@app.function() class InteractiveChat: def __init__(self, model_name="openai/whisper-large", tts_choice="OpenVoice", **kwargs): self.whisper_processor = WhisperProcessor.from_pretrained(model_name) self.whisper_model = WhisperForConditionalGeneration.from_pretrained(model_name) self.zephyr_tokenizer = AutoTokenizer.from_pretrained("HuggingFaceH4/zephyr-7b-beta") self.zephyr_model = AutoModelForCausalLM.from_pretrained("HuggingFaceH4/zephyr-7b-beta", device_map="auto") self.zephyr_pipeline = pipeline("text-generation", model=self.zephyr_model, tokenizer=self.zephyr_tokenizer) self.tts_choice = tts_choice def generate_response(self, input_data): input_features = self.whisper_processor(input_data, sampling_rate=16_000, return_tensors="pt").input_features predicted_ids = self.whisper_model.generate(input_features) transcription = self.whisper_processor.batch_decode(predicted_ids, skip_special_tokens=True)[0] # Use the transcription as input for Zephyr response = self.zephyr_pipeline(transcription, max_length=1000)[0]["generated_text"] return transcription, response def speak(self, text): try: if self.tts_choice == "OpenVoice": model_path = snapshot_download("facebook/mms-tts-eng") pipe = pipeline("text-to-speech", model=model_path) audio_array = pipe(text).audio pygame.mixer.init() sound = pygame.sndarray.make_sound(audio_array) sound.play() pygame.time.delay(int(sound.get_length() * 1000)) else: # gTTS tts = gTTS(text=text, lang='en') tts.save("response.mp3") pygame.mixer.init() pygame.mixer.music.load("response.mp3") pygame.mixer.music.play() while pygame.mixer.music.get_busy(): pygame.time.Clock().tick(10) except Exception as e: print("Error occurred during speech generation:", e) with gr.Blocks() as demo: model_choice = gr.Dropdown(["openai/whisper-large"], label="Whisper Model", value="openai/whisper-large") tts_choice = gr.Radio(["OpenVoice", "gTTS"], label="TTS Engine", value="OpenVoice") input_data = gr.Audio(source="microphone", type="numpy", label="Speak Your Message") output_text = gr.Textbox(label="Transcription and Response") model_choice.change(lambda x, y: InteractiveChat(x, y), inputs=[model_choice, tts_choice], outputs=None) tts_choice.change(lambda x, y: InteractiveChat(y, x), inputs=[tts_choice, model_choice], outputs=None) input_data.change(lambda x, model: model.generate_response(x), inputs=[input_data, model_choice], outputs=output_text) input_data.change(lambda x, model: model.speak(x[1]), inputs=[output_text, model_choice], outputs=None) # Speak the response