script DEBUG
Browse files
cubzh.lua
CHANGED
@@ -1,5 +1,5 @@
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Modules = {
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-
gigax = "github.com/GigaxGames/integrations/cubzh:
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pathfinding = "github.com/caillef/cubzh-library/pathfinding:f8c4315",
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floating_island_generator = "github.com/caillef/cubzh-library/floating_island_generator:82d22a5",
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}
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@@ -312,27 +312,19 @@ Client.OnWorldObjectLoad = function(obj)
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gigaxWorldConfig.locations[1].position = pos
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gigaxWorldConfig.NPCs[1].position = pos
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gigaxWorldConfig.NPCs[1].rotation = obj.Rotation:Copy()
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-
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-- DEBUG: this works, but not avatar loaded with gigax module
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local test = require("avatar"):get("aduermael")
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test:SetParent(World)
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test.Position:Set(obj.Position)
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test.Rotation:Set(obj.Rotation)
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test.Scale:Set(obj.Scale)
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-
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obj:RemoveFromParent()
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elseif obj.Name == "NPC_baker" then
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local pos = obj.Position:Copy()
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gigaxWorldConfig.locations[2].position = pos
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gigaxWorldConfig.NPCs[2].position = pos
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gigaxWorldConfig.NPCs[2].rotation = obj.Rotation:Copy()
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-
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elseif obj.Name == "NPC_pirate" then
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local pos = obj.Position:Copy()
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gigaxWorldConfig.locations[3].position = pos
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gigaxWorldConfig.NPCs[3].position = pos
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gigaxWorldConfig.NPCs[3].rotation = obj.Rotation:Copy()
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-
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end
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end
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@@ -371,11 +363,11 @@ Client.OnStart = function()
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pathfinding:createPathfindingMap()
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-
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-
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-
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gigax:setConfig(gigaxWorldConfig)
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end
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Client.Action1 = function()
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Modules = {
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+
gigax = "github.com/GigaxGames/integrations/cubzh:5025b99",
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pathfinding = "github.com/caillef/cubzh-library/pathfinding:f8c4315",
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floating_island_generator = "github.com/caillef/cubzh-library/floating_island_generator:82d22a5",
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}
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gigaxWorldConfig.locations[1].position = pos
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gigaxWorldConfig.NPCs[1].position = pos
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gigaxWorldConfig.NPCs[1].rotation = obj.Rotation:Copy()
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obj:RemoveFromParent()
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elseif obj.Name == "NPC_baker" then
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local pos = obj.Position:Copy()
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gigaxWorldConfig.locations[2].position = pos
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gigaxWorldConfig.NPCs[2].position = pos
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gigaxWorldConfig.NPCs[2].rotation = obj.Rotation:Copy()
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obj:RemoveFromParent()
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elseif obj.Name == "NPC_pirate" then
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local pos = obj.Position:Copy()
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gigaxWorldConfig.locations[3].position = pos
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gigaxWorldConfig.NPCs[3].position = pos
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gigaxWorldConfig.NPCs[3].rotation = obj.Rotation:Copy()
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obj:RemoveFromParent()
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end
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end
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pathfinding:createPathfindingMap()
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Timer(2, function()
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gigax:setConfig(gigaxWorldConfig)
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end)
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Player.Avatar:load({ usernameOrId = "aduermael" })
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end
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Client.Action1 = function()
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