mehradans92 commited on
Commit
e203fb5
·
1 Parent(s): e5ddac0

added unittests for class

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Files changed (1) hide show
  1. test/test.py +15 -9
test/test.py CHANGED
@@ -7,19 +7,25 @@ import shutil
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  class Utils(unittest.TestCase):
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- def test_download_pdf(self):
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- pdf_info = [('Serverless Applications Why When and How ', 'http://arxiv.org/pdf/2009.08173v2', ['Simon Eismann', 'Joel Scheuner', 'Erwin van Eyk', 'Maximilian Schwinger', 'Johannes Grohmann', 'Cristina L. Abad', 'Alexandru Iosup'], ['cs.SE', 'cs.DC', 'D.2.11; D.2.0; D.2.1'], 'docs', 'Simon Eismann, Joel Scheuner, Erwin van Eyk, Maximilian Schwinger, Johannes Grohmann, Cristina L. Abad, Alexandru Iosup, Serverless Applications Why When and How . arXiv [cs.SE] (2020), (available at http://arxiv.org/pdf/2009.08173v2).')]
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- download_pdf(pdf_info)
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- dowloaded_dir = 'docs/Serverless Applications Why When and How .pdf'
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- self.assertTrue(os.path.exists(dowloaded_dir))
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- shutil.rmtree(f'docs/')
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-
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-
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  def test_arXiv_API(self):
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  search_query = 'Tools for Landscape Analysis of Optimisation Problems in Procedural Content Generation for Games'
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  pdf_info = "('Tools for Landscape Analysis of Optimisation Problems in Procedural Content Generation for Games', 'http://arxiv.org/pdf/2302.08479v1', ['Vanessa Volz', 'Boris Naujoks', 'Pascal Kerschke', 'Tea Tusar'], ['cs.AI'], 'docs', 'Vanessa Volz, Boris Naujoks, Pascal Kerschke, Tea Tusar, Tools for Landscape Analysis of Optimisation Problems in Procedural Content Generation for Games. arXiv [cs.AI] (2023), (available at http://arxiv.org/pdf/2302.08479v1).')"
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- test_pdf_info, test_pdf_citation = call_arXiv_API(search_query, max_results='1')
 
 
 
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  self.assertEqual(pdf_info, str(test_pdf_info[0]))
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  if __name__ == '__main__':
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  unittest.main()
 
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  class Utils(unittest.TestCase):
 
 
 
 
 
 
 
 
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  def test_arXiv_API(self):
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  search_query = 'Tools for Landscape Analysis of Optimisation Problems in Procedural Content Generation for Games'
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  pdf_info = "('Tools for Landscape Analysis of Optimisation Problems in Procedural Content Generation for Games', 'http://arxiv.org/pdf/2302.08479v1', ['Vanessa Volz', 'Boris Naujoks', 'Pascal Kerschke', 'Tea Tusar'], ['cs.AI'], 'docs', 'Vanessa Volz, Boris Naujoks, Pascal Kerschke, Tea Tusar, Tools for Landscape Analysis of Optimisation Problems in Procedural Content Generation for Games. arXiv [cs.AI] (2023), (available at http://arxiv.org/pdf/2302.08479v1).')"
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+ max_results = 1
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+ XRxiv_servers = ['rxiv']
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+ search_engines = XRxivQuery(search_query, max_results, XRxiv_servers=XRxiv_servers)
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+ test_pdf_info = search_engines.call_API()
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  self.assertEqual(pdf_info, str(test_pdf_info[0]))
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+ def test_download_pdf(self):
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+ search_query = 'Serverless Applications: Why, When, and How?'
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+ max_results = 1
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+ XRxiv_servers = ['rxiv']
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+ search_engines = XRxivQuery(search_query, max_results, XRxiv_servers=XRxiv_servers)
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+ test_pdf_info = search_engines.call_API()
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+ search_engines.download_pdf()
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+ dowloaded_dir = 'docs/Serverless Applications Why When and How .pdf'
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+ self.assertTrue(os.path.exists(dowloaded_dir))
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+ shutil.rmtree(f'docs/')
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+
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  if __name__ == '__main__':
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  unittest.main()