Yiwen-ntu commited on
Commit
a25d37d
1 Parent(s): 368fef8

Update app.py

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Files changed (1) hide show
  1. app.py +5 -3
app.py CHANGED
@@ -185,6 +185,8 @@ _HEADER_ = '''
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  Try V2 here: https://huggingface.co/spaces/Yiwen-ntu/MeshAnythingV2
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  **MeshAnything** converts any 3D representation into meshes created by human artists, i.e., Artist-Created Meshes (AMs).
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  Code: <a href='https://github.com/buaacyw/MeshAnything' target='_blank'>GitHub</a>. Arxiv Paper: <a href='https://arxiv.org/abs/2406.10163' target='_blank'>ArXiv</a>.
@@ -211,12 +213,12 @@ If you have any questions, feel free to open a discussion or contact us at <b>yi
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  """
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  output_model_obj = gr.Model3D(
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  label="Generated Mesh (OBJ Format)",
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- # display_mode="wireframe",
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  clear_color=[1, 1, 1, 1],
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  )
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  preprocess_model_obj = gr.Model3D(
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  label="Processed Input Mesh (OBJ Format)",
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- # display_mode="wireframe",
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  clear_color=[1, 1, 1, 1],
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  )
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  input_image_render = gr.Image(
@@ -232,7 +234,7 @@ with (gr.Blocks() as demo):
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  with gr.Row():
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  input_3d = gr.Model3D(
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  label="Input Mesh",
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- # display_mode="wireframe",
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  clear_color=[1,1,1,1],
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  )
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  Try V2 here: https://huggingface.co/spaces/Yiwen-ntu/MeshAnythingV2
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+ For image or text to Artist-Created Mesh. We suggest first using <a href='https://hyperhuman.deemos.com/rodin' target='_blank'>Rodin</a> to achieve text/image to dense mesh and then input the dense mesh to us.
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+
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  **MeshAnything** converts any 3D representation into meshes created by human artists, i.e., Artist-Created Meshes (AMs).
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  Code: <a href='https://github.com/buaacyw/MeshAnything' target='_blank'>GitHub</a>. Arxiv Paper: <a href='https://arxiv.org/abs/2406.10163' target='_blank'>ArXiv</a>.
 
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  """
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  output_model_obj = gr.Model3D(
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  label="Generated Mesh (OBJ Format)",
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+ display_mode="wireframe",
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  clear_color=[1, 1, 1, 1],
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  )
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  preprocess_model_obj = gr.Model3D(
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  label="Processed Input Mesh (OBJ Format)",
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+ display_mode="wireframe",
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  clear_color=[1, 1, 1, 1],
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  )
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  input_image_render = gr.Image(
 
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  with gr.Row():
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  input_3d = gr.Model3D(
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  label="Input Mesh",
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+ display_mode="wireframe",
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  clear_color=[1,1,1,1],
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  )
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