Spaces:
Running
on
Zero
Running
on
Zero
File size: 7,749 Bytes
4450790 |
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 |
import { app } from "scripts/app.js";
import { BaseCollectorNode } from "./base_node_collector.js";
import { NodeTypesString, stripRgthree } from "./constants.js";
import type {
INodeInputSlot,
INodeOutputSlot,
LGraphGroup,
LGraphNode,
LLink,
SerializedLGraphNode,
} from "typings/litegraph.js";
import {
PassThroughFollowing,
addConnectionLayoutSupport,
getConnectedInputNodesAndFilterPassThroughs,
getConnectedOutputNodesAndFilterPassThroughs,
} from "./utils.js";
import { NodeMode } from "typings/comfy.js";
class NodeModeRepeater extends BaseCollectorNode {
override readonly inputsPassThroughFollowing: PassThroughFollowing = PassThroughFollowing.ALL;
static override type = NodeTypesString.NODE_MODE_REPEATER;
static override title = NodeTypesString.NODE_MODE_REPEATER;
override comfyClass = NodeTypesString.NODE_MODE_REPEATER;
private hasRelayInput = false;
private hasTogglerOutput = false;
constructor(title?: string) {
super(title);
this.onConstructed();
}
override onConstructed(): boolean {
this.addOutput("OPT_CONNECTION", "*", {
color_on: "#Fc0",
color_off: "#a80",
});
return super.onConstructed();
}
override configure(info: SerializedLGraphNode<LGraphNode>): void {
// Patch a small issue (~14h) where multiple OPT_CONNECTIONS may have been created.
// https://github.com/rgthree/rgthree-comfy/issues/206
// TODO: This can probably be removed within a few weeks.
if (info.outputs?.length) {
info.outputs.length = 1;
}
super.configure(info);
}
override onConnectOutput(
outputIndex: number,
inputType: string | -1,
inputSlot: INodeInputSlot,
inputNode: LGraphNode,
inputIndex: number,
): boolean {
// We can only connect to a a FAST_MUTER or FAST_BYPASSER if we aren't connectged to a relay, since the relay wins.
let canConnect = !this.hasRelayInput;
canConnect =
canConnect && super.onConnectOutput(outputIndex, inputType, inputSlot, inputNode, inputIndex);
// Output can only connect to a FAST MUTER, FAST BYPASSER, NODE_COLLECTOR OR ACTION BUTTON
let nextNode = getConnectedOutputNodesAndFilterPassThroughs(this, inputNode)[0] || inputNode;
return (
canConnect &&
[
NodeTypesString.FAST_MUTER,
NodeTypesString.FAST_BYPASSER,
NodeTypesString.NODE_COLLECTOR,
NodeTypesString.FAST_ACTIONS_BUTTON,
NodeTypesString.REROUTE,
NodeTypesString.RANDOM_UNMUTER,
].includes(nextNode.type || "")
);
}
override onConnectInput(
inputIndex: number,
outputType: string | -1,
outputSlot: INodeOutputSlot,
outputNode: LGraphNode,
outputIndex: number,
): boolean {
// We can only connect to a a FAST_MUTER or FAST_BYPASSER if we aren't connectged to a relay, since the relay wins.
let canConnect = super.onConnectInput?.(
inputIndex,
outputType,
outputSlot,
outputNode,
outputIndex,
);
// Output can only connect to a FAST MUTER or FAST BYPASSER
let nextNode = getConnectedOutputNodesAndFilterPassThroughs(this, outputNode)[0] || outputNode;
const isNextNodeRelay = nextNode.type === NodeTypesString.NODE_MODE_RELAY;
return canConnect && (!isNextNodeRelay || !this.hasTogglerOutput);
}
override onConnectionsChange(
type: number,
slotIndex: number,
isConnected: boolean,
linkInfo: LLink,
ioSlot: INodeOutputSlot | INodeInputSlot,
): void {
super.onConnectionsChange(type, slotIndex, isConnected, linkInfo, ioSlot);
let hasTogglerOutput = false;
let hasRelayInput = false;
const outputNodes = getConnectedOutputNodesAndFilterPassThroughs(this);
for (const outputNode of outputNodes) {
if (
outputNode?.type === NodeTypesString.FAST_MUTER ||
outputNode?.type === NodeTypesString.FAST_BYPASSER
) {
hasTogglerOutput = true;
break;
}
}
const inputNodes = getConnectedInputNodesAndFilterPassThroughs(this);
for (const [index, inputNode] of inputNodes.entries()) {
if (inputNode?.type === NodeTypesString.NODE_MODE_RELAY) {
// We can't be connected to a relay if we're connected to a toggler. Something has gone wrong.
if (hasTogglerOutput) {
console.log(`Can't be connected to a Relay if also output to a toggler.`);
this.disconnectInput(index);
} else {
hasRelayInput = true;
if (this.inputs[index]) {
this.inputs[index]!.color_on = "#FC0";
this.inputs[index]!.color_off = "#a80";
}
}
} else {
inputNode.mode = this.mode;
}
}
this.hasTogglerOutput = hasTogglerOutput;
this.hasRelayInput = hasRelayInput;
// If we have a relay input, then we should remove the toggler output, or add it if not.
if (this.hasRelayInput) {
if (this.outputs[0]) {
this.disconnectOutput(0);
this.removeOutput(0);
}
} else if (!this.outputs[0]) {
this.addOutput("OPT_CONNECTION", "*", {
color_on: "#Fc0",
color_off: "#a80",
});
}
}
/** When a mode change, we want all connected nodes to match except for connected relays. */
override onModeChange(from: NodeMode, to: NodeMode) {
super.onModeChange(from, to);
const linkedNodes = getConnectedInputNodesAndFilterPassThroughs(this).filter(
(node) => node.type !== NodeTypesString.NODE_MODE_RELAY,
);
if (linkedNodes.length) {
for (const node of linkedNodes) {
if (node.type !== NodeTypesString.NODE_MODE_RELAY) {
// Use "to" as there may be other getters in the way to access this.mode directly.
node.mode = to;
}
}
} else if (app.graph._groups?.length) {
// No linked nodes.. check if we're in a group.
for (const group of app.graph._groups as LGraphGroup[]) {
group.recomputeInsideNodes();
if (group._nodes?.includes(this)) {
for (const node of group._nodes) {
if (node !== this) {
// Use "to" as there may be other getters in the way to access this.mode directly.
node.mode = to;
}
}
}
}
}
}
override getHelp(): string {
return `
<p>
When this node's mode (Mute, Bypass, Active) changes, it will "repeat" that mode to all
connected input nodes, or, if there are no connected nodes AND it is overlapping a group,
"repeat" it's mode to all nodes in that group.
</p>
<ul>
<li><p>
Optionally, connect this mode's output to a ${stripRgthree(NodeTypesString.FAST_MUTER)}
or ${stripRgthree(NodeTypesString.FAST_BYPASSER)} for a single toggle to quickly
mute/bypass all its connected nodes.
</p></li>
<li><p>
Optionally, connect a ${stripRgthree(NodeTypesString.NODE_MODE_RELAY)} to this nodes
inputs to have it automatically toggle its mode. If connected, this will always take
precedence (and disconnect any connected fast togglers).
</p></li>
</ul>
`;
}
}
app.registerExtension({
name: "rgthree.NodeModeRepeater",
registerCustomNodes() {
addConnectionLayoutSupport(NodeModeRepeater, app, [
["Left", "Right"],
["Right", "Left"],
]);
LiteGraph.registerNodeType(NodeModeRepeater.type, NodeModeRepeater);
NodeModeRepeater.category = NodeModeRepeater._category;
},
});
|