export const DEFAULTTILESETPATH = "./tilesets/gentle.png"; //export const DEFAULTTILESETPATH = "./tilesets/magecity.png"; //export const DEFAULTTILESETPATH = "./tilesets/forest.png"; //export const DEFAULTTILESETPATH = "./tilesets/Serene.png"; //export const DEFAULTTILESETPATH = "./tilesets/gentletreewall.png"; //export const DEFAULTTILESETPATH = "./tilesets/Modern.png"; //export const DEFAULTTILESETPATH = "./tilesets/phantasy2.png"; export const tilesetpadding = 0; export const DEFAULTILEDIMX = 32; // px export const DEFAULTILEDIMY = 32; // px export const levelwidth = 2048; // px export const levelheight = 1536; // px export let leveltilewidth = Math.floor(levelwidth / DEFAULTILEDIMX); export let leveltileheight = Math.floor(levelheight / DEFAULTILEDIMX); export const MAXTILEINDEX = leveltilewidth * leveltileheight; // -- HTML export const htmlLayerPaneW = 800; export const htmlLayerPaneH = 600 export const htmlTilesetPaneW = 800; export const htmlTilesetPaneH = 600; export const htmlCompositePaneW = 800; export const htmlCompositePaneH = 600; // -- zIndex // 1-10 taken by layers export const zIndexFilter = 20; export const zIndexMouseShadow = 30; export const zIndexGrid = 50; export const zIndexCompositePointer = 100;