import pixeltable as pxt import re @pxt.udf def generate_messages(genre: str, player_name: str, initial_scenario: str, player_input: str, turn_number: int) -> list[dict]: return [ { 'role': 'system', 'content': f"""You are the game master for a {genre} RPG. The player's name is {player_name}. Provide an engaging response to the player's action and present exactly 3 numbered options for their next move: 1. A dialogue option (saying something) 2. A random action they could take 3. A unique or unexpected choice Format each option with a number (1., 2., 3.) followed by the action description.""" }, { 'role': 'user', 'content': f"Current scenario: {initial_scenario}\n" f"Player's action: {player_input}\n" f"Turn number: {turn_number}\n\n" "Provide a response and 3 options:" } ] @pxt.udf def extract_options(story_text: str) -> list[str]: """Extract the three options from the story text""" # Look for numbered options (1., 2., 3.) and grab the text after them options = re.findall(r'\d\.\s*(.*?)(?=\d\.|$)', story_text, re.DOTALL) # Clean up the options and ensure we have exactly 3 options = [opt.strip() for opt in options[:3]] while len(options) < 3: options.append("Take another action...") return options