Spaces:
Sleeping
Sleeping
final try
Browse files
src/components/Game.tsx
CHANGED
@@ -100,7 +100,7 @@ export default function Game() {
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console.log("game.playerDescriptions",game.playerDescriptions)
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console.log("game.world.players",game.world.players)
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const playerId = [...game.world.players.values()].find(
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-
(p) => p.human === humanTokenIdentifier,
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)?.id;
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console.log("playerId",playerId)
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console.log("game.playerDescriptions",game.playerDescriptions)
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console.log("game.world.players",game.world.players)
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const playerId = [...game.world.players.values()].find(
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+
(p) => !!p && p.human === humanTokenIdentifier,
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)?.id;
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console.log("playerId",playerId)
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src/components/PixiGame.tsx
CHANGED
@@ -32,7 +32,7 @@ export const PixiGame = (props: {
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const humanTokenIdentifier = useQuery(api.world.userStatus, { worldId: props.worldId, oauthToken }) ?? null;
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const humanPlayerId = [...props.game.world.players.values()].find(
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-
(p) =>
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)?.id;
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const moveTo = useSendInput(props.engineId, 'moveTo');
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const humanTokenIdentifier = useQuery(api.world.userStatus, { worldId: props.worldId, oauthToken }) ?? null;
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const humanPlayerId = [...props.game.world.players.values()].find(
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+
(p) => !! p && p.human === humanTokenIdentifier,
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)?.id;
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const moveTo = useSendInput(props.engineId, 'moveTo');
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src/components/PlayerDetails.tsx
CHANGED
@@ -37,7 +37,7 @@ export default function PlayerDetails({
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// Always select the other player if we're in a conversation with them.
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if (humanPlayer && humanConversation) {
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const otherPlayerIds = [...humanConversation.participants.keys()].filter(
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-
(p) => p !== humanPlayer.id,
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);
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playerId = otherPlayerIds[0];
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}
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// Always select the other player if we're in a conversation with them.
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if (humanPlayer && humanConversation) {
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const otherPlayerIds = [...humanConversation.participants.keys()].filter(
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+
(p) => !!p && p !== humanPlayer.id,
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);
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playerId = otherPlayerIds[0];
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}
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