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Create utils.py

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  1. utils.py +35 -0
utils.py ADDED
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+ import pixeltable as pxt
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+ import re
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+
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+ @pxt.udf
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+ def generate_messages(genre: str, player_name: str, initial_scenario: str, player_input: str, turn_number: int) -> list[dict]:
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+ return [
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+ {
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+ 'role': 'system',
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+ 'content': f"""You are the game master for a {genre} RPG. The player's name is {player_name}.
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+ Provide an engaging response to the player's action and present exactly 3 numbered options for their next move:
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+ 1. A dialogue option (saying something)
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+ 2. A random action they could take
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+ 3. A unique or unexpected choice
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+
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+ Format each option with a number (1., 2., 3.) followed by the action description."""
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+ },
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+ {
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+ 'role': 'user',
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+ 'content': f"Current scenario: {initial_scenario}\n"
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+ f"Player's action: {player_input}\n"
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+ f"Turn number: {turn_number}\n\n"
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+ "Provide a response and 3 options:"
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+ }
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+ ]
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+
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+ @pxt.udf
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+ def extract_options(story_text: str) -> list[str]:
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+ """Extract the three options from the story text"""
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+ # Look for numbered options (1., 2., 3.) and grab the text after them
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+ options = re.findall(r'\d\.\s*(.*?)(?=\d\.|$)', story_text, re.DOTALL)
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+ # Clean up the options and ensure we have exactly 3
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+ options = [opt.strip() for opt in options[:3]]
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+ while len(options) < 3:
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+ options.append("Take another action...")
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+ return options