Spaces:
Paused
Paused
# modified from https://github.com/rosinality/stylegan2-pytorch/blob/master/op/upfirdn2d.py # noqa:E501 | |
# Copyright (c) 2021, NVIDIA Corporation. All rights reserved. | |
# NVIDIA Source Code License for StyleGAN2 with Adaptive Discriminator | |
# Augmentation (ADA) | |
# ======================================================================= | |
# 1. Definitions | |
# "Licensor" means any person or entity that distributes its Work. | |
# "Software" means the original work of authorship made available under | |
# this License. | |
# "Work" means the Software and any additions to or derivative works of | |
# the Software that are made available under this License. | |
# The terms "reproduce," "reproduction," "derivative works," and | |
# "distribution" have the meaning as provided under U.S. copyright law; | |
# provided, however, that for the purposes of this License, derivative | |
# works shall not include works that remain separable from, or merely | |
# link (or bind by name) to the interfaces of, the Work. | |
# Works, including the Software, are "made available" under this License | |
# by including in or with the Work either (a) a copyright notice | |
# referencing the applicability of this License to the Work, or (b) a | |
# copy of this License. | |
# 2. License Grants | |
# 2.1 Copyright Grant. Subject to the terms and conditions of this | |
# License, each Licensor grants to you a perpetual, worldwide, | |
# non-exclusive, royalty-free, copyright license to reproduce, | |
# prepare derivative works of, publicly display, publicly perform, | |
# sublicense and distribute its Work and any resulting derivative | |
# works in any form. | |
# 3. Limitations | |
# 3.1 Redistribution. You may reproduce or distribute the Work only | |
# if (a) you do so under this License, (b) you include a complete | |
# copy of this License with your distribution, and (c) you retain | |
# without modification any copyright, patent, trademark, or | |
# attribution notices that are present in the Work. | |
# 3.2 Derivative Works. You may specify that additional or different | |
# terms apply to the use, reproduction, and distribution of your | |
# derivative works of the Work ("Your Terms") only if (a) Your Terms | |
# provide that the use limitation in Section 3.3 applies to your | |
# derivative works, and (b) you identify the specific derivative | |
# works that are subject to Your Terms. Notwithstanding Your Terms, | |
# this License (including the redistribution requirements in Section | |
# 3.1) will continue to apply to the Work itself. | |
# 3.3 Use Limitation. The Work and any derivative works thereof only | |
# may be used or intended for use non-commercially. Notwithstanding | |
# the foregoing, NVIDIA and its affiliates may use the Work and any | |
# derivative works commercially. As used herein, "non-commercially" | |
# means for research or evaluation purposes only. | |
# 3.4 Patent Claims. If you bring or threaten to bring a patent claim | |
# against any Licensor (including any claim, cross-claim or | |
# counterclaim in a lawsuit) to enforce any patents that you allege | |
# are infringed by any Work, then your rights under this License from | |
# such Licensor (including the grant in Section 2.1) will terminate | |
# immediately. | |
# 3.5 Trademarks. This License does not grant any rights to use any | |
# Licensor’s or its affiliates’ names, logos, or trademarks, except | |
# as necessary to reproduce the notices described in this License. | |
# 3.6 Termination. If you violate any term of this License, then your | |
# rights under this License (including the grant in Section 2.1) will | |
# terminate immediately. | |
# 4. Disclaimer of Warranty. | |
# THE WORK IS PROVIDED "AS IS" WITHOUT WARRANTIES OR CONDITIONS OF ANY | |
# KIND, EITHER EXPRESS OR IMPLIED, INCLUDING WARRANTIES OR CONDITIONS OF | |
# MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, TITLE OR | |
# NON-INFRINGEMENT. YOU BEAR THE RISK OF UNDERTAKING ANY ACTIVITIES UNDER | |
# THIS LICENSE. | |
# 5. Limitation of Liability. | |
# EXCEPT AS PROHIBITED BY APPLICABLE LAW, IN NO EVENT AND UNDER NO LEGAL | |
# THEORY, WHETHER IN TORT (INCLUDING NEGLIGENCE), CONTRACT, OR OTHERWISE | |
# SHALL ANY LICENSOR BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY DIRECT, | |
# INDIRECT, SPECIAL, INCIDENTAL, OR CONSEQUENTIAL DAMAGES ARISING OUT OF | |
# OR RELATED TO THIS LICENSE, THE USE OR INABILITY TO USE THE WORK | |
# (INCLUDING BUT NOT LIMITED TO LOSS OF GOODWILL, BUSINESS INTERRUPTION, | |
# LOST PROFITS OR DATA, COMPUTER FAILURE OR MALFUNCTION, OR ANY OTHER | |
# COMMERCIAL DAMAGES OR LOSSES), EVEN IF THE LICENSOR HAS BEEN ADVISED OF | |
# THE POSSIBILITY OF SUCH DAMAGES. | |
# ======================================================================= | |
import torch | |
from torch.autograd import Function | |
from torch.nn import functional as F | |
from annotator.uniformer.mmcv.utils import to_2tuple | |
from ..utils import ext_loader | |
upfirdn2d_ext = ext_loader.load_ext('_ext', ['upfirdn2d']) | |
class UpFirDn2dBackward(Function): | |
def forward(ctx, grad_output, kernel, grad_kernel, up, down, pad, g_pad, | |
in_size, out_size): | |
up_x, up_y = up | |
down_x, down_y = down | |
g_pad_x0, g_pad_x1, g_pad_y0, g_pad_y1 = g_pad | |
grad_output = grad_output.reshape(-1, out_size[0], out_size[1], 1) | |
grad_input = upfirdn2d_ext.upfirdn2d( | |
grad_output, | |
grad_kernel, | |
up_x=down_x, | |
up_y=down_y, | |
down_x=up_x, | |
down_y=up_y, | |
pad_x0=g_pad_x0, | |
pad_x1=g_pad_x1, | |
pad_y0=g_pad_y0, | |
pad_y1=g_pad_y1) | |
grad_input = grad_input.view(in_size[0], in_size[1], in_size[2], | |
in_size[3]) | |
ctx.save_for_backward(kernel) | |
pad_x0, pad_x1, pad_y0, pad_y1 = pad | |
ctx.up_x = up_x | |
ctx.up_y = up_y | |
ctx.down_x = down_x | |
ctx.down_y = down_y | |
ctx.pad_x0 = pad_x0 | |
ctx.pad_x1 = pad_x1 | |
ctx.pad_y0 = pad_y0 | |
ctx.pad_y1 = pad_y1 | |
ctx.in_size = in_size | |
ctx.out_size = out_size | |
return grad_input | |
def backward(ctx, gradgrad_input): | |
kernel, = ctx.saved_tensors | |
gradgrad_input = gradgrad_input.reshape(-1, ctx.in_size[2], | |
ctx.in_size[3], 1) | |
gradgrad_out = upfirdn2d_ext.upfirdn2d( | |
gradgrad_input, | |
kernel, | |
up_x=ctx.up_x, | |
up_y=ctx.up_y, | |
down_x=ctx.down_x, | |
down_y=ctx.down_y, | |
pad_x0=ctx.pad_x0, | |
pad_x1=ctx.pad_x1, | |
pad_y0=ctx.pad_y0, | |
pad_y1=ctx.pad_y1) | |
# gradgrad_out = gradgrad_out.view(ctx.in_size[0], ctx.out_size[0], | |
# ctx.out_size[1], ctx.in_size[3]) | |
gradgrad_out = gradgrad_out.view(ctx.in_size[0], ctx.in_size[1], | |
ctx.out_size[0], ctx.out_size[1]) | |
return gradgrad_out, None, None, None, None, None, None, None, None | |
class UpFirDn2d(Function): | |
def forward(ctx, input, kernel, up, down, pad): | |
up_x, up_y = up | |
down_x, down_y = down | |
pad_x0, pad_x1, pad_y0, pad_y1 = pad | |
kernel_h, kernel_w = kernel.shape | |
batch, channel, in_h, in_w = input.shape | |
ctx.in_size = input.shape | |
input = input.reshape(-1, in_h, in_w, 1) | |
ctx.save_for_backward(kernel, torch.flip(kernel, [0, 1])) | |
out_h = (in_h * up_y + pad_y0 + pad_y1 - kernel_h) // down_y + 1 | |
out_w = (in_w * up_x + pad_x0 + pad_x1 - kernel_w) // down_x + 1 | |
ctx.out_size = (out_h, out_w) | |
ctx.up = (up_x, up_y) | |
ctx.down = (down_x, down_y) | |
ctx.pad = (pad_x0, pad_x1, pad_y0, pad_y1) | |
g_pad_x0 = kernel_w - pad_x0 - 1 | |
g_pad_y0 = kernel_h - pad_y0 - 1 | |
g_pad_x1 = in_w * up_x - out_w * down_x + pad_x0 - up_x + 1 | |
g_pad_y1 = in_h * up_y - out_h * down_y + pad_y0 - up_y + 1 | |
ctx.g_pad = (g_pad_x0, g_pad_x1, g_pad_y0, g_pad_y1) | |
out = upfirdn2d_ext.upfirdn2d( | |
input, | |
kernel, | |
up_x=up_x, | |
up_y=up_y, | |
down_x=down_x, | |
down_y=down_y, | |
pad_x0=pad_x0, | |
pad_x1=pad_x1, | |
pad_y0=pad_y0, | |
pad_y1=pad_y1) | |
# out = out.view(major, out_h, out_w, minor) | |
out = out.view(-1, channel, out_h, out_w) | |
return out | |
def backward(ctx, grad_output): | |
kernel, grad_kernel = ctx.saved_tensors | |
grad_input = UpFirDn2dBackward.apply( | |
grad_output, | |
kernel, | |
grad_kernel, | |
ctx.up, | |
ctx.down, | |
ctx.pad, | |
ctx.g_pad, | |
ctx.in_size, | |
ctx.out_size, | |
) | |
return grad_input, None, None, None, None | |
def upfirdn2d(input, kernel, up=1, down=1, pad=(0, 0)): | |
"""UpFRIDn for 2d features. | |
UpFIRDn is short for upsample, apply FIR filter and downsample. More | |
details can be found in: | |
https://www.mathworks.com/help/signal/ref/upfirdn.html | |
Args: | |
input (Tensor): Tensor with shape of (n, c, h, w). | |
kernel (Tensor): Filter kernel. | |
up (int | tuple[int], optional): Upsampling factor. If given a number, | |
we will use this factor for the both height and width side. | |
Defaults to 1. | |
down (int | tuple[int], optional): Downsampling factor. If given a | |
number, we will use this factor for the both height and width side. | |
Defaults to 1. | |
pad (tuple[int], optional): Padding for tensors, (x_pad, y_pad) or | |
(x_pad_0, x_pad_1, y_pad_0, y_pad_1). Defaults to (0, 0). | |
Returns: | |
Tensor: Tensor after UpFIRDn. | |
""" | |
if input.device.type == 'cpu': | |
if len(pad) == 2: | |
pad = (pad[0], pad[1], pad[0], pad[1]) | |
up = to_2tuple(up) | |
down = to_2tuple(down) | |
out = upfirdn2d_native(input, kernel, up[0], up[1], down[0], down[1], | |
pad[0], pad[1], pad[2], pad[3]) | |
else: | |
_up = to_2tuple(up) | |
_down = to_2tuple(down) | |
if len(pad) == 4: | |
_pad = pad | |
elif len(pad) == 2: | |
_pad = (pad[0], pad[1], pad[0], pad[1]) | |
out = UpFirDn2d.apply(input, kernel, _up, _down, _pad) | |
return out | |
def upfirdn2d_native(input, kernel, up_x, up_y, down_x, down_y, pad_x0, pad_x1, | |
pad_y0, pad_y1): | |
_, channel, in_h, in_w = input.shape | |
input = input.reshape(-1, in_h, in_w, 1) | |
_, in_h, in_w, minor = input.shape | |
kernel_h, kernel_w = kernel.shape | |
out = input.view(-1, in_h, 1, in_w, 1, minor) | |
out = F.pad(out, [0, 0, 0, up_x - 1, 0, 0, 0, up_y - 1]) | |
out = out.view(-1, in_h * up_y, in_w * up_x, minor) | |
out = F.pad( | |
out, | |
[0, 0, | |
max(pad_x0, 0), | |
max(pad_x1, 0), | |
max(pad_y0, 0), | |
max(pad_y1, 0)]) | |
out = out[:, | |
max(-pad_y0, 0):out.shape[1] - max(-pad_y1, 0), | |
max(-pad_x0, 0):out.shape[2] - max(-pad_x1, 0), :, ] | |
out = out.permute(0, 3, 1, 2) | |
out = out.reshape( | |
[-1, 1, in_h * up_y + pad_y0 + pad_y1, in_w * up_x + pad_x0 + pad_x1]) | |
w = torch.flip(kernel, [0, 1]).view(1, 1, kernel_h, kernel_w) | |
out = F.conv2d(out, w) | |
out = out.reshape( | |
-1, | |
minor, | |
in_h * up_y + pad_y0 + pad_y1 - kernel_h + 1, | |
in_w * up_x + pad_x0 + pad_x1 - kernel_w + 1, | |
) | |
out = out.permute(0, 2, 3, 1) | |
out = out[:, ::down_y, ::down_x, :] | |
out_h = (in_h * up_y + pad_y0 + pad_y1 - kernel_h) // down_y + 1 | |
out_w = (in_w * up_x + pad_x0 + pad_x1 - kernel_w) // down_x + 1 | |
return out.view(-1, channel, out_h, out_w) | |