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# -*- coding: utf-8 -*- | |
# Max-Planck-Gesellschaft zur Förderung der Wissenschaften e.V. (MPG) is | |
# holder of all proprietary rights on this computer program. | |
# You can only use this computer program if you have closed | |
# a license agreement with MPG or you get the right to use the computer | |
# program from someone who is authorized to grant you that right. | |
# Any use of the computer program without a valid license is prohibited and | |
# liable to prosecution. | |
# | |
# Copyright©2019 Max-Planck-Gesellschaft zur Förderung | |
# der Wissenschaften e.V. (MPG). acting on behalf of its Max Planck Institute | |
# for Intelligent Systems. All rights reserved. | |
# | |
# Contact: ps-license@tuebingen.mpg.de | |
from __future__ import absolute_import | |
from __future__ import print_function | |
from __future__ import division | |
import numpy as np | |
import torch | |
import torch.nn.functional as F | |
def rot_mat_to_euler(rot_mats): | |
# Calculates rotation matrix to euler angles | |
# Careful for extreme cases of eular angles like [0.0, pi, 0.0] | |
sy = torch.sqrt(rot_mats[:, 0, 0] * rot_mats[:, 0, 0] + | |
rot_mats[:, 1, 0] * rot_mats[:, 1, 0]) | |
return torch.atan2(-rot_mats[:, 2, 0], sy) | |
def find_dynamic_lmk_idx_and_bcoords(vertices, | |
pose, | |
dynamic_lmk_faces_idx, | |
dynamic_lmk_b_coords, | |
neck_kin_chain, | |
dtype=torch.float32): | |
''' Compute the faces, barycentric coordinates for the dynamic landmarks | |
To do so, we first compute the rotation of the neck around the y-axis | |
and then use a pre-computed look-up table to find the faces and the | |
barycentric coordinates that will be used. | |
Special thanks to Soubhik Sanyal (soubhik.sanyal@tuebingen.mpg.de) | |
for providing the original TensorFlow implementation and for the LUT. | |
Parameters | |
---------- | |
vertices: torch.tensor BxVx3, dtype = torch.float32 | |
The tensor of input vertices | |
pose: torch.tensor Bx(Jx3), dtype = torch.float32 | |
The current pose of the body model | |
dynamic_lmk_faces_idx: torch.tensor L, dtype = torch.long | |
The look-up table from neck rotation to faces | |
dynamic_lmk_b_coords: torch.tensor Lx3, dtype = torch.float32 | |
The look-up table from neck rotation to barycentric coordinates | |
neck_kin_chain: list | |
A python list that contains the indices of the joints that form the | |
kinematic chain of the neck. | |
dtype: torch.dtype, optional | |
Returns | |
------- | |
dyn_lmk_faces_idx: torch.tensor, dtype = torch.long | |
A tensor of size BxL that contains the indices of the faces that | |
will be used to compute the current dynamic landmarks. | |
dyn_lmk_b_coords: torch.tensor, dtype = torch.float32 | |
A tensor of size BxL that contains the indices of the faces that | |
will be used to compute the current dynamic landmarks. | |
''' | |
batch_size = vertices.shape[0] | |
aa_pose = torch.index_select(pose.view(batch_size, -1, 3), 1, | |
neck_kin_chain) | |
rot_mats = batch_rodrigues(aa_pose.view(-1, 3), | |
dtype=dtype).view(batch_size, -1, 3, 3) | |
rel_rot_mat = torch.eye(3, device=vertices.device, | |
dtype=dtype).unsqueeze_(dim=0).repeat( | |
batch_size, 1, 1) | |
for idx in range(len(neck_kin_chain)): | |
rel_rot_mat = torch.bmm(rot_mats[:, idx], rel_rot_mat) | |
y_rot_angle = torch.round( | |
torch.clamp(-rot_mat_to_euler(rel_rot_mat) * 180.0 / np.pi, | |
max=39)).to(dtype=torch.long) | |
neg_mask = y_rot_angle.lt(0).to(dtype=torch.long) | |
mask = y_rot_angle.lt(-39).to(dtype=torch.long) | |
neg_vals = mask * 78 + (1 - mask) * (39 - y_rot_angle) | |
y_rot_angle = (neg_mask * neg_vals + (1 - neg_mask) * y_rot_angle) | |
dyn_lmk_faces_idx = torch.index_select(dynamic_lmk_faces_idx, 0, | |
y_rot_angle) | |
dyn_lmk_b_coords = torch.index_select(dynamic_lmk_b_coords, 0, y_rot_angle) | |
return dyn_lmk_faces_idx, dyn_lmk_b_coords | |
def vertices2landmarks(vertices, faces, lmk_faces_idx, lmk_bary_coords): | |
''' Calculates landmarks by barycentric interpolation | |
Parameters | |
---------- | |
vertices: torch.tensor BxVx3, dtype = torch.float32 | |
The tensor of input vertices | |
faces: torch.tensor Fx3, dtype = torch.long | |
The faces of the mesh | |
lmk_faces_idx: torch.tensor L, dtype = torch.long | |
The tensor with the indices of the faces used to calculate the | |
landmarks. | |
lmk_bary_coords: torch.tensor Lx3, dtype = torch.float32 | |
The tensor of barycentric coordinates that are used to interpolate | |
the landmarks | |
Returns | |
------- | |
landmarks: torch.tensor BxLx3, dtype = torch.float32 | |
The coordinates of the landmarks for each mesh in the batch | |
''' | |
# Extract the indices of the vertices for each face | |
# BxLx3 | |
batch_size, num_verts = vertices.shape[:2] | |
device = vertices.device | |
lmk_faces = torch.index_select(faces, 0, lmk_faces_idx.view(-1)).view( | |
batch_size, -1, 3) | |
lmk_faces += torch.arange(batch_size, dtype=torch.long, | |
device=device).view(-1, 1, 1) * num_verts | |
lmk_vertices = vertices.view(-1, 3)[lmk_faces].view(batch_size, -1, 3, 3) | |
landmarks = torch.einsum('blfi,blf->bli', [lmk_vertices, lmk_bary_coords]) | |
return landmarks | |
def joints2bones(joints, parents): | |
''' Decompose joints location to bone length and direction. | |
Parameters | |
---------- | |
joints: torch.tensor Bx24x3 | |
''' | |
assert joints.shape[1] == parents.shape[0] | |
bone_dirs = torch.zeros_like(joints) | |
bone_lens = torch.zeros_like(joints[:, :, :1]) | |
for c_id in range(parents.shape[0]): | |
p_id = parents[c_id] | |
if p_id == -1: | |
# Parent node | |
bone_dirs[:, c_id] = joints[:, c_id] | |
else: | |
# Child node | |
# (B, 3) | |
diff = joints[:, c_id] - joints[:, p_id] | |
length = torch.norm(diff, dim=1, keepdim=True) + 1e-8 | |
direct = diff / length | |
bone_dirs[:, c_id] = direct | |
bone_lens[:, c_id] = length | |
return bone_dirs, bone_lens | |
def bones2joints(bone_dirs, bone_lens, parents): | |
''' Recover bone length and direction to joints location. | |
Parameters | |
---------- | |
bone_dirs: torch.tensor 1x24x3 | |
bone_lens: torch.tensor Bx24x1 | |
''' | |
batch_size = bone_lens.shape[0] | |
joints = torch.zeros_like(bone_dirs).expand(batch_size, 24, 3) | |
for c_id in range(parents.shape[0]): | |
p_id = parents[c_id] | |
if p_id == -1: | |
# Parent node | |
joints[:, c_id] = bone_dirs[:, c_id] | |
else: | |
# Child node | |
joints[:, c_id] = joints[:, p_id] + \ | |
bone_dirs[:, c_id] * bone_lens[:, c_id] | |
return joints | |
def lbs(betas, | |
pose, | |
v_template, | |
shapedirs, | |
posedirs, | |
J_regressor, | |
J_regressor_h36m, | |
parents, | |
lbs_weights, | |
pose2rot=True, | |
dtype=torch.float32): | |
''' Performs Linear Blend Skinning with the given shape and pose parameters | |
Parameters | |
---------- | |
betas : torch.tensor BxNB | |
The tensor of shape parameters | |
pose : torch.tensor Bx(J + 1) * 3 | |
The pose parameters in axis-angle format | |
v_template torch.tensor BxVx3 | |
The template mesh that will be deformed | |
shapedirs : torch.tensor 1xNB | |
The tensor of PCA shape displacements | |
posedirs : torch.tensor Px(V * 3) | |
The pose PCA coefficients | |
J_regressor : torch.tensor JxV | |
The regressor array that is used to calculate the joints from | |
the position of the vertices | |
parents: torch.tensor J | |
The array that describes the kinematic tree for the model | |
lbs_weights: torch.tensor N x V x (J + 1) | |
The linear blend skinning weights that represent how much the | |
rotation matrix of each part affects each vertex | |
pose2rot: bool, optional | |
Flag on whether to convert the input pose tensor to rotation | |
matrices. The default value is True. If False, then the pose tensor | |
should already contain rotation matrices and have a size of | |
Bx(J + 1)x9 | |
dtype: torch.dtype, optional | |
Returns | |
------- | |
verts: torch.tensor BxVx3 | |
The vertices of the mesh after applying the shape and pose | |
displacements. | |
joints: torch.tensor BxJx3 | |
The joints of the model | |
rot_mats: torch.tensor BxJx3x3 | |
The rotation matrics of each joints | |
''' | |
batch_size = max(betas.shape[0], pose.shape[0]) | |
device = betas.device | |
# Add shape contribution | |
v_shaped = v_template + blend_shapes(betas, shapedirs) | |
# Get the joints | |
# NxJx3 array | |
J = vertices2joints(J_regressor, v_shaped) | |
# 3. Add pose blend shapes | |
# N x J x 3 x 3 | |
ident = torch.eye(3, dtype=dtype, device=device) | |
if pose2rot: | |
if pose.numel() == batch_size * 24 * 4: | |
rot_mats = quat_to_rotmat(pose.reshape(batch_size * 24, | |
4)).reshape( | |
batch_size, 24, 3, 3) | |
else: | |
rot_mats = batch_rodrigues(pose.view(-1, 3), dtype=dtype).view( | |
[batch_size, -1, 3, 3]) | |
pose_feature = (rot_mats[:, 1:, :, :] - ident).view([batch_size, -1]) | |
# (N x P) x (P, V * 3) -> N x V x 3 | |
pose_offsets = torch.matmul(pose_feature, posedirs) \ | |
.view(batch_size, -1, 3) | |
else: | |
pose_feature = pose[:, 1:].view(batch_size, -1, 3, 3) - ident | |
rot_mats = pose.view(batch_size, -1, 3, 3) | |
pose_offsets = torch.matmul(pose_feature.view(batch_size, -1), | |
posedirs).view(batch_size, -1, 3) | |
v_posed = pose_offsets + v_shaped | |
# 4. Get the global joint location | |
J_transformed, A = batch_rigid_transform(rot_mats, | |
J, | |
parents[:24], | |
dtype=dtype) | |
# 5. Do skinning: | |
# W is N x V x (J + 1) | |
W = lbs_weights.unsqueeze(dim=0).expand([batch_size, -1, -1]) | |
# (N x V x (J + 1)) x (N x (J + 1) x 16) | |
num_joints = J_regressor.shape[0] | |
T = torch.matmul(W, A.view(batch_size, num_joints, 16)) \ | |
.view(batch_size, -1, 4, 4) | |
homogen_coord = torch.ones([batch_size, v_posed.shape[1], 1], | |
dtype=dtype, | |
device=device) | |
v_posed_homo = torch.cat([v_posed, homogen_coord], dim=2) | |
v_homo = torch.matmul(T, torch.unsqueeze(v_posed_homo, dim=-1)) | |
verts = v_homo[:, :, :3, 0] | |
J_from_verts = vertices2joints(J_regressor_h36m, verts) | |
return verts, J_transformed, rot_mats, J_from_verts | |
def hybrik(betas, | |
global_orient, | |
pose_skeleton, | |
phis, | |
v_template, | |
shapedirs, | |
posedirs, | |
J_regressor, | |
J_regressor_h36m, | |
parents, | |
children, | |
lbs_weights, | |
dtype=torch.float32, | |
train=False, | |
leaf_thetas=None): | |
''' Performs Linear Blend Skinning with the given shape and skeleton joints | |
Parameters | |
---------- | |
betas : torch.tensor BxNB | |
The tensor of shape parameters | |
global_orient : torch.tensor Bx3 | |
The tensor of global orientation | |
pose_skeleton : torch.tensor BxJ*3 | |
The pose skeleton in (X, Y, Z) format | |
phis : torch.tensor BxJx2 | |
The rotation on bone axis parameters | |
v_template torch.tensor BxVx3 | |
The template mesh that will be deformed | |
shapedirs : torch.tensor 1xNB | |
The tensor of PCA shape displacements | |
posedirs : torch.tensor Px(V * 3) | |
The pose PCA coefficients | |
J_regressor : torch.tensor JxV | |
The regressor array that is used to calculate the joints from | |
the position of the vertices | |
J_regressor_h36m : torch.tensor 17xV | |
The regressor array that is used to calculate the 17 Human3.6M joints from | |
the position of the vertices | |
parents: torch.tensor J | |
The array that describes the kinematic parents for the model | |
children: dict | |
The dictionary that describes the kinematic chidrens for the model | |
lbs_weights: torch.tensor N x V x (J + 1) | |
The linear blend skinning weights that represent how much the | |
rotation matrix of each part affects each vertex | |
dtype: torch.dtype, optional | |
Returns | |
------- | |
verts: torch.tensor BxVx3 | |
The vertices of the mesh after applying the shape and pose | |
displacements. | |
joints: torch.tensor BxJx3 | |
The joints of the model | |
rot_mats: torch.tensor BxJx3x3 | |
The rotation matrics of each joints | |
''' | |
batch_size = max(betas.shape[0], pose_skeleton.shape[0]) | |
device = betas.device | |
# 1. Add shape contribution | |
v_shaped = v_template + blend_shapes(betas, shapedirs) | |
# 2. Get the rest joints | |
# NxJx3 array | |
if leaf_thetas is not None: | |
rest_J = vertices2joints(J_regressor, v_shaped) | |
else: | |
rest_J = torch.zeros((v_shaped.shape[0], 29, 3), | |
dtype=dtype, | |
device=device) | |
rest_J[:, :24] = vertices2joints(J_regressor, v_shaped) | |
leaf_number = [411, 2445, 5905, 3216, 6617] | |
leaf_vertices = v_shaped[:, leaf_number].clone() | |
rest_J[:, 24:] = leaf_vertices | |
# 3. Get the rotation matrics | |
if train: | |
rot_mats, rotate_rest_pose = batch_inverse_kinematics_transform( | |
pose_skeleton, | |
global_orient, | |
phis, | |
rest_J.clone(), | |
children, | |
parents, | |
dtype=dtype, | |
train=train, | |
leaf_thetas=leaf_thetas) | |
else: | |
rot_mats, rotate_rest_pose = batch_inverse_kinematics_transform_optimized( | |
pose_skeleton, | |
phis, | |
rest_J.clone(), | |
children, | |
parents, | |
dtype=dtype, | |
train=train, | |
leaf_thetas=leaf_thetas) | |
test_joints = True | |
if test_joints: | |
J_transformed, A = batch_rigid_transform(rot_mats, | |
rest_J[:, :24].clone(), | |
parents[:24], | |
dtype=dtype) | |
else: | |
J_transformed = None | |
# assert torch.mean(torch.abs(rotate_rest_pose - J_transformed)) < 1e-5 | |
# 4. Add pose blend shapes | |
# rot_mats: N x (J + 1) x 3 x 3 | |
ident = torch.eye(3, dtype=dtype, device=device) | |
pose_feature = (rot_mats[:, 1:] - ident).view([batch_size, -1]) | |
pose_offsets = torch.matmul(pose_feature, posedirs) \ | |
.view(batch_size, -1, 3) | |
v_posed = pose_offsets + v_shaped | |
# 5. Do skinning: | |
# W is N x V x (J + 1) | |
W = lbs_weights.unsqueeze(dim=0).expand([batch_size, -1, -1]) | |
# (N x V x (J + 1)) x (N x (J + 1) x 16) | |
num_joints = J_regressor.shape[0] | |
T = torch.matmul(W, A.view(batch_size, num_joints, 16)) \ | |
.view(batch_size, -1, 4, 4) | |
homogen_coord = torch.ones([batch_size, v_posed.shape[1], 1], | |
dtype=dtype, | |
device=device) | |
v_posed_homo = torch.cat([v_posed, homogen_coord], dim=2) | |
v_homo = torch.matmul(T, torch.unsqueeze(v_posed_homo, dim=-1)) | |
verts = v_homo[:, :, :3, 0] | |
if J_regressor_h36m is not None: | |
J_from_verts_h36m = vertices2joints(J_regressor_h36m, verts) | |
else: | |
J_from_verts_h36m = None | |
return verts, J_transformed, rot_mats, J_from_verts_h36m | |
def vertices2joints(J_regressor, vertices): | |
''' Calculates the 3D joint locations from the vertices | |
Parameters | |
---------- | |
J_regressor : torch.tensor JxV | |
The regressor array that is used to calculate the joints from the | |
position of the vertices | |
vertices : torch.tensor BxVx3 | |
The tensor of mesh vertices | |
Returns | |
------- | |
torch.tensor BxJx3 | |
The location of the joints | |
''' | |
return torch.einsum('bik,ji->bjk', [vertices, J_regressor]) | |
def blend_shapes(betas, shape_disps): | |
''' Calculates the per vertex displacement due to the blend shapes | |
Parameters | |
---------- | |
betas : torch.tensor Bx(num_betas) | |
Blend shape coefficients | |
shape_disps: torch.tensor Vx3x(num_betas) | |
Blend shapes | |
Returns | |
------- | |
torch.tensor BxVx3 | |
The per-vertex displacement due to shape deformation | |
''' | |
# Displacement[b, m, k] = sum_{l} betas[b, l] * shape_disps[m, k, l] | |
# i.e. Multiply each shape displacement by its corresponding beta and | |
# then sum them. | |
blend_shape = torch.einsum('bl,mkl->bmk', [betas, shape_disps]) | |
return blend_shape | |
def batch_rodrigues(rot_vecs, epsilon=1e-8, dtype=torch.float32): | |
''' Calculates the rotation matrices for a batch of rotation vectors | |
Parameters | |
---------- | |
rot_vecs: torch.tensor Nx3 | |
array of N axis-angle vectors | |
Returns | |
------- | |
R: torch.tensor Nx3x3 | |
The rotation matrices for the given axis-angle parameters | |
''' | |
batch_size = rot_vecs.shape[0] | |
device = rot_vecs.device | |
angle = torch.norm(rot_vecs + 1e-8, dim=1, keepdim=True) | |
rot_dir = rot_vecs / angle | |
cos = torch.unsqueeze(torch.cos(angle), dim=1) | |
sin = torch.unsqueeze(torch.sin(angle), dim=1) | |
# Bx1 arrays | |
rx, ry, rz = torch.split(rot_dir, 1, dim=1) | |
K = torch.zeros((batch_size, 3, 3), dtype=dtype, device=device) | |
zeros = torch.zeros((batch_size, 1), dtype=dtype, device=device) | |
K = torch.cat([zeros, -rz, ry, rz, zeros, -rx, -ry, rx, zeros], dim=1) \ | |
.view((batch_size, 3, 3)) | |
ident = torch.eye(3, dtype=dtype, device=device).unsqueeze(dim=0) | |
rot_mat = ident + sin * K + (1 - cos) * torch.bmm(K, K) | |
return rot_mat | |
def transform_mat(R, t): | |
''' Creates a batch of transformation matrices | |
Args: | |
- R: Bx3x3 array of a batch of rotation matrices | |
- t: Bx3x1 array of a batch of translation vectors | |
Returns: | |
- T: Bx4x4 Transformation matrix | |
''' | |
# No padding left or right, only add an extra row | |
return torch.cat([F.pad(R, [0, 0, 0, 1]), | |
F.pad(t, [0, 0, 0, 1], value=1)], | |
dim=2) | |
def batch_rigid_transform(rot_mats, joints, parents, dtype=torch.float32): | |
""" | |
Applies a batch of rigid transformations to the joints | |
Parameters | |
---------- | |
rot_mats : torch.tensor BxNx3x3 | |
Tensor of rotation matrices | |
joints : torch.tensor BxNx3 | |
Locations of joints. (Template Pose) | |
parents : torch.tensor BxN | |
The kinematic tree of each object | |
dtype : torch.dtype, optional: | |
The data type of the created tensors, the default is torch.float32 | |
Returns | |
------- | |
posed_joints : torch.tensor BxNx3 | |
The locations of the joints after applying the pose rotations | |
rel_transforms : torch.tensor BxNx4x4 | |
The relative (with respect to the root joint) rigid transformations | |
for all the joints | |
""" | |
joints = torch.unsqueeze(joints, dim=-1) | |
rel_joints = joints.clone() | |
rel_joints[:, 1:] -= joints[:, parents[1:]].clone() | |
# (B, K + 1, 4, 4) | |
transforms_mat = transform_mat(rot_mats.reshape(-1, 3, 3), | |
rel_joints.reshape(-1, 3, 1)).reshape( | |
-1, joints.shape[1], 4, 4) | |
transform_chain = [transforms_mat[:, 0]] | |
for i in range(1, parents.shape[0]): | |
# Subtract the joint location at the rest pose | |
# No need for rotation, since it's identity when at rest | |
# (B, 4, 4) x (B, 4, 4) | |
curr_res = torch.matmul(transform_chain[parents[i]], transforms_mat[:, | |
i]) | |
transform_chain.append(curr_res) | |
# (B, K + 1, 4, 4) | |
transforms = torch.stack(transform_chain, dim=1) | |
# The last column of the transformations contains the posed joints | |
posed_joints = transforms[:, :, :3, 3] | |
# The last column of the transformations contains the posed joints | |
posed_joints = transforms[:, :, :3, 3] | |
joints_homogen = F.pad(joints, [0, 0, 0, 1]) | |
rel_transforms = transforms - F.pad( | |
torch.matmul(transforms, joints_homogen), [3, 0, 0, 0, 0, 0, 0, 0]) | |
return posed_joints, rel_transforms | |
def batch_inverse_kinematics_transform(pose_skeleton, | |
global_orient, | |
phis, | |
rest_pose, | |
children, | |
parents, | |
dtype=torch.float32, | |
train=False, | |
leaf_thetas=None): | |
""" | |
Applies a batch of inverse kinematics transfoirm to the joints | |
Parameters | |
---------- | |
pose_skeleton : torch.tensor BxNx3 | |
Locations of estimated pose skeleton. | |
global_orient : torch.tensor Bx1x3x3 | |
Tensor of global rotation matrices | |
phis : torch.tensor BxNx2 | |
The rotation on bone axis parameters | |
rest_pose : torch.tensor Bx(N+1)x3 | |
Locations of rest_pose. (Template Pose) | |
children: dict | |
The dictionary that describes the kinematic chidrens for the model | |
parents : torch.tensor Bx(N+1) | |
The kinematic tree of each object | |
dtype : torch.dtype, optional: | |
The data type of the created tensors, the default is torch.float32 | |
Returns | |
------- | |
rot_mats: torch.tensor Bx(N+1)x3x3 | |
The rotation matrics of each joints | |
rel_transforms : torch.tensor Bx(N+1)x4x4 | |
The relative (with respect to the root joint) rigid transformations | |
for all the joints | |
""" | |
batch_size = pose_skeleton.shape[0] | |
device = pose_skeleton.device | |
rel_rest_pose = rest_pose.clone() | |
rel_rest_pose[:, 1:] -= rest_pose[:, parents[1:]].clone() | |
rel_rest_pose = torch.unsqueeze(rel_rest_pose, dim=-1) | |
# rotate the T pose | |
rotate_rest_pose = torch.zeros_like(rel_rest_pose) | |
# set up the root | |
rotate_rest_pose[:, 0] = rel_rest_pose[:, 0] | |
rel_pose_skeleton = torch.unsqueeze(pose_skeleton.clone(), dim=-1).detach() | |
rel_pose_skeleton[:, 1:] = rel_pose_skeleton[:, 1:] - \ | |
rel_pose_skeleton[:, parents[1:]].clone() | |
rel_pose_skeleton[:, 0] = rel_rest_pose[:, 0] | |
# the predicted final pose | |
final_pose_skeleton = torch.unsqueeze(pose_skeleton.clone(), dim=-1) | |
final_pose_skeleton = final_pose_skeleton - \ | |
final_pose_skeleton[:, 0:1] + rel_rest_pose[:, 0:1] | |
rel_rest_pose = rel_rest_pose | |
rel_pose_skeleton = rel_pose_skeleton | |
final_pose_skeleton = final_pose_skeleton | |
rotate_rest_pose = rotate_rest_pose | |
assert phis.dim() == 3 | |
phis = phis / (torch.norm(phis, dim=2, keepdim=True) + 1e-8) | |
# TODO | |
if train: | |
global_orient_mat = batch_get_pelvis_orient(rel_pose_skeleton.clone(), | |
rel_rest_pose.clone(), | |
parents, children, dtype) | |
else: | |
global_orient_mat = batch_get_pelvis_orient_svd( | |
rel_pose_skeleton.clone(), rel_rest_pose.clone(), parents, | |
children, dtype) | |
rot_mat_chain = [global_orient_mat] | |
rot_mat_local = [global_orient_mat] | |
# leaf nodes rot_mats | |
if leaf_thetas is not None: | |
leaf_cnt = 0 | |
leaf_rot_mats = leaf_thetas.view([batch_size, 5, 3, 3]) | |
for i in range(1, parents.shape[0]): | |
if children[i] == -1: | |
# leaf nodes | |
if leaf_thetas is not None: | |
rot_mat = leaf_rot_mats[:, leaf_cnt, :, :] | |
leaf_cnt += 1 | |
rotate_rest_pose[:, i] = rotate_rest_pose[:, parents[ | |
i]] + torch.matmul(rot_mat_chain[parents[i]], | |
rel_rest_pose[:, i]) | |
rot_mat_chain.append( | |
torch.matmul(rot_mat_chain[parents[i]], rot_mat)) | |
rot_mat_local.append(rot_mat) | |
elif children[i] == -3: | |
# three children | |
rotate_rest_pose[:, | |
i] = rotate_rest_pose[:, | |
parents[i]] + torch.matmul( | |
rot_mat_chain[ | |
parents[i]], | |
rel_rest_pose[:, i]) | |
spine_child = [] | |
for c in range(1, parents.shape[0]): | |
if parents[c] == i and c not in spine_child: | |
spine_child.append(c) | |
# original | |
spine_child = [] | |
for c in range(1, parents.shape[0]): | |
if parents[c] == i and c not in spine_child: | |
spine_child.append(c) | |
children_final_loc = [] | |
children_rest_loc = [] | |
for c in spine_child: | |
temp = final_pose_skeleton[:, c] - rotate_rest_pose[:, i] | |
children_final_loc.append(temp) | |
children_rest_loc.append(rel_rest_pose[:, c].clone()) | |
rot_mat = batch_get_3children_orient_svd(children_final_loc, | |
children_rest_loc, | |
rot_mat_chain[parents[i]], | |
spine_child, dtype) | |
rot_mat_chain.append( | |
torch.matmul(rot_mat_chain[parents[i]], rot_mat)) | |
rot_mat_local.append(rot_mat) | |
else: | |
# (B, 3, 1) | |
rotate_rest_pose[:, | |
i] = rotate_rest_pose[:, | |
parents[i]] + torch.matmul( | |
rot_mat_chain[ | |
parents[i]], | |
rel_rest_pose[:, i]) | |
# (B, 3, 1) | |
child_final_loc = final_pose_skeleton[:, children[ | |
i]] - rotate_rest_pose[:, i] | |
if not train: | |
orig_vec = rel_pose_skeleton[:, children[i]] | |
template_vec = rel_rest_pose[:, children[i]] | |
norm_t = torch.norm(template_vec, dim=1, keepdim=True) | |
orig_vec = orig_vec * norm_t / \ | |
torch.norm(orig_vec, dim=1, keepdim=True) | |
diff = torch.norm(child_final_loc - orig_vec, | |
dim=1, | |
keepdim=True) | |
big_diff_idx = torch.where(diff > 15 / 1000)[0] | |
child_final_loc[big_diff_idx] = orig_vec[big_diff_idx] | |
child_final_loc = torch.matmul( | |
rot_mat_chain[parents[i]].transpose(1, 2), child_final_loc) | |
child_rest_loc = rel_rest_pose[:, children[i]] | |
# (B, 1, 1) | |
child_final_norm = torch.norm(child_final_loc, dim=1, keepdim=True) | |
child_rest_norm = torch.norm(child_rest_loc, dim=1, keepdim=True) | |
child_final_norm = torch.norm(child_final_loc, dim=1, keepdim=True) | |
# (B, 3, 1) | |
axis = torch.cross(child_rest_loc, child_final_loc, dim=1) | |
axis_norm = torch.norm(axis, dim=1, keepdim=True) | |
# (B, 1, 1) | |
cos = torch.sum( | |
child_rest_loc * child_final_loc, dim=1, | |
keepdim=True) / (child_rest_norm * child_final_norm + 1e-8) | |
sin = axis_norm / (child_rest_norm * child_final_norm + 1e-8) | |
# (B, 3, 1) | |
axis = axis / (axis_norm + 1e-8) | |
# Convert location revolve to rot_mat by rodrigues | |
# (B, 1, 1) | |
rx, ry, rz = torch.split(axis, 1, dim=1) | |
zeros = torch.zeros((batch_size, 1, 1), dtype=dtype, device=device) | |
K = torch.cat([zeros, -rz, ry, rz, zeros, -rx, -ry, rx, zeros], dim=1) \ | |
.view((batch_size, 3, 3)) | |
ident = torch.eye(3, dtype=dtype, device=device).unsqueeze(dim=0) | |
rot_mat_loc = ident + sin * K + (1 - cos) * torch.bmm(K, K) | |
# Convert spin to rot_mat | |
# (B, 3, 1) | |
spin_axis = child_rest_loc / child_rest_norm | |
# (B, 1, 1) | |
rx, ry, rz = torch.split(spin_axis, 1, dim=1) | |
zeros = torch.zeros((batch_size, 1, 1), dtype=dtype, device=device) | |
K = torch.cat([zeros, -rz, ry, rz, zeros, -rx, -ry, rx, zeros], dim=1) \ | |
.view((batch_size, 3, 3)) | |
ident = torch.eye(3, dtype=dtype, device=device).unsqueeze(dim=0) | |
# (B, 1, 1) | |
cos, sin = torch.split(phis[:, i - 1], 1, dim=1) | |
cos = torch.unsqueeze(cos, dim=2) | |
sin = torch.unsqueeze(sin, dim=2) | |
rot_mat_spin = ident + sin * K + (1 - cos) * torch.bmm(K, K) | |
rot_mat = torch.matmul(rot_mat_loc, rot_mat_spin) | |
rot_mat_chain.append( | |
torch.matmul(rot_mat_chain[parents[i]], rot_mat)) | |
rot_mat_local.append(rot_mat) | |
# (B, K + 1, 3, 3) | |
rot_mats = torch.stack(rot_mat_local, dim=1) | |
return rot_mats, rotate_rest_pose.squeeze(-1) | |
def batch_inverse_kinematics_transform_optimized(pose_skeleton, | |
phis, | |
rest_pose, | |
children, | |
parents, | |
dtype=torch.float32, | |
train=False, | |
leaf_thetas=None): | |
""" | |
Applies a batch of inverse kinematics transfoirm to the joints | |
Parameters | |
---------- | |
pose_skeleton : torch.tensor BxNx3 | |
Locations of estimated pose skeleton. | |
global_orient : torch.tensor Bx1x3x3 | |
Tensor of global rotation matrices | |
phis : torch.tensor BxNx2 | |
The rotation on bone axis parameters | |
rest_pose : torch.tensor Bx(N+1)x3 | |
Locations of rest_pose. (Template Pose) | |
children: dict | |
The dictionary that describes the kinematic chidrens for the model | |
parents : torch.tensor Bx(N+1) | |
The kinematic tree of each object | |
dtype : torch.dtype, optional: | |
The data type of the created tensors, the default is torch.float32 | |
Returns | |
------- | |
rot_mats: torch.tensor Bx(N+1)x3x3 | |
The rotation matrics of each joints | |
rel_transforms : torch.tensor Bx(N+1)x4x4 | |
The relative (with respect to the root joint) rigid transformations | |
for all the joints | |
""" | |
batch_size = pose_skeleton.shape[0] | |
device = pose_skeleton.device | |
rel_rest_pose = rest_pose.clone() | |
rel_rest_pose[:, 1:] -= rest_pose[:, parents[1:]].clone() | |
rel_rest_pose = torch.unsqueeze(rel_rest_pose, dim=-1) | |
# rotate the T pose | |
rotate_rest_pose = torch.zeros_like(rel_rest_pose) | |
# set up the root | |
rotate_rest_pose[:, 0] = rel_rest_pose[:, 0] | |
rel_pose_skeleton = torch.unsqueeze(pose_skeleton.clone(), dim=-1).detach() | |
rel_pose_skeleton[:, 1:] = rel_pose_skeleton[:, 1:] - \ | |
rel_pose_skeleton[:, parents[1:]].clone() | |
rel_pose_skeleton[:, 0] = rel_rest_pose[:, 0] | |
# the predicted final pose | |
final_pose_skeleton = torch.unsqueeze(pose_skeleton.clone(), dim=-1) | |
final_pose_skeleton = final_pose_skeleton - \ | |
final_pose_skeleton[:, [0]] + rel_rest_pose[:, [0]] | |
# assert phis.dim() == 3 | |
phis = phis / (torch.norm(phis, dim=2, keepdim=True) + 1e-8) | |
# TODO | |
if train: | |
global_orient_mat = batch_get_pelvis_orient(rel_pose_skeleton.clone(), | |
rel_rest_pose.clone(), | |
parents, children, dtype) | |
else: | |
global_orient_mat = batch_get_pelvis_orient_svd( | |
rel_pose_skeleton.clone(), rel_rest_pose.clone(), parents, | |
children, dtype) | |
# rot_mat_chain = [global_orient_mat] | |
# rot_mat_local = [global_orient_mat] | |
rot_mat_chain = torch.zeros((batch_size, 24, 3, 3), | |
dtype=torch.float32, | |
device=pose_skeleton.device) | |
rot_mat_local = torch.zeros_like(rot_mat_chain) | |
rot_mat_chain[:, 0] = global_orient_mat | |
rot_mat_local[:, 0] = global_orient_mat | |
# leaf nodes rot_mats | |
if leaf_thetas is not None: | |
# leaf_cnt = 0 | |
leaf_rot_mats = leaf_thetas.view([batch_size, 5, 3, 3]) | |
idx_levs = [ | |
[0], # 0 | |
[3], # 1 | |
[6], # 2 | |
[9], # 3 | |
[1, 2, 12, 13, 14], # 4 | |
[4, 5, 15, 16, 17], # 5 | |
[7, 8, 18, 19], # 6 | |
[10, 11, 20, 21], # 7 | |
[22, 23], # 8 | |
[24, 25, 26, 27, 28] # 9 | |
] | |
if leaf_thetas is not None: | |
idx_levs = idx_levs[:-1] | |
for idx_lev in range(1, len(idx_levs)): | |
indices = idx_levs[idx_lev] | |
if idx_lev == len(idx_levs) - 1: | |
# leaf nodes | |
if leaf_thetas is not None: | |
rot_mat = leaf_rot_mats[:, :, :, :] | |
parent_indices = [15, 22, 23, 10, 11] | |
# rotate_rest_pose[:, indices] = rotate_rest_pose[:, parent_indices] + torch.matmul( | |
# rot_mat_chain[:, parent_indices], | |
# rel_rest_pose[:, indices] | |
# ) | |
# rot_mat_chain[:, indices] = torch.matmul( | |
# rot_mat_chain[:, parent_indices], | |
# rot_mat | |
# ) | |
rot_mat_local[:, parent_indices] = rot_mat | |
if (torch.det(rot_mat) < 0).any(): | |
# print( | |
# 0, | |
# torch.det(rot_mat_loc) < 0, | |
# torch.det(rot_mat_spin) < 0 | |
# ) | |
print('Something wrong.') | |
elif idx_lev == 3: | |
# three children | |
idx = indices[0] | |
rotate_rest_pose[:, idx] = rotate_rest_pose[:, parents[ | |
idx]] + torch.matmul(rot_mat_chain[:, parents[idx]], | |
rel_rest_pose[:, idx]) | |
# original | |
spine_child = [12, 13, 14] | |
# for c in range(1, parents.shape[0]): | |
# if parents[c] == idx and c not in spine_child: | |
# spine_child.append(c) | |
children_final_loc = [] | |
children_rest_loc = [] | |
for c in spine_child: | |
temp = final_pose_skeleton[:, c] - rotate_rest_pose[:, idx] | |
children_final_loc.append(temp) | |
children_rest_loc.append(rel_rest_pose[:, c].clone()) | |
rot_mat = batch_get_3children_orient_svd( | |
children_final_loc, children_rest_loc, | |
rot_mat_chain[:, parents[idx]], spine_child, dtype) | |
rot_mat_chain[:, | |
idx] = torch.matmul(rot_mat_chain[:, parents[idx]], | |
rot_mat) | |
rot_mat_local[:, idx] = rot_mat | |
if (torch.det(rot_mat) < 0).any(): | |
print(1) | |
else: | |
len_indices = len(indices) | |
# (B, K, 3, 1) | |
rotate_rest_pose[:, indices] = rotate_rest_pose[:, parents[ | |
indices]] + torch.matmul(rot_mat_chain[:, parents[indices]], | |
rel_rest_pose[:, indices]) | |
# (B, 3, 1) | |
child_final_loc = final_pose_skeleton[:, children[ | |
indices]] - rotate_rest_pose[:, indices] | |
if not train: | |
orig_vec = rel_pose_skeleton[:, children[indices]] | |
template_vec = rel_rest_pose[:, children[indices]] | |
norm_t = torch.norm(template_vec, dim=2, | |
keepdim=True) # B x K x 1 | |
orig_vec = orig_vec * norm_t / \ | |
torch.norm(orig_vec, dim=2, keepdim=True) # B x K x 3 | |
diff = torch.norm(child_final_loc - orig_vec, | |
dim=2, | |
keepdim=True).reshape(-1) | |
big_diff_idx = torch.where(diff > 15 / 1000)[0] | |
# child_final_loc[big_diff_idx] = orig_vec[big_diff_idx] | |
child_final_loc = child_final_loc.reshape( | |
batch_size * len_indices, 3, 1) | |
orig_vec = orig_vec.reshape(batch_size * len_indices, 3, 1) | |
child_final_loc[big_diff_idx] = orig_vec[big_diff_idx] | |
child_final_loc = child_final_loc.reshape( | |
batch_size, len_indices, 3, 1) | |
child_final_loc = torch.matmul( | |
rot_mat_chain[:, parents[indices]].transpose(2, 3), | |
child_final_loc) | |
# need rotation back ? | |
child_rest_loc = rel_rest_pose[:, children[indices]] | |
# (B, K, 1, 1) | |
child_final_norm = torch.norm(child_final_loc, dim=2, keepdim=True) | |
child_rest_norm = torch.norm(child_rest_loc, dim=2, keepdim=True) | |
# (B, K, 3, 1) | |
axis = torch.cross(child_rest_loc, child_final_loc, dim=2) | |
axis_norm = torch.norm(axis, dim=2, keepdim=True) | |
# (B, K, 1, 1) | |
cos = torch.sum( | |
child_rest_loc * child_final_loc, dim=2, | |
keepdim=True) / (child_rest_norm * child_final_norm + 1e-8) | |
sin = axis_norm / (child_rest_norm * child_final_norm + 1e-8) | |
# (B, K, 3, 1) | |
axis = axis / (axis_norm + 1e-8) | |
# Convert location revolve to rot_mat by rodrigues | |
# (B, K, 1, 1) | |
rx, ry, rz = torch.split(axis, 1, dim=2) | |
zeros = torch.zeros((batch_size, len_indices, 1, 1), | |
dtype=dtype, | |
device=device) | |
K = torch.cat([zeros, -rz, ry, rz, zeros, -rx, -ry, rx, zeros], dim=2) \ | |
.view((batch_size, len_indices, 3, 3)) | |
ident = torch.eye(3, dtype=dtype, | |
device=device).reshape(1, 1, 3, 3) | |
rot_mat_loc = ident + sin * K + (1 - cos) * torch.matmul(K, K) | |
# Convert spin to rot_mat | |
# (B, K, 3, 1) | |
spin_axis = child_rest_loc / child_rest_norm | |
# (B, K, 1, 1) | |
rx, ry, rz = torch.split(spin_axis, 1, dim=2) | |
zeros = torch.zeros((batch_size, len_indices, 1, 1), | |
dtype=dtype, | |
device=device) | |
K = torch.cat([zeros, -rz, ry, rz, zeros, -rx, -ry, rx, zeros], dim=2) \ | |
.view((batch_size, len_indices, 3, 3)) | |
ident = torch.eye(3, dtype=dtype, | |
device=device).reshape(1, 1, 3, 3) | |
# (B, K, 1, 1) | |
phi_indices = [item - 1 for item in indices] | |
cos, sin = torch.split(phis[:, phi_indices], 1, dim=2) | |
cos = torch.unsqueeze(cos, dim=3) | |
sin = torch.unsqueeze(sin, dim=3) | |
rot_mat_spin = ident + sin * K + (1 - cos) * torch.matmul(K, K) | |
rot_mat = torch.matmul(rot_mat_loc, rot_mat_spin) | |
if (torch.det(rot_mat) < 0).any(): | |
print(2, | |
torch.det(rot_mat_loc) < 0, | |
torch.det(rot_mat_spin) < 0) | |
rot_mat_chain[:, indices] = torch.matmul( | |
rot_mat_chain[:, parents[indices]], rot_mat) | |
rot_mat_local[:, indices] = rot_mat | |
# (B, K + 1, 3, 3) | |
# rot_mats = torch.stack(rot_mat_local, dim=1) | |
rot_mats = rot_mat_local | |
return rot_mats, rotate_rest_pose.squeeze(-1) | |
def batch_get_pelvis_orient_svd(rel_pose_skeleton, rel_rest_pose, parents, | |
children, dtype): | |
pelvis_child = [int(children[0])] | |
for i in range(1, parents.shape[0]): | |
if parents[i] == 0 and i not in pelvis_child: | |
pelvis_child.append(i) | |
rest_mat = [] | |
target_mat = [] | |
for child in pelvis_child: | |
rest_mat.append(rel_rest_pose[:, child].clone()) | |
target_mat.append(rel_pose_skeleton[:, child].clone()) | |
rest_mat = torch.cat(rest_mat, dim=2) | |
target_mat = torch.cat(target_mat, dim=2) | |
S = rest_mat.bmm(target_mat.transpose(1, 2)) | |
mask_zero = S.sum(dim=(1, 2)) | |
S_non_zero = S[mask_zero != 0].reshape(-1, 3, 3) | |
U, _, V = torch.svd(S_non_zero) | |
rot_mat = torch.zeros_like(S) | |
rot_mat[mask_zero == 0] = torch.eye(3, device=S.device) | |
# rot_mat_non_zero = torch.bmm(V, U.transpose(1, 2)) | |
det_u_v = torch.det(torch.bmm(V, U.transpose(1, 2))) | |
det_modify_mat = torch.eye(3, device=U.device).unsqueeze(0).expand( | |
U.shape[0], -1, -1).clone() | |
det_modify_mat[:, 2, 2] = det_u_v | |
rot_mat_non_zero = torch.bmm(torch.bmm(V, det_modify_mat), | |
U.transpose(1, 2)) | |
rot_mat[mask_zero != 0] = rot_mat_non_zero | |
assert torch.sum(torch.isnan(rot_mat)) == 0, ('rot_mat', rot_mat) | |
return rot_mat | |
def batch_get_pelvis_orient(rel_pose_skeleton, rel_rest_pose, parents, | |
children, dtype): | |
batch_size = rel_pose_skeleton.shape[0] | |
device = rel_pose_skeleton.device | |
assert children[0] == 3 | |
pelvis_child = [int(children[0])] | |
for i in range(1, parents.shape[0]): | |
if parents[i] == 0 and i not in pelvis_child: | |
pelvis_child.append(i) | |
spine_final_loc = rel_pose_skeleton[:, int(children[0])].clone() | |
spine_rest_loc = rel_rest_pose[:, int(children[0])].clone() | |
spine_norm = torch.norm(spine_final_loc, dim=1, keepdim=True) | |
spine_norm = spine_final_loc / (spine_norm + 1e-8) | |
rot_mat_spine = vectors2rotmat(spine_rest_loc, spine_final_loc, dtype) | |
assert torch.sum(torch.isnan(rot_mat_spine)) == 0, ('rot_mat_spine', | |
rot_mat_spine) | |
center_final_loc = 0 | |
center_rest_loc = 0 | |
for child in pelvis_child: | |
if child == int(children[0]): | |
continue | |
center_final_loc = center_final_loc + \ | |
rel_pose_skeleton[:, child].clone() | |
center_rest_loc = center_rest_loc + rel_rest_pose[:, child].clone() | |
center_final_loc = center_final_loc / (len(pelvis_child) - 1) | |
center_rest_loc = center_rest_loc / (len(pelvis_child) - 1) | |
center_rest_loc = torch.matmul(rot_mat_spine, center_rest_loc) | |
center_final_loc = center_final_loc - \ | |
torch.sum(center_final_loc * spine_norm, | |
dim=1, keepdim=True) * spine_norm | |
center_rest_loc = center_rest_loc - \ | |
torch.sum(center_rest_loc * spine_norm, | |
dim=1, keepdim=True) * spine_norm | |
center_final_loc_norm = torch.norm(center_final_loc, dim=1, keepdim=True) | |
center_rest_loc_norm = torch.norm(center_rest_loc, dim=1, keepdim=True) | |
# (B, 3, 1) | |
axis = torch.cross(center_rest_loc, center_final_loc, dim=1) | |
axis_norm = torch.norm(axis, dim=1, keepdim=True) | |
# (B, 1, 1) | |
cos = torch.sum(center_rest_loc * center_final_loc, dim=1, keepdim=True) / \ | |
(center_rest_loc_norm * center_final_loc_norm + 1e-8) | |
sin = axis_norm / (center_rest_loc_norm * center_final_loc_norm + 1e-8) | |
assert torch.sum(torch.isnan(cos)) == 0, ('cos', cos) | |
assert torch.sum(torch.isnan(sin)) == 0, ('sin', sin) | |
# (B, 3, 1) | |
axis = axis / (axis_norm + 1e-8) | |
# Convert location revolve to rot_mat by rodrigues | |
# (B, 1, 1) | |
rx, ry, rz = torch.split(axis, 1, dim=1) | |
zeros = torch.zeros((batch_size, 1, 1), dtype=dtype, device=device) | |
K = torch.cat([zeros, -rz, ry, rz, zeros, -rx, -ry, rx, zeros], dim=1) \ | |
.view((batch_size, 3, 3)) | |
ident = torch.eye(3, dtype=dtype, device=device).unsqueeze(dim=0) | |
rot_mat_center = ident + sin * K + (1 - cos) * torch.bmm(K, K) | |
rot_mat = torch.matmul(rot_mat_center, rot_mat_spine) | |
return rot_mat | |
def batch_get_3children_orient_svd(rel_pose_skeleton, rel_rest_pose, | |
rot_mat_chain_parent, children_list, dtype): | |
rest_mat = [] | |
target_mat = [] | |
for c, child in enumerate(children_list): | |
if isinstance(rel_pose_skeleton, list): | |
target = rel_pose_skeleton[c].clone() | |
template = rel_rest_pose[c].clone() | |
else: | |
target = rel_pose_skeleton[:, child].clone() | |
template = rel_rest_pose[:, child].clone() | |
target = torch.matmul(rot_mat_chain_parent.transpose(1, 2), target) | |
target_mat.append(target) | |
rest_mat.append(template) | |
rest_mat = torch.cat(rest_mat, dim=2) | |
target_mat = torch.cat(target_mat, dim=2) | |
S = rest_mat.bmm(target_mat.transpose(1, 2)) | |
U, _, V = torch.svd(S) | |
# rot_mat = torch.bmm(V, U.transpose(1, 2)) | |
det_u_v = torch.det(torch.bmm(V, U.transpose(1, 2))) | |
det_modify_mat = torch.eye(3, device=U.device).unsqueeze(0).expand( | |
U.shape[0], -1, -1).clone() | |
det_modify_mat[:, 2, 2] = det_u_v | |
rot_mat = torch.bmm(torch.bmm(V, det_modify_mat), U.transpose(1, 2)) | |
assert torch.sum(torch.isnan(rot_mat)) == 0, ('3children rot_mat', rot_mat) | |
return rot_mat | |
def vectors2rotmat(vec_rest, vec_final, dtype): | |
batch_size = vec_final.shape[0] | |
device = vec_final.device | |
# (B, 1, 1) | |
vec_final_norm = torch.norm(vec_final, dim=1, keepdim=True) | |
vec_rest_norm = torch.norm(vec_rest, dim=1, keepdim=True) | |
# (B, 3, 1) | |
axis = torch.cross(vec_rest, vec_final, dim=1) | |
axis_norm = torch.norm(axis, dim=1, keepdim=True) | |
# (B, 1, 1) | |
cos = torch.sum(vec_rest * vec_final, dim=1, keepdim=True) / \ | |
(vec_rest_norm * vec_final_norm + 1e-8) | |
sin = axis_norm / (vec_rest_norm * vec_final_norm + 1e-8) | |
# (B, 3, 1) | |
axis = axis / (axis_norm + 1e-8) | |
# Convert location revolve to rot_mat by rodrigues | |
# (B, 1, 1) | |
rx, ry, rz = torch.split(axis, 1, dim=1) | |
zeros = torch.zeros((batch_size, 1, 1), dtype=dtype, device=device) | |
K = torch.cat([zeros, -rz, ry, rz, zeros, -rx, -ry, rx, zeros], dim=1) \ | |
.view((batch_size, 3, 3)) | |
ident = torch.eye(3, dtype=dtype, device=device).unsqueeze(dim=0) | |
rot_mat_loc = ident + sin * K + (1 - cos) * torch.bmm(K, K) | |
return rot_mat_loc | |
def rotmat_to_quat(rotation_matrix): | |
assert rotation_matrix.shape[1:] == (3, 3) | |
rot_mat = rotation_matrix.reshape(-1, 3, 3) | |
hom = torch.tensor([0, 0, 1], | |
dtype=torch.float32, | |
device=rotation_matrix.device) | |
hom = hom.reshape(1, 3, 1).expand(rot_mat.shape[0], -1, -1) | |
rotation_matrix = torch.cat([rot_mat, hom], dim=-1) | |
quaternion = rotation_matrix_to_quaternion(rotation_matrix) | |
return quaternion | |
def rotation_matrix_to_quaternion(rotation_matrix, eps=1e-6): | |
""" | |
This function is borrowed from https://github.com/kornia/kornia | |
Convert 3x4 rotation matrix to 4d quaternion vector | |
This algorithm is based on algorithm described in | |
https://github.com/KieranWynn/pyquaternion/blob/master/pyquaternion/quaternion.py#L201 | |
Args: | |
rotation_matrix (Tensor): the rotation matrix to convert. | |
Return: | |
Tensor: the rotation in quaternion | |
Shape: | |
- Input: :math:`(N, 3, 4)` | |
- Output: :math:`(N, 4)` | |
Example: | |
>>> input = torch.rand(4, 3, 4) # Nx3x4 | |
>>> output = tgm.rotation_matrix_to_quaternion(input) # Nx4 | |
""" | |
if not torch.is_tensor(rotation_matrix): | |
raise TypeError("Input type is not a torch.Tensor. Got {}".format( | |
type(rotation_matrix))) | |
if len(rotation_matrix.shape) > 3: | |
raise ValueError( | |
"Input size must be a three dimensional tensor. Got {}".format( | |
rotation_matrix.shape)) | |
if not rotation_matrix.shape[-2:] == (3, 4): | |
raise ValueError( | |
"Input size must be a N x 3 x 4 tensor. Got {}".format( | |
rotation_matrix.shape)) | |
rmat_t = torch.transpose(rotation_matrix, 1, 2) | |
mask_d2 = rmat_t[:, 2, 2] < eps | |
mask_d0_d1 = rmat_t[:, 0, 0] > rmat_t[:, 1, 1] | |
mask_d0_nd1 = rmat_t[:, 0, 0] < -rmat_t[:, 1, 1] | |
t0 = 1 + rmat_t[:, 0, 0] - rmat_t[:, 1, 1] - rmat_t[:, 2, 2] | |
q0 = torch.stack([ | |
rmat_t[:, 1, 2] - rmat_t[:, 2, 1], t0, | |
rmat_t[:, 0, 1] + rmat_t[:, 1, 0], rmat_t[:, 2, 0] + rmat_t[:, 0, 2] | |
], -1) | |
t0_rep = t0.repeat(4, 1).t() | |
t1 = 1 - rmat_t[:, 0, 0] + rmat_t[:, 1, 1] - rmat_t[:, 2, 2] | |
q1 = torch.stack([ | |
rmat_t[:, 2, 0] - rmat_t[:, 0, 2], rmat_t[:, 0, 1] + rmat_t[:, 1, 0], | |
t1, rmat_t[:, 1, 2] + rmat_t[:, 2, 1] | |
], -1) | |
t1_rep = t1.repeat(4, 1).t() | |
t2 = 1 - rmat_t[:, 0, 0] - rmat_t[:, 1, 1] + rmat_t[:, 2, 2] | |
q2 = torch.stack([ | |
rmat_t[:, 0, 1] - rmat_t[:, 1, 0], rmat_t[:, 2, 0] + rmat_t[:, 0, 2], | |
rmat_t[:, 1, 2] + rmat_t[:, 2, 1], t2 | |
], -1) | |
t2_rep = t2.repeat(4, 1).t() | |
t3 = 1 + rmat_t[:, 0, 0] + rmat_t[:, 1, 1] + rmat_t[:, 2, 2] | |
q3 = torch.stack([ | |
t3, rmat_t[:, 1, 2] - rmat_t[:, 2, 1], | |
rmat_t[:, 2, 0] - rmat_t[:, 0, 2], rmat_t[:, 0, 1] - rmat_t[:, 1, 0] | |
], -1) | |
t3_rep = t3.repeat(4, 1).t() | |
mask_c0 = mask_d2 * mask_d0_d1 | |
mask_c1 = mask_d2 * ~mask_d0_d1 | |
mask_c2 = ~mask_d2 * mask_d0_nd1 | |
mask_c3 = ~mask_d2 * ~mask_d0_nd1 | |
mask_c0 = mask_c0.view(-1, 1).type_as(q0) | |
mask_c1 = mask_c1.view(-1, 1).type_as(q1) | |
mask_c2 = mask_c2.view(-1, 1).type_as(q2) | |
mask_c3 = mask_c3.view(-1, 1).type_as(q3) | |
q = q0 * mask_c0 + q1 * mask_c1 + q2 * mask_c2 + q3 * mask_c3 | |
q /= torch.sqrt(t0_rep * mask_c0 + t1_rep * mask_c1 + # noqa | |
t2_rep * mask_c2 + t3_rep * mask_c3) # noqa | |
q *= 0.5 | |
return q | |
def quat_to_rotmat(quat): | |
"""Convert quaternion coefficients to rotation matrix. | |
Args: | |
quat: size = [B, 4] 4 <===>(w, x, y, z) | |
Returns: | |
Rotation matrix corresponding to the quaternion -- size = [B, 3, 3] | |
""" | |
norm_quat = quat | |
norm_quat = norm_quat / (norm_quat.norm(p=2, dim=1, keepdim=True) + 1e-8) | |
w, x, y, z = norm_quat[:, 0], norm_quat[:, 1], norm_quat[:, | |
2], norm_quat[:, | |
3] | |
B = quat.size(0) | |
w2, x2, y2, z2 = w.pow(2), x.pow(2), y.pow(2), z.pow(2) | |
wx, wy, wz = w * x, w * y, w * z | |
xy, xz, yz = x * y, x * z, y * z | |
rotMat = torch.stack([ | |
w2 + x2 - y2 - z2, 2 * xy - 2 * wz, 2 * wy + 2 * xz, 2 * wz + 2 * xy, | |
w2 - x2 + y2 - z2, 2 * yz - 2 * wx, 2 * xz - 2 * wy, 2 * wx + 2 * yz, | |
w2 - x2 - y2 + z2 | |
], | |
dim=1).view(B, 3, 3) | |
return rotMat | |
def rotation_matrix_to_angle_axis(rotation_matrix): | |
""" | |
This function is borrowed from https://github.com/kornia/kornia | |
Convert 3x4 rotation matrix to Rodrigues vector | |
Args: | |
rotation_matrix (Tensor): rotation matrix. | |
Returns: | |
Tensor: Rodrigues vector transformation. | |
Shape: | |
- Input: :math:`(N, 3, 4)` | |
- Output: :math:`(N, 3)` | |
Example: | |
>>> input = torch.rand(2, 3, 4) # Nx4x4 | |
>>> output = tgm.rotation_matrix_to_angle_axis(input) # Nx3 | |
""" | |
if rotation_matrix.shape[1:] == (3, 3): | |
rot_mat = rotation_matrix.reshape(-1, 3, 3) | |
hom = torch.tensor([0, 0, 1], | |
dtype=torch.float32, | |
device=rotation_matrix.device) | |
hom = hom.reshape(1, 3, 1).expand(rot_mat.shape[0], -1, -1) | |
rotation_matrix = torch.cat([rot_mat, hom], dim=-1) | |
quaternion = rotation_matrix_to_quaternion(rotation_matrix) | |
aa = quaternion_to_angle_axis(quaternion) | |
aa[torch.isnan(aa)] = 0.0 | |
return aa | |
def quaternion_to_angle_axis(quaternion: torch.Tensor) -> torch.Tensor: | |
""" | |
This function is borrowed from https://github.com/kornia/kornia | |
Convert quaternion vector to angle axis of rotation. | |
Adapted from ceres C++ library: ceres-solver/include/ceres/rotation.h | |
Args: | |
quaternion (torch.Tensor): tensor with quaternions. | |
Return: | |
torch.Tensor: tensor with angle axis of rotation. | |
Shape: | |
- Input: :math:`(*, 4)` where `*` means, any number of dimensions | |
- Output: :math:`(*, 3)` | |
Example: | |
>>> quaternion = torch.rand(2, 4) # Nx4 | |
>>> angle_axis = tgm.quaternion_to_angle_axis(quaternion) # Nx3 | |
""" | |
if not torch.is_tensor(quaternion): | |
raise TypeError("Input type is not a torch.Tensor. Got {}".format( | |
type(quaternion))) | |
if not quaternion.shape[-1] == 4: | |
raise ValueError( | |
"Input must be a tensor of shape Nx4 or 4. Got {}".format( | |
quaternion.shape)) | |
# unpack input and compute conversion | |
q1: torch.Tensor = quaternion[..., 1] | |
q2: torch.Tensor = quaternion[..., 2] | |
q3: torch.Tensor = quaternion[..., 3] | |
sin_squared_theta: torch.Tensor = q1 * q1 + q2 * q2 + q3 * q3 | |
sin_theta: torch.Tensor = torch.sqrt(sin_squared_theta) | |
cos_theta: torch.Tensor = quaternion[..., 0] | |
two_theta: torch.Tensor = 2.0 * torch.where( | |
cos_theta < 0.0, torch.atan2(-sin_theta, -cos_theta), | |
torch.atan2(sin_theta, cos_theta)) | |
k_pos: torch.Tensor = two_theta / sin_theta | |
k_neg: torch.Tensor = 2.0 * torch.ones_like(sin_theta) | |
k: torch.Tensor = torch.where(sin_squared_theta > 0.0, k_pos, k_neg) | |
angle_axis: torch.Tensor = torch.zeros_like(quaternion)[..., :3] | |
angle_axis[..., 0] += q1 * k | |
angle_axis[..., 1] += q2 * k | |
angle_axis[..., 2] += q3 * k | |
return angle_axis | |