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/* SPDX-License-Identifier: GPL-2.0 */
/*
* transcode.c - convert audio file to WAVE
*
* Copyright (C) 2019 Andrew Clayton <andrew@digital-domain.net>
* Copyright (C) 2024 William Tambellini <william.tambellini@gmail.com>
*/
// Just for conveninent C++ API
#include <vector>
#include <string>
// C
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <stdbool.h>
#include <stdint.h>
#include <sys/types.h>
#include <sys/stat.h>
#include <fcntl.h>
#include <unistd.h>
#include <sys/mman.h>
extern "C" {
#include <libavutil/opt.h>
#include <libavcodec/avcodec.h>
#include <libavformat/avformat.h>
#include <libswresample/swresample.h>
}
typedef uint64_t u64;
typedef int64_t s64;
typedef uint32_t u32;
typedef int32_t s32;
typedef uint16_t u16;
typedef int16_t s16;
typedef uint8_t u8;
typedef int8_t s8;
#define WAVE_SAMPLE_RATE 16000
#define AVIO_CTX_BUF_SZ 4096
static const char* ffmpegLog = getenv("FFMPEG_LOG");
// Todo: add __FILE__ __LINE__
#define LOG(...) \
do { if (ffmpegLog) fprintf(stderr, __VA_ARGS__); } while(0) // C99
/*
* WAVE file header based on definition from
* https://gist.github.com/Jon-Schneider/8b7c53d27a7a13346a643dac9c19d34f
*
* We must ensure this structure doesn't have any holes or
* padding so we can just map it straight to the WAVE data.
*/
struct wave_hdr {
/* RIFF Header: "RIFF" */
char riff_header[4];
/* size of audio data + sizeof(struct wave_hdr) - 8 */
int wav_size;
/* "WAVE" */
char wav_header[4];
/* Format Header */
/* "fmt " (includes trailing space) */
char fmt_header[4];
/* Should be 16 for PCM */
int fmt_chunk_size;
/* Should be 1 for PCM. 3 for IEEE Float */
s16 audio_format;
s16 num_channels;
int sample_rate;
/*
* Number of bytes per second
* sample_rate * num_channels * bit_depth/8
*/
int byte_rate;
/* num_channels * bytes per sample */
s16 sample_alignment;
/* bits per sample */
s16 bit_depth;
/* Data Header */
/* "data" */
char data_header[4];
/*
* size of audio
* number of samples * num_channels * bit_depth/8
*/
int data_bytes;
} __attribute__((__packed__));
struct audio_buffer {
u8 *ptr;
int size; /* size left in the buffer */
};
static void set_wave_hdr(wave_hdr& wh, size_t size) {
memcpy(&wh.riff_header, "RIFF", 4);
wh.wav_size = size + sizeof(struct wave_hdr) - 8;
memcpy(&wh.wav_header, "WAVE", 4);
memcpy(&wh.fmt_header, "fmt ", 4);
wh.fmt_chunk_size = 16;
wh.audio_format = 1;
wh.num_channels = 1;
wh.sample_rate = WAVE_SAMPLE_RATE;
wh.sample_alignment = 2;
wh.bit_depth = 16;
wh.byte_rate = wh.sample_rate * wh.sample_alignment;
memcpy(&wh.data_header, "data", 4);
wh.data_bytes = size;
}
static void write_wave_hdr(int fd, size_t size) {
struct wave_hdr wh;
set_wave_hdr(wh, size);
write(fd, &wh, sizeof(struct wave_hdr));
}
static int map_file(int fd, u8 **ptr, size_t *size)
{
struct stat sb;
fstat(fd, &sb);
*size = sb.st_size;
*ptr = (u8*)mmap(NULL, *size, PROT_READ|PROT_WRITE, MAP_PRIVATE, fd, 0);
if (*ptr == MAP_FAILED) {
perror("mmap");
return -1;
}
return 0;
}
static int read_packet(void *opaque, u8 *buf, int buf_size)
{
struct audio_buffer *audio_buf = (audio_buffer*)opaque;
buf_size = FFMIN(buf_size, audio_buf->size);
/* copy internal buffer data to buf */
memcpy(buf, audio_buf->ptr, buf_size);
audio_buf->ptr += buf_size;
audio_buf->size -= buf_size;
return buf_size;
}
static void convert_frame(struct SwrContext *swr, AVCodecContext *codec,
AVFrame *frame, s16 **data, int *size, bool flush)
{
int nr_samples;
s64 delay;
u8 *buffer;
delay = swr_get_delay(swr, codec->sample_rate);
nr_samples = av_rescale_rnd(delay + frame->nb_samples,
WAVE_SAMPLE_RATE, codec->sample_rate,
AV_ROUND_UP);
av_samples_alloc(&buffer, NULL, 1, nr_samples, AV_SAMPLE_FMT_S16, 0);
/*
* !flush is used to check if we are flushing any remaining
* conversion buffers...
*/
nr_samples = swr_convert(swr, &buffer, nr_samples,
!flush ? (const u8 **)frame->data : NULL,
!flush ? frame->nb_samples : 0);
*data = (s16*)realloc(*data, (*size + nr_samples) * sizeof(s16));
memcpy(*data + *size, buffer, nr_samples * sizeof(s16));
*size += nr_samples;
av_freep(&buffer);
}
static bool is_audio_stream(const AVStream *stream)
{
if (stream->codecpar->codec_type == AVMEDIA_TYPE_AUDIO)
return true;
return false;
}
// Return non zero on error, 0 on success
// audio_buffer: input memory
// data: decoded output audio data (wav file)
// size: size of output data
static int decode_audio(struct audio_buffer *audio_buf, s16 **data, int *size)
{
LOG("decode_audio: input size: %d\n", audio_buf->size);
AVFormatContext *fmt_ctx;
AVIOContext *avio_ctx;
AVStream *stream;
AVCodecContext *codec;
AVPacket packet;
AVFrame *frame;
struct SwrContext *swr;
u8 *avio_ctx_buffer;
unsigned int i;
int stream_index = -1;
int err;
const size_t errbuffsize = 1024;
char errbuff[errbuffsize];
av_register_all(); // from avformat. Still a must-have call for ffmpeg v3! (can be skipped for later versions)
fmt_ctx = avformat_alloc_context();
avio_ctx_buffer = (u8*)av_malloc(AVIO_CTX_BUF_SZ);
LOG("Creating an avio context: AVIO_CTX_BUF_SZ=%d\n", AVIO_CTX_BUF_SZ);
avio_ctx = avio_alloc_context(avio_ctx_buffer, AVIO_CTX_BUF_SZ, 0, audio_buf, &read_packet, NULL, NULL);
fmt_ctx->pb = avio_ctx;
// open the input stream and read header
err = avformat_open_input(&fmt_ctx, NULL, NULL, NULL);
if (err) {
LOG("Could not read audio buffer: %d: %s\n", err, av_make_error_string(errbuff, errbuffsize, err));
return err;
}
err = avformat_find_stream_info(fmt_ctx, NULL);
if (err < 0) {
LOG("Could not retrieve stream info from audio buffer: %d\n", err);
return err;
}
for (i = 0; i < fmt_ctx->nb_streams; i++) {
if (is_audio_stream(fmt_ctx->streams[i])) {
stream_index = i;
break;
}
}
if (stream_index == -1) {
LOG("Could not retrieve audio stream from buffer\n");
return -1;
}
stream = fmt_ctx->streams[stream_index];
codec = avcodec_alloc_context3(
avcodec_find_decoder(stream->codecpar->codec_id));
avcodec_parameters_to_context(codec, stream->codecpar);
err = avcodec_open2(codec, avcodec_find_decoder(codec->codec_id),
NULL);
if (err) {
LOG("Failed to open decoder for stream #%d in audio buffer\n", stream_index);
return err;
}
/* prepare resampler */
swr = swr_alloc();
av_opt_set_int(swr, "in_channel_count", codec->channels, 0);
av_opt_set_int(swr, "out_channel_count", 1, 0);
av_opt_set_int(swr, "in_channel_layout", codec->channel_layout, 0);
av_opt_set_int(swr, "out_channel_layout", AV_CH_LAYOUT_MONO, 0);
av_opt_set_int(swr, "in_sample_rate", codec->sample_rate, 0);
av_opt_set_int(swr, "out_sample_rate", WAVE_SAMPLE_RATE, 0);
av_opt_set_sample_fmt(swr, "in_sample_fmt", codec->sample_fmt, 0);
av_opt_set_sample_fmt(swr, "out_sample_fmt", AV_SAMPLE_FMT_S16, 0);
swr_init(swr);
if (!swr_is_initialized(swr)) {
LOG("Resampler has not been properly initialized\n");
return -1;
}
av_init_packet(&packet);
frame = av_frame_alloc();
if (!frame) {
LOG("Error allocating the frame\n");
return -1;
}
/* iterate through frames */
*data = NULL;
*size = 0;
while (av_read_frame(fmt_ctx, &packet) >= 0) {
avcodec_send_packet(codec, &packet);
err = avcodec_receive_frame(codec, frame);
if (err == AVERROR(EAGAIN))
continue;
convert_frame(swr, codec, frame, data, size, false);
}
/* Flush any remaining conversion buffers... */
convert_frame(swr, codec, frame, data, size, true);
av_frame_free(&frame);
swr_free(&swr);
//avio_context_free(); // todo?
avcodec_close(codec);
avformat_close_input(&fmt_ctx);
avformat_free_context(fmt_ctx);
if (avio_ctx) {
av_freep(&avio_ctx->buffer);
av_freep(&avio_ctx);
}
return 0;
}
// in mem decoding/conversion/resampling:
// ifname: input file path
// owav_data: in mem wav file. Can be forwarded as it to whisper/drwav
// return 0 on success
int ffmpeg_decode_audio(const std::string &ifname, std::vector<uint8_t>& owav_data) {
LOG("ffmpeg_decode_audio: %s\n", ifname.c_str());
int ifd = open(ifname.c_str(), O_RDONLY);
if (ifd == -1) {
fprintf(stderr, "Couldn't open input file %s\n", ifname.c_str());
return -1;
}
u8 *ibuf = NULL;
size_t ibuf_size;
int err = map_file(ifd, &ibuf, &ibuf_size);
if (err) {
LOG("Couldn't map input file %s\n", ifname.c_str());
return err;
}
LOG("Mapped input file: %s size: %d\n", ibuf, (int) ibuf_size);
struct audio_buffer inaudio_buf;
inaudio_buf.ptr = ibuf;
inaudio_buf.size = ibuf_size;
s16 *odata=NULL;
int osize=0;
err = decode_audio(&inaudio_buf, &odata, &osize);
LOG("decode_audio returned %d \n", err);
if (err != 0) {
LOG("decode_audio failed\n");
return err;
}
LOG("decode_audio output size: %d\n", osize);
wave_hdr wh;
const size_t outdatasize = osize * sizeof(s16);
set_wave_hdr(wh, outdatasize);
owav_data.resize(sizeof(wave_hdr) + outdatasize);
// header:
memcpy(owav_data.data(), &wh, sizeof(wave_hdr));
// the data:
memcpy(owav_data.data() + sizeof(wave_hdr), odata, osize* sizeof(s16));
return 0;
}
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