MotionDirector / utils /bucketing.py
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from PIL import Image
def min_res(size, min_size): return 192 if size < 192 else size
def up_down_bucket(m_size, in_size, direction):
if direction == 'down': return abs(int(m_size - in_size))
if direction == 'up': return abs(int(m_size + in_size))
def get_bucket_sizes(size, direction: 'down', min_size):
multipliers = [64, 128]
for i, m in enumerate(multipliers):
res = up_down_bucket(m, size, direction)
multipliers[i] = min_res(res, min_size=min_size)
return multipliers
def closest_bucket(m_size, size, direction, min_size):
lst = get_bucket_sizes(m_size, direction, min_size)
return lst[min(range(len(lst)), key=lambda i: abs(lst[i]-size))]
def resolve_bucket(i,h,w): return (i / (h / w))
def sensible_buckets(m_width, m_height, w, h, min_size=192):
if h > w:
w = resolve_bucket(m_width, h, w)
w = closest_bucket(m_width, w, 'down', min_size=min_size)
return w, m_height
if h < w:
h = resolve_bucket(m_height, w, h)
h = closest_bucket(m_height, h, 'down', min_size=min_size)
return m_width, h
return m_width, m_height