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import streamlit as st | |
import os | |
import csv | |
import huggingface_hub | |
from PIL import Image | |
from components import GamePlay, Player, Dealer, Deck | |
from huggingface_hub import Repository, hf_hub_download, upload_file | |
from datetime import datetime | |
DATASET_REPO_URL = "https://huggingface.co/datasets/awacke1/Carddata.csv" | |
DATASET_REPO_ID = "awacke1/Carddata.csv" | |
DATA_FILENAME = "Carddata.csv" | |
DATA_FILE = os.path.join("data", DATA_FILENAME) | |
HF_TOKEN = os.environ.get("HF_TOKEN") | |
number_of_decks = 6 | |
blackjack_multiplier = 1.5 | |
def generate_html() -> str: | |
with open(DATA_FILE) as csvfile: | |
reader = csv.DictReader(csvfile) | |
rows = [] | |
for row in reader: | |
rows.append(row) | |
rows.reverse() | |
if len(rows) == 0: | |
return "no messages yet" | |
else: | |
html = "<div class='chatbot'>" | |
for row in rows: | |
html += "<div>" | |
html += f"<span>{row['name']}</span>" | |
html += f"<span class='message'>{row['message']}</span>" | |
html += "</div>" | |
html += "</div>" | |
return html | |
def store_message(name: str, message: str): | |
if name and message: | |
with open(DATA_FILE, "a") as csvfile: | |
writer = csv.DictWriter(csvfile, fieldnames=["name", "message", "time"]) | |
writer.writerow( | |
{"name": name, "message": message, "time": str(datetime.now())} | |
) | |
commit_url = repo.push_to_hub() | |
return generate_html() | |
# Initialize player, dealer, deck and game play. Cache these variables | |
def start_game(): | |
game_deck = Deck(number_of_decks) | |
dealer = Dealer() | |
player = Player() | |
game_play = GamePlay(player, dealer, game_deck, blackjack_multiplier) | |
return game_deck, dealer, player, game_play | |
game_deck, dealer, player, game_play = start_game() | |
st.title('🃏Blackjack Simulator AI♠2️⃣1️⃣') | |
if st.button('New hand?'): | |
game_play.deal_in() | |
player_stats = st.empty() | |
player_images = st.empty() | |
player_hit_option = st.empty() | |
player_double_down_option = st.empty() | |
player_stand_option = st.empty() | |
dealer_stats = st.empty() | |
dealer_images = st.empty() | |
result = st.empty() | |
if 'Hit' in player.possible_actions: | |
if player_hit_option.button('Hit'): | |
player.player_hit(game_deck, game_play) | |
if 'Hit' not in player.possible_actions: | |
player_hit_option.empty() | |
if 'Double Down' in player.possible_actions: | |
if player_double_down_option.button('Double Down'): | |
player.double_down(game_deck, game_play) | |
player_double_down_option.empty() | |
player_hit_option.empty() | |
player_stand_option.empty() | |
if 'Stand' in player.possible_actions: | |
if player_stand_option.button('Stand'): | |
player.stand(game_play) | |
player_hit_option.empty() | |
player_double_down_option.empty() | |
player_stand_option.empty() | |
game_play.update() | |
player_stats.write(player) | |
player_images.image([Image.open(card.image_location) | |
for card in player.cards], width=100) | |
dealer_stats.write(dealer) | |
dealer_images.image([Image.open(card.image_location) | |
for card in dealer.cards], width=100) | |
result.write(game_play) | |