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import streamlit as st |
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import os |
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import base64 |
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from pathlib import Path |
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import shutil |
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import random |
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@st.cache_data |
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def load_aframe_and_extras(): |
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return """ |
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<script src="https://aframe.io/releases/1.2.0/aframe.min.js"></script> |
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<script src="https://unpkg.com/aframe-event-set-component@5.0.0/dist/aframe-event-set-component.min.js"></script> |
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<script> |
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// ๐น๏ธ Make objects draggable |
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AFRAME.registerComponent('draggable', { |
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// ... (draggable component code remains the same) |
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}); |
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// ๐ฆ Make objects bounce |
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AFRAME.registerComponent('bouncing', { |
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// ... (bouncing component code remains the same) |
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}); |
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// ๐ก Create moving light sources |
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AFRAME.registerComponent('moving-light', { |
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// ... (moving-light component code remains the same) |
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}); |
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// ๐ท Move the camera |
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function moveCamera(direction) { |
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// ... (moveCamera function remains the same) |
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} |
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</script> |
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""" |
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def create_aframe_entity(file_stem, file_type, position): |
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rotation = f"0 {random.uniform(0, 360)} 0" |
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bounce_speed = f"{random.uniform(0.05, 0.1)} {random.uniform(0.05, 0.1)} {random.uniform(0.05, 0.1)}" |
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bounce_dist = f"0.1 0.1 0.1" |
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if file_type == 'obj': |
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return f'<a-entity position="{position}" rotation="{rotation}" scale="0.5 0.5 0.5" obj-model="obj: #{file_stem}" class="raycastable" draggable bouncing="speed: {bounce_speed}; dist: {bounce_dist}"></a-entity>' |
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elif file_type == 'glb': |
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return f'<a-entity position="{position}" rotation="{rotation}" scale="0.5 0.5 0.5" gltf-model="#{file_stem}" class="raycastable" draggable bouncing="speed: {bounce_speed}; dist: {bounce_dist}"></a-entity>' |
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elif file_type in ['webp', 'png']: |
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return f'<a-image position="{position}" rotation="-90 0 0" src="#{file_stem}" width="0.5" height="0.5" class="raycastable" draggable bouncing="speed: {bounce_speed}; dist: {bounce_dist}"></a-image>' |
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elif file_type == 'mp4': |
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return f'<a-video position="{position}" rotation="-90 0 0" src="#{file_stem}" width="0.5" height="0.5" class="raycastable" draggable bouncing="speed: {bounce_speed}; dist: {bounce_dist}"></a-video>' |
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return '' |
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@st.cache_data |
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def encode_file(file_path): |
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with open(file_path, "rb") as file: |
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return base64.b64encode(file.read()).decode() |
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@st.cache_data |
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def generate_tilemap(files, directory, grid_width, grid_height, max_unique_models=5): |
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assets = "<a-assets>" |
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entities = "" |
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tile_size = 1 |
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start_x = -(grid_width * tile_size) / 2 |
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start_z = -(grid_height * tile_size) / 2 |
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unique_files = random.sample(files, min(len(files), max_unique_models)) |
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encoded_files = {} |
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for file in unique_files: |
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file_path = os.path.join(directory, file) |
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file_type = file.split('.')[-1] |
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encoded_file = encode_file(file_path) |
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encoded_files[file] = encoded_file |
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if file_type in ['obj', 'glb']: |
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assets += f'<a-asset-item id="{Path(file).stem}" src="data:application/octet-stream;base64,{encoded_file}"></a-asset-item>' |
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elif file_type in ['webp', 'png', 'mp4']: |
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mime_type = f"image/{file_type}" if file_type in ['webp', 'png'] else "video/mp4" |
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assets += f'<{file_type} id="{Path(file).stem}" src="data:{mime_type};base64,{encoded_file}"></{file_type}>' |
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for i in range(grid_width): |
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for j in range(grid_height): |
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x = start_x + (i * tile_size) |
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z = start_z + (j * tile_size) |
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position = f"{x} 0 {z}" |
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if unique_files: |
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file = random.choice(unique_files) |
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file_type = file.split('.')[-1] |
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entities += create_aframe_entity(Path(file).stem, file_type, position) |
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assets += "</a-assets>" |
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return assets, entities |
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def main(): |
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st.set_page_config(layout="wide") |
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with st.sidebar: |
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st.markdown("### ๐ค 3D AI Using Claude 3.5 Sonnet for AI Pair Programming") |
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st.markdown("[Open 3D Animation Toolkit](https://huggingface.co/spaces/awacke1/3d_animation_toolkit)", unsafe_allow_html=True) |
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st.markdown("### โฌ๏ธ Upload") |
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uploaded_files = st.file_uploader("Add files:", accept_multiple_files=True, key="file_uploader") |
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st.markdown("### ๐ฎ Camera Controls") |
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col1, col2, col3 = st.columns(3) |
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with col1: |
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st.button("โฌ
๏ธ", on_click=lambda: st.session_state.update({'camera_move': 'left'})) |
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with col2: |
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st.button("โฌ๏ธ", on_click=lambda: st.session_state.update({'camera_move': 'up'})) |
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st.button("๐", on_click=lambda: st.session_state.update({'camera_move': 'center'})) |
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st.button("โฌ๏ธ", on_click=lambda: st.session_state.update({'camera_move': 'down'})) |
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with col3: |
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st.button("โก๏ธ", on_click=lambda: st.session_state.update({'camera_move': 'right'})) |
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st.markdown("### ๐บ๏ธ Grid Size") |
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grid_width = st.slider("Grid Width", 1, 8, 8) |
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grid_height = st.slider("Grid Height", 1, 5, 5) |
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st.markdown("### โน๏ธ Instructions") |
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st.write("- Click and drag to move objects") |
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st.write("- Use camera controls or WASD keys to navigate") |
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st.write("- Objects bounce automatically") |
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st.write("- Mouse wheel to zoom") |
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st.write("- Right-click and drag to rotate view") |
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st.markdown("### ๐ Directory") |
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directory = st.text_input("Enter path:", ".", key="directory_input") |
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if not os.path.isdir(directory): |
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st.sidebar.error("Invalid directory path") |
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return |
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file_types = ['obj', 'glb', 'webp', 'png', 'mp4'] |
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if uploaded_files: |
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for uploaded_file in uploaded_files: |
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file_extension = Path(uploaded_file.name).suffix.lower()[1:] |
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if file_extension in file_types: |
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with open(os.path.join(directory, uploaded_file.name), "wb") as f: |
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shutil.copyfileobj(uploaded_file, f) |
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st.sidebar.success(f"Uploaded: {uploaded_file.name}") |
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else: |
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st.sidebar.warning(f"Skipped unsupported file: {uploaded_file.name}") |
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files = [f for f in os.listdir(directory) if f.split('.')[-1] in file_types] |
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aframe_scene = f""" |
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<a-scene embedded style="height: 600px; width: 100%;"> |
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<a-entity id="rig" position="0 {max(grid_width, grid_height)} 0" rotation="-90 0 0"> |
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<a-camera fov="60" look-controls wasd-controls cursor="rayOrigin: mouse" raycaster="objects: .raycastable"></a-camera> |
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</a-entity> |
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<a-sky color="#87CEEB"></a-sky> |
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<a-entity moving-light="color: #FFD700; speed: 0.07 0.05 0.06; bounds: 4 3 4" position="2 2 -2"></a-entity> |
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<a-entity moving-light="color: #FF6347; speed: 0.06 0.08 0.05; bounds: 4 3 4" position="-2 1 2"></a-entity> |
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<a-entity moving-light="color: #00CED1; speed: 0.05 0.06 0.07; bounds: 4 3 4" position="0 3 0"></a-entity> |
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""" |
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assets, entities = generate_tilemap(files, directory, grid_width, grid_height, max_unique_models=5) |
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aframe_scene += assets + entities + "</a-scene>" |
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camera_move = st.session_state.get('camera_move', None) |
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if camera_move: |
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aframe_scene += f"<script>moveCamera('{camera_move}');</script>" |
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st.session_state.pop('camera_move') |
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st.components.v1.html(load_aframe_and_extras() + aframe_scene, height=600) |
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if __name__ == "__main__": |
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main() |