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  1. web-desktop/assets/internal/config.d17e2.json +1 -0
  2. web-desktop/assets/internal/import/0b/0b6c4470e.9537f.json +0 -0
  3. web-desktop/assets/internal/index.d17e2.js +1 -0
  4. web-desktop/assets/internal/native/02/0275e94c-56a7-410f-bd1a-fc7483f7d14a.cea68.png +0 -0
  5. web-desktop/assets/internal/native/60/600301aa-3357-4a10-b086-84f011fa32ba.c3a3a.png +0 -0
  6. web-desktop/assets/main/config.f5ff0.json +1 -0
  7. web-desktop/assets/main/import/03/037822e4a.8ff53.json +1 -0
  8. web-desktop/assets/main/import/09/09ae089d6.da42f.json +1 -0
  9. web-desktop/assets/main/index.f5ff0.js +1 -0
  10. web-desktop/assets/main/native/71/71561142-4c83-4933-afca-cb7a17f67053.c06a9.png +0 -0
  11. web-desktop/assets/main/native/b4/b43ff3c2-02bb-4874-81f7-f2dea6970f18.83fcc.png +0 -0
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  13. web-desktop/assets/main/native/ed/edd215b9-2796-4a05-aaf5-81f96c9281ce.17df6.png +0 -0
  14. web-desktop/assets/resources/config.09ec0.json +1 -0
  15. web-desktop/assets/resources/import/0c/0cfd22b7a.b2b05.json +1 -0
  16. web-desktop/assets/resources/import/2d/2dc6e152-0231-4b66-a5f4-d319427a13d8.eb0db.json +1 -0
  17. web-desktop/assets/resources/import/31/31bc895a-c003-4566-a9f3-2e54ae1c17dc.c0670.json +1 -0
  18. web-desktop/assets/resources/import/41/410fb916-8721-4663-bab8-34397391ace7.afc36.json +1 -0
  19. web-desktop/assets/resources/index.09ec0.js +1 -0
  20. web-desktop/assets/resources/native/6a/6aa0aa6a-ebee-4155-a088-a687a6aadec4.a4b27.png +0 -0
  21. web-desktop/assets/resources/native/a8/a8027877-d8d6-4645-97a0-52d4a0123dba.cea68.png +0 -0
  22. web-desktop/cocos2d-js-min.2773f.js +0 -0
  23. web-desktop/favicon.8de18.ico +0 -0
  24. web-desktop/index.html +75 -0
  25. web-desktop/main.2f911.js +144 -0
  26. web-desktop/physics-min.941a2.js +0 -0
  27. web-desktop/splash.85cfd.png +0 -0
  28. web-desktop/src/settings.6b2ba.js +1 -0
  29. web-desktop/style-desktop.81ede.css +116 -0
  30. web-desktop/style-mobile.25fc5.css +124 -0
  31. web-mobile/assets/internal/config.d17e2.json +1 -0
  32. web-mobile/assets/internal/import/0b/0b6c4470e.9537f.json +0 -0
  33. web-mobile/assets/internal/index.d17e2.js +1 -0
  34. web-mobile/assets/internal/native/02/0275e94c-56a7-410f-bd1a-fc7483f7d14a.cea68.png +0 -0
  35. web-mobile/assets/internal/native/60/600301aa-3357-4a10-b086-84f011fa32ba.c3a3a.png +0 -0
  36. web-mobile/assets/main/config.f5ff0.json +1 -0
  37. web-mobile/assets/main/import/03/037822e4a.8ff53.json +1 -0
  38. web-mobile/assets/main/import/09/09ae089d6.da42f.json +1 -0
  39. web-mobile/assets/main/index.f5ff0.js +1 -0
  40. web-mobile/assets/main/native/71/71561142-4c83-4933-afca-cb7a17f67053.c06a9.png +0 -0
  41. web-mobile/assets/main/native/b4/b43ff3c2-02bb-4874-81f7-f2dea6970f18.83fcc.png +0 -0
  42. web-mobile/assets/main/native/e8/e851e89b-faa2-4484-bea6-5c01dd9f06e2.90cf4.png +0 -0
  43. web-mobile/assets/main/native/ed/edd215b9-2796-4a05-aaf5-81f96c9281ce.17df6.png +0 -0
  44. web-mobile/assets/resources/config.09ec0.json +1 -0
  45. web-mobile/assets/resources/import/0c/0cfd22b7a.b2b05.json +1 -0
  46. web-mobile/assets/resources/import/2d/2dc6e152-0231-4b66-a5f4-d319427a13d8.eb0db.json +1 -0
  47. web-mobile/assets/resources/import/31/31bc895a-c003-4566-a9f3-2e54ae1c17dc.c0670.json +1 -0
  48. web-mobile/assets/resources/import/41/410fb916-8721-4663-bab8-34397391ace7.afc36.json +1 -0
  49. web-mobile/assets/resources/index.09ec0.js +1 -0
  50. web-mobile/assets/resources/native/6a/6aa0aa6a-ebee-4155-a088-a687a6aadec4.a4b27.png +0 -0
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web-desktop/assets/internal/index.d17e2.js ADDED
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+ <!DOCTYPE html>
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+ <html>
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+ <head>
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+ <meta charset="utf-8">
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+
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+ <title>Cocos Creator | hello_world</title>
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+
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+ <meta name="viewport" content="width=device-width,user-scalable=no,initial-scale=1, minimum-scale=1,maximum-scale=1"/>
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+ <meta name="apple-mobile-web-app-capable" content="yes"/>
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+
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+ <link rel="stylesheet" type="text/css" href="style-desktop.81ede.css"/>
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+ <link rel="icon" href="favicon.8de18.ico"/>
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+ </head>
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+ <body>
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+ <h1 class="header">hello_world</h1>
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+
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+ <div id="GameDiv" style="width:1280px; height: 720px;">
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+ <canvas id="GameCanvas" width="1280" height="720"></canvas>
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+ <span style="width: 0%"></span>
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+ </div>
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+ </div>
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+
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+ <p class="footer">Made with <a href="https://www.cocos.com/products#CocosCreator" title="cocos creator">Cocos Creator</a></p>
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+ <script src="src/settings.6b2ba.js" charset="utf-8"></script>
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+ <script src="main.2f911.js" charset="utf-8"></script>
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+
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+ <script type="text/javascript">
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+ (function () {
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+ }
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+
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+ loadScript(debug ? 'cocos2d-js.js' : 'cocos2d-js-min.2773f.js', function () {
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+ if (CC_PHYSICS_BUILTIN || CC_PHYSICS_CANNON) {
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+ loadScript(debug ? 'physics.js' : 'physics-min.941a2.js', window.boot);
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+ }
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+ else {
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+ window.boot();
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+ }
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+ });
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+ })();
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+ </script>
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+
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+ </body>
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+ </html>
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+ window.boot = function () {
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+ var settings = window._CCSettings;
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+ window._CCSettings = undefined;
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+ var onProgress = null;
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+
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+ var RESOURCES = cc.AssetManager.BuiltinBundleName.RESOURCES;
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+ var INTERNAL = cc.AssetManager.BuiltinBundleName.INTERNAL;
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+ var MAIN = cc.AssetManager.BuiltinBundleName.MAIN;
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+ function setLoadingDisplay () {
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+ // Loading splash scene
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+ onProgress = function (finish, total) {
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+
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+ cc.director.once(cc.Director.EVENT_AFTER_SCENE_LAUNCH, function () {
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+ splash.style.display = 'none';
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+ });
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+ var onStart = function () {
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+ cc.view.enableRetina(true);
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+ cc.view.resizeWithBrowserSize(true);
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+ if (cc.sys.isBrowser) {
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+ setLoadingDisplay();
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+ }
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+
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+ if (cc.sys.isMobile) {
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+ if (settings.orientation === 'landscape') {
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+ cc.view.setOrientation(cc.macro.ORIENTATION_LANDSCAPE);
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+ }
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+ cc.view.setOrientation(cc.macro.ORIENTATION_PORTRAIT);
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+ }
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+ cc.view.enableAutoFullScreen([
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+ cc.sys.BROWSER_TYPE_BAIDU,
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+ cc.sys.BROWSER_TYPE_BAIDU_APP,
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+ cc.sys.BROWSER_TYPE_WECHAT,
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+ cc.sys.BROWSER_TYPE_MOBILE_QQ,
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+ cc.sys.BROWSER_TYPE_MIUI,
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+ cc.sys.BROWSER_TYPE_HUAWEI,
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+ cc.sys.BROWSER_TYPE_UC,
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+ ].indexOf(cc.sys.browserType) < 0);
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+ }
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+
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+ // Limit downloading max concurrent task to 2,
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+ // more tasks simultaneously may cause performance draw back on some android system / browsers.
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+ // You can adjust the number based on your own test result, you have to set it before any loading process to take effect.
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+ if (cc.sys.isBrowser && cc.sys.os === cc.sys.OS_ANDROID) {
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+ cc.assetManager.downloader.maxConcurrency = 2;
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+ cc.assetManager.downloader.maxRequestsPerFrame = 2;
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+ }
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+
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+ var launchScene = settings.launchScene;
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+ var bundle = cc.assetManager.bundles.find(function (b) {
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+ return b.getSceneInfo(launchScene);
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+ });
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+
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+ bundle.loadScene(launchScene, null, onProgress,
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+ function (err, scene) {
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+ if (!err) {
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+ cc.director.runSceneImmediate(scene);
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+ if (cc.sys.isBrowser) {
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+ // show canvas
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+ var canvas = document.getElementById('GameCanvas');
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+ canvas.style.visibility = '';
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+ var div = document.getElementById('GameDiv');
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+ if (div) {
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+ div.style.backgroundImage = '';
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+ }
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+ console.log('Success to load scene: ' + launchScene);
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+ }
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+ }
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+ }
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+ );
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+
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+ };
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+
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+ var option = {
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+ id: 'GameCanvas',
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+ debugMode: settings.debug ? cc.debug.DebugMode.INFO : cc.debug.DebugMode.ERROR,
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+ showFPS: settings.debug,
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+ frameRate: 60,
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+ groupList: settings.groupList,
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+ collisionMatrix: settings.collisionMatrix,
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+ };
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+
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+ cc.assetManager.init({
97
+ bundleVers: settings.bundleVers,
98
+ remoteBundles: settings.remoteBundles,
99
+ server: settings.server
100
+ });
101
+
102
+ var bundleRoot = [INTERNAL];
103
+ settings.hasResourcesBundle && bundleRoot.push(RESOURCES);
104
+
105
+ var count = 0;
106
+ function cb (err) {
107
+ if (err) return console.error(err.message, err.stack);
108
+ count++;
109
+ if (count === bundleRoot.length + 1) {
110
+ cc.assetManager.loadBundle(MAIN, function (err) {
111
+ if (!err) cc.game.run(option, onStart);
112
+ });
113
+ }
114
+ }
115
+
116
+ cc.assetManager.loadScript(settings.jsList.map(function (x) { return 'src/' + x;}), cb);
117
+
118
+ for (var i = 0; i < bundleRoot.length; i++) {
119
+ cc.assetManager.loadBundle(bundleRoot[i], cb);
120
+ }
121
+ };
122
+
123
+ if (window.jsb) {
124
+ var isRuntime = (typeof loadRuntime === 'function');
125
+ if (isRuntime) {
126
+ require('src/settings.6b2ba.js');
127
+ require('src/cocos2d-runtime.js');
128
+ if (CC_PHYSICS_BUILTIN || CC_PHYSICS_CANNON) {
129
+ require('src/physics.js');
130
+ }
131
+ require('jsb-adapter/engine/index.js');
132
+ }
133
+ else {
134
+ require('src/settings.6b2ba.js');
135
+ require('src/cocos2d-jsb.js');
136
+ if (CC_PHYSICS_BUILTIN || CC_PHYSICS_CANNON) {
137
+ require('src/physics.js');
138
+ }
139
+ require('jsb-adapter/jsb-engine.js');
140
+ }
141
+
142
+ cc.macro.CLEANUP_IMAGE_CACHE = true;
143
+ window.boot();
144
+ }
web-desktop/physics-min.941a2.js ADDED
The diff for this file is too large to render. See raw diff
 
web-desktop/splash.85cfd.png ADDED
web-desktop/src/settings.6b2ba.js ADDED
@@ -0,0 +1 @@
 
 
1
+ window._CCSettings={platform:"web-desktop",groupList:["default"],collisionMatrix:[[true]],hasResourcesBundle:true,hasStartSceneBundle:false,remoteBundles:[],subpackages:[],launchScene:"db://assets/Scene/main.fire",orientation:"landscape",jsList:[],bundleVers:{resources:"09ec0",internal:"d17e2",main:"f5ff0"}};
web-desktop/style-desktop.81ede.css ADDED
@@ -0,0 +1,116 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
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+ body {
2
+ cursor: default;
3
+ padding: 0;
4
+ border: 0;
5
+ margin: 0;
6
+
7
+ text-align: center;
8
+ background-color: white;
9
+ font-family: Helvetica, Verdana, Arial, sans-serif;
10
+ }
11
+
12
+ body, canvas, div {
13
+ outline: none;
14
+ -moz-user-select: none;
15
+ -webkit-user-select: none;
16
+ -ms-user-select: none;
17
+ -khtml-user-select: none;
18
+ -webkit-tap-highlight-color: rgba(0, 0, 0, 0);
19
+ }
20
+
21
+ /* Remove spin of input type number */
22
+ input::-webkit-outer-spin-button,
23
+ input::-webkit-inner-spin-button {
24
+ /* display: none; <- Crashes Chrome on hover */
25
+ -webkit-appearance: none;
26
+ margin: 0; /* <-- Apparently some margin are still there even though it's hidden */
27
+ }
28
+
29
+ #Cocos2dGameContainer {
30
+ position: absolute;
31
+ margin: 0;
32
+ overflow: hidden;
33
+ left: 0px;
34
+ top: 0px;
35
+ }
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+
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+ canvas {
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+ background-color: rgba(0, 0, 0, 0);
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+ }
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+
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+ a:link, a:visited {
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+ color: #000;
43
+ }
44
+
45
+ a:active, a:hover {
46
+ color: #666;
47
+ }
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+
49
+ p.header {
50
+ font-size: small;
51
+ }
52
+
53
+ p.footer {
54
+ font-size: x-small;
55
+ }
56
+
57
+ #splash {
58
+ position: absolute;
59
+ top: 0;
60
+ left: 0;
61
+ width: 100%;
62
+ height: 100%;
63
+
64
+ background: #171717 url(./splash.85cfd.png) no-repeat center;
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+ background-size: 350px;
66
+ }
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+
68
+ .progress-bar {
69
+ background-color: #1a1a1a;
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+ position: absolute;
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+ left: 50%;
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+ top: 80%;
73
+ height: 5px;
74
+ width: 300px;
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+ margin: 0 -150px;
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+ border-radius: 5px;
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+ box-shadow: 0 1px 5px #000 inset, 0 1px 0 #444;
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+ }
79
+
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+ .progress-bar span {
81
+ display: block;
82
+ height: 100%;
83
+ border-radius: 5px;
84
+ box-shadow: 0 1px 0 rgba(255, 255, 255, .5) inset;
85
+ transition: width .4s ease-in-out;
86
+ background-color: #3dc5de;
87
+ }
88
+
89
+ .stripes span {
90
+ background-size: 30px 30px;
91
+ background-image: linear-gradient(135deg, rgba(255, 255, 255, .15) 25%, transparent 25%,
92
+ transparent 50%, rgba(255, 255, 255, .15) 50%, rgba(255, 255, 255, .15) 75%,
93
+ transparent 75%, transparent);
94
+
95
+ animation: animate-stripes 1s linear infinite;
96
+ }
97
+
98
+ @keyframes animate-stripes {
99
+ 0% {background-position: 0 0;} 100% {background-position: 60px 0;}
100
+ }
101
+
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+ h1 {
103
+ color: #444;
104
+ text-shadow: 3px 3px 15px;
105
+ }
106
+
107
+ #GameDiv {
108
+ width: 800px;
109
+ height: 450px;
110
+ margin: 0 auto;
111
+ background: black;
112
+ position: relative;
113
+ border: 3px solid black;
114
+ border-radius: 6px;
115
+ box-shadow: 0 5px 40px #333
116
+ }
web-desktop/style-mobile.25fc5.css ADDED
@@ -0,0 +1,124 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
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+ html {
2
+ -ms-touch-action: none;
3
+ }
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+
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+ body, canvas, div {
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+ display: block;
7
+ outline: none;
8
+ -webkit-tap-highlight-color: rgba(0, 0, 0, 0);
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+
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+ user-select: none;
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+ -moz-user-select: none;
12
+ -webkit-user-select: none;
13
+ -ms-user-select: none;
14
+ -khtml-user-select: none;
15
+ -webkit-tap-highlight-color: rgba(0, 0, 0, 0);
16
+ }
17
+
18
+ /* Remove spin of input type number */
19
+ input::-webkit-outer-spin-button,
20
+ input::-webkit-inner-spin-button {
21
+ /* display: none; <- Crashes Chrome on hover */
22
+ -webkit-appearance: none;
23
+ margin: 0; /* <-- Apparently some margin are still there even though it's hidden */
24
+ }
25
+
26
+ body {
27
+ position: absolute;
28
+ top: 0;
29
+ left: 0;
30
+ width: 100%;
31
+ height: 100%;
32
+ padding: 0;
33
+ border: 0;
34
+ margin: 0;
35
+
36
+ cursor: default;
37
+ color: #888;
38
+ background-color: #333;
39
+
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+ text-align: center;
41
+ font-family: Helvetica, Verdana, Arial, sans-serif;
42
+
43
+ display: flex;
44
+ flex-direction: column;
45
+
46
+ /* fix bug: https://github.com/cocos-creator/2d-tasks/issues/791 */
47
+ /* overflow cannot be applied in Cocos2dGameContainer,
48
+ otherwise child elements will be hidden when Cocos2dGameContainer rotated 90 deg */
49
+ overflow: hidden;
50
+ }
51
+
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+ #Cocos2dGameContainer {
53
+ position: absolute;
54
+ margin: 0;
55
+ left: 0px;
56
+ top: 0px;
57
+
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+ display: -webkit-box;
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+ -webkit-box-orient: horizontal;
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+ -webkit-box-align: center;
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+ -webkit-box-pack: center;
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+ }
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+
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+ canvas {
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+ background-color: rgba(0, 0, 0, 0);
66
+ }
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+
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+ a:link, a:visited {
69
+ color: #666;
70
+ }
71
+
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+ a:active, a:hover {
73
+ color: #666;
74
+ }
75
+
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+ p.header {
77
+ font-size: small;
78
+ }
79
+
80
+ p.footer {
81
+ font-size: x-small;
82
+ }
83
+
84
+ #splash {
85
+ position: absolute;
86
+ top: 0;
87
+ left: 0;
88
+ width: 100%;
89
+ height: 100%;
90
+ background: #171717 url(./splash.85cfd.png) no-repeat center;
91
+ background-size: 45%;
92
+ }
93
+
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+ .progress-bar {
95
+ position: absolute;
96
+ left: 27.5%;
97
+ top: 80%;
98
+ height: 3px;
99
+ padding: 2px;
100
+ width: 45%;
101
+ border-radius: 7px;
102
+ box-shadow: 0 1px 5px #000 inset, 0 1px 0 #444;
103
+ }
104
+
105
+ .progress-bar span {
106
+ display: block;
107
+ height: 100%;
108
+ border-radius: 3px;
109
+ transition: width .4s ease-in-out;
110
+ background-color: #3dc5de;
111
+ }
112
+
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+ .stripes span {
114
+ background-size: 30px 30px;
115
+ background-image: linear-gradient(135deg, rgba(255, 255, 255, .15) 25%, transparent 25%,
116
+ transparent 50%, rgba(255, 255, 255, .15) 50%, rgba(255, 255, 255, .15) 75%,
117
+ transparent 75%, transparent);
118
+
119
+ animation: animate-stripes 1s linear infinite;
120
+ }
121
+
122
+ @keyframes animate-stripes {
123
+ 0% {background-position: 0 0;} 100% {background-position: 60px 0;}
124
+ }
web-mobile/assets/internal/config.d17e2.json ADDED
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web-mobile/assets/internal/index.d17e2.js ADDED
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web-mobile/assets/internal/native/60/600301aa-3357-4a10-b086-84f011fa32ba.c3a3a.png ADDED
web-mobile/assets/main/config.f5ff0.json ADDED
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web-mobile/assets/main/import/09/09ae089d6.da42f.json ADDED
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