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from flask import Flask, request, jsonify
import speech_recognition as sr
from deep_translator import GoogleTranslator
from gtts import gTTS
import pygame
import os

app = Flask(__name__)

recognizer = sr.Recognizer()
microphone = sr.Microphone()
audio_data = None
translated_text_global = ""

@app.route('/start-recording', methods=['POST'])
def start_recording():
    global audio_data
    with microphone as source:
        recognizer.adjust_for_ambient_noise(source)
        audio_data = recognizer.listen(source)
    return "Recording started..."

@app.route('/stop-recording', methods=['POST'])
def stop_recording():
    global audio_data, translated_text_global
    if audio_data is None:
        return jsonify({"recognizedText": "", "translatedText": "No recording found. Please try again."})
    
    target_language = request.json.get('targetLanguage')
    try:
        text = recognizer.recognize_google(audio_data)
        translated_text = translate_text(text, target_language)
        translated_text_global = translated_text
        return jsonify({"recognizedText": text, "translatedText": translated_text})
    except sr.UnknownValueError:
        return jsonify({"recognizedText": "", "translatedText": "Sorry, I could not understand your speech."})
    except sr.RequestError as e:
        return jsonify({"recognizedText": "", "translatedText": f"Could not request results; {e}"})

@app.route('/speak-translation', methods=['POST'])
def speak_translation():
    global translated_text_global
    target_language = request.json.get('targetLanguage')
    if translated_text_global:
        tts = gTTS(text=translated_text_global, lang=target_language)
        tts.save("translated_audio.mp3")
        pygame.mixer.init()
        pygame.mixer.music.load("translated_audio.mp3")
        pygame.mixer.music.play()
        while pygame.mixer.music.get_busy():
            pygame.time.Clock().tick(10)
        pygame.mixer.music.unload()
        os.remove("translated_audio.mp3")
        return "Speaking translated text..."
    else:
        return "No translated text available to speak."

@app.route('/get-supported-languages', methods=['GET'])
def get_supported_languages():
    languages = GoogleTranslator().get_supported_languages(as_dict=True)
    return jsonify(languages)

def translate_text(input_text, target_language):
    translator = GoogleTranslator(source='auto', target=target_language)
    translated = translator.translate(text=input_text)
    return translated

if __name__ == '__main__':
    app.run(debug=True)