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import streamlit as st
import noisereduce as nr
import soundfile as sf
import io
from pydub import AudioSegment
# Define a Streamlit app
st.title("Audio Processing App")
# Upload the input audio file
uploaded_audio = st.file_uploader("Upload an audio file", type=["mp3", "wav", "ogg", "flac", "wma", "m4a"])
# Speed factor input
speed_factor = st.slider("Playback Speed", min_value=0.1, max_value=2.0, step=0.1, value=1.0)
if uploaded_audio is not None:
audio_bytes = uploaded_audio.read()
# Convert audio file to numpy array
audio, sample_rate = sf.read(io.BytesIO(audio_bytes))
# Apply noise reduction
st.write("Applying noise reduction...")
reduced_audio_data = nr.reduce_noise(y=audio, sr=sample_rate)
# Create an AudioSegment from the reduced audio data
reduced_audio = AudioSegment(
reduced_audio_data.tobytes(),
frame_rate=sample_rate,
sample_width=reduced_audio_data.dtype.itemsize,
channels=1
)
# Slow down the audio based on the user's input speed factor
st.write(f"Slowing down audio to {speed_factor}x speed...")
slowed_audio = reduced_audio.speedup(playback_speed=1/speed_factor)
# Provide a link to download the processed audio
st.audio(slowed_audio.export(format="wav").read(), format="audio/wav")
# Run the Streamlit app
if __name__ == "__main__":
st.write("Upload an audio file, set the playback speed, and apply noise reduction.")