api_for_unity / app.py
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from threading import Thread
import gradio as gr
import inspect
from gradio import routes
from typing import List, Type
import requests, os, re, asyncio, queue
import math
import time
import datetime
import requests, json
from huggingface_hub import hf_hub_download
from llama_cpp import Llama
loop = asyncio.get_event_loop()
# Monkey patch
def get_types(cls_set: List[Type], component: str):
docset = []
types = []
if component == "input":
for cls in cls_set:
doc = inspect.getdoc(cls)
doc_lines = doc.split("\n")
docset.append(doc_lines[1].split(":")[-1])
types.append(doc_lines[1].split(")")[0].split("(")[-1])
else:
for cls in cls_set:
doc = inspect.getdoc(cls)
doc_lines = doc.split("\n")
docset.append(doc_lines[-1].split(":")[-1])
types.append(doc_lines[-1].split(")")[0].split("(")[-1])
return docset, types
routes.get_types = get_types
# App code
account_list = dict()
account_list['id'] = "pass"
name_list = dict()
name_list['id'] = 'name'
def chat(x):
return "AI μ‘λ‹΅μž…λ‹ˆλ‹€."
def register(id, pass):
if id in account_list:
return "exist"
else:
account_list[id] = pass
return "ok"
def login(id, pass):
if id in account_list:
if account_list[id] == pass:
return "login"
else:
return "password error"
else:
return "no id"
def add_name(id, name):
name_list[id] = name
return "ok"
def get_name(id):
if id in name_list:
return name_list['id']
else:
return "no id"
with gr.Blocks() as demo:
count = 0
aa = gr.Interface(
fn=chat,
inputs=["text"],
outputs="text",
description="call",
)
rr = gr.Interface(
fn=register,
inputs=["text", "text"],
outputs="text",
description="call",
)
ll = gr.Interface(
fn=login,
inputs=["text", "text"],
outputs="text",
description="call",
)
ad = gr.Interface(
fn=add_name,
inputs=["text", "text"],
outputs="text",
description="call",
)
nn = gr.Interface(
fn=get_name,
inputs=["text"],
outputs="text",
description="call",
)
demo.queue(max_size=32).launch(enable_queue=True)