Spaces:
Running
Running
File size: 10,384 Bytes
2523f3b e52c580 2523f3b 576e1ec 8d7fbfa 2523f3b 576e1ec 2523f3b 576e1ec 2523f3b 576e1ec 2523f3b 576e1ec 2523f3b 576e1ec 2523f3b 3799414 2523f3b e44b683 d9a71bb e44b683 b5b0c77 3799414 b5b0c77 e44b683 b5b0c77 3799414 b5b0c77 e44b683 b5b0c77 3799414 2523f3b 576e1ec efd2261 2523f3b 576e1ec efd2261 2523f3b efd2261 2523f3b 3799414 2523f3b eade4f6 efd2261 2523f3b efd2261 2523f3b efd2261 2523f3b efd2261 2523f3b efd2261 2523f3b 04f91c9 2523f3b eade4f6 5b22bd1 eade4f6 8d7fbfa eade4f6 5b22bd1 eaa874e 2523f3b efd2261 2523f3b eaa874e 2523f3b |
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 |
<!DOCTYPE html>
<html>
<head>
<meta charset="utf-8">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<script src="https://cdnjs.cloudflare.com/ajax/libs/stats.js/r17/Stats.min.js"></script>
<title>Tank Combat Simulator - FPS Mode</title>
<style>
body {
margin: 0;
overflow: hidden;
background: #000;
font-family: 'Courier New', monospace;
}
#enemyLabels {
position: absolute;
top: 0;
left: 0;
width: 100%;
height: 100%;
pointer-events: none;
}
.enemy-label {
position: absolute;
background-color: rgba(255, 0, 0, 0.7);
color: white;
padding: 2px 6px;
border-radius: 3px;
font-size: 12px;
font-family: Arial, sans-serif;
transform: translate(-50%, -50%);
white-space: nowrap;
}
#loading {
position: fixed;
top: 50%;
left: 50%;
transform: translate(-50%, -50%);
background: rgba(0,0,0,0.8);
padding: 20px;
border-radius: 10px;
z-index: 2000;
text-align: center;
}
.loading-spinner {
width: 50px;
height: 50px;
border: 5px solid #0f0;
border-top: 5px solid transparent;
border-radius: 50%;
animation: spin 1s linear infinite;
margin: 0 auto 20px;
}
@keyframes spin {
0% { transform: rotate(0deg); }
100% { transform: rotate(360deg); }
}
.loading-text {
color: #0f0;
font-size: 24px;
text-align: center;
}
#gameContainer {
position: relative;
width: 100vw;
height: 100vh;
cursor: crosshair;
}
#info {
position: absolute;
top: 10px;
left: 10px;
color: #0f0;
background: rgba(0,20,0,0.7);
padding: 10px;
font-size: 14px;
z-index: 1001;
border: 1px solid #0f0;
border-radius: 5px;
user-select: none;
}
#crosshair {
position: fixed;
top: 25%;
left: 50%;
transform: translate(-50%, -50%);
width: 40px;
height: 40px;
border: 2px solid #00ff00;
border-radius: 50%;
z-index: 1001;
pointer-events: none;
transition: all 0.2s ease;
}
/* ๋ฌผ์ฒด๊ฐ ๊ฐ์ง๋์์ ๋์ ์คํ์ผ */
#crosshair.target-detected {
border-color: #ff0000;
border-width: 3px;
box-shadow: 0 0 10px rgba(255, 0, 0, 0.5);
}
#crosshair::before,
#crosshair::after {
content: '';
position: absolute;
background: #00ff00;
transition: all 0.2s ease;
}
#crosshair::before {
top: 50%;
left: -10px;
right: -10px;
height: 2px;
transform: translateY(-50%);
}
#crosshair::after {
left: 50%;
top: -10px;
bottom: -10px;
width: 2px;
transform: translateX(-50%);
}
/* ๋ฌผ์ฒด๊ฐ ๊ฐ์ง๋์์ ๋์ ํฌ๋ก์ค ๋ผ์ธ ์คํ์ผ */
#crosshair.target-detected::before,
#crosshair.target-detected::after {
background: #ff0000;
}
#healthBar {
position: absolute;
bottom: 20px;
left: 20px;
width: 200px;
height: 20px;
background: rgba(0,20,0,0.7);
border: 2px solid #0f0;
z-index: 1001;
border-radius: 10px;
overflow: hidden;
}
#health {
width: 100%;
height: 100%;
background: linear-gradient(90deg, #0f0, #00ff00);
transition: width 0.3s;
}
#ammo {
position: absolute;
bottom: 20px;
right: 20px;
color: #0f0;
background: rgba(0,20,0,0.7);
padding: 10px;
font-size: 20px;
z-index: 1001;
border: 1px solid #0f0;
border-radius: 5px;
}
#turretInfo {
position: absolute;
top: 50px;
right: 20px;
color: #0f0;
background: rgba(0,20,0,0.7);
padding: 10px;
font-size: 16px;
z-index: 1001;
border: 1px solid #0f0;
border-radius: 5px;
}
#gameTitle {
position: absolute;
top: 10px;
left: 50%;
transform: translateX(-50%);
color: #0f0;
background: rgba(0,20,0,0.7);
padding: 10px 20px;
font-size: 20px;
z-index: 1001;
border: 1px solid #0f0;
border-radius: 5px;
text-transform: uppercase;
letter-spacing: 2px;
}
#ammoDisplay {
position: absolute;
bottom: 20px;
right: 20px;
color: #0f0;
background: rgba(0,20,0,0.7);
padding: 10px;
font-size: 20px;
z-index: 1001;
border: 1px solid #0f0;
border-radius: 5px;
}
#reloadingText {
position: absolute;
top: 50%;
left: 50%;
transform: translate(-50%, -50%);
color: #ff0000;
font-size: 24px;
font-weight: bold;
display: none;
z-index: 1002;
}
#radar {
position: absolute;
bottom: 20px;
left: 20px;
width: 200px;
height: 200px;
background: rgba(0,20,0,0.3);
border: 2px solid #0f0;
border-radius: 50%;
z-index: 1001;
overflow: hidden;
}
#radarLine {
position: absolute;
top: 50%;
left: 50%;
width: 50%;
height: 2px;
background: #0f0;
transform-origin: left center;
animation: radar-sweep 4s infinite linear;
}
.enemy-dot {
position: absolute;
width: 6px;
height: 6px;
background: #ff0000;
border-radius: 50%;
transform: translate(-50%, -50%);
}
@keyframes radar-sweep {
from {
transform: rotate(0deg);
}
to {
transform: rotate(360deg);
}
}
#gameStats {
position: absolute;
top: 10px;
right: 20px;
color: #0f0;
background: rgba(0,20,0,0.7);
padding: 10px;
font-size: 16px;
z-index: 1001;
border: 1px solid #0f0;
border-radius: 5px;
text-align: right;
}
.start-screen {
position: fixed;
top: 0;
left: 0;
width: 100%;
height: 100%;
background: rgba(0,0,0,0.8);
display: flex;
justify-content: center;
align-items: center;
flex-direction: column;
z-index: 2000;
}
.start-button {
padding: 15px 30px;
font-size: 24px;
background: #0f0;
color: #000;
border: none;
border-radius: 5px;
cursor: pointer;
margin-top: 20px;
transition: transform 0.2s;
}
.start-button:hover {
transform: scale(1.1);
}
#minimap {
position: absolute;
bottom: 20px;
right: 20px;
width: 200px;
height: 200px;
background: rgba(0,20,0,0.7);
border: 2px solid #0f0;
border-radius: 5px;
z-index: 1001;
}
</style>
</head>
<body>
<div id="loading">
<div class="loading-spinner"></div>
<div class="loading-text">Loading tank assets...</div>
</div>
<div class="start-screen" id="startScreen">
<h1 style="color: #0f0; font-size: 48px; margin-bottom: 20px;">Tank Combat Simulator</h1>
<button class="start-button" onclick="startGame()">Start Game</button>
<div style="color: #0f0; margin-top: 20px; text-align: center;">
<p>Controls:</p>
<p>W,A,S,D - Move Tank</p>
<p>Mouse - Look Around</p>
<p>Left Click - Fire</p>
<p>ESC - Pause</p>
</div>
</div>
<div id="gameContainer">
<div id="gameTitle">Tank Combat Simulator</div>
<div id="gameStats">
<div id="score">Score: 0</div>
<div id="time">Time: 180s</div>
</div>
<div id="crosshair"></div>
<div id="enemyLabels"></div>
<!-- ์ฒด๋ ฅ๋ฐ -->
<div id="healthBar">
<div id="health"></div>
</div>
<!-- ํฌํ ์ ๋ณด -->
<div id="turretInfo">Turret Angle: 0ยฐ</div>
<!-- ์๋ก์ด ํ์ฝ ์์คํ
-->
<div id="ammoDisplay">APFSDS: 1/1</div>
<!-- ๋ฆฌ๋ก๋ฉ ํ
์คํธ -->
<div id="reloadingText">RELOADING...</div>
<!-- ๋ ์ด๋ -->
<div id="radar">
<div id="radarLine"></div>
</div>
</div>
</div>
<script type="importmap">
{
"imports": {
"three": "https://unpkg.com/three@0.157.0/build/three.module.js",
"three/addons/": "https://unpkg.com/three@0.157.0/examples/jsm/"
}
}
</script>
<script>
function startGame() {
document.getElementById('startScreen').style.display = 'none';
// ์ฌ๊ธฐ์ ๊ฒ์ ์์ ๋ก์ง ์ถ๊ฐ
document.body.requestPointerLock();
}
// ํฌ์ธํฐ ๋ฝ ์ด๋ฒคํธ ์ฒ๋ฆฌ
document.addEventListener('pointerlockchange', () => {
if (document.pointerLockElement === document.body) {
console.log('Pointer locked');
} else {
console.log('Pointer unlocked');
}
});
</script>
<script type="module" src="game.js"></script>
</body>
</html> |