jbilcke-hf's picture
jbilcke-hf HF staff
the number of pages can now be controlled by the
2f9a87c
raw
history blame
14.6 kB
"use client"
import { useEffect, useRef, useState, useTransition } from "react"
import { RxReload, RxPencil2 } from "react-icons/rx"
import { RenderedScene, RenderingModelVendor } from "@/types"
import { getRender, newRender } from "@/app/engine/render"
import { useStore } from "@/app/store"
import { cn } from "@/lib/utils"
import { getInitialRenderedScene } from "@/lib/getInitialRenderedScene"
import { Progress } from "@/app/interface/progress"
import { EditModal } from "../edit-modal"
import { Bubble } from "./bubble"
import { getSettings } from "../settings-dialog/getSettings"
import { useLocalStorage } from "usehooks-ts"
import { localStorageKeys } from "../settings-dialog/localStorageKeys"
import { defaultSettings } from "../settings-dialog/defaultSettings"
export function Panel({
page,
nbPanels,
panel,
className = "",
width = 1,
height = 1,
}: {
// page number of which the panel is
page: number
// the number of panels should be unique to each layout
nbPanels: number
// panel id, between 0 and (nbPanels - 1)
panel: number
className?: string
width?: number
height?: number
}) {
// index of the panel in the whole app
const panelIndex = page * nbPanels + panel
// the panel Id must be unique across all pages
const panelId = `${panelIndex}`
// console.log(`panel/index.tsx: <Panel panelId=${panelId}> rendered again!`)
const [mouseOver, setMouseOver] = useState(false)
const ref = useRef<HTMLImageElement>(null)
const font = useStore(state => state.font)
const preset = useStore(state => state.preset)
const setGeneratingImages = useStore(state => state.setGeneratingImages)
const panels = useStore(state => state.panels)
const prompt = panels[panelIndex] || ""
const setPanelPrompt = useStore(state => state.setPanelPrompt)
const captions = useStore(state => state.captions)
const caption = captions[panelIndex] || ""
const setPanelCaption = useStore(state => state.setPanelCaption)
const zoomLevel = useStore(state => state.zoomLevel)
const addToUpscaleQueue = useStore(state => state.addToUpscaleQueue)
const [_isPending, startTransition] = useTransition()
const renderedScenes = useStore(state => state.renderedScenes)
const setRendered = useStore(state => state.setRendered)
const rendered = renderedScenes[panelIndex] || getInitialRenderedScene()
const [revision, setRevision] = useState(0)
// keep a ref in sync
const renderedRef = useRef<RenderedScene>()
const renderedKey = JSON.stringify(rendered)
useEffect(() => { renderedRef.current = rendered }, [renderedKey])
const timeoutRef = useRef<any>(null)
const enableRateLimiter = `${process.env.NEXT_PUBLIC_ENABLE_RATE_LIMITER}` === "true"
const [renderingModelVendor, _setRenderingModelVendor] = useLocalStorage<RenderingModelVendor>(
localStorageKeys.renderingModelVendor,
defaultSettings.renderingModelVendor
)
let delay = enableRateLimiter ? (1000 + (500 * panelIndex)) : 1000
/*
console.log("panel/index.tsx: DEBUG: " + JSON.stringify({
page,
nbPanels,
panel,
panelIndex,
panelId,
revision,
renderedScenes: Object.keys(renderedScenes),
}, null, 2))
*/
// Let's be gentle with Replicate or else they will believe they are under attack
if (renderingModelVendor === "REPLICATE") {
delay += 8000
}
// nbFrames == 1 -> image
// nbFrames >= 2 -> video
// for AnimateLCM (the current supported engine)
// the value is between 12 and 20, default is 16
// This is not the ideal wait to configure this,
// but the AI Comic Factory is a just a prototype, so it will do
const nbFrames = preset.id.startsWith("video")
? 16
: 1
const startImageGeneration = ({ prompt, width, height, nbFrames, revision }: {
prompt: string
width: number
height: number
nbFrames: number
revision: number
}) => {
console.log(`panel/index.tsx: startImageGeneration(${JSON.stringify({ prompt, width, height, nbFrames, revision }, null, 2)})`)
if (!prompt?.length) { return }
// important: update the status, and clear the scene
setGeneratingImages(panelId, true)
// just to empty it
setRendered(panelId, getInitialRenderedScene())
setTimeout(() => {
startTransition(async () => {
const withCache = revision === 0
// atrocious and very, very, very, very, very, very, very ugly hack for the Inference API
// as apparently "use_cache: false" doesn't work, or doesn't do what we want it to do
let cacheInvalidationHack = ""
const nbMaxRevisions = 20
for (let i = 0; i < revision && revision < nbMaxRevisions; i++) {
const j = Math.random()
cacheInvalidationHack += j < 0.3 ? "_" : j < 0.6 ? "," : "-"
}
let newRendered: RenderedScene
try {
newRendered = await newRender({
prompt: cacheInvalidationHack + " " + prompt,
width,
height,
nbFrames,
// TODO: here we never reset the revision, so only the first user
// comic will be cached (we should fix that later)
withCache: revision === 0,
settings: getSettings(),
})
if (!newRendered.status || newRendered.status === "error") {
throw new Error("invalid status")
}
} catch (err) {
// "Failed to load the panel! Don't worry, we are retrying..")
try {
newRendered = await newRender({
prompt: cacheInvalidationHack + " " + prompt,
width,
height,
nbFrames,
withCache,
settings: getSettings(),
})
if (!newRendered.status || newRendered.status === "error") {
throw new Error("invalid status")
}
} catch (err2) {
newRendered = {
renderId: "",
status: "error",
assetUrl: "",
alt: "",
maskUrl: "",
error: `${err2 || "unknown error"}`,
segments: []
}
}
}
if (newRendered) {
setRendered(panelId, newRendered)
if (newRendered.status === "completed") {
setGeneratingImages(panelId, false)
addToUpscaleQueue(panelId, newRendered)
} else if (!newRendered.status || newRendered.status === "error") {
setGeneratingImages(panelId, false)
} else {
// still loading
}
} else {
//
setRendered(panelId, {
renderId: "",
status: "error",
assetUrl: "",
alt: "",
maskUrl: "",
error: "empty newRendered",
segments: []
})
setGeneratingImages(panelId, false)
return
}
})
}, enableRateLimiter ? 1000 * panel : 0)
}
const checkStatus = () => {
startTransition(async () => {
clearTimeout(timeoutRef.current)
if (!renderedRef.current?.renderId || renderedRef.current?.status !== "pending") {
timeoutRef.current = setTimeout(checkStatus, delay)
return
}
try {
setGeneratingImages(panelId, true)
const newRendered = await getRender(renderedRef.current.renderId, getSettings())
if (JSON.stringify(renderedRef.current) !== JSON.stringify(newRendered)) {
setRendered(panelId, renderedRef.current = newRendered)
setGeneratingImages(panelId, true)
}
if (newRendered.status === "pending") {
timeoutRef.current = setTimeout(checkStatus, delay)
} else if (!newRendered.status || newRendered.status === "error" ||
(newRendered.status === "completed" && !newRendered.assetUrl?.length)) {
try {
// we try only once
const newAttempt = await newRender({
prompt,
width,
height,
nbFrames,
withCache: false,
settings: getSettings(),
})
if (!newAttempt.status || newAttempt.status === "error") {
throw new Error("invalid status")
}
setRendered(panelId, newAttempt)
} catch (err) {
console.error("yeah sorry, something is wrong.. aborting", err)
setGeneratingImages(panelId, false)
}
} else {
console.log("panel finished!")
setGeneratingImages(panelId, false)
addToUpscaleQueue(panelId, newRendered)
}
} catch (err) {
console.error(err)
timeoutRef.current = setTimeout(checkStatus, delay)
}
})
}
useEffect(() => {
if (!prompt.length) { return }
startImageGeneration({ prompt, width, height, nbFrames, revision })
clearTimeout(timeoutRef.current)
// normally it should reply in < 1sec, but we could also use an interval
timeoutRef.current = setTimeout(checkStatus, delay)
return () => {
clearTimeout(timeoutRef.current)
}
}, [prompt, width, height, nbFrames, revision])
/*
doing the captionning from the browser is expensive
a simpler solution is to caption directly during SDXL generation
useEffect(() => {
if (!rendered.assetUrl) { return }
// the asset url can evolve with time (link to a better resolution image)
// however it would be costly to ask for the caption, the low resolution is enough for the semantic resolution
// so we just do nothing if we already have the caption
if (caption) { return }
startTransition(async () => {
try {
const newCaption = await see({
prompt: "please caption the following image",
imageBase64: rendered.assetUrl
})
if (newCaption) {
setCaption(newCaption)
}
} catch (err) {
console.error(`failed to generate the caption:`, err)
}
})
}, [rendered.assetUrl, caption])
*/
const frameClassName = cn(
//`flex`,
`relative`,
`w-full h-full`,
`border-stone-800`,
`transition-all duration-200 ease-in-out`,
zoomLevel > 140 ? `border-[2px] md:border-[4px] rounded-sm md:rounded-md` :
zoomLevel > 120 ? `border-[1.5px] md:border-[3px] rounded-xs md:rounded-sm` :
zoomLevel > 90 ? `border-[1px] md:border-[2px] rounded-xs md:rounded-sm` :
zoomLevel > 40 ? `border-[0.5px] md:border-[1px] rounded-none md:rounded-xs` :
`border-transparent md:border-[0.5px] rounded-none md:rounded-none`,
`shadow-sm`,
`overflow-hidden`,
`print:border-[1.5px] print:shadow-none`,
)
const handleReload = () => {
console.log(`Asked to reload panel ${panelId}`)
setRevision(revision + 1)
}
const handleSavePrompt = (newPrompt: string) => {
console.log(`Asked to save a new prompt: ${newPrompt}`)
setPanelPrompt(newPrompt, panelIndex)
}
const handleSaveCaption = (newCaption: string) => {
console.log(`Asked to save a new caption: ${newCaption}`)
setPanelCaption(newCaption, panelIndex)
}
if (prompt && !rendered.assetUrl) {
return (
<div className={cn(
frameClassName,
`flex flex-col items-center justify-center`,
className,
)}>
<Progress isLoading />
</div>
)
}
const hasSucceededOrFailed =
rendered.status === "completed" ||
rendered.status === "error"
return (
<div className={cn(
frameClassName,
{ "grayscale": preset.color === "grayscale" },
className
)}
onMouseEnter={() => setMouseOver(true)}
onMouseLeave={() => setMouseOver(false)}
>
{(prompt && rendered.assetUrl && caption)
? <Bubble onChange={handleSaveCaption}>{caption}</Bubble>
: null}
<div
className={cn(
`absolute`,
`top-0 w-full`,
`flex justify-between`,
`p-2 space-x-2`,
`print:hidden`
)}>
<div
onClick={
hasSucceededOrFailed
? handleReload
: undefined}
className={cn(
`bg-stone-100 rounded-lg`,
`flex flex-row space-x-2 items-center`,
`py-1 px-2 md:py-2 md:px-3`,
`transition-all duration-200 ease-in-out`,
hasSucceededOrFailed
? "opacity-95 cursor-pointer"
: "opacity-50 cursor-wait",
mouseOver && (
hasSucceededOrFailed
) ? `scale-95 hover:scale-100 hover:opacity-100`: `scale-0`
)}>
<RxReload
className="w-3 h-3 md:w-4 md:h-4 lg:w-5 lg:h-5"
/>
<span className={cn(
zoomLevel > 80
? `text-xs md:text-sm lg:text-base` :
zoomLevel > 40
? `text-2xs md:text-xs lg:text-sm` :
`text-3xs md:text-2xs lg:text-xs`
)}>Redraw</span>
</div>
<EditModal
isEnabled={hasSucceededOrFailed}
existingPrompt={prompt}
onSave={handleSavePrompt}
>
<div
className={cn(
`bg-stone-100 rounded-lg`,
`flex flex-row space-x-2 items-center`,
`py-1 px-3 md:py-2 md:px-3 cursor-pointer`,
`transition-all duration-200 ease-in-out`,
hasSucceededOrFailed ? "opacity-95" : "opacity-50",
mouseOver && hasSucceededOrFailed ? `scale-95 hover:scale-100 hover:opacity-100`: `scale-0`
)}>
<RxPencil2
className="w-3 h-3 md:w-4 md:h-4 lg:w-5 lg:h-5"
/>
<span className={cn(
zoomLevel > 80
? `text-xs md:text-sm lg:text-base` :
zoomLevel > 40
? `text-2xs md:text-xs lg:text-sm` :
`text-3xs md:text-2xs lg:text-xs`
)}>Edit</span>
</div>
</EditModal>
</div>
{rendered.assetUrl &&
<img
ref={ref}
src={rendered.assetUrl}
width={width}
height={height}
alt={rendered.alt}
className={cn(
`comic-panel w-full h-full object-cover max-w-max`,
// showCaptions ? `-mt-11` : ''
)}
/>}
</div>
)
}