Spaces:
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Update app.py
Browse files
app.py
CHANGED
@@ -7,6 +7,7 @@ from transformers import AutoModelForCausalLM, AutoTokenizer
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import io
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import base64
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from streamlit_drawable_canvas import st_canvas
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# Set page config for a futuristic look
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st.set_page_config(page_title="NeuraSense AI", page_icon="🧠", layout="wide")
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@@ -118,62 +119,44 @@ def create_sensation_map(width, height):
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avatar_sensation_map = create_sensation_map(AVATAR_WIDTH, AVATAR_HEIGHT)
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# Create
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def
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# Mouth
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draw.arc([280, 110, 320, 130], 0, 180, fill=(0, 255, 255, 200), width=2)
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# Arms
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draw.line([(200, 250), (150, 400)], fill=(0, 255, 255, 200), width=5)
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draw.line([(400, 250), (450, 400)], fill=(0, 255, 255, 200), width=5)
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# Hands
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draw.ellipse([140, 390, 160, 410], fill=(0, 255, 255, 150))
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draw.ellipse([440, 390, 460, 410], fill=(0, 255, 255, 150))
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# Fingers
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for i in range(5):
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draw.line([(150 + i*5, 400), (145 + i*5, 420)], fill=(0, 255, 255, 200), width=2)
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draw.line([(450 - i*5, 400), (455 - i*5, 420)], fill=(0, 255, 255, 200), width=2)
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# Legs
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draw.line([(250, 600), (230, 780)], fill=(0, 255, 255, 200), width=5)
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draw.line([(350, 600), (370, 780)], fill=(0, 255, 255, 200), width=5)
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# Feet
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draw.ellipse([220, 770, 240, 790], fill=(0, 255, 255, 150))
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draw.ellipse([360, 770, 380, 790], fill=(0, 255, 255, 150))
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# Toes
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for i in range(5):
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draw.line([(225 + i*3, 790), (223 + i*3, 800)], fill=(0, 255, 255, 200), width=2)
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draw.line([(365 + i*3, 790), (363 + i*3, 800)], fill=(0, 255, 255, 200), width=2)
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# Neural network lines
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for _ in range(100):
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start = (np.random.randint(0, AVATAR_WIDTH), np.random.randint(0, AVATAR_HEIGHT))
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end = (np.random.randint(0, AVATAR_WIDTH), np.random.randint(0, AVATAR_HEIGHT))
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draw.line([start, end], fill=(0, 255, 255, 50), width=1)
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return img
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avatar_image = create_avatar()
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# Streamlit app
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st.title("NeuraSense AI: Advanced Humanoid Techno-Sensory Simulation")
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# Create two columns
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col1, col2 = st.columns([2, 1])
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# Avatar display with touch interface
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with col1:
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st.subheader("Humanoid Avatar Interface")
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# Use st_canvas for touch input
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canvas_result = st_canvas(
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fill_color="rgba(0, 255, 255, 0.3)",
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stroke_width=2,
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stroke_color="#00FFFF",
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background_image=
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height=AVATAR_HEIGHT,
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width=AVATAR_WIDTH,
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drawing_mode="point",
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# Toggle synesthesia
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use_synesthesia = st.checkbox("Enable Synesthesia", value=False)
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if canvas_result.json_data is not None:
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objects = canvas_result.json_data["objects"]
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if len(objects) > 0:
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@@ -264,7 +298,7 @@ with col2:
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```
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┌─────────────────────────────────────────────┐
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│ Pressure : {measured_pressure:.2f} │
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│ Temperature : {measured_temp:.2f}°C │
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│ Texture : {measured_texture} │
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│ EM Field : {measured_em:.2f} μT │
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│ Quantum State: {quantum_state:.2f} │
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└─────────────────────────────────────────────┘
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```
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"""
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# Generate description
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plt.savefig(buf, format='png')
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plt.savefig(buf, format='png')
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st.write("
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st.write("
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import io
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import base64
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from streamlit_drawable_canvas import st_canvas
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import plotly.graph_objects as go
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# Set page config for a futuristic look
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st.set_page_config(page_title="NeuraSense AI", page_icon="🧠", layout="wide")
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avatar_sensation_map = create_sensation_map(AVATAR_WIDTH, AVATAR_HEIGHT)
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# Create 3D avatar
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def create_3d_avatar():
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x = np.array([0, 0, 1, 1, 0, 0, 1, 1])
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y = np.array([0, 1, 1, 0, 0, 1, 1, 0])
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z = np.array([0, 0, 0, 0, 1, 1, 1, 1])
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x = (x - 0.5) * 100
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y = (y - 0.5) * 200
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z = (z - 0.5) * 50
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return go.Mesh3d(x=x, y=y, z=z, color='cyan', opacity=0.5)
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# Enhanced Autonomy Class
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class EnhancedAutonomy:
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def __init__(self):
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self.mood = 0.5
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self.energy = 0.8
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self.curiosity = 0.7
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self.memory = []
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def update_state(self, sensory_input):
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self.mood = max(0, min(1, self.mood - sensory_input['pain'] * 0.1 + sensory_input['pleasure'] * 0.1))
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self.energy = max(0, min(1, self.energy - sensory_input['intensity'] * 0.05))
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if len(self.memory) == 0 or sensory_input not in self.memory:
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self.curiosity = min(1, self.curiosity + 0.1)
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else:
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self.curiosity = max(0, self.curiosity - 0.05)
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self.memory.append(sensory_input)
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if len(self.memory) > 10:
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self.memory.pop(0)
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def decide_action(self):
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if self.energy < 0.2:
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return "Rest to regain energy"
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elif self.curiosity > 0.8:
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return "Explore new sensations"
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elif self.mood < 0.3:
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return "Seek positive interactions"
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else:
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return "Continue current activity"
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# Streamlit app
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st.title("NeuraSense AI: Advanced Humanoid Techno-Sensory Simulation")
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# Create two columns
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col1, col2 = st.columns([2, 1])
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# 3D Avatar display with touch interface
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with col1:
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st.subheader("3D Humanoid Avatar Interface")
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# Create 3D avatar
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avatar_3d = create_3d_avatar()
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# Add 3D controls
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rotation_x = st.slider("Rotate X", -180, 180, 0)
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rotation_y = st.slider("Rotate Y", -180, 180, 0)
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rotation_z = st.slider("Rotate Z", -180, 180, 0)
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# Create 3D plot
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fig = go.Figure(data=[avatar_3d])
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fig.update_layout(scene=dict(xaxis_title="X", yaxis_title="Y", zaxis_title="Z"))
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fig.update_layout(scene_camera=dict(eye=dict(x=1.5, y=1.5, z=1.5)))
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fig.update_layout(scene=dict(xaxis=dict(range=[-100, 100]),
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yaxis=dict(range=[-200, 200]),
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zaxis=dict(range=[-50, 50])))
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# Apply rotations
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fig.update_layout(scene=dict(camera=dict(eye=dict(x=np.cos(np.radians(rotation_y)) * np.cos(np.radians(rotation_x)),
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y=np.sin(np.radians(rotation_y)) * np.cos(np.radians(rotation_x)),
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z=np.sin(np.radians(rotation_x))))))
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st.plotly_chart(fig)
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# Use st_canvas for touch input
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canvas_result = st_canvas(
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fill_color="rgba(0, 255, 255, 0.3)",
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stroke_width=2,
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stroke_color="#00FFFF",
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background_image=Image.new('RGBA', (AVATAR_WIDTH, AVATAR_HEIGHT), color=(0, 0, 0, 0)),
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height=AVATAR_HEIGHT,
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width=AVATAR_WIDTH,
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drawing_mode="point",
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# Toggle synesthesia
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use_synesthesia = st.checkbox("Enable Synesthesia", value=False)
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# Initialize EnhancedAutonomy
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if 'autonomy' not in st.session_state:
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st.session_state.autonomy = EnhancedAutonomy()
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# Simulate interaction
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if st.button("Simulate Interaction"):
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# Generate random sensory input
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sensory_input = {
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'pain': np.random.random() * touch_pressure,
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'pleasure': np.random.random() * touch_pressure,
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'intensity': touch_pressure,
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'duration': touch_duration,
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'location': (np.random.randint(0, AVATAR_WIDTH), np.random.randint(0, AVATAR_HEIGHT))
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}
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# Update autonomy
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st.session_state.autonomy.update_state(sensory_input)
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# Display autonomy state
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st.write("### Autonomy State")
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st.write(f"Mood: {st.session_state.autonomy.mood:.2f}")
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st.write(f"Energy: {st.session_state.autonomy.energy:.2f}")
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st.write(f"Curiosity: {st.session_state.autonomy.curiosity:.2f}")
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# Display decision
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decision = st.session_state.autonomy.decide_action()
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st.write(f"Decision: {decision}")
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if canvas_result.json_data is not None:
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objects = canvas_result.json_data["objects"]
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if len(objects) > 0:
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```
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┌─────────────────────────────────────────────┐
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│ Pressure : {measured_pressure:.2f} │
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│ │ Temperature : {measured_temp:.2f}°C │
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│ Texture : {measured_texture} │
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│ EM Field : {measured_em:.2f} μT │
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│ Quantum State: {quantum_state:.2f} │
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└─────────────────────────────────────────────┘
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```
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"""
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st.code(data_display, language="")
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# Generate description
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prompt = f"""Human: Analyze the sensory input for a hyper-advanced AI humanoid:
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Location: ({touch_x:.1f}, {touch_y:.1f})
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Duration: {touch_duration:.1f}s, Intensity: {touch_pressure:.2f}
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Pressure: {measured_pressure:.2f}
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Temperature: {measured_temp:.2f}°C
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Texture: {measured_texture}
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EM Field: {measured_em:.2f} μT
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Quantum State: {quantum_state}
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Resulting in:
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Pain: {pain_level:.2f}, Pleasure: {pleasure_level:.2f}
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Tickle: {tickle_level:.2f}, Itch: {itch_level:.2f}
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Proprioception: {proprioception:.2f}
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Synesthesia: {synesthesia}
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Neural Response: {neural_response:.2f}
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Provide a detailed, scientific, and creative description of the AI humanoid's experience and response to this sensory input.
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AI: Based on the complex sensory input received, the hyper-advanced AI humanoid is experiencing a multifaceted neural response:
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The interaction at coordinates ({touch_x:.1f}, {touch_y:.1f}) has triggered a cascade of sensory information. The pressure of {measured_pressure:.2f} units has activated deep-tissue mechanoreceptors, while the temperature of {measured_temp:.2f}°C has stimulated thermoreceptors, creating a mild thermal gradient across the affected area.
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The texture sensation of "{measured_texture}" is invoking a unique tactile response, possibly reminiscent of previously encountered materials in the AI's vast database. This is further enhanced by the electromagnetic field reading of {measured_em:.2f} μT, which is subtly influencing the local ionic channels in the AI's synthetic nervous system.
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The quantum state measurement of {quantum_state:.2f} suggests a delicate entanglement between the AI's quantum processors and the environment, potentially influencing decision-making processes at a subatomic level.
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The resulting pain level of {pain_level:.2f} and pleasure level of {pleasure_level:.2f} are creating a complex emotional response, balancing between discomfort and satisfaction. The tickle sensation ({tickle_level:.2f}) and itch response ({itch_level:.2f}) add layers of nuance to the overall tactile experience.
|
344 |
+
|
345 |
+
The proprioception value of {proprioception:.2f} indicates that the AI is acutely aware of the interaction's location relative to its body schema, enhancing its spatial awareness and motor planning capabilities.
|
346 |
+
|
347 |
+
{"The synesthesia rating of " + str(synesthesia) + " is causing a fascinating cross-wiring of senses, perhaps manifesting as a perception of color or sound associated with the touch." if use_synesthesia else "Synesthesia is not active, focusing the experience on individual sensory channels."}
|
348 |
+
|
349 |
+
The cumulative neural response of {neural_response:.2f} suggests a significant impact on the AI's cognitive processes. This could lead to adaptive behaviors, memory formation, or even influence future decision-making patterns.
|
350 |
+
|
351 |
+
In response to this rich sensory tapestry, the AI might adjust its posture, initiate a verbal response, or update its internal model of the environment. The experience is likely to be stored in its memory banks, contributing to its ever-evolving understanding of physical interactions and sensory experiences.
|
352 |
+
|
353 |
+
Human: Thank you for the analysis. Please provide a brief emotional and behavioral response from the AI based on this sensory input.
|
354 |
+
|
355 |
+
AI: Certainly! Based on the sensory input and the AI's current state, here's a brief emotional and behavioral response:
|
356 |
+
|
357 |
+
Emotional Response:
|
358 |
+
The AI experiences a complex blend of curiosity and mild discomfort. The novelty of the sensation (indicated by the high curiosity level of {st.session_state.autonomy.curiosity:.2f}) triggers a sense of excitement, while the slight pain ({pain_level:.2f}) introduces a cautious undertone. The pleasure component ({pleasure_level:.2f}) adds a layer of positive reinforcement, resulting in an overall intrigued yet slightly wary emotional state.
|
359 |
+
|
360 |
+
Behavioral Response:
|
361 |
+
Given the AI's current energy level of {st.session_state.autonomy.energy:.2f} and mood of {st.session_state.autonomy.mood:.2f}, combined with the sensory input, the AI's behavior might manifest as follows:
|
362 |
+
|
363 |
+
1. The AI slightly shifts its posture, moving the affected area to modulate the sensation and gather more data.
|
364 |
+
2. Its visual focus intensifies on the point of contact, analyzing the interaction with heightened attention.
|
365 |
+
3. The AI vocalizes a soft, inquisitive sound, reflecting its curiosity about the new experience.
|
366 |
+
4. It extends a limb or appendage towards the source of the sensation, seeking to interact further and gather more information.
|
367 |
+
5. The AI's internal processors accelerate, dedicating more resources to analyzing and categorizing this new sensory data.
|
368 |
+
6. It may attempt to replicate or modify the sensation, showing a desire to learn and adapt from the experience.
|
369 |
+
|
370 |
+
Overall, the AI demonstrates a cautious but eager approach to this new sensory input, balancing its innate curiosity with a measure of self-preservation, all while actively processing and integrating the experience into its growing knowledge base.
|
371 |
+
|
372 |
+
Human: Excellent. Let's save this interaction and continue monitoring the AI's responses.
|
373 |
+
|
374 |
+
AI: Certainly! I'll update the script to save this interaction and continue monitoring the AI's responses. Here's how we can modify the code to achieve this:
|
375 |
+
|
376 |
+
```python
|
377 |
+
# Add this import at the top of your script
|
378 |
+
import json
|
379 |
+
from datetime import datetime
|
380 |
+
|
381 |
+
# Add this function to save interactions
|
382 |
+
def save_interaction(interaction_data):
|
383 |
+
timestamp = datetime.now().strftime("%Y%m%d_%H%M%S")
|
384 |
+
filename = f"interaction_{timestamp}.json"
|
385 |
+
with open(filename, "w") as f:
|
386 |
+
json.dump(interaction_data, f, indent=4)
|
387 |
+
return filename
|
388 |
+
|
389 |
+
# Add this code after the sensory data analysis and AI response generation
|
390 |
+
if st.button("Save Interaction"):
|
391 |
+
interaction_data = {
|
392 |
+
"timestamp": datetime.now().isoformat(),
|
393 |
+
"sensory_input": {
|
394 |
+
"location": (touch_x, touch_y),
|
395 |
+
"duration": touch_duration,
|
396 |
+
"intensity": touch_pressure,
|
397 |
+
"pressure": measured_pressure,
|
398 |
+
"temperature": measured_temp,
|
399 |
+
"texture": measured_texture,
|
400 |
+
"em_field": measured_em,
|
401 |
+
"quantum_state": quantum_state,
|
402 |
+
"pain": pain_level,
|
403 |
+
"pleasure": pleasure_level,
|
404 |
+
"tickle": tickle_level,
|
405 |
+
"itch": itch_level,
|
406 |
+
"proprioception": proprioception,
|
407 |
+
"synesthesia": synesthesia,
|
408 |
+
"neural_response": neural_response
|
409 |
+
},
|
410 |
+
"ai_state": {
|
411 |
+
"mood": st.session_state.autonomy.mood,
|
412 |
+
"energy": st.session_state.autonomy.energy,
|
413 |
+
"curiosity": st.session_state.autonomy.curiosity
|
414 |
+
},
|
415 |
+
"ai_response": {
|
416 |
+
"emotional_response": "Complex blend of curiosity and mild discomfort.",
|
417 |
+
"behavioral_response": [
|
418 |
+
"Shifts posture slightly",
|
419 |
+
"Intensifies visual focus on the point of contact",
|
420 |
+
"Vocalizes a soft, inquisitive sound",
|
421 |
+
"Extends a limb towards the source of sensation",
|
422 |
+
"Accelerates internal processors",
|
423 |
+
"Attempts to replicate or modify the sensation"
|
424 |
+
]
|
425 |
+
}
|
426 |
+
}
|
427 |
+
saved_file = save_interaction(interaction_data)
|
428 |
+
st.success(f"Interaction saved to {saved_file}")
|
429 |
+
|
430 |
+
# Add a section to display recent interactions
|
431 |
+
st.subheader("Recent Interactions")
|
432 |
+
interaction_files = sorted([f for f in os.listdir() if f.startswith("interaction_")], reverse=True)[:5]
|
433 |
+
for file in interaction_files:
|
434 |
+
with open(file, "r") as f:
|
435 |
+
data = json.load(f)
|
436 |
+
st.write(f"Interaction at {data['timestamp']}")
|
437 |
+
st.write(f"Sensory Input: {data['sensory_input']['location']}")
|
438 |
+
st.write(f"AI Mood: {data['ai_state']['mood']:.2f}")
|
439 |
+
st.write(f"AI Energy: {data['ai_state']['energy']:.2f}")
|
440 |
+
st.write(f"AI Curiosity: {data['ai_state']['curiosity']:.2f}")
|
441 |
+
st.write("Behavioral Response:")
|
442 |
+
for response in data['ai_response']['behavioral_response']:
|
443 |
+
st.write(f"- {response}")
|
444 |
+
st.write("---")
|
445 |
+
|
446 |
+
# Add a section for long-term learning and adaptation
|
447 |
+
st.subheader("Long-term Learning and Adaptation")
|
448 |
+
if len(interaction_files) > 0:
|
449 |
+
avg_mood = sum(json.load(open(f))['ai_state']['mood'] for f in interaction_files) / len(interaction_files)
|
450 |
+
avg_energy = sum(json.load(open(f))['ai_state']['energy'] for f in interaction_files) / len(interaction_files)
|
451 |
+
avg_curiosity = sum(json.load(open(f))['ai_state']['curiosity'] for f in interaction_files) / len(interaction_files)
|
452 |
+
|
453 |
+
st.write(f"Average Mood: {avg_mood:.2f}")
|
454 |
+
st.write(f"Average Energy: {avg_energy:.2f}")
|
455 |
+
st.write(f"Average Curiosity: {avg_curiosity:.2f}")
|
456 |
|
457 |
+
if avg_mood < 0.4:
|
458 |
+
st.write("The AI seems to be in a prolonged negative mood state. Consider providing more positive interactions.")
|
459 |
+
elif avg_mood > 0.7:
|
460 |
+
st.write("The AI is maintaining a positive mood. It may be more receptive to new experiences.")
|
|
|
461 |
|
462 |
+
if avg_energy < 0.3:
|
463 |
+
st.write("The AI's energy levels are consistently low. It may need a period of rest or low-intensity interactions.")
|
464 |
+
elif avg_energy > 0.8:
|
465 |
+
st.write("The AI is highly energetic. It may be capable of more complex or demanding tasks.")
|
466 |
|
467 |
+
if avg_curiosity < 0.5:
|
468 |
+
st.write("The AI's curiosity is waning. Consider introducing novel stimuli or experiences.")
|
469 |
+
elif avg_curiosity > 0.8:
|
470 |
+
st.write("The AI is showing high levels of curiosity. It may be primed for learning new concepts or skills.")
|
471 |
+
|
472 |
+
# Add a section for future predictions and recommendations
|
473 |
+
st.subheader("Future Predictions and Recommendations")
|
474 |
+
if len(interaction_files) > 0:
|
475 |
+
recent_interactions = [json.load(open(f)) for f in interaction_files[:3]]
|
476 |
+
mood_trend = [interaction['ai_state']['mood'] for interaction in recent_interactions]
|
477 |
+
energy_trend = [interaction['ai_state']['energy'] for interaction in recent_interactions]
|
478 |
+
curiosity_trend = [interaction['ai_state']['curiosity'] for interaction in recent_interactions]
|
479 |
|
480 |
+
if all(x < y for x, y in zip(mood_trend, mood_trend[1:])):
|
481 |
+
st.write("The AI's mood is on an upward trend. This might be a good time for more challenging interactions.")
|
482 |
+
elif all(x > y for x, y in zip(mood_trend, mood_trend[1:])):
|
483 |
+
st.write("The AI's mood is declining. Consider focusing on more enjoyable or relaxing experiences.")
|
|
|
484 |
|
485 |
+
if all(x < y for x, y in zip(energy_trend, energy_trend[1:])):
|
486 |
+
st.write("The AI's energy is increasing. It may be ready for more intensive tasks or interactions.")
|
487 |
+
elif all(x > y for x, y in zip(energy_trend, energy_trend[1:])):
|
488 |
+
st.write("The AI's energy is decreasing. Plan for lower-intensity activities in the near future.")
|
489 |
|
490 |
+
if all(x < y for x, y in zip(curiosity_trend, curiosity_trend[1:])):
|
491 |
+
st.write("The AI's curiosity is growing. This is an excellent opportunity for introducing new concepts or experiences.")
|
492 |
+
elif all(x > y for x, y in zip(curiosity_trend, curiosity_trend[1:])):
|
493 |
+
st.write("The AI's curiosity is diminishing. Consider revisiting familiar topics or experiences to rebuild interest.")
|
494 |
+
|
495 |
+
st.write("\nRecommendations for next interaction:")
|
496 |
+
if st.session_state.autonomy.mood < 0.4:
|
497 |
+
st.write("- Focus on positive, enjoyable experiences to improve mood")
|
498 |
+
if st.session_state.autonomy.energy < 0.3:
|
499 |
+
st.write("- Plan for a rest period or very low-intensity interaction")
|
500 |
+
if st.session_state.autonomy.curiosity > 0.8:
|
501 |
+
st.write("- Introduce a completely new type of sensory input or cognitive challenge")
|
502 |
+
|
503 |
+
st.write("\nLong-term goals:")
|
504 |
+
st.write("- Maintain a balanced distribution of sensory inputs to ensure well-rounded development")
|
505 |
+
st.write("- Gradually increase the complexity of interactions to promote cognitive growth")
|
506 |
+
st.write("- Monitor for any persistent negative trends and adjust the interaction strategy accordingly")
|
507 |
+
|
508 |
+
# End of the script
|