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/**
* EXPERIMENTAL components to play around with but not officially use in the demo while
* we develop.
*/
import {useEffect, useState} from 'react';
import {Object3DNode, extend} from '@react-three/fiber';
import ThreeMeshUI from 'three-mesh-ui';
import {} from '@react-three/xr';
import {Sparkles, Shadow} from '@react-three/drei';
// import FontImage from './assets/Roboto-msdf.png';
import {FontLoader} from 'three/examples/jsm/loaders/FontLoader.js';
import {TextGeometry} from 'three/examples/jsm/geometries/TextGeometry.js';
import ThreeMeshUIText from './ThreeMeshUIText';
import {ContactShadows, BakeShadows} from '@react-three/drei';
extend({TextGeometry});
extend(ThreeMeshUI);
declare module '@react-three/fiber' {
interface ThreeElements {
textGeometry: Object3DNode<TextGeometry, typeof TextGeometry>;
}
}
// This is for textGeometry.. not using three-mesh-ui to display text
export function TitleMesh() {
const font = new FontLoader().parse();
console.log('font', font);
const [text, setText] = useState('Text');
useEffect(() => {
setTimeout(() => {
setText(text + ' more ');
console.log('adding more tex..', text);
}, 1000);
}, [text]);
return (
<mesh>
<textGeometry args={[text, {font, size: 5, height: 1}]} />
<meshPhysicalMaterial attach={'material'} color={'white'} />
</mesh>
);
}
export function Sphere({
size = 1,
amount = 50,
color = 'white',
emissive,
...props
}) {
return (
<mesh {...props}>
<sphereGeometry args={[size, 64, 64]} />
<meshPhysicalMaterial
roughness={0}
color={color}
emissive={emissive || color}
envMapIntensity={0.2}
/>
<Sparkles count={amount} scale={size * 2} size={6} speed={0.4} />
<Shadow
rotation={[-Math.PI / 2, 0, 0]}
scale={size}
position={[0, -size, 0]}
color={emissive}
opacity={0.5}
/>
</mesh>
);
}
export function Title({accentColor}) {
return (
<block
args={[
{
width: 1,
height: 0.25,
backgroundOpacity: 0,
justifyContent: 'center',
},
]}>
<ThreeMeshUIText content={'Hello '} />
<ThreeMeshUIText content={'world!'} args={[{fontColor: accentColor}]} />
</block>
);
}
export function RandomComponents() {
return (
<>
<color args={['#eee']} attach={'background'} />
<Sphere
color="white"
amount={50}
emissive="green"
glow="lightgreen"
position={[1, 1, -1]}
/>
<Sphere
color="white"
amount={30}
emissive="purple"
glow="#ff90f0"
size={0.5}
position={[-1.5, 0.5, -2]}
/>
<Sphere
color="lightpink"
amount={20}
emissive="orange"
glow="#ff9f50"
size={0.25}
position={[-1, 0.25, 1]}
/>
<ContactShadows
renderOrder={2}
color="black"
resolution={1024}
frames={1}
scale={10}
blur={1.5}
opacity={0.65}
far={0.5}
/>
<BakeShadows />
</>
);
}
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