); } function convertI32PairToI53(lo, hi) { // This function should not be getting called with too large unsigned numbers // in high part (if hi >= 0x7FFFFFFFF, one should have been calling // convertU32PairToI53()) assert(hi === (hi|0)); return (lo >>> 0) + hi * 4294967296; } function convertU32PairToI53(lo, hi) { return (lo >>> 0) + (hi >>> 0) * 4294967296; } function reSign(value, bits) { if (value <= 0) { return value; } var half = bits <= 32 ? Math.abs(1 << (bits-1)) // abs is needed if bits == 32 : Math.pow(2, bits-1); // for huge values, we can hit the precision limit and always get true here. // so don't do that but, in general there is no perfect solution here. With // 64-bit ints, we get rounding and errors // TODO: In i64 mode 1, resign the two parts separately and safely if (value >= half && (bits <= 32 || value > half)) { // Cannot bitshift half, as it may be at the limit of the bits JS uses in // bitshifts value = -2*half + value; } return value; } function unSign(value, bits) { if (value >= 0) { return value; } // Need some trickery, since if bits == 32, we are right at the limit of the // bits JS uses in bitshifts return bits <= 32 ? 2*Math.abs(1 << (bits-1)) + value : Math.pow(2, bits) + value; } function formatString(format, varargs) { ; assert((varargs & 3) === 0); var textIndex = format; var argIndex = varargs; // This must be called before reading a double or i64 vararg. It will bump the pointer properly. // It also does an assert on i32 values, so it's nice to call it before all varargs calls. function prepVararg(ptr, type) { if (type === 'double' || type === 'i64') { // move so the load is aligned if (ptr & 7) { assert((ptr & 7) === 4); ptr += 4; } } else { assert((ptr & 3) === 0); } return ptr; } function getNextArg(type) { // NOTE: Explicitly ignoring type safety. Otherwise this fails: // int x = 4; printf("%c\n", (char)x); var ret; argIndex = prepVararg(argIndex, type); if (type === 'double') { ret = Number(HEAPF64[((argIndex)>>3)]); argIndex += 8; } else if (type == 'i64') { ret = [HEAP32[((argIndex)>>2)], HEAP32[(((argIndex)+(4))>>2)]]; argIndex += 8; } else { assert((argIndex & 3) === 0); type = 'i32'; // varargs are always i32, i64, or double ret = HEAP32[((argIndex)>>2)]; argIndex += 4; } return ret; } var ret = []; var curr, next, currArg; while (1) { var startTextIndex = textIndex; curr = HEAP8[((textIndex)>>0)]; if (curr === 0) break; next = HEAP8[((textIndex+1)>>0)]; if (curr == 37) { // Handle flags. var flagAlwaysSigned = false; var flagLeftAlign = false; var flagAlternative = false; var flagZeroPad = false; var flagPadSign = false; flagsLoop: while (1) { switch (next) { case 43: flagAlwaysSigned = true; break; case 45: flagLeftAlign = true; break; case 35: flagAlternative = true; break; case 48: if (flagZeroPad) { break flagsLoop; } else { flagZeroPad = true; break; } case 32: flagPadSign = true; break; default: break flagsLoop; } textIndex++; next = HEAP8[((textIndex+1)>>0)]; } // Handle width. var width = 0; if (next == 42) { width = getNextArg('i32'); textIndex++; next = HEAP8[((textIndex+1)>>0)]; } else { while (next >= 48 && next <= 57) { width = width * 10 + (next - 48); textIndex++; next = HEAP8[((textIndex+1)>>0)]; } } // Handle precision. var precisionSet = false, precision = -1; if (next == 46) { precision = 0; precisionSet = true; textIndex++; next = HEAP8[((textIndex+1)>>0)]; if (next == 42) { precision = getNextArg('i32'); textIndex++; } else { while (1) { var precisionChr = HEAP8[((textIndex+1)>>0)]; if (precisionChr < 48 || precisionChr > 57) break; precision = precision * 10 + (precisionChr - 48); textIndex++; } } next = HEAP8[((textIndex+1)>>0)]; } if (precision < 0) { precision = 6; // Standard default. precisionSet = false; } // Handle integer sizes. WARNING: These assume a 32-bit architecture! var argSize; switch (String.fromCharCode(next)) { case 'h': var nextNext = HEAP8[((textIndex+2)>>0)]; if (nextNext == 104) { textIndex++; argSize = 1; // char (actually i32 in varargs) } else { argSize = 2; // short (actually i32 in varargs) } break; case 'l': var nextNext = HEAP8[((textIndex+2)>>0)]; if (nextNext == 108) { textIndex++; argSize = 8; // long long } else { argSize = 4; // long } break; case 'L': // long long case 'q': // int64_t case 'j': // intmax_t argSize = 8; break; case 'z': // size_t case 't': // ptrdiff_t case 'I': // signed ptrdiff_t or unsigned size_t argSize = 4; break; default: argSize = null; } if (argSize) textIndex++; next = HEAP8[((textIndex+1)>>0)]; // Handle type specifier. switch (String.fromCharCode(next)) { case 'd': case 'i': case 'u': case 'o': case 'x': case 'X': case 'p': { // Integer. var signed = next == 100 || next == 105; argSize = argSize || 4; currArg = getNextArg('i' + (argSize * 8)); var argText; // Flatten i64-1 [low, high] into a (slightly rounded) double if (argSize == 8) { currArg = next == 117 ? convertU32PairToI53(currArg[0], currArg[1]) : convertI32PairToI53(currArg[0], currArg[1]); } // Truncate to requested size. if (argSize <= 4) { var limit = Math.pow(256, argSize) - 1; currArg = (signed ? reSign : unSign)(currArg & limit, argSize * 8); } // Format the number. var currAbsArg = Math.abs(currArg); var prefix = ''; if (next == 100 || next == 105) { argText = reSign(currArg, 8 * argSize).toString(10); } else if (next == 117) { argText = unSign(currArg, 8 * argSize).toString(10); currArg = Math.abs(currArg); } else if (next == 111) { argText = (flagAlternative ? '0' : '') + currAbsArg.toString(8); } else if (next == 120 || next == 88) { prefix = (flagAlternative && currArg != 0) ? '0x' : ''; if (currArg < 0) { // Represent negative numbers in hex as 2's complement. currArg = -currArg; argText = (currAbsArg - 1).toString(16); var buffer = []; for (var i = 0; i < argText.length; i++) { buffer.push((0xF - parseInt(argText[i], 16)).toString(16)); } argText = buffer.join(''); while (argText.length < argSize * 2) argText = 'f' + argText; } else { argText = currAbsArg.toString(16); } if (next == 88) { prefix = prefix.toUpperCase(); argText = argText.toUpperCase(); } } else if (next == 112) { if (currAbsArg === 0) { argText = '(nil)'; } else { prefix = '0x'; argText = currAbsArg.toString(16); } } if (precisionSet) { while (argText.length < precision) { argText = '0' + argText; } } // Add sign if needed if (currArg >= 0) { if (flagAlwaysSigned) { prefix = '+' + prefix; } else if (flagPadSign) { prefix = ' ' + prefix; } } // Move sign to prefix so we zero-pad after the sign if (argText.charAt(0) == '-') { prefix = '-' + prefix; argText = argText.substr(1); } // Add padding. while (prefix.length + argText.length < width) { if (flagLeftAlign) { argText += ' '; } else { if (flagZeroPad) { argText = '0' + argText; } else { prefix = ' ' + prefix; } } } // Insert the result into the buffer. argText = prefix + argText; argText.split('').forEach(function(chr) { ret.push(chr.charCodeAt(0)); }); break; } case 'f': case 'F': case 'e': case 'E': case 'g': case 'G': { // Float. currArg = getNextArg('double'); var argText; if (isNaN(currArg)) { argText = 'nan'; flagZeroPad = false; } else if (!isFinite(currArg)) { argText = (currArg < 0 ? '-' : '') + 'inf'; flagZeroPad = false; } else { var isGeneral = false; var effectivePrecision = Math.min(precision, 20); // Convert g/G to f/F or e/E, as per: // http://pubs.opengroup.org/onlinepubs/9699919799/functions/printf.html if (next == 103 || next == 71) { isGeneral = true; precision = precision || 1; var exponent = parseInt(currArg.toExponential(effectivePrecision).split('e')[1], 10); if (precision > exponent && exponent >= -4) { next = ((next == 103) ? 'f' : 'F').charCodeAt(0); precision -= exponent + 1; } else { next = ((next == 103) ? 'e' : 'E').charCodeAt(0); precision--; } effectivePrecision = Math.min(precision, 20); } if (next == 101 || next == 69) { argText = currArg.toExponential(effectivePrecision); // Make sure the exponent has at least 2 digits. if (/[eE][-+]\d$/.test(argText)) { argText = argText.slice(0, -1) + '0' + argText.slice(-1); } } else if (next == 102 || next == 70) { argText = currArg.toFixed(effectivePrecision); if (currArg === 0 && reallyNegative(currArg)) { argText = '-' + argText; } } var parts = argText.split('e'); if (isGeneral && !flagAlternative) { // Discard trailing zeros and periods. while (parts[0].length > 1 && parts[0].includes('.') && (parts[0].slice(-1) == '0' || parts[0].slice(-1) == '.')) { parts[0] = parts[0].slice(0, -1); } } else { // Make sure we have a period in alternative mode. if (flagAlternative && argText.indexOf('.') == -1) parts[0] += '.'; // Zero pad until required precision. while (precision > effectivePrecision++) parts[0] += '0'; } argText = parts[0] + (parts.length > 1 ? 'e' + parts[1] : ''); // Capitalize 'E' if needed. if (next == 69) argText = argText.toUpperCase(); // Add sign. if (currArg >= 0) { if (flagAlwaysSigned) { argText = '+' + argText; } else if (flagPadSign) { argText = ' ' + argText; } } } // Add padding. while (argText.length < width) { if (flagLeftAlign) { argText += ' '; } else { if (flagZeroPad && (argText[0] == '-' || argText[0] == '+')) { argText = argText[0] + '0' + argText.slice(1); } else { argText = (flagZeroPad ? '0' : ' ') + argText; } } } // Adjust case. if (next < 97) argText = argText.toUpperCase(); // Insert the result into the buffer. argText.split('').forEach(function(chr) { ret.push(chr.charCodeAt(0)); }); break; } case 's': { // String. var arg = getNextArg('i8*'); var argLength = arg ? _strlen(arg) : '(null)'.length; if (precisionSet) argLength = Math.min(argLength, precision); if (!flagLeftAlign) { while (argLength < width--) { ret.push(32); } } if (arg) { for (var i = 0; i < argLength; i++) { ret.push(HEAPU8[((arg++)>>0)]); } } else { ret = ret.concat(intArrayFromString('(null)'.substr(0, argLength), true)); } if (flagLeftAlign) { while (argLength < width--) { ret.push(32); } } break; } case 'c': { // Character. if (flagLeftAlign) ret.push(getNextArg('i8')); while (--width > 0) { ret.push(32); } if (!flagLeftAlign) ret.push(getNextArg('i8')); break; } case 'n': { // Write the length written so far to the next parameter. var ptr = getNextArg('i32*'); HEAP32[((ptr)>>2)] = ret.length; break; } case '%': { // Literal percent sign. ret.push(curr); break; } default: { // Unknown specifiers remain untouched. for (var i = startTextIndex; i < textIndex + 2; i++) { ret.push(HEAP8[((i)>>0)]); } } } textIndex += 2; // TODO: Support a/A (hex float) and m (last error) specifiers. // TODO: Support %1${specifier} for arg selection. } else { ret.push(curr); textIndex += 1; } } return ret; } function traverseStack(args) { if (!args || !args.callee || !args.callee.name) { return [null, '', '']; } var funstr = args.callee.toString(); var funcname = args.callee.name; var str = '('; var first = true; for (var i in args) { var a = args[i]; if (!first) { str += ", "; } first = false; if (typeof a == 'number' || typeof a == 'string') { str += a; } else { str += '(' + typeof a + ')'; } } str += ')'; var caller = args.callee.caller; args = caller ? caller.arguments : []; if (first) str = ''; return [args, funcname, str]; } /** @param {number=} flags */ function _emscripten_get_callstack_js(flags) { var callstack = jsStackTrace(); // Find the symbols in the callstack that corresponds to the functions that report callstack information, and remove everything up to these from the output. var iThisFunc = callstack.lastIndexOf('_emscripten_log'); var iThisFunc2 = callstack.lastIndexOf('_emscripten_get_callstack'); var iNextLine = callstack.indexOf('\n', Math.max(iThisFunc, iThisFunc2))+1; callstack = callstack.slice(iNextLine); if (flags & 32) { warnOnce('EM_LOG_DEMANGLE is deprecated; ignoring'); } // If user requested to see the original source stack, but no source map information is available, just fall back to showing the JS stack. if (flags & 8 && typeof emscripten_source_map == 'undefined') { warnOnce('Source map information is not available, emscripten_log with EM_LOG_C_STACK will be ignored. Build with "--pre-js $EMSCRIPTEN/src/emscripten-source-map.min.js" linker flag to add source map loading to code.'); flags ^= 8; flags |= 16; } var stack_args = null; if (flags & 128) { // To get the actual parameters to the functions, traverse the stack via the unfortunately deprecated 'arguments.callee' method, if it works: stack_args = traverseStack(arguments); while (stack_args[1].includes('_emscripten_')) stack_args = traverseStack(stack_args[0]); } // Process all lines: var lines = callstack.split('\n'); callstack = ''; var newFirefoxRe = new RegExp('\\s*(.*?)@(.*?):([0-9]+):([0-9]+)'); // New FF30 with column info: extract components of form ' Object._main@http://server.com:4324:12' var firefoxRe = new RegExp('\\s*(.*?)@(.*):(.*)(:(.*))?'); // Old FF without column info: extract components of form ' Object._main@http://server.com:4324' var chromeRe = new RegExp('\\s*at (.*?) \\\((.*):(.*):(.*)\\\)'); // Extract components of form ' at Object._main (http://server.com/file.html:4324:12)' for (var l in lines) { var line = lines[l]; var symbolName = ''; var file = ''; var lineno = 0; var column = 0; var parts = chromeRe.exec(line); if (parts && parts.length == 5) { symbolName = parts[1]; file = parts[2]; lineno = parts[3]; column = parts[4]; } else { parts = newFirefoxRe.exec(line); if (!parts) parts = firefoxRe.exec(line); if (parts && parts.length >= 4) { symbolName = parts[1]; file = parts[2]; lineno = parts[3]; column = parts[4]|0; // Old Firefox doesn't carry column information, but in new FF30, it is present. See https://bugzilla.mozilla.org/show_bug.cgi?id=762556 } else { // Was not able to extract this line for demangling/sourcemapping purposes. Output it as-is. callstack += line + '\n'; continue; } } var haveSourceMap = false; if (flags & 8) { var orig = emscripten_source_map.originalPositionFor({line: lineno, column: column}); haveSourceMap = (orig && orig.source); if (haveSourceMap) { if (flags & 64) { orig.source = orig.source.substring(orig.source.replace(/\\/g, "/").lastIndexOf('/')+1); } callstack += ' at ' + symbolName + ' (' + orig.source + ':' + orig.line + ':' + orig.column + ')\n'; } } if ((flags & 16) || !haveSourceMap) { if (flags & 64) { file = file.substring(file.replace(/\\/g, "/").lastIndexOf('/')+1); } callstack += (haveSourceMap ? (' = ' + symbolName) : (' at '+ symbolName)) + ' (' + file + ':' + lineno + ':' + column + ')\n'; } // If we are still keeping track with the callstack by traversing via 'arguments.callee', print the function parameters as well. if (flags & 128 && stack_args[0]) { if (stack_args[1] == symbolName && stack_args[2].length > 0) { callstack = callstack.replace(/\s+$/, ''); callstack += ' with values: ' + stack_args[1] + stack_args[2] + '\n'; } stack_args = traverseStack(stack_args[0]); } } // Trim extra whitespace at the end of the output. callstack = callstack.replace(/\s+$/, ''); return callstack; } function _emscripten_log_js(flags, str) { if (flags & 24) { str = str.replace(/\s+$/, ''); // Ensure the message and the callstack are joined cleanly with exactly one newline. str += (str.length > 0 ? '\n' : '') + _emscripten_get_callstack_js(flags); } if (flags & 1) { if (flags & 4) { console.error(str); } else if (flags & 2) { console.warn(str); } else if (flags & 512) { console.info(str); } else if (flags & 256) { console.debug(str); } else { console.log(str); } } else if (flags & 6) { err(str); } else { out(str); } } function _emscripten_log(flags, format, varargs) { var result = formatString(format, varargs); var str = UTF8ArrayToString(result, 0); _emscripten_log_js(flags, str); } function _emscripten_memcpy_big(dest, src, num) { HEAPU8.copyWithin(dest, src, src + num); } function doRequestFullscreen(target, strategy) { if (!JSEvents.fullscreenEnabled()) return -1; target = findEventTarget(target); if (!target) return -4; if (!target.requestFullscreen && !target.webkitRequestFullscreen ) { return -3; } var canPerformRequests = JSEvents.canPerformEventHandlerRequests(); // Queue this function call if we're not currently in an event handler and the user saw it appropriate to do so. if (!canPerformRequests) { if (strategy.deferUntilInEventHandler) { JSEvents.deferCall(_JSEvents_requestFullscreen, 1 /* priority over pointer lock */, [target, strategy]); return 1; } else { return -2; } } return _JSEvents_requestFullscreen(target, strategy); } function _emscripten_request_fullscreen(target, deferUntilInEventHandler) { var strategy = { // These options perform no added logic, but just bare request fullscreen. scaleMode: 0, canvasResolutionScaleMode: 0, filteringMode: 0, deferUntilInEventHandler: deferUntilInEventHandler, canvasResizedCallbackTargetThread: 2 }; return doRequestFullscreen(target, strategy); } function _emscripten_request_pointerlock(target, deferUntilInEventHandler) { target = findEventTarget(target); if (!target) return -4; if (!target.requestPointerLock && !target.msRequestPointerLock ) { return -1; } var canPerformRequests = JSEvents.canPerformEventHandlerRequests(); // Queue this function call if we're not currently in an event handler and the user saw it appropriate to do so. if (!canPerformRequests) { if (deferUntilInEventHandler) { JSEvents.deferCall(requestPointerLock, 2 /* priority below fullscreen */, [target]); return 1; } else { return -2; } } return requestPointerLock(target); } function emscripten_realloc_buffer(size) { try { // round size grow request up to wasm page size (fixed 64KB per spec) wasmMemory.grow((size - buffer.byteLength + 65535) >>> 16); // .grow() takes a delta compared to the previous size updateGlobalBufferAndViews(wasmMemory.buffer); return 1 /*success*/; } catch(e) { err('emscripten_realloc_buffer: Attempted to grow heap from ' + buffer.byteLength + ' bytes to ' + size + ' bytes, but got error: ' + e); } // implicit 0 return to save code size (caller will cast "undefined" into 0 // anyhow) } function _emscripten_resize_heap(requestedSize) { var oldSize = HEAPU8.length; requestedSize = requestedSize >>> 0; // With multithreaded builds, races can happen (another thread might increase the size // in between), so return a failure, and let the caller retry. assert(requestedSize > oldSize); // Memory resize rules: // 1. Always increase heap size to at least the requested size, rounded up // to next page multiple. // 2a. If MEMORY_GROWTH_LINEAR_STEP == -1, excessively resize the heap // geometrically: increase the heap size according to // MEMORY_GROWTH_GEOMETRIC_STEP factor (default +20%), At most // overreserve by MEMORY_GROWTH_GEOMETRIC_CAP bytes (default 96MB). // 2b. If MEMORY_GROWTH_LINEAR_STEP != -1, excessively resize the heap // linearly: increase the heap size by at least // MEMORY_GROWTH_LINEAR_STEP bytes. // 3. Max size for the heap is capped at 2048MB-WASM_PAGE_SIZE, or by // MAXIMUM_MEMORY, or by ASAN limit, depending on which is smallest // 4. If we were unable to allocate as much memory, it may be due to // over-eager decision to excessively reserve due to (3) above. // Hence if an allocation fails, cut down on the amount of excess // growth, in an attempt to succeed to perform a smaller allocation. // A limit is set for how much we can grow. We should not exceed that // (the wasm binary specifies it, so if we tried, we'd fail anyhow). var maxHeapSize = _emscripten_get_heap_max(); if (requestedSize > maxHeapSize) { err('Cannot enlarge memory, asked to go up to ' + requestedSize + ' bytes, but the limit is ' + maxHeapSize + ' bytes!'); return false; } let alignUp = (x, multiple) => x + (multiple - x % multiple) % multiple; // Loop through potential heap size increases. If we attempt a too eager // reservation that fails, cut down on the attempted size and reserve a // smaller bump instead. (max 3 times, chosen somewhat arbitrarily) for (var cutDown = 1; cutDown <= 4; cutDown *= 2) { var overGrownHeapSize = oldSize * (1 + 0.2 / cutDown); // ensure geometric growth // but limit overreserving (default to capping at +96MB overgrowth at most) overGrownHeapSize = Math.min(overGrownHeapSize, requestedSize + 100663296 ); var newSize = Math.min(maxHeapSize, alignUp(Math.max(requestedSize, overGrownHeapSize), 65536)); var replacement = emscripten_realloc_buffer(newSize); if (replacement) { return true; } } err('Failed to grow the heap from ' + oldSize + ' bytes to ' + newSize + ' bytes, not enough memory!'); return false; } /** @suppress {checkTypes} */ function _emscripten_sample_gamepad_data() { try { if (navigator.getGamepads) return (JSEvents.lastGamepadState = navigator.getGamepads()) ? 0 /*EMSCRIPTEN_RESULT_SUCCESS*/ : -1 /*EMSCRIPTEN_RESULT_NOT_SUPPORTED*/; } catch(e) { err(`navigator.getGamepads() exists, but failed to execute with exception ${e}. Disabling Gamepad access.`); navigator.getGamepads = null; // Disable getGamepads() so that it won't be attempted to be used again. } return -1 /*EMSCRIPTEN_RESULT_NOT_SUPPORTED*/; } function registerFocusEventCallback(target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString, targetThread) { if (!JSEvents.focusEvent) JSEvents.focusEvent = _malloc( 256 ); var focusEventHandlerFunc = function(ev) { var e = ev || event; var nodeName = JSEvents.getNodeNameForTarget(e.target); var id = e.target.id ? e.target.id : ''; var focusEvent = JSEvents.focusEvent; stringToUTF8(nodeName, focusEvent + 0, 128); stringToUTF8(id, focusEvent + 128, 128); if ((function(a1, a2, a3) { return dynCall_iiii.apply(null, [callbackfunc, a1, a2, a3]); })(eventTypeId, focusEvent, userData)) e.preventDefault(); }; var eventHandler = { target: findEventTarget(target), eventTypeString: eventTypeString, callbackfunc: callbackfunc, handlerFunc: focusEventHandlerFunc, useCapture: useCapture }; JSEvents.registerOrRemoveHandler(eventHandler); } function _emscripten_set_blur_callback_on_thread(target, userData, useCapture, callbackfunc, targetThread) { registerFocusEventCallback(target, userData, useCapture, callbackfunc, 12, "blur", targetThread); return 0; } function _emscripten_set_focus_callback_on_thread(target, userData, useCapture, callbackfunc, targetThread) { registerFocusEventCallback(target, userData, useCapture, callbackfunc, 13, "focus", targetThread); return 0; } function registerFullscreenChangeEventCallback(target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString, targetThread) { if (!JSEvents.fullscreenChangeEvent) JSEvents.fullscreenChangeEvent = _malloc( 280 ); var fullscreenChangeEventhandlerFunc = function(ev) { var e = ev || event; var fullscreenChangeEvent = JSEvents.fullscreenChangeEvent; fillFullscreenChangeEventData(fullscreenChangeEvent); if ((function(a1, a2, a3) { return dynCall_iiii.apply(null, [callbackfunc, a1, a2, a3]); })(eventTypeId, fullscreenChangeEvent, userData)) e.preventDefault(); }; var eventHandler = { target: target, eventTypeString: eventTypeString, callbackfunc: callbackfunc, handlerFunc: fullscreenChangeEventhandlerFunc, useCapture: useCapture }; JSEvents.registerOrRemoveHandler(eventHandler); } function _emscripten_set_fullscreenchange_callback_on_thread(target, userData, useCapture, callbackfunc, targetThread) { if (!JSEvents.fullscreenEnabled()) return -1; target = findEventTarget(target); if (!target) return -4; registerFullscreenChangeEventCallback(target, userData, useCapture, callbackfunc, 19, "fullscreenchange", targetThread); // Unprefixed Fullscreen API shipped in Chromium 71 (https://bugs.chromium.org/p/chromium/issues/detail?id=383813) // As of Safari 13.0.3 on macOS Catalina 10.15.1 still ships with prefixed webkitfullscreenchange. TODO: revisit this check once Safari ships unprefixed version. registerFullscreenChangeEventCallback(target, userData, useCapture, callbackfunc, 19, "webkitfullscreenchange", targetThread); return 0; } function registerGamepadEventCallback(target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString, targetThread) { if (!JSEvents.gamepadEvent) JSEvents.gamepadEvent = _malloc( 1432 ); var gamepadEventHandlerFunc = function(ev) { var e = ev || event; var gamepadEvent = JSEvents.gamepadEvent; fillGamepadEventData(gamepadEvent, e["gamepad"]); if ((function(a1, a2, a3) { return dynCall_iiii.apply(null, [callbackfunc, a1, a2, a3]); })(eventTypeId, gamepadEvent, userData)) e.preventDefault(); }; var eventHandler = { target: findEventTarget(target), allowsDeferredCalls: true, eventTypeString: eventTypeString, callbackfunc: callbackfunc, handlerFunc: gamepadEventHandlerFunc, useCapture: useCapture }; JSEvents.registerOrRemoveHandler(eventHandler); } function _emscripten_set_gamepadconnected_callback_on_thread(userData, useCapture, callbackfunc, targetThread) { if (_emscripten_sample_gamepad_data()) return -1 /*EMSCRIPTEN_RESULT_NOT_SUPPORTED*/; return registerGamepadEventCallback(2 /*EMSCRIPTEN_EVENT_TARGET_WINDOW*/, userData, useCapture, callbackfunc, 26 /*EMSCRIPTEN_EVENT_GAMEPADCONNECTED*/, "gamepadconnected", targetThread); } function _emscripten_set_gamepaddisconnected_callback_on_thread(userData, useCapture, callbackfunc, targetThread) { if (_emscripten_sample_gamepad_data()) return -1 /*EMSCRIPTEN_RESULT_NOT_SUPPORTED*/; return registerGamepadEventCallback(2 /*EMSCRIPTEN_EVENT_TARGET_WINDOW*/, userData, useCapture, callbackfunc, 27 /*EMSCRIPTEN_EVENT_GAMEPADDISCONNECTED*/, "gamepaddisconnected", targetThread); } function _emscripten_set_interval(cb, msecs, userData) { return setInterval(function() { callUserCallback(function() { (function(a1) { dynCall_vi.apply(null, [cb, a1]); })(userData) }); }, msecs); } function registerKeyEventCallback(target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString, targetThread) { if (!JSEvents.keyEvent) JSEvents.keyEvent = _malloc( 176 ); var keyEventHandlerFunc = function(e) { assert(e); var keyEventData = JSEvents.keyEvent; HEAPF64[((keyEventData)>>3)] = e.timeStamp; var idx = keyEventData >> 2; HEAP32[idx + 2] = e.location; HEAP32[idx + 3] = e.ctrlKey; HEAP32[idx + 4] = e.shiftKey; HEAP32[idx + 5] = e.altKey; HEAP32[idx + 6] = e.metaKey; HEAP32[idx + 7] = e.repeat; HEAP32[idx + 8] = e.charCode; HEAP32[idx + 9] = e.keyCode; HEAP32[idx + 10] = e.which; stringToUTF8(e.key || '', keyEventData + 44, 32); stringToUTF8(e.code || '', keyEventData + 76, 32); stringToUTF8(e.char || '', keyEventData + 108, 32); stringToUTF8(e.locale || '', keyEventData + 140, 32); if ((function(a1, a2, a3) { return dynCall_iiii.apply(null, [callbackfunc, a1, a2, a3]); })(eventTypeId, keyEventData, userData)) e.preventDefault(); }; var eventHandler = { target: findEventTarget(target), allowsDeferredCalls: true, eventTypeString: eventTypeString, callbackfunc: callbackfunc, handlerFunc: keyEventHandlerFunc, useCapture: useCapture }; JSEvents.registerOrRemoveHandler(eventHandler); } function _emscripten_set_keydown_callback_on_thread(target, userData, useCapture, callbackfunc, targetThread) { registerKeyEventCallback(target, userData, useCapture, callbackfunc, 2, "keydown", targetThread); return 0; } function _emscripten_set_keypress_callback_on_thread(target, userData, useCapture, callbackfunc, targetThread) { registerKeyEventCallback(target, userData, useCapture, callbackfunc, 1, "keypress", targetThread); return 0; } function _emscripten_set_keyup_callback_on_thread(target, userData, useCapture, callbackfunc, targetThread) { registerKeyEventCallback(target, userData, useCapture, callbackfunc, 3, "keyup", targetThread); return 0; } function _emscripten_set_main_loop(func, fps, simulateInfiniteLoop) { var browserIterationFunc = (function() { dynCall_v.call(null, func); }); setMainLoop(browserIterationFunc, fps, simulateInfiniteLoop); } function fillMouseEventData(eventStruct, e, target) { assert(eventStruct % 4 == 0); HEAPF64[((eventStruct)>>3)] = e.timeStamp; var idx = eventStruct >> 2; HEAP32[idx + 2] = e.screenX; HEAP32[idx + 3] = e.screenY; HEAP32[idx + 4] = e.clientX; HEAP32[idx + 5] = e.clientY; HEAP32[idx + 6] = e.ctrlKey; HEAP32[idx + 7] = e.shiftKey; HEAP32[idx + 8] = e.altKey; HEAP32[idx + 9] = e.metaKey; HEAP16[idx*2 + 20] = e.button; HEAP16[idx*2 + 21] = e.buttons; HEAP32[idx + 11] = e["movementX"] ; HEAP32[idx + 12] = e["movementY"] ; var rect = getBoundingClientRect(target); HEAP32[idx + 13] = e.clientX - rect.left; HEAP32[idx + 14] = e.clientY - rect.top; } function registerMouseEventCallback(target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString, targetThread) { if (!JSEvents.mouseEvent) JSEvents.mouseEvent = _malloc( 72 ); target = findEventTarget(target); var mouseEventHandlerFunc = function(ev) { var e = ev || event; // TODO: Make this access thread safe, or this could update live while app is reading it. fillMouseEventData(JSEvents.mouseEvent, e, target); if ((function(a1, a2, a3) { return dynCall_iiii.apply(null, [callbackfunc, a1, a2, a3]); })(eventTypeId, JSEvents.mouseEvent, userData)) e.preventDefault(); }; var eventHandler = { target: target, allowsDeferredCalls: eventTypeString != 'mousemove' && eventTypeString != 'mouseenter' && eventTypeString != 'mouseleave', // Mouse move events do not allow fullscreen/pointer lock requests to be handled in them! eventTypeString: eventTypeString, callbackfunc: callbackfunc, handlerFunc: mouseEventHandlerFunc, useCapture: useCapture }; JSEvents.registerOrRemoveHandler(eventHandler); } function _emscripten_set_mousedown_callback_on_thread(target, userData, useCapture, callbackfunc, targetThread) { registerMouseEventCallback(target, userData, useCapture, callbackfunc, 5, "mousedown", targetThread); return 0; } function _emscripten_set_mousemove_callback_on_thread(target, userData, useCapture, callbackfunc, targetThread) { registerMouseEventCallback(target, userData, useCapture, callbackfunc, 8, "mousemove", targetThread); return 0; } function _emscripten_set_mouseup_callback_on_thread(target, userData, useCapture, callbackfunc, targetThread) { registerMouseEventCallback(target, userData, useCapture, callbackfunc, 6, "mouseup", targetThread); return 0; } function fillPointerlockChangeEventData(eventStruct) { var pointerLockElement = document.pointerLockElement || document.mozPointerLockElement || document.webkitPointerLockElement || document.msPointerLockElement; var isPointerlocked = !!pointerLockElement; // Assigning a boolean to HEAP32 with expected type coercion. /** @suppress{checkTypes} */ HEAP32[((eventStruct)>>2)] = isPointerlocked; var nodeName = JSEvents.getNodeNameForTarget(pointerLockElement); var id = (pointerLockElement && pointerLockElement.id) ? pointerLockElement.id : ''; stringToUTF8(nodeName, eventStruct + 4, 128); stringToUTF8(id, eventStruct + 132, 128); } function registerPointerlockChangeEventCallback(target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString, targetThread) { if (!JSEvents.pointerlockChangeEvent) JSEvents.pointerlockChangeEvent = _malloc( 260 ); var pointerlockChangeEventHandlerFunc = function(ev) { var e = ev || event; var pointerlockChangeEvent = JSEvents.pointerlockChangeEvent; fillPointerlockChangeEventData(pointerlockChangeEvent); if ((function(a1, a2, a3) { return dynCall_iiii.apply(null, [callbackfunc, a1, a2, a3]); })(eventTypeId, pointerlockChangeEvent, userData)) e.preventDefault(); }; var eventHandler = { target: target, eventTypeString: eventTypeString, callbackfunc: callbackfunc, handlerFunc: pointerlockChangeEventHandlerFunc, useCapture: useCapture }; JSEvents.registerOrRemoveHandler(eventHandler); } /** @suppress {missingProperties} */ function _emscripten_set_pointerlockchange_callback_on_thread(target, userData, useCapture, callbackfunc, targetThread) { // TODO: Currently not supported in pthreads or in --proxy-to-worker mode. (In pthreads mode, document object is not defined) if (!document || !document.body || (!document.body.requestPointerLock && !document.body.mozRequestPointerLock && !document.body.webkitRequestPointerLock && !document.body.msRequestPointerLock)) { return -1; } target = findEventTarget(target); if (!target) return -4; registerPointerlockChangeEventCallback(target, userData, useCapture, callbackfunc, 20, "pointerlockchange", targetThread); registerPointerlockChangeEventCallback(target, userData, useCapture, callbackfunc, 20, "mozpointerlockchange", targetThread); registerPointerlockChangeEventCallback(target, userData, useCapture, callbackfunc, 20, "webkitpointerlockchange", targetThread); registerPointerlockChangeEventCallback(target, userData, useCapture, callbackfunc, 20, "mspointerlockchange", targetThread); return 0; } function registerTouchEventCallback(target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString, targetThread) { if (!JSEvents.touchEvent) JSEvents.touchEvent = _malloc( 1696 ); target = findEventTarget(target); var touchEventHandlerFunc = function(e) { assert(e); var t, touches = {}, et = e.touches; // To ease marshalling different kinds of touches that browser reports (all touches are listed in e.touches, // only changed touches in e.changedTouches, and touches on target at a.targetTouches), mark a boolean in // each Touch object so that we can later loop only once over all touches we see to marshall over to Wasm. for (var i = 0; i < et.length; ++i) { t = et[i]; // Browser might recycle the generated Touch objects between each frame (Firefox on Android), so reset any // changed/target states we may have set from previous frame. t.isChanged = t.onTarget = 0; touches[t.identifier] = t; } // Mark which touches are part of the changedTouches list. for (var i = 0; i < e.changedTouches.length; ++i) { t = e.changedTouches[i]; t.isChanged = 1; touches[t.identifier] = t; } // Mark which touches are part of the targetTouches list. for (var i = 0; i < e.targetTouches.length; ++i) { touches[e.targetTouches[i].identifier].onTarget = 1; } var touchEvent = JSEvents.touchEvent; var idx = touchEvent>>2; // Pre-shift the ptr to index to HEAP32 to save code size HEAP32[idx + 3] = e.ctrlKey; HEAP32[idx + 4] = e.shiftKey; HEAP32[idx + 5] = e.altKey; HEAP32[idx + 6] = e.metaKey; idx += 7; // Advance to the start of the touch array. var targetRect = getBoundingClientRect(target); var numTouches = 0; for (var i in touches) { var t = touches[i]; HEAP32[idx + 0] = t.identifier; HEAP32[idx + 1] = t.screenX; HEAP32[idx + 2] = t.screenY; HEAP32[idx + 3] = t.clientX; HEAP32[idx + 4] = t.clientY; HEAP32[idx + 5] = t.pageX; HEAP32[idx + 6] = t.pageY; HEAP32[idx + 7] = t.isChanged; HEAP32[idx + 8] = t.onTarget; HEAP32[idx + 9] = t.clientX - targetRect.left; HEAP32[idx + 10] = t.clientY - targetRect.top; idx += 13; if (++numTouches > 31) { break; } } HEAP32[(((touchEvent)+(8))>>2)] = numTouches; if ((function(a1, a2, a3) { return dynCall_iiii.apply(null, [callbackfunc, a1, a2, a3]); })(eventTypeId, touchEvent, userData)) e.preventDefault(); }; var eventHandler = { target: target, allowsDeferredCalls: eventTypeString == 'touchstart' || eventTypeString == 'touchend', eventTypeString: eventTypeString, callbackfunc: callbackfunc, handlerFunc: touchEventHandlerFunc, useCapture: useCapture }; JSEvents.registerOrRemoveHandler(eventHandler); } function _emscripten_set_touchcancel_callback_on_thread(target, userData, useCapture, callbackfunc, targetThread) { registerTouchEventCallback(target, userData, useCapture, callbackfunc, 25, "touchcancel", targetThread); return 0; } function _emscripten_set_touchend_callback_on_thread(target, userData, useCapture, callbackfunc, targetThread) { registerTouchEventCallback(target, userData, useCapture, callbackfunc, 23, "touchend", targetThread); return 0; } function _emscripten_set_touchmove_callback_on_thread(target, userData, useCapture, callbackfunc, targetThread) { registerTouchEventCallback(target, userData, useCapture, callbackfunc, 24, "touchmove", targetThread); return 0; } function _emscripten_set_touchstart_callback_on_thread(target, userData, useCapture, callbackfunc, targetThread) { registerTouchEventCallback(target, userData, useCapture, callbackfunc, 22, "touchstart", targetThread); return 0; } function registerWheelEventCallback(target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString, targetThread) { if (!JSEvents.wheelEvent) JSEvents.wheelEvent = _malloc( 104 ); // The DOM Level 3 events spec event 'wheel' var wheelHandlerFunc = function(ev) { var e = ev || event; var wheelEvent = JSEvents.wheelEvent; fillMouseEventData(wheelEvent, e, target); HEAPF64[(((wheelEvent)+(72))>>3)] = e["deltaX"]; HEAPF64[(((wheelEvent)+(80))>>3)] = e["deltaY"]; HEAPF64[(((wheelEvent)+(88))>>3)] = e["deltaZ"]; HEAP32[(((wheelEvent)+(96))>>2)] = e["deltaMode"]; if ((function(a1, a2, a3) { return dynCall_iiii.apply(null, [callbackfunc, a1, a2, a3]); })(eventTypeId, wheelEvent, userData)) e.preventDefault(); }; var eventHandler = { target: target, allowsDeferredCalls: true, eventTypeString: eventTypeString, callbackfunc: callbackfunc, handlerFunc: wheelHandlerFunc, useCapture: useCapture }; JSEvents.registerOrRemoveHandler(eventHandler); } function _emscripten_set_wheel_callback_on_thread(target, userData, useCapture, callbackfunc, targetThread) { target = findEventTarget(target); if (typeof target.onwheel != 'undefined') { registerWheelEventCallback(target, userData, useCapture, callbackfunc, 9, "wheel", targetThread); return 0; } else { return -1; } } function __webgl_enable_ANGLE_instanced_arrays(ctx) { // Extension available in WebGL 1 from Firefox 26 and Google Chrome 30 onwards. Core feature in WebGL 2. var ext = ctx.getExtension('ANGLE_instanced_arrays'); if (ext) { ctx['vertexAttribDivisor'] = function(index, divisor) { ext['vertexAttribDivisorANGLE'](index, divisor); }; ctx['drawArraysInstanced'] = function(mode, first, count, primcount) { ext['drawArraysInstancedANGLE'](mode, first, count, primcount); }; ctx['drawElementsInstanced'] = function(mode, count, type, indices, primcount) { ext['drawElementsInstancedANGLE'](mode, count, type, indices, primcount); }; return 1; } } function __webgl_enable_OES_vertex_array_object(ctx) { // Extension available in WebGL 1 from Firefox 25 and WebKit 536.28/desktop Safari 6.0.3 onwards. Core feature in WebGL 2. var ext = ctx.getExtension('OES_vertex_array_object'); if (ext) { ctx['createVertexArray'] = function() { return ext['createVertexArrayOES'](); }; ctx['deleteVertexArray'] = function(vao) { ext['deleteVertexArrayOES'](vao); }; ctx['bindVertexArray'] = function(vao) { ext['bindVertexArrayOES'](vao); }; ctx['isVertexArray'] = function(vao) { return ext['isVertexArrayOES'](vao); }; return 1; } } function __webgl_enable_WEBGL_draw_buffers(ctx) { // Extension available in WebGL 1 from Firefox 28 onwards. Core feature in WebGL 2. var ext = ctx.getExtension('WEBGL_draw_buffers'); if (ext) { ctx['drawBuffers'] = function(n, bufs) { ext['drawBuffersWEBGL'](n, bufs); }; return 1; } } function __webgl_enable_WEBGL_draw_instanced_base_vertex_base_instance(ctx) { // Closure is expected to be allowed to minify the '.dibvbi' property, so not accessing it quoted. return !!(ctx.dibvbi = ctx.getExtension('WEBGL_draw_instanced_base_vertex_base_instance')); } function __webgl_enable_WEBGL_multi_draw_instanced_base_vertex_base_instance(ctx) { // Closure is expected to be allowed to minify the '.mdibvbi' property, so not accessing it quoted. return !!(ctx.mdibvbi = ctx.getExtension('WEBGL_multi_draw_instanced_base_vertex_base_instance')); } function __webgl_enable_WEBGL_multi_draw(ctx) { // Closure is expected to be allowed to minify the '.multiDrawWebgl' property, so not accessing it quoted. return !!(ctx.multiDrawWebgl = ctx.getExtension('WEBGL_multi_draw')); } var GL = {counter:1,buffers:[],mappedBuffers:{},programs:[],framebuffers:[],renderbuffers:[],textures:[],shaders:[],vaos:[],contexts:[],offscreenCanvases:{},queries:[],samplers:[],transformFeedbacks:[],syncs:[],byteSizeByTypeRoot:5120,byteSizeByType:[1,1,2,2,4,4,4,2,3,4,8],stringCache:{},stringiCache:{},unpackAlignment:4,recordError:function recordError(errorCode) { if (!GL.lastError) { GL.lastError = errorCode; } },getNewId:function(table) { var ret = GL.counter++; for (var i = table.length; i < ret; i++) { table[i] = null; } return ret; },MAX_TEMP_BUFFER_SIZE:2097152,numTempVertexBuffersPerSize:64,log2ceilLookup:function(i) { return 32 - Math.clz32(i === 0 ? 0 : i - 1); },generateTempBuffers:function(quads, context) { var largestIndex = GL.log2ceilLookup(GL.MAX_TEMP_BUFFER_SIZE); context.tempVertexBufferCounters1 = []; context.tempVertexBufferCounters2 = []; context.tempVertexBufferCounters1.length = context.tempVertexBufferCounters2.length = largestIndex+1; context.tempVertexBuffers1 = []; context.tempVertexBuffers2 = []; context.tempVertexBuffers1.length = context.tempVertexBuffers2.length = largestIndex+1; context.tempIndexBuffers = []; context.tempIndexBuffers.length = largestIndex+1; for (var i = 0; i <= largestIndex; ++i) { context.tempIndexBuffers[i] = null; // Created on-demand context.tempVertexBufferCounters1[i] = context.tempVertexBufferCounters2[i] = 0; var ringbufferLength = GL.numTempVertexBuffersPerSize; context.tempVertexBuffers1[i] = []; context.tempVertexBuffers2[i] = []; var ringbuffer1 = context.tempVertexBuffers1[i]; var ringbuffer2 = context.tempVertexBuffers2[i]; ringbuffer1.length = ringbuffer2.length = ringbufferLength; for (var j = 0; j < ringbufferLength; ++j) { ringbuffer1[j] = ringbuffer2[j] = null; // Created on-demand } } if (quads) { // GL_QUAD indexes can be precalculated context.tempQuadIndexBuffer = GLctx.createBuffer(); context.GLctx.bindBuffer(0x8893 /*GL_ELEMENT_ARRAY_BUFFER*/, context.tempQuadIndexBuffer); var numIndexes = GL.MAX_TEMP_BUFFER_SIZE >> 1; var quadIndexes = new Uint16Array(numIndexes); var i = 0, v = 0; while (1) { quadIndexes[i++] = v; if (i >= numIndexes) break; quadIndexes[i++] = v+1; if (i >= numIndexes) break; quadIndexes[i++] = v+2; if (i >= numIndexes) break; quadIndexes[i++] = v; if (i >= numIndexes) break; quadIndexes[i++] = v+2; if (i >= numIndexes) break; quadIndexes[i++] = v+3; if (i >= numIndexes) break; v += 4; } context.GLctx.bufferData(0x8893 /*GL_ELEMENT_ARRAY_BUFFER*/, quadIndexes, 0x88E4 /*GL_STATIC_DRAW*/); context.GLctx.bindBuffer(0x8893 /*GL_ELEMENT_ARRAY_BUFFER*/, null); } },getTempVertexBuffer:function getTempVertexBuffer(sizeBytes) { var idx = GL.log2ceilLookup(sizeBytes); var ringbuffer = GL.currentContext.tempVertexBuffers1[idx]; var nextFreeBufferIndex = GL.currentContext.tempVertexBufferCounters1[idx]; GL.currentContext.tempVertexBufferCounters1[idx] = (GL.currentContext.tempVertexBufferCounters1[idx]+1) & (GL.numTempVertexBuffersPerSize-1); var vbo = ringbuffer[nextFreeBufferIndex]; if (vbo) { return vbo; } var prevVBO = GLctx.getParameter(0x8894 /*GL_ARRAY_BUFFER_BINDING*/); ringbuffer[nextFreeBufferIndex] = GLctx.createBuffer(); GLctx.bindBuffer(0x8892 /*GL_ARRAY_BUFFER*/, ringbuffer[nextFreeBufferIndex]); GLctx.bufferData(0x8892 /*GL_ARRAY_BUFFER*/, 1 << idx, 0x88E8 /*GL_DYNAMIC_DRAW*/); GLctx.bindBuffer(0x8892 /*GL_ARRAY_BUFFER*/, prevVBO); return ringbuffer[nextFreeBufferIndex]; },getTempIndexBuffer:function getTempIndexBuffer(sizeBytes) { var idx = GL.log2ceilLookup(sizeBytes); var ibo = GL.currentContext.tempIndexBuffers[idx]; if (ibo) { return ibo; } var prevIBO = GLctx.getParameter(0x8895 /*ELEMENT_ARRAY_BUFFER_BINDING*/); GL.currentContext.tempIndexBuffers[idx] = GLctx.createBuffer(); GLctx.bindBuffer(0x8893 /*GL_ELEMENT_ARRAY_BUFFER*/, GL.currentContext.tempIndexBuffers[idx]); GLctx.bufferData(0x8893 /*GL_ELEMENT_ARRAY_BUFFER*/, 1 << idx, 0x88E8 /*GL_DYNAMIC_DRAW*/); GLctx.bindBuffer(0x8893 /*GL_ELEMENT_ARRAY_BUFFER*/, prevIBO); return GL.currentContext.tempIndexBuffers[idx]; },newRenderingFrameStarted:function newRenderingFrameStarted() { if (!GL.currentContext) { return; } var vb = GL.currentContext.tempVertexBuffers1; GL.currentContext.tempVertexBuffers1 = GL.currentContext.tempVertexBuffers2; GL.currentContext.tempVertexBuffers2 = vb; vb = GL.currentContext.tempVertexBufferCounters1; GL.currentContext.tempVertexBufferCounters1 = GL.currentContext.tempVertexBufferCounters2; GL.currentContext.tempVertexBufferCounters2 = vb; var largestIndex = GL.log2ceilLookup(GL.MAX_TEMP_BUFFER_SIZE); for (var i = 0; i <= largestIndex; ++i) { GL.currentContext.tempVertexBufferCounters1[i] = 0; } },getSource:function(shader, count, string, length) { var source = ''; for (var i = 0; i < count; ++i) { var len = length ? HEAP32[(((length)+(i*4))>>2)] : -1; source += UTF8ToString(HEAP32[(((string)+(i*4))>>2)], len < 0 ? undefined : len); } return source; },calcBufLength:function calcBufLength(size, type, stride, count) { if (stride > 0) { return count * stride; // XXXvlad this is not exactly correct I don't think } var typeSize = GL.byteSizeByType[type - GL.byteSizeByTypeRoot]; return size * typeSize * count; },usedTempBuffers:[],preDrawHandleClientVertexAttribBindings:function preDrawHandleClientVertexAttribBindings(count) { GL.resetBufferBinding = false; // TODO: initial pass to detect ranges we need to upload, might not need an upload per attrib for (var i = 0; i < GL.currentContext.maxVertexAttribs; ++i) { var cb = GL.currentContext.clientBuffers[i]; if (!cb.clientside || !cb.enabled) continue; GL.resetBufferBinding = true; var size = GL.calcBufLength(cb.size, cb.type, cb.stride, count); var buf = GL.getTempVertexBuffer(size); GLctx.bindBuffer(0x8892 /*GL_ARRAY_BUFFER*/, buf); GLctx.bufferSubData(0x8892 /*GL_ARRAY_BUFFER*/, 0, HEAPU8.subarray(cb.ptr, cb.ptr + size)); cb.vertexAttribPointerAdaptor.call(GLctx, i, cb.size, cb.type, cb.normalized, cb.stride, 0); } },postDrawHandleClientVertexAttribBindings:function postDrawHandleClientVertexAttribBindings() { if (GL.resetBufferBinding) { GLctx.bindBuffer(0x8892 /*GL_ARRAY_BUFFER*/, GL.buffers[GLctx.currentArrayBufferBinding]); } },createContext:function(/** @type {HTMLCanvasElement} */ canvas, webGLContextAttributes) { // BUG: Workaround Safari WebGL issue: After successfully acquiring WebGL context on a canvas, // calling .getContext() will always return that context independent of which 'webgl' or 'webgl2' // context version was passed. See https://bugs.webkit.org/show_bug.cgi?id=222758 and // https://github.com/emscripten-core/emscripten/issues/13295. // TODO: Once the bug is fixed and shipped in Safari, adjust the Safari version field in above check. if (!canvas.getContextSafariWebGL2Fixed) { canvas.getContextSafariWebGL2Fixed = canvas.getContext; /** @type {function(this:HTMLCanvasElement, string, (Object|null)=): (Object|null)} */ function fixedGetContext(ver, attrs) { var gl = canvas.getContextSafariWebGL2Fixed(ver, attrs); return ((ver == 'webgl') == (gl instanceof WebGLRenderingContext)) ? gl : null; } canvas.getContext = fixedGetContext; } var ctx = (webGLContextAttributes.majorVersion > 1) ? canvas.getContext("webgl2", webGLContextAttributes) : (canvas.getContext("webgl", webGLContextAttributes) // https://caniuse.com/#feat=webgl ); if (!ctx) return 0; var handle = GL.registerContext(ctx, webGLContextAttributes); return handle; },registerContext:function(ctx, webGLContextAttributes) { // without pthreads a context is just an integer ID var handle = GL.getNewId(GL.contexts); var context = { handle: handle, attributes: webGLContextAttributes, version: webGLContextAttributes.majorVersion, GLctx: ctx }; // Store the created context object so that we can access the context given a canvas without having to pass the parameters again. if (ctx.canvas) ctx.canvas.GLctxObject = context; GL.contexts[handle] = context; if (typeof webGLContextAttributes.enableExtensionsByDefault == 'undefined' || webGLContextAttributes.enableExtensionsByDefault) { GL.initExtensions(context); } context.maxVertexAttribs = context.GLctx.getParameter(0x8869 /*GL_MAX_VERTEX_ATTRIBS*/); context.clientBuffers = []; for (var i = 0; i < context.maxVertexAttribs; i++) { context.clientBuffers[i] = { enabled: false, clientside: false, size: 0, type: 0, normalized: 0, stride: 0, ptr: 0, vertexAttribPointerAdaptor: null }; } GL.generateTempBuffers(false, context); return handle; },makeContextCurrent:function(contextHandle) { GL.currentContext = GL.contexts[contextHandle]; // Active Emscripten GL layer context object. Module.ctx = GLctx = GL.currentContext && GL.currentContext.GLctx; // Active WebGL context object. return !(contextHandle && !GLctx); },getContext:function(contextHandle) { return GL.contexts[contextHandle]; },deleteContext:function(contextHandle) { if (GL.currentContext === GL.contexts[contextHandle]) GL.currentContext = null; if (typeof JSEvents == 'object') JSEvents.removeAllHandlersOnTarget(GL.contexts[contextHandle].GLctx.canvas); // Release all JS event handlers on the DOM element that the GL context is associated with since the context is now deleted. if (GL.contexts[contextHandle] && GL.contexts[contextHandle].GLctx.canvas) GL.contexts[contextHandle].GLctx.canvas.GLctxObject = undefined; // Make sure the canvas object no longer refers to the context object so there are no GC surprises. GL.contexts[contextHandle] = null; },initExtensions:function(context) { // If this function is called without a specific context object, init the extensions of the currently active context. if (!context) context = GL.currentContext; if (context.initExtensionsDone) return; context.initExtensionsDone = true; var GLctx = context.GLctx; // Detect the presence of a few extensions manually, this GL interop layer itself will need to know if they exist. // Extensions that are only available in WebGL 1 (the calls will be no-ops if called on a WebGL 2 context active) __webgl_enable_ANGLE_instanced_arrays(GLctx); __webgl_enable_OES_vertex_array_object(GLctx); __webgl_enable_WEBGL_draw_buffers(GLctx); // Extensions that are available from WebGL >= 2 (no-op if called on a WebGL 1 context active) __webgl_enable_WEBGL_draw_instanced_base_vertex_base_instance(GLctx); __webgl_enable_WEBGL_multi_draw_instanced_base_vertex_base_instance(GLctx); // On WebGL 2, EXT_disjoint_timer_query is replaced with an alternative // that's based on core APIs, and exposes only the queryCounterEXT() // entrypoint. if (context.version >= 2) { GLctx.disjointTimerQueryExt = GLctx.getExtension("EXT_disjoint_timer_query_webgl2"); } // However, Firefox exposes the WebGL 1 version on WebGL 2 as well and // thus we look for the WebGL 1 version again if the WebGL 2 version // isn't present. https://bugzilla.mozilla.org/show_bug.cgi?id=1328882 if (context.version < 2 || !GLctx.disjointTimerQueryExt) { GLctx.disjointTimerQueryExt = GLctx.getExtension("EXT_disjoint_timer_query"); } __webgl_enable_WEBGL_multi_draw(GLctx); // .getSupportedExtensions() can return null if context is lost, so coerce to empty array. var exts = GLctx.getSupportedExtensions() || []; exts.forEach(function(ext) { // WEBGL_lose_context, WEBGL_debug_renderer_info and WEBGL_debug_shaders are not enabled by default. if (!ext.includes('lose_context') && !ext.includes('debug')) { // Call .getExtension() to enable that extension permanently. GLctx.getExtension(ext); } }); }}; var __emscripten_webgl_power_preferences = ['default', 'low-power', 'high-performance']; function _emscripten_webgl_do_create_context(target, attributes) { assert(attributes); var a = attributes >> 2; var powerPreference = HEAP32[a + (24>>2)]; var contextAttributes = { 'alpha': !!HEAP32[a + (0>>2)], 'depth': !!HEAP32[a + (4>>2)], 'stencil': !!HEAP32[a + (8>>2)], 'antialias': !!HEAP32[a + (12>>2)], 'premultipliedAlpha': !!HEAP32[a + (16>>2)], 'preserveDrawingBuffer': !!HEAP32[a + (20>>2)], 'powerPreference': __emscripten_webgl_power_preferences[powerPreference], 'failIfMajorPerformanceCaveat': !!HEAP32[a + (28>>2)], // The following are not predefined WebGL context attributes in the WebGL specification, so the property names can be minified by Closure. majorVersion: HEAP32[a + (32>>2)], minorVersion: HEAP32[a + (36>>2)], enableExtensionsByDefault: HEAP32[a + (40>>2)], explicitSwapControl: HEAP32[a + (44>>2)], proxyContextToMainThread: HEAP32[a + (48>>2)], renderViaOffscreenBackBuffer: HEAP32[a + (52>>2)] }; var canvas = findCanvasEventTarget(target); if (!canvas) { return 0; } if (contextAttributes.explicitSwapControl) { return 0; } var contextHandle = GL.createContext(canvas, contextAttributes); return contextHandle; } function _emscripten_webgl_create_context(a0,a1 ) { return _emscripten_webgl_do_create_context(a0,a1); } function _emscripten_webgl_destroy_context(contextHandle) { if (GL.currentContext == contextHandle) GL.currentContext = 0; GL.deleteContext(contextHandle); } function _emscripten_webgl_enable_extension(contextHandle, extension) { var context = GL.getContext(contextHandle); var extString = UTF8ToString(extension); if (extString.startsWith('GL_')) extString = extString.substr(3); // Allow enabling extensions both with "GL_" prefix and without. // Switch-board that pulls in code for all GL extensions, even if those are not used :/ // Build with -s GL_SUPPORT_SIMPLE_ENABLE_EXTENSIONS = 0 to avoid this. // Obtain function entry points to WebGL 1 extension related functions. if (extString == 'ANGLE_instanced_arrays') __webgl_enable_ANGLE_instanced_arrays(GLctx); if (extString == 'OES_vertex_array_object') __webgl_enable_OES_vertex_array_object(GLctx); if (extString == 'WEBGL_draw_buffers') __webgl_enable_WEBGL_draw_buffers(GLctx); if (extString == 'WEBGL_draw_instanced_base_vertex_base_instance') __webgl_enable_WEBGL_draw_instanced_base_vertex_base_instance(GLctx); if (extString == 'WEBGL_multi_draw_instanced_base_vertex_base_instance') __webgl_enable_WEBGL_multi_draw_instanced_base_vertex_base_instance(GLctx); if (extString == 'WEBGL_multi_draw') __webgl_enable_WEBGL_multi_draw(GLctx); var ext = context.GLctx.getExtension(extString); return !!ext; } function _emscripten_webgl_do_get_current_context() { return GL.currentContext ? GL.currentContext.handle : 0; } function _emscripten_webgl_get_current_context( ) { return _emscripten_webgl_do_get_current_context(); } function _emscripten_webgl_init_context_attributes(attributes) { assert(attributes); var a = attributes >> 2; for (var i = 0; i < (56>>2); ++i) { HEAP32[a+i] = 0; } HEAP32[a + (0>>2)] = HEAP32[a + (4>>2)] = HEAP32[a + (12>>2)] = HEAP32[a + (16>>2)] = HEAP32[a + (32>>2)] = HEAP32[a + (40>>2)] = 1; } function _emscripten_webgl_make_context_current(contextHandle) { var success = GL.makeContextCurrent(contextHandle); return success ? 0 : -5; } var ENV = {}; function getExecutableName() { return thisProgram || './this.program'; } function getEnvStrings() { if (!getEnvStrings.strings) { // Default values. // Browser language detection #8751 var lang = ((typeof navigator == 'object' && navigator.languages && navigator.languages[0]) || 'C').replace('-', '_') + '.UTF-8'; var env = { 'USER': 'web_user', 'LOGNAME': 'web_user', 'PATH': '/', 'PWD': '/', 'HOME': '/home/web_user', 'LANG': lang, '_': getExecutableName() }; // Apply the user-provided values, if any. for (var x in ENV) { // x is a key in ENV; if ENV[x] is undefined, that means it was // explicitly set to be so. We allow user code to do that to // force variables with default values to remain unset. if (ENV[x] === undefined) delete env[x]; else env[x] = ENV[x]; } var strings = []; for (var x in env) { strings.push(x + '=' + env[x]); } getEnvStrings.strings = strings; } return getEnvStrings.strings; } function _environ_get(__environ, environ_buf) { var bufSize = 0; getEnvStrings().forEach(function(string, i) { var ptr = environ_buf + bufSize; HEAP32[(((__environ)+(i * 4))>>2)] = ptr; writeAsciiToMemory(string, ptr); bufSize += string.length + 1; }); return 0; } function _environ_sizes_get(penviron_count, penviron_buf_size) { var strings = getEnvStrings(); HEAP32[((penviron_count)>>2)] = strings.length; var bufSize = 0; strings.forEach(function(string) { bufSize += string.length + 1; }); HEAP32[((penviron_buf_size)>>2)] = bufSize; return 0; } function _fd_close(fd) { try { var stream = SYSCALLS.getStreamFromFD(fd); FS.close(stream); return 0; } catch (e) { if (typeof FS == 'undefined' || !(e instanceof FS.ErrnoError)) throw e; return e.errno; } } function _fd_fdstat_get(fd, pbuf) { try { var stream = SYSCALLS.getStreamFromFD(fd); // All character devices are terminals (other things a Linux system would // assume is a character device, like the mouse, we have special APIs for). var type = stream.tty ? 2 : FS.isDir(stream.mode) ? 3 : FS.isLink(stream.mode) ? 7 : 4; HEAP8[((pbuf)>>0)] = type; // TODO HEAP16[(((pbuf)+(2))>>1)] = ?; // TODO (tempI64 = [?>>>0,(tempDouble=?,(+(Math.abs(tempDouble))) >= 1.0 ? (tempDouble > 0.0 ? ((Math.min((+(Math.floor((tempDouble)/4294967296.0))), 4294967295.0))|0)>>>0 : (~~((+(Math.ceil((tempDouble - +(((~~(tempDouble)))>>>0))/4294967296.0)))))>>>0) : 0)],HEAP32[(((pbuf)+(8))>>2)] = tempI64[0],HEAP32[(((pbuf)+(12))>>2)] = tempI64[1]); // TODO (tempI64 = [?>>>0,(tempDouble=?,(+(Math.abs(tempDouble))) >= 1.0 ? (tempDouble > 0.0 ? ((Math.min((+(Math.floor((tempDouble)/4294967296.0))), 4294967295.0))|0)>>>0 : (~~((+(Math.ceil((tempDouble - +(((~~(tempDouble)))>>>0))/4294967296.0)))))>>>0) : 0)],HEAP32[(((pbuf)+(16))>>2)] = tempI64[0],HEAP32[(((pbuf)+(20))>>2)] = tempI64[1]); return 0; } catch (e) { if (typeof FS == 'undefined' || !(e instanceof FS.ErrnoError)) throw e; return e.errno; } } function _fd_read(fd, iov, iovcnt, pnum) { try { var stream = SYSCALLS.getStreamFromFD(fd); var num = SYSCALLS.doReadv(stream, iov, iovcnt); HEAP32[((pnum)>>2)] = num; return 0; } catch (e) { if (typeof FS == 'undefined' || !(e instanceof FS.ErrnoError)) throw e; return e.errno; } } function _fd_seek(fd, offset_low, offset_high, whence, newOffset) { try { var stream = SYSCALLS.getStreamFromFD(fd); var HIGH_OFFSET = 0x100000000; // 2^32 // use an unsigned operator on low and shift high by 32-bits var offset = offset_high * HIGH_OFFSET + (offset_low >>> 0); var DOUBLE_LIMIT = 0x20000000000000; // 2^53 // we also check for equality since DOUBLE_LIMIT + 1 == DOUBLE_LIMIT if (offset <= -DOUBLE_LIMIT || offset >= DOUBLE_LIMIT) { return -61; } FS.llseek(stream, offset, whence); (tempI64 = [stream.position>>>0,(tempDouble=stream.position,(+(Math.abs(tempDouble))) >= 1.0 ? (tempDouble > 0.0 ? ((Math.min((+(Math.floor((tempDouble)/4294967296.0))), 4294967295.0))|0)>>>0 : (~~((+(Math.ceil((tempDouble - +(((~~(tempDouble)))>>>0))/4294967296.0)))))>>>0) : 0)],HEAP32[((newOffset)>>2)] = tempI64[0],HEAP32[(((newOffset)+(4))>>2)] = tempI64[1]); if (stream.getdents && offset === 0 && whence === 0) stream.getdents = null; // reset readdir state return 0; } catch (e) { if (typeof FS == 'undefined' || !(e instanceof FS.ErrnoError)) throw e; return e.errno; } } function _fd_write(fd, iov, iovcnt, pnum) { try { ; var stream = SYSCALLS.getStreamFromFD(fd); var num = SYSCALLS.doWritev(stream, iov, iovcnt); HEAP32[((pnum)>>2)] = num; return 0; } catch (e) { if (typeof FS == 'undefined' || !(e instanceof FS.ErrnoError)) throw e; return e.errno; } } function _getTempRet0() { return getTempRet0(); } function _getaddrinfo(node, service, hint, out) { // Note getaddrinfo currently only returns a single addrinfo with ai_next defaulting to NULL. When NULL // hints are specified or ai_family set to AF_UNSPEC or ai_socktype or ai_protocol set to 0 then we // really should provide a linked list of suitable addrinfo values. var addrs = []; var canon = null; var addr = 0; var port = 0; var flags = 0; var family = 0; var type = 0; var proto = 0; var ai, last; function allocaddrinfo(family, type, proto, canon, addr, port) { var sa, salen, ai; var errno; salen = family === 10 ? 28 : 16; addr = family === 10 ? inetNtop6(addr) : inetNtop4(addr); sa = _malloc(salen); errno = writeSockaddr(sa, family, addr, port); assert(!errno); ai = _malloc(32); HEAP32[(((ai)+(4))>>2)] = family; HEAP32[(((ai)+(8))>>2)] = type; HEAP32[(((ai)+(12))>>2)] = proto; HEAP32[(((ai)+(24))>>2)] = canon; HEAP32[(((ai)+(20))>>2)] = sa; if (family === 10) { HEAP32[(((ai)+(16))>>2)] = 28; } else { HEAP32[(((ai)+(16))>>2)] = 16; } HEAP32[(((ai)+(28))>>2)] = 0; return ai; } if (hint) { flags = HEAP32[((hint)>>2)]; family = HEAP32[(((hint)+(4))>>2)]; type = HEAP32[(((hint)+(8))>>2)]; proto = HEAP32[(((hint)+(12))>>2)]; } if (type && !proto) { proto = type === 2 ? 17 : 6; } if (!type && proto) { type = proto === 17 ? 2 : 1; } // If type or proto are set to zero in hints we should really be returning multiple addrinfo values, but for // now default to a TCP STREAM socket so we can at least return a sensible addrinfo given NULL hints. if (proto === 0) { proto = 6; } if (type === 0) { type = 1; } if (!node && !service) { return -2; } if (flags & ~(1|2|4| 1024|8|16|32)) { return -1; } if (hint !== 0 && (HEAP32[((hint)>>2)] & 2) && !node) { return -1; } if (flags & 32) { // TODO return -2; } if (type !== 0 && type !== 1 && type !== 2) { return -7; } if (family !== 0 && family !== 2 && family !== 10) { return -6; } if (service) { service = UTF8ToString(service); port = parseInt(service, 10); if (isNaN(port)) { if (flags & 1024) { return -2; } // TODO support resolving well-known service names from: // http://www.iana.org/assignments/service-names-port-numbers/service-names-port-numbers.txt return -8; } } if (!node) { if (family === 0) { family = 2; } if ((flags & 1) === 0) { if (family === 2) { addr = _htonl(2130706433); } else { addr = [0, 0, 0, 1]; } } ai = allocaddrinfo(family, type, proto, null, addr, port); HEAP32[((out)>>2)] = ai; return 0; } // // try as a numeric address // node = UTF8ToString(node); addr = inetPton4(node); if (addr !== null) { // incoming node is a valid ipv4 address if (family === 0 || family === 2) { family = 2; } else if (family === 10 && (flags & 8)) { addr = [0, 0, _htonl(0xffff), addr]; family = 10; } else { return -2; } } else { addr = inetPton6(node); if (addr !== null) { // incoming node is a valid ipv6 address if (family === 0 || family === 10) { family = 10; } else { return -2; } } } if (addr != null) { ai = allocaddrinfo(family, type, proto, node, addr, port); HEAP32[((out)>>2)] = ai; return 0; } if (flags & 4) { return -2; } // // try as a hostname // // resolve the hostname to a temporary fake address node = DNS.lookup_name(node); addr = inetPton4(node); if (family === 0) { family = 2; } else if (family === 10) { addr = [0, 0, _htonl(0xffff), addr]; } ai = allocaddrinfo(family, type, proto, null, addr, port); HEAP32[((out)>>2)] = ai; return 0; } function getHostByName(name) { // generate hostent var ret = _malloc(20); // XXX possibly leaked, as are others here var nameBuf = _malloc(name.length+1); stringToUTF8(name, nameBuf, name.length+1); HEAP32[((ret)>>2)] = nameBuf; var aliasesBuf = _malloc(4); HEAP32[((aliasesBuf)>>2)] = 0; HEAP32[(((ret)+(4))>>2)] = aliasesBuf; var afinet = 2; HEAP32[(((ret)+(8))>>2)] = afinet; HEAP32[(((ret)+(12))>>2)] = 4; var addrListBuf = _malloc(12); HEAP32[((addrListBuf)>>2)] = addrListBuf+8; HEAP32[(((addrListBuf)+(4))>>2)] = 0; HEAP32[(((addrListBuf)+(8))>>2)] = inetPton4(DNS.lookup_name(name)); HEAP32[(((ret)+(16))>>2)] = addrListBuf; return ret; } function _gethostbyaddr(addr, addrlen, type) { if (type !== 2) { setErrNo(5); // TODO: set h_errno return null; } addr = HEAP32[((addr)>>2)]; // addr is in_addr var host = inetNtop4(addr); var lookup = DNS.lookup_addr(host); if (lookup) { host = lookup; } return getHostByName(host); } function _gethostbyname(name) { return getHostByName(UTF8ToString(name)); } function _getnameinfo(sa, salen, node, nodelen, serv, servlen, flags) { var info = readSockaddr(sa, salen); if (info.errno) { return -6; } var port = info.port; var addr = info.addr; var overflowed = false; if (node && nodelen) { var lookup; if ((flags & 1) || !(lookup = DNS.lookup_addr(addr))) { if (flags & 8) { return -2; } } else { addr = lookup; } var numBytesWrittenExclNull = stringToUTF8(addr, node, nodelen); if (numBytesWrittenExclNull+1 >= nodelen) { overflowed = true; } } if (serv && servlen) { port = '' + port; var numBytesWrittenExclNull = stringToUTF8(port, serv, servlen); if (numBytesWrittenExclNull+1 >= servlen) { overflowed = true; } } if (overflowed) { // Note: even when we overflow, getnameinfo() is specced to write out the truncated results. return -12; } return 0; } function _glActiveTexture(x0) { GLctx['activeTexture'](x0) } function _glAttachShader(program, shader) { program = GL.programs[program]; shader = GL.shaders[shader]; program[shader.shaderType] = shader; GLctx.attachShader(program, shader); } function _glBeginQuery(target, id) { GLctx['beginQuery'](target, GL.queries[id]); } function _glBindAttribLocation(program, index, name) { GLctx.bindAttribLocation(GL.programs[program], index, UTF8ToString(name)); } function _glBindBuffer(target, buffer) { if (target == 0x8892 /*GL_ARRAY_BUFFER*/) { GLctx.currentArrayBufferBinding = buffer; } else if (target == 0x8893 /*GL_ELEMENT_ARRAY_BUFFER*/) { GLctx.currentElementArrayBufferBinding = buffer; } if (target == 0x88EB /*GL_PIXEL_PACK_BUFFER*/) { // In WebGL 2 glReadPixels entry point, we need to use a different WebGL 2 API function call when a buffer is bound to // GL_PIXEL_PACK_BUFFER_BINDING point, so must keep track whether that binding point is non-null to know what is // the proper API function to call. GLctx.currentPixelPackBufferBinding = buffer; } else if (target == 0x88EC /*GL_PIXEL_UNPACK_BUFFER*/) { // In WebGL 2 gl(Compressed)Tex(Sub)Image[23]D entry points, we need to // use a different WebGL 2 API function call when a buffer is bound to // GL_PIXEL_UNPACK_BUFFER_BINDING point, so must keep track whether that // binding point is non-null to know what is the proper API function to // call. GLctx.currentPixelUnpackBufferBinding = buffer; } GLctx.bindBuffer(target, GL.buffers[buffer]); } function _glBindBufferBase(target, index, buffer) { GLctx['bindBufferBase'](target, index, GL.buffers[buffer]); } function _glBindBufferRange(target, index, buffer, offset, ptrsize) { GLctx['bindBufferRange'](target, index, GL.buffers[buffer], offset, ptrsize); } function _glBindFramebuffer(target, framebuffer) { GLctx.bindFramebuffer(target, GL.framebuffers[framebuffer]); } function _glBindRenderbuffer(target, renderbuffer) { GLctx.bindRenderbuffer(target, GL.renderbuffers[renderbuffer]); } function _glBindSampler(unit, sampler) { GLctx['bindSampler'](unit, GL.samplers[sampler]); } function _glBindTexture(target, texture) { GLctx.bindTexture(target, GL.textures[texture]); } function _glBindVertexArray(vao) { GLctx['bindVertexArray'](GL.vaos[vao]); var ibo = GLctx.getParameter(0x8895 /*ELEMENT_ARRAY_BUFFER_BINDING*/); GLctx.currentElementArrayBufferBinding = ibo ? (ibo.name | 0) : 0; } function _glBlendEquation(x0) { GLctx['blendEquation'](x0) } function _glBlendEquationSeparate(x0, x1) { GLctx['blendEquationSeparate'](x0, x1) } function _glBlendFuncSeparate(x0, x1, x2, x3) { GLctx['blendFuncSeparate'](x0, x1, x2, x3) } function _glBlitFramebuffer(x0, x1, x2, x3, x4, x5, x6, x7, x8, x9) { GLctx['blitFramebuffer'](x0, x1, x2, x3, x4, x5, x6, x7, x8, x9) } function _glBufferData(target, size, data, usage) { if (GL.currentContext.version >= 2) { // WebGL 2 provides new garbage-free entry points to call to WebGL. Use those always when possible. if (data) { GLctx.bufferData(target, HEAPU8, usage, data, size); } else { GLctx.bufferData(target, size, usage); } } else { // N.b. here first form specifies a heap subarray, second form an integer size, so the ?: code here is polymorphic. It is advised to avoid // randomly mixing both uses in calling code, to avoid any potential JS engine JIT issues. GLctx.bufferData(target, data ? HEAPU8.subarray(data, data+size) : size, usage); } } function _glBufferSubData(target, offset, size, data) { if (GL.currentContext.version >= 2) { // WebGL 2 provides new garbage-free entry points to call to WebGL. Use those always when possible. GLctx.bufferSubData(target, offset, HEAPU8, data, size); return; } GLctx.bufferSubData(target, offset, HEAPU8.subarray(data, data+size)); } function _glCheckFramebufferStatus(x0) { return GLctx['checkFramebufferStatus'](x0) } function _glClear(x0) { GLctx['clear'](x0) } function _glClearBufferfi(x0, x1, x2, x3) { GLctx['clearBufferfi'](x0, x1, x2, x3) } function _glClearBufferfv(buffer, drawbuffer, value) { GLctx['clearBufferfv'](buffer, drawbuffer, HEAPF32, value>>2); } function _glClearBufferuiv(buffer, drawbuffer, value) { GLctx['clearBufferuiv'](buffer, drawbuffer, HEAPU32, value>>2); } function _glClearColor(x0, x1, x2, x3) { GLctx['clearColor'](x0, x1, x2, x3) } function _glClearDepthf(x0) { GLctx['clearDepth'](x0) } function _glClearStencil(x0) { GLctx['clearStencil'](x0) } function _glClientWaitSync(sync, flags, timeoutLo, timeoutHi) { // WebGL2 vs GLES3 differences: in GLES3, the timeout parameter is a uint64, where 0xFFFFFFFFFFFFFFFFULL means GL_TIMEOUT_IGNORED. // In JS, there's no 64-bit value types, so instead timeout is taken to be signed, and GL_TIMEOUT_IGNORED is given value -1. // Inherently the value accepted in the timeout is lossy, and can't take in arbitrary u64 bit pattern (but most likely doesn't matter) // See https://www.khronos.org/registry/webgl/specs/latest/2.0/#5.15 return GLctx.clientWaitSync(GL.syncs[sync], flags, convertI32PairToI53(timeoutLo, timeoutHi)); } function _glColorMask(red, green, blue, alpha) { GLctx.colorMask(!!red, !!green, !!blue, !!alpha); } function _glCompileShader(shader) { GLctx.compileShader(GL.shaders[shader]); } function _glCompressedTexImage2D(target, level, internalFormat, width, height, border, imageSize, data) { if (GL.currentContext.version >= 2) { // WebGL 2 provides new garbage-free entry points to call to WebGL. Use those always when possible. if (GLctx.currentPixelUnpackBufferBinding) { GLctx['compressedTexImage2D'](target, level, internalFormat, width, height, border, imageSize, data); } else { GLctx['compressedTexImage2D'](target, level, internalFormat, width, height, border, HEAPU8, data, imageSize); } return; } GLctx['compressedTexImage2D'](target, level, internalFormat, width, height, border, data ? HEAPU8.subarray((data), (data+imageSize)) : null); } function _glCompressedTexImage3D(target, level, internalFormat, width, height, depth, border, imageSize, data) { if (GLctx.currentPixelUnpackBufferBinding) { GLctx['compressedTexImage3D'](target, level, internalFormat, width, height, depth, border, imageSize, data); } else { GLctx['compressedTexImage3D'](target, level, internalFormat, width, height, depth, border, HEAPU8, data, imageSize); } } function _glCompressedTexSubImage2D(target, level, xoffset, yoffset, width, height, format, imageSize, data) { if (GL.currentContext.version >= 2) { // WebGL 2 provides new garbage-free entry points to call to WebGL. Use those always when possible. if (GLctx.currentPixelUnpackBufferBinding) { GLctx['compressedTexSubImage2D'](target, level, xoffset, yoffset, width, height, format, imageSize, data); } else { GLctx['compressedTexSubImage2D'](target, level, xoffset, yoffset, width, height, format, HEAPU8, data, imageSize); } return; } GLctx['compressedTexSubImage2D'](target, level, xoffset, yoffset, width, height, format, data ? HEAPU8.subarray((data), (data+imageSize)) : null); } function _glCompressedTexSubImage3D(target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, data) { if (GLctx.currentPixelUnpackBufferBinding) { GLctx['compressedTexSubImage3D'](target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, data); } else { GLctx['compressedTexSubImage3D'](target, level, xoffset, yoffset, zoffset, width, height, depth, format, HEAPU8, data, imageSize); } } function _glCopyBufferSubData(x0, x1, x2, x3, x4) { GLctx['copyBufferSubData'](x0, x1, x2, x3, x4) } function _glCopyTexImage2D(x0, x1, x2, x3, x4, x5, x6, x7) { GLctx['copyTexImage2D'](x0, x1, x2, x3, x4, x5, x6, x7) } function _glCopyTexSubImage2D(x0, x1, x2, x3, x4, x5, x6, x7) { GLctx['copyTexSubImage2D'](x0, x1, x2, x3, x4, x5, x6, x7) } function _glCreateProgram() { var id = GL.getNewId(GL.programs); var program = GLctx.createProgram(); // Store additional information needed for each shader program: program.name = id; // Lazy cache results of glGetProgramiv(GL_ACTIVE_UNIFORM_MAX_LENGTH/GL_ACTIVE_ATTRIBUTE_MAX_LENGTH/GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH) program.maxUniformLength = program.maxAttributeLength = program.maxUniformBlockNameLength = 0; program.uniformIdCounter = 1; GL.programs[id] = program; return id; } function _glCreateShader(shaderType) { var id = GL.getNewId(GL.shaders); GL.shaders[id] = GLctx.createShader(shaderType); // GL_VERTEX_SHADER = 0x8B31, GL_FRAGMENT_SHADER = 0x8B30 GL.shaders[id].shaderType = shaderType&1?'vs':'fs'; return id; } function _glCullFace(x0) { GLctx['cullFace'](x0) } function _glDeleteBuffers(n, buffers) { for (var i = 0; i < n; i++) { var id = HEAP32[(((buffers)+(i*4))>>2)]; var buffer = GL.buffers[id]; // From spec: "glDeleteBuffers silently ignores 0's and names that do not // correspond to existing buffer objects." if (!buffer) continue; GLctx.deleteBuffer(buffer); buffer.name = 0; GL.buffers[id] = null; if (id == GLctx.currentArrayBufferBinding) GLctx.currentArrayBufferBinding = 0; if (id == GLctx.currentElementArrayBufferBinding) GLctx.currentElementArrayBufferBinding = 0; if (id == GLctx.currentPixelPackBufferBinding) GLctx.currentPixelPackBufferBinding = 0; if (id == GLctx.currentPixelUnpackBufferBinding) GLctx.currentPixelUnpackBufferBinding = 0; } } function _glDeleteFramebuffers(n, framebuffers) { for (var i = 0; i < n; ++i) { var id = HEAP32[(((framebuffers)+(i*4))>>2)]; var framebuffer = GL.framebuffers[id]; if (!framebuffer) continue; // GL spec: "glDeleteFramebuffers silently ignores 0s and names that do not correspond to existing framebuffer objects". GLctx.deleteFramebuffer(framebuffer); framebuffer.name = 0; GL.framebuffers[id] = null; } } function _glDeleteProgram(id) { if (!id) return; var program = GL.programs[id]; if (!program) { // glDeleteProgram actually signals an error when deleting a nonexisting object, unlike some other GL delete functions. GL.recordError(0x501 /* GL_INVALID_VALUE */); return; } GLctx.deleteProgram(program); program.name = 0; GL.programs[id] = null; } function _glDeleteQueries(n, ids) { for (var i = 0; i < n; i++) { var id = HEAP32[(((ids)+(i*4))>>2)]; var query = GL.queries[id]; if (!query) continue; // GL spec: "unused names in ids are ignored, as is the name zero." GLctx['deleteQuery'](query); GL.queries[id] = null; } } function _glDeleteRenderbuffers(n, renderbuffers) { for (var i = 0; i < n; i++) { var id = HEAP32[(((renderbuffers)+(i*4))>>2)]; var renderbuffer = GL.renderbuffers[id]; if (!renderbuffer) continue; // GL spec: "glDeleteRenderbuffers silently ignores 0s and names that do not correspond to existing renderbuffer objects". GLctx.deleteRenderbuffer(renderbuffer); renderbuffer.name = 0; GL.renderbuffers[id] = null; } } function _glDeleteSamplers(n, samplers) { for (var i = 0; i < n; i++) { var id = HEAP32[(((samplers)+(i*4))>>2)]; var sampler = GL.samplers[id]; if (!sampler) continue; GLctx['deleteSampler'](sampler); sampler.name = 0; GL.samplers[id] = null; } } function _glDeleteShader(id) { if (!id) return; var shader = GL.shaders[id]; if (!shader) { // glDeleteShader actually signals an error when deleting a nonexisting object, unlike some other GL delete functions. GL.recordError(0x501 /* GL_INVALID_VALUE */); return; } GLctx.deleteShader(shader); GL.shaders[id] = null; } function _glDeleteSync(id) { if (!id) return; var sync = GL.syncs[id]; if (!sync) { // glDeleteSync signals an error when deleting a nonexisting object, unlike some other GL delete functions. GL.recordError(0x501 /* GL_INVALID_VALUE */); return; } GLctx.deleteSync(sync); sync.name = 0; GL.syncs[id] = null; } function _glDeleteTextures(n, textures) { for (var i = 0; i < n; i++) { var id = HEAP32[(((textures)+(i*4))>>2)]; var texture = GL.textures[id]; if (!texture) continue; // GL spec: "glDeleteTextures silently ignores 0s and names that do not correspond to existing textures". GLctx.deleteTexture(texture); texture.name = 0; GL.textures[id] = null; } } function _glDeleteVertexArrays(n, vaos) { for (var i = 0; i < n; i++) { var id = HEAP32[(((vaos)+(i*4))>>2)]; GLctx['deleteVertexArray'](GL.vaos[id]); GL.vaos[id] = null; } } function _glDepthFunc(x0) { GLctx['depthFunc'](x0) } function _glDepthMask(flag) { GLctx.depthMask(!!flag); } function _glDetachShader(program, shader) { GLctx.detachShader(GL.programs[program], GL.shaders[shader]); } function _glDisable(x0) { GLctx['disable'](x0) } function _glDisableVertexAttribArray(index) { var cb = GL.currentContext.clientBuffers[index]; cb.enabled = false; GLctx.disableVertexAttribArray(index); } function _glDrawArrays(mode, first, count) { // bind any client-side buffers GL.preDrawHandleClientVertexAttribBindings(first + count); GLctx.drawArrays(mode, first, count); GL.postDrawHandleClientVertexAttribBindings(); } function _glDrawArraysInstanced(mode, first, count, primcount) { GLctx['drawArraysInstanced'](mode, first, count, primcount); } var tempFixedLengthArray = []; function _glDrawBuffers(n, bufs) { var bufArray = tempFixedLengthArray[n]; for (var i = 0; i < n; i++) { bufArray[i] = HEAP32[(((bufs)+(i*4))>>2)]; } GLctx['drawBuffers'](bufArray); } function _glDrawElements(mode, count, type, indices) { var buf; if (!GLctx.currentElementArrayBufferBinding) { var size = GL.calcBufLength(1, type, 0, count); buf = GL.getTempIndexBuffer(size); GLctx.bindBuffer(0x8893 /*GL_ELEMENT_ARRAY_BUFFER*/, buf); GLctx.bufferSubData(0x8893 /*GL_ELEMENT_ARRAY_BUFFER*/, 0, HEAPU8.subarray(indices, indices + size)); // the index is now 0 indices = 0; } // bind any client-side buffers GL.preDrawHandleClientVertexAttribBindings(count); GLctx.drawElements(mode, count, type, indices); GL.postDrawHandleClientVertexAttribBindings(count); if (!GLctx.currentElementArrayBufferBinding) { GLctx.bindBuffer(0x8893 /*GL_ELEMENT_ARRAY_BUFFER*/, null); } } function _glDrawElementsInstanced(mode, count, type, indices, primcount) { GLctx['drawElementsInstanced'](mode, count, type, indices, primcount); } function _glEnable(x0) { GLctx['enable'](x0) } function _glEnableVertexAttribArray(index) { var cb = GL.currentContext.clientBuffers[index]; cb.enabled = true; GLctx.enableVertexAttribArray(index); } function _glEndQuery(x0) { GLctx['endQuery'](x0) } function _glFenceSync(condition, flags) { var sync = GLctx.fenceSync(condition, flags); if (sync) { var id = GL.getNewId(GL.syncs); sync.name = id; GL.syncs[id] = sync; return id; } else { return 0; // Failed to create a sync object } } function _glFinish() { GLctx['finish']() } function _glFlush() { GLctx['flush']() } function emscriptenWebGLGetBufferBinding(target) { switch (target) { case 0x8892 /*GL_ARRAY_BUFFER*/: target = 0x8894 /*GL_ARRAY_BUFFER_BINDING*/; break; case 0x8893 /*GL_ELEMENT_ARRAY_BUFFER*/: target = 0x8895 /*GL_ELEMENT_ARRAY_BUFFER_BINDING*/; break; case 0x88EB /*GL_PIXEL_PACK_BUFFER*/: target = 0x88ED /*GL_PIXEL_PACK_BUFFER_BINDING*/; break; case 0x88EC /*GL_PIXEL_UNPACK_BUFFER*/: target = 0x88EF /*GL_PIXEL_UNPACK_BUFFER_BINDING*/; break; case 0x8C8E /*GL_TRANSFORM_FEEDBACK_BUFFER*/: target = 0x8C8F /*GL_TRANSFORM_FEEDBACK_BUFFER_BINDING*/; break; case 0x8F36 /*GL_COPY_READ_BUFFER*/: target = 0x8F36 /*GL_COPY_READ_BUFFER_BINDING*/; break; case 0x8F37 /*GL_COPY_WRITE_BUFFER*/: target = 0x8F37 /*GL_COPY_WRITE_BUFFER_BINDING*/; break; case 0x8A11 /*GL_UNIFORM_BUFFER*/: target = 0x8A28 /*GL_UNIFORM_BUFFER_BINDING*/; break; // In default case, fall through and assume passed one of the _BINDING enums directly. } var buffer = GLctx.getParameter(target); if (buffer) return buffer.name|0; else return 0; } function emscriptenWebGLValidateMapBufferTarget(target) { switch (target) { case 0x8892: // GL_ARRAY_BUFFER case 0x8893: // GL_ELEMENT_ARRAY_BUFFER case 0x8F36: // GL_COPY_READ_BUFFER case 0x8F37: // GL_COPY_WRITE_BUFFER case 0x88EB: // GL_PIXEL_PACK_BUFFER case 0x88EC: // GL_PIXEL_UNPACK_BUFFER case 0x8C2A: // GL_TEXTURE_BUFFER case 0x8C8E: // GL_TRANSFORM_FEEDBACK_BUFFER case 0x8A11: // GL_UNIFORM_BUFFER return true; default: return false; } } function _glFlushMappedBufferRange(target, offset, length) { if (!emscriptenWebGLValidateMapBufferTarget(target)) { GL.recordError(0x500/*GL_INVALID_ENUM*/); err('GL_INVALID_ENUM in glFlushMappedBufferRange'); return; } var mapping = GL.mappedBuffers[emscriptenWebGLGetBufferBinding(target)]; if (!mapping) { GL.recordError(0x502 /* GL_INVALID_OPERATION */); err('buffer was never mapped in glFlushMappedBufferRange'); return; } if (!(mapping.access & 0x10)) { GL.recordError(0x502 /* GL_INVALID_OPERATION */); err('buffer was not mapped with GL_MAP_FLUSH_EXPLICIT_BIT in glFlushMappedBufferRange'); return; } if (offset < 0 || length < 0 || offset + length > mapping.length) { GL.recordError(0x501 /* GL_INVALID_VALUE */); err('invalid range in glFlushMappedBufferRange'); return; } GLctx.bufferSubData( target, mapping.offset, HEAPU8.subarray(mapping.mem + offset, mapping.mem + offset + length)); } function _glFramebufferRenderbuffer(target, attachment, renderbuffertarget, renderbuffer) { GLctx.framebufferRenderbuffer(target, attachment, renderbuffertarget, GL.renderbuffers[renderbuffer]); } function _glFramebufferTexture2D(target, attachment, textarget, texture, level) { GLctx.framebufferTexture2D(target, attachment, textarget, GL.textures[texture], level); } function _glFramebufferTextureLayer(target, attachment, texture, level, layer) { GLctx.framebufferTextureLayer(target, attachment, GL.textures[texture], level, layer); } function _glFrontFace(x0) { GLctx['frontFace'](x0) } function __glGenObject(n, buffers, createFunction, objectTable ) { for (var i = 0; i < n; i++) { var buffer = GLctx[createFunction](); var id = buffer && GL.getNewId(objectTable); if (buffer) { buffer.name = id; objectTable[id] = buffer; } else { GL.recordError(0x502 /* GL_INVALID_OPERATION */); } HEAP32[(((buffers)+(i*4))>>2)] = id; } } function _glGenBuffers(n, buffers) { __glGenObject(n, buffers, 'createBuffer', GL.buffers ); } function _glGenFramebuffers(n, ids) { __glGenObject(n, ids, 'createFramebuffer', GL.framebuffers ); } function _glGenQueries(n, ids) { __glGenObject(n, ids, 'createQuery', GL.queries ); } function _glGenRenderbuffers(n, renderbuffers) { __glGenObject(n, renderbuffers, 'createRenderbuffer', GL.renderbuffers ); } function _glGenSamplers(n, samplers) { __glGenObject(n, samplers, 'createSampler', GL.samplers ); } function _glGenTextures(n, textures) { __glGenObject(n, textures, 'createTexture', GL.textures ); } function _glGenVertexArrays(n, arrays) { __glGenObject(n, arrays, 'createVertexArray', GL.vaos ); } function _glGenerateMipmap(x0) { GLctx['generateMipmap'](x0) } function __glGetActiveAttribOrUniform(funcName, program, index, bufSize, length, size, type, name) { program = GL.programs[program]; var info = GLctx[funcName](program, index); if (info) { // If an error occurs, nothing will be written to length, size and type and name. var numBytesWrittenExclNull = name && stringToUTF8(info.name, name, bufSize); if (length) HEAP32[((length)>>2)] = numBytesWrittenExclNull; if (size) HEAP32[((size)>>2)] = info.size; if (type) HEAP32[((type)>>2)] = info.type; } } function _glGetActiveAttrib(program, index, bufSize, length, size, type, name) { __glGetActiveAttribOrUniform('getActiveAttrib', program, index, bufSize, length, size, type, name); } function _glGetActiveUniform(program, index, bufSize, length, size, type, name) { __glGetActiveAttribOrUniform('getActiveUniform', program, index, bufSize, length, size, type, name); } function _glGetActiveUniformBlockName(program, uniformBlockIndex, bufSize, length, uniformBlockName) { program = GL.programs[program]; var result = GLctx['getActiveUniformBlockName'](program, uniformBlockIndex); if (!result) return; // If an error occurs, nothing will be written to uniformBlockName or length. if (uniformBlockName && bufSize > 0) { var numBytesWrittenExclNull = stringToUTF8(result, uniformBlockName, bufSize); if (length) HEAP32[((length)>>2)] = numBytesWrittenExclNull; } else { if (length) HEAP32[((length)>>2)] = 0; } } function _glGetActiveUniformBlockiv(program, uniformBlockIndex, pname, params) { if (!params) { // GLES2 specification does not specify how to behave if params is a null pointer. Since calling this function does not make sense // if params == null, issue a GL error to notify user about it. GL.recordError(0x501 /* GL_INVALID_VALUE */); return; } program = GL.programs[program]; if (pname == 0x8A41 /* GL_UNIFORM_BLOCK_NAME_LENGTH */) { var name = GLctx['getActiveUniformBlockName'](program, uniformBlockIndex); HEAP32[((params)>>2)] = name.length+1; return; } var result = GLctx['getActiveUniformBlockParameter'](program, uniformBlockIndex, pname); if (result === null) return; // If an error occurs, nothing should be written to params. if (pname == 0x8A43 /*GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES*/) { for (var i = 0; i < result.length; i++) { HEAP32[(((params)+(i*4))>>2)] = result[i]; } } else { HEAP32[((params)>>2)] = result; } } function _glGetActiveUniformsiv(program, uniformCount, uniformIndices, pname, params) { if (!params) { // GLES2 specification does not specify how to behave if params is a null pointer. Since calling this function does not make sense // if params == null, issue a GL error to notify user about it. GL.recordError(0x501 /* GL_INVALID_VALUE */); return; } if (uniformCount > 0 && uniformIndices == 0) { GL.recordError(0x501 /* GL_INVALID_VALUE */); return; } program = GL.programs[program]; var ids = []; for (var i = 0; i < uniformCount; i++) { ids.push(HEAP32[(((uniformIndices)+(i*4))>>2)]); } var result = GLctx['getActiveUniforms'](program, ids, pname); if (!result) return; // GL spec: If an error is generated, nothing is written out to params. var len = result.length; for (var i = 0; i < len; i++) { HEAP32[(((params)+(i*4))>>2)] = result[i]; } } function _glGetAttribLocation(program, name) { return GLctx.getAttribLocation(GL.programs[program], UTF8ToString(name)); } function _glGetBufferSubData(target, offset, size, data) { if (!data) { // GLES2 specification does not specify how to behave if data is a null pointer. Since calling this function does not make sense // if data == null, issue a GL error to notify user about it. GL.recordError(0x501 /* GL_INVALID_VALUE */); return; } GLctx['getBufferSubData'](target, offset, HEAPU8, data, size); } function _glGetError() { var error = GLctx.getError() || GL.lastError; GL.lastError = 0/*GL_NO_ERROR*/; return error; } function _glGetFramebufferAttachmentParameteriv(target, attachment, pname, params) { var result = GLctx.getFramebufferAttachmentParameter(target, attachment, pname); if (result instanceof WebGLRenderbuffer || result instanceof WebGLTexture) { result = result.name | 0; } HEAP32[((params)>>2)] = result; } function readI53FromI64(ptr) { return HEAPU32[ptr>>2] + HEAP32[ptr+4>>2] * 4294967296; } function readI53FromU64(ptr) { return HEAPU32[ptr>>2] + HEAPU32[ptr+4>>2] * 4294967296; } function writeI53ToI64(ptr, num) { HEAPU32[ptr>>2] = num; HEAPU32[ptr+4>>2] = (num - HEAPU32[ptr>>2])/4294967296; var deserialized = (num >= 0) ? readI53FromU64(ptr) : readI53FromI64(ptr); if (deserialized != num) warnOnce('writeI53ToI64() out of range: serialized JS Number ' + num + ' to Wasm heap as bytes lo=0x' + HEAPU32[ptr>>2].toString(16) + ', hi=0x' + HEAPU32[ptr+4>>2].toString(16) + ', which deserializes back to ' + deserialized + ' instead!'); } function emscriptenWebGLGetIndexed(target, index, data, type) { if (!data) { // GLES2 specification does not specify how to behave if data is a null pointer. Since calling this function does not make sense // if data == null, issue a GL error to notify user about it. GL.recordError(0x501 /* GL_INVALID_VALUE */); return; } var result = GLctx['getIndexedParameter'](target, index); var ret; switch (typeof result) { case 'boolean': ret = result ? 1 : 0; break; case 'number': ret = result; break; case 'object': if (result === null) { switch (target) { case 0x8C8F: // TRANSFORM_FEEDBACK_BUFFER_BINDING case 0x8A28: // UNIFORM_BUFFER_BINDING ret = 0; break; default: { GL.recordError(0x500); // GL_INVALID_ENUM return; } } } else if (result instanceof WebGLBuffer) { ret = result.name | 0; } else { GL.recordError(0x500); // GL_INVALID_ENUM return; } break; default: GL.recordError(0x500); // GL_INVALID_ENUM return; } switch (type) { case 1: writeI53ToI64(data, ret); break; case 0: HEAP32[((data)>>2)] = ret; break; case 2: HEAPF32[((data)>>2)] = ret; break; case 4: HEAP8[((data)>>0)] = ret ? 1 : 0; break; default: throw 'internal emscriptenWebGLGetIndexed() error, bad type: ' + type; } } function _glGetIntegeri_v(target, index, data) { emscriptenWebGLGetIndexed(target, index, data, 0); } function emscriptenWebGLGet(name_, p, type) { // Guard against user passing a null pointer. // Note that GLES2 spec does not say anything about how passing a null pointer should be treated. // Testing on desktop core GL 3, the application crashes on glGetIntegerv to a null pointer, but // better to report an error instead of doing anything random. if (!p) { GL.recordError(0x501 /* GL_INVALID_VALUE */); return; } var ret = undefined; switch (name_) { // Handle a few trivial GLES values case 0x8DFA: // GL_SHADER_COMPILER ret = 1; break; case 0x8DF8: // GL_SHADER_BINARY_FORMATS if (type != 0 && type != 1) { GL.recordError(0x500); // GL_INVALID_ENUM } return; // Do not write anything to the out pointer, since no binary formats are supported. case 0x87FE: // GL_NUM_PROGRAM_BINARY_FORMATS case 0x8DF9: // GL_NUM_SHADER_BINARY_FORMATS ret = 0; break; case 0x86A2: // GL_NUM_COMPRESSED_TEXTURE_FORMATS // WebGL doesn't have GL_NUM_COMPRESSED_TEXTURE_FORMATS (it's obsolete since GL_COMPRESSED_TEXTURE_FORMATS returns a JS array that can be queried for length), // so implement it ourselves to allow C++ GLES2 code get the length. var formats = GLctx.getParameter(0x86A3 /*GL_COMPRESSED_TEXTURE_FORMATS*/); ret = formats ? formats.length : 0; break; case 0x826E: // GL_MAX_UNIFORM_LOCATIONS // This is an arbitrary limit, must be large enough to allow practical // use, but small enough to still keep a range for automatic uniform // locations, which get assigned numbers larger than this. ret = 1048576; break; case 0x821D: // GL_NUM_EXTENSIONS if (GL.currentContext.version < 2) { GL.recordError(0x502 /* GL_INVALID_OPERATION */); // Calling GLES3/WebGL2 function with a GLES2/WebGL1 context return; } // .getSupportedExtensions() can return null if context is lost, so coerce to empty array. var exts = GLctx.getSupportedExtensions() || []; ret = 2 * exts.length; // each extension is duplicated, first in unprefixed WebGL form, and then a second time with "GL_" prefix. break; case 0x821B: // GL_MAJOR_VERSION case 0x821C: // GL_MINOR_VERSION if (GL.currentContext.version < 2) { GL.recordError(0x500); // GL_INVALID_ENUM return; } ret = name_ == 0x821B ? 3 : 0; // return version 3.0 break; } if (ret === undefined) { var result = GLctx.getParameter(name_); switch (typeof result) { case "number": ret = result; break; case "boolean": ret = result ? 1 : 0; break; case "string": GL.recordError(0x500); // GL_INVALID_ENUM return; case "object": if (result === null) { // null is a valid result for some (e.g., which buffer is bound - perhaps nothing is bound), but otherwise // can mean an invalid name_, which we need to report as an error switch (name_) { case 0x8894: // ARRAY_BUFFER_BINDING case 0x8B8D: // CURRENT_PROGRAM case 0x8895: // ELEMENT_ARRAY_BUFFER_BINDING case 0x8CA6: // FRAMEBUFFER_BINDING or DRAW_FRAMEBUFFER_BINDING case 0x8CA7: // RENDERBUFFER_BINDING case 0x8069: // TEXTURE_BINDING_2D case 0x85B5: // WebGL 2 GL_VERTEX_ARRAY_BINDING, or WebGL 1 extension OES_vertex_array_object GL_VERTEX_ARRAY_BINDING_OES case 0x8F36: // COPY_READ_BUFFER_BINDING or COPY_READ_BUFFER case 0x8F37: // COPY_WRITE_BUFFER_BINDING or COPY_WRITE_BUFFER case 0x88ED: // PIXEL_PACK_BUFFER_BINDING case 0x88EF: // PIXEL_UNPACK_BUFFER_BINDING case 0x8CAA: // READ_FRAMEBUFFER_BINDING case 0x8919: // SAMPLER_BINDING case 0x8C1D: // TEXTURE_BINDING_2D_ARRAY case 0x806A: // TEXTURE_BINDING_3D case 0x8E25: // TRANSFORM_FEEDBACK_BINDING case 0x8C8F: // TRANSFORM_FEEDBACK_BUFFER_BINDING case 0x8A28: // UNIFORM_BUFFER_BINDING case 0x8514: { // TEXTURE_BINDING_CUBE_MAP ret = 0; break; } default: { GL.recordError(0x500); // GL_INVALID_ENUM return; } } } else if (result instanceof Float32Array || result instanceof Uint32Array || result instanceof Int32Array || result instanceof Array) { for (var i = 0; i < result.length; ++i) { switch (type) { case 0: HEAP32[(((p)+(i*4))>>2)] = result[i]; break; case 2: HEAPF32[(((p)+(i*4))>>2)] = result[i]; break; case 4: HEAP8[(((p)+(i))>>0)] = result[i] ? 1 : 0; break; } } return; } else { try { ret = result.name | 0; } catch(e) { GL.recordError(0x500); // GL_INVALID_ENUM err('GL_INVALID_ENUM in glGet' + type + 'v: Unknown object returned from WebGL getParameter(' + name_ + ')! (error: ' + e + ')'); return; } } break; default: GL.recordError(0x500); // GL_INVALID_ENUM err('GL_INVALID_ENUM in glGet' + type + 'v: Native code calling glGet' + type + 'v(' + name_ + ') and it returns ' + result + ' of type ' + typeof(result) + '!'); return; } } switch (type) { case 1: writeI53ToI64(p, ret); break; case 0: HEAP32[((p)>>2)] = ret; break; case 2: HEAPF32[((p)>>2)] = ret; break; case 4: HEAP8[((p)>>0)] = ret ? 1 : 0; break; } } function _glGetIntegerv(name_, p) { emscriptenWebGLGet(name_, p, 0); } function _glGetInternalformativ(target, internalformat, pname, bufSize, params) { if (bufSize < 0) { GL.recordError(0x501 /* GL_INVALID_VALUE */); return; } if (!params) { // GLES3 specification does not specify how to behave if values is a null pointer. Since calling this function does not make sense // if values == null, issue a GL error to notify user about it. GL.recordError(0x501 /* GL_INVALID_VALUE */); return; } var ret = GLctx['getInternalformatParameter'](target, internalformat, pname); if (ret === null) return; for (var i = 0; i < ret.length && i < bufSize; ++i) { HEAP32[(((params)+(i*4))>>2)] = ret[i]; } } function _glGetProgramBinary(program, bufSize, length, binaryFormat, binary) { GL.recordError(0x502/*GL_INVALID_OPERATION*/); } function _glGetProgramInfoLog(program, maxLength, length, infoLog) { var log = GLctx.getProgramInfoLog(GL.programs[program]); if (log === null) log = '(unknown error)'; var numBytesWrittenExclNull = (maxLength > 0 && infoLog) ? stringToUTF8(log, infoLog, maxLength) : 0; if (length) HEAP32[((length)>>2)] = numBytesWrittenExclNull; } function _glGetProgramiv(program, pname, p) { if (!p) { // GLES2 specification does not specify how to behave if p is a null pointer. Since calling this function does not make sense // if p == null, issue a GL error to notify user about it. GL.recordError(0x501 /* GL_INVALID_VALUE */); return; } if (program >= GL.counter) { GL.recordError(0x501 /* GL_INVALID_VALUE */); return; } program = GL.programs[program]; if (pname == 0x8B84) { // GL_INFO_LOG_LENGTH var log = GLctx.getProgramInfoLog(program); if (log === null) log = '(unknown error)'; HEAP32[((p)>>2)] = log.length + 1; } else if (pname == 0x8B87 /* GL_ACTIVE_UNIFORM_MAX_LENGTH */) { if (!program.maxUniformLength) { for (var i = 0; i < GLctx.getProgramParameter(program, 0x8B86/*GL_ACTIVE_UNIFORMS*/); ++i) { program.maxUniformLength = Math.max(program.maxUniformLength, GLctx.getActiveUniform(program, i).name.length+1); } } HEAP32[((p)>>2)] = program.maxUniformLength; } else if (pname == 0x8B8A /* GL_ACTIVE_ATTRIBUTE_MAX_LENGTH */) { if (!program.maxAttributeLength) { for (var i = 0; i < GLctx.getProgramParameter(program, 0x8B89/*GL_ACTIVE_ATTRIBUTES*/); ++i) { program.maxAttributeLength = Math.max(program.maxAttributeLength, GLctx.getActiveAttrib(program, i).name.length+1); } } HEAP32[((p)>>2)] = program.maxAttributeLength; } else if (pname == 0x8A35 /* GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH */) { if (!program.maxUniformBlockNameLength) { for (var i = 0; i < GLctx.getProgramParameter(program, 0x8A36/*GL_ACTIVE_UNIFORM_BLOCKS*/); ++i) { program.maxUniformBlockNameLength = Math.max(program.maxUniformBlockNameLength, GLctx.getActiveUniformBlockName(program, i).length+1); } } HEAP32[((p)>>2)] = program.maxUniformBlockNameLength; } else { HEAP32[((p)>>2)] = GLctx.getProgramParameter(program, pname); } } function _glGetQueryObjectuiv(id, pname, params) { if (!params) { // GLES2 specification does not specify how to behave if params is a null pointer. Since calling this function does not make sense // if p == null, issue a GL error to notify user about it. GL.recordError(0x501 /* GL_INVALID_VALUE */); return; } var query = GL.queries[id]; var param = GLctx['getQueryParameter'](query, pname); var ret; if (typeof param == 'boolean') { ret = param ? 1 : 0; } else { ret = param; } HEAP32[((params)>>2)] = ret; } function _glGetQueryiv(target, pname, params) { if (!params) { // GLES2 specification does not specify how to behave if params is a null pointer. Since calling this function does not make sense // if p == null, issue a GL error to notify user about it. GL.recordError(0x501 /* GL_INVALID_VALUE */); return; } HEAP32[((params)>>2)] = GLctx['getQuery'](target, pname); } function _glGetRenderbufferParameteriv(target, pname, params) { if (!params) { // GLES2 specification does not specify how to behave if params is a null pointer. Since calling this function does not make sense // if params == null, issue a GL error to notify user about it. GL.recordError(0x501 /* GL_INVALID_VALUE */); return; } HEAP32[((params)>>2)] = GLctx.getRenderbufferParameter(target, pname); } function _glGetShaderInfoLog(shader, maxLength, length, infoLog) { var log = GLctx.getShaderInfoLog(GL.shaders[shader]); if (log === null) log = '(unknown error)'; var numBytesWrittenExclNull = (maxLength > 0 && infoLog) ? stringToUTF8(log, infoLog, maxLength) : 0; if (length) HEAP32[((length)>>2)] = numBytesWrittenExclNull; } function _glGetShaderPrecisionFormat(shaderType, precisionType, range, precision) { var result = GLctx.getShaderPrecisionFormat(shaderType, precisionType); HEAP32[((range)>>2)] = result.rangeMin; HEAP32[(((range)+(4))>>2)] = result.rangeMax; HEAP32[((precision)>>2)] = result.precision; } function _glGetShaderSource(shader, bufSize, length, source) { var result = GLctx.getShaderSource(GL.shaders[shader]); if (!result) return; // If an error occurs, nothing will be written to length or source. var numBytesWrittenExclNull = (bufSize > 0 && source) ? stringToUTF8(result, source, bufSize) : 0; if (length) HEAP32[((length)>>2)] = numBytesWrittenExclNull; } function _glGetShaderiv(shader, pname, p) { if (!p) { // GLES2 specification does not specify how to behave if p is a null pointer. Since calling this function does not make sense // if p == null, issue a GL error to notify user about it. GL.recordError(0x501 /* GL_INVALID_VALUE */); return; } if (pname == 0x8B84) { // GL_INFO_LOG_LENGTH var log = GLctx.getShaderInfoLog(GL.shaders[shader]); if (log === null) log = '(unknown error)'; // The GLES2 specification says that if the shader has an empty info log, // a value of 0 is returned. Otherwise the log has a null char appended. // (An empty string is falsey, so we can just check that instead of // looking at log.length.) var logLength = log ? log.length + 1 : 0; HEAP32[((p)>>2)] = logLength; } else if (pname == 0x8B88) { // GL_SHADER_SOURCE_LENGTH var source = GLctx.getShaderSource(GL.shaders[shader]); // source may be a null, or the empty string, both of which are falsey // values that we report a 0 length for. var sourceLength = source ? source.length + 1 : 0; HEAP32[((p)>>2)] = sourceLength; } else { HEAP32[((p)>>2)] = GLctx.getShaderParameter(GL.shaders[shader], pname); } } function _glGetString(name_) { var ret = GL.stringCache[name_]; if (!ret) { switch (name_) { case 0x1F03 /* GL_EXTENSIONS */: var exts = GLctx.getSupportedExtensions() || []; // .getSupportedExtensions() can return null if context is lost, so coerce to empty array. exts = exts.concat(exts.map(function(e) { return "GL_" + e; })); ret = stringToNewUTF8(exts.join(' ')); break; case 0x1F00 /* GL_VENDOR */: case 0x1F01 /* GL_RENDERER */: case 0x9245 /* UNMASKED_VENDOR_WEBGL */: case 0x9246 /* UNMASKED_RENDERER_WEBGL */: var s = GLctx.getParameter(name_); if (!s) { GL.recordError(0x500/*GL_INVALID_ENUM*/); } ret = s && stringToNewUTF8(s); break; case 0x1F02 /* GL_VERSION */: var glVersion = GLctx.getParameter(0x1F02 /*GL_VERSION*/); // return GLES version string corresponding to the version of the WebGL context if (GL.currentContext.version >= 2) glVersion = 'OpenGL ES 3.0 (' + glVersion + ')'; else { glVersion = 'OpenGL ES 2.0 (' + glVersion + ')'; } ret = stringToNewUTF8(glVersion); break; case 0x8B8C /* GL_SHADING_LANGUAGE_VERSION */: var glslVersion = GLctx.getParameter(0x8B8C /*GL_SHADING_LANGUAGE_VERSION*/); // extract the version number 'N.M' from the string 'WebGL GLSL ES N.M ...' var ver_re = /^WebGL GLSL ES ([0-9]\.[0-9][0-9]?)(?:$| .*)/; var ver_num = glslVersion.match(ver_re); if (ver_num !== null) { if (ver_num[1].length == 3) ver_num[1] = ver_num[1] + '0'; // ensure minor version has 2 digits glslVersion = 'OpenGL ES GLSL ES ' + ver_num[1] + ' (' + glslVersion + ')'; } ret = stringToNewUTF8(glslVersion); break; default: GL.recordError(0x500/*GL_INVALID_ENUM*/); // fall through } GL.stringCache[name_] = ret; } return ret; } function _glGetStringi(name, index) { if (GL.currentContext.version < 2) { GL.recordError(0x502 /* GL_INVALID_OPERATION */); // Calling GLES3/WebGL2 function with a GLES2/WebGL1 context return 0; } var stringiCache = GL.stringiCache[name]; if (stringiCache) { if (index < 0 || index >= stringiCache.length) { GL.recordError(0x501/*GL_INVALID_VALUE*/); return 0; } return stringiCache[index]; } switch (name) { case 0x1F03 /* GL_EXTENSIONS */: var exts = GLctx.getSupportedExtensions() || []; // .getSupportedExtensions() can return null if context is lost, so coerce to empty array. exts = exts.concat(exts.map(function(e) { return "GL_" + e; })); exts = exts.map(function(e) { return stringToNewUTF8(e); }); stringiCache = GL.stringiCache[name] = exts; if (index < 0 || index >= stringiCache.length) { GL.recordError(0x501/*GL_INVALID_VALUE*/); return 0; } return stringiCache[index]; default: GL.recordError(0x500/*GL_INVALID_ENUM*/); return 0; } } function _glGetTexParameteriv(target, pname, params) { if (!params) { // GLES2 specification does not specify how to behave if params is a null pointer. Since calling this function does not make sense // if p == null, issue a GL error to notify user about it. GL.recordError(0x501 /* GL_INVALID_VALUE */); return; } HEAP32[((params)>>2)] = GLctx.getTexParameter(target, pname); } function _glGetUniformBlockIndex(program, uniformBlockName) { return GLctx['getUniformBlockIndex'](GL.programs[program], UTF8ToString(uniformBlockName)); } function _glGetUniformIndices(program, uniformCount, uniformNames, uniformIndices) { if (!uniformIndices) { // GLES2 specification does not specify how to behave if uniformIndices is a null pointer. Since calling this function does not make sense // if uniformIndices == null, issue a GL error to notify user about it. GL.recordError(0x501 /* GL_INVALID_VALUE */); return; } if (uniformCount > 0 && (uniformNames == 0 || uniformIndices == 0)) { GL.recordError(0x501 /* GL_INVALID_VALUE */); return; } program = GL.programs[program]; var names = []; for (var i = 0; i < uniformCount; i++) names.push(UTF8ToString(HEAP32[(((uniformNames)+(i*4))>>2)])); var result = GLctx['getUniformIndices'](program, names); if (!result) return; // GL spec: If an error is generated, nothing is written out to uniformIndices. var len = result.length; for (var i = 0; i < len; i++) { HEAP32[(((uniformIndices)+(i*4))>>2)] = result[i]; } } /** @noinline */ function webglGetLeftBracePos(name) { return name.slice(-1) == ']' && name.lastIndexOf('['); } function webglPrepareUniformLocationsBeforeFirstUse(program) { var uniformLocsById = program.uniformLocsById, // Maps GLuint -> WebGLUniformLocation uniformSizeAndIdsByName = program.uniformSizeAndIdsByName, // Maps name -> [uniform array length, GLuint] i, j; // On the first time invocation of glGetUniformLocation on this shader program: // initialize cache data structures and discover which uniforms are arrays. if (!uniformLocsById) { // maps GLint integer locations to WebGLUniformLocations program.uniformLocsById = uniformLocsById = {}; // maps integer locations back to uniform name strings, so that we can lazily fetch uniform array locations program.uniformArrayNamesById = {}; for (i = 0; i < GLctx.getProgramParameter(program, 0x8B86/*GL_ACTIVE_UNIFORMS*/); ++i) { var u = GLctx.getActiveUniform(program, i); var nm = u.name; var sz = u.size; var lb = webglGetLeftBracePos(nm); var arrayName = lb > 0 ? nm.slice(0, lb) : nm; // Acquire the preset location from the explicit uniform location if one was specified, or // programmatically assign a new one if not. var id = uniformSizeAndIdsByName[arrayName] ? uniformSizeAndIdsByName[arrayName][1] : program.uniformIdCounter; program.uniformIdCounter = Math.max(id + sz, program.uniformIdCounter); // Eagerly get the location of the uniformArray[0] base element. // The remaining indices >0 will be left for lazy evaluation to // improve performance. Those may never be needed to fetch, if the // application fills arrays always in full starting from the first // element of the array. uniformSizeAndIdsByName[arrayName] = [sz, id]; // Store placeholder integers in place that highlight that these // >0 index locations are array indices pending population. for(j = 0; j < sz; ++j) { uniformLocsById[id] = j; program.uniformArrayNamesById[id++] = arrayName; } } } } function _glGetUniformLocation(program, name) { name = UTF8ToString(name); if (program = GL.programs[program]) { webglPrepareUniformLocationsBeforeFirstUse(program); var uniformLocsById = program.uniformLocsById; // Maps GLuint -> WebGLUniformLocation var arrayIndex = 0; var uniformBaseName = name; // Invariant: when populating integer IDs for uniform locations, we must maintain the precondition that // arrays reside in contiguous addresses, i.e. for a 'vec4 colors[10];', colors[4] must be at location colors[0]+4. // However, user might call glGetUniformLocation(program, "colors") for an array, so we cannot discover based on the user // input arguments whether the uniform we are dealing with is an array. The only way to discover which uniforms are arrays // is to enumerate over all the active uniforms in the program. var leftBrace = webglGetLeftBracePos(name); // If user passed an array accessor "[index]", parse the array index off the accessor. if (leftBrace > 0) { arrayIndex = jstoi_q(name.slice(leftBrace + 1)) >>> 0; // "index]", coerce parseInt(']') with >>>0 to treat "foo[]" as "foo[0]" and foo[-1] as unsigned out-of-bounds. uniformBaseName = name.slice(0, leftBrace); } // Have we cached the location of this uniform before? var sizeAndId = program.uniformSizeAndIdsByName[uniformBaseName]; // A pair [array length, GLint of the uniform location] // If an uniform with this name exists, and if its index is within the array limits (if it's even an array), // query the WebGLlocation, or return an existing cached location. if (sizeAndId && arrayIndex < sizeAndId[0]) { arrayIndex += sizeAndId[1]; // Add the base location of the uniform to the array index offset. if ((uniformLocsById[arrayIndex] = uniformLocsById[arrayIndex] || GLctx.getUniformLocation(program, name))) { return arrayIndex; } } } else { // N.b. we are currently unable to distinguish between GL program IDs that never existed vs GL program IDs that have been deleted, // so report GL_INVALID_VALUE in both cases. GL.recordError(0x501 /* GL_INVALID_VALUE */); } return -1; } function webglGetUniformLocation(location) { var p = GLctx.currentProgram; if (p) { var webglLoc = p.uniformLocsById[location]; // p.uniformLocsById[location] stores either an integer, or a WebGLUniformLocation. // If an integer, we have not yet bound the location, so do it now. The integer value specifies the array index // we should bind to. if (typeof webglLoc == 'number') { p.uniformLocsById[location] = webglLoc = GLctx.getUniformLocation(p, p.uniformArrayNamesById[location] + (webglLoc > 0 ? '[' + webglLoc + ']' : '')); } // Else an already cached WebGLUniformLocation, return it. return webglLoc; } else { GL.recordError(0x502/*GL_INVALID_OPERATION*/); } } /** @suppress{checkTypes} */ function emscriptenWebGLGetUniform(program, location, params, type) { if (!params) { // GLES2 specification does not specify how to behave if params is a null pointer. Since calling this function does not make sense // if params == null, issue a GL error to notify user about it. GL.recordError(0x501 /* GL_INVALID_VALUE */); return; } program = GL.programs[program]; webglPrepareUniformLocationsBeforeFirstUse(program); var data = GLctx.getUniform(program, webglGetUniformLocation(location)); if (typeof data == 'number' || typeof data == 'boolean') { switch (type) { case 0: HEAP32[((params)>>2)] = data; break; case 2: HEAPF32[((params)>>2)] = data; break; } } else { for (var i = 0; i < data.length; i++) { switch (type) { case 0: HEAP32[(((params)+(i*4))>>2)] = data[i]; break; case 2: HEAPF32[(((params)+(i*4))>>2)] = data[i]; break; } } } } function _glGetUniformiv(program, location, params) { emscriptenWebGLGetUniform(program, location, params, 0); } /** @suppress{checkTypes} */ function emscriptenWebGLGetVertexAttrib(index, pname, params, type) { if (!params) { // GLES2 specification does not specify how to behave if params is a null pointer. Since calling this function does not make sense // if params == null, issue a GL error to notify user about it. GL.recordError(0x501 /* GL_INVALID_VALUE */); return; } if (GL.currentContext.clientBuffers[index].enabled) { err("glGetVertexAttrib*v on client-side array: not supported, bad data returned"); } var data = GLctx.getVertexAttrib(index, pname); if (pname == 0x889F/*VERTEX_ATTRIB_ARRAY_BUFFER_BINDING*/) { HEAP32[((params)>>2)] = data && data["name"]; } else if (typeof data == 'number' || typeof data == 'boolean') { switch (type) { case 0: HEAP32[((params)>>2)] = data; break; case 2: HEAPF32[((params)>>2)] = data; break; case 5: HEAP32[((params)>>2)] = Math.fround(data); break; } } else { for (var i = 0; i < data.length; i++) { switch (type) { case 0: HEAP32[(((params)+(i*4))>>2)] = data[i]; break; case 2: HEAPF32[(((params)+(i*4))>>2)] = data[i]; break; case 5: HEAP32[(((params)+(i*4))>>2)] = Math.fround(data[i]); break; } } } } function _glGetVertexAttribiv(index, pname, params) { // N.B. This function may only be called if the vertex attribute was specified using the function glVertexAttrib*f(), // otherwise the results are undefined. (GLES3 spec 6.1.12) emscriptenWebGLGetVertexAttrib(index, pname, params, 5); } function _glInvalidateFramebuffer(target, numAttachments, attachments) { var list = tempFixedLengthArray[numAttachments]; for (var i = 0; i < numAttachments; i++) { list[i] = HEAP32[(((attachments)+(i*4))>>2)]; } GLctx['invalidateFramebuffer'](target, list); } function _glIsEnabled(x0) { return GLctx['isEnabled'](x0) } function _glIsVertexArray(array) { var vao = GL.vaos[array]; if (!vao) return 0; return GLctx['isVertexArray'](vao); } function _glLinkProgram(program) { program = GL.programs[program]; GLctx.linkProgram(program); // Invalidate earlier computed uniform->ID mappings, those have now become stale program.uniformLocsById = 0; // Mark as null-like so that glGetUniformLocation() knows to populate this again. program.uniformSizeAndIdsByName = {}; // Collect explicit uniform locations from the vertex and fragment shaders. [program['vs'], program['fs']].forEach(function(s) { Object.keys(s.explicitUniformLocations).forEach(function(shaderLocation) { var loc = s.explicitUniformLocations[shaderLocation]; // Record each explicit uniform location temporarily as a non-array uniform // with size=1. This is not true, but on the first glGetUniformLocation() call // the array sizes will get populated to correct sizes. program.uniformSizeAndIdsByName[shaderLocation] = [1, loc]; // Make sure we will never automatically assign locations within the range // used for explicit layout(location=x) variables. program.uniformIdCounter = Math.max(program.uniformIdCounter, loc + 1); }); }); function copyKeys(dst, src) { Object.keys(src).forEach(function(key) { dst[key] = src[key]; }); } // Collect sampler and ubo binding locations from the vertex and fragment shaders. program.explicitUniformBindings = {}; program.explicitSamplerBindings = {}; [program['vs'], program['fs']].forEach(function(s) { copyKeys(program.explicitUniformBindings, s.explicitUniformBindings); copyKeys(program.explicitSamplerBindings, s.explicitSamplerBindings); }); // Record that we need to apply these explicit bindings when glUseProgram() is // first called on this program. program.explicitProgramBindingsApplied = 0; } function _glMapBufferRange(target, offset, length, access) { if (access != 0x1A && access != 0xA) { err("glMapBufferRange is only supported when access is MAP_WRITE|INVALIDATE_BUFFER"); return 0; } if (!emscriptenWebGLValidateMapBufferTarget(target)) { GL.recordError(0x500/*GL_INVALID_ENUM*/); err('GL_INVALID_ENUM in glMapBufferRange'); return 0; } var mem = _malloc(length); if (!mem) return 0; GL.mappedBuffers[emscriptenWebGLGetBufferBinding(target)] = { offset: offset, length: length, mem: mem, access: access, }; return mem; } function _glPixelStorei(pname, param) { if (pname == 0xCF5 /* GL_UNPACK_ALIGNMENT */) { GL.unpackAlignment = param; } GLctx.pixelStorei(pname, param); } function _glPolygonOffset(x0, x1) { GLctx['polygonOffset'](x0, x1) } function _glProgramBinary(program, binaryFormat, binary, length) { GL.recordError(0x500/*GL_INVALID_ENUM*/); } function _glProgramParameteri(program, pname, value) { GL.recordError(0x500/*GL_INVALID_ENUM*/); } function _glReadBuffer(x0) { GLctx['readBuffer'](x0) } function computeUnpackAlignedImageSize(width, height, sizePerPixel, alignment) { function roundedToNextMultipleOf(x, y) { return (x + y - 1) & -y; } var plainRowSize = width * sizePerPixel; var alignedRowSize = roundedToNextMultipleOf(plainRowSize, alignment); return height * alignedRowSize; } function __colorChannelsInGlTextureFormat(format) { // Micro-optimizations for size: map format to size by subtracting smallest enum value (0x1902) from all values first. // Also omit the most common size value (1) from the list, which is assumed by formats not on the list. var colorChannels = { // 0x1902 /* GL_DEPTH_COMPONENT */ - 0x1902: 1, // 0x1906 /* GL_ALPHA */ - 0x1902: 1, 5: 3, 6: 4, // 0x1909 /* GL_LUMINANCE */ - 0x1902: 1, 8: 2, 29502: 3, 29504: 4, // 0x1903 /* GL_RED */ - 0x1902: 1, 26917: 2, 26918: 2, // 0x8D94 /* GL_RED_INTEGER */ - 0x1902: 1, 29846: 3, 29847: 4 }; return colorChannels[format - 0x1902]||1; } function heapObjectForWebGLType(type) { // Micro-optimization for size: Subtract lowest GL enum number (0x1400/* GL_BYTE */) from type to compare // smaller values for the heap, for shorter generated code size. // Also the type HEAPU16 is not tested for explicitly, but any unrecognized type will return out HEAPU16. // (since most types are HEAPU16) type -= 0x1400; if (type == 0) return HEAP8; if (type == 1) return HEAPU8; if (type == 2) return HEAP16; if (type == 4) return HEAP32; if (type == 6) return HEAPF32; if (type == 5 || type == 28922 || type == 28520 || type == 30779 || type == 30782 ) return HEAPU32; return HEAPU16; } function heapAccessShiftForWebGLHeap(heap) { return 31 - Math.clz32(heap.BYTES_PER_ELEMENT); } function emscriptenWebGLGetTexPixelData(type, format, width, height, pixels, internalFormat) { var heap = heapObjectForWebGLType(type); var shift = heapAccessShiftForWebGLHeap(heap); var byteSize = 1<> shift, pixels + bytes >> shift); } function _glReadPixels(x, y, width, height, format, type, pixels) { if (GL.currentContext.version >= 2) { // WebGL 2 provides new garbage-free entry points to call to WebGL. Use those always when possible. if (GLctx.currentPixelPackBufferBinding) { GLctx.readPixels(x, y, width, height, format, type, pixels); } else { var heap = heapObjectForWebGLType(type); GLctx.readPixels(x, y, width, height, format, type, heap, pixels >> heapAccessShiftForWebGLHeap(heap)); } return; } var pixelData = emscriptenWebGLGetTexPixelData(type, format, width, height, pixels, format); if (!pixelData) { GL.recordError(0x500/*GL_INVALID_ENUM*/); return; } GLctx.readPixels(x, y, width, height, format, type, pixelData); } function _glRenderbufferStorage(x0, x1, x2, x3) { GLctx['renderbufferStorage'](x0, x1, x2, x3) } function _glRenderbufferStorageMultisample(x0, x1, x2, x3, x4) { GLctx['renderbufferStorageMultisample'](x0, x1, x2, x3, x4) } function _glSamplerParameteri(sampler, pname, param) { GLctx['samplerParameteri'](GL.samplers[sampler], pname, param); } function _glScissor(x0, x1, x2, x3) { GLctx['scissor'](x0, x1, x2, x3) } function find_closing_parens_index(arr, i, opening='(', closing=')') { for(var nesting = 0; i < arr.length; ++i) { if (arr[i] == opening) ++nesting; if (arr[i] == closing && --nesting == 0) { return i; } } } function preprocess_c_code(code, defs = {}) { var i = 0, // iterator over the input string len = code.length, // cache input length out = '', // generates the preprocessed output string stack = [1]; // preprocessing stack (state of active/inactive #ifdef/#else blocks we are currently inside) // a mapping 'symbolname' -> function(args) which evaluates the given cpp macro, e.g. #define FOO(x) x+10. defs['defined'] = (args) => { // built-in "#if defined(x)"" macro. assert(args.length == 1); return defs[args[0]] ? 1 : 0; }; // Returns true if str[i] is whitespace. function isWhitespace(str, i) { return !(str.charCodeAt(i) > 32); // Compare as negation to treat end-of-string undefined as whitespace } // Returns index to the next whitespace character starting at str[i]. function nextWhitespace(str, i) { while(!isWhitespace(str, i)) ++i; return i; } // Returns an integer ID classification of the character at str[idx], used for tokenization purposes. function classifyChar(str, idx) { var cc = str.charCodeAt(idx); assert(!(cc > 127), "Only 7-bit ASCII can be used in preprocessor #if/#ifdef/#define statements!"); if (cc > 32) { if (cc < 48) return 1; // an operator symbol, any of !"#$%&'()*+,-./ if (cc < 58) return 2; // a number 0123456789 if (cc < 65) return 1; // an operator symbol, any of :;<=>?@ if (cc < 91 || cc == 95/*_*/) return 3; // a character, any of A-Z or _ if (cc < 97) return 1; // an operator symbol, any of [\]^` if (cc < 123) return 3; // a character, any of a-z return 1; // an operator symbol, any of {|}~ } return cc < 33 ? 0 : 4; // 0=whitespace, 4=end-of-string } // Returns a tokenized array of the given string expression, i.e. "FOO > BAR && BAZ" -> ["FOO", ">", "BAR", "&&", "BAZ"] // Optionally keeps whitespace as tokens to be able to reconstruct the original input string. function tokenize(exprString, keepWhitespace) { var out = [], len = exprString.length; for(var i = 0; i <= len; ++i) { var kind = classifyChar(exprString, i); if (kind == 2/*0-9*/ || kind == 3/*a-z*/) { // a character or a number for(var j = i+1; j <= len; ++j) { var kind2 = classifyChar(exprString, j); if (kind2 != kind && (kind2 != 2/*0-9*/ || kind != 3/*a-z*/)) { // parse number sequence "423410", and identifier sequence "FOO32BAR" out.push(exprString.substring(i, j)); i = j-1; break; } } } else if (kind == 1/*operator symbol*/) { // Lookahead for two-character operators. var op2 = exprString.substr(i, 2); if (['<=', '>=', '==', '!=', '&&', '||'].includes(op2)) { out.push(op2); ++i; } else { out.push(exprString[i]); } } } return out; } // Expands preprocessing macros on substring str[lineStart...lineEnd] function expandMacros(str, lineStart, lineEnd) { if (lineEnd === undefined) lineEnd = str.length; var len = str.length; var out = ''; for(var i = lineStart; i < lineEnd; ++i) { var kind = classifyChar(str, i); if (kind == 3/*a-z*/) { for(var j = i + 1; j <= lineEnd; ++j) { var kind2 = classifyChar(str, j); if (kind2 != 2/*0-9*/ && kind2 != 3/*a-z*/) { var symbol = str.substring(i, j); var pp = defs[symbol]; if (pp) { var expanded = str.substring(lineStart, i); if (pp.length && str[j] == '(') { // Expanding a macro? (#define FOO(X) ...) var closeParens = find_closing_parens_index(str, j); assert(str[closeParens] == ')'); expanded += pp(str.substring(j+1, closeParens).split(',')) + str.substring(closeParens+1, lineEnd); } else { // Expanding a non-macro (#define FOO BAR) expanded += pp() + str.substring(j, lineEnd); } return expandMacros(expanded, 0); } else { out += symbol; i = j-1; break; } } } } else { out += str[i]; } } return out; } // Given a token list e.g. ['2', '>', '1'], returns a function that evaluates that token list. function buildExprTree(tokens) { // Consume tokens array into a function tree until the tokens array is exhausted // to a single root node that evaluates it. while (tokens.length > 1 || typeof tokens[0] != 'function') { tokens = (function(tokens) { // Find the index 'i' of the operator we should evaluate next: var i, j, p, operatorAndPriority = -2; for(j = 0; j < tokens.length; ++j) { if ((p = ['*', '/', '+', '-', '!', '<', '<=', '>', '>=', '==', '!=', '&&', '||', '('].indexOf(tokens[j])) > operatorAndPriority) { i = j; operatorAndPriority = p; } } if (operatorAndPriority == 13 /* parens '(' */) { // Find the closing parens position var j = find_closing_parens_index(tokens, i); if (j) { tokens.splice(i, j+1-i, buildExprTree(tokens.slice(i+1, j))); return tokens; } } if (operatorAndPriority == 4 /* unary ! */) { // Special case: the unary operator ! needs to evaluate right-to-left. i = tokens.lastIndexOf('!'); var innerExpr = buildExprTree(tokens.slice(i+1, i+2)); tokens.splice(i, 2, function() { return !innerExpr(); }) return tokens; } // A binary operator: if (operatorAndPriority >= 0) { var left = buildExprTree(tokens.slice(0, i)); var right = buildExprTree(tokens.slice(i+1)); switch(tokens[i]) { case '&&': return [function() { return left() && right(); }]; case '||': return [function() { return left() || right(); }]; case '==': return [function() { return left() == right(); }]; case '!=': return [function() { return left() != right(); }]; case '<' : return [function() { return left() < right(); }]; case '<=': return [function() { return left() <= right(); }]; case '>' : return [function() { return left() > right(); }]; case '>=': return [function() { return left() >= right(); }]; case '+': return [function() { return left() + right(); }]; case '-': return [function() { return left() - right(); }]; case '*': return [function() { return left() * right(); }]; case '/': return [function() { return Math.floor(left() / right()); }]; } } // else a number: if (tokens[i] == ')') throw 'Parsing failure, mismatched parentheses in parsing!' + tokens.toString(); assert(operatorAndPriority == -1); var num = jstoi_q(tokens[i]); return [function() { return num; }] })(tokens); } return tokens[0]; } // Preprocess the input one line at a time. for(; i < len; ++i) { // Find the start of the current line. var lineStart = i; // Seek iterator to end of current line. i = code.indexOf('\n', i); if (i < 0) i = len; // Find the first non-whitespace character on the line. for(var j = lineStart; j < i && isWhitespace(code, j); ++j); // Is this a non-preprocessor directive line? var thisLineIsInActivePreprocessingBlock = stack[stack.length-1]; if (code[j] != '#') { // non-preprocessor line? if (thisLineIsInActivePreprocessingBlock) { out += expandMacros(code, lineStart, i) + '\n'; } continue; } // This is a preprocessor directive line, e.g. #ifdef or #define. // Parse the line as # var space = nextWhitespace(code, j); var directive = code.substring(j+1, space); var expression = code.substring(space, i).trim(); switch(directive) { case 'if': var tokens = tokenize(expandMacros(expression, 0)); var exprTree = buildExprTree(tokens); var evaluated = exprTree(); stack.push(!!evaluated * stack[stack.length-1]); break; case 'ifdef': stack.push(!!defs[expression] * stack[stack.length-1]); break; case 'ifndef': stack.push(!defs[expression] * stack[stack.length-1]); break; case 'else': stack[stack.length-1] = 1-stack[stack.length-1]; break; case 'endif': stack.pop(); break; case 'define': if (thisLineIsInActivePreprocessingBlock) { // This could either be a macro with input args (#define MACRO(x,y) x+y), or a direct expansion #define FOO 2, // figure out which. var macroStart = expression.indexOf('('); var firstWs = nextWhitespace(expression, 0); if (firstWs < macroStart) macroStart = 0; if (macroStart > 0) { // #define MACRO( x , y , z ) var macroEnd = expression.indexOf(')', macroStart); let params = expression.substring(macroStart+1, macroEnd).split(',').map(x => x.trim()); let value = tokenize(expression.substring(macroEnd+1).trim()) defs[expression.substring(0, macroStart)] = (args) => { var ret = ''; value.forEach((x) => { var argIndex = params.indexOf(x); ret += (argIndex >= 0) ? args[argIndex] : x; }); return ret; }; } else { // #define FOO (x + y + z) let value = expandMacros(expression.substring(firstWs+1).trim(), 0); defs[expression.substring(0, firstWs)] = () => value; } } break; case 'undef': if (thisLineIsInActivePreprocessingBlock) delete defs[expression]; break; default: if (directive != 'version' && directive != 'pragma' && directive != 'extension') { // GLSL shader compiler specific #directives. err('Unrecognized preprocessor directive #' + directive + '!'); } // Unknown preprocessor macro, just pass through the line to output. out += expandMacros(code, lineStart, i) + '\n'; } } return out; } function remove_cpp_comments_in_shaders(code) { var i = 0, out = '', ch, next, len = code.length; for(; i < len; ++i) { ch = code[i]; if (ch == '/') { next = code[i+1]; if (next == '/') { while(i < len && code[i+1] != '\n') ++i; } else if (next == '*') { while(i < len && (code[i-1] != '*' || code[i] != '/')) ++i; } else { out += ch; } } else { out += ch; } } return out; } function _glShaderSource(shader, count, string, length) { var source = GL.getSource(shader, count, string, length); // These are not expected to be meaningful in WebGL, but issue a warning if they are present, to give some diagnostics about if they are present. if (source.includes('__FILE__')) warnOnce('When compiling shader: ' + source + ': Preprocessor variable __FILE__ is not handled by -sGL_EXPLICIT_UNIFORM_LOCATION/-sGL_EXPLICIT_UNIFORM_BINDING options!'); if (source.includes('__LINE__')) warnOnce('When compiling shader: ' + source + ': Preprocessor variable __LINE__ is not handled by -sGL_EXPLICIT_UNIFORM_LOCATION/-sGL_EXPLICIT_UNIFORM_BINDING options!'); // Remove comments and C-preprocess the input shader first, so that we can appropriately // parse the layout location directives. source = preprocess_c_code(remove_cpp_comments_in_shaders(source), { 'GL_FRAGMENT_PRECISION_HIGH': () => 1, 'GL_ES': () => 1, '__VERSION__': () => source.includes('#version 300') ? 300 : 100 }); // Extract the layout(location = x) directives. var regex = /layout\s*\(\s*location\s*=\s*(-?\d+)\s*\)\s*(uniform\s+((lowp|mediump|highp)\s+)?\w+\s+(\w+))/g, explicitUniformLocations = {}, match; while(match = regex.exec(source)) { explicitUniformLocations[match[5]] = jstoi_q(match[1]); if (!(explicitUniformLocations[match[5]] >= 0 && explicitUniformLocations[match[5]] < 1048576)) { err('Specified an out of range layout(location=x) directive "' + explicitUniformLocations[match[5]] + '"! (' + match[0] + ')'); GL.recordError(0x501 /* GL_INVALID_VALUE */); return; } } // Remove all the layout(location = x) directives so that they do not make // their way to the actual WebGL shader compiler. source = source.replace(regex, '$2'); // Remember all the directives to be handled after glLinkProgram is called. GL.shaders[shader].explicitUniformLocations = explicitUniformLocations; // Extract the layout(binding = x) directives. Four types we need to handle: // layout(binding = 3) uniform sampler2D mainTexture; // layout(binding = 1, std140) uniform MainBlock { ... }; // layout(std140, binding = 1) uniform MainBlock { ... }; // layout(binding = 1) uniform MainBlock { ... }; var bindingRegex = /layout\s*\(.*?binding\s*=\s*(-?\d+).*?\)\s*uniform\s+(\w+)\s+(\w+)?/g, samplerBindings = {}, uniformBindings = {}, bindingMatch; while(bindingMatch = bindingRegex.exec(source)) { // We have a layout(binding=x) enabled uniform. Parse the array length of that uniform, if it is an array, i.e. a // layout(binding = 3) uniform sampler2D mainTexture[arrayLength]; // or // layout(binding = 1, std140) uniform MainBlock { ... } name[arrayLength]; var arrayLength = 1; for(var i = bindingMatch.index; i < source.length && source[i] != ';'; ++i) { if (source[i] == '[') { arrayLength = jstoi_q(source.slice(i+1)); break; } if (source[i] == '{') i = find_closing_parens_index(source, i, '{', '}') - 1; } var binding = jstoi_q(bindingMatch[1]); var bindingsType = 0x8872/*GL_MAX_TEXTURE_IMAGE_UNITS*/; if (bindingMatch[3] && bindingMatch[2].indexOf('sampler') != -1) { samplerBindings[bindingMatch[3]] = [binding, arrayLength]; } else { bindingsType = 0x8A2E/*GL_MAX_COMBINED_UNIFORM_BLOCKS*/; uniformBindings[bindingMatch[2]] = [binding, arrayLength]; } var numBindingPoints = GLctx.getParameter(bindingsType); if (!(binding >= 0 && binding + arrayLength <= numBindingPoints)) { err('Specified an out of range layout(binding=x) directive "' + binding + '"! (' + bindingMatch[0] + '). Valid range is [0, ' + numBindingPoints + '-1]'); GL.recordError(0x501 /* GL_INVALID_VALUE */); return; } } // Remove all the layout(binding = x) directives so that they do not make // their way to the actual WebGL shader compiler. These regexes get quite hairy, check against // https://regex101.com/ when working on these. source = source.replace(/layout\s*\(.*?binding\s*=\s*([-\d]+).*?\)/g, ''); // "layout(binding = 3)" -> "" source = source.replace(/(layout\s*\((.*?)),\s*binding\s*=\s*([-\d]+)\)/g, '$1)'); // "layout(std140, binding = 1)" -> "layout(std140)" source = source.replace(/layout\s*\(\s*binding\s*=\s*([-\d]+)\s*,(.*?)\)/g, 'layout($2)'); // "layout(binding = 1, std140)" -> "layout(std140)" // Remember all the directives to be handled after glLinkProgram is called. GL.shaders[shader].explicitSamplerBindings = samplerBindings; GL.shaders[shader].explicitUniformBindings = uniformBindings; GLctx.shaderSource(GL.shaders[shader], source); } function _glStencilFuncSeparate(x0, x1, x2, x3) { GLctx['stencilFuncSeparate'](x0, x1, x2, x3) } function _glStencilMask(x0) { GLctx['stencilMask'](x0) } function _glStencilOpSeparate(x0, x1, x2, x3) { GLctx['stencilOpSeparate'](x0, x1, x2, x3) } function _glTexImage2D(target, level, internalFormat, width, height, border, format, type, pixels) { if (GL.currentContext.version >= 2) { // WebGL 2 provides new garbage-free entry points to call to WebGL. Use those always when possible. if (GLctx.currentPixelUnpackBufferBinding) { GLctx.texImage2D(target, level, internalFormat, width, height, border, format, type, pixels); } else if (pixels) { var heap = heapObjectForWebGLType(type); GLctx.texImage2D(target, level, internalFormat, width, height, border, format, type, heap, pixels >> heapAccessShiftForWebGLHeap(heap)); } else { GLctx.texImage2D(target, level, internalFormat, width, height, border, format, type, null); } return; } GLctx.texImage2D(target, level, internalFormat, width, height, border, format, type, pixels ? emscriptenWebGLGetTexPixelData(type, format, width, height, pixels, internalFormat) : null); } function _glTexImage3D(target, level, internalFormat, width, height, depth, border, format, type, pixels) { if (GLctx.currentPixelUnpackBufferBinding) { GLctx['texImage3D'](target, level, internalFormat, width, height, depth, border, format, type, pixels); } else if (pixels) { var heap = heapObjectForWebGLType(type); GLctx['texImage3D'](target, level, internalFormat, width, height, depth, border, format, type, heap, pixels >> heapAccessShiftForWebGLHeap(heap)); } else { GLctx['texImage3D'](target, level, internalFormat, width, height, depth, border, format, type, null); } } function _glTexParameterf(x0, x1, x2) { GLctx['texParameterf'](x0, x1, x2) } function _glTexParameteri(x0, x1, x2) { GLctx['texParameteri'](x0, x1, x2) } function _glTexParameteriv(target, pname, params) { var param = HEAP32[((params)>>2)]; GLctx.texParameteri(target, pname, param); } function _glTexStorage2D(x0, x1, x2, x3, x4) { GLctx['texStorage2D'](x0, x1, x2, x3, x4) } function _glTexStorage3D(x0, x1, x2, x3, x4, x5) { GLctx['texStorage3D'](x0, x1, x2, x3, x4, x5) } function _glTexSubImage2D(target, level, xoffset, yoffset, width, height, format, type, pixels) { if (GL.currentContext.version >= 2) { // WebGL 2 provides new garbage-free entry points to call to WebGL. Use those always when possible. if (GLctx.currentPixelUnpackBufferBinding) { GLctx.texSubImage2D(target, level, xoffset, yoffset, width, height, format, type, pixels); } else if (pixels) { var heap = heapObjectForWebGLType(type); GLctx.texSubImage2D(target, level, xoffset, yoffset, width, height, format, type, heap, pixels >> heapAccessShiftForWebGLHeap(heap)); } else { GLctx.texSubImage2D(target, level, xoffset, yoffset, width, height, format, type, null); } return; } var pixelData = null; if (pixels) pixelData = emscriptenWebGLGetTexPixelData(type, format, width, height, pixels, 0); GLctx.texSubImage2D(target, level, xoffset, yoffset, width, height, format, type, pixelData); } function _glTexSubImage3D(target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels) { if (GLctx.currentPixelUnpackBufferBinding) { GLctx['texSubImage3D'](target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels); } else if (pixels) { var heap = heapObjectForWebGLType(type); GLctx['texSubImage3D'](target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, heap, pixels >> heapAccessShiftForWebGLHeap(heap)); } else { GLctx['texSubImage3D'](target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, null); } } var miniTempWebGLFloatBuffers = []; function _glUniform1fv(location, count, value) { if (GL.currentContext.version >= 2) { // WebGL 2 provides new garbage-free entry points to call to WebGL. Use those always when possible. GLctx.uniform1fv(webglGetUniformLocation(location), HEAPF32, value>>2, count); return; } if (count <= 288) { // avoid allocation when uploading few enough uniforms var view = miniTempWebGLFloatBuffers[count-1]; for (var i = 0; i < count; ++i) { view[i] = HEAPF32[(((value)+(4*i))>>2)]; } } else { var view = HEAPF32.subarray((value)>>2, (value+count*4)>>2); } GLctx.uniform1fv(webglGetUniformLocation(location), view); } function _glUniform1i(location, v0) { GLctx.uniform1i(webglGetUniformLocation(location), v0); } var __miniTempWebGLIntBuffers = []; function _glUniform1iv(location, count, value) { if (GL.currentContext.version >= 2) { // WebGL 2 provides new garbage-free entry points to call to WebGL. Use those always when possible. GLctx.uniform1iv(webglGetUniformLocation(location), HEAP32, value>>2, count); return; } if (count <= 288) { // avoid allocation when uploading few enough uniforms var view = __miniTempWebGLIntBuffers[count-1]; for (var i = 0; i < count; ++i) { view[i] = HEAP32[(((value)+(4*i))>>2)]; } } else { var view = HEAP32.subarray((value)>>2, (value+count*4)>>2); } GLctx.uniform1iv(webglGetUniformLocation(location), view); } function _glUniform1uiv(location, count, value) { GLctx.uniform1uiv(webglGetUniformLocation(location), HEAPU32, value>>2, count); } function _glUniform2fv(location, count, value) { if (GL.currentContext.version >= 2) { // WebGL 2 provides new garbage-free entry points to call to WebGL. Use those always when possible. GLctx.uniform2fv(webglGetUniformLocation(location), HEAPF32, value>>2, count*2); return; } if (count <= 144) { // avoid allocation when uploading few enough uniforms var view = miniTempWebGLFloatBuffers[2*count-1]; for (var i = 0; i < 2*count; i += 2) { view[i] = HEAPF32[(((value)+(4*i))>>2)]; view[i+1] = HEAPF32[(((value)+(4*i+4))>>2)]; } } else { var view = HEAPF32.subarray((value)>>2, (value+count*8)>>2); } GLctx.uniform2fv(webglGetUniformLocation(location), view); } function _glUniform2iv(location, count, value) { if (GL.currentContext.version >= 2) { // WebGL 2 provides new garbage-free entry points to call to WebGL. Use those always when possible. GLctx.uniform2iv(webglGetUniformLocation(location), HEAP32, value>>2, count*2); return; } if (count <= 144) { // avoid allocation when uploading few enough uniforms var view = __miniTempWebGLIntBuffers[2*count-1]; for (var i = 0; i < 2*count; i += 2) { view[i] = HEAP32[(((value)+(4*i))>>2)]; view[i+1] = HEAP32[(((value)+(4*i+4))>>2)]; } } else { var view = HEAP32.subarray((value)>>2, (value+count*8)>>2); } GLctx.uniform2iv(webglGetUniformLocation(location), view); } function _glUniform2uiv(location, count, value) { GLctx.uniform2uiv(webglGetUniformLocation(location), HEAPU32, value>>2, count*2); } function _glUniform3fv(location, count, value) { if (GL.currentContext.version >= 2) { // WebGL 2 provides new garbage-free entry points to call to WebGL. Use those always when possible. GLctx.uniform3fv(webglGetUniformLocation(location), HEAPF32, value>>2, count*3); return; } if (count <= 96) { // avoid allocation when uploading few enough uniforms var view = miniTempWebGLFloatBuffers[3*count-1]; for (var i = 0; i < 3*count; i += 3) { view[i] = HEAPF32[(((value)+(4*i))>>2)]; view[i+1] = HEAPF32[(((value)+(4*i+4))>>2)]; view[i+2] = HEAPF32[(((value)+(4*i+8))>>2)]; } } else { var view = HEAPF32.subarray((value)>>2, (value+count*12)>>2); } GLctx.uniform3fv(webglGetUniformLocation(location), view); } function _glUniform3iv(location, count, value) { if (GL.currentContext.version >= 2) { // WebGL 2 provides new garbage-free entry points to call to WebGL. Use those always when possible. GLctx.uniform3iv(webglGetUniformLocation(location), HEAP32, value>>2, count*3); return; } if (count <= 96) { // avoid allocation when uploading few enough uniforms var view = __miniTempWebGLIntBuffers[3*count-1]; for (var i = 0; i < 3*count; i += 3) { view[i] = HEAP32[(((value)+(4*i))>>2)]; view[i+1] = HEAP32[(((value)+(4*i+4))>>2)]; view[i+2] = HEAP32[(((value)+(4*i+8))>>2)]; } } else { var view = HEAP32.subarray((value)>>2, (value+count*12)>>2); } GLctx.uniform3iv(webglGetUniformLocation(location), view); } function _glUniform3uiv(location, count, value) { GLctx.uniform3uiv(webglGetUniformLocation(location), HEAPU32, value>>2, count*3); } function _glUniform4fv(location, count, value) { if (GL.currentContext.version >= 2) { // WebGL 2 provides new garbage-free entry points to call to WebGL. Use those always when possible. GLctx.uniform4fv(webglGetUniformLocation(location), HEAPF32, value>>2, count*4); return; } if (count <= 72) { // avoid allocation when uploading few enough uniforms var view = miniTempWebGLFloatBuffers[4*count-1]; // hoist the heap out of the loop for size and for pthreads+growth. var heap = HEAPF32; value >>= 2; for (var i = 0; i < 4 * count; i += 4) { var dst = value + i; view[i] = heap[dst]; view[i + 1] = heap[dst + 1]; view[i + 2] = heap[dst + 2]; view[i + 3] = heap[dst + 3]; } } else { var view = HEAPF32.subarray((value)>>2, (value+count*16)>>2); } GLctx.uniform4fv(webglGetUniformLocation(location), view); } function _glUniform4iv(location, count, value) { if (GL.currentContext.version >= 2) { // WebGL 2 provides new garbage-free entry points to call to WebGL. Use those always when possible. GLctx.uniform4iv(webglGetUniformLocation(location), HEAP32, value>>2, count*4); return; } if (count <= 72) { // avoid allocation when uploading few enough uniforms var view = __miniTempWebGLIntBuffers[4*count-1]; for (var i = 0; i < 4*count; i += 4) { view[i] = HEAP32[(((value)+(4*i))>>2)]; view[i+1] = HEAP32[(((value)+(4*i+4))>>2)]; view[i+2] = HEAP32[(((value)+(4*i+8))>>2)]; view[i+3] = HEAP32[(((value)+(4*i+12))>>2)]; } } else { var view = HEAP32.subarray((value)>>2, (value+count*16)>>2); } GLctx.uniform4iv(webglGetUniformLocation(location), view); } function _glUniform4uiv(location, count, value) { GLctx.uniform4uiv(webglGetUniformLocation(location), HEAPU32, value>>2, count*4); } function _glUniformBlockBinding(program, uniformBlockIndex, uniformBlockBinding) { program = GL.programs[program]; GLctx['uniformBlockBinding'](program, uniformBlockIndex, uniformBlockBinding); } function _glUniformMatrix3fv(location, count, transpose, value) { if (GL.currentContext.version >= 2) { // WebGL 2 provides new garbage-free entry points to call to WebGL. Use those always when possible. GLctx.uniformMatrix3fv(webglGetUniformLocation(location), !!transpose, HEAPF32, value>>2, count*9); return; } if (count <= 32) { // avoid allocation when uploading few enough uniforms var view = miniTempWebGLFloatBuffers[9*count-1]; for (var i = 0; i < 9*count; i += 9) { view[i] = HEAPF32[(((value)+(4*i))>>2)]; view[i+1] = HEAPF32[(((value)+(4*i+4))>>2)]; view[i+2] = HEAPF32[(((value)+(4*i+8))>>2)]; view[i+3] = HEAPF32[(((value)+(4*i+12))>>2)]; view[i+4] = HEAPF32[(((value)+(4*i+16))>>2)]; view[i+5] = HEAPF32[(((value)+(4*i+20))>>2)]; view[i+6] = HEAPF32[(((value)+(4*i+24))>>2)]; view[i+7] = HEAPF32[(((value)+(4*i+28))>>2)]; view[i+8] = HEAPF32[(((value)+(4*i+32))>>2)]; } } else { var view = HEAPF32.subarray((value)>>2, (value+count*36)>>2); } GLctx.uniformMatrix3fv(webglGetUniformLocation(location), !!transpose, view); } function _glUniformMatrix4fv(location, count, transpose, value) { if (GL.currentContext.version >= 2) { // WebGL 2 provides new garbage-free entry points to call to WebGL. Use those always when possible. GLctx.uniformMatrix4fv(webglGetUniformLocation(location), !!transpose, HEAPF32, value>>2, count*16); return; } if (count <= 18) { // avoid allocation when uploading few enough uniforms var view = miniTempWebGLFloatBuffers[16*count-1]; // hoist the heap out of the loop for size and for pthreads+growth. var heap = HEAPF32; value >>= 2; for (var i = 0; i < 16 * count; i += 16) { var dst = value + i; view[i] = heap[dst]; view[i + 1] = heap[dst + 1]; view[i + 2] = heap[dst + 2]; view[i + 3] = heap[dst + 3]; view[i + 4] = heap[dst + 4]; view[i + 5] = heap[dst + 5]; view[i + 6] = heap[dst + 6]; view[i + 7] = heap[dst + 7]; view[i + 8] = heap[dst + 8]; view[i + 9] = heap[dst + 9]; view[i + 10] = heap[dst + 10]; view[i + 11] = heap[dst + 11]; view[i + 12] = heap[dst + 12]; view[i + 13] = heap[dst + 13]; view[i + 14] = heap[dst + 14]; view[i + 15] = heap[dst + 15]; } } else { var view = HEAPF32.subarray((value)>>2, (value+count*64)>>2); } GLctx.uniformMatrix4fv(webglGetUniformLocation(location), !!transpose, view); } function _glUnmapBuffer(target) { if (!emscriptenWebGLValidateMapBufferTarget(target)) { GL.recordError(0x500/*GL_INVALID_ENUM*/); err('GL_INVALID_ENUM in glUnmapBuffer'); return 0; } var buffer = emscriptenWebGLGetBufferBinding(target); var mapping = GL.mappedBuffers[buffer]; if (!mapping) { GL.recordError(0x502 /* GL_INVALID_OPERATION */); err('buffer was never mapped in glUnmapBuffer'); return 0; } GL.mappedBuffers[buffer] = null; if (!(mapping.access & 0x10)) /* GL_MAP_FLUSH_EXPLICIT_BIT */ if (GL.currentContext.version >= 2) { // WebGL 2 provides new garbage-free entry points to call to WebGL. Use those always when possible. GLctx.bufferSubData(target, mapping.offset, HEAPU8, mapping.mem, mapping.length); } else { GLctx.bufferSubData(target, mapping.offset, HEAPU8.subarray(mapping.mem, mapping.mem+mapping.length)); } _free(mapping.mem); return 1; } function webglApplyExplicitProgramBindings() { var p = GLctx.currentProgram; if (!p.explicitProgramBindingsApplied) { if (GL.currentContext.version >= 2) { Object.keys(p.explicitUniformBindings).forEach(function(ubo) { var bindings = p.explicitUniformBindings[ubo]; for(var i = 0; i < bindings[1]; ++i) { var blockIndex = GLctx.getUniformBlockIndex(p, ubo + (bindings[1] > 1 ? '[' + i + ']' : '')); GLctx.uniformBlockBinding(p, blockIndex, bindings[0]+i); } }); } Object.keys(p.explicitSamplerBindings).forEach(function(sampler) { var bindings = p.explicitSamplerBindings[sampler]; for(var i = 0; i < bindings[1]; ++i) { GLctx.uniform1i(GLctx.getUniformLocation(p, sampler + (i ? '['+i+']' : '')), bindings[0]+i); } }); p.explicitProgramBindingsApplied = 1; } } function _glUseProgram(program) { program = GL.programs[program]; GLctx.useProgram(program); // Record the currently active program so that we can access the uniform // mapping table of that program. if ((GLctx.currentProgram = program)) { webglApplyExplicitProgramBindings(); } } function _glValidateProgram(program) { GLctx.validateProgram(GL.programs[program]); } function _glVertexAttrib4f(x0, x1, x2, x3, x4) { GLctx['vertexAttrib4f'](x0, x1, x2, x3, x4) } function _glVertexAttrib4fv(index, v) { GLctx.vertexAttrib4f(index, HEAPF32[v>>2], HEAPF32[v+4>>2], HEAPF32[v+8>>2], HEAPF32[v+12>>2]); } function _glVertexAttribIPointer(index, size, type, stride, ptr) { var cb = GL.currentContext.clientBuffers[index]; if (!GLctx.currentArrayBufferBinding) { cb.size = size; cb.type = type; cb.normalized = false; cb.stride = stride; cb.ptr = ptr; cb.clientside = true; cb.vertexAttribPointerAdaptor = function(index, size, type, normalized, stride, ptr) { this.vertexAttribIPointer(index, size, type, stride, ptr); }; return; } cb.clientside = false; GLctx['vertexAttribIPointer'](index, size, type, stride, ptr); } function _glVertexAttribPointer(index, size, type, normalized, stride, ptr) { var cb = GL.currentContext.clientBuffers[index]; if (!GLctx.currentArrayBufferBinding) { cb.size = size; cb.type = type; cb.normalized = normalized; cb.stride = stride; cb.ptr = ptr; cb.clientside = true; cb.vertexAttribPointerAdaptor = function(index, size, type, normalized, stride, ptr) { this.vertexAttribPointer(index, size, type, normalized, stride, ptr); }; return; } cb.clientside = false; GLctx.vertexAttribPointer(index, size, type, !!normalized, stride, ptr); } function _glViewport(x0, x1, x2, x3) { GLctx['viewport'](x0, x1, x2, x3) } function _llvm_eh_typeid_for(type) { return type; } function _setTempRet0(val) { setTempRet0(val); } function __isLeapYear(year) { return year%4 === 0 && (year%100 !== 0 || year%400 === 0); } function __arraySum(array, index) { var sum = 0; for (var i = 0; i <= index; sum += array[i++]) { // no-op } return sum; } var __MONTH_DAYS_LEAP = [31,29,31,30,31,30,31,31,30,31,30,31]; var __MONTH_DAYS_REGULAR = [31,28,31,30,31,30,31,31,30,31,30,31]; function __addDays(date, days) { var newDate = new Date(date.getTime()); while (days > 0) { var leap = __isLeapYear(newDate.getFullYear()); var currentMonth = newDate.getMonth(); var daysInCurrentMonth = (leap ? __MONTH_DAYS_LEAP : __MONTH_DAYS_REGULAR)[currentMonth]; if (days > daysInCurrentMonth-newDate.getDate()) { // we spill over to next month days -= (daysInCurrentMonth-newDate.getDate()+1); newDate.setDate(1); if (currentMonth < 11) { newDate.setMonth(currentMonth+1) } else { newDate.setMonth(0); newDate.setFullYear(newDate.getFullYear()+1); } } else { // we stay in current month newDate.setDate(newDate.getDate()+days); return newDate; } } return newDate; } function _strftime(s, maxsize, format, tm) { // size_t strftime(char *restrict s, size_t maxsize, const char *restrict format, const struct tm *restrict timeptr); // http://pubs.opengroup.org/onlinepubs/009695399/functions/strftime.html var tm_zone = HEAP32[(((tm)+(40))>>2)]; var date = { tm_sec: HEAP32[((tm)>>2)], tm_min: HEAP32[(((tm)+(4))>>2)], tm_hour: HEAP32[(((tm)+(8))>>2)], tm_mday: HEAP32[(((tm)+(12))>>2)], tm_mon: HEAP32[(((tm)+(16))>>2)], tm_year: HEAP32[(((tm)+(20))>>2)], tm_wday: HEAP32[(((tm)+(24))>>2)], tm_yday: HEAP32[(((tm)+(28))>>2)], tm_isdst: HEAP32[(((tm)+(32))>>2)], tm_gmtoff: HEAP32[(((tm)+(36))>>2)], tm_zone: tm_zone ? UTF8ToString(tm_zone) : '' }; var pattern = UTF8ToString(format); // expand format var EXPANSION_RULES_1 = { '%c': '%a %b %d %H:%M:%S %Y', // Replaced by the locale's appropriate date and time representation - e.g., Mon Aug 3 14:02:01 2013 '%D': '%m/%d/%y', // Equivalent to %m / %d / %y '%F': '%Y-%m-%d', // Equivalent to %Y - %m - %d '%h': '%b', // Equivalent to %b '%r': '%I:%M:%S %p', // Replaced by the time in a.m. and p.m. notation '%R': '%H:%M', // Replaced by the time in 24-hour notation '%T': '%H:%M:%S', // Replaced by the time '%x': '%m/%d/%y', // Replaced by the locale's appropriate date representation '%X': '%H:%M:%S', // Replaced by the locale's appropriate time representation // Modified Conversion Specifiers '%Ec': '%c', // Replaced by the locale's alternative appropriate date and time representation. '%EC': '%C', // Replaced by the name of the base year (period) in the locale's alternative representation. '%Ex': '%m/%d/%y', // Replaced by the locale's alternative date representation. '%EX': '%H:%M:%S', // Replaced by the locale's alternative time representation. '%Ey': '%y', // Replaced by the offset from %EC (year only) in the locale's alternative representation. '%EY': '%Y', // Replaced by the full alternative year representation. '%Od': '%d', // Replaced by the day of the month, using the locale's alternative numeric symbols, filled as needed with leading zeros if there is any alternative symbol for zero; otherwise, with leading characters. '%Oe': '%e', // Replaced by the day of the month, using the locale's alternative numeric symbols, filled as needed with leading characters. '%OH': '%H', // Replaced by the hour (24-hour clock) using the locale's alternative numeric symbols. '%OI': '%I', // Replaced by the hour (12-hour clock) using the locale's alternative numeric symbols. '%Om': '%m', // Replaced by the month using the locale's alternative numeric symbols. '%OM': '%M', // Replaced by the minutes using the locale's alternative numeric symbols. '%OS': '%S', // Replaced by the seconds using the locale's alternative numeric symbols. '%Ou': '%u', // Replaced by the weekday as a number in the locale's alternative representation (Monday=1). '%OU': '%U', // Replaced by the week number of the year (Sunday as the first day of the week, rules corresponding to %U ) using the locale's alternative numeric symbols. '%OV': '%V', // Replaced by the week number of the year (Monday as the first day of the week, rules corresponding to %V ) using the locale's alternative numeric symbols. '%Ow': '%w', // Replaced by the number of the weekday (Sunday=0) using the locale's alternative numeric symbols. '%OW': '%W', // Replaced by the week number of the year (Monday as the first day of the week) using the locale's alternative numeric symbols. '%Oy': '%y', // Replaced by the year (offset from %C ) using the locale's alternative numeric symbols. }; for (var rule in EXPANSION_RULES_1) { pattern = pattern.replace(new RegExp(rule, 'g'), EXPANSION_RULES_1[rule]); } var WEEKDAYS = ['Sunday', 'Monday', 'Tuesday', 'Wednesday', 'Thursday', 'Friday', 'Saturday']; var MONTHS = ['January', 'February', 'March', 'April', 'May', 'June', 'July', 'August', 'September', 'October', 'November', 'December']; function leadingSomething(value, digits, character) { var str = typeof value == 'number' ? value.toString() : (value || ''); while (str.length < digits) { str = character[0]+str; } return str; } function leadingNulls(value, digits) { return leadingSomething(value, digits, '0'); } function compareByDay(date1, date2) { function sgn(value) { return value < 0 ? -1 : (value > 0 ? 1 : 0); } var compare; if ((compare = sgn(date1.getFullYear()-date2.getFullYear())) === 0) { if ((compare = sgn(date1.getMonth()-date2.getMonth())) === 0) { compare = sgn(date1.getDate()-date2.getDate()); } } return compare; } function getFirstWeekStartDate(janFourth) { switch (janFourth.getDay()) { case 0: // Sunday return new Date(janFourth.getFullYear()-1, 11, 29); case 1: // Monday return janFourth; case 2: // Tuesday return new Date(janFourth.getFullYear(), 0, 3); case 3: // Wednesday return new Date(janFourth.getFullYear(), 0, 2); case 4: // Thursday return new Date(janFourth.getFullYear(), 0, 1); case 5: // Friday return new Date(janFourth.getFullYear()-1, 11, 31); case 6: // Saturday return new Date(janFourth.getFullYear()-1, 11, 30); } } function getWeekBasedYear(date) { var thisDate = __addDays(new Date(date.tm_year+1900, 0, 1), date.tm_yday); var janFourthThisYear = new Date(thisDate.getFullYear(), 0, 4); var janFourthNextYear = new Date(thisDate.getFullYear()+1, 0, 4); var firstWeekStartThisYear = getFirstWeekStartDate(janFourthThisYear); var firstWeekStartNextYear = getFirstWeekStartDate(janFourthNextYear); if (compareByDay(firstWeekStartThisYear, thisDate) <= 0) { // this date is after the start of the first week of this year if (compareByDay(firstWeekStartNextYear, thisDate) <= 0) { return thisDate.getFullYear()+1; } else { return thisDate.getFullYear(); } } else { return thisDate.getFullYear()-1; } } var EXPANSION_RULES_2 = { '%a': function(date) { return WEEKDAYS[date.tm_wday].substring(0,3); }, '%A': function(date) { return WEEKDAYS[date.tm_wday]; }, '%b': function(date) { return MONTHS[date.tm_mon].substring(0,3); }, '%B': function(date) { return MONTHS[date.tm_mon]; }, '%C': function(date) { var year = date.tm_year+1900; return leadingNulls((year/100)|0,2); }, '%d': function(date) { return leadingNulls(date.tm_mday, 2); }, '%e': function(date) { return leadingSomething(date.tm_mday, 2, ' '); }, '%g': function(date) { // %g, %G, and %V give values according to the ISO 8601:2000 standard week-based year. // In this system, weeks begin on a Monday and week 1 of the year is the week that includes // January 4th, which is also the week that includes the first Thursday of the year, and // is also the first week that contains at least four days in the year. // If the first Monday of January is the 2nd, 3rd, or 4th, the preceding days are part of // the last week of the preceding year; thus, for Saturday 2nd January 1999, // %G is replaced by 1998 and %V is replaced by 53. If December 29th, 30th, // or 31st is a Monday, it and any following days are part of week 1 of the following year. // Thus, for Tuesday 30th December 1997, %G is replaced by 1998 and %V is replaced by 01. return getWeekBasedYear(date).toString().substring(2); }, '%G': function(date) { return getWeekBasedYear(date); }, '%H': function(date) { return leadingNulls(date.tm_hour, 2); }, '%I': function(date) { var twelveHour = date.tm_hour; if (twelveHour == 0) twelveHour = 12; else if (twelveHour > 12) twelveHour -= 12; return leadingNulls(twelveHour, 2); }, '%j': function(date) { // Day of the year (001-366) return leadingNulls(date.tm_mday+__arraySum(__isLeapYear(date.tm_year+1900) ? __MONTH_DAYS_LEAP : __MONTH_DAYS_REGULAR, date.tm_mon-1), 3); }, '%m': function(date) { return leadingNulls(date.tm_mon+1, 2); }, '%M': function(date) { return leadingNulls(date.tm_min, 2); }, '%n': function() { return '\n'; }, '%p': function(date) { if (date.tm_hour >= 0 && date.tm_hour < 12) { return 'AM'; } else { return 'PM'; } }, '%S': function(date) { return leadingNulls(date.tm_sec, 2); }, '%t': function() { return '\t'; }, '%u': function(date) { return date.tm_wday || 7; }, '%U': function(date) { var days = date.tm_yday + 7 - date.tm_wday; return leadingNulls(Math.floor(days / 7), 2); }, '%V': function(date) { // Replaced by the week number of the year (Monday as the first day of the week) // as a decimal number [01,53]. If the week containing 1 January has four // or more days in the new year, then it is considered week 1. // Otherwise, it is the last week of the previous year, and the next week is week 1. // Both January 4th and the first Thursday of January are always in week 1. [ tm_year, tm_wday, tm_yday] var val = Math.floor((date.tm_yday + 7 - (date.tm_wday + 6) % 7 ) / 7); // If 1 Jan is just 1-3 days past Monday, the previous week // is also in this year. if ((date.tm_wday + 371 - date.tm_yday - 2) % 7 <= 2) { val++; } if (!val) { val = 52; // If 31 December of prev year a Thursday, or Friday of a // leap year, then the prev year has 53 weeks. var dec31 = (date.tm_wday + 7 - date.tm_yday - 1) % 7; if (dec31 == 4 || (dec31 == 5 && __isLeapYear(date.tm_year%400-1))) { val++; } } else if (val == 53) { // If 1 January is not a Thursday, and not a Wednesday of a // leap year, then this year has only 52 weeks. var jan1 = (date.tm_wday + 371 - date.tm_yday) % 7; if (jan1 != 4 && (jan1 != 3 || !__isLeapYear(date.tm_year))) val = 1; } return leadingNulls(val, 2); }, '%w': function(date) { return date.tm_wday; }, '%W': function(date) { var days = date.tm_yday + 7 - ((date.tm_wday + 6) % 7); return leadingNulls(Math.floor(days / 7), 2); }, '%y': function(date) { // Replaced by the last two digits of the year as a decimal number [00,99]. [ tm_year] return (date.tm_year+1900).toString().substring(2); }, '%Y': function(date) { // Replaced by the year as a decimal number (for example, 1997). [ tm_year] return date.tm_year+1900; }, '%z': function(date) { // Replaced by the offset from UTC in the ISO 8601:2000 standard format ( +hhmm or -hhmm ). // For example, "-0430" means 4 hours 30 minutes behind UTC (west of Greenwich). var off = date.tm_gmtoff; var ahead = off >= 0; off = Math.abs(off) / 60; // convert from minutes into hhmm format (which means 60 minutes = 100 units) off = (off / 60)*100 + (off % 60); return (ahead ? '+' : '-') + String("0000" + off).slice(-4); }, '%Z': function(date) { return date.tm_zone; }, '%%': function() { return '%'; } }; // Replace %% with a pair of NULLs (which cannot occur in a C string), then // re-inject them after processing. pattern = pattern.replace(/%%/g, '\0\0') for (var rule in EXPANSION_RULES_2) { if (pattern.includes(rule)) { pattern = pattern.replace(new RegExp(rule, 'g'), EXPANSION_RULES_2[rule](date)); } } pattern = pattern.replace(/\0\0/g, '%') var bytes = intArrayFromString(pattern, false); if (bytes.length > maxsize) { return 0; } writeArrayToMemory(bytes, s); return bytes.length-1; } var FSNode = /** @constructor */ function(parent, name, mode, rdev) { if (!parent) { parent = this; // root node sets parent to itself } this.parent = parent; this.mount = parent.mount; this.mounted = null; this.id = FS.nextInode++; this.name = name; this.mode = mode; this.node_ops = {}; this.stream_ops = {}; this.rdev = rdev; }; var readMode = 292/*292*/ | 73/*73*/; var writeMode = 146/*146*/; Object.defineProperties(FSNode.prototype, { read: { get: /** @this{FSNode} */function() { return (this.mode & readMode) === readMode; }, set: /** @this{FSNode} */function(val) { val ? this.mode |= readMode : this.mode &= ~readMode; } }, write: { get: /** @this{FSNode} */function() { return (this.mode & writeMode) === writeMode; }, set: /** @this{FSNode} */function(val) { val ? this.mode |= writeMode : this.mode &= ~writeMode; } }, isFolder: { get: /** @this{FSNode} */function() { return FS.isDir(this.mode); } }, isDevice: { get: /** @this{FSNode} */function() { return FS.isChrdev(this.mode); } } }); FS.FSNode = FSNode; FS.staticInit();Module["FS_createPath"] = FS.createPath;Module["FS_createDataFile"] = FS.createDataFile;; ERRNO_CODES = { 'EPERM': 63, 'ENOENT': 44, 'ESRCH': 71, 'EINTR': 27, 'EIO': 29, 'ENXIO': 60, 'E2BIG': 1, 'ENOEXEC': 45, 'EBADF': 8, 'ECHILD': 12, 'EAGAIN': 6, 'EWOULDBLOCK': 6, 'ENOMEM': 48, 'EACCES': 2, 'EFAULT': 21, 'ENOTBLK': 105, 'EBUSY': 10, 'EEXIST': 20, 'EXDEV': 75, 'ENODEV': 43, 'ENOTDIR': 54, 'EISDIR': 31, 'EINVAL': 28, 'ENFILE': 41, 'EMFILE': 33, 'ENOTTY': 59, 'ETXTBSY': 74, 'EFBIG': 22, 'ENOSPC': 51, 'ESPIPE': 70, 'EROFS': 69, 'EMLINK': 34, 'EPIPE': 64, 'EDOM': 18, 'ERANGE': 68, 'ENOMSG': 49, 'EIDRM': 24, 'ECHRNG': 106, 'EL2NSYNC': 156, 'EL3HLT': 107, 'EL3RST': 108, 'ELNRNG': 109, 'EUNATCH': 110, 'ENOCSI': 111, 'EL2HLT': 112, 'EDEADLK': 16, 'ENOLCK': 46, 'EBADE': 113, 'EBADR': 114, 'EXFULL': 115, 'ENOANO': 104, 'EBADRQC': 103, 'EBADSLT': 102, 'EDEADLOCK': 16, 'EBFONT': 101, 'ENOSTR': 100, 'ENODATA': 116, 'ETIME': 117, 'ENOSR': 118, 'ENONET': 119, 'ENOPKG': 120, 'EREMOTE': 121, 'ENOLINK': 47, 'EADV': 122, 'ESRMNT': 123, 'ECOMM': 124, 'EPROTO': 65, 'EMULTIHOP': 36, 'EDOTDOT': 125, 'EBADMSG': 9, 'ENOTUNIQ': 126, 'EBADFD': 127, 'EREMCHG': 128, 'ELIBACC': 129, 'ELIBBAD': 130, 'ELIBSCN': 131, 'ELIBMAX': 132, 'ELIBEXEC': 133, 'ENOSYS': 52, 'ENOTEMPTY': 55, 'ENAMETOOLONG': 37, 'ELOOP': 32, 'EOPNOTSUPP': 138, 'EPFNOSUPPORT': 139, 'ECONNRESET': 15, 'ENOBUFS': 42, 'EAFNOSUPPORT': 5, 'EPROTOTYPE': 67, 'ENOTSOCK': 57, 'ENOPROTOOPT': 50, 'ESHUTDOWN': 140, 'ECONNREFUSED': 14, 'EADDRINUSE': 3, 'ECONNABORTED': 13, 'ENETUNREACH': 40, 'ENETDOWN': 38, 'ETIMEDOUT': 73, 'EHOSTDOWN': 142, 'EHOSTUNREACH': 23, 'EINPROGRESS': 26, 'EALREADY': 7, 'EDESTADDRREQ': 17, 'EMSGSIZE': 35, 'EPROTONOSUPPORT': 66, 'ESOCKTNOSUPPORT': 137, 'EADDRNOTAVAIL': 4, 'ENETRESET': 39, 'EISCONN': 30, 'ENOTCONN': 53, 'ETOOMANYREFS': 141, 'EUSERS': 136, 'EDQUOT': 19, 'ESTALE': 72, 'ENOTSUP': 138, 'ENOMEDIUM': 148, 'EILSEQ': 25, 'EOVERFLOW': 61, 'ECANCELED': 11, 'ENOTRECOVERABLE': 56, 'EOWNERDEAD': 62, 'ESTRPIPE': 135, };; Module["requestFullscreen"] = function Module_requestFullscreen(lockPointer, resizeCanvas) { Browser.requestFullscreen(lockPointer, resizeCanvas) }; Module["requestFullScreen"] = function Module_requestFullScreen() { Browser.requestFullScreen() }; Module["requestAnimationFrame"] = function Module_requestAnimationFrame(func) { Browser.requestAnimationFrame(func) }; Module["setCanvasSize"] = function Module_setCanvasSize(width, height, noUpdates) { Browser.setCanvasSize(width, height, noUpdates) }; Module["pauseMainLoop"] = function Module_pauseMainLoop() { Browser.mainLoop.pause() }; Module["resumeMainLoop"] = function Module_resumeMainLoop() { Browser.mainLoop.resume() }; Module["getUserMedia"] = function Module_getUserMedia() { Browser.getUserMedia() } Module["createContext"] = function Module_createContext(canvas, useWebGL, setInModule, webGLContextAttributes) { return Browser.createContext(canvas, useWebGL, setInModule, webGLContextAttributes) }; var GLctx;; for (var i = 0; i < 32; ++i) tempFixedLengthArray.push(new Array(i));; var miniTempWebGLFloatBuffersStorage = new Float32Array(288); for (/**@suppress{duplicate}*/var i = 0; i < 288; ++i) { miniTempWebGLFloatBuffers[i] = miniTempWebGLFloatBuffersStorage.subarray(0, i+1); } ; var __miniTempWebGLIntBuffersStorage = new Int32Array(288); for (/**@suppress{duplicate}*/var i = 0; i < 288; ++i) { __miniTempWebGLIntBuffers[i] = __miniTempWebGLIntBuffersStorage.subarray(0, i+1); } ; var ASSERTIONS = true; /** @type {function(string, boolean=, number=)} */ function intArrayFromString(stringy, dontAddNull, length) { var len = length > 0 ? length : lengthBytesUTF8(stringy)+1; var u8array = new Array(len); var numBytesWritten = stringToUTF8Array(stringy, u8array, 0, u8array.length); if (dontAddNull) u8array.length = numBytesWritten; return u8array; } function intArrayToString(array) { var ret = []; for (var i = 0; i < array.length; i++) { var chr = array[i]; if (chr > 0xFF) { if (ASSERTIONS) { assert(false, 'Character code ' + chr + ' (' + String.fromCharCode(chr) + ') at offset ' + i + ' not in 0x00-0xFF.'); } chr &= 0xFF; } ret.push(String.fromCharCode(chr)); } return ret.join(''); } function checkIncomingModuleAPI() { ignoredModuleProp('fetchSettings'); } var asmLibraryArg = { "CreateObjectUrl": _CreateObjectUrl, "DownloadFile": _DownloadFile, "GetJSMemoryInfo": _GetJSMemoryInfo, "JS_Accelerometer_IsRunning": _JS_Accelerometer_IsRunning, "JS_Accelerometer_Start": _JS_Accelerometer_Start, "JS_Accelerometer_Stop": _JS_Accelerometer_Stop, "JS_CallAsLongAsNoExceptionsSeen": _JS_CallAsLongAsNoExceptionsSeen, "JS_Cursor_SetImage": _JS_Cursor_SetImage, "JS_Cursor_SetShow": _JS_Cursor_SetShow, "JS_DOM_MapViewportCoordinateToElementLocalCoordinate": _JS_DOM_MapViewportCoordinateToElementLocalCoordinate, "JS_DOM_UnityCanvasSelector": _JS_DOM_UnityCanvasSelector, "JS_Eval_OpenURL": _JS_Eval_OpenURL, "JS_FileSystem_Initialize": _JS_FileSystem_Initialize, "JS_FileSystem_Sync": _JS_FileSystem_Sync, "JS_GravitySensor_IsRunning": _JS_GravitySensor_IsRunning, "JS_GravitySensor_Start": _JS_GravitySensor_Start, "JS_GravitySensor_Stop": _JS_GravitySensor_Stop, "JS_GuardAgainstJsExceptions": _JS_GuardAgainstJsExceptions, "JS_Gyroscope_IsRunning": _JS_Gyroscope_IsRunning, "JS_Gyroscope_Start": _JS_Gyroscope_Start, "JS_Gyroscope_Stop": _JS_Gyroscope_Stop, "JS_Init_ContextMenuHandler": _JS_Init_ContextMenuHandler, "JS_LinearAccelerationSensor_IsRunning": _JS_LinearAccelerationSensor_IsRunning, "JS_LinearAccelerationSensor_Start": _JS_LinearAccelerationSensor_Start, "JS_LinearAccelerationSensor_Stop": _JS_LinearAccelerationSensor_Stop, "JS_Log_Dump": _JS_Log_Dump, "JS_Log_StackTrace": _JS_Log_StackTrace, "JS_MobileKeybard_GetIgnoreBlurEvent": _JS_MobileKeybard_GetIgnoreBlurEvent, "JS_MobileKeyboard_GetKeyboardStatus": _JS_MobileKeyboard_GetKeyboardStatus, "JS_MobileKeyboard_GetText": _JS_MobileKeyboard_GetText, "JS_MobileKeyboard_GetTextSelection": _JS_MobileKeyboard_GetTextSelection, "JS_MobileKeyboard_Hide": _JS_MobileKeyboard_Hide, "JS_MobileKeyboard_SetCharacterLimit": _JS_MobileKeyboard_SetCharacterLimit, "JS_MobileKeyboard_SetText": _JS_MobileKeyboard_SetText, "JS_MobileKeyboard_SetTextSelection": _JS_MobileKeyboard_SetTextSelection, "JS_MobileKeyboard_Show": _JS_MobileKeyboard_Show, "JS_OrientationSensor_IsRunning": _JS_OrientationSensor_IsRunning, "JS_OrientationSensor_Start": _JS_OrientationSensor_Start, "JS_OrientationSensor_Stop": _JS_OrientationSensor_Stop, "JS_Profiler_InjectJobs": _JS_Profiler_InjectJobs, "JS_RequestDeviceSensorPermissionsOnTouch": _JS_RequestDeviceSensorPermissionsOnTouch, "JS_RunQuitCallbacks": _JS_RunQuitCallbacks, "JS_ScreenOrientation_DeInit": _JS_ScreenOrientation_DeInit, "JS_ScreenOrientation_Init": _JS_ScreenOrientation_Init, "JS_ScreenOrientation_Lock": _JS_ScreenOrientation_Lock, "JS_Sound_Create_Channel": _JS_Sound_Create_Channel, "JS_Sound_GetData": _JS_Sound_GetData, "JS_Sound_GetLength": _JS_Sound_GetLength, "JS_Sound_GetLoadState": _JS_Sound_GetLoadState, "JS_Sound_GetMetaData": _JS_Sound_GetMetaData, "JS_Sound_Init": _JS_Sound_Init, "JS_Sound_IsStopped": _JS_Sound_IsStopped, "JS_Sound_Load": _JS_Sound_Load, "JS_Sound_Load_PCM": _JS_Sound_Load_PCM, "JS_Sound_Play": _JS_Sound_Play, "JS_Sound_ReleaseInstance": _JS_Sound_ReleaseInstance, "JS_Sound_ResumeIfNeeded": _JS_Sound_ResumeIfNeeded, "JS_Sound_Set3D": _JS_Sound_Set3D, "JS_Sound_SetListenerOrientation": _JS_Sound_SetListenerOrientation, "JS_Sound_SetListenerPosition": _JS_Sound_SetListenerPosition, "JS_Sound_SetLoop": _JS_Sound_SetLoop, "JS_Sound_SetLoopPoints": _JS_Sound_SetLoopPoints, "JS_Sound_SetPaused": _JS_Sound_SetPaused, "JS_Sound_SetPitch": _JS_Sound_SetPitch, "JS_Sound_SetPosition": _JS_Sound_SetPosition, "JS_Sound_SetVolume": _JS_Sound_SetVolume, "JS_Sound_Stop": _JS_Sound_Stop, "JS_SystemInfo_GetBrowserName": _JS_SystemInfo_GetBrowserName, "JS_SystemInfo_GetBrowserVersionString": _JS_SystemInfo_GetBrowserVersionString, "JS_SystemInfo_GetCanvasClientSize": _JS_SystemInfo_GetCanvasClientSize, "JS_SystemInfo_GetDocumentURL": _JS_SystemInfo_GetDocumentURL, "JS_SystemInfo_GetGPUInfo": _JS_SystemInfo_GetGPUInfo, "JS_SystemInfo_GetLanguage": _JS_SystemInfo_GetLanguage, "JS_SystemInfo_GetMatchWebGLToCanvasSize": _JS_SystemInfo_GetMatchWebGLToCanvasSize, "JS_SystemInfo_GetMemory": _JS_SystemInfo_GetMemory, "JS_SystemInfo_GetOS": _JS_SystemInfo_GetOS, "JS_SystemInfo_GetPreferredDevicePixelRatio": _JS_SystemInfo_GetPreferredDevicePixelRatio, "JS_SystemInfo_GetScreenSize": _JS_SystemInfo_GetScreenSize, "JS_SystemInfo_GetStreamingAssetsURL": _JS_SystemInfo_GetStreamingAssetsURL, "JS_SystemInfo_HasAstcHdr": _JS_SystemInfo_HasAstcHdr, "JS_SystemInfo_HasCursorLock": _JS_SystemInfo_HasCursorLock, "JS_SystemInfo_HasFullscreen": _JS_SystemInfo_HasFullscreen, "JS_SystemInfo_HasWebGL": _JS_SystemInfo_HasWebGL, "JS_SystemInfo_IsMobile": _JS_SystemInfo_IsMobile, "JS_UnityEngineShouldQuit": _JS_UnityEngineShouldQuit, "JS_WebRequest_Abort": _JS_WebRequest_Abort, "JS_WebRequest_Create": _JS_WebRequest_Create, "JS_WebRequest_GetResponseMetaData": _JS_WebRequest_GetResponseMetaData, "JS_WebRequest_GetResponseMetaDataLengths": _JS_WebRequest_GetResponseMetaDataLengths, "JS_WebRequest_Release": _JS_WebRequest_Release, "JS_WebRequest_Send": _JS_WebRequest_Send, "JS_WebRequest_SetRedirectLimit": _JS_WebRequest_SetRedirectLimit, "JS_WebRequest_SetRequestHeader": _JS_WebRequest_SetRequestHeader, "JS_WebRequest_SetTimeout": _JS_WebRequest_SetTimeout, "PasteManagerSetup": _PasteManagerSetup, "UploadFile": _UploadFile, "__assert_fail": ___assert_fail, "__cxa_allocate_exception": ___cxa_allocate_exception, "__cxa_begin_catch": ___cxa_begin_catch, "__cxa_end_catch": ___cxa_end_catch, "__cxa_find_matching_catch_2": ___cxa_find_matching_catch_2, "__cxa_find_matching_catch_3": ___cxa_find_matching_catch_3, "__cxa_find_matching_catch_4": ___cxa_find_matching_catch_4, "__cxa_free_exception": ___cxa_free_exception, "__cxa_rethrow": ___cxa_rethrow, "__cxa_throw": ___cxa_throw, "__resumeException": ___resumeException, "__syscall__newselect": ___syscall__newselect, "__syscall_accept4": ___syscall_accept4, "__syscall_bind": ___syscall_bind, "__syscall_chmod": ___syscall_chmod, "__syscall_connect": ___syscall_connect, "__syscall_dup3": ___syscall_dup3, "__syscall_faccessat": ___syscall_faccessat, "__syscall_fchmod": ___syscall_fchmod, "__syscall_fcntl64": ___syscall_fcntl64, "__syscall_fstat64": ___syscall_fstat64, "__syscall_ftruncate64": ___syscall_ftruncate64, "__syscall_getcwd": ___syscall_getcwd, "__syscall_getdents64": ___syscall_getdents64, "__syscall_getpeername": ___syscall_getpeername, "__syscall_getsockname": ___syscall_getsockname, "__syscall_getsockopt": ___syscall_getsockopt, "__syscall_ioctl": ___syscall_ioctl, "__syscall_listen": ___syscall_listen, "__syscall_lstat64": ___syscall_lstat64, "__syscall_mkdir": ___syscall_mkdir, "__syscall_newfstatat": ___syscall_newfstatat, "__syscall_openat": ___syscall_openat, "__syscall_pipe": ___syscall_pipe, "__syscall_poll": ___syscall_poll, "__syscall_readlinkat": ___syscall_readlinkat, "__syscall_recvfrom": ___syscall_recvfrom, "__syscall_recvmsg": ___syscall_recvmsg, "__syscall_renameat": ___syscall_renameat, "__syscall_rmdir": ___syscall_rmdir, "__syscall_sendmsg": ___syscall_sendmsg, "__syscall_sendto": ___syscall_sendto, "__syscall_socket": ___syscall_socket, "__syscall_stat64": ___syscall_stat64, "__syscall_statfs64": ___syscall_statfs64, "__syscall_symlink": ___syscall_symlink, "__syscall_truncate64": ___syscall_truncate64, "__syscall_unlinkat": ___syscall_unlinkat, "__syscall_utimensat": ___syscall_utimensat, "_dlopen_js": __dlopen_js, "_dlsym_js": __dlsym_js, "_emscripten_date_now": __emscripten_date_now, "_emscripten_get_now_is_monotonic": __emscripten_get_now_is_monotonic, "_emscripten_throw_longjmp": __emscripten_throw_longjmp, "_gmtime_js": __gmtime_js, "_localtime_js": __localtime_js, "_mktime_js": __mktime_js, "_mmap_js": __mmap_js, "_munmap_js": __munmap_js, "_tzset_js": __tzset_js, "abort": _abort, "emscripten_asm_const_int": _emscripten_asm_const_int, "emscripten_asm_const_int_sync_on_main_thread": _emscripten_asm_const_int_sync_on_main_thread, "emscripten_cancel_main_loop": _emscripten_cancel_main_loop, "emscripten_clear_interval": _emscripten_clear_interval, "emscripten_console_error": _emscripten_console_error, "emscripten_exit_fullscreen": _emscripten_exit_fullscreen, "emscripten_exit_pointerlock": _emscripten_exit_pointerlock, "emscripten_get_canvas_element_size": _emscripten_get_canvas_element_size, "emscripten_get_fullscreen_status": _emscripten_get_fullscreen_status, "emscripten_get_gamepad_status": _emscripten_get_gamepad_status, "emscripten_get_heap_max": _emscripten_get_heap_max, "emscripten_get_now": _emscripten_get_now, "emscripten_get_now_res": _emscripten_get_now_res, "emscripten_get_num_gamepads": _emscripten_get_num_gamepads, "emscripten_html5_remove_all_event_listeners": _emscripten_html5_remove_all_event_listeners, "emscripten_is_webgl_context_lost": _emscripten_is_webgl_context_lost, "emscripten_log": _emscripten_log, "emscripten_memcpy_big": _emscripten_memcpy_big, "emscripten_request_fullscreen": _emscripten_request_fullscreen, "emscripten_request_pointerlock": _emscripten_request_pointerlock, "emscripten_resize_heap": _emscripten_resize_heap, "emscripten_sample_gamepad_data": _emscripten_sample_gamepad_data, "emscripten_set_blur_callback_on_thread": _emscripten_set_blur_callback_on_thread, "emscripten_set_canvas_element_size": _emscripten_set_canvas_element_size, "emscripten_set_focus_callback_on_thread": _emscripten_set_focus_callback_on_thread, "emscripten_set_fullscreenchange_callback_on_thread": _emscripten_set_fullscreenchange_callback_on_thread, "emscripten_set_gamepadconnected_callback_on_thread": _emscripten_set_gamepadconnected_callback_on_thread, "emscripten_set_gamepaddisconnected_callback_on_thread": _emscripten_set_gamepaddisconnected_callback_on_thread, "emscripten_set_interval": _emscripten_set_interval, "emscripten_set_keydown_callback_on_thread": _emscripten_set_keydown_callback_on_thread, "emscripten_set_keypress_callback_on_thread": _emscripten_set_keypress_callback_on_thread, "emscripten_set_keyup_callback_on_thread": _emscripten_set_keyup_callback_on_thread, "emscripten_set_main_loop": _emscripten_set_main_loop, "emscripten_set_main_loop_timing": _emscripten_set_main_loop_timing, "emscripten_set_mousedown_callback_on_thread": _emscripten_set_mousedown_callback_on_thread, "emscripten_set_mousemove_callback_on_thread": _emscripten_set_mousemove_callback_on_thread, "emscripten_set_mouseup_callback_on_thread": _emscripten_set_mouseup_callback_on_thread, "emscripten_set_pointerlockchange_callback_on_thread": _emscripten_set_pointerlockchange_callback_on_thread, "emscripten_set_touchcancel_callback_on_thread": _emscripten_set_touchcancel_callback_on_thread, "emscripten_set_touchend_callback_on_thread": _emscripten_set_touchend_callback_on_thread, "emscripten_set_touchmove_callback_on_thread": _emscripten_set_touchmove_callback_on_thread, "emscripten_set_touchstart_callback_on_thread": _emscripten_set_touchstart_callback_on_thread, "emscripten_set_wheel_callback_on_thread": _emscripten_set_wheel_callback_on_thread, "emscripten_webgl_create_context": _emscripten_webgl_create_context, "emscripten_webgl_destroy_context": _emscripten_webgl_destroy_context, "emscripten_webgl_enable_extension": _emscripten_webgl_enable_extension, "emscripten_webgl_get_current_context": _emscripten_webgl_get_current_context, "emscripten_webgl_init_context_attributes": _emscripten_webgl_init_context_attributes, "emscripten_webgl_make_context_current": _emscripten_webgl_make_context_current, "environ_get": _environ_get, "environ_sizes_get": _environ_sizes_get, "exit": _exit, "fd_close": _fd_close, "fd_fdstat_get": _fd_fdstat_get, "fd_read": _fd_read, "fd_seek": _fd_seek, "fd_write": _fd_write, "getTempRet0": _getTempRet0, "getaddrinfo": _getaddrinfo, "gethostbyaddr": _gethostbyaddr, "gethostbyname": _gethostbyname, "getnameinfo": _getnameinfo, "glActiveTexture": _glActiveTexture, "glAttachShader": _glAttachShader, "glBeginQuery": _glBeginQuery, "glBindAttribLocation": _glBindAttribLocation, "glBindBuffer": _glBindBuffer, "glBindBufferBase": _glBindBufferBase, "glBindBufferRange": _glBindBufferRange, "glBindFramebuffer": _glBindFramebuffer, "glBindRenderbuffer": _glBindRenderbuffer, "glBindSampler": _glBindSampler, "glBindTexture": _glBindTexture, "glBindVertexArray": _glBindVertexArray, "glBlendEquation": _glBlendEquation, "glBlendEquationSeparate": _glBlendEquationSeparate, "glBlendFuncSeparate": _glBlendFuncSeparate, "glBlitFramebuffer": _glBlitFramebuffer, "glBufferData": _glBufferData, "glBufferSubData": _glBufferSubData, "glCheckFramebufferStatus": _glCheckFramebufferStatus, "glClear": _glClear, "glClearBufferfi": _glClearBufferfi, "glClearBufferfv": _glClearBufferfv, "glClearBufferuiv": _glClearBufferuiv, "glClearColor": _glClearColor, "glClearDepthf": _glClearDepthf, "glClearStencil": _glClearStencil, "glClientWaitSync": _glClientWaitSync, "glColorMask": _glColorMask, "glCompileShader": _glCompileShader, "glCompressedTexImage2D": _glCompressedTexImage2D, "glCompressedTexImage3D": _glCompressedTexImage3D, "glCompressedTexSubImage2D": _glCompressedTexSubImage2D, "glCompressedTexSubImage3D": _glCompressedTexSubImage3D, "glCopyBufferSubData": _glCopyBufferSubData, "glCopyTexImage2D": _glCopyTexImage2D, "glCopyTexSubImage2D": _glCopyTexSubImage2D, "glCreateProgram": _glCreateProgram, "glCreateShader": _glCreateShader, "glCullFace": _glCullFace, "glDeleteBuffers": _glDeleteBuffers, "glDeleteFramebuffers": _glDeleteFramebuffers, "glDeleteProgram": _glDeleteProgram, "glDeleteQueries": _glDeleteQueries, "glDeleteRenderbuffers": _glDeleteRenderbuffers, "glDeleteSamplers": _glDeleteSamplers, "glDeleteShader": _glDeleteShader, "glDeleteSync": _glDeleteSync, "glDeleteTextures": _glDeleteTextures, "glDeleteVertexArrays": _glDeleteVertexArrays, "glDepthFunc": _glDepthFunc, "glDepthMask": _glDepthMask, "glDetachShader": _glDetachShader, "glDisable": _glDisable, "glDisableVertexAttribArray": _glDisableVertexAttribArray, "glDrawArrays": _glDrawArrays, "glDrawArraysInstanced": _glDrawArraysInstanced, "glDrawBuffers": _glDrawBuffers, "glDrawElements": _glDrawElements, "glDrawElementsInstanced": _glDrawElementsInstanced, "glEnable": _glEnable, "glEnableVertexAttribArray": _glEnableVertexAttribArray, "glEndQuery": _glEndQuery, "glFenceSync": _glFenceSync, "glFinish": _glFinish, "glFlush": _glFlush, "glFlushMappedBufferRange": _glFlushMappedBufferRange, "glFramebufferRenderbuffer": _glFramebufferRenderbuffer, "glFramebufferTexture2D": _glFramebufferTexture2D, "glFramebufferTextureLayer": _glFramebufferTextureLayer, "glFrontFace": _glFrontFace, "glGenBuffers": _glGenBuffers, "glGenFramebuffers": _glGenFramebuffers, "glGenQueries": _glGenQueries, "glGenRenderbuffers": _glGenRenderbuffers, "glGenSamplers": _glGenSamplers, "glGenTextures": _glGenTextures, "glGenVertexArrays": _glGenVertexArrays, "glGenerateMipmap": _glGenerateMipmap, "glGetActiveAttrib": _glGetActiveAttrib, "glGetActiveUniform": _glGetActiveUniform, "glGetActiveUniformBlockName": _glGetActiveUniformBlockName, "glGetActiveUniformBlockiv": _glGetActiveUniformBlockiv, "glGetActiveUniformsiv": _glGetActiveUniformsiv, "glGetAttribLocation": _glGetAttribLocation, "glGetBufferSubData": _glGetBufferSubData, "glGetError": _glGetError, "glGetFramebufferAttachmentParameteriv": _glGetFramebufferAttachmentParameteriv, "glGetIntegeri_v": _glGetIntegeri_v, "glGetIntegerv": _glGetIntegerv, "glGetInternalformativ": _glGetInternalformativ, "glGetProgramBinary": _glGetProgramBinary, "glGetProgramInfoLog": _glGetProgramInfoLog, "glGetProgramiv": _glGetProgramiv, "glGetQueryObjectuiv": _glGetQueryObjectuiv, "glGetQueryiv": _glGetQueryiv, "glGetRenderbufferParameteriv": _glGetRenderbufferParameteriv, "glGetShaderInfoLog": _glGetShaderInfoLog, "glGetShaderPrecisionFormat": _glGetShaderPrecisionFormat, "glGetShaderSource": _glGetShaderSource, "glGetShaderiv": _glGetShaderiv, "glGetString": _glGetString, "glGetStringi": _glGetStringi, "glGetTexParameteriv": _glGetTexParameteriv, "glGetUniformBlockIndex": _glGetUniformBlockIndex, "glGetUniformIndices": _glGetUniformIndices, "glGetUniformLocation": _glGetUniformLocation, "glGetUniformiv": _glGetUniformiv, "glGetVertexAttribiv": _glGetVertexAttribiv, "glInvalidateFramebuffer": _glInvalidateFramebuffer, "glIsEnabled": _glIsEnabled, "glIsVertexArray": _glIsVertexArray, "glLinkProgram": _glLinkProgram, "glMapBufferRange": _glMapBufferRange, "glPixelStorei": _glPixelStorei, "glPolygonOffset": _glPolygonOffset, "glProgramBinary": _glProgramBinary, "glProgramParameteri": _glProgramParameteri, "glReadBuffer": _glReadBuffer, "glReadPixels": _glReadPixels, "glRenderbufferStorage": _glRenderbufferStorage, "glRenderbufferStorageMultisample": _glRenderbufferStorageMultisample, "glSamplerParameteri": _glSamplerParameteri, "glScissor": _glScissor, "glShaderSource": _glShaderSource, "glStencilFuncSeparate": _glStencilFuncSeparate, "glStencilMask": _glStencilMask, "glStencilOpSeparate": _glStencilOpSeparate, "glTexImage2D": _glTexImage2D, "glTexImage3D": _glTexImage3D, "glTexParameterf": _glTexParameterf, "glTexParameteri": _glTexParameteri, "glTexParameteriv": _glTexParameteriv, "glTexStorage2D": _glTexStorage2D, "glTexStorage3D": _glTexStorage3D, "glTexSubImage2D": _glTexSubImage2D, "glTexSubImage3D": _glTexSubImage3D, "glUniform1fv": _glUniform1fv, "glUniform1i": _glUniform1i, "glUniform1iv": _glUniform1iv, "glUniform1uiv": _glUniform1uiv, "glUniform2fv": _glUniform2fv, "glUniform2iv": _glUniform2iv, "glUniform2uiv": _glUniform2uiv, "glUniform3fv": _glUniform3fv, "glUniform3iv": _glUniform3iv, "glUniform3uiv": _glUniform3uiv, "glUniform4fv": _glUniform4fv, "glUniform4iv": _glUniform4iv, "glUniform4uiv": _glUniform4uiv, "glUniformBlockBinding": _glUniformBlockBinding, "glUniformMatrix3fv": _glUniformMatrix3fv, "glUniformMatrix4fv": _glUniformMatrix4fv, "glUnmapBuffer": _glUnmapBuffer, "glUseProgram": _glUseProgram, "glValidateProgram": _glValidateProgram, "glVertexAttrib4f": _glVertexAttrib4f, "glVertexAttrib4fv": _glVertexAttrib4fv, "glVertexAttribIPointer": _glVertexAttribIPointer, "glVertexAttribPointer": _glVertexAttribPointer, "glViewport": _glViewport, "invoke_dddi": invoke_dddi, "invoke_ddiii": invoke_ddiii, "invoke_di": invoke_di, "invoke_dii": invoke_dii, "invoke_diii": invoke_diii, "invoke_diiii": invoke_diiii, "invoke_dji": invoke_dji, "invoke_fffi": invoke_fffi, "invoke_ffi": invoke_ffi, "invoke_fi": invoke_fi, "invoke_fifi": invoke_fifi, "invoke_fii": invoke_fii, "invoke_fiii": invoke_fiii, "invoke_fiiii": invoke_fiiii, "invoke_fiiiii": invoke_fiiiii, "invoke_i": invoke_i, "invoke_ifi": invoke_ifi, "invoke_ii": invoke_ii, "invoke_iiffi": invoke_iiffi, "invoke_iifi": invoke_iifi, "invoke_iifii": invoke_iifii, "invoke_iifiiii": invoke_iifiiii, "invoke_iii": invoke_iii, "invoke_iiifi": invoke_iiifi, "invoke_iiifii": invoke_iiifii, "invoke_iiii": invoke_iiii, "invoke_iiiidii": invoke_iiiidii, "invoke_iiiifi": invoke_iiiifi, "invoke_iiiifii": invoke_iiiifii, "invoke_iiiii": invoke_iiiii, "invoke_iiiiifiiiii": invoke_iiiiifiiiii, "invoke_iiiiii": invoke_iiiiii, "invoke_iiiiiifii": invoke_iiiiiifii, "invoke_iiiiiii": invoke_iiiiiii, "invoke_iiiiiiidii": invoke_iiiiiiidii, "invoke_iiiiiiifii": invoke_iiiiiiifii, "invoke_iiiiiiii": invoke_iiiiiiii, "invoke_iiiiiiiifiii": invoke_iiiiiiiifiii, "invoke_iiiiiiiii": invoke_iiiiiiiii, "invoke_iiiiiiiiii": invoke_iiiiiiiiii, "invoke_iiiiiiiiiii": invoke_iiiiiiiiiii, "invoke_iiiiiiiiiiii": invoke_iiiiiiiiiiii, "invoke_iiiiiiiiiiiiii": invoke_iiiiiiiiiiiiii, "invoke_iiiiiiiiiiiiiii": invoke_iiiiiiiiiiiiiii, "invoke_iiiiiiiiiiiijiii": invoke_iiiiiiiiiiiijiii, "invoke_iiiiiiiiiji": invoke_iiiiiiiiiji, "invoke_iiiiij": invoke_iiiiij, "invoke_iiiijii": invoke_iiiijii, "invoke_iiiijjii": invoke_iiiijjii, "invoke_iiijii": invoke_iiijii, "invoke_iiijiii": invoke_iiijiii, "invoke_iij": invoke_iij, "invoke_iiji": invoke_iiji, "invoke_iijii": invoke_iijii, "invoke_iijiii": invoke_iijiii, "invoke_iijiiiiii": invoke_iijiiiiii, "invoke_iijji": invoke_iijji, "invoke_iijjiiiiii": invoke_iijjiiiiii, "invoke_iji": invoke_iji, "invoke_ijji": invoke_ijji, "invoke_j": invoke_j, "invoke_jdi": invoke_jdi, "invoke_ji": invoke_ji, "invoke_jii": invoke_jii, "invoke_jiii": invoke_jiii, "invoke_jiiii": invoke_jiiii, "invoke_jiiiii": invoke_jiiiii, "invoke_jiiiiiiiiii": invoke_jiiiiiiiiii, "invoke_jiijiii": invoke_jiijiii, "invoke_jiji": invoke_jiji, "invoke_jijii": invoke_jijii, "invoke_jji": invoke_jji, "invoke_jjii": invoke_jjii, "invoke_jjji": invoke_jjji, "invoke_v": invoke_v, "invoke_vfi": invoke_vfi, "invoke_vi": invoke_vi, "invoke_vidd": invoke_vidd, "invoke_viddii": invoke_viddii, "invoke_vidi": invoke_vidi, "invoke_viffffi": invoke_viffffi, "invoke_vifffi": invoke_vifffi, "invoke_viffi": invoke_viffi, "invoke_vifi": invoke_vifi, "invoke_vififi": invoke_vififi, "invoke_vifii": invoke_vifii, "invoke_vii": invoke_vii, "invoke_viidi": invoke_viidi, "invoke_viidii": invoke_viidii, "invoke_viidiji": invoke_viidiji, "invoke_viifffffi": invoke_viifffffi, "invoke_viiffi": invoke_viiffi, "invoke_viifi": invoke_viifi, "invoke_viifii": invoke_viifii, "invoke_viifiiiiii": invoke_viifiiiiii, "invoke_viii": invoke_viii, "invoke_viiiffffiiiiiiifi": invoke_viiiffffiiiiiiifi, "invoke_viiiffiii": invoke_viiiffiii, "invoke_viiiffiiii": invoke_viiiffiiii, "invoke_viiifi": invoke_viiifi, "invoke_viiifii": invoke_viiifii, "invoke_viiii": invoke_viiii, "invoke_viiiidi": invoke_viiiidi, "invoke_viiiiffiiiiii": invoke_viiiiffiiiiii, "invoke_viiiiffiiiiiiiii": invoke_viiiiffiiiiiiiii, "invoke_viiiifi": invoke_viiiifi, "invoke_viiiii": invoke_viiiii, "invoke_viiiiifffiii": invoke_viiiiifffiii, "invoke_viiiiiffi": invoke_viiiiiffi, "invoke_viiiiifi": invoke_viiiiifi, "invoke_viiiiii": invoke_viiiiii, "invoke_viiiiiii": invoke_viiiiiii, "invoke_viiiiiiii": invoke_viiiiiiii, "invoke_viiiiiiiii": invoke_viiiiiiiii, "invoke_viiiiiiiiii": invoke_viiiiiiiiii, "invoke_viiiiiiiiiiii": invoke_viiiiiiiiiiii, "invoke_viiiiiiiiiiiii": invoke_viiiiiiiiiiiii, "invoke_viiiiiiiiiiiiii": invoke_viiiiiiiiiiiiii, "invoke_viiiiiijjiiiii": invoke_viiiiiijjiiiii, "invoke_viiiiiijjiiiiiiiiiiiiii": invoke_viiiiiijjiiiiiiiiiiiiii, "invoke_viiiijii": invoke_viiiijii, "invoke_viiiijiiji": invoke_viiiijiiji, "invoke_viiiji": invoke_viiiji, "invoke_viiijii": invoke_viiijii, "invoke_viiijiii": invoke_viiijiii, "invoke_viiji": invoke_viiji, "invoke_viijii": invoke_viijii, "invoke_viijiiijiiii": invoke_viijiiijiiii, "invoke_viji": invoke_viji, "invoke_vijii": invoke_vijii, "invoke_vijiii": invoke_vijiii, "invoke_vijiiii": invoke_vijiiii, "invoke_vijji": invoke_vijji, "invoke_vijjji": invoke_vijjji, "invoke_vijjjii": invoke_vijjjii, "invoke_vji": invoke_vji, "invoke_vjiiiii": invoke_vjiiiii, "invoke_vjjjiiii": invoke_vjjjiiii, "llvm_eh_typeid_for": _llvm_eh_typeid_for, "setTempRet0": _setTempRet0, "strftime": _strftime }; var asm = createWasm(); /** @type {function(...*):?} */ var ___wasm_call_ctors = Module["___wasm_call_ctors"] = createExportWrapper("__wasm_call_ctors"); /** @type {function(...*):?} */ var _ReleaseKeys = Module["_ReleaseKeys"] = createExportWrapper("ReleaseKeys"); /** @type {function(...*):?} */ var _getMemInfo = Module["_getMemInfo"] = createExportWrapper("getMemInfo"); /** @type {function(...*):?} */ var _SendMessageFloat = Module["_SendMessageFloat"] = createExportWrapper("SendMessageFloat"); /** @type {function(...*):?} */ var _SendMessageString = Module["_SendMessageString"] = createExportWrapper("SendMessageString"); /** @type {function(...*):?} */ var _SendMessage = Module["_SendMessage"] = createExportWrapper("SendMessage"); /** @type {function(...*):?} */ var _SetFullscreen = Module["_SetFullscreen"] = createExportWrapper("SetFullscreen"); /** @type {function(...*):?} */ var _main = Module["_main"] = createExportWrapper("main"); /** @type {function(...*):?} */ var _InjectProfilerSample = Module["_InjectProfilerSample"] = createExportWrapper("InjectProfilerSample"); /** @type {function(...*):?} */ var ___errno_location = Module["___errno_location"] = createExportWrapper("__errno_location"); /** @type {function(...*):?} */ var ___stdio_exit = Module["___stdio_exit"] = createExportWrapper("__stdio_exit"); /** @type {function(...*):?} */ var ___dl_seterr = Module["___dl_seterr"] = createExportWrapper("__dl_seterr"); /** @type {function(...*):?} */ var _htonl = Module["_htonl"] = createExportWrapper("htonl"); /** @type {function(...*):?} */ var _htons = Module["_htons"] = createExportWrapper("htons"); /** @type {function(...*):?} */ var _ntohs = Module["_ntohs"] = createExportWrapper("ntohs"); /** @type {function(...*):?} */ var _strlen = Module["_strlen"] = createExportWrapper("strlen"); /** @type {function(...*):?} */ var _malloc = Module["_malloc"] = createExportWrapper("malloc"); /** @type {function(...*):?} */ var _free = Module["_free"] = createExportWrapper("free"); /** @type {function(...*):?} */ var _emscripten_builtin_memalign = Module["_emscripten_builtin_memalign"] = createExportWrapper("emscripten_builtin_memalign"); /** @type {function(...*):?} */ var _setThrew = Module["_setThrew"] = createExportWrapper("setThrew"); /** @type {function(...*):?} */ var _saveSetjmp = Module["_saveSetjmp"] = createExportWrapper("saveSetjmp"); /** @type {function(...*):?} */ var _emscripten_stack_init = Module["_emscripten_stack_init"] = function() { return (_emscripten_stack_init = Module["_emscripten_stack_init"] = Module["asm"]["emscripten_stack_init"]).apply(null, arguments); }; /** @type {function(...*):?} */ var _emscripten_stack_get_free = Module["_emscripten_stack_get_free"] = function() { return (_emscripten_stack_get_free = Module["_emscripten_stack_get_free"] = Module["asm"]["emscripten_stack_get_free"]).apply(null, arguments); }; /** @type {function(...*):?} */ var _emscripten_stack_get_base = Module["_emscripten_stack_get_base"] = function() { return (_emscripten_stack_get_base = Module["_emscripten_stack_get_base"] = Module["asm"]["emscripten_stack_get_base"]).apply(null, arguments); }; /** @type {function(...*):?} */ var _emscripten_stack_get_end = Module["_emscripten_stack_get_end"] = function() { return (_emscripten_stack_get_end = Module["_emscripten_stack_get_end"] = Module["asm"]["emscripten_stack_get_end"]).apply(null, arguments); }; /** @type {function(...*):?} */ var stackSave = Module["stackSave"] = createExportWrapper("stackSave"); /** @type {function(...*):?} */ var stackRestore = Module["stackRestore"] = createExportWrapper("stackRestore"); /** @type {function(...*):?} */ var stackAlloc = Module["stackAlloc"] = createExportWrapper("stackAlloc"); /** @type {function(...*):?} */ var ___cxa_demangle = Module["___cxa_demangle"] = createExportWrapper("__cxa_demangle"); /** @type {function(...*):?} */ var ___cxa_can_catch = Module["___cxa_can_catch"] = createExportWrapper("__cxa_can_catch"); /** @type {function(...*):?} */ var ___cxa_is_pointer_type = Module["___cxa_is_pointer_type"] = createExportWrapper("__cxa_is_pointer_type"); /** @type {function(...*):?} */ var dynCall_iidiiii = Module["dynCall_iidiiii"] = createExportWrapper("dynCall_iidiiii"); /** @type {function(...*):?} */ var dynCall_vii = Module["dynCall_vii"] = createExportWrapper("dynCall_vii"); /** @type {function(...*):?} */ var dynCall_iiii = Module["dynCall_iiii"] = createExportWrapper("dynCall_iiii"); /** @type {function(...*):?} */ var dynCall_v = Module["dynCall_v"] = createExportWrapper("dynCall_v"); /** @type {function(...*):?} */ var dynCall_vi = Module["dynCall_vi"] = createExportWrapper("dynCall_vi"); /** @type {function(...*):?} */ var dynCall_viii = Module["dynCall_viii"] = createExportWrapper("dynCall_viii"); /** @type {function(...*):?} */ var dynCall_jiji = Module["dynCall_jiji"] = createExportWrapper("dynCall_jiji"); /** @type {function(...*):?} */ var dynCall_ii = Module["dynCall_ii"] = createExportWrapper("dynCall_ii"); /** @type {function(...*):?} */ var dynCall_iiiii = Module["dynCall_iiiii"] = createExportWrapper("dynCall_iiiii"); /** @type {function(...*):?} */ var dynCall_iii = Module["dynCall_iii"] = createExportWrapper("dynCall_iii"); /** @type {function(...*):?} */ var dynCall_viiii = Module["dynCall_viiii"] = createExportWrapper("dynCall_viiii"); /** @type {function(...*):?} */ var dynCall_viiiiii = Module["dynCall_viiiiii"] = createExportWrapper("dynCall_viiiiii"); /** @type {function(...*):?} */ var dynCall_viiiii = Module["dynCall_viiiii"] = createExportWrapper("dynCall_viiiii"); /** @type {function(...*):?} */ var dynCall_iiiiii = Module["dynCall_iiiiii"] = createExportWrapper("dynCall_iiiiii"); /** @type {function(...*):?} */ var dynCall_i = Module["dynCall_i"] = createExportWrapper("dynCall_i"); /** @type {function(...*):?} */ var dynCall_iiiiiiii = Module["dynCall_iiiiiiii"] = createExportWrapper("dynCall_iiiiiiii"); /** @type {function(...*):?} */ var dynCall_iiijiii = Module["dynCall_iiijiii"] = createExportWrapper("dynCall_iiijiii"); /** @type {function(...*):?} */ var dynCall_iij = Module["dynCall_iij"] = createExportWrapper("dynCall_iij"); /** @type {function(...*):?} */ var dynCall_iiiiiii = Module["dynCall_iiiiiii"] = createExportWrapper("dynCall_iiiiiii"); /** @type {function(...*):?} */ var dynCall_jii = Module["dynCall_jii"] = createExportWrapper("dynCall_jii"); /** @type {function(...*):?} */ var dynCall_iiiijii = Module["dynCall_iiiijii"] = createExportWrapper("dynCall_iiiijii"); /** @type {function(...*):?} */ var dynCall_iiiidii = Module["dynCall_iiiidii"] = createExportWrapper("dynCall_iiiidii"); /** @type {function(...*):?} */ var dynCall_vidi = Module["dynCall_vidi"] = createExportWrapper("dynCall_vidi"); /** @type {function(...*):?} */ var dynCall_viidi = Module["dynCall_viidi"] = createExportWrapper("dynCall_viidi"); /** @type {function(...*):?} */ var dynCall_viji = Module["dynCall_viji"] = createExportWrapper("dynCall_viji"); /** @type {function(...*):?} */ var dynCall_viiji = Module["dynCall_viiji"] = createExportWrapper("dynCall_viiji"); /** @type {function(...*):?} */ var dynCall_iiijii = Module["dynCall_iiijii"] = createExportWrapper("dynCall_iiijii"); /** @type {function(...*):?} */ var dynCall_iiiifii = Module["dynCall_iiiifii"] = createExportWrapper("dynCall_iiiifii"); /** @type {function(...*):?} */ var dynCall_vifi = Module["dynCall_vifi"] = createExportWrapper("dynCall_vifi"); /** @type {function(...*):?} */ var dynCall_viifi = Module["dynCall_viifi"] = createExportWrapper("dynCall_viifi"); /** @type {function(...*):?} */ var dynCall_iiiifi = Module["dynCall_iiiifi"] = createExportWrapper("dynCall_iiiifi"); /** @type {function(...*):?} */ var dynCall_viiiidi = Module["dynCall_viiiidi"] = createExportWrapper("dynCall_viiiidi"); /** @type {function(...*):?} */ var dynCall_iiiiiiiii = Module["dynCall_iiiiiiiii"] = createExportWrapper("dynCall_iiiiiiiii"); /** @type {function(...*):?} */ var dynCall_fiii = Module["dynCall_fiii"] = createExportWrapper("dynCall_fiii"); /** @type {function(...*):?} */ var dynCall_iiiiiiidii = Module["dynCall_iiiiiiidii"] = createExportWrapper("dynCall_iiiiiiidii"); /** @type {function(...*):?} */ var dynCall_dii = Module["dynCall_dii"] = createExportWrapper("dynCall_dii"); /** @type {function(...*):?} */ var dynCall_ji = Module["dynCall_ji"] = createExportWrapper("dynCall_ji"); /** @type {function(...*):?} */ var dynCall_viiffi = Module["dynCall_viiffi"] = createExportWrapper("dynCall_viiffi"); /** @type {function(...*):?} */ var dynCall_iiifii = Module["dynCall_iiifii"] = createExportWrapper("dynCall_iiifii"); /** @type {function(...*):?} */ var dynCall_viiiji = Module["dynCall_viiiji"] = createExportWrapper("dynCall_viiiji"); /** @type {function(...*):?} */ var dynCall_iifi = Module["dynCall_iifi"] = createExportWrapper("dynCall_iifi"); /** @type {function(...*):?} */ var dynCall_j = Module["dynCall_j"] = createExportWrapper("dynCall_j"); /** @type {function(...*):?} */ var dynCall_viiiijiiji = Module["dynCall_viiiijiiji"] = createExportWrapper("dynCall_viiiijiiji"); /** @type {function(...*):?} */ var dynCall_viiiiiiiiii = Module["dynCall_viiiiiiiiii"] = createExportWrapper("dynCall_viiiiiiiiii"); /** @type {function(...*):?} */ var dynCall_viiiiiii = Module["dynCall_viiiiiii"] = createExportWrapper("dynCall_viiiiiii"); /** @type {function(...*):?} */ var dynCall_jjji = Module["dynCall_jjji"] = createExportWrapper("dynCall_jjji"); /** @type {function(...*):?} */ var dynCall_jji = Module["dynCall_jji"] = createExportWrapper("dynCall_jji"); /** @type {function(...*):?} */ var dynCall_jiijiii = Module["dynCall_jiijiii"] = createExportWrapper("dynCall_jiijiii"); /** @type {function(...*):?} */ var dynCall_jiiii = Module["dynCall_jiiii"] = createExportWrapper("dynCall_jiiii"); /** @type {function(...*):?} */ var dynCall_vijjjii = Module["dynCall_vijjjii"] = createExportWrapper("dynCall_vijjjii"); /** @type {function(...*):?} */ var dynCall_viiiijii = Module["dynCall_viiiijii"] = createExportWrapper("dynCall_viiiijii"); /** @type {function(...*):?} */ var dynCall_fii = Module["dynCall_fii"] = createExportWrapper("dynCall_fii"); /** @type {function(...*):?} */ var dynCall_viiiiiiii = Module["dynCall_viiiiiiii"] = createExportWrapper("dynCall_viiiiiiii"); /** @type {function(...*):?} */ var dynCall_viiiiiiiii = Module["dynCall_viiiiiiiii"] = createExportWrapper("dynCall_viiiiiiiii"); /** @type {function(...*):?} */ var dynCall_iiiiji = Module["dynCall_iiiiji"] = createExportWrapper("dynCall_iiiiji"); /** @type {function(...*):?} */ var dynCall_ijji = Module["dynCall_ijji"] = createExportWrapper("dynCall_ijji"); /** @type {function(...*):?} */ var dynCall_jdi = Module["dynCall_jdi"] = createExportWrapper("dynCall_jdi"); /** @type {function(...*):?} */ var dynCall_iijiii = Module["dynCall_iijiii"] = createExportWrapper("dynCall_iijiii"); /** @type {function(...*):?} */ var dynCall_iiiiij = Module["dynCall_iiiiij"] = createExportWrapper("dynCall_iiiiij"); /** @type {function(...*):?} */ var dynCall_vijjji = Module["dynCall_vijjji"] = createExportWrapper("dynCall_vijjji"); /** @type {function(...*):?} */ var dynCall_iiiiiiiiii = Module["dynCall_iiiiiiiiii"] = createExportWrapper("dynCall_iiiiiiiiii"); /** @type {function(...*):?} */ var dynCall_viijiiijiiii = Module["dynCall_viijiiijiiii"] = createExportWrapper("dynCall_viijiiijiiii"); /** @type {function(...*):?} */ var dynCall_diii = Module["dynCall_diii"] = createExportWrapper("dynCall_diii"); /** @type {function(...*):?} */ var dynCall_iiiiiiiiiji = Module["dynCall_iiiiiiiiiji"] = createExportWrapper("dynCall_iiiiiiiiiji"); /** @type {function(...*):?} */ var dynCall_vji = Module["dynCall_vji"] = createExportWrapper("dynCall_vji"); /** @type {function(...*):?} */ var dynCall_viiiiiiiiiiiii = Module["dynCall_viiiiiiiiiiiii"] = createExportWrapper("dynCall_viiiiiiiiiiiii"); /** @type {function(...*):?} */ var dynCall_viifffffi = Module["dynCall_viifffffi"] = createExportWrapper("dynCall_viifffffi"); /** @type {function(...*):?} */ var dynCall_fifi = Module["dynCall_fifi"] = createExportWrapper("dynCall_fifi"); /** @type {function(...*):?} */ var dynCall_fiiiii = Module["dynCall_fiiiii"] = createExportWrapper("dynCall_fiiiii"); /** @type {function(...*):?} */ var dynCall_viiiiifffiii = Module["dynCall_viiiiifffiii"] = createExportWrapper("dynCall_viiiiifffiii"); /** @type {function(...*):?} */ var dynCall_fffi = Module["dynCall_fffi"] = createExportWrapper("dynCall_fffi"); /** @type {function(...*):?} */ var dynCall_iiji = Module["dynCall_iiji"] = createExportWrapper("dynCall_iiji"); /** @type {function(...*):?} */ var dynCall_vijii = Module["dynCall_vijii"] = createExportWrapper("dynCall_vijii"); /** @type {function(...*):?} */ var dynCall_jiii = Module["dynCall_jiii"] = createExportWrapper("dynCall_jiii"); /** @type {function(...*):?} */ var dynCall_iidi = Module["dynCall_iidi"] = createExportWrapper("dynCall_iidi"); /** @type {function(...*):?} */ var dynCall_viiiifii = Module["dynCall_viiiifii"] = createExportWrapper("dynCall_viiiifii"); /** @type {function(...*):?} */ var dynCall_viiiifi = Module["dynCall_viiiifi"] = createExportWrapper("dynCall_viiiifi"); /** @type {function(...*):?} */ var dynCall_viijii = Module["dynCall_viijii"] = createExportWrapper("dynCall_viijii"); /** @type {function(...*):?} */ var dynCall_iiiiiifii = Module["dynCall_iiiiiifii"] = createExportWrapper("dynCall_iiiiiifii"); /** @type {function(...*):?} */ var dynCall_iiiiiiiifiii = Module["dynCall_iiiiiiiifiii"] = createExportWrapper("dynCall_iiiiiiiifiii"); /** @type {function(...*):?} */ var dynCall_viiiiifi = Module["dynCall_viiiiifi"] = createExportWrapper("dynCall_viiiiifi"); /** @type {function(...*):?} */ var dynCall_iiiiifiiiii = Module["dynCall_iiiiifiiiii"] = createExportWrapper("dynCall_iiiiifiiiii"); /** @type {function(...*):?} */ var dynCall_dddi = Module["dynCall_dddi"] = createExportWrapper("dynCall_dddi"); /** @type {function(...*):?} */ var dynCall_viffi = Module["dynCall_viffi"] = createExportWrapper("dynCall_viffi"); /** @type {function(...*):?} */ var dynCall_viiifi = Module["dynCall_viiifi"] = createExportWrapper("dynCall_viiifi"); /** @type {function(...*):?} */ var dynCall_ffi = Module["dynCall_ffi"] = createExportWrapper("dynCall_ffi"); /** @type {function(...*):?} */ var dynCall_fi = Module["dynCall_fi"] = createExportWrapper("dynCall_fi"); /** @type {function(...*):?} */ var dynCall_ifi = Module["dynCall_ifi"] = createExportWrapper("dynCall_ifi"); /** @type {function(...*):?} */ var dynCall_iiiiiiifii = Module["dynCall_iiiiiiifii"] = createExportWrapper("dynCall_iiiiiiifii"); /** @type {function(...*):?} */ var dynCall_viifiiiiii = Module["dynCall_viifiiiiii"] = createExportWrapper("dynCall_viifiiiiii"); /** @type {function(...*):?} */ var dynCall_iifii = Module["dynCall_iifii"] = createExportWrapper("dynCall_iifii"); /** @type {function(...*):?} */ var dynCall_vfi = Module["dynCall_vfi"] = createExportWrapper("dynCall_vfi"); /** @type {function(...*):?} */ var dynCall_fiiii = Module["dynCall_fiiii"] = createExportWrapper("dynCall_fiiii"); /** @type {function(...*):?} */ var dynCall_viiiiiffi = Module["dynCall_viiiiiffi"] = createExportWrapper("dynCall_viiiiiffi"); /** @type {function(...*):?} */ var dynCall_viifii = Module["dynCall_viifii"] = createExportWrapper("dynCall_viifii"); /** @type {function(...*):?} */ var dynCall_vifffi = Module["dynCall_vifffi"] = createExportWrapper("dynCall_vifffi"); /** @type {function(...*):?} */ var dynCall_viiifii = Module["dynCall_viiifii"] = createExportWrapper("dynCall_viiifii"); /** @type {function(...*):?} */ var dynCall_viffffi = Module["dynCall_viffffi"] = createExportWrapper("dynCall_viffffi"); /** @type {function(...*):?} */ var dynCall_viiiiiiiiiiii = Module["dynCall_viiiiiiiiiiii"] = createExportWrapper("dynCall_viiiiiiiiiiii"); /** @type {function(...*):?} */ var dynCall_viiiiiiiiiiiiii = Module["dynCall_viiiiiiiiiiiiii"] = createExportWrapper("dynCall_viiiiiiiiiiiiii"); /** @type {function(...*):?} */ var dynCall_viiiiiiiiiiiiiii = Module["dynCall_viiiiiiiiiiiiiii"] = createExportWrapper("dynCall_viiiiiiiiiiiiiii"); /** @type {function(...*):?} */ var dynCall_viiiiiiiiiiiiiiii = Module["dynCall_viiiiiiiiiiiiiiii"] = createExportWrapper("dynCall_viiiiiiiiiiiiiiii"); /** @type {function(...*):?} */ var dynCall_viiiiiiiiiiiiiiiii = Module["dynCall_viiiiiiiiiiiiiiiii"] = createExportWrapper("dynCall_viiiiiiiiiiiiiiiii"); /** @type {function(...*):?} */ var dynCall_viiiiiiiiiiiiiiiiii = Module["dynCall_viiiiiiiiiiiiiiiiii"] = createExportWrapper("dynCall_viiiiiiiiiiiiiiiiii"); /** @type {function(...*):?} */ var dynCall_vijji = Module["dynCall_vijji"] = createExportWrapper("dynCall_vijji"); /** @type {function(...*):?} */ var dynCall_viidiji = Module["dynCall_viidiji"] = createExportWrapper("dynCall_viidiji"); /** @type {function(...*):?} */ var dynCall_viidjii = Module["dynCall_viidjii"] = createExportWrapper("dynCall_viidjii"); /** @type {function(...*):?} */ var dynCall_viiijji = Module["dynCall_viiijji"] = createExportWrapper("dynCall_viiijji"); /** @type {function(...*):?} */ var dynCall_viiiiiiiiiii = Module["dynCall_viiiiiiiiiii"] = createExportWrapper("dynCall_viiiiiiiiiii"); /** @type {function(...*):?} */ var dynCall_iiiiiiiiiiii = Module["dynCall_iiiiiiiiiiii"] = createExportWrapper("dynCall_iiiiiiiiiiii"); /** @type {function(...*):?} */ var dynCall_fiiffi = Module["dynCall_fiiffi"] = createExportWrapper("dynCall_fiiffi"); /** @type {function(...*):?} */ var dynCall_viiififii = Module["dynCall_viiififii"] = createExportWrapper("dynCall_viiififii"); /** @type {function(...*):?} */ var dynCall_vijiiii = Module["dynCall_vijiiii"] = createExportWrapper("dynCall_vijiiii"); /** @type {function(...*):?} */ var dynCall_dji = Module["dynCall_dji"] = createExportWrapper("dynCall_dji"); /** @type {function(...*):?} */ var dynCall_iijiiii = Module["dynCall_iijiiii"] = createExportWrapper("dynCall_iijiiii"); /** @type {function(...*):?} */ var dynCall_jijiii = Module["dynCall_jijiii"] = createExportWrapper("dynCall_jijiii"); /** @type {function(...*):?} */ var dynCall_iijiiiiii = Module["dynCall_iijiiiiii"] = createExportWrapper("dynCall_iijiiiiii"); /** @type {function(...*):?} */ var dynCall_iijjiiiiii = Module["dynCall_iijjiiiiii"] = createExportWrapper("dynCall_iijjiiiiii"); /** @type {function(...*):?} */ var dynCall_iiiijjii = Module["dynCall_iiiijjii"] = createExportWrapper("dynCall_iiiijjii"); /** @type {function(...*):?} */ var dynCall_iijii = Module["dynCall_iijii"] = createExportWrapper("dynCall_iijii"); /** @type {function(...*):?} */ var dynCall_viiiiiiiiiiiiiiiiiii = Module["dynCall_viiiiiiiiiiiiiiiiiii"] = createExportWrapper("dynCall_viiiiiiiiiiiiiiiiiii"); /** @type {function(...*):?} */ var dynCall_didi = Module["dynCall_didi"] = createExportWrapper("dynCall_didi"); /** @type {function(...*):?} */ var dynCall_di = Module["dynCall_di"] = createExportWrapper("dynCall_di"); /** @type {function(...*):?} */ var dynCall_vifii = Module["dynCall_vifii"] = createExportWrapper("dynCall_vifii"); /** @type {function(...*):?} */ var dynCall_viiiijjiii = Module["dynCall_viiiijjiii"] = createExportWrapper("dynCall_viiiijjiii"); /** @type {function(...*):?} */ var dynCall_iiiiiiiiiii = Module["dynCall_iiiiiiiiiii"] = createExportWrapper("dynCall_iiiiiiiiiii"); /** @type {function(...*):?} */ var dynCall_diiii = Module["dynCall_diiii"] = createExportWrapper("dynCall_diiii"); /** @type {function(...*):?} */ var dynCall_viidii = Module["dynCall_viidii"] = createExportWrapper("dynCall_viidii"); /** @type {function(...*):?} */ var dynCall_fiifii = Module["dynCall_fiifii"] = createExportWrapper("dynCall_fiifii"); /** @type {function(...*):?} */ var dynCall_iiifi = Module["dynCall_iiifi"] = createExportWrapper("dynCall_iiifi"); /** @type {function(...*):?} */ var dynCall_iiidi = Module["dynCall_iiidi"] = createExportWrapper("dynCall_iiidi"); /** @type {function(...*):?} */ var dynCall_iiiji = Module["dynCall_iiiji"] = createExportWrapper("dynCall_iiiji"); /** @type {function(...*):?} */ var dynCall_iidii = Module["dynCall_iidii"] = createExportWrapper("dynCall_iidii"); /** @type {function(...*):?} */ var dynCall_iiddi = Module["dynCall_iiddi"] = createExportWrapper("dynCall_iiddi"); /** @type {function(...*):?} */ var dynCall_iidji = Module["dynCall_iidji"] = createExportWrapper("dynCall_iidji"); /** @type {function(...*):?} */ var dynCall_iidfi = Module["dynCall_iidfi"] = createExportWrapper("dynCall_iidfi"); /** @type {function(...*):?} */ var dynCall_iijdi = Module["dynCall_iijdi"] = createExportWrapper("dynCall_iijdi"); /** @type {function(...*):?} */ var dynCall_iijji = Module["dynCall_iijji"] = createExportWrapper("dynCall_iijji"); /** @type {function(...*):?} */ var dynCall_iijfi = Module["dynCall_iijfi"] = createExportWrapper("dynCall_iijfi"); /** @type {function(...*):?} */ var dynCall_diidi = Module["dynCall_diidi"] = createExportWrapper("dynCall_diidi"); /** @type {function(...*):?} */ var dynCall_jiiji = Module["dynCall_jiiji"] = createExportWrapper("dynCall_jiiji"); /** @type {function(...*):?} */ var dynCall_fiifi = Module["dynCall_fiifi"] = createExportWrapper("dynCall_fiifi"); /** @type {function(...*):?} */ var dynCall_iifdi = Module["dynCall_iifdi"] = createExportWrapper("dynCall_iifdi"); /** @type {function(...*):?} */ var dynCall_iifji = Module["dynCall_iifji"] = createExportWrapper("dynCall_iifji"); /** @type {function(...*):?} */ var dynCall_iiffi = Module["dynCall_iiffi"] = createExportWrapper("dynCall_iiffi"); /** @type {function(...*):?} */ var dynCall_fiffi = Module["dynCall_fiffi"] = createExportWrapper("dynCall_fiffi"); /** @type {function(...*):?} */ var dynCall_iiidii = Module["dynCall_iiidii"] = createExportWrapper("dynCall_iiidii"); /** @type {function(...*):?} */ var dynCall_iji = Module["dynCall_iji"] = createExportWrapper("dynCall_iji"); /** @type {function(...*):?} */ var dynCall_ddiii = Module["dynCall_ddiii"] = createExportWrapper("dynCall_ddiii"); /** @type {function(...*):?} */ var dynCall_jiiijii = Module["dynCall_jiiijii"] = createExportWrapper("dynCall_jiiijii"); /** @type {function(...*):?} */ var dynCall_viiijiii = Module["dynCall_viiijiii"] = createExportWrapper("dynCall_viiijiii"); /** @type {function(...*):?} */ var dynCall_viiiiffiiiiii = Module["dynCall_viiiiffiiiiii"] = createExportWrapper("dynCall_viiiiffiiiiii"); /** @type {function(...*):?} */ var dynCall_viiiiffiiiiiiiii = Module["dynCall_viiiiffiiiiiiiii"] = createExportWrapper("dynCall_viiiiffiiiiiiiii"); /** @type {function(...*):?} */ var dynCall_jjii = Module["dynCall_jjii"] = createExportWrapper("dynCall_jjii"); /** @type {function(...*):?} */ var dynCall_vijiii = Module["dynCall_vijiii"] = createExportWrapper("dynCall_vijiii"); /** @type {function(...*):?} */ var dynCall_vjjjiiii = Module["dynCall_vjjjiiii"] = createExportWrapper("dynCall_vjjjiiii"); /** @type {function(...*):?} */ var dynCall_vjiiiii = Module["dynCall_vjiiiii"] = createExportWrapper("dynCall_vjiiiii"); /** @type {function(...*):?} */ var dynCall_jijii = Module["dynCall_jijii"] = createExportWrapper("dynCall_jijii"); /** @type {function(...*):?} */ var dynCall_jiiiii = Module["dynCall_jiiiii"] = createExportWrapper("dynCall_jiiiii"); /** @type {function(...*):?} */ var dynCall_viiiffffiiiiiiifi = Module["dynCall_viiiffffiiiiiiifi"] = createExportWrapper("dynCall_viiiffffiiiiiiifi"); /** @type {function(...*):?} */ var dynCall_iiiiifiii = Module["dynCall_iiiiifiii"] = createExportWrapper("dynCall_iiiiifiii"); /** @type {function(...*):?} */ var dynCall_iiiifiifiii = Module["dynCall_iiiifiifiii"] = createExportWrapper("dynCall_iiiifiifiii"); /** @type {function(...*):?} */ var dynCall_iiifiifiii = Module["dynCall_iiifiifiii"] = createExportWrapper("dynCall_iiifiifiii"); /** @type {function(...*):?} */ var dynCall_iiifiii = Module["dynCall_iiifiii"] = createExportWrapper("dynCall_iiifiii"); /** @type {function(...*):?} */ var dynCall_iifiiii = Module["dynCall_iifiiii"] = createExportWrapper("dynCall_iifiiii"); /** @type {function(...*):?} */ var dynCall_iiiffi = Module["dynCall_iiiffi"] = createExportWrapper("dynCall_iiiffi"); /** @type {function(...*):?} */ var dynCall_vfii = Module["dynCall_vfii"] = createExportWrapper("dynCall_vfii"); /** @type {function(...*):?} */ var dynCall_vifiifiii = Module["dynCall_vifiifiii"] = createExportWrapper("dynCall_vifiifiii"); /** @type {function(...*):?} */ var dynCall_vifiii = Module["dynCall_vifiii"] = createExportWrapper("dynCall_vifiii"); /** @type {function(...*):?} */ var dynCall_fifffi = Module["dynCall_fifffi"] = createExportWrapper("dynCall_fifffi"); /** @type {function(...*):?} */ var dynCall_ffii = Module["dynCall_ffii"] = createExportWrapper("dynCall_ffii"); /** @type {function(...*):?} */ var dynCall_fffffi = Module["dynCall_fffffi"] = createExportWrapper("dynCall_fffffi"); /** @type {function(...*):?} */ var dynCall_ffffi = Module["dynCall_ffffi"] = createExportWrapper("dynCall_ffffi"); /** @type {function(...*):?} */ var dynCall_viffiiiiii = Module["dynCall_viffiiiiii"] = createExportWrapper("dynCall_viffiiiiii"); /** @type {function(...*):?} */ var dynCall_fffii = Module["dynCall_fffii"] = createExportWrapper("dynCall_fffii"); /** @type {function(...*):?} */ var dynCall_viiifiii = Module["dynCall_viiifiii"] = createExportWrapper("dynCall_viiifiii"); /** @type {function(...*):?} */ var dynCall_iifiii = Module["dynCall_iifiii"] = createExportWrapper("dynCall_iifiii"); /** @type {function(...*):?} */ var dynCall_viiffffi = Module["dynCall_viiffffi"] = createExportWrapper("dynCall_viiffffi"); /** @type {function(...*):?} */ var dynCall_viifffi = Module["dynCall_viifffi"] = createExportWrapper("dynCall_viifffi"); /** @type {function(...*):?} */ var dynCall_fiiiffi = Module["dynCall_fiiiffi"] = createExportWrapper("dynCall_fiiiffi"); /** @type {function(...*):?} */ var dynCall_fiiifffi = Module["dynCall_fiiifffi"] = createExportWrapper("dynCall_fiiifffi"); /** @type {function(...*):?} */ var dynCall_viffffffiifi = Module["dynCall_viffffffiifi"] = createExportWrapper("dynCall_viffffffiifi"); /** @type {function(...*):?} */ var dynCall_vifffifi = Module["dynCall_vifffifi"] = createExportWrapper("dynCall_vifffifi"); /** @type {function(...*):?} */ var dynCall_viiiifffi = Module["dynCall_viiiifffi"] = createExportWrapper("dynCall_viiiifffi"); /** @type {function(...*):?} */ var dynCall_viffffii = Module["dynCall_viffffii"] = createExportWrapper("dynCall_viffffii"); /** @type {function(...*):?} */ var dynCall_viifiii = Module["dynCall_viifiii"] = createExportWrapper("dynCall_viifiii"); /** @type {function(...*):?} */ var dynCall_iiiiiiffifi = Module["dynCall_iiiiiiffifi"] = createExportWrapper("dynCall_iiiiiiffifi"); /** @type {function(...*):?} */ var dynCall_iiiiifi = Module["dynCall_iiiiifi"] = createExportWrapper("dynCall_iiiiifi"); /** @type {function(...*):?} */ var dynCall_viffffiiii = Module["dynCall_viffffiiii"] = createExportWrapper("dynCall_viffffiiii"); /** @type {function(...*):?} */ var dynCall_vifffii = Module["dynCall_vifffii"] = createExportWrapper("dynCall_vifffii"); /** @type {function(...*):?} */ var dynCall_iiiiiffii = Module["dynCall_iiiiiffii"] = createExportWrapper("dynCall_iiiiiffii"); /** @type {function(...*):?} */ var dynCall_viiiifffii = Module["dynCall_viiiifffii"] = createExportWrapper("dynCall_viiiifffii"); /** @type {function(...*):?} */ var dynCall_vifffffffi = Module["dynCall_vifffffffi"] = createExportWrapper("dynCall_vifffffffi"); /** @type {function(...*):?} */ var dynCall_iiiifiifiiiii = Module["dynCall_iiiifiifiiiii"] = createExportWrapper("dynCall_iiiifiifiiiii"); /** @type {function(...*):?} */ var dynCall_iiifiifiiiii = Module["dynCall_iiifiifiiiii"] = createExportWrapper("dynCall_iiifiifiiiii"); /** @type {function(...*):?} */ var dynCall_viffii = Module["dynCall_viffii"] = createExportWrapper("dynCall_viffii"); /** @type {function(...*):?} */ var dynCall_viiiffi = Module["dynCall_viiiffi"] = createExportWrapper("dynCall_viiiffi"); /** @type {function(...*):?} */ var dynCall_vifffffi = Module["dynCall_vifffffi"] = createExportWrapper("dynCall_vifffffi"); /** @type {function(...*):?} */ var dynCall_iiiiiifi = Module["dynCall_iiiiiifi"] = createExportWrapper("dynCall_iiiiiifi"); /** @type {function(...*):?} */ var dynCall_viififfi = Module["dynCall_viififfi"] = createExportWrapper("dynCall_viififfi"); /** @type {function(...*):?} */ var dynCall_fiffffi = Module["dynCall_fiffffi"] = createExportWrapper("dynCall_fiffffi"); /** @type {function(...*):?} */ var dynCall_viiiiiiiiiiiiiiiiffi = Module["dynCall_viiiiiiiiiiiiiiiiffi"] = createExportWrapper("dynCall_viiiiiiiiiiiiiiiiffi"); /** @type {function(...*):?} */ var dynCall_viiiiififi = Module["dynCall_viiiiififi"] = createExportWrapper("dynCall_viiiiififi"); /** @type {function(...*):?} */ var dynCall_viiiiiififi = Module["dynCall_viiiiiififi"] = createExportWrapper("dynCall_viiiiiififi"); /** @type {function(...*):?} */ var dynCall_viiiiiifi = Module["dynCall_viiiiiifi"] = createExportWrapper("dynCall_viiiiiifi"); /** @type {function(...*):?} */ var dynCall_viiiffifii = Module["dynCall_viiiffifii"] = createExportWrapper("dynCall_viiiffifii"); /** @type {function(...*):?} */ var dynCall_viiiiffii = Module["dynCall_viiiiffii"] = createExportWrapper("dynCall_viiiiffii"); /** @type {function(...*):?} */ var dynCall_fiiifi = Module["dynCall_fiiifi"] = createExportWrapper("dynCall_fiiifi"); /** @type {function(...*):?} */ var dynCall_viiiiffi = Module["dynCall_viiiiffi"] = createExportWrapper("dynCall_viiiiffi"); /** @type {function(...*):?} */ var dynCall_viffiiiii = Module["dynCall_viffiiiii"] = createExportWrapper("dynCall_viffiiiii"); /** @type {function(...*):?} */ var dynCall_fiffii = Module["dynCall_fiffii"] = createExportWrapper("dynCall_fiffii"); /** @type {function(...*):?} */ var dynCall_viiifffi = Module["dynCall_viiifffi"] = createExportWrapper("dynCall_viiifffi"); /** @type {function(...*):?} */ var dynCall_iiiiiiiiifi = Module["dynCall_iiiiiiiiifi"] = createExportWrapper("dynCall_iiiiiiiiifi"); /** @type {function(...*):?} */ var dynCall_vifffifiii = Module["dynCall_vifffifiii"] = createExportWrapper("dynCall_vifffifiii"); /** @type {function(...*):?} */ var dynCall_viifffiii = Module["dynCall_viifffiii"] = createExportWrapper("dynCall_viifffiii"); /** @type {function(...*):?} */ var dynCall_viifffiiiii = Module["dynCall_viifffiiiii"] = createExportWrapper("dynCall_viifffiiiii"); /** @type {function(...*):?} */ var dynCall_viiifiifii = Module["dynCall_viiifiifii"] = createExportWrapper("dynCall_viiifiifii"); /** @type {function(...*):?} */ var dynCall_viiiffffiiii = Module["dynCall_viiiffffiiii"] = createExportWrapper("dynCall_viiiffffiiii"); /** @type {function(...*):?} */ var dynCall_viiiiiiifffii = Module["dynCall_viiiiiiifffii"] = createExportWrapper("dynCall_viiiiiiifffii"); /** @type {function(...*):?} */ var dynCall_viiiffffii = Module["dynCall_viiiffffii"] = createExportWrapper("dynCall_viiiffffii"); /** @type {function(...*):?} */ var dynCall_viiiiifffii = Module["dynCall_viiiiifffii"] = createExportWrapper("dynCall_viiiiifffii"); /** @type {function(...*):?} */ var dynCall_viiiififiii = Module["dynCall_viiiififiii"] = createExportWrapper("dynCall_viiiififiii"); /** @type {function(...*):?} */ var dynCall_viiijii = Module["dynCall_viiijii"] = createExportWrapper("dynCall_viiijii"); /** @type {function(...*):?} */ var dynCall_iiiiiiiiiiiijiii = Module["dynCall_iiiiiiiiiiiijiii"] = createExportWrapper("dynCall_iiiiiiiiiiiijiii"); /** @type {function(...*):?} */ var dynCall_viiiiiijjiiiiiiiiiiiiii = Module["dynCall_viiiiiijjiiiiiiiiiiiiii"] = createExportWrapper("dynCall_viiiiiijjiiiiiiiiiiiiii"); /** @type {function(...*):?} */ var dynCall_viiiiiijjiiiii = Module["dynCall_viiiiiijjiiiii"] = createExportWrapper("dynCall_viiiiiijjiiiii"); /** @type {function(...*):?} */ var dynCall_viiiffiiii = Module["dynCall_viiiffiiii"] = createExportWrapper("dynCall_viiiffiiii"); /** @type {function(...*):?} */ var dynCall_vififi = Module["dynCall_vififi"] = createExportWrapper("dynCall_vififi"); /** @type {function(...*):?} */ var dynCall_iiiiiiiiiiiiiii = Module["dynCall_iiiiiiiiiiiiiii"] = createExportWrapper("dynCall_iiiiiiiiiiiiiii"); /** @type {function(...*):?} */ var dynCall_iiiiiiiiiiiiii = Module["dynCall_iiiiiiiiiiiiii"] = createExportWrapper("dynCall_iiiiiiiiiiiiii"); /** @type {function(...*):?} */ var dynCall_iiiiiiiiiiiii = Module["dynCall_iiiiiiiiiiiii"] = createExportWrapper("dynCall_iiiiiiiiiiiii"); /** @type {function(...*):?} */ var dynCall_viiiiifii = Module["dynCall_viiiiifii"] = createExportWrapper("dynCall_viiiiifii"); /** @type {function(...*):?} */ var dynCall_viiiiiifii = Module["dynCall_viiiiiifii"] = createExportWrapper("dynCall_viiiiiifii"); /** @type {function(...*):?} */ var dynCall_viiiiiffii = Module["dynCall_viiiiiffii"] = createExportWrapper("dynCall_viiiiiffii"); /** @type {function(...*):?} */ var dynCall_iiiiifiiii = Module["dynCall_iiiiifiiii"] = createExportWrapper("dynCall_iiiiifiiii"); /** @type {function(...*):?} */ var dynCall_viifiiii = Module["dynCall_viifiiii"] = createExportWrapper("dynCall_viifiiii"); /** @type {function(...*):?} */ var dynCall_iiiiiffi = Module["dynCall_iiiiiffi"] = createExportWrapper("dynCall_iiiiiffi"); /** @type {function(...*):?} */ var dynCall_viiiiiiifiii = Module["dynCall_viiiiiiifiii"] = createExportWrapper("dynCall_viiiiiiifiii"); /** @type {function(...*):?} */ var dynCall_fiiifii = Module["dynCall_fiiifii"] = createExportWrapper("dynCall_fiiifii"); /** @type {function(...*):?} */ var dynCall_fifii = Module["dynCall_fifii"] = createExportWrapper("dynCall_fifii"); /** @type {function(...*):?} */ var dynCall_iiiffii = Module["dynCall_iiiffii"] = createExportWrapper("dynCall_iiiffii"); /** @type {function(...*):?} */ var dynCall_fifiii = Module["dynCall_fifiii"] = createExportWrapper("dynCall_fifiii"); /** @type {function(...*):?} */ var dynCall_viiiiifffi = Module["dynCall_viiiiifffi"] = createExportWrapper("dynCall_viiiiifffi"); /** @type {function(...*):?} */ var dynCall_fifiiiii = Module["dynCall_fifiiiii"] = createExportWrapper("dynCall_fifiiiii"); /** @type {function(...*):?} */ var dynCall_iiifiiii = Module["dynCall_iiifiiii"] = createExportWrapper("dynCall_iiifiiii"); /** @type {function(...*):?} */ var dynCall_vifiiiii = Module["dynCall_vifiiiii"] = createExportWrapper("dynCall_vifiiiii"); /** @type {function(...*):?} */ var dynCall_viffiifffiii = Module["dynCall_viffiifffiii"] = createExportWrapper("dynCall_viffiifffiii"); /** @type {function(...*):?} */ var dynCall_ffffffi = Module["dynCall_ffffffi"] = createExportWrapper("dynCall_ffffffi"); /** @type {function(...*):?} */ var dynCall_fiiiiii = Module["dynCall_fiiiiii"] = createExportWrapper("dynCall_fiiiiii"); /** @type {function(...*):?} */ var dynCall_iifiifiii = Module["dynCall_iifiifiii"] = createExportWrapper("dynCall_iifiifiii"); /** @type {function(...*):?} */ var dynCall_viddi = Module["dynCall_viddi"] = createExportWrapper("dynCall_viddi"); /** @type {function(...*):?} */ var dynCall_vijjjji = Module["dynCall_vijjjji"] = createExportWrapper("dynCall_vijjjji"); /** @type {function(...*):?} */ var dynCall_idi = Module["dynCall_idi"] = createExportWrapper("dynCall_idi"); /** @type {function(...*):?} */ var dynCall_iijjjji = Module["dynCall_iijjjji"] = createExportWrapper("dynCall_iijjjji"); /** @type {function(...*):?} */ var dynCall_iijjjjiii = Module["dynCall_iijjjjiii"] = createExportWrapper("dynCall_iijjjjiii"); /** @type {function(...*):?} */ var dynCall_iiiidi = Module["dynCall_iiiidi"] = createExportWrapper("dynCall_iiiidi"); /** @type {function(...*):?} */ var dynCall_viiidi = Module["dynCall_viiidi"] = createExportWrapper("dynCall_viiidi"); /** @type {function(...*):?} */ var dynCall_viijjji = Module["dynCall_viijjji"] = createExportWrapper("dynCall_viijjji"); /** @type {function(...*):?} */ var dynCall_viiiiji = Module["dynCall_viiiiji"] = createExportWrapper("dynCall_viiiiji"); /** @type {function(...*):?} */ var dynCall_viijji = Module["dynCall_viijji"] = createExportWrapper("dynCall_viijji"); /** @type {function(...*):?} */ var dynCall_ijiiii = Module["dynCall_ijiiii"] = createExportWrapper("dynCall_ijiiii"); /** @type {function(...*):?} */ var dynCall_vjiiii = Module["dynCall_vjiiii"] = createExportWrapper("dynCall_vjiiii"); /** @type {function(...*):?} */ var dynCall_viijjjji = Module["dynCall_viijjjji"] = createExportWrapper("dynCall_viijjjji"); /** @type {function(...*):?} */ var dynCall_viiiijiii = Module["dynCall_viiiijiii"] = createExportWrapper("dynCall_viiiijiii"); /** @type {function(...*):?} */ var dynCall_viddddi = Module["dynCall_viddddi"] = createExportWrapper("dynCall_viddddi"); /** @type {function(...*):?} */ var dynCall_viddddddddddddi = Module["dynCall_viddddddddddddi"] = createExportWrapper("dynCall_viddddddddddddi"); /** @type {function(...*):?} */ var dynCall_vidddi = Module["dynCall_vidddi"] = createExportWrapper("dynCall_vidddi"); /** @type {function(...*):?} */ var dynCall_viiiiiiiiiififi = Module["dynCall_viiiiiiiiiififi"] = createExportWrapper("dynCall_viiiiiiiiiififi"); /** @type {function(...*):?} */ var dynCall_viiiiiiffi = Module["dynCall_viiiiiiffi"] = createExportWrapper("dynCall_viiiiiiffi"); /** @type {function(...*):?} */ var dynCall_viffifii = Module["dynCall_viffifii"] = createExportWrapper("dynCall_viffifii"); /** @type {function(...*):?} */ var dynCall_viiffii = Module["dynCall_viiffii"] = createExportWrapper("dynCall_viiffii"); /** @type {function(...*):?} */ var dynCall_viiffffffi = Module["dynCall_viiffffffi"] = createExportWrapper("dynCall_viiffffffi"); /** @type {function(...*):?} */ var dynCall_iiiifffiii = Module["dynCall_iiiifffiii"] = createExportWrapper("dynCall_iiiifffiii"); /** @type {function(...*):?} */ var dynCall_viiiffiii = Module["dynCall_viiiffiii"] = createExportWrapper("dynCall_viiiffiii"); /** @type {function(...*):?} */ var dynCall_fiifiii = Module["dynCall_fiifiii"] = createExportWrapper("dynCall_fiifiii"); /** @type {function(...*):?} */ var dynCall_fiifiiii = Module["dynCall_fiifiiii"] = createExportWrapper("dynCall_fiifiiii"); /** @type {function(...*):?} */ var dynCall_iiiiiiifiii = Module["dynCall_iiiiiiifiii"] = createExportWrapper("dynCall_iiiiiiifiii"); /** @type {function(...*):?} */ var dynCall_iiiifiiii = Module["dynCall_iiiifiiii"] = createExportWrapper("dynCall_iiiifiiii"); /** @type {function(...*):?} */ var dynCall_iiiiiifiii = Module["dynCall_iiiiiifiii"] = createExportWrapper("dynCall_iiiiiifiii"); /** @type {function(...*):?} */ var dynCall_iiiiiiifiiii = Module["dynCall_iiiiiiifiiii"] = createExportWrapper("dynCall_iiiiiiifiiii"); /** @type {function(...*):?} */ var dynCall_viiifififi = Module["dynCall_viiifififi"] = createExportWrapper("dynCall_viiifififi"); /** @type {function(...*):?} */ var dynCall_iiiifiiiiiiiiiiii = Module["dynCall_iiiifiiiiiiiiiiii"] = createExportWrapper("dynCall_iiiifiiiiiiiiiiii"); /** @type {function(...*):?} */ var dynCall_viiifiiiiii = Module["dynCall_viiifiiiiii"] = createExportWrapper("dynCall_viiifiiiiii"); /** @type {function(...*):?} */ var dynCall_iiiifiii = Module["dynCall_iiiifiii"] = createExportWrapper("dynCall_iiiifiii"); /** @type {function(...*):?} */ var dynCall_viiiiiifiii = Module["dynCall_viiiiiifiii"] = createExportWrapper("dynCall_viiiiiifiii"); /** @type {function(...*):?} */ var dynCall_viiffiiifffiiii = Module["dynCall_viiffiiifffiiii"] = createExportWrapper("dynCall_viiffiiifffiiii"); /** @type {function(...*):?} */ var dynCall_viiffiii = Module["dynCall_viiffiii"] = createExportWrapper("dynCall_viiffiii"); /** @type {function(...*):?} */ var dynCall_viiiffii = Module["dynCall_viiiffii"] = createExportWrapper("dynCall_viiiffii"); /** @type {function(...*):?} */ var dynCall_iiifffi = Module["dynCall_iiifffi"] = createExportWrapper("dynCall_iiifffi"); /** @type {function(...*):?} */ var dynCall_vifffiii = Module["dynCall_vifffiii"] = createExportWrapper("dynCall_vifffiii"); /** @type {function(...*):?} */ var dynCall_iiiiiifffiiffii = Module["dynCall_iiiiiifffiiffii"] = createExportWrapper("dynCall_iiiiiifffiiffii"); /** @type {function(...*):?} */ var dynCall_viiiifffiffii = Module["dynCall_viiiifffiffii"] = createExportWrapper("dynCall_viiiifffiffii"); /** @type {function(...*):?} */ var dynCall_vifiiffffi = Module["dynCall_vifiiffffi"] = createExportWrapper("dynCall_vifiiffffi"); /** @type {function(...*):?} */ var dynCall_viiiifiii = Module["dynCall_viiiifiii"] = createExportWrapper("dynCall_viiiifiii"); /** @type {function(...*):?} */ var dynCall_viiiiiiiiifiiiiiiiiiiiii = Module["dynCall_viiiiiiiiifiiiiiiiiiiiii"] = createExportWrapper("dynCall_viiiiiiiiifiiiiiiiiiiiii"); /** @type {function(...*):?} */ var dynCall_iifffi = Module["dynCall_iifffi"] = createExportWrapper("dynCall_iifffi"); /** @type {function(...*):?} */ var dynCall_viiifiiii = Module["dynCall_viiifiiii"] = createExportWrapper("dynCall_viiifiiii"); /** @type {function(...*):?} */ var dynCall_iiiifiifiiii = Module["dynCall_iiiifiifiiii"] = createExportWrapper("dynCall_iiiifiifiiii"); /** @type {function(...*):?} */ var dynCall_iiiiifii = Module["dynCall_iiiiifii"] = createExportWrapper("dynCall_iiiiifii"); /** @type {function(...*):?} */ var dynCall_iiiiifffiiiii = Module["dynCall_iiiiifffiiiii"] = createExportWrapper("dynCall_iiiiifffiiiii"); /** @type {function(...*):?} */ var dynCall_iiiiiffffiiiii = Module["dynCall_iiiiiffffiiiii"] = createExportWrapper("dynCall_iiiiiffffiiiii"); /** @type {function(...*):?} */ var dynCall_iiiiifffffiiiii = Module["dynCall_iiiiifffffiiiii"] = createExportWrapper("dynCall_iiiiifffffiiiii"); /** @type {function(...*):?} */ var dynCall_fiiiiiiiii = Module["dynCall_fiiiiiiiii"] = createExportWrapper("dynCall_fiiiiiiiii"); /** @type {function(...*):?} */ var dynCall_viffffffffffffffffi = Module["dynCall_viffffffffffffffffi"] = createExportWrapper("dynCall_viffffffffffffffffi"); /** @type {function(...*):?} */ var dynCall_viiiidii = Module["dynCall_viiiidii"] = createExportWrapper("dynCall_viiiidii"); /** @type {function(...*):?} */ var dynCall_ijiii = Module["dynCall_ijiii"] = createExportWrapper("dynCall_ijiii"); /** @type {function(...*):?} */ var dynCall_ifiiii = Module["dynCall_ifiiii"] = createExportWrapper("dynCall_ifiiii"); /** @type {function(...*):?} */ var dynCall_idiiiii = Module["dynCall_idiiiii"] = createExportWrapper("dynCall_idiiiii"); /** @type {function(...*):?} */ var dynCall_idiiii = Module["dynCall_idiiii"] = createExportWrapper("dynCall_idiiii"); /** @type {function(...*):?} */ var dynCall_idii = Module["dynCall_idii"] = createExportWrapper("dynCall_idii"); /** @type {function(...*):?} */ var dynCall_ijii = Module["dynCall_ijii"] = createExportWrapper("dynCall_ijii"); /** @type {function(...*):?} */ var dynCall_iiijiiii = Module["dynCall_iiijiiii"] = createExportWrapper("dynCall_iiijiiii"); /** @type {function(...*):?} */ var dynCall_iddi = Module["dynCall_iddi"] = createExportWrapper("dynCall_iddi"); /** @type {function(...*):?} */ var dynCall_iiiiffii = Module["dynCall_iiiiffii"] = createExportWrapper("dynCall_iiiiffii"); /** @type {function(...*):?} */ var dynCall_iffii = Module["dynCall_iffii"] = createExportWrapper("dynCall_iffii"); /** @type {function(...*):?} */ var dynCall_iffiii = Module["dynCall_iffiii"] = createExportWrapper("dynCall_iffiii"); /** @type {function(...*):?} */ var dynCall_ifffi = Module["dynCall_ifffi"] = createExportWrapper("dynCall_ifffi"); /** @type {function(...*):?} */ var dynCall_ifffiii = Module["dynCall_ifffiii"] = createExportWrapper("dynCall_ifffiii"); /** @type {function(...*):?} */ var dynCall_ififfffi = Module["dynCall_ififfffi"] = createExportWrapper("dynCall_ififfffi"); /** @type {function(...*):?} */ var dynCall_ifiii = Module["dynCall_ifiii"] = createExportWrapper("dynCall_ifiii"); /** @type {function(...*):?} */ var dynCall_viiiiiifiifii = Module["dynCall_viiiiiifiifii"] = createExportWrapper("dynCall_viiiiiifiifii"); /** @type {function(...*):?} */ var dynCall_viiififi = Module["dynCall_viiififi"] = createExportWrapper("dynCall_viiififi"); /** @type {function(...*):?} */ var dynCall_viifffiiii = Module["dynCall_viifffiiii"] = createExportWrapper("dynCall_viifffiiii"); /** @type {function(...*):?} */ var dynCall_viifffiiiiiiii = Module["dynCall_viifffiiiiiiii"] = createExportWrapper("dynCall_viifffiiiiiiii"); /** @type {function(...*):?} */ var dynCall_viiiiiiiiifi = Module["dynCall_viiiiiiiiifi"] = createExportWrapper("dynCall_viiiiiiiiifi"); /** @type {function(...*):?} */ var dynCall_iiiiiiiifii = Module["dynCall_iiiiiiiifii"] = createExportWrapper("dynCall_iiiiiiiifii"); /** @type {function(...*):?} */ var dynCall_iififi = Module["dynCall_iififi"] = createExportWrapper("dynCall_iififi"); /** @type {function(...*):?} */ var dynCall_viiiffffiiiiiiii = Module["dynCall_viiiffffiiiiiiii"] = createExportWrapper("dynCall_viiiffffiiiiiiii"); /** @type {function(...*):?} */ var dynCall_viiiffffiiiiiiffiii = Module["dynCall_viiiffffiiiiiiffiii"] = createExportWrapper("dynCall_viiiffffiiiiiiffiii"); /** @type {function(...*):?} */ var dynCall_viiifffiiiiiiifi = Module["dynCall_viiifffiiiiiiifi"] = createExportWrapper("dynCall_viiifffiiiiiiifi"); /** @type {function(...*):?} */ var dynCall_iiiiiji = Module["dynCall_iiiiiji"] = createExportWrapper("dynCall_iiiiiji"); /** @type {function(...*):?} */ var dynCall_idiii = Module["dynCall_idiii"] = createExportWrapper("dynCall_idiii"); /** @type {function(...*):?} */ var dynCall_vidiii = Module["dynCall_vidiii"] = createExportWrapper("dynCall_vidiii"); /** @type {function(...*):?} */ var dynCall_viiiiiiiji = Module["dynCall_viiiiiiiji"] = createExportWrapper("dynCall_viiiiiiiji"); /** @type {function(...*):?} */ var dynCall_iidiii = Module["dynCall_iidiii"] = createExportWrapper("dynCall_iidiii"); /** @type {function(...*):?} */ var dynCall_jidi = Module["dynCall_jidi"] = createExportWrapper("dynCall_jidi"); /** @type {function(...*):?} */ var dynCall_diji = Module["dynCall_diji"] = createExportWrapper("dynCall_diji"); /** @type {function(...*):?} */ var dynCall_fidi = Module["dynCall_fidi"] = createExportWrapper("dynCall_fidi"); /** @type {function(...*):?} */ var dynCall_vidjii = Module["dynCall_vidjii"] = createExportWrapper("dynCall_vidjii"); /** @type {function(...*):?} */ var dynCall_jiiiiii = Module["dynCall_jiiiiii"] = createExportWrapper("dynCall_jiiiiii"); /** @type {function(...*):?} */ var dynCall_fffffffi = Module["dynCall_fffffffi"] = createExportWrapper("dynCall_fffffffi"); /** @type {function(...*):?} */ var dynCall_viiiiiiifiiiiiii = Module["dynCall_viiiiiiifiiiiiii"] = createExportWrapper("dynCall_viiiiiiifiiiiiii"); /** @type {function(...*):?} */ var dynCall_vifiiiiiiii = Module["dynCall_vifiiiiiiii"] = createExportWrapper("dynCall_vifiiiiiiii"); /** @type {function(...*):?} */ var dynCall_iffiiiifi = Module["dynCall_iffiiiifi"] = createExportWrapper("dynCall_iffiiiifi"); /** @type {function(...*):?} */ var dynCall_viiifiiiiiii = Module["dynCall_viiifiiiiiii"] = createExportWrapper("dynCall_viiifiiiiiii"); /** @type {function(...*):?} */ var dynCall_vifiiiiii = Module["dynCall_vifiiiiii"] = createExportWrapper("dynCall_vifiiiiii"); /** @type {function(...*):?} */ var dynCall_viiiifiiiiiiiiiii = Module["dynCall_viiiifiiiiiiiiiii"] = createExportWrapper("dynCall_viiiifiiiiiiiiiii"); /** @type {function(...*):?} */ var dynCall_viiiifiiiiiiii = Module["dynCall_viiiifiiiiiiii"] = createExportWrapper("dynCall_viiiifiiiiiiii"); /** @type {function(...*):?} */ var dynCall_viifiiiiiii = Module["dynCall_viifiiiiiii"] = createExportWrapper("dynCall_viifiiiiiii"); /** @type {function(...*):?} */ var dynCall_viiiifiiii = Module["dynCall_viiiifiiii"] = createExportWrapper("dynCall_viiiifiiii"); /** @type {function(...*):?} */ var dynCall_iiiiijiii = Module["dynCall_iiiiijiii"] = createExportWrapper("dynCall_iiiiijiii"); /** @type {function(...*):?} */ var dynCall_diiiii = Module["dynCall_diiiii"] = createExportWrapper("dynCall_diiiii"); /** @type {function(...*):?} */ var dynCall_vijiiiii = Module["dynCall_vijiiiii"] = createExportWrapper("dynCall_vijiiiii"); /** @type {function(...*):?} */ var dynCall_vijiiiiiiiii = Module["dynCall_vijiiiiiiiii"] = createExportWrapper("dynCall_vijiiiiiiiii"); /** @type {function(...*):?} */ var dynCall_fijii = Module["dynCall_fijii"] = createExportWrapper("dynCall_fijii"); /** @type {function(...*):?} */ var dynCall_fffffffifi = Module["dynCall_fffffffifi"] = createExportWrapper("dynCall_fffffffifi"); /** @type {function(...*):?} */ var dynCall_fffffffffiffi = Module["dynCall_fffffffffiffi"] = createExportWrapper("dynCall_fffffffffiffi"); /** @type {function(...*):?} */ var dynCall_fififi = Module["dynCall_fififi"] = createExportWrapper("dynCall_fififi"); /** @type {function(...*):?} */ var dynCall_fiji = Module["dynCall_fiji"] = createExportWrapper("dynCall_fiji"); /** @type {function(...*):?} */ var dynCall_fifiiiiii = Module["dynCall_fifiiiiii"] = createExportWrapper("dynCall_fifiiiiii"); /** @type {function(...*):?} */ var dynCall_iiiiiiiiiiiiiiiii = Module["dynCall_iiiiiiiiiiiiiiiii"] = createExportWrapper("dynCall_iiiiiiiiiiiiiiiii"); /** @type {function(...*):?} */ var dynCall_fiiiiiii = Module["dynCall_fiiiiiii"] = createExportWrapper("dynCall_fiiiiiii"); /** @type {function(...*):?} */ var dynCall_iijiifi = Module["dynCall_iijiifi"] = createExportWrapper("dynCall_iijiifi"); /** @type {function(...*):?} */ var dynCall_fijifi = Module["dynCall_fijifi"] = createExportWrapper("dynCall_fijifi"); /** @type {function(...*):?} */ var dynCall_jiiiiiii = Module["dynCall_jiiiiiii"] = createExportWrapper("dynCall_jiiiiiii"); /** @type {function(...*):?} */ var dynCall_fdi = Module["dynCall_fdi"] = createExportWrapper("dynCall_fdi"); /** @type {function(...*):?} */ var dynCall_viififi = Module["dynCall_viififi"] = createExportWrapper("dynCall_viififi"); /** @type {function(...*):?} */ var dynCall_vjii = Module["dynCall_vjii"] = createExportWrapper("dynCall_vjii"); /** @type {function(...*):?} */ var dynCall_ijjiii = Module["dynCall_ijjiii"] = createExportWrapper("dynCall_ijjiii"); /** @type {function(...*):?} */ var dynCall_viffffffi = Module["dynCall_viffffffi"] = createExportWrapper("dynCall_viffffffi"); /** @type {function(...*):?} */ var dynCall_iffffi = Module["dynCall_iffffi"] = createExportWrapper("dynCall_iffffi"); /** @type {function(...*):?} */ var dynCall_vfffi = Module["dynCall_vfffi"] = createExportWrapper("dynCall_vfffi"); /** @type {function(...*):?} */ var dynCall_vffi = Module["dynCall_vffi"] = createExportWrapper("dynCall_vffi"); /** @type {function(...*):?} */ var dynCall_vffffi = Module["dynCall_vffffi"] = createExportWrapper("dynCall_vffffi"); /** @type {function(...*):?} */ var dynCall_vffffffii = Module["dynCall_vffffffii"] = createExportWrapper("dynCall_vffffffii"); /** @type {function(...*):?} */ var dynCall_vffffii = Module["dynCall_vffffii"] = createExportWrapper("dynCall_vffffii"); /** @type {function(...*):?} */ var dynCall_vfiii = Module["dynCall_vfiii"] = createExportWrapper("dynCall_vfiii"); /** @type {function(...*):?} */ var dynCall_iffi = Module["dynCall_iffi"] = createExportWrapper("dynCall_iffi"); /** @type {function(...*):?} */ var dynCall_fffifi = Module["dynCall_fffifi"] = createExportWrapper("dynCall_fffifi"); /** @type {function(...*):?} */ var dynCall_fffifffi = Module["dynCall_fffifffi"] = createExportWrapper("dynCall_fffifffi"); /** @type {function(...*):?} */ var dynCall_ddi = Module["dynCall_ddi"] = createExportWrapper("dynCall_ddi"); /** @type {function(...*):?} */ var dynCall_ddddi = Module["dynCall_ddddi"] = createExportWrapper("dynCall_ddddi"); /** @type {function(...*):?} */ var dynCall_jjjji = Module["dynCall_jjjji"] = createExportWrapper("dynCall_jjjji"); /** @type {function(...*):?} */ var dynCall_iiiifiiiiii = Module["dynCall_iiiifiiiiii"] = createExportWrapper("dynCall_iiiifiiiiii"); /** @type {function(...*):?} */ var dynCall_iiiifiiiii = Module["dynCall_iiiifiiiii"] = createExportWrapper("dynCall_iiiifiiiii"); /** @type {function(...*):?} */ var dynCall_vijjii = Module["dynCall_vijjii"] = createExportWrapper("dynCall_vijjii"); /** @type {function(...*):?} */ var dynCall_viiiiiiiijijiii = Module["dynCall_viiiiiiiijijiii"] = createExportWrapper("dynCall_viiiiiiiijijiii"); /** @type {function(...*):?} */ var dynCall_vjji = Module["dynCall_vjji"] = createExportWrapper("dynCall_vjji"); /** @type {function(...*):?} */ var dynCall_iiiiffiiiiii = Module["dynCall_iiiiffiiiiii"] = createExportWrapper("dynCall_iiiiffiiiiii"); /** @type {function(...*):?} */ var dynCall_viffiii = Module["dynCall_viffiii"] = createExportWrapper("dynCall_viffiii"); /** @type {function(...*):?} */ var dynCall_viffffiii = Module["dynCall_viffffiii"] = createExportWrapper("dynCall_viffffiii"); /** @type {function(...*):?} */ var dynCall_vifiiii = Module["dynCall_vifiiii"] = createExportWrapper("dynCall_vifiiii"); /** @type {function(...*):?} */ var dynCall_viiififfi = Module["dynCall_viiififfi"] = createExportWrapper("dynCall_viiififfi"); /** @type {function(...*):?} */ var dynCall_iifiifii = Module["dynCall_iifiifii"] = createExportWrapper("dynCall_iifiifii"); /** @type {function(...*):?} */ var dynCall_iififiii = Module["dynCall_iififiii"] = createExportWrapper("dynCall_iififiii"); /** @type {function(...*):?} */ var dynCall_iififii = Module["dynCall_iififii"] = createExportWrapper("dynCall_iififii"); /** @type {function(...*):?} */ var dynCall_iiiififiiii = Module["dynCall_iiiififiiii"] = createExportWrapper("dynCall_iiiififiiii"); /** @type {function(...*):?} */ var dynCall_iiififiiii = Module["dynCall_iiififiiii"] = createExportWrapper("dynCall_iiififiiii"); /** @type {function(...*):?} */ var dynCall_iiiiiifiiii = Module["dynCall_iiiiiifiiii"] = createExportWrapper("dynCall_iiiiiifiiii"); /** @type {function(...*):?} */ var dynCall_viffiiii = Module["dynCall_viffiiii"] = createExportWrapper("dynCall_viffiiii"); /** @type {function(...*):?} */ var dynCall_viifffffffiiiii = Module["dynCall_viifffffffiiiii"] = createExportWrapper("dynCall_viifffffffiiiii"); /** @type {function(...*):?} */ var dynCall_iiiiiiffiiiiiiiiiffffiiii = Module["dynCall_iiiiiiffiiiiiiiiiffffiiii"] = createExportWrapper("dynCall_iiiiiiffiiiiiiiiiffffiiii"); /** @type {function(...*):?} */ var dynCall_iiiiiiffiiiiiiiiiiiiiii = Module["dynCall_iiiiiiffiiiiiiiiiiiiiii"] = createExportWrapper("dynCall_iiiiiiffiiiiiiiiiiiiiii"); /** @type {function(...*):?} */ var dynCall_vififiii = Module["dynCall_vififiii"] = createExportWrapper("dynCall_vififiii"); /** @type {function(...*):?} */ var dynCall_viififii = Module["dynCall_viififii"] = createExportWrapper("dynCall_viififii"); /** @type {function(...*):?} */ var dynCall_jijji = Module["dynCall_jijji"] = createExportWrapper("dynCall_jijji"); /** @type {function(...*):?} */ var dynCall_viffifi = Module["dynCall_viffifi"] = createExportWrapper("dynCall_viffifi"); /** @type {function(...*):?} */ var dynCall_viiffifi = Module["dynCall_viiffifi"] = createExportWrapper("dynCall_viiffifi"); /** @type {function(...*):?} */ var dynCall_viiiffiiiiiiiii = Module["dynCall_viiiffiiiiiiiii"] = createExportWrapper("dynCall_viiiffiiiiiiiii"); /** @type {function(...*):?} */ var dynCall_viiiffiiiiii = Module["dynCall_viiiffiiiiii"] = createExportWrapper("dynCall_viiiffiiiiii"); /** @type {function(...*):?} */ var dynCall_viiffiiiiiiiiii = Module["dynCall_viiffiiiiiiiiii"] = createExportWrapper("dynCall_viiffiiiiiiiiii"); /** @type {function(...*):?} */ var dynCall_viiffiiiiiii = Module["dynCall_viiffiiiiiii"] = createExportWrapper("dynCall_viiffiiiiiii"); /** @type {function(...*):?} */ var dynCall_iiiffiiii = Module["dynCall_iiiffiiii"] = createExportWrapper("dynCall_iiiffiiii"); /** @type {function(...*):?} */ var dynCall_iiiiffiiii = Module["dynCall_iiiiffiiii"] = createExportWrapper("dynCall_iiiiffiiii"); /** @type {function(...*):?} */ var dynCall_viiiiiiiijiiii = Module["dynCall_viiiiiiiijiiii"] = createExportWrapper("dynCall_viiiiiiiijiiii"); /** @type {function(...*):?} */ var dynCall_viiiiiifiiiiii = Module["dynCall_viiiiiifiiiiii"] = createExportWrapper("dynCall_viiiiiifiiiiii"); /** @type {function(...*):?} */ var dynCall_viijjii = Module["dynCall_viijjii"] = createExportWrapper("dynCall_viijjii"); /** @type {function(...*):?} */ var dynCall_viiiiiifffii = Module["dynCall_viiiiiifffii"] = createExportWrapper("dynCall_viiiiiifffii"); /** @type {function(...*):?} */ var dynCall_viiiiiiiifffii = Module["dynCall_viiiiiiiifffii"] = createExportWrapper("dynCall_viiiiiiiifffii"); /** @type {function(...*):?} */ var dynCall_viiidii = Module["dynCall_viiidii"] = createExportWrapper("dynCall_viiidii"); /** @type {function(...*):?} */ var dynCall_ijiiiiiiiii = Module["dynCall_ijiiiiiiiii"] = createExportWrapper("dynCall_ijiiiiiiiii"); /** @type {function(...*):?} */ var dynCall_iiijiiiii = Module["dynCall_iiijiiiii"] = createExportWrapper("dynCall_iiijiiiii"); /** @type {function(...*):?} */ var dynCall_ffiii = Module["dynCall_ffiii"] = createExportWrapper("dynCall_ffiii"); /** @type {function(...*):?} */ var dynCall_fffiii = Module["dynCall_fffiii"] = createExportWrapper("dynCall_fffiii"); /** @type {function(...*):?} */ var dynCall_dddiii = Module["dynCall_dddiii"] = createExportWrapper("dynCall_dddiii"); /** @type {function(...*):?} */ var dynCall_jjiii = Module["dynCall_jjiii"] = createExportWrapper("dynCall_jjiii"); /** @type {function(...*):?} */ var dynCall_jddi = Module["dynCall_jddi"] = createExportWrapper("dynCall_jddi"); /** @type {function(...*):?} */ var dynCall_jjjii = Module["dynCall_jjjii"] = createExportWrapper("dynCall_jjjii"); /** @type {function(...*):?} */ var dynCall_ifii = Module["dynCall_ifii"] = createExportWrapper("dynCall_ifii"); /** @type {function(...*):?} */ var dynCall_jdii = Module["dynCall_jdii"] = createExportWrapper("dynCall_jdii"); /** @type {function(...*):?} */ var dynCall_djii = Module["dynCall_djii"] = createExportWrapper("dynCall_djii"); /** @type {function(...*):?} */ var dynCall_jjiiii = Module["dynCall_jjiiii"] = createExportWrapper("dynCall_jjiiii"); /** @type {function(...*):?} */ var dynCall_viiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiii = Module["dynCall_viiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiii"] = createExportWrapper("dynCall_viiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiii"); /** @type {function(...*):?} */ var dynCall_viffffffffi = Module["dynCall_viffffffffi"] = createExportWrapper("dynCall_viffffffffi"); /** @type {function(...*):?} */ var dynCall_ddii = Module["dynCall_ddii"] = createExportWrapper("dynCall_ddii"); /** @type {function(...*):?} */ var dynCall_jjiji = Module["dynCall_jjiji"] = createExportWrapper("dynCall_jjiji"); /** @type {function(...*):?} */ var dynCall_jjijji = Module["dynCall_jjijji"] = createExportWrapper("dynCall_jjijji"); /** @type {function(...*):?} */ var dynCall_jjijii = Module["dynCall_jjijii"] = createExportWrapper("dynCall_jjijii"); /** @type {function(...*):?} */ var dynCall_vjiii = Module["dynCall_vjiii"] = createExportWrapper("dynCall_vjiii"); /** @type {function(...*):?} */ var dynCall_viifffii = Module["dynCall_viifffii"] = createExportWrapper("dynCall_viifffii"); /** @type {function(...*):?} */ var dynCall_viifiifi = Module["dynCall_viifiifi"] = createExportWrapper("dynCall_viifiifi"); /** @type {function(...*):?} */ var dynCall_iijjijii = Module["dynCall_iijjijii"] = createExportWrapper("dynCall_iijjijii"); /** @type {function(...*):?} */ var dynCall_jiijiji = Module["dynCall_jiijiji"] = createExportWrapper("dynCall_jiijiji"); /** @type {function(...*):?} */ var dynCall_viijijii = Module["dynCall_viijijii"] = createExportWrapper("dynCall_viijijii"); /** @type {function(...*):?} */ var dynCall_jijiji = Module["dynCall_jijiji"] = createExportWrapper("dynCall_jijiji"); /** @type {function(...*):?} */ var dynCall_jiijii = Module["dynCall_jiijii"] = createExportWrapper("dynCall_jiijii"); /** @type {function(...*):?} */ var dynCall_vijijii = Module["dynCall_vijijii"] = createExportWrapper("dynCall_vijijii"); /** @type {function(...*):?} */ var dynCall_viijiii = Module["dynCall_viijiii"] = createExportWrapper("dynCall_viijiii"); /** @type {function(...*):?} */ var dynCall_viiiiiji = Module["dynCall_viiiiiji"] = createExportWrapper("dynCall_viiiiiji"); /** @type {function(...*):?} */ var dynCall_iiiijiiii = Module["dynCall_iiiijiiii"] = createExportWrapper("dynCall_iiiijiiii"); /** @type {function(...*):?} */ var dynCall_iiiijiiiii = Module["dynCall_iiiijiiiii"] = createExportWrapper("dynCall_iiiijiiiii"); /** @type {function(...*):?} */ var dynCall_vidiiiii = Module["dynCall_vidiiiii"] = createExportWrapper("dynCall_vidiiiii"); /** @type {function(...*):?} */ var dynCall_viiidjii = Module["dynCall_viiidjii"] = createExportWrapper("dynCall_viiidjii"); /** @type {function(...*):?} */ var dynCall_viijijji = Module["dynCall_viijijji"] = createExportWrapper("dynCall_viijijji"); /** @type {function(...*):?} */ var dynCall_vijijji = Module["dynCall_vijijji"] = createExportWrapper("dynCall_vijijji"); /** @type {function(...*):?} */ var dynCall_vidii = Module["dynCall_vidii"] = createExportWrapper("dynCall_vidii"); /** @type {function(...*):?} */ var dynCall_viddddddi = Module["dynCall_viddddddi"] = createExportWrapper("dynCall_viddddddi"); /** @type {function(...*):?} */ var dynCall_viddddddddi = Module["dynCall_viddddddddi"] = createExportWrapper("dynCall_viddddddddi"); /** @type {function(...*):?} */ var dynCall_vidddddddddi = Module["dynCall_vidddddddddi"] = createExportWrapper("dynCall_vidddddddddi"); /** @type {function(...*):?} */ var dynCall_viddii = Module["dynCall_viddii"] = createExportWrapper("dynCall_viddii"); /** @type {function(...*):?} */ var dynCall_vididi = Module["dynCall_vididi"] = createExportWrapper("dynCall_vididi"); /** @type {function(...*):?} */ var dynCall_viiddi = Module["dynCall_viiddi"] = createExportWrapper("dynCall_viiddi"); /** @type {function(...*):?} */ var dynCall_viddddddddddddddddi = Module["dynCall_viddddddddddddddddi"] = createExportWrapper("dynCall_viddddddddddddddddi"); /** @type {function(...*):?} */ var dynCall_vifffffffffi = Module["dynCall_vifffffffffi"] = createExportWrapper("dynCall_vifffffffffi"); /** @type {function(...*):?} */ var dynCall_viffffffffffffi = Module["dynCall_viffffffffffffi"] = createExportWrapper("dynCall_viffffffffffffi"); /** @type {function(...*):?} */ var dynCall_ddddddi = Module["dynCall_ddddddi"] = createExportWrapper("dynCall_ddddddi"); /** @type {function(...*):?} */ var dynCall_dddii = Module["dynCall_dddii"] = createExportWrapper("dynCall_dddii"); /** @type {function(...*):?} */ var dynCall_vdiii = Module["dynCall_vdiii"] = createExportWrapper("dynCall_vdiii"); /** @type {function(...*):?} */ var dynCall_diddi = Module["dynCall_diddi"] = createExportWrapper("dynCall_diddi"); /** @type {function(...*):?} */ var dynCall_viiffiffiiiiiiiiiiiiiiiiiiii = Module["dynCall_viiffiffiiiiiiiiiiiiiiiiiiii"] = createExportWrapper("dynCall_viiffiffiiiiiiiiiiiiiiiiiiii"); /** @type {function(...*):?} */ var dynCall_viiffiffiiiiiiiiiiiiiiiiiiiiiiii = Module["dynCall_viiffiffiiiiiiiiiiiiiiiiiiiiiiii"] = createExportWrapper("dynCall_viiffiffiiiiiiiiiiiiiiiiiiiiiiii"); /** @type {function(...*):?} */ var dynCall_viiiiiffiiiii = Module["dynCall_viiiiiffiiiii"] = createExportWrapper("dynCall_viiiiiffiiiii"); /** @type {function(...*):?} */ var dynCall_iiiiiiiiiiiiiifiiiiiii = Module["dynCall_iiiiiiiiiiiiiifiiiiiii"] = createExportWrapper("dynCall_iiiiiiiiiiiiiifiiiiiii"); /** @type {function(...*):?} */ var dynCall_iiiiiiiiiiiiiiiifiiiiiii = Module["dynCall_iiiiiiiiiiiiiiiifiiiiiii"] = createExportWrapper("dynCall_iiiiiiiiiiiiiiiifiiiiiii"); /** @type {function(...*):?} */ var dynCall_iiiiiiiiiiiiifiiiiiii = Module["dynCall_iiiiiiiiiiiiifiiiiiii"] = createExportWrapper("dynCall_iiiiiiiiiiiiifiiiiiii"); /** @type {function(...*):?} */ var dynCall_iiiiiiiiiiiiiiifiiiiiii = Module["dynCall_iiiiiiiiiiiiiiifiiiiiii"] = createExportWrapper("dynCall_iiiiiiiiiiiiiiifiiiiiii"); /** @type {function(...*):?} */ var dynCall_iiiiiiiiiiiiiiiiifiiiiiii = Module["dynCall_iiiiiiiiiiiiiiiiifiiiiiii"] = createExportWrapper("dynCall_iiiiiiiiiiiiiiiiifiiiiiii"); /** @type {function(...*):?} */ var dynCall_viiiffffi = Module["dynCall_viiiffffi"] = createExportWrapper("dynCall_viiiffffi"); /** @type {function(...*):?} */ var dynCall_iiiiiiifi = Module["dynCall_iiiiiiifi"] = createExportWrapper("dynCall_iiiiiiifi"); /** @type {function(...*):?} */ var dynCall_iiiiiiiifiiiii = Module["dynCall_iiiiiiiifiiiii"] = createExportWrapper("dynCall_iiiiiiiifiiiii"); /** @type {function(...*):?} */ var dynCall_vffiii = Module["dynCall_vffiii"] = createExportWrapper("dynCall_vffiii"); /** @type {function(...*):?} */ var dynCall_iiiffiii = Module["dynCall_iiiffiii"] = createExportWrapper("dynCall_iiiffiii"); /** @type {function(...*):?} */ var dynCall_ifiiiifiii = Module["dynCall_ifiiiifiii"] = createExportWrapper("dynCall_ifiiiifiii"); /** @type {function(...*):?} */ var dynCall_viiffffiiiii = Module["dynCall_viiffffiiiii"] = createExportWrapper("dynCall_viiffffiiiii"); /** @type {function(...*):?} */ var dynCall_vifiifiifi = Module["dynCall_vifiifiifi"] = createExportWrapper("dynCall_vifiifiifi"); /** @type {function(...*):?} */ var dynCall_vififiiii = Module["dynCall_vififiiii"] = createExportWrapper("dynCall_vififiiii"); /** @type {function(...*):?} */ var dynCall_viiiiiiifi = Module["dynCall_viiiiiiifi"] = createExportWrapper("dynCall_viiiiiiifi"); /** @type {function(...*):?} */ var dynCall_iiffiiiiiiiiii = Module["dynCall_iiffiiiiiiiiii"] = createExportWrapper("dynCall_iiffiiiiiiiiii"); /** @type {function(...*):?} */ var dynCall_viiiiiiiiiiffiii = Module["dynCall_viiiiiiiiiiffiii"] = createExportWrapper("dynCall_viiiiiiiiiiffiii"); /** @type {function(...*):?} */ var dynCall_viifffffffi = Module["dynCall_viifffffffi"] = createExportWrapper("dynCall_viifffffffi"); /** @type {function(...*):?} */ var dynCall_viiffffffffi = Module["dynCall_viiffffffffi"] = createExportWrapper("dynCall_viiffffffffi"); /** @type {function(...*):?} */ var dynCall_viiffffffffiii = Module["dynCall_viiffffffffiii"] = createExportWrapper("dynCall_viiffffffffiii"); /** @type {function(...*):?} */ var dynCall_viiiiffffii = Module["dynCall_viiiiffffii"] = createExportWrapper("dynCall_viiiiffffii"); /** @type {function(...*):?} */ var dynCall_ddidi = Module["dynCall_ddidi"] = createExportWrapper("dynCall_ddidi"); /** @type {function(...*):?} */ var dynCall_jfi = Module["dynCall_jfi"] = createExportWrapper("dynCall_jfi"); /** @type {function(...*):?} */ var dynCall_fji = Module["dynCall_fji"] = createExportWrapper("dynCall_fji"); /** @type {function(...*):?} */ var dynCall_viiiiddi = Module["dynCall_viiiiddi"] = createExportWrapper("dynCall_viiiiddi"); /** @type {function(...*):?} */ var dynCall_iiiddi = Module["dynCall_iiiddi"] = createExportWrapper("dynCall_iiiddi"); /** @type {function(...*):?} */ var dynCall_viddiiii = Module["dynCall_viddiiii"] = createExportWrapper("dynCall_viddiiii"); /** @type {function(...*):?} */ var dynCall_vdi = Module["dynCall_vdi"] = createExportWrapper("dynCall_vdi"); /** @type {function(...*):?} */ var dynCall_idddi = Module["dynCall_idddi"] = createExportWrapper("dynCall_idddi"); /** @type {function(...*):?} */ var dynCall_iddii = Module["dynCall_iddii"] = createExportWrapper("dynCall_iddii"); /** @type {function(...*):?} */ var dynCall_vijiiiiiii = Module["dynCall_vijiiiiiii"] = createExportWrapper("dynCall_vijiiiiiii"); /** @type {function(...*):?} */ var dynCall_vijiiiiiiii = Module["dynCall_vijiiiiiiii"] = createExportWrapper("dynCall_vijiiiiiiii"); /** @type {function(...*):?} */ var dynCall_jjiiiii = Module["dynCall_jjiiiii"] = createExportWrapper("dynCall_jjiiiii"); /** @type {function(...*):?} */ var dynCall_viijiiiiii = Module["dynCall_viijiiiiii"] = createExportWrapper("dynCall_viijiiiiii"); /** @type {function(...*):?} */ var dynCall_jijjji = Module["dynCall_jijjji"] = createExportWrapper("dynCall_jijjji"); /** @type {function(...*):?} */ var dynCall_jijjjii = Module["dynCall_jijjjii"] = createExportWrapper("dynCall_jijjjii"); /** @type {function(...*):?} */ var dynCall_ijijiiiii = Module["dynCall_ijijiiiii"] = createExportWrapper("dynCall_ijijiiiii"); /** @type {function(...*):?} */ var dynCall_ijjjiii = Module["dynCall_ijjjiii"] = createExportWrapper("dynCall_ijjjiii"); /** @type {function(...*):?} */ var dynCall_vijjjiijii = Module["dynCall_vijjjiijii"] = createExportWrapper("dynCall_vijjjiijii"); /** @type {function(...*):?} */ var dynCall_ijjjiijii = Module["dynCall_ijjjiijii"] = createExportWrapper("dynCall_ijjjiijii"); /** @type {function(...*):?} */ var dynCall_vijiiiiii = Module["dynCall_vijiiiiii"] = createExportWrapper("dynCall_vijiiiiii"); /** @type {function(...*):?} */ var dynCall_dfi = Module["dynCall_dfi"] = createExportWrapper("dynCall_dfi"); /** @type {function(...*):?} */ var dynCall_jidii = Module["dynCall_jidii"] = createExportWrapper("dynCall_jidii"); /** @type {function(...*):?} */ var dynCall_viiiiiiiiji = Module["dynCall_viiiiiiiiji"] = createExportWrapper("dynCall_viiiiiiiiji"); /** @type {function(...*):?} */ var dynCall_viiiiiiiiiji = Module["dynCall_viiiiiiiiiji"] = createExportWrapper("dynCall_viiiiiiiiiji"); /** @type {function(...*):?} */ var dynCall_ijiijii = Module["dynCall_ijiijii"] = createExportWrapper("dynCall_ijiijii"); /** @type {function(...*):?} */ var dynCall_vjjiiiii = Module["dynCall_vjjiiiii"] = createExportWrapper("dynCall_vjjiiiii"); /** @type {function(...*):?} */ var dynCall_vjjii = Module["dynCall_vjjii"] = createExportWrapper("dynCall_vjjii"); /** @type {function(...*):?} */ var dynCall_ijiiji = Module["dynCall_ijiiji"] = createExportWrapper("dynCall_ijiiji"); /** @type {function(...*):?} */ var dynCall_ijiiiii = Module["dynCall_ijiiiii"] = createExportWrapper("dynCall_ijiiiii"); /** @type {function(...*):?} */ var dynCall_ijiiiiji = Module["dynCall_ijiiiiji"] = createExportWrapper("dynCall_ijiiiiji"); /** @type {function(...*):?} */ var dynCall_ifiiiii = Module["dynCall_ifiiiii"] = createExportWrapper("dynCall_ifiiiii"); /** @type {function(...*):?} */ var dynCall_iijjji = Module["dynCall_iijjji"] = createExportWrapper("dynCall_iijjji"); /** @type {function(...*):?} */ var dynCall_vdii = Module["dynCall_vdii"] = createExportWrapper("dynCall_vdii"); /** @type {function(...*):?} */ var dynCall_iijjii = Module["dynCall_iijjii"] = createExportWrapper("dynCall_iijjii"); /** @type {function(...*):?} */ var dynCall_viijijiii = Module["dynCall_viijijiii"] = createExportWrapper("dynCall_viijijiii"); /** @type {function(...*):?} */ var dynCall_vijiji = Module["dynCall_vijiji"] = createExportWrapper("dynCall_vijiji"); /** @type {function(...*):?} */ var dynCall_viijiijiii = Module["dynCall_viijiijiii"] = createExportWrapper("dynCall_viijiijiii"); /** @type {function(...*):?} */ var dynCall_viiiijiiii = Module["dynCall_viiiijiiii"] = createExportWrapper("dynCall_viiiijiiii"); /** @type {function(...*):?} */ var dynCall_jiiiiiiiii = Module["dynCall_jiiiiiiiii"] = createExportWrapper("dynCall_jiiiiiiiii"); /** @type {function(...*):?} */ var dynCall_jiiiiiiiiii = Module["dynCall_jiiiiiiiiii"] = createExportWrapper("dynCall_jiiiiiiiiii"); /** @type {function(...*):?} */ var dynCall_iiiiijii = Module["dynCall_iiiiijii"] = createExportWrapper("dynCall_iiiiijii"); /** @type {function(...*):?} */ var dynCall_iiiiidii = Module["dynCall_iiiiidii"] = createExportWrapper("dynCall_iiiiidii"); /** @type {function(...*):?} */ var dynCall_iiidiii = Module["dynCall_iiidiii"] = createExportWrapper("dynCall_iiidiii"); /** @type {function(...*):?} */ var dynCall_iiiiffiiiji = Module["dynCall_iiiiffiiiji"] = createExportWrapper("dynCall_iiiiffiiiji"); /** @type {function(...*):?} */ var dynCall_vjjiii = Module["dynCall_vjjiii"] = createExportWrapper("dynCall_vjjiii"); /** @type {function(...*):?} */ var dynCall_viijiiii = Module["dynCall_viijiiii"] = createExportWrapper("dynCall_viijiiii"); /** @type {function(...*):?} */ var dynCall_iiiiffiiiii = Module["dynCall_iiiiffiiiii"] = createExportWrapper("dynCall_iiiiffiiiii"); /** @type {function(...*):?} */ var dynCall_diiiidi = Module["dynCall_diiiidi"] = createExportWrapper("dynCall_diiiidi"); /** @type {function(...*):?} */ var dynCall_jiiiiji = Module["dynCall_jiiiiji"] = createExportWrapper("dynCall_jiiiiji"); /** @type {function(...*):?} */ var dynCall_fiiiifi = Module["dynCall_fiiiifi"] = createExportWrapper("dynCall_fiiiifi"); /** @type {function(...*):?} */ var dynCall_didii = Module["dynCall_didii"] = createExportWrapper("dynCall_didii"); /** @type {function(...*):?} */ var dynCall_iiiiiiiiiiiiiiii = Module["dynCall_iiiiiiiiiiiiiiii"] = createExportWrapper("dynCall_iiiiiiiiiiiiiiii"); /** @type {function(...*):?} */ var dynCall_iiiiiiiiiiiiiiiiii = Module["dynCall_iiiiiiiiiiiiiiiiii"] = createExportWrapper("dynCall_iiiiiiiiiiiiiiiiii"); /** @type {function(...*):?} */ var dynCall_iiiiiiiiiiiiiiiiiii = Module["dynCall_iiiiiiiiiiiiiiiiiii"] = createExportWrapper("dynCall_iiiiiiiiiiiiiiiiiii"); /** @type {function(...*):?} */ var dynCall_vidiji = Module["dynCall_vidiji"] = createExportWrapper("dynCall_vidiji"); /** @type {function(...*):?} */ var dynCall_viiijjiii = Module["dynCall_viiijjiii"] = createExportWrapper("dynCall_viiijjiii"); /** @type {function(...*):?} */ var dynCall_idji = Module["dynCall_idji"] = createExportWrapper("dynCall_idji"); /** @type {function(...*):?} */ var dynCall_idfi = Module["dynCall_idfi"] = createExportWrapper("dynCall_idfi"); /** @type {function(...*):?} */ var dynCall_ijdi = Module["dynCall_ijdi"] = createExportWrapper("dynCall_ijdi"); /** @type {function(...*):?} */ var dynCall_ijfi = Module["dynCall_ijfi"] = createExportWrapper("dynCall_ijfi"); /** @type {function(...*):?} */ var dynCall_ifdi = Module["dynCall_ifdi"] = createExportWrapper("dynCall_ifdi"); /** @type {function(...*):?} */ var dynCall_ifji = Module["dynCall_ifji"] = createExportWrapper("dynCall_ifji"); /** @type {function(...*):?} */ var dynCall_iiijjii = Module["dynCall_iiijjii"] = createExportWrapper("dynCall_iiijjii"); /** @type {function(...*):?} */ var dynCall_ijiiiiii = Module["dynCall_ijiiiiii"] = createExportWrapper("dynCall_ijiiiiii"); /** @type {function(...*):?} */ var dynCall_ijjiiiiii = Module["dynCall_ijjiiiiii"] = createExportWrapper("dynCall_ijjiiiiii"); /** @type {function(...*):?} */ var dynCall_fff = Module["dynCall_fff"] = createExportWrapper("dynCall_fff"); /** @type {function(...*):?} */ var dynCall_ijj = Module["dynCall_ijj"] = createExportWrapper("dynCall_ijj"); /** @type {function(...*):?} */ var dynCall_ij = Module["dynCall_ij"] = createExportWrapper("dynCall_ij"); /** @type {function(...*):?} */ var dynCall_vif = Module["dynCall_vif"] = createExportWrapper("dynCall_vif"); /** @type {function(...*):?} */ var dynCall_viif = Module["dynCall_viif"] = createExportWrapper("dynCall_viif"); /** @type {function(...*):?} */ var dynCall_vjiiiiiii = Module["dynCall_vjiiiiiii"] = createExportWrapper("dynCall_vjiiiiiii"); /** @type {function(...*):?} */ var dynCall_viffff = Module["dynCall_viffff"] = createExportWrapper("dynCall_viffff"); /** @type {function(...*):?} */ var dynCall_vid = Module["dynCall_vid"] = createExportWrapper("dynCall_vid"); /** @type {function(...*):?} */ var dynCall_viiiiif = Module["dynCall_viiiiif"] = createExportWrapper("dynCall_viiiiif"); /** @type {function(...*):?} */ var dynCall_viiiif = Module["dynCall_viiiif"] = createExportWrapper("dynCall_viiiif"); /** @type {function(...*):?} */ var dynCall_viiiiiif = Module["dynCall_viiiiiif"] = createExportWrapper("dynCall_viiiiiif"); /** @type {function(...*):?} */ var dynCall_iiiijiii = Module["dynCall_iiiijiii"] = createExportWrapper("dynCall_iiiijiii"); /** @type {function(...*):?} */ var dynCall_iiiij = Module["dynCall_iiiij"] = createExportWrapper("dynCall_iiiij"); /** @type {function(...*):?} */ var dynCall_iiif = Module["dynCall_iiif"] = createExportWrapper("dynCall_iiif"); /** @type {function(...*):?} */ var dynCall_fif = Module["dynCall_fif"] = createExportWrapper("dynCall_fif"); /** @type {function(...*):?} */ var dynCall_viff = Module["dynCall_viff"] = createExportWrapper("dynCall_viff"); /** @type {function(...*):?} */ var dynCall_iiiiiifff = Module["dynCall_iiiiiifff"] = createExportWrapper("dynCall_iiiiiifff"); /** @type {function(...*):?} */ var dynCall_iiiiiifiif = Module["dynCall_iiiiiifiif"] = createExportWrapper("dynCall_iiiiiifiif"); /** @type {function(...*):?} */ var dynCall_iiiiiiifiif = Module["dynCall_iiiiiiifiif"] = createExportWrapper("dynCall_iiiiiiifiif"); /** @type {function(...*):?} */ var dynCall_fiff = Module["dynCall_fiff"] = createExportWrapper("dynCall_fiff"); /** @type {function(...*):?} */ var dynCall_fiiiiiifiifif = Module["dynCall_fiiiiiifiifif"] = createExportWrapper("dynCall_fiiiiiifiifif"); /** @type {function(...*):?} */ var dynCall_fiiiiiifiiiif = Module["dynCall_fiiiiiifiiiif"] = createExportWrapper("dynCall_fiiiiiifiiiif"); /** @type {function(...*):?} */ var dynCall_iifiiiijii = Module["dynCall_iifiiiijii"] = createExportWrapper("dynCall_iifiiiijii"); /** @type {function(...*):?} */ var dynCall_vifif = Module["dynCall_vifif"] = createExportWrapper("dynCall_vifif"); /** @type {function(...*):?} */ var dynCall_vifijii = Module["dynCall_vifijii"] = createExportWrapper("dynCall_vifijii"); /** @type {function(...*):?} */ var dynCall_iiiifffffi = Module["dynCall_iiiifffffi"] = createExportWrapper("dynCall_iiiifffffi"); /** @type {function(...*):?} */ var dynCall_viffiiiif = Module["dynCall_viffiiiif"] = createExportWrapper("dynCall_viffiiiif"); /** @type {function(...*):?} */ var dynCall_viffiifffffiii = Module["dynCall_viffiifffffiii"] = createExportWrapper("dynCall_viffiifffffiii"); /** @type {function(...*):?} */ var dynCall_viffffiifffiiiiif = Module["dynCall_viffffiifffiiiiif"] = createExportWrapper("dynCall_viffffiifffiiiiif"); /** @type {function(...*):?} */ var dynCall_iiiifffffii = Module["dynCall_iiiifffffii"] = createExportWrapper("dynCall_iiiifffffii"); /** @type {function(...*):?} */ var dynCall_viiiiiiiiiiifii = Module["dynCall_viiiiiiiiiiifii"] = createExportWrapper("dynCall_viiiiiiiiiiifii"); /** @type {function(...*):?} */ var dynCall_iiiiifiiiiif = Module["dynCall_iiiiifiiiiif"] = createExportWrapper("dynCall_iiiiifiiiiif"); /** @type {function(...*):?} */ var dynCall_viiff = Module["dynCall_viiff"] = createExportWrapper("dynCall_viiff"); /** @type {function(...*):?} */ var dynCall_viiifiiiii = Module["dynCall_viiifiiiii"] = createExportWrapper("dynCall_viiifiiiii"); /** @type {function(...*):?} */ var dynCall_viiiifiiiiif = Module["dynCall_viiiifiiiiif"] = createExportWrapper("dynCall_viiiifiiiiif"); /** @type {function(...*):?} */ var dynCall_iifff = Module["dynCall_iifff"] = createExportWrapper("dynCall_iifff"); /** @type {function(...*):?} */ var dynCall_iif = Module["dynCall_iif"] = createExportWrapper("dynCall_iif"); /** @type {function(...*):?} */ var dynCall_viij = Module["dynCall_viij"] = createExportWrapper("dynCall_viij"); /** @type {function(...*):?} */ var dynCall_viijijj = Module["dynCall_viijijj"] = createExportWrapper("dynCall_viijijj"); /** @type {function(...*):?} */ var dynCall_viijj = Module["dynCall_viijj"] = createExportWrapper("dynCall_viijj"); /** @type {function(...*):?} */ var dynCall_viiiij = Module["dynCall_viiiij"] = createExportWrapper("dynCall_viiiij"); /** @type {function(...*):?} */ var dynCall_iiijji = Module["dynCall_iiijji"] = createExportWrapper("dynCall_iiijji"); /** @type {function(...*):?} */ var dynCall_ijjiiiii = Module["dynCall_ijjiiiii"] = createExportWrapper("dynCall_ijjiiiii"); /** @type {function(...*):?} */ var dynCall_iiij = Module["dynCall_iiij"] = createExportWrapper("dynCall_iiij"); /** @type {function(...*):?} */ var dynCall_vidd = Module["dynCall_vidd"] = createExportWrapper("dynCall_vidd"); /** @type {function(...*):?} */ var dynCall_iiiiiifffiiifiii = Module["dynCall_iiiiiifffiiifiii"] = createExportWrapper("dynCall_iiiiiifffiiifiii"); /** @type {function(...*):?} */ var dynCall_viid = Module["dynCall_viid"] = createExportWrapper("dynCall_viid"); /** @type {function(...*):?} */ var dynCall_viiif = Module["dynCall_viiif"] = createExportWrapper("dynCall_viiif"); /** @type {function(...*):?} */ var dynCall_fiiiif = Module["dynCall_fiiiif"] = createExportWrapper("dynCall_fiiiif"); /** @type {function(...*):?} */ var dynCall_viiffiiii = Module["dynCall_viiffiiii"] = createExportWrapper("dynCall_viiffiiii"); /** @type {function(...*):?} */ var dynCall_ff = Module["dynCall_ff"] = createExportWrapper("dynCall_ff"); /** @type {function(...*):?} */ var dynCall_iiiiiff = Module["dynCall_iiiiiff"] = createExportWrapper("dynCall_iiiiiff"); /** @type {function(...*):?} */ var dynCall_vf = Module["dynCall_vf"] = createExportWrapper("dynCall_vf"); /** @type {function(...*):?} */ var dynCall_vffff = Module["dynCall_vffff"] = createExportWrapper("dynCall_vffff"); /** @type {function(...*):?} */ var dynCall_vff = Module["dynCall_vff"] = createExportWrapper("dynCall_vff"); /** @type {function(...*):?} */ var dynCall_vifff = Module["dynCall_vifff"] = createExportWrapper("dynCall_vifff"); /** @type {function(...*):?} */ var dynCall_viifff = Module["dynCall_viifff"] = createExportWrapper("dynCall_viifff"); /** @type {function(...*):?} */ var dynCall_vij = Module["dynCall_vij"] = createExportWrapper("dynCall_vij"); /** @type {function(...*):?} */ var dynCall_vfff = Module["dynCall_vfff"] = createExportWrapper("dynCall_vfff"); /** @type {function(...*):?} */ var dynCall_iiff = Module["dynCall_iiff"] = createExportWrapper("dynCall_iiff"); /** @type {function(...*):?} */ var dynCall_f = Module["dynCall_f"] = createExportWrapper("dynCall_f"); /** @type {function(...*):?} */ var dynCall_vffffffi = Module["dynCall_vffffffi"] = createExportWrapper("dynCall_vffffffi"); /** @type {function(...*):?} */ var dynCall_if = Module["dynCall_if"] = createExportWrapper("dynCall_if"); /** @type {function(...*):?} */ var dynCall_vifffff = Module["dynCall_vifffff"] = createExportWrapper("dynCall_vifffff"); /** @type {function(...*):?} */ var dynCall_viififf = Module["dynCall_viififf"] = createExportWrapper("dynCall_viififf"); /** @type {function(...*):?} */ var dynCall_iiiififiii = Module["dynCall_iiiififiii"] = createExportWrapper("dynCall_iiiififiii"); /** @type {function(...*):?} */ var dynCall_iiififiii = Module["dynCall_iiififiii"] = createExportWrapper("dynCall_iiififiii"); /** @type {function(...*):?} */ var dynCall_iiifiifii = Module["dynCall_iiifiifii"] = createExportWrapper("dynCall_iiifiifii"); /** @type {function(...*):?} */ var dynCall_fiif = Module["dynCall_fiif"] = createExportWrapper("dynCall_fiif"); /** @type {function(...*):?} */ var dynCall_iiiiiiffiiiiiiiiiffffiii = Module["dynCall_iiiiiiffiiiiiiiiiffffiii"] = createExportWrapper("dynCall_iiiiiiffiiiiiiiiiffffiii"); /** @type {function(...*):?} */ var dynCall_viiffiiiiiiiii = Module["dynCall_viiffiiiiiiiii"] = createExportWrapper("dynCall_viiffiiiiiiiii"); /** @type {function(...*):?} */ var dynCall_viiffiiiiii = Module["dynCall_viiffiiiiii"] = createExportWrapper("dynCall_viiffiiiiii"); /** @type {function(...*):?} */ var dynCall_viiiiiiiijiii = Module["dynCall_viiiiiiiijiii"] = createExportWrapper("dynCall_viiiiiiiijiii"); /** @type {function(...*):?} */ var dynCall_d = Module["dynCall_d"] = createExportWrapper("dynCall_d"); function invoke_ii(index,a1) { var sp = stackSave(); try { return dynCall_ii(index,a1); } catch(e) { stackRestore(sp); if (e !== e+0) throw e; _setThrew(1, 0); } } function invoke_vii(index,a1,a2) { var sp = stackSave(); try { dynCall_vii(index,a1,a2); } catch(e) { stackRestore(sp); if (e !== e+0) throw e; _setThrew(1, 0); } } function invoke_v(index) { var sp = stackSave(); try { dynCall_v(index); } catch(e) { stackRestore(sp); if (e !== e+0) throw e; _setThrew(1, 0); } } function invoke_iii(index,a1,a2) { var sp = stackSave(); try { return dynCall_iii(index,a1,a2); } catch(e) { stackRestore(sp); if (e !== e+0) throw e; _setThrew(1, 0); } } function invoke_vi(index,a1) { var sp = stackSave(); try { dynCall_vi(index,a1); } catch(e) { stackRestore(sp); if (e !== e+0) throw e; _setThrew(1, 0); } } function invoke_iiii(index,a1,a2,a3) { var sp = stackSave(); try { return dynCall_iiii(index,a1,a2,a3); } catch(e) { stackRestore(sp); if (e !== e+0) throw e; _setThrew(1, 0); } } function invoke_iiiii(index,a1,a2,a3,a4) { var sp = stackSave(); try { return dynCall_iiiii(index,a1,a2,a3,a4); } catch(e) { stackRestore(sp); if (e !== e+0) throw e; _setThrew(1, 0); } } function invoke_iiiiii(index,a1,a2,a3,a4,a5) { var sp = stackSave(); try { return dynCall_iiiiii(index,a1,a2,a3,a4,a5); } catch(e) { stackRestore(sp); if (e !== e+0) throw e; _setThrew(1, 0); } } function invoke_viii(index,a1,a2,a3) { var sp = stackSave(); try { dynCall_viii(index,a1,a2,a3); } catch(e) { stackRestore(sp); if (e !== e+0) throw e; _setThrew(1, 0); } } function invoke_i(index) { var sp = stackSave(); try { return dynCall_i(index); } catch(e) { stackRestore(sp); if (e !== e+0) throw e; _setThrew(1, 0); } } function invoke_viiii(index,a1,a2,a3,a4) { var sp = stackSave(); try { dynCall_viiii(index,a1,a2,a3,a4); } catch(e) { stackRestore(sp); if (e !== e+0) throw e; _setThrew(1, 0); } } function invoke_iiiiiii(index,a1,a2,a3,a4,a5,a6) { var sp = stackSave(); try { return dynCall_iiiiiii(index,a1,a2,a3,a4,a5,a6); } catch(e) { stackRestore(sp); if (e !== e+0) throw e; _setThrew(1, 0); } } function invoke_iiiiiiii(index,a1,a2,a3,a4,a5,a6,a7) { var sp = stackSave(); try { return dynCall_iiiiiiii(index,a1,a2,a3,a4,a5,a6,a7); } catch(e) { stackRestore(sp); if (e !== e+0) throw e; _setThrew(1, 0); } } function invoke_iiiiiiiiiii(index,a1,a2,a3,a4,a5,a6,a7,a8,a9,a10) { var sp = stackSave(); try { return dynCall_iiiiiiiiiii(index,a1,a2,a3,a4,a5,a6,a7,a8,a9,a10); } catch(e) { stackRestore(sp); if (e !== e+0) throw e; _setThrew(1, 0); } } function invoke_fiii(index,a1,a2,a3) { var sp = stackSave(); try { return dynCall_fiii(index,a1,a2,a3); } catch(e) { stackRestore(sp); if (e !== e+0) throw e; _setThrew(1, 0); } } function invoke_diii(index,a1,a2,a3) { var sp = stackSave(); try { return dynCall_diii(index,a1,a2,a3); } catch(e) { stackRestore(sp); if (e !== e+0) throw e; _setThrew(1, 0); } } function invoke_viiiiiii(index,a1,a2,a3,a4,a5,a6,a7) { var sp = stackSave(); try { dynCall_viiiiiii(index,a1,a2,a3,a4,a5,a6,a7); } catch(e) { stackRestore(sp); if (e !== e+0) throw e; _setThrew(1, 0); } } function invoke_iiiiiiiiiiii(index,a1,a2,a3,a4,a5,a6,a7,a8,a9,a10,a11) { var sp = stackSave(); try { return dynCall_iiiiiiiiiiii(index,a1,a2,a3,a4,a5,a6,a7,a8,a9,a10,a11); } catch(e) { stackRestore(sp); if (e !== e+0) throw e; _setThrew(1, 0); } } function invoke_viiiiiiiiii(index,a1,a2,a3,a4,a5,a6,a7,a8,a9,a10) { var sp = stackSave(); try { dynCall_viiiiiiiiii(index,a1,a2,a3,a4,a5,a6,a7,a8,a9,a10); } catch(e) { stackRestore(sp); if (e !== e+0) throw e; _setThrew(1, 0); } } function invoke_viiiiii(index,a1,a2,a3,a4,a5,a6) { var sp = stackSave(); try { dynCall_viiiiii(index,a1,a2,a3,a4,a5,a6); } catch(e) { stackRestore(sp); if (e !== e+0) throw e; _setThrew(1, 0); } } function invoke_viiiiiiii(index,a1,a2,a3,a4,a5,a6,a7,a8) { var sp = stackSave(); try { dynCall_viiiiiiii(index,a1,a2,a3,a4,a5,a6,a7,a8); } catch(e) { stackRestore(sp); if (e !== e+0) throw e; _setThrew(1, 0); } } function invoke_ddiii(index,a1,a2,a3,a4) { var sp = stackSave(); try { return dynCall_ddiii(index,a1,a2,a3,a4); } catch(e) { stackRestore(sp); if (e !== e+0) throw e; _setThrew(1, 0); } } function invoke_fii(index,a1,a2) { var sp = stackSave(); try { return dynCall_fii(index,a1,a2); } catch(e) { stackRestore(sp); if (e !== e+0) throw e; _setThrew(1, 0); } } function invoke_iifi(index,a1,a2,a3) { var sp = stackSave(); try { return dynCall_iifi(index,a1,a2,a3); } catch(e) { stackRestore(sp); if (e !== e+0) throw e; _setThrew(1, 0); } } function invoke_iifii(index,a1,a2,a3,a4) { var sp = stackSave(); try { return dynCall_iifii(index,a1,a2,a3,a4); } catch(e) { stackRestore(sp); if (e !== e+0) throw e; _setThrew(1, 0); } } function invoke_viiiii(index,a1,a2,a3,a4,a5) { var sp = stackSave(); try { dynCall_viiiii(index,a1,a2,a3,a4,a5); } catch(e) { stackRestore(sp); if (e !== e+0) throw e; _setThrew(1, 0); } } function invoke_iiiiiiiii(index,a1,a2,a3,a4,a5,a6,a7,a8) { var sp = stackSave(); try { return dynCall_iiiiiiiii(index,a1,a2,a3,a4,a5,a6,a7,a8); } catch(e) { stackRestore(sp); if (e !== e+0) throw e; _setThrew(1, 0); } } function invoke_iiiidii(index,a1,a2,a3,a4,a5,a6) { var sp = stackSave(); try { return dynCall_iiiidii(index,a1,a2,a3,a4,a5,a6); } catch(e) { stackRestore(sp); if (e !== e+0) throw e; _setThrew(1, 0); } } function invoke_vidi(index,a1,a2,a3) { var sp = stackSave(); try { dynCall_vidi(index,a1,a2,a3); } catch(e) { stackRestore(sp); if (e !== e+0) throw e; _setThrew(1, 0); } } function invoke_viidi(index,a1,a2,a3,a4) { var sp = stackSave(); try { dynCall_viidi(index,a1,a2,a3,a4); } catch(e) { stackRestore(sp); if (e !== e+0) throw e; _setThrew(1, 0); } } function invoke_dii(index,a1,a2) { var sp = stackSave(); try { return dynCall_dii(index,a1,a2); } catch(e) { stackRestore(sp); if (e !== e+0) throw e; _setThrew(1, 0); } } function invoke_iiiifii(index,a1,a2,a3,a4,a5,a6) { var sp = stackSave(); try { return dynCall_iiiifii(index,a1,a2,a3,a4,a5,a6); } catch(e) { stackRestore(sp); if (e !== e+0) throw e; _setThrew(1, 0); } } function invoke_viiiifi(index,a1,a2,a3,a4,a5,a6) { var sp = stackSave(); try { dynCall_viiiifi(index,a1,a2,a3,a4,a5,a6); } catch(e) { stackRestore(sp); if (e !== e+0) throw e; _setThrew(1, 0); } } function invoke_vifi(index,a1,a2,a3) { var sp = stackSave(); try { dynCall_vifi(index,a1,a2,a3); } catch(e) { stackRestore(sp); if (e !== e+0) throw e; _setThrew(1, 0); } } function invoke_viifi(index,a1,a2,a3,a4) { var sp = stackSave(); try { dynCall_viifi(index,a1,a2,a3,a4); } catch(e) { stackRestore(sp); if (e !== e+0) throw e; _setThrew(1, 0); } } function invoke_iiiifi(index,a1,a2,a3,a4,a5) { var sp = stackSave(); try { return dynCall_iiiifi(index,a1,a2,a3,a4,a5); } catch(e) { stackRestore(sp); if (e !== e+0) throw e; _setThrew(1, 0); } } function invoke_viiiidi(index,a1,a2,a3,a4,a5,a6) { var sp = stackSave(); try { dynCall_viiiidi(index,a1,a2,a3,a4,a5,a6); } catch(e) { stackRestore(sp); if (e !== e+0) throw e; _setThrew(1, 0); } } function invoke_iiiiiiidii(index,a1,a2,a3,a4,a5,a6,a7,a8,a9) { var sp = stackSave(); try { return dynCall_iiiiiiidii(index,a1,a2,a3,a4,a5,a6,a7,a8,a9); } catch(e) { stackRestore(sp); if (e !== e+0) throw e; _setThrew(1, 0); } } function invoke_viiffi(index,a1,a2,a3,a4,a5) { var sp = stackSave(); try { dynCall_viiffi(index,a1,a2,a3,a4,a5); } catch(e) { stackRestore(sp); if (e !== e+0) throw e; _setThrew(1, 0); } } function invoke_iiifii(index,a1,a2,a3,a4,a5) { var sp = stackSave(); try { return dynCall_iiifii(index,a1,a2,a3,a4,a5); } catch(e) { stackRestore(sp); if (e !== e+0) throw e; _setThrew(1, 0); } } function invoke_viiiiiiiii(index,a1,a2,a3,a4,a5,a6,a7,a8,a9) { var sp = stackSave(); try { dynCall_viiiiiiiii(index,a1,a2,a3,a4,a5,a6,a7,a8,a9); } catch(e) { stackRestore(sp); if (e !== e+0) throw e; _setThrew(1, 0); } } function invoke_viiiiiiiiiiii(index,a1,a2,a3,a4,a5,a6,a7,a8,a9,a10,a11,a12) { var sp = stackSave(); try { dynCall_viiiiiiiiiiii(index,a1,a2,a3,a4,a5,a6,a7,a8,a9,a10,a11,a12); } catch(e) { stackRestore(sp); if (e !== e+0) throw e; _setThrew(1, 0); } } function invoke_iiiiiiiiii(index,a1,a2,a3,a4,a5,a6,a7,a8,a9) { var sp = stackSave(); try { return dynCall_iiiiiiiiii(index,a1,a2,a3,a4,a5,a6,a7,a8,a9); } catch(e) { stackRestore(sp); if (e !== e+0) throw e; _setThrew(1, 0); } } function invoke_viiiiiiiiiiiii(index,a1,a2,a3,a4,a5,a6,a7,a8,a9,a10,a11,a12,a13) { var sp = stackSave(); try { dynCall_viiiiiiiiiiiii(index,a1,a2,a3,a4,a5,a6,a7,a8,a9,a10,a11,a12,a13); } catch(e) { stackRestore(sp); if (e !== e+0) throw e; _setThrew(1, 0); } } function invoke_viifffffi(index,a1,a2,a3,a4,a5,a6,a7,a8) { var sp = stackSave(); try { dynCall_viifffffi(index,a1,a2,a3,a4,a5,a6,a7,a8); } catch(e) { stackRestore(sp); if (e !== e+0) throw e; _setThrew(1, 0); } } function invoke_fifi(index,a1,a2,a3) { var sp = stackSave(); try { return dynCall_fifi(index,a1,a2,a3); } catch(e) { stackRestore(sp); if (e !== e+0) throw e; _setThrew(1, 0); } } function invoke_fiiiii(index,a1,a2,a3,a4,a5) { var sp = stackSave(); try { return dynCall_fiiiii(index,a1,a2,a3,a4,a5); } catch(e) { stackRestore(sp); if (e !== e+0) throw e; _setThrew(1, 0); } } function invoke_viiiiifffiii(index,a1,a2,a3,a4,a5,a6,a7,a8,a9,a10,a11) { var sp = stackSave(); try { dynCall_viiiiifffiii(index,a1,a2,a3,a4,a5,a6,a7,a8,a9,a10,a11); } catch(e) { stackRestore(sp); if (e !== e+0) throw e; _setThrew(1, 0); } } function invoke_fffi(index,a1,a2,a3) { var sp = stackSave(); try { return dynCall_fffi(index,a1,a2,a3); } catch(e) { stackRestore(sp); if (e !== e+0) throw e; _setThrew(1, 0); } } function invoke_viiiffiii(index,a1,a2,a3,a4,a5,a6,a7,a8) { var sp = stackSave(); try { dynCall_viiiffiii(index,a1,a2,a3,a4,a5,a6,a7,a8); } catch(e) { stackRestore(sp); if (e !== e+0) throw e; _setThrew(1, 0); } } function invoke_iiiiiifii(index,a1,a2,a3,a4,a5,a6,a7,a8) { var sp = stackSave(); try { return dynCall_iiiiiifii(index,a1,a2,a3,a4,a5,a6,a7,a8); } catch(e) { stackRestore(sp); if (e !== e+0) throw e; _setThrew(1, 0); } } function invoke_iiiiiiiifiii(index,a1,a2,a3,a4,a5,a6,a7,a8,a9,a10,a11) { var sp = stackSave(); try { return dynCall_iiiiiiiifiii(index,a1,a2,a3,a4,a5,a6,a7,a8,a9,a10,a11); } catch(e) { stackRestore(sp); if (e !== e+0) throw e; _setThrew(1, 0); } } function invoke_viiiiifi(index,a1,a2,a3,a4,a5,a6,a7) { var sp = stackSave(); try { dynCall_viiiiifi(index,a1,a2,a3,a4,a5,a6,a7); } catch(e) { stackRestore(sp); if (e !== e+0) throw e; _setThrew(1, 0); } } function invoke_iiiiifiiiii(index,a1,a2,a3,a4,a5,a6,a7,a8,a9,a10) { var sp = stackSave(); try { return dynCall_iiiiifiiiii(index,a1,a2,a3,a4,a5,a6,a7,a8,a9,a10); } catch(e) { stackRestore(sp); if (e !== e+0) throw e; _setThrew(1, 0); } } function invoke_dddi(index,a1,a2,a3) { var sp = stackSave(); try { return dynCall_dddi(index,a1,a2,a3); } catch(e) { stackRestore(sp); if (e !== e+0) throw e; _setThrew(1, 0); } } function invoke_viffi(index,a1,a2,a3,a4) { var sp = stackSave(); try { dynCall_viffi(index,a1,a2,a3,a4); } catch(e) { stackRestore(sp); if (e !== e+0) throw e; _setThrew(1, 0); } } function invoke_viiifi(index,a1,a2,a3,a4,a5) { var sp = stackSave(); try { dynCall_viiifi(index,a1,a2,a3,a4,a5); } catch(e) { stackRestore(sp); if (e !== e+0) throw e; _setThrew(1, 0); } } function invoke_ffi(index,a1,a2) { var sp = stackSave(); try { return dynCall_ffi(index,a1,a2); } catch(e) { stackRestore(sp); if (e !== e+0) throw e; _setThrew(1, 0); } } function invoke_fi(index,a1) { var sp = stackSave(); try { return dynCall_fi(index,a1); } catch(e) { stackRestore(sp); if (e !== e+0) throw e; _setThrew(1, 0); } } function invoke_ifi(index,a1,a2) { var sp = stackSave(); try { return dynCall_ifi(index,a1,a2); } catch(e) { stackRestore(sp); if (e !== e+0) throw e; _setThrew(1, 0); } } function invoke_iiiiiiifii(index,a1,a2,a3,a4,a5,a6,a7,a8,a9) { var sp = stackSave(); try { return dynCall_iiiiiiifii(index,a1,a2,a3,a4,a5,a6,a7,a8,a9); } catch(e) { stackRestore(sp); if (e !== e+0) throw e; _setThrew(1, 0); } } function invoke_viifiiiiii(index,a1,a2,a3,a4,a5,a6,a7,a8,a9) { var sp = stackSave(); try { dynCall_viifiiiiii(index,a1,a2,a3,a4,a5,a6,a7,a8,a9); } catch(e) { stackRestore(sp); if (e !== e+0) throw e; _setThrew(1, 0); } } function invoke_fiiii(index,a1,a2,a3,a4) { var sp = stackSave(); try { return dynCall_fiiii(index,a1,a2,a3,a4); } catch(e) { stackRestore(sp); if (e !== e+0) throw e; _setThrew(1, 0); } } function invoke_vfi(index,a1,a2) { var sp = stackSave(); try { dynCall_vfi(index,a1,a2); } catch(e) { stackRestore(sp); if (e !== e+0) throw e; _setThrew(1, 0); } } function invoke_viiiiiffi(index,a1,a2,a3,a4,a5,a6,a7,a8) { var sp = stackSave(); try { dynCall_viiiiiffi(index,a1,a2,a3,a4,a5,a6,a7,a8); } catch(e) { stackRestore(sp); if (e !== e+0) throw e; _setThrew(1, 0); } } function invoke_viifii(index,a1,a2,a3,a4,a5) { var sp = stackSave(); try { dynCall_viifii(index,a1,a2,a3,a4,a5); } catch(e) { stackRestore(sp); if (e !== e+0) throw e; _setThrew(1, 0); } } function invoke_vifffi(index,a1,a2,a3,a4,a5) { var sp = stackSave(); try { dynCall_vifffi(index,a1,a2,a3,a4,a5); } catch(e) { stackRestore(sp); if (e !== e+0) throw e; _setThrew(1, 0); } } function invoke_viiifii(index,a1,a2,a3,a4,a5,a6) { var sp = stackSave(); try { dynCall_viiifii(index,a1,a2,a3,a4,a5,a6); } catch(e) { stackRestore(sp); if (e !== e+0) throw e; _setThrew(1, 0); } } function invoke_viffffi(index,a1,a2,a3,a4,a5,a6) { var sp = stackSave(); try { dynCall_viffffi(index,a1,a2,a3,a4,a5,a6); } catch(e) { stackRestore(sp); if (e !== e+0) throw e; _setThrew(1, 0); } } function invoke_di(index,a1) { var sp = stackSave(); try { return dynCall_di(index,a1); } catch(e) { stackRestore(sp); if (e !== e+0) throw e; _setThrew(1, 0); } } function invoke_vifii(index,a1,a2,a3,a4) { var sp = stackSave(); try { dynCall_vifii(index,a1,a2,a3,a4); } catch(e) { stackRestore(sp); if (e !== e+0) throw e; _setThrew(1, 0); } } function invoke_diiii(index,a1,a2,a3,a4) { var sp = stackSave(); try { return dynCall_diiii(index,a1,a2,a3,a4); } catch(e) { stackRestore(sp); if (e !== e+0) throw e; _setThrew(1, 0); } } function invoke_viddii(index,a1,a2,a3,a4,a5) { var sp = stackSave(); try { dynCall_viddii(index,a1,a2,a3,a4,a5); } catch(e) { stackRestore(sp); if (e !== e+0) throw e; _setThrew(1, 0); } } function invoke_viidii(index,a1,a2,a3,a4,a5) { var sp = stackSave(); try { dynCall_viidii(index,a1,a2,a3,a4,a5); } catch(e) { stackRestore(sp); if (e !== e+0) throw e; _setThrew(1, 0); } } function invoke_iiifi(index,a1,a2,a3,a4) { var sp = stackSave(); try { return dynCall_iiifi(index,a1,a2,a3,a4); } catch(e) { stackRestore(sp); if (e !== e+0) throw e; _setThrew(1, 0); } } function invoke_viiiiiiiiiiiiii(index,a1,a2,a3,a4,a5,a6,a7,a8,a9,a10,a11,a12,a13,a14) { var sp = stackSave(); try { dynCall_viiiiiiiiiiiiii(index,a1,a2,a3,a4,a5,a6,a7,a8,a9,a10,a11,a12,a13,a14); } catch(e) { stackRestore(sp); if (e !== e+0) throw e; _setThrew(1, 0); } } function invoke_viiiiffiiiiii(index,a1,a2,a3,a4,a5,a6,a7,a8,a9,a10,a11,a12) { var sp = stackSave(); try { dynCall_viiiiffiiiiii(index,a1,a2,a3,a4,a5,a6,a7,a8,a9,a10,a11,a12); } catch(e) { stackRestore(sp); if (e !== e+0) throw e; _setThrew(1, 0); } } function invoke_viiiiffiiiiiiiii(index,a1,a2,a3,a4,a5,a6,a7,a8,a9,a10,a11,a12,a13,a14,a15) { var sp = stackSave(); try { dynCall_viiiiffiiiiiiiii(index,a1,a2,a3,a4,a5,a6,a7,a8,a9,a10,a11,a12,a13,a14,a15); } catch(e) { stackRestore(sp); if (e !== e+0) throw e; _setThrew(1, 0); } } function invoke_viiiffffiiiiiiifi(index,a1,a2,a3,a4,a5,a6,a7,a8,a9,a10,a11,a12,a13,a14,a15,a16) { var sp = stackSave(); try { dynCall_viiiffffiiiiiiifi(index,a1,a2,a3,a4,a5,a6,a7,a8,a9,a10,a11,a12,a13,a14,a15,a16); } catch(e) { stackRestore(sp); if (e !== e+0) throw e; _setThrew(1, 0); } } function invoke_iiffi(index,a1,a2,a3,a4) { var sp = stackSave(); try { return dynCall_iiffi(index,a1,a2,a3,a4); } catch(e) { stackRestore(sp); if (e !== e+0) throw e; _setThrew(1, 0); } } function invoke_vififi(index,a1,a2,a3,a4,a5) { var sp = stackSave(); try { dynCall_vififi(index,a1,a2,a3,a4,a5); } catch(e) { stackRestore(sp); if (e !== e+0) throw e; _setThrew(1, 0); } } function invoke_viiiffiiii(index,a1,a2,a3,a4,a5,a6,a7,a8,a9) { var sp = stackSave(); try { dynCall_viiiffiiii(index,a1,a2,a3,a4,a5,a6,a7,a8,a9); } catch(e) { stackRestore(sp); if (e !== e+0) throw e; _setThrew(1, 0); } } function invoke_iiiiiiiiiiiiiii(index,a1,a2,a3,a4,a5,a6,a7,a8,a9,a10,a11,a12,a13,a14) { var sp = stackSave(); try { return dynCall_iiiiiiiiiiiiiii(index,a1,a2,a3,a4,a5,a6,a7,a8,a9,a10,a11,a12,a13,a14); } catch(e) { stackRestore(sp); if (e !== e+0) throw e; _setThrew(1, 0); } } function invoke_iifiiii(index,a1,a2,a3,a4,a5,a6) { var sp = stackSave(); try { return dynCall_iifiiii(index,a1,a2,a3,a4,a5,a6); } catch(e) { stackRestore(sp); if (e !== e+0) throw e; _setThrew(1, 0); } } function invoke_iiiiiiiiiiiiii(index,a1,a2,a3,a4,a5,a6,a7,a8,a9,a10,a11,a12,a13) { var sp = stackSave(); try { return dynCall_iiiiiiiiiiiiii(index,a1,a2,a3,a4,a5,a6,a7,a8,a9,a10,a11,a12,a13); } catch(e) { stackRestore(sp); if (e !== e+0) throw e; _setThrew(1, 0); } } function invoke_vidd(index,a1,a2,a3) { var sp = stackSave(); try { dynCall_vidd(index,a1,a2,a3); } catch(e) { stackRestore(sp); if (e !== e+0) throw e; _setThrew(1, 0); } } function invoke_iij(index,a1,a2,a3) { var sp = stackSave(); try { return dynCall_iij(index,a1,a2,a3); } catch(e) { stackRestore(sp); if (e !== e+0) throw e; _setThrew(1, 0); } } function invoke_iiijiii(index,a1,a2,a3,a4,a5,a6,a7) { var sp = stackSave(); try { return dynCall_iiijiii(index,a1,a2,a3,a4,a5,a6,a7); } catch(e) { stackRestore(sp); if (e !== e+0) throw e; _setThrew(1, 0); } } function invoke_jiiii(index,a1,a2,a3,a4) { var sp = stackSave(); try { return dynCall_jiiii(index,a1,a2,a3,a4); } catch(e) { stackRestore(sp); if (e !== e+0) throw e; _setThrew(1, 0); } } function invoke_ji(index,a1) { var sp = stackSave(); try { return dynCall_ji(index,a1); } catch(e) { stackRestore(sp); if (e !== e+0) throw e; _setThrew(1, 0); } } function invoke_jii(index,a1,a2) { var sp = stackSave(); try { return dynCall_jii(index,a1,a2); } catch(e) { stackRestore(sp); if (e !== e+0) throw e; _setThrew(1, 0); } } function invoke_viijii(index,a1,a2,a3,a4,a5,a6) { var sp = stackSave(); try { dynCall_viijii(index,a1,a2,a3,a4,a5,a6); } catch(e) { stackRestore(sp); if (e !== e+0) throw e; _setThrew(1, 0); } } function invoke_iiiiij(index,a1,a2,a3,a4,a5,a6) { var sp = stackSave(); try { return dynCall_iiiiij(index,a1,a2,a3,a4,a5,a6); } catch(e) { stackRestore(sp); if (e !== e+0) throw e; _setThrew(1, 0); } } function invoke_j(index) { var sp = stackSave(); try { return dynCall_j(index); } catch(e) { stackRestore(sp); if (e !== e+0) throw e; _setThrew(1, 0); } } function invoke_iiji(index,a1,a2,a3,a4) { var sp = stackSave(); try { return dynCall_iiji(index,a1,a2,a3,a4); } catch(e) { stackRestore(sp); if (e !== e+0) throw e; _setThrew(1, 0); } } function invoke_iijii(index,a1,a2,a3,a4,a5) { var sp = stackSave(); try { return dynCall_iijii(index,a1,a2,a3,a4,a5); } catch(e) { stackRestore(sp); if (e !== e+0) throw e; _setThrew(1, 0); } } function invoke_jiii(index,a1,a2,a3) { var sp = stackSave(); try { return dynCall_jiii(index,a1,a2,a3); } catch(e) { stackRestore(sp); if (e !== e+0) throw e; _setThrew(1, 0); } } function invoke_iiiijii(index,a1,a2,a3,a4,a5,a6,a7) { var sp = stackSave(); try { return dynCall_iiiijii(index,a1,a2,a3,a4,a5,a6,a7); } catch(e) { stackRestore(sp); if (e !== e+0) throw e; _setThrew(1, 0); } } function invoke_viji(index,a1,a2,a3,a4) { var sp = stackSave(); try { dynCall_viji(index,a1,a2,a3,a4); } catch(e) { stackRestore(sp); if (e !== e+0) throw e; _setThrew(1, 0); } } function invoke_viiji(index,a1,a2,a3,a4,a5) { var sp = stackSave(); try { dynCall_viiji(index,a1,a2,a3,a4,a5); } catch(e) { stackRestore(sp); if (e !== e+0) throw e; _setThrew(1, 0); } } function invoke_iiijii(index,a1,a2,a3,a4,a5,a6) { var sp = stackSave(); try { return dynCall_iiijii(index,a1,a2,a3,a4,a5,a6); } catch(e) { stackRestore(sp); if (e !== e+0) throw e; _setThrew(1, 0); } } function invoke_iijiii(index,a1,a2,a3,a4,a5,a6) { var sp = stackSave(); try { return dynCall_iijiii(index,a1,a2,a3,a4,a5,a6); } catch(e) { stackRestore(sp); if (e !== e+0) throw e; _setThrew(1, 0); } } function invoke_vijii(index,a1,a2,a3,a4,a5) { var sp = stackSave(); try { dynCall_vijii(index,a1,a2,a3,a4,a5); } catch(e) { stackRestore(sp); if (e !== e+0) throw e; _setThrew(1, 0); } } function invoke_viidiji(index,a1,a2,a3,a4,a5,a6,a7) { var sp = stackSave(); try { dynCall_viidiji(index,a1,a2,a3,a4,a5,a6,a7); } catch(e) { stackRestore(sp); if (e !== e+0) throw e; _setThrew(1, 0); } } function invoke_viiiji(index,a1,a2,a3,a4,a5,a6) { var sp = stackSave(); try { dynCall_viiiji(index,a1,a2,a3,a4,a5,a6); } catch(e) { stackRestore(sp); if (e !== e+0) throw e; _setThrew(1, 0); } } function invoke_iiiiiiiiiji(index,a1,a2,a3,a4,a5,a6,a7,a8,a9,a10,a11) { var sp = stackSave(); try { return dynCall_iiiiiiiiiji(index,a1,a2,a3,a4,a5,a6,a7,a8,a9,a10,a11); } catch(e) { stackRestore(sp); if (e !== e+0) throw e; _setThrew(1, 0); } } function invoke_viiiijiiji(index,a1,a2,a3,a4,a5,a6,a7,a8,a9,a10,a11) { var sp = stackSave(); try { dynCall_viiiijiiji(index,a1,a2,a3,a4,a5,a6,a7,a8,a9,a10,a11); } catch(e) { stackRestore(sp); if (e !== e+0) throw e; _setThrew(1, 0); } } function invoke_jjji(index,a1,a2,a3,a4,a5) { var sp = stackSave(); try { return dynCall_jjji(index,a1,a2,a3,a4,a5); } catch(e) { stackRestore(sp); if (e !== e+0) throw e; _setThrew(1, 0); } } function invoke_jji(index,a1,a2,a3) { var sp = stackSave(); try { return dynCall_jji(index,a1,a2,a3); } catch(e) { stackRestore(sp); if (e !== e+0) throw e; _setThrew(1, 0); } } function invoke_jijii(index,a1,a2,a3,a4,a5) { var sp = stackSave(); try { return dynCall_jijii(index,a1,a2,a3,a4,a5); } catch(e) { stackRestore(sp); if (e !== e+0) throw e; _setThrew(1, 0); } } function invoke_vijjjii(index,a1,a2,a3,a4,a5,a6,a7,a8,a9) { var sp = stackSave(); try { dynCall_vijjjii(index,a1,a2,a3,a4,a5,a6,a7,a8,a9); } catch(e) { stackRestore(sp); if (e !== e+0) throw e; _setThrew(1, 0); } } function invoke_jiijiii(index,a1,a2,a3,a4,a5,a6,a7) { var sp = stackSave(); try { return dynCall_jiijiii(index,a1,a2,a3,a4,a5,a6,a7); } catch(e) { stackRestore(sp); if (e !== e+0) throw e; _setThrew(1, 0); } } function invoke_viiiijii(index,a1,a2,a3,a4,a5,a6,a7,a8) { var sp = stackSave(); try { dynCall_viiiijii(index,a1,a2,a3,a4,a5,a6,a7,a8); } catch(e) { stackRestore(sp); if (e !== e+0) throw e; _setThrew(1, 0); } } function invoke_ijji(index,a1,a2,a3,a4,a5) { var sp = stackSave(); try { return dynCall_ijji(index,a1,a2,a3,a4,a5); } catch(e) { stackRestore(sp); if (e !== e+0) throw e; _setThrew(1, 0); } } function invoke_jdi(index,a1,a2) { var sp = stackSave(); try { return dynCall_jdi(index,a1,a2); } catch(e) { stackRestore(sp); if (e !== e+0) throw e; _setThrew(1, 0); } } function invoke_vijjji(index,a1,a2,a3,a4,a5,a6,a7,a8) { var sp = stackSave(); try { dynCall_vijjji(index,a1,a2,a3,a4,a5,a6,a7,a8); } catch(e) { stackRestore(sp); if (e !== e+0) throw e; _setThrew(1, 0); } } function invoke_viijiiijiiii(index,a1,a2,a3,a4,a5,a6,a7,a8,a9,a10,a11,a12,a13) { var sp = stackSave(); try { dynCall_viijiiijiiii(index,a1,a2,a3,a4,a5,a6,a7,a8,a9,a10,a11,a12,a13); } catch(e) { stackRestore(sp); if (e !== e+0) throw e; _setThrew(1, 0); } } function invoke_vji(index,a1,a2,a3) { var sp = stackSave(); try { dynCall_vji(index,a1,a2,a3); } catch(e) { stackRestore(sp); if (e !== e+0) throw e; _setThrew(1, 0); } } function invoke_vijiiii(index,a1,a2,a3,a4,a5,a6,a7) { var sp = stackSave(); try { dynCall_vijiiii(index,a1,a2,a3,a4,a5,a6,a7); } catch(e) { stackRestore(sp); if (e !== e+0) throw e; _setThrew(1, 0); } } function invoke_dji(index,a1,a2,a3) { var sp = stackSave(); try { return dynCall_dji(index,a1,a2,a3); } catch(e) { stackRestore(sp); if (e !== e+0) throw e; _setThrew(1, 0); } } function invoke_iiiijjii(index,a1,a2,a3,a4,a5,a6,a7,a8,a9) { var sp = stackSave(); try { return dynCall_iiiijjii(index,a1,a2,a3,a4,a5,a6,a7,a8,a9); } catch(e) { stackRestore(sp); if (e !== e+0) throw e; _setThrew(1, 0); } } function invoke_iijjiiiiii(index,a1,a2,a3,a4,a5,a6,a7,a8,a9,a10,a11) { var sp = stackSave(); try { return dynCall_iijjiiiiii(index,a1,a2,a3,a4,a5,a6,a7,a8,a9,a10,a11); } catch(e) { stackRestore(sp); if (e !== e+0) throw e; _setThrew(1, 0); } } function invoke_iijiiiiii(index,a1,a2,a3,a4,a5,a6,a7,a8,a9) { var sp = stackSave(); try { return dynCall_iijiiiiii(index,a1,a2,a3,a4,a5,a6,a7,a8,a9); } catch(e) { stackRestore(sp); if (e !== e+0) throw e; _setThrew(1, 0); } } function invoke_jiji(index,a1,a2,a3,a4) { var sp = stackSave(); try { return dynCall_jiji(index,a1,a2,a3,a4); } catch(e) { stackRestore(sp); if (e !== e+0) throw e; _setThrew(1, 0); } } function invoke_vijji(index,a1,a2,a3,a4,a5,a6) { var sp = stackSave(); try { dynCall_vijji(index,a1,a2,a3,a4,a5,a6); } catch(e) { stackRestore(sp); if (e !== e+0) throw e; _setThrew(1, 0); } } function invoke_iijji(index,a1,a2,a3,a4,a5,a6) { var sp = stackSave(); try { return dynCall_iijji(index,a1,a2,a3,a4,a5,a6); } catch(e) { stackRestore(sp); if (e !== e+0) throw e; _setThrew(1, 0); } } function invoke_iji(index,a1,a2,a3) { var sp = stackSave(); try { return dynCall_iji(index,a1,a2,a3); } catch(e) { stackRestore(sp); if (e !== e+0) throw e; _setThrew(1, 0); } } function invoke_jiiiiiiiiii(index,a1,a2,a3,a4,a5,a6,a7,a8,a9,a10) { var sp = stackSave(); try { return dynCall_jiiiiiiiiii(index,a1,a2,a3,a4,a5,a6,a7,a8,a9,a10); } catch(e) { stackRestore(sp); if (e !== e+0) throw e; _setThrew(1, 0); } } function invoke_jjii(index,a1,a2,a3,a4) { var sp = stackSave(); try { return dynCall_jjii(index,a1,a2,a3,a4); } catch(e) { stackRestore(sp); if (e !== e+0) throw e; _setThrew(1, 0); } } function invoke_vijiii(index,a1,a2,a3,a4,a5,a6) { var sp = stackSave(); try { dynCall_vijiii(index,a1,a2,a3,a4,a5,a6); } catch(e) { stackRestore(sp); if (e !== e+0) throw e; _setThrew(1, 0); } } function invoke_vjjjiiii(index,a1,a2,a3,a4,a5,a6,a7,a8,a9,a10) { var sp = stackSave(); try { dynCall_vjjjiiii(index,a1,a2,a3,a4,a5,a6,a7,a8,a9,a10); } catch(e) { stackRestore(sp); if (e !== e+0) throw e; _setThrew(1, 0); } } function invoke_vjiiiii(index,a1,a2,a3,a4,a5,a6,a7) { var sp = stackSave(); try { dynCall_vjiiiii(index,a1,a2,a3,a4,a5,a6,a7); } catch(e) { stackRestore(sp); if (e !== e+0) throw e; _setThrew(1, 0); } } function invoke_jiiiii(index,a1,a2,a3,a4,a5) { var sp = stackSave(); try { return dynCall_jiiiii(index,a1,a2,a3,a4,a5); } catch(e) { stackRestore(sp); if (e !== e+0) throw e; _setThrew(1, 0); } } function invoke_viiijii(index,a1,a2,a3,a4,a5,a6,a7) { var sp = stackSave(); try { dynCall_viiijii(index,a1,a2,a3,a4,a5,a6,a7); } catch(e) { stackRestore(sp); if (e !== e+0) throw e; _setThrew(1, 0); } } function invoke_viiijiii(index,a1,a2,a3,a4,a5,a6,a7,a8) { var sp = stackSave(); try { dynCall_viiijiii(index,a1,a2,a3,a4,a5,a6,a7,a8); } catch(e) { stackRestore(sp); if (e !== e+0) throw e; _setThrew(1, 0); } } function invoke_iiiiiiiiiiiijiii(index,a1,a2,a3,a4,a5,a6,a7,a8,a9,a10,a11,a12,a13,a14,a15,a16) { var sp = stackSave(); try { return dynCall_iiiiiiiiiiiijiii(index,a1,a2,a3,a4,a5,a6,a7,a8,a9,a10,a11,a12,a13,a14,a15,a16); } catch(e) { stackRestore(sp); if (e !== e+0) throw e; _setThrew(1, 0); } } function invoke_viiiiiijjiiiiiiiiiiiiii(index,a1,a2,a3,a4,a5,a6,a7,a8,a9,a10,a11,a12,a13,a14,a15,a16,a17,a18,a19,a20,a21,a22,a23,a24) { var sp = stackSave(); try { dynCall_viiiiiijjiiiiiiiiiiiiii(index,a1,a2,a3,a4,a5,a6,a7,a8,a9,a10,a11,a12,a13,a14,a15,a16,a17,a18,a19,a20,a21,a22,a23,a24); } catch(e) { stackRestore(sp); if (e !== e+0) throw e; _setThrew(1, 0); } } function invoke_viiiiiijjiiiii(index,a1,a2,a3,a4,a5,a6,a7,a8,a9,a10,a11,a12,a13,a14,a15) { var sp = stackSave(); try { dynCall_viiiiiijjiiiii(index,a1,a2,a3,a4,a5,a6,a7,a8,a9,a10,a11,a12,a13,a14,a15); } catch(e) { stackRestore(sp); if (e !== e+0) throw e; _setThrew(1, 0); } } // === Auto-generated postamble setup entry stuff === unexportedRuntimeFunction('intArrayFromString', false); unexportedRuntimeFunction('intArrayToString', false); Module["ccall"] = ccall; Module["cwrap"] = cwrap; unexportedRuntimeFunction('setValue', false); unexportedRuntimeFunction('getValue', false); unexportedRuntimeFunction('allocate', false); unexportedRuntimeFunction('UTF8ArrayToString', false); unexportedRuntimeFunction('UTF8ToString', false); unexportedRuntimeFunction('stringToUTF8Array', false); unexportedRuntimeFunction('stringToUTF8', false); unexportedRuntimeFunction('lengthBytesUTF8', false); Module["stackTrace"] = stackTrace; unexportedRuntimeFunction('addOnPreRun', false); unexportedRuntimeFunction('addOnInit', false); unexportedRuntimeFunction('addOnPreMain', false); unexportedRuntimeFunction('addOnExit', false); unexportedRuntimeFunction('addOnPostRun', false); unexportedRuntimeFunction('writeStringToMemory', false); unexportedRuntimeFunction('writeArrayToMemory', false); unexportedRuntimeFunction('writeAsciiToMemory', false); Module["addRunDependency"] = addRunDependency; Module["removeRunDependency"] = removeRunDependency; unexportedRuntimeFunction('FS_createFolder', false); Module["FS_createPath"] = FS.createPath; Module["FS_createDataFile"] = FS.createDataFile; unexportedRuntimeFunction('FS_createPreloadedFile', true); unexportedRuntimeFunction('FS_createLazyFile', true); unexportedRuntimeFunction('FS_createLink', false); unexportedRuntimeFunction('FS_createDevice', true); unexportedRuntimeFunction('FS_unlink', true); unexportedRuntimeFunction('getLEB', false); unexportedRuntimeFunction('getFunctionTables', false); unexportedRuntimeFunction('alignFunctionTables', false); unexportedRuntimeFunction('registerFunctions', false); unexportedRuntimeFunction('addFunction', false); unexportedRuntimeFunction('removeFunction', false); unexportedRuntimeFunction('getFuncWrapper', false); unexportedRuntimeFunction('prettyPrint', false); unexportedRuntimeFunction('dynCall', false); unexportedRuntimeFunction('getCompilerSetting', false); unexportedRuntimeFunction('print', false); unexportedRuntimeFunction('printErr', false); unexportedRuntimeFunction('getTempRet0', false); unexportedRuntimeFunction('setTempRet0', false); unexportedRuntimeFunction('callMain', false); unexportedRuntimeFunction('abort', false); unexportedRuntimeFunction('keepRuntimeAlive', false); unexportedRuntimeFunction('zeroMemory', false); unexportedRuntimeFunction('stringToNewUTF8', false); unexportedRuntimeFunction('emscripten_realloc_buffer', false); unexportedRuntimeFunction('ENV', false); unexportedRuntimeFunction('ERRNO_CODES', false); unexportedRuntimeFunction('ERRNO_MESSAGES', false); unexportedRuntimeFunction('setErrNo', false); unexportedRuntimeFunction('inetPton4', false); 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new deps are fulfilled }; function callMain(args) { assert(runDependencies == 0, 'cannot call main when async dependencies remain! (listen on Module["onRuntimeInitialized"])'); assert(__ATPRERUN__.length == 0, 'cannot call main when preRun functions remain to be called'); var entryFunction = Module['_main']; args = args || []; var argc = args.length+1; var argv = stackAlloc((argc + 1) * 4); HEAP32[argv >> 2] = allocateUTF8OnStack(thisProgram); for (var i = 1; i < argc; i++) { HEAP32[(argv >> 2) + i] = allocateUTF8OnStack(args[i - 1]); } HEAP32[(argv >> 2) + argc] = 0; try { var ret = entryFunction(argc, argv); // In PROXY_TO_PTHREAD builds, we should never exit the runtime below, as // execution is asynchronously handed off to a pthread. // if we're not running an evented main loop, it's time to exit exit(ret, /* implicit = */ true); return ret; } catch (e) { return handleException(e); } finally { calledMain = true; } } function stackCheckInit() { // This is normally called automatically during __wasm_call_ctors but need to // get these values before even running any of the ctors so we call it redundantly // here. // TODO(sbc): Move writeStackCookie to native to to avoid this. _emscripten_stack_init(); writeStackCookie(); } /** @type {function(Array=)} */ function run(args) { args = args || arguments_; if (runDependencies > 0) { return; } stackCheckInit(); preRun(); // a preRun added a dependency, run will be called later if (runDependencies > 0) { return; } function doRun() { // run may have just been called through dependencies being fulfilled just in this very frame, // or while the async setStatus time below was happening if (calledRun) return; calledRun = true; Module['calledRun'] = true; if (ABORT) return; initRuntime(); preMain(); readyPromiseResolve(Module); if (Module['onRuntimeInitialized']) Module['onRuntimeInitialized'](); if (shouldRunNow) callMain(args); postRun(); } if (Module['setStatus']) { Module['setStatus']('Running...'); setTimeout(function() { setTimeout(function() { Module['setStatus'](''); }, 1); doRun(); }, 1); } else { doRun(); } checkStackCookie(); } Module['run'] = run; function checkUnflushedContent() { // Compiler settings do not allow exiting the runtime, so flushing // the streams is not possible. but in ASSERTIONS mode we check // if there was something to flush, and if so tell the user they // should request that the runtime be exitable. // Normally we would not even include flush() at all, but in ASSERTIONS // builds we do so just for this check, and here we see if there is any // content to flush, that is, we check if there would have been // something a non-ASSERTIONS build would have not seen. // How we flush the streams depends on whether we are in SYSCALLS_REQUIRE_FILESYSTEM=0 // mode (which has its own special function for this; otherwise, all // the code is inside libc) var oldOut = out; var oldErr = err; var has = false; out = err = (x) => { has = true; } try { // it doesn't matter if it fails ___stdio_exit(); // also flush in the JS FS layer ['stdout', 'stderr'].forEach(function(name) { var info = FS.analyzePath('/dev/' + name); if (!info) return; var stream = info.object; var rdev = stream.rdev; var tty = TTY.ttys[rdev]; if (tty && tty.output && tty.output.length) { has = true; } }); } catch(e) {} out = oldOut; err = oldErr; if (has) { warnOnce('stdio streams had content in them that was not flushed. you should set EXIT_RUNTIME to 1 (see the FAQ), or make sure to emit a newline when you printf etc.'); } } /** @param {boolean|number=} implicit */ function exit(status, implicit) { EXITSTATUS = status; checkUnflushedContent(); // if exit() was called explicitly, warn the user if the runtime isn't actually being shut down if (keepRuntimeAlive() && !implicit) { var msg = 'program exited (with status: ' + status + '), but EXIT_RUNTIME is not set, so halting execution but not exiting the runtime or preventing further async execution (build with EXIT_RUNTIME=1, if you want a true shutdown)'; readyPromiseReject(msg); err(msg); } procExit(status); } function procExit(code) { EXITSTATUS = code; if (!keepRuntimeAlive()) { if (Module['onExit']) Module['onExit'](code); ABORT = true; } quit_(code, new ExitStatus(code)); } if (Module['preInit']) { if (typeof Module['preInit'] == 'function') Module['preInit'] = [Module['preInit']]; while (Module['preInit'].length > 0) { Module['preInit'].pop()(); } } // shouldRunNow refers to calling main(), not run(). var shouldRunNow = true; if (Module['noInitialRun']) shouldRunNow = false; run(); return unityFramework.ready } ); })(); if (typeof exports === 'object' && typeof module === 'object') module.exports = unityFramework; else if (typeof define === 'function' && define['amd']) define([], function() { return unityFramework; }); else if (typeof exports === 'object') exports["unityFramework"] = unityFramework;