# @package __global__ # This is the training loop solver # for the melody MusicGen model (text+chroma to music) # on monophonic audio sampled at 32 kHz defaults: - musicgen/default - /model: lm/musicgen_lm - override /conditioner: chroma2music - override /dset: audio/default - _self_ autocast: true autocast_dtype: float16 # EnCodec large trained on mono-channel music audio sampled at 32khz # with a total stride of 640 leading to 50 frames/s. # rvq.n_q=4, rvq.bins=2048, no quantization dropout # (transformer_lm card and n_q must be compatible) compression_model_checkpoint: //pretrained/facebook/encodec_32khz channels: 1 sample_rate: 32000 deadlock: use: true # deadlock detection dataset: batch_size: 192 # 32 GPUs sample_on_weight: false # Uniform sampling all the way sample_on_duration: false # Uniform sampling all the way generate: lm: use_sampling: true top_k: 250 top_p: 0.0 optim: epochs: 500 optimizer: dadam lr: 1 ema: use: true updates: 10 device: cuda logging: log_tensorboard: true schedule: lr_scheduler: cosine cosine: warmup: 4000 lr_min_ratio: 0.0 cycle_length: 1.0