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import time |
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import glfw |
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import OpenGL.GL as gl |
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from . import gl_utils |
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class GlfwWindow: |
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def __init__(self, *, title='GlfwWindow', window_width=1920, window_height=1080, deferred_show=True, close_on_esc=True): |
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self._glfw_window = None |
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self._drawing_frame = False |
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self._frame_start_time = None |
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self._frame_delta = 0 |
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self._fps_limit = None |
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self._vsync = None |
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self._skip_frames = 0 |
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self._deferred_show = deferred_show |
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self._close_on_esc = close_on_esc |
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self._esc_pressed = False |
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self._drag_and_drop_paths = None |
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self._capture_next_frame = False |
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self._captured_frame = None |
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glfw.init() |
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glfw.window_hint(glfw.VISIBLE, False) |
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self._glfw_window = glfw.create_window(width=window_width, height=window_height, title=title, monitor=None, share=None) |
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self._attach_glfw_callbacks() |
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self.make_context_current() |
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self.set_vsync(False) |
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self.set_window_size(window_width, window_height) |
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if not self._deferred_show: |
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glfw.show_window(self._glfw_window) |
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def close(self): |
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if self._drawing_frame: |
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self.end_frame() |
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if self._glfw_window is not None: |
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glfw.destroy_window(self._glfw_window) |
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self._glfw_window = None |
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def __del__(self): |
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try: |
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self.close() |
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except: |
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pass |
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@property |
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def window_width(self): |
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return self.content_width |
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@property |
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def window_height(self): |
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return self.content_height + self.title_bar_height |
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@property |
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def content_width(self): |
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width, _height = glfw.get_window_size(self._glfw_window) |
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return width |
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@property |
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def content_height(self): |
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_width, height = glfw.get_window_size(self._glfw_window) |
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return height |
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@property |
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def title_bar_height(self): |
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_left, top, _right, _bottom = glfw.get_window_frame_size(self._glfw_window) |
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return top |
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@property |
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def monitor_width(self): |
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_, _, width, _height = glfw.get_monitor_workarea(glfw.get_primary_monitor()) |
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return width |
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@property |
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def monitor_height(self): |
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_, _, _width, height = glfw.get_monitor_workarea(glfw.get_primary_monitor()) |
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return height |
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@property |
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def frame_delta(self): |
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return self._frame_delta |
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def set_title(self, title): |
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glfw.set_window_title(self._glfw_window, title) |
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def set_window_size(self, width, height): |
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width = min(width, self.monitor_width) |
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height = min(height, self.monitor_height) |
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glfw.set_window_size(self._glfw_window, width, max(height - self.title_bar_height, 0)) |
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if width == self.monitor_width and height == self.monitor_height: |
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self.maximize() |
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def set_content_size(self, width, height): |
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self.set_window_size(width, height + self.title_bar_height) |
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def maximize(self): |
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glfw.maximize_window(self._glfw_window) |
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def set_position(self, x, y): |
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glfw.set_window_pos(self._glfw_window, x, y + self.title_bar_height) |
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def center(self): |
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self.set_position((self.monitor_width - self.window_width) // 2, (self.monitor_height - self.window_height) // 2) |
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def set_vsync(self, vsync): |
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vsync = bool(vsync) |
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if vsync != self._vsync: |
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glfw.swap_interval(1 if vsync else 0) |
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self._vsync = vsync |
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def set_fps_limit(self, fps_limit): |
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self._fps_limit = int(fps_limit) |
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def should_close(self): |
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return glfw.window_should_close(self._glfw_window) or (self._close_on_esc and self._esc_pressed) |
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def skip_frame(self): |
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self.skip_frames(1) |
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def skip_frames(self, num): |
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self._skip_frames = max(self._skip_frames, int(num)) |
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def is_skipping_frames(self): |
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return self._skip_frames > 0 |
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def capture_next_frame(self): |
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self._capture_next_frame = True |
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def pop_captured_frame(self): |
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frame = self._captured_frame |
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self._captured_frame = None |
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return frame |
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def pop_drag_and_drop_paths(self): |
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paths = self._drag_and_drop_paths |
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self._drag_and_drop_paths = None |
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return paths |
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def draw_frame(self): |
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self.begin_frame() |
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self.end_frame() |
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def make_context_current(self): |
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if self._glfw_window is not None: |
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glfw.make_context_current(self._glfw_window) |
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def begin_frame(self): |
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if self._drawing_frame: |
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self.end_frame() |
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if self._frame_start_time is not None and self._fps_limit is not None: |
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delay = self._frame_start_time - time.perf_counter() + 1 / self._fps_limit |
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if delay > 0: |
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time.sleep(delay) |
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cur_time = time.perf_counter() |
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if self._frame_start_time is not None: |
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self._frame_delta = cur_time - self._frame_start_time |
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self._frame_start_time = cur_time |
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glfw.poll_events() |
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self._drawing_frame = True |
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self.make_context_current() |
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gl.glViewport(0, 0, self.content_width, self.content_height) |
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gl.glMatrixMode(gl.GL_PROJECTION) |
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gl.glLoadIdentity() |
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gl.glTranslate(-1, 1, 0) |
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gl.glScale(2 / max(self.content_width, 1), -2 / max(self.content_height, 1), 1) |
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gl.glMatrixMode(gl.GL_MODELVIEW) |
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gl.glLoadIdentity() |
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gl.glEnable(gl.GL_BLEND) |
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gl.glBlendFunc(gl.GL_ONE, gl.GL_ONE_MINUS_SRC_ALPHA) |
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gl.glClearColor(0, 0, 0, 1) |
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gl.glClear(gl.GL_COLOR_BUFFER_BIT | gl.GL_DEPTH_BUFFER_BIT) |
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def end_frame(self): |
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assert self._drawing_frame |
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self._drawing_frame = False |
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if self._skip_frames > 0: |
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self._skip_frames -= 1 |
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return |
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if self._capture_next_frame: |
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self._captured_frame = gl_utils.read_pixels(self.content_width, self.content_height) |
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self._capture_next_frame = False |
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if self._deferred_show: |
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glfw.show_window(self._glfw_window) |
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self._deferred_show = False |
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glfw.swap_buffers(self._glfw_window) |
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def _attach_glfw_callbacks(self): |
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glfw.set_key_callback(self._glfw_window, self._glfw_key_callback) |
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glfw.set_drop_callback(self._glfw_window, self._glfw_drop_callback) |
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def _glfw_key_callback(self, _window, key, _scancode, action, _mods): |
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if action == glfw.PRESS and key == glfw.KEY_ESCAPE: |
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self._esc_pressed = True |
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def _glfw_drop_callback(self, _window, paths): |
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self._drag_and_drop_paths = paths |
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