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<html lang="en" dir="ltr"> | |
<head> | |
<title>WebGL Gaussian Splat Viewer</title> | |
<meta charset="utf-8" /> | |
<meta | |
name="viewport" | |
content="width=device-width, initial-scale=1, minimum-scale=1, maximum-scale=1, user-scalable=no" | |
/> | |
<meta name="apple-mobile-web-app-capable" content="yes" /> | |
<meta | |
name="apple-mobile-web-app-status-bar-style" | |
content="black-translucent" | |
/> | |
<style> | |
body { | |
overflow: hidden; | |
margin: 0; | |
height: 100vh; | |
width: 100vw; | |
font-family: sans-serif; | |
background: black; | |
text-shadow: 0 0 3px black; | |
} | |
a, body { | |
color: white; | |
} | |
#info { | |
z-index: 100; | |
position: absolute; | |
top: 10px; | |
left: 15px; | |
} | |
h3 { | |
margin: 5px 0; | |
} | |
p { | |
margin: 5px 0; | |
font-size: small; | |
} | |
.cube-wrapper { | |
transform-style: preserve-3d; | |
} | |
.cube { | |
transform-style: preserve-3d; | |
transform: rotateX(45deg) rotateZ(45deg); | |
animation: rotation 2s infinite; | |
} | |
.cube-faces { | |
transform-style: preserve-3d; | |
height: 80px; | |
width: 80px; | |
position: relative; | |
transform-origin: 0 0; | |
transform: translateX(0) translateY(0) translateZ(-40px); | |
} | |
.cube-face { | |
position: absolute; | |
inset: 0; | |
background: #0017ff; | |
border: solid 1px #ffffff; | |
} | |
.cube-face.top { | |
transform: translateZ(80px); | |
} | |
.cube-face.front { | |
transform-origin: 0 50%; | |
transform: rotateY(-90deg); | |
} | |
.cube-face.back { | |
transform-origin: 0 50%; | |
transform: rotateY(-90deg) translateZ(-80px); | |
} | |
.cube-face.right { | |
transform-origin: 50% 0; | |
transform: rotateX(-90deg) translateY(-80px); | |
} | |
.cube-face.left { | |
transform-origin: 50% 0; | |
transform: rotateX(-90deg) translateY(-80px) translateZ(80px); | |
} | |
@keyframes rotation { | |
0% { | |
transform: rotateX(45deg) rotateY(0) rotateZ(45deg); | |
animation-timing-function: cubic-bezier( | |
0.17, | |
0.84, | |
0.44, | |
1 | |
); | |
} | |
50% { | |
transform: rotateX(45deg) rotateY(0) rotateZ(225deg); | |
animation-timing-function: cubic-bezier( | |
0.76, | |
0.05, | |
0.86, | |
0.06 | |
); | |
} | |
100% { | |
transform: rotateX(45deg) rotateY(0) rotateZ(405deg); | |
animation-timing-function: cubic-bezier( | |
0.17, | |
0.84, | |
0.44, | |
1 | |
); | |
} | |
} | |
.scene, | |
#message { | |
position: absolute; | |
display: flex; | |
top: 0; | |
right: 0; | |
left: 0; | |
bottom: 0; | |
z-index: 2; | |
height: 100%; | |
width: 100%; | |
align-items: center; | |
justify-content: center; | |
} | |
#message { | |
font-weight: bold; | |
font-size: large; | |
color: red; | |
pointer-events: none; | |
} | |
details { | |
font-size: small; | |
} | |
#progress { | |
position: absolute; | |
top: 0; | |
height: 5px; | |
background: blue; | |
z-index: 99; | |
transition: width 0.1s ease-in-out; | |
} | |
#quality { | |
position: absolute; | |
bottom: 10px; | |
z-index: 999; | |
right: 10px; | |
} | |
#canvas { | |
display: block; | |
position: absolute; | |
top: 0; | |
left: 0; | |
width: 100%; | |
height: 100%; | |
touch-action: none; | |
} | |
#instructions { | |
background: rgba(0,0,0,0.6); | |
white-space: pre-wrap; | |
padding: 10px; | |
border-radius: 10px; | |
font-size: x-small; | |
} | |
body.nohf .nohf { | |
display: none; | |
} | |
body.nohf #progress, body.nohf .cube-face { | |
background: #ff9d0d; | |
} | |
</style> | |
</head> | |
<body> | |
<script> | |
if(location.host.includes('hf.space')) document.body.classList.add('nohf'); | |
</script> | |
<div id="info"> | |
<h3 class="nohf">WebGL 3D Gaussian Splat Viewer</h3> | |
<p> | |
<small class="nohf"> | |
By <a href="https://twitter.com/antimatter15">Kevin Kwok</a>. | |
Code on | |
<a href="https://github.com/antimatter15/splat">Github</a | |
>. | |
</small> | |
</p> | |
<details> | |
<summary>Use mouse or arrow keys to navigate.</summary> | |
<div id="instructions">movement (arrow keys) | |
- left/right arrow keys to strafe side to side | |
- up/down arrow keys to move forward/back | |
- space to jump | |
camera angle (wasd) | |
- a/d to turn camera left/right | |
- w/s to tilt camera up/down | |
- q/e to roll camera counterclockwise/clockwise | |
- i/k and j/l to orbit | |
trackpad | |
- scroll up/down/left/right to orbit | |
- pinch to move forward/back | |
- ctrl key + scroll to move forward/back | |
- shift + scroll to move up/down or strafe | |
mouse | |
- click and drag to orbit | |
- right click (or ctrl/cmd key) and drag up/down to move | |
touch (mobile) | |
- one finger to orbit | |
- two finger pinch to move forward/back | |
- two finger rotate to rotate camera clockwise/counterclockwise | |
- two finger pan to move side-to-side and up-down | |
other | |
- press 0-9 to switch to one of the pre-loaded camera views | |
- press p to resume default animation | |
</div> | |
</details> | |
</div> | |
<div id="progress"></div> | |
<div id="message"></div> | |
<div class="scene" id="spinner"> | |
<div class="cube-wrapper"> | |
<div class="cube"> | |
<div class="cube-faces"> | |
<div class="cube-face bottom"></div> | |
<div class="cube-face top"></div> | |
<div class="cube-face left"></div> | |
<div class="cube-face right"></div> | |
<div class="cube-face back"></div> | |
<div class="cube-face front"></div> | |
</div> | |
</div> | |
</div> | |
</div> | |
<canvas id="canvas"></canvas> | |
<div id="quality"> | |
<span id="fps"></span> | |
</div> | |
<script src="main.js"></script> | |
</body> | |
</html> | |