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Update app.py
Browse files
app.py
CHANGED
@@ -1,100 +1,101 @@
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from flask import Flask, render_template, request, jsonify
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from flask_socketio import SocketIO, emit
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from datetime import datetime
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import os
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app = Flask(__name__)
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app.config['SECRET_KEY'] = 'marauders_map_secret!'
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socketio = SocketIO(app, cors_allowed_origins="*")
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# 存储用户位置信息的字典
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# 结构: {
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# 'username': {
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# 'location': {'lat': float, 'lng': float},
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# 'sid': string,
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# 'last_update': datetime string,
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# 'footprints': list # 存储最近的脚印位置
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# }
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# }
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users = {}
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@app.route('/')
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def index():
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return render_template('index.html')
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@socketio.on('connect')
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def handle_connect():
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print(f'Client connected: {request.sid}')
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@socketio.on('disconnect')
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def handle_disconnect():
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user_sid = request.sid
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disconnected_user = None
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# 查找断开连接的用户
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for username, data in users.items():
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if data['sid'] == user_sid:
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disconnected_user = username
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break
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# 如果找到断开连接的用户,从用户字典中移除
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if disconnected_user:
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del users[disconnected_user]
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print(f'User disconnected: {disconnected_user}')
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# 广播用户断开连接的消息
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emit('user_disconnected', {'username': disconnected_user}, broadcast=True)
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@socketio.on('update_location')
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def handle_location_update(data):
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username = data['username']
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location = data['location']
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# 更新用户位置信息
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if username not in users:
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users[username] = {
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'location': location,
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'sid': request.sid,
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'last_update': datetime.now().isoformat(),
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'footprints': []
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}
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else:
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users[username].update({
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'location': location,
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'last_update': datetime.now().isoformat()
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})
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# 添加新的脚印到用户的脚印列表
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users[username]['footprints'].append(location)
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# 只保留最近的20个脚印
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if len(users[username]['footprints']) > 20:
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users[username]['footprints'] = users[username]['footprints'][-20:]
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# 广播更新后的用户信息
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emit('users_update', users, broadcast=True)
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@socketio.on('update_username')
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def handle_username_update(data):
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old_username = data['old_username']
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new_username = data['new_username']
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# 如果旧用户名存在,更新为新用户名
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if old_username in users:
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users[new_username] = users.pop(old_username)
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print(f'Username updated: {old_username} -> {new_username}')
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# 广播用户名更新信息
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emit('users_update', users, broadcast=True)
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@socketio.on('error')
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def handle_error(error):
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print(f'Error occurred: {error}')
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if __name__ == '__main__':
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# 确保static和templates目录存在
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for dir_name in ['static', 'templates']:
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if not os.path.exists(dir_name):
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os.makedirs(dir_name)
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print(f'Created directory: {dir_name}')
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# 启动服务器
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print('Starting Marauder\'s Map server...')
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socketio.run(app, debug=True, host='0.0.0.0', port=5000)
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from flask import Flask, render_template, request, jsonify
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from flask_socketio import SocketIO, emit
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from datetime import datetime
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import os
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app = Flask(__name__)
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app.config['SECRET_KEY'] = 'marauders_map_secret!'
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socketio = SocketIO(app, cors_allowed_origins="*")
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# 存储用户位置信息的字典
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# 结构: {
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# 'username': {
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# 'location': {'lat': float, 'lng': float},
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# 'sid': string,
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# 'last_update': datetime string,
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# 'footprints': list # 存储最近的脚印位置
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# }
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# }
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users = {}
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@app.route('/')
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def index():
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return render_template('index.html')
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@socketio.on('connect')
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def handle_connect():
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print(f'Client connected: {request.sid}')
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@socketio.on('disconnect')
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def handle_disconnect():
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user_sid = request.sid
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disconnected_user = None
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# 查找断开连接的用户
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for username, data in users.items():
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if data['sid'] == user_sid:
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disconnected_user = username
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break
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# 如果找到断开连接的用户,从用户字典中移除
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if disconnected_user:
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del users[disconnected_user]
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print(f'User disconnected: {disconnected_user}')
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# 广播用户断开连接的消息
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emit('user_disconnected', {'username': disconnected_user}, broadcast=True)
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@socketio.on('update_location')
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def handle_location_update(data):
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username = data['username']
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location = data['location']
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# 更新用户位置信息
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if username not in users:
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users[username] = {
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'location': location,
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'sid': request.sid,
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'last_update': datetime.now().isoformat(),
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'footprints': []
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}
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else:
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users[username].update({
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'location': location,
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'last_update': datetime.now().isoformat()
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})
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# 添加新的脚印到用户的脚印列表
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users[username]['footprints'].append(location)
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# 只保留最近的20个脚印
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if len(users[username]['footprints']) > 20:
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users[username]['footprints'] = users[username]['footprints'][-20:]
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# 广播更新后的用户信息
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emit('users_update', users, broadcast=True)
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@socketio.on('update_username')
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def handle_username_update(data):
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old_username = data['old_username']
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new_username = data['new_username']
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# 如果旧用户名存在,更新为新用户名
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if old_username in users:
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users[new_username] = users.pop(old_username)
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print(f'Username updated: {old_username} -> {new_username}')
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# 广播用户名更新信息
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emit('users_update', users, broadcast=True)
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@socketio.on('error')
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def handle_error(error):
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print(f'Error occurred: {error}')
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if __name__ == '__main__':
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# 确保static和templates目录存在
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for dir_name in ['static', 'templates']:
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if not os.path.exists(dir_name):
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os.makedirs(dir_name)
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print(f'Created directory: {dir_name}')
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# 启动服务器
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print('Starting Marauder\'s Map server...')
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# socketio.run(app, debug=True, host='0.0.0.0', port=5000)
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socketio.run(app, debug=True, host='0.0.0.0', port=5000, allow_unsafe_werkzeug=True)
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