surfx / src /config /parser.rs
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πŸ”§ chore: fix link in the logs & add logs for engine error (#170)
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//! This module provides the functionality to parse the lua config and convert the config options
//! into rust readable form.
use super::parser_models::Style;
use log::LevelFilter;
use rlua::Lua;
use std::{collections::HashMap, format, fs, path::Path, thread::available_parallelism};
// ------- Constants --------
static COMMON_DIRECTORY_NAME: &str = "websurfx";
static CONFIG_FILE_NAME: &str = "config.lua";
/// A named struct which stores the parsed config file options.
///
/// # Fields
//
/// * `port` - It stores the parsed port number option on which the server should launch.
/// * `binding_ip` - It stores the parsed ip address option on which the server should launch
/// * `style` - It stores the theming options for the website.
/// * `redis_url` - It stores the redis connection url address on which the redis
/// client should connect.
/// * `aggregator` - It stores the option to whether enable or disable production use.
/// * `logging` - It stores the option to whether enable or disable logs.
/// * `debug` - It stores the option to whether enable or disable debug mode.
/// * `upstream_search_engines` - It stores all the engine names that were enabled by the user.
/// * `request_timeout` - It stores the time (secs) which controls the server request timeout.
/// * `threads` - It stores the number of threads which controls the app will use to run.
#[derive(Clone)]
pub struct Config {
pub port: u16,
pub binding_ip: String,
pub style: Style,
pub redis_url: String,
pub aggregator: AggregatorConfig,
pub logging: bool,
pub debug: bool,
pub upstream_search_engines: Vec<String>,
pub request_timeout: u8,
pub threads: u8,
}
/// Configuration options for the aggregator.
///
/// # Fields
///
/// * `random_delay` - It stores the option to whether enable or disable random delays between
/// requests.
#[derive(Clone)]
pub struct AggregatorConfig {
pub random_delay: bool,
}
impl Config {
/// A function which parses the config.lua file and puts all the parsed options in the newly
/// constructed Config struct and returns it.
///
/// # Arguments
///
/// * `logging_initialized` - It takes a boolean which ensures that the logging doesn't get
/// initialized twice.
///
/// # Error
///
/// Returns a lua parse error if parsing of the config.lua file fails or has a syntax error
/// or io error if the config.lua file doesn't exists otherwise it returns a newly constructed
/// Config struct with all the parsed config options from the parsed config file.
pub fn parse(logging_initialized: bool) -> Result<Self, Box<dyn std::error::Error>> {
Lua::new().context(|context| -> Result<Self, Box<dyn std::error::Error>> {
let globals = context.globals();
context
.load(&fs::read_to_string(Config::config_path()?)?)
.exec()?;
let parsed_threads: u8 = globals.get::<_, u8>("threads")?;
let debug: bool = globals.get::<_, bool>("debug")?;
let logging:bool= globals.get::<_, bool>("logging")?;
// Check whether logging has not been initialized before.
if logging_initialized {
if let Ok(pkg_env_var) = std::env::var("PKG_ENV"){
if pkg_env_var.to_lowercase() == "dev" {
env_logger::Builder::new().filter(None, LevelFilter::Trace).init();
}
} else {
// Initializing logging middleware with level set to default or info.
let mut log_level: LevelFilter = LevelFilter::Error;
if logging && debug == false {
log_level = LevelFilter::Info;
} else if debug {
log_level = LevelFilter::Debug;
};
env_logger::Builder::new().filter(None, log_level).init();
}
}
let threads: u8 = if parsed_threads == 0 {
let total_num_of_threads: usize = available_parallelism()?.get() / 2;
log::error!("Config Error: The value of `threads` option should be a non zero positive integer");
log::error!("Falling back to using {} threads", total_num_of_threads);
total_num_of_threads as u8
} else {
parsed_threads
};
Ok(Config {
port: globals.get::<_, u16>("port")?,
binding_ip: globals.get::<_, String>("binding_ip")?,
style: Style::new(
globals.get::<_, String>("theme")?,
globals.get::<_, String>("colorscheme")?,
),
redis_url: globals.get::<_, String>("redis_url")?,
aggregator: AggregatorConfig {
random_delay: globals.get::<_, bool>("production_use")?,
},
logging,
debug,
upstream_search_engines: globals
.get::<_, HashMap<String, bool>>("upstream_search_engines")?
.into_iter()
.filter_map(|(key, value)| value.then_some(key))
.collect(),
request_timeout: globals.get::<_, u8>("request_timeout")?,
threads,
})
})
}
/// A helper function which returns an appropriate config file path checking if the config
/// file exists on that path.
///
/// # Error
///
/// Returns a `config file not found!!` error if the config file is not present under following
/// paths which are:
/// 1. `~/.config/websurfx/` if it not present here then it fallbacks to the next one (2)
/// 2. `/etc/xdg/websurfx/config.lua` if it is not present here then it fallbacks to the next
/// one (3).
/// 3. `websurfx/` (under project folder ( or codebase in other words)) if it is not present
/// here then it returns an error as mentioned above.
fn config_path() -> Result<String, Box<dyn std::error::Error>> {
// check user config
let path = format!(
"{}/.config/{}/config.lua",
std::env::var("HOME").unwrap(),
COMMON_DIRECTORY_NAME
);
if Path::new(path.as_str()).exists() {
return Ok(format!(
"{}/.config/{}/{}",
std::env::var("HOME").unwrap(),
COMMON_DIRECTORY_NAME,
CONFIG_FILE_NAME
));
}
// look for config in /etc/xdg
if Path::new(format!("/etc/xdg/{}/{}", COMMON_DIRECTORY_NAME, CONFIG_FILE_NAME).as_str())
.exists()
{
return Ok("/etc/xdg/websurfx/config.lua".to_string());
}
// use dev config
if Path::new(format!("./{}/{}", COMMON_DIRECTORY_NAME, CONFIG_FILE_NAME).as_str()).exists()
{
return Ok("./websurfx/config.lua".to_string());
}
// if no of the configs above exist, return error
Err("Config file not found!!".to_string().into())
}
}