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Running
on
Zero
Running
on
Zero
/* | |
int test_floor_log2() | |
{ | |
int Error = 0; | |
for(std::size_t i = 1; i < 1000000; ++i) | |
{ | |
glm::uint A = glm::floor_log2(glm::uint(i)); | |
glm::uint B = glm::uint(glm::floor(glm::log2(double(i)))); // Will fail with float, lack of accuracy | |
Error += A == B ? 0 : 1; | |
assert(!Error); | |
} | |
return Error; | |
} | |
*/ | |
int test_log2() | |
{ | |
int Error = 0; | |
for(std::size_t i = 1; i < 24; ++i) | |
{ | |
glm::uint A = glm::log2(glm::uint(1 << i)); | |
glm::uint B = glm::uint(glm::log2(double(1 << i))); | |
//Error += glm::equalEpsilon(double(A), B, 1.0) ? 0 : 1; | |
Error += glm::abs(double(A) - B) <= 24 ? 0 : 1; | |
assert(!Error); | |
std::printf("Log2(%d) error A=%d, B=%d\n", 1 << i, A, B); | |
} | |
std::printf("log2 error=%d\n", Error); | |
return Error; | |
} | |
int test_nlz() | |
{ | |
int Error = 0; | |
for(glm::uint i = 1; i < glm::uint(33); ++i) | |
Error += glm::nlz(i) == glm::uint(31u) - glm::findMSB(i) ? 0 : 1; | |
//printf("%d, %d\n", glm::nlz(i), 31u - glm::findMSB(i)); | |
return Error; | |
} | |
int test_pow_uint() | |
{ | |
int Error = 0; | |
glm::uint const p0 = glm::pow(2u, 0u); | |
Error += p0 == 1u ? 0 : 1; | |
glm::uint const p1 = glm::pow(2u, 1u); | |
Error += p1 == 2u ? 0 : 1; | |
glm::uint const p2 = glm::pow(2u, 2u); | |
Error += p2 == 4u ? 0 : 1; | |
return Error; | |
} | |
int test_pow_int() | |
{ | |
int Error = 0; | |
int const p0 = glm::pow(2, 0u); | |
Error += p0 == 1 ? 0 : 1; | |
int const p1 = glm::pow(2, 1u); | |
Error += p1 == 2 ? 0 : 1; | |
int const p2 = glm::pow(2, 2u); | |
Error += p2 == 4 ? 0 : 1; | |
int const p0n = glm::pow(-2, 0u); | |
Error += p0n == -1 ? 0 : 1; | |
int const p1n = glm::pow(-2, 1u); | |
Error += p1n == -2 ? 0 : 1; | |
int const p2n = glm::pow(-2, 2u); | |
Error += p2n == 4 ? 0 : 1; | |
return Error; | |
} | |
int main() | |
{ | |
int Error = 0; | |
Error += test_nlz(); | |
// Error += test_floor_log2(); | |
Error += test_log2(); | |
Error += test_pow_uint(); | |
Error += test_pow_int(); | |
return Error; | |
} | |