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Running
on
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Running
on
T4
import {JSX, useEffect, useRef, useState} from 'react'; | |
import robotoFontFamilyJson from '../assets/RobotoMono-Regular-msdf.json?url'; | |
import robotoFontTexture from '../assets/RobotoMono-Regular.png'; | |
import ThreeMeshUIText, {ThreeMeshUITextType} from './ThreeMeshUIText'; | |
import {getURLParams} from '../URLParams'; | |
import {CURSOR_BLINK_INTERVAL_MS} from '../cursorBlinkInterval'; | |
const NUM_LINES = 3; | |
export const CHARS_PER_LINE = 37; | |
const MAX_WIDTH = 0.89; | |
const CHAR_WIDTH = 0.0235; | |
const Y_COORD_START = -0.38; | |
const Z_COORD = -1.3; | |
const LINE_HEIGHT = 0.062; | |
const BLOCK_SPACING = 0.02; | |
const FONT_SIZE = 0.038; | |
const SCROLL_Y_DELTA = 0.001; | |
// Overlay an extra block for padding due to inflexibilities of native padding | |
const OFFSET = 0.01; | |
const OFFSET_WIDTH = OFFSET * 3; | |
type Props = { | |
content: string; | |
// The actual position or end position when animating | |
y: number; | |
// The start position when animating | |
startY: number; | |
width: number; | |
height: number; | |
textOpacity: number; | |
backgroundOpacity: number; | |
// Use this to keep track of sentence + line position for animation | |
index: string; | |
enableAnimation: boolean; | |
}; | |
function TextBlock({ | |
content, | |
y, | |
startY, | |
width, | |
height, | |
textOpacity, | |
backgroundOpacity, | |
index, | |
enableAnimation, | |
}: Props) { | |
const [scrollY, setScrollY] = useState<number>(y); | |
// We are reusing text blocks so this keeps track of when we changed rows so we can restart animation | |
const lastIndex = useRef<string>(index); | |
useEffect(() => { | |
if (index != lastIndex.current) { | |
lastIndex.current = index; | |
enableAnimation && setScrollY(startY); | |
} else if (scrollY < y) { | |
setScrollY((prev) => prev + SCROLL_Y_DELTA); | |
} | |
}, [enableAnimation, index, scrollY, setScrollY, startY, y]); | |
// This is needed to update text content (doesn't work if we just update the content prop) | |
const textRef = useRef<ThreeMeshUITextType>(); | |
useEffect(() => { | |
if (textRef.current != null) { | |
textRef.current.set({content}); | |
} | |
}, [content, textRef, y, startY]); | |
// Width starts from 0 and goes 1/2 in each direction | |
const xPosition = width / 2 - MAX_WIDTH / 2 + OFFSET_WIDTH; | |
return ( | |
<> | |
<block | |
args={[ | |
{ | |
backgroundOpacity, | |
width: width + OFFSET_WIDTH, | |
height: height, | |
borderRadius: 0, | |
}, | |
]} | |
position={[-OFFSET_WIDTH + xPosition, scrollY, Z_COORD]}></block> | |
<block | |
args={[{padding: 0, backgroundOpacity: 0, width, height}]} | |
position={[xPosition, scrollY + OFFSET, Z_COORD]}> | |
<block | |
args={[ | |
{ | |
width, | |
height, | |
fontSize: FONT_SIZE, | |
textAlign: 'left', | |
backgroundOpacity: 0, | |
// TODO: support more language charsets | |
// This renders using MSDF format supported in WebGL. Renderable characters are defined in the "charset" json | |
// Currently supports most default keyboard inputs but this would exclude many non latin charset based languages. | |
// You can use https://msdf-bmfont.donmccurdy.com/ for easily generating these files | |
// fontFamily: '/src/assets/Roboto-msdf.json', | |
// fontTexture: '/src/assets/Roboto-msdf.png' | |
fontFamily: robotoFontFamilyJson, | |
fontTexture: robotoFontTexture, | |
}, | |
]}> | |
<ThreeMeshUIText ref={textRef} content="" fontOpacity={textOpacity} /> | |
</block> | |
</block> | |
</> | |
); | |
} | |
// Background behind the text so it covers any missing spaces | |
function TranscriptionPanel() { | |
const panelHeight = LINE_HEIGHT * NUM_LINES + 2 * BLOCK_SPACING + 2 * OFFSET; | |
const xPosition = OFFSET_WIDTH; | |
return ( | |
<block | |
args={[ | |
{ | |
backgroundOpacity: 1, | |
width: | |
MAX_WIDTH * ((CHARS_PER_LINE + 2) / CHARS_PER_LINE) + | |
2 * OFFSET_WIDTH, | |
height: panelHeight, | |
borderRadius: 0, | |
}, | |
]} | |
position={[ | |
-OFFSET + xPosition, | |
Y_COORD_START + panelHeight / 2 - 2 * OFFSET, | |
Z_COORD, | |
]}></block> | |
); | |
} | |
export default function TextBlocks({ | |
sentences, | |
blinkCursor, | |
}: { | |
sentences: string[][]; | |
blinkCursor: boolean; | |
}) { | |
const showTranscriptionPanel = | |
getURLParams().ARTranscriptionType === 'lines_with_background'; | |
const textBlocks: JSX.Element[] = []; | |
const [cursorBlinkOn, setCursorBlinkOn] = useState(false); | |
useEffect(() => { | |
if (blinkCursor) { | |
const interval = setInterval(() => { | |
setCursorBlinkOn((prev) => !prev); | |
}, CURSOR_BLINK_INTERVAL_MS); | |
return () => clearInterval(interval); | |
} else { | |
setCursorBlinkOn(false); | |
} | |
}, [blinkCursor]); | |
// Start from bottom and populate most recent sentences by line until we fill max lines. | |
let currentY = Y_COORD_START; | |
for (let i = sentences.length - 1; i >= 0; i--) { | |
const sentenceLines = sentences[i]; | |
for (let j = sentenceLines.length - 1; j >= 0; j--) { | |
if (textBlocks.length == NUM_LINES) { | |
if (showTranscriptionPanel) { | |
textBlocks.push(<TranscriptionPanel key={textBlocks.length} />); | |
} | |
return textBlocks; | |
} | |
const isBottomSentence = i === sentences.length - 1; | |
const isBottomLine = isBottomSentence && textBlocks.length === 0; | |
const y = currentY + LINE_HEIGHT / 2; | |
let textBlockLine = sentenceLines[j]; | |
const numChars = textBlockLine.length; | |
if (cursorBlinkOn && isBottomLine) { | |
textBlockLine = textBlockLine + '|'; | |
} | |
// Accounting for potential cursor for block width (the +1) | |
const blockWidth = | |
(numChars + (isBottomLine ? 1.1 : 0) + (numChars < 10 ? 1 : 0)) * | |
CHAR_WIDTH; | |
const textOpacity = 1 - 0.1 * textBlocks.length; | |
textBlocks.push( | |
<TextBlock | |
key={textBlocks.length} | |
y={y} | |
startY={currentY} | |
index={`${sentences.length - i},${j}`} | |
textOpacity={textOpacity} | |
backgroundOpacity={0.98} | |
height={LINE_HEIGHT} | |
width={blockWidth} | |
// content={"BLOCK " + textBlocks.length + ": " + content} | |
content={textBlockLine} | |
enableAnimation={!isBottomLine} | |
/>, | |
); | |
currentY = y + LINE_HEIGHT / 2; | |
} | |
currentY += showTranscriptionPanel ? BLOCK_SPACING / 3 : BLOCK_SPACING; | |
} | |
const numRemainingBlocks = textBlocks.length - NUM_LINES; | |
if (numRemainingBlocks > 0) { | |
Array.from({length: numRemainingBlocks}).forEach(() => { | |
// Push in non display blocks because mesh UI crashes if elements are add / removed from screen. | |
textBlocks.push( | |
<TextBlock | |
key={textBlocks.length} | |
y={Y_COORD_START} | |
startY={0} | |
index="0,0" | |
textOpacity={0} | |
backgroundOpacity={0} | |
enableAnimation={false} | |
width={MAX_WIDTH} | |
height={LINE_HEIGHT} | |
content="" | |
/>, | |
); | |
}); | |
} | |
if (showTranscriptionPanel) { | |
textBlocks.push(<TranscriptionPanel key={textBlocks.length} />); | |
} | |
return textBlocks; | |
} | |