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/**
* A map from Mixamo rig name to VRM Humanoid bone name
*/
export const mixamoVRMRigMap = {
mixamorigHips: 'hips',
mixamorigSpine: 'spine',
mixamorigSpine1: 'chest',
mixamorigSpine2: 'upperChest',
mixamorigNeck: 'neck',
mixamorigHead: 'head',
mixamorigLeftShoulder: 'leftShoulder',
mixamorigLeftArm: 'leftUpperArm',
mixamorigLeftForeArm: 'leftLowerArm',
mixamorigLeftHand: 'leftHand',
mixamorigLeftHandThumb1: 'leftThumbMetacarpal',
mixamorigLeftHandThumb2: 'leftThumbProximal',
mixamorigLeftHandThumb3: 'leftThumbDistal',
mixamorigLeftHandIndex1: 'leftIndexProximal',
mixamorigLeftHandIndex2: 'leftIndexIntermediate',
mixamorigLeftHandIndex3: 'leftIndexDistal',
mixamorigLeftHandMiddle1: 'leftMiddleProximal',
mixamorigLeftHandMiddle2: 'leftMiddleIntermediate',
mixamorigLeftHandMiddle3: 'leftMiddleDistal',
mixamorigLeftHandRing1: 'leftRingProximal',
mixamorigLeftHandRing2: 'leftRingIntermediate',
mixamorigLeftHandRing3: 'leftRingDistal',
mixamorigLeftHandPinky1: 'leftLittleProximal',
mixamorigLeftHandPinky2: 'leftLittleIntermediate',
mixamorigLeftHandPinky3: 'leftLittleDistal',
mixamorigRightShoulder: 'rightShoulder',
mixamorigRightArm: 'rightUpperArm',
mixamorigRightForeArm: 'rightLowerArm',
mixamorigRightHand: 'rightHand',
mixamorigRightHandPinky1: 'rightLittleProximal',
mixamorigRightHandPinky2: 'rightLittleIntermediate',
mixamorigRightHandPinky3: 'rightLittleDistal',
mixamorigRightHandRing1: 'rightRingProximal',
mixamorigRightHandRing2: 'rightRingIntermediate',
mixamorigRightHandRing3: 'rightRingDistal',
mixamorigRightHandMiddle1: 'rightMiddleProximal',
mixamorigRightHandMiddle2: 'rightMiddleIntermediate',
mixamorigRightHandMiddle3: 'rightMiddleDistal',
mixamorigRightHandIndex1: 'rightIndexProximal',
mixamorigRightHandIndex2: 'rightIndexIntermediate',
mixamorigRightHandIndex3: 'rightIndexDistal',
mixamorigRightHandThumb1: 'rightThumbMetacarpal',
mixamorigRightHandThumb2: 'rightThumbProximal',
mixamorigRightHandThumb3: 'rightThumbDistal',
mixamorigLeftUpLeg: 'leftUpperLeg',
mixamorigLeftLeg: 'leftLowerLeg',
mixamorigLeftFoot: 'leftFoot',
mixamorigLeftToeBase: 'leftToes',
mixamorigRightUpLeg: 'rightUpperLeg',
mixamorigRightLeg: 'rightLowerLeg',
mixamorigRightFoot: 'rightFoot',
mixamorigRightToeBase: 'rightToes',
};