/** * A map from Mixamo rig name to VRM Humanoid bone name */ export const mixamoVRMRigMap = { mixamorigHips: 'hips', mixamorigSpine: 'spine', mixamorigSpine1: 'chest', mixamorigSpine2: 'upperChest', mixamorigNeck: 'neck', mixamorigHead: 'head', mixamorigLeftShoulder: 'leftShoulder', mixamorigLeftArm: 'leftUpperArm', mixamorigLeftForeArm: 'leftLowerArm', mixamorigLeftHand: 'leftHand', mixamorigLeftHandThumb1: 'leftThumbMetacarpal', mixamorigLeftHandThumb2: 'leftThumbProximal', mixamorigLeftHandThumb3: 'leftThumbDistal', mixamorigLeftHandIndex1: 'leftIndexProximal', mixamorigLeftHandIndex2: 'leftIndexIntermediate', mixamorigLeftHandIndex3: 'leftIndexDistal', mixamorigLeftHandMiddle1: 'leftMiddleProximal', mixamorigLeftHandMiddle2: 'leftMiddleIntermediate', mixamorigLeftHandMiddle3: 'leftMiddleDistal', mixamorigLeftHandRing1: 'leftRingProximal', mixamorigLeftHandRing2: 'leftRingIntermediate', mixamorigLeftHandRing3: 'leftRingDistal', mixamorigLeftHandPinky1: 'leftLittleProximal', mixamorigLeftHandPinky2: 'leftLittleIntermediate', mixamorigLeftHandPinky3: 'leftLittleDistal', mixamorigRightShoulder: 'rightShoulder', mixamorigRightArm: 'rightUpperArm', mixamorigRightForeArm: 'rightLowerArm', mixamorigRightHand: 'rightHand', mixamorigRightHandPinky1: 'rightLittleProximal', mixamorigRightHandPinky2: 'rightLittleIntermediate', mixamorigRightHandPinky3: 'rightLittleDistal', mixamorigRightHandRing1: 'rightRingProximal', mixamorigRightHandRing2: 'rightRingIntermediate', mixamorigRightHandRing3: 'rightRingDistal', mixamorigRightHandMiddle1: 'rightMiddleProximal', mixamorigRightHandMiddle2: 'rightMiddleIntermediate', mixamorigRightHandMiddle3: 'rightMiddleDistal', mixamorigRightHandIndex1: 'rightIndexProximal', mixamorigRightHandIndex2: 'rightIndexIntermediate', mixamorigRightHandIndex3: 'rightIndexDistal', mixamorigRightHandThumb1: 'rightThumbMetacarpal', mixamorigRightHandThumb2: 'rightThumbProximal', mixamorigRightHandThumb3: 'rightThumbDistal', mixamorigLeftUpLeg: 'leftUpperLeg', mixamorigLeftLeg: 'leftLowerLeg', mixamorigLeftFoot: 'leftFoot', mixamorigLeftToeBase: 'leftToes', mixamorigRightUpLeg: 'rightUpperLeg', mixamorigRightLeg: 'rightLowerLeg', mixamorigRightFoot: 'rightFoot', mixamorigRightToeBase: 'rightToes', };